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freebsd
GitHub Repository: freebsd/freebsd-src
Path: blob/main/contrib/bmake/dir.c
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/* $NetBSD: dir.c,v 1.297 2025/06/12 18:51:05 rillig Exp $ */
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/*
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* Copyright (c) 1988, 1989, 1990 The Regents of the University of California.
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* All rights reserved.
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*
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* This code is derived from software contributed to Berkeley by
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* Adam de Boor.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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/*
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* Copyright (c) 1988, 1989 by Adam de Boor
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* Copyright (c) 1989 by Berkeley Softworks
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* All rights reserved.
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*
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* This code is derived from software contributed to Berkeley by
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* Adam de Boor.
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*
43
* Redistribution and use in source and binary forms, with or without
44
* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
47
* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
49
* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. All advertising materials mentioning features or use of this software
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* must display the following acknowledgement:
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* This product includes software developed by the University of
54
* California, Berkeley and its contributors.
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* 4. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
60
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
61
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
62
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
63
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
64
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
65
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
66
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
67
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
68
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
69
* SUCH DAMAGE.
70
*/
71
72
/*
73
* Directory searching using wildcards and/or normal names.
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* Used both for source wildcarding in the makefile and for finding
75
* implicit sources.
76
*
77
* The interface for this module is:
78
* Dir_Init Initialize the module.
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*
80
* Dir_InitCur Set the cur CachedDir.
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*
82
* Dir_InitDot Set the dot CachedDir.
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*
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* Dir_End Clean up the module.
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*
86
* Dir_SetPATH Set ${.PATH} to reflect the state of dirSearchPath.
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*
88
* Dir_HasWildcards
89
* Returns true if the name given it needs to
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* be wildcard-expanded.
91
*
92
* SearchPath_Expand
93
* Expand a filename pattern to find all matching files
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* from the search path.
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*
96
* Dir_FindFile Searches for a file on a given search path.
97
* If it exists, returns the entire path, otherwise NULL.
98
*
99
* Dir_FindHereOrAbove
100
* Search for a path in the current directory and then
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* all the directories above it in turn, until the path
102
* is found or the root directory ("/") is reached.
103
*
104
* Dir_UpdateMTime
105
* Update the modification time and path of a node with
106
* data from the file corresponding to the node.
107
*
108
* SearchPath_Add Add a directory to a search path.
109
*
110
* SearchPath_ToFlags
111
* Given a search path and a command flag, create
112
* a string with each of the directories in the path
113
* preceded by the command flag and all of them
114
* separated by a space.
115
*
116
* SearchPath_Clear
117
* Resets a search path to the empty list.
118
*
119
* For debugging:
120
* Dir_PrintDirectories
121
* Print stats about the directory cache.
122
*/
123
124
#include <sys/types.h>
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#include <sys/stat.h>
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#include <dirent.h>
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#include <errno.h>
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#include "make.h"
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#include "dir.h"
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#include "job.h"
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/* "@(#)dir.c 8.2 (Berkeley) 1/2/94" */
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MAKE_RCSID("$NetBSD: dir.c,v 1.297 2025/06/12 18:51:05 rillig Exp $");
136
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/*
138
* A search path is a list of CachedDir structures. A CachedDir has in it the
139
* name of the directory and the names of all the files in the directory.
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* This is used to cut down on the number of system calls necessary to find
141
* implicit dependents and their like. Since these searches are made before
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* any actions are taken, we need not worry about the directory changing due
143
* to creation commands. If this hampers the style of some makefiles, they
144
* must be changed.
145
*
146
* All previously-read directories are kept in openDirs, which is checked
147
* first before a directory is opened.
148
*
149
* This cache is used by the multi-level transformation code in suff.c, which
150
* tends to search for far more files than in regular explicit targets. After
151
* a directory has been cached, any later changes to that directory are not
152
* reflected in the cache. To keep the cache up to date, there are several
153
* ideas:
154
*
155
* 1) just use stat to test for a file's existence. As mentioned above,
156
* this is very inefficient due to the number of checks performed by
157
* the multi-level transformation code.
158
*
159
* 2) use readdir() to search the directories, keeping them open between
160
* checks. Around 1993 or earlier, this didn't slow down the process too
161
* much, but it consumed one file descriptor per open directory, which
162
* was critical on the then-current operating systems, as many limited
163
* the number of open file descriptors to 20 or 32.
164
*
165
* 3) record the mtime of the directory in the CachedDir structure and
166
* verify the directory hasn't changed since the contents were cached.
167
* This will catch the creation or deletion of files, but not the
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* updating of files. However, since it is the creation and deletion
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* that is the problem, this could be a good thing to do. Unfortunately,
170
* if the directory (say ".") were fairly large and changed fairly
171
* frequently, the constant reloading could seriously degrade
172
* performance. It might be good in such cases to keep track of the
173
* number of reloadings and if the number goes over a (small) limit,
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* resort to using stat in its place.
175
*
176
* An additional thing to consider is that make is used primarily to create
177
* C programs and until recently (as of 1993 or earlier), pcc-based compilers
178
* didn't have an option to specify where the resulting object file should be
179
* placed. This forced all objects to be created in the current directory.
180
* This isn't meant as a full excuse, just an explanation of some of the
181
* reasons for the caching used here.
182
*
183
* One more note: the location of a target's file is only performed on the
184
* downward traversal of the graph and then only for terminal nodes in the
185
* graph. This could be construed as wrong in some cases, but prevents
186
* inadvertent modification of files when the "installed" directory for a
187
* file is provided in the search path.
188
*
189
* Another data structure maintained by this module is an mtime cache used
190
* when the searching of cached directories fails to find a file. In the past,
191
* Dir_FindFile would simply perform an access() call in such a case to
192
* determine if the file could be found using just the name given. When this
193
* hit, however, all that was gained was the knowledge that the file existed.
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* Given that an access() is essentially a stat() without the copyout() call,
195
* and that the same filesystem overhead would have to be incurred in
196
* Dir_MTime, it made sense to replace the access() with a stat() and record
197
* the mtime in a cache for when Dir_UpdateMTime was actually called.
198
*/
199
200
201
/* A cache for the filenames in a directory. */
202
struct CachedDir {
203
/*
204
* Name of the directory, either absolute or relative to the current
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* directory. The name is not normalized in any way, that is, "."
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* and "./." are different.
207
*
208
* Not sure what happens when .CURDIR is assigned a new value; see
209
* Parse_Var.
210
*/
211
char *name;
212
213
/*
214
* The number of SearchPaths that refer to this directory.
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* Plus the number of global variables that refer to this directory.
216
* References from openDirs do not count though.
217
*/
218
int refCount;
219
220
/* The number of times a file in this directory has been found. */
221
int hits;
222
223
/* The names of the directory entries. */
224
HashSet files;
225
};
226
227
typedef List CachedDirList;
228
typedef ListNode CachedDirListNode;
229
230
/* A list of cached directories, with fast lookup by directory name. */
231
typedef struct OpenDirs {
232
CachedDirList list;
233
HashTable /* of CachedDirListNode */ table;
234
} OpenDirs;
235
236
237
SearchPath dirSearchPath = { LST_INIT }; /* main search path */
238
239
static OpenDirs openDirs; /* all cached directories */
240
241
/*
242
* Variables for gathering statistics on the efficiency of the caching
243
* mechanism.
244
*/
245
static int hits; /* Found in directory cache */
246
static int misses; /* Sad, but not evil misses */
247
static int nearmisses; /* Found under search path */
248
static int bigmisses; /* Sought by itself */
249
250
/* The cached contents of ".", the relative current directory. */
251
static CachedDir *dot = NULL;
252
/* The cached contents of the absolute current directory. */
253
static CachedDir *cur = NULL;
254
/* A fake path entry indicating we need to look for '.' last. */
255
static CachedDir *dotLast = NULL;
256
257
/*
258
* Results of doing a last-resort stat in Dir_FindFile -- if we have to go to
259
* the system to find the file, we might as well have its mtime on record.
260
*
261
* XXX: If this is done way early, there's a chance other rules will have
262
* already updated the file, in which case we'll update it again. Generally,
263
* there won't be two rules to update a single file, so this should be ok.
264
*/
265
static HashTable mtimes;
266
267
static HashTable lmtimes; /* same as mtimes but for lstat */
268
269
270
static void OpenDirs_Remove(OpenDirs *, const char *);
271
272
273
static CachedDir *
274
CachedDir_New(const char *name)
275
{
276
CachedDir *dir = bmake_malloc(sizeof *dir);
277
278
dir->name = bmake_strdup(name);
279
dir->refCount = 0;
280
dir->hits = 0;
281
HashSet_Init(&dir->files);
282
283
#ifdef DEBUG_REFCNT
284
DEBUG2(DIR, "CachedDir %p new for \"%s\"\n", dir, dir->name);
285
#endif
286
287
return dir;
288
}
289
290
static CachedDir *
291
CachedDir_Ref(CachedDir *dir)
292
{
293
dir->refCount++;
294
295
#ifdef DEBUG_REFCNT
296
DEBUG3(DIR, "CachedDir %p ++ %d for \"%s\"\n",
297
dir, dir->refCount, dir->name);
298
#endif
299
300
return dir;
301
}
302
303
static void
304
CachedDir_Unref(CachedDir *dir)
305
{
306
dir->refCount--;
307
308
#ifdef DEBUG_REFCNT
309
DEBUG3(DIR, "CachedDir %p -- %d for \"%s\"\n",
310
dir, dir->refCount, dir->name);
311
#endif
312
313
if (dir->refCount > 0)
314
return;
315
316
#ifdef DEBUG_REFCNT
317
DEBUG2(DIR, "CachedDir %p free for \"%s\"\n", dir, dir->name);
318
#endif
319
320
OpenDirs_Remove(&openDirs, dir->name);
321
322
free(dir->name);
323
HashSet_Done(&dir->files);
324
free(dir);
325
}
326
327
/* Update the value of 'var', updating the reference counts. */
328
static void
329
CachedDir_Assign(CachedDir **var, CachedDir *dir)
330
{
331
CachedDir *prev;
332
333
prev = *var;
334
*var = dir;
335
if (dir != NULL)
336
CachedDir_Ref(dir);
337
if (prev != NULL)
338
CachedDir_Unref(prev);
339
}
340
341
static void
342
OpenDirs_Init(OpenDirs *odirs)
343
{
344
Lst_Init(&odirs->list);
345
HashTable_Init(&odirs->table);
346
}
347
348
#ifdef CLEANUP
349
static void
350
OpenDirs_Done(OpenDirs *odirs)
351
{
352
CachedDirListNode *ln = odirs->list.first;
353
DEBUG1(DIR, "OpenDirs_Done: %u entries to remove\n",
354
odirs->table.numEntries);
355
while (ln != NULL) {
356
CachedDirListNode *next = ln->next;
357
CachedDir *dir = ln->datum;
358
DEBUG2(DIR, "OpenDirs_Done: refCount %d for \"%s\"\n",
359
dir->refCount, dir->name);
360
CachedDir_Unref(dir); /* removes the dir from odirs->list */
361
ln = next;
362
}
363
Lst_Done(&odirs->list);
364
HashTable_Done(&odirs->table);
365
}
366
#endif
367
368
static CachedDir *
369
OpenDirs_Find(OpenDirs *odirs, const char *name)
370
{
371
CachedDirListNode *ln = HashTable_FindValue(&odirs->table, name);
372
return ln != NULL ? ln->datum : NULL;
373
}
374
375
static void
376
OpenDirs_Add(OpenDirs *odirs, CachedDir *cdir)
377
{
378
if (HashTable_FindEntry(&odirs->table, cdir->name) != NULL)
379
return;
380
Lst_Append(&odirs->list, cdir);
381
HashTable_Set(&odirs->table, cdir->name, odirs->list.last);
382
}
383
384
static void
385
OpenDirs_Remove(OpenDirs *odirs, const char *name)
386
{
387
HashEntry *he = HashTable_FindEntry(&odirs->table, name);
388
CachedDirListNode *ln;
389
if (he == NULL)
390
return;
391
ln = HashEntry_Get(he);
392
HashTable_DeleteEntry(&odirs->table, he);
393
Lst_Remove(&odirs->list, ln);
394
}
395
396
/*
397
* Returns 0 and the result of stat(2) or lstat(2) in *out_cst,
398
* or -1 on error.
399
*/
400
static int
401
cached_stats(const char *pathname, struct cached_stat *out_cst,
402
bool useLstat, bool forceRefresh)
403
{
404
HashTable *tbl = useLstat ? &lmtimes : &mtimes;
405
struct stat sys_st;
406
struct cached_stat *cst;
407
int rc;
408
409
if (pathname == NULL || pathname[0] == '\0')
410
return -1; /* This can happen in meta mode. */
411
412
cst = HashTable_FindValue(tbl, pathname);
413
if (cst != NULL && !forceRefresh) {
414
*out_cst = *cst;
415
DEBUG2(DIR, "Using cached time %s for %s\n",
416
Targ_FmtTime(cst->cst_mtime), pathname);
417
return 0;
418
}
419
420
rc = (useLstat ? lstat : stat)(pathname, &sys_st);
421
if (rc == -1)
422
return -1; /* don't cache negative lookups */
423
424
if (sys_st.st_mtime == 0)
425
sys_st.st_mtime = 1; /* avoid confusion with missing file */
426
427
if (cst == NULL) {
428
cst = bmake_malloc(sizeof *cst);
429
HashTable_Set(tbl, pathname, cst);
430
}
431
432
cst->cst_mtime = sys_st.st_mtime;
433
cst->cst_mode = sys_st.st_mode;
434
435
*out_cst = *cst;
436
DEBUG2(DIR, " Caching %s for %s\n",
437
Targ_FmtTime(sys_st.st_mtime), pathname);
438
439
return 0;
440
}
441
442
int
443
cached_stat(const char *pathname, struct cached_stat *cst)
444
{
445
return cached_stats(pathname, cst, false, false);
446
}
447
448
int
449
cached_lstat(const char *pathname, struct cached_stat *cst)
450
{
451
return cached_stats(pathname, cst, true, false);
452
}
453
454
/* Initialize the directories module. */
455
void
456
Dir_Init(void)
457
{
458
OpenDirs_Init(&openDirs);
459
HashTable_Init(&mtimes);
460
HashTable_Init(&lmtimes);
461
CachedDir_Assign(&dotLast, CachedDir_New(".DOTLAST"));
462
}
463
464
/* Called by Dir_InitDir and whenever .CURDIR is assigned to. */
465
void
466
Dir_InitCur(const char *newCurdir)
467
{
468
CachedDir *dir;
469
470
if (newCurdir == NULL)
471
return;
472
473
/*
474
* The build directory is not the same as the source directory.
475
* Keep this one around too.
476
*/
477
dir = SearchPath_Add(NULL, newCurdir);
478
if (dir == NULL)
479
return;
480
481
CachedDir_Assign(&cur, dir);
482
}
483
484
/*
485
* (Re)initialize "dot" (the current/object directory).
486
* Some directories may be cached.
487
*/
488
void
489
Dir_InitDot(void)
490
{
491
CachedDir *dir;
492
493
dir = SearchPath_Add(NULL, ".");
494
if (dir == NULL) {
495
Error("Cannot open \".\": %s", strerror(errno));
496
exit(2); /* Not 1 so -q can distinguish error */
497
}
498
499
CachedDir_Assign(&dot, dir);
500
501
Dir_SetPATH(); /* initialize */
502
}
503
504
#ifdef CLEANUP
505
static void
506
FreeCachedTable(HashTable *tbl)
507
{
508
HashIter hi;
509
HashIter_Init(&hi, tbl);
510
while (HashIter_Next(&hi))
511
free(hi.entry->value);
512
HashTable_Done(tbl);
513
}
514
515
/* Clean up the directories module. */
516
void
517
Dir_End(void)
518
{
519
CachedDir_Assign(&cur, NULL);
520
CachedDir_Assign(&dot, NULL);
521
CachedDir_Assign(&dotLast, NULL);
522
SearchPath_Clear(&dirSearchPath);
523
OpenDirs_Done(&openDirs);
524
FreeCachedTable(&mtimes);
525
FreeCachedTable(&lmtimes);
526
}
527
#endif
528
529
/*
530
* We want ${.PATH} to indicate the order in which we will actually
531
* search, so we rebuild it after any .PATH: target.
532
* This is the simplest way to deal with the effect of .DOTLAST.
533
*/
534
void
535
Dir_SetPATH(void)
536
{
537
CachedDirListNode *ln;
538
bool seenDotLast = false; /* true if we should search '.' last */
539
540
Global_Delete(".PATH");
541
542
if ((ln = dirSearchPath.dirs.first) != NULL) {
543
CachedDir *dir = ln->datum;
544
if (dir == dotLast) {
545
seenDotLast = true;
546
Global_Append(".PATH", dotLast->name);
547
}
548
}
549
550
if (!seenDotLast) {
551
if (dot != NULL)
552
Global_Append(".PATH", dot->name);
553
if (cur != NULL)
554
Global_Append(".PATH", cur->name);
555
}
556
557
for (ln = dirSearchPath.dirs.first; ln != NULL; ln = ln->next) {
558
CachedDir *dir = ln->datum;
559
if (dir == dotLast)
560
continue;
561
if (dir == dot && seenDotLast)
562
continue;
563
Global_Append(".PATH", dir->name);
564
}
565
566
if (seenDotLast) {
567
if (dot != NULL)
568
Global_Append(".PATH", dot->name);
569
if (cur != NULL)
570
Global_Append(".PATH", cur->name);
571
}
572
}
573
574
575
void
576
Dir_SetSYSPATH(void)
577
{
578
CachedDirListNode *ln;
579
SearchPath *path = Lst_IsEmpty(&sysIncPath->dirs)
580
? defSysIncPath : sysIncPath;
581
582
Var_ReadOnly(".SYSPATH", false);
583
Global_Delete(".SYSPATH");
584
for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
585
CachedDir *dir = ln->datum;
586
Global_Append(".SYSPATH", dir->name);
587
}
588
Var_ReadOnly(".SYSPATH", true);
589
}
590
591
/*
592
* See if the given name has any wildcard characters in it and all braces and
593
* brackets are properly balanced.
594
*
595
* XXX: This code is not 100% correct ([^]] fails etc.). I really don't think
596
* that make(1) should be expanding patterns, because then you have to set a
597
* mechanism for escaping the expansion!
598
*/
599
bool
600
Dir_HasWildcards(const char *name)
601
{
602
const char *p;
603
bool wild = false;
604
int braces = 0, brackets = 0;
605
606
for (p = name; *p != '\0'; p++) {
607
switch (*p) {
608
case '{':
609
braces++;
610
wild = true;
611
break;
612
case '}':
613
braces--;
614
break;
615
case '[':
616
brackets++;
617
wild = true;
618
break;
619
case ']':
620
brackets--;
621
break;
622
case '?':
623
case '*':
624
wild = true;
625
break;
626
default:
627
break;
628
}
629
}
630
return wild && brackets == 0 && braces == 0;
631
}
632
633
/*
634
* See if any files as seen from 'dir' match 'pattern', and add their names
635
* to 'expansions' if they do.
636
*
637
* Wildcards are only expanded in the final path component, but not in
638
* directories like src/lib*c/file*.c. To expand these wildcards,
639
* delegate the work to the shell, using the '!=' variable assignment
640
* operator, the ':sh' variable modifier or the ':!...!' variable modifier,
641
* such as in ${:!echo src/lib*c/file*.c!}.
642
*/
643
static void
644
DirMatchFiles(const char *pattern, CachedDir *dir, StringList *expansions)
645
{
646
const char *dirName = dir->name;
647
bool isDot = dirName[0] == '.' && dirName[1] == '\0';
648
HashIter hi;
649
650
/*
651
* XXX: Iterating over all hash entries is inefficient. If the
652
* pattern is a plain string without any wildcards, a direct lookup
653
* is faster.
654
*/
655
656
HashIter_InitSet(&hi, &dir->files);
657
while (HashIter_Next(&hi)) {
658
const char *base = hi.entry->key;
659
StrMatchResult res = Str_Match(base, pattern);
660
/* TODO: handle errors from res.error */
661
662
if (!res.matched)
663
continue;
664
665
/*
666
* Follow the UNIX convention that dot files are only found
667
* if the pattern begins with a dot. The pattern '.*' does
668
* not match '.' or '..' since these are not included in the
669
* directory cache.
670
*
671
* This means that the pattern '[a-z.]*' does not find
672
* '.file', which is consistent with NetBSD sh, NetBSD ksh,
673
* bash, dash, csh and probably many other shells as well.
674
*/
675
if (base[0] == '.' && pattern[0] != '.')
676
continue;
677
678
{
679
char *fullName = isDot
680
? bmake_strdup(base)
681
: str_concat3(dirName, "/", base);
682
Lst_Append(expansions, fullName);
683
}
684
}
685
}
686
687
/* Find the next closing brace in 'p', taking nested braces into account. */
688
static const char *
689
closing_brace(const char *p)
690
{
691
int depth = 0;
692
while (*p != '\0') {
693
if (*p == '}' && depth == 0)
694
break;
695
if (*p == '{')
696
depth++;
697
if (*p == '}')
698
depth--;
699
p++;
700
}
701
return p;
702
}
703
704
/*
705
* Find the next closing brace or comma in the string, taking nested braces
706
* into account.
707
*/
708
static const char *
709
separator_comma(const char *p)
710
{
711
int depth = 0;
712
while (*p != '\0') {
713
if ((*p == '}' || *p == ',') && depth == 0)
714
break;
715
if (*p == '{')
716
depth++;
717
if (*p == '}')
718
depth--;
719
p++;
720
}
721
return p;
722
}
723
724
static bool
725
contains_wildcard(const char *p)
726
{
727
for (; *p != '\0'; p++) {
728
switch (*p) {
729
case '*':
730
case '?':
731
case '{':
732
case '[':
733
return true;
734
}
735
}
736
return false;
737
}
738
739
static char *
740
concat3(const char *a, size_t a_len, const char *b, size_t b_len,
741
const char *c, size_t c_len)
742
{
743
size_t s_len = a_len + b_len + c_len;
744
char *s = bmake_malloc(s_len + 1);
745
memcpy(s, a, a_len);
746
memcpy(s + a_len, b, b_len);
747
memcpy(s + a_len + b_len, c, c_len);
748
s[s_len] = '\0';
749
return s;
750
}
751
752
/*
753
* Expand curly braces like the C shell. Brace expansion by itself is purely
754
* textual, the expansions are not looked up in the file system. But if an
755
* expanded word contains wildcard characters, it is expanded further,
756
* matching only the actually existing files.
757
*
758
* Example: "{a{b,c}}" expands to "ab" and "ac".
759
* Example: "{a}" expands to "a".
760
* Example: "{a,*.c}" expands to "a" and all "*.c" files that exist.
761
*
762
* Input:
763
* word Entire word to expand
764
* brace First curly brace in it
765
* path Search path to use
766
* expansions Place to store the expansions
767
*/
768
static void
769
DirExpandCurly(const char *word, const char *brace, SearchPath *path,
770
StringList *expansions)
771
{
772
const char *prefix, *middle, *piece, *middle_end, *suffix;
773
size_t prefix_len, suffix_len;
774
775
/* Split the word into prefix, '{', middle, '}' and suffix. */
776
777
middle = brace + 1;
778
middle_end = closing_brace(middle);
779
if (*middle_end == '\0') {
780
Error("Unterminated {} clause \"%s\"", middle);
781
return;
782
}
783
784
prefix = word;
785
prefix_len = (size_t)(brace - prefix);
786
suffix = middle_end + 1;
787
suffix_len = strlen(suffix);
788
789
/* Split the middle into pieces, separated by commas. */
790
791
piece = middle;
792
while (piece < middle_end + 1) {
793
const char *piece_end = separator_comma(piece);
794
size_t piece_len = (size_t)(piece_end - piece);
795
796
char *file = concat3(prefix, prefix_len, piece, piece_len,
797
suffix, suffix_len);
798
799
if (contains_wildcard(file)) {
800
SearchPath_Expand(path, file, expansions);
801
free(file);
802
} else {
803
Lst_Append(expansions, file);
804
}
805
806
/* skip over the comma or closing brace */
807
piece = piece_end + 1;
808
}
809
}
810
811
812
/* Expand 'pattern' in each of the directories from 'path'. */
813
static void
814
DirExpandPath(const char *pattern, SearchPath *path, StringList *expansions)
815
{
816
CachedDirListNode *ln;
817
for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
818
CachedDir *dir = ln->datum;
819
DirMatchFiles(pattern, dir, expansions);
820
}
821
}
822
823
static void
824
PrintExpansions(StringList *expansions)
825
{
826
const char *sep = "";
827
StringListNode *ln;
828
for (ln = expansions->first; ln != NULL; ln = ln->next) {
829
const char *word = ln->datum;
830
debug_printf("%s%s", sep, word);
831
sep = " ";
832
}
833
debug_printf("\n");
834
}
835
836
/*
837
* The wildcard isn't in the first component.
838
* Find all the components up to the one with the wildcard.
839
*/
840
static void
841
SearchPath_ExpandMiddle(SearchPath *path, const char *pattern,
842
const char *wildcardComponent, StringList *expansions)
843
{
844
char *prefix, *dirpath, *end;
845
SearchPath *partPath;
846
847
prefix = bmake_strsedup(pattern, wildcardComponent + 1);
848
/*
849
* XXX: Only the first match of the prefix in the path is
850
* taken, any others are ignored. The expectation may be
851
* that the pattern is expanded in the whole path.
852
*/
853
dirpath = Dir_FindFile(prefix, path);
854
free(prefix);
855
856
/*
857
* dirpath is null if can't find the leading component
858
*
859
* XXX: Dir_FindFile won't find internal components. i.e. if the
860
* path contains ../Etc/Object and we're looking for Etc, it won't
861
* be found. Ah well. Probably not important.
862
*
863
* TODO: Check whether the above comment is still true.
864
*/
865
if (dirpath == NULL)
866
return;
867
868
end = &dirpath[strlen(dirpath) - 1];
869
/* XXX: What about multiple trailing slashes? */
870
if (*end == '/')
871
*end = '\0';
872
873
partPath = SearchPath_New();
874
(void)SearchPath_Add(partPath, dirpath);
875
DirExpandPath(wildcardComponent + 1, partPath, expansions);
876
SearchPath_Free(partPath);
877
free(dirpath);
878
}
879
880
/*
881
* Expand the given pattern into a list of existing filenames by globbing it,
882
* looking in each directory from the search path.
883
*
884
* Input:
885
* path the directories in which to find the files
886
* pattern the pattern to expand
887
* expansions the list on which to place the results
888
*/
889
void
890
SearchPath_Expand(SearchPath *path, const char *pattern, StringList *expansions)
891
{
892
const char *brace, *slash, *wildcard, *wildcardComponent;
893
894
assert(path != NULL);
895
assert(expansions != NULL);
896
897
DEBUG1(DIR, "Expanding \"%s\"... ", pattern);
898
899
brace = strchr(pattern, '{');
900
if (brace != NULL) {
901
DirExpandCurly(pattern, brace, path, expansions);
902
goto done;
903
}
904
905
slash = strchr(pattern, '/');
906
if (slash == NULL) {
907
DirMatchFiles(pattern, dot, expansions);
908
DirExpandPath(pattern, path, expansions);
909
goto done;
910
}
911
912
/* At this point, the pattern has a directory component. */
913
914
/* Find the first wildcard in the pattern. */
915
for (wildcard = pattern; *wildcard != '\0'; wildcard++)
916
if (*wildcard == '?' || *wildcard == '[' || *wildcard == '*')
917
break;
918
919
if (*wildcard == '\0') {
920
/*
921
* No directory component and no wildcard at all -- this
922
* should never happen as in such a simple case there is no
923
* need to expand anything.
924
*/
925
DirExpandPath(pattern, path, expansions);
926
goto done;
927
}
928
929
/* Back up to the start of the component containing the wildcard. */
930
/* XXX: This handles '///' and '/' differently. */
931
wildcardComponent = wildcard;
932
while (wildcardComponent > pattern && *wildcardComponent != '/')
933
wildcardComponent--;
934
935
if (wildcardComponent == pattern) {
936
/* The first component contains the wildcard. */
937
/* Start the search from the local directory */
938
DirExpandPath(pattern, path, expansions);
939
} else {
940
SearchPath_ExpandMiddle(path, pattern, wildcardComponent,
941
expansions);
942
}
943
944
done:
945
if (DEBUG(DIR))
946
PrintExpansions(expansions);
947
}
948
949
/*
950
* Find if 'base' exists in 'dir'.
951
* Return the freshly allocated path to the file, or NULL.
952
*/
953
static char *
954
DirLookup(CachedDir *dir, const char *base)
955
{
956
char *file;
957
958
DEBUG1(DIR, " %s ...\n", dir->name);
959
960
if (!HashSet_Contains(&dir->files, base))
961
return NULL;
962
963
file = str_concat3(dir->name, "/", base);
964
DEBUG1(DIR, " returning %s\n", file);
965
dir->hits++;
966
hits++;
967
return file;
968
}
969
970
971
/*
972
* Find if 'name' exists in 'dir'.
973
* Return the freshly allocated path to the file, or NULL.
974
*/
975
static char *
976
DirLookupSubdir(CachedDir *dir, const char *name)
977
{
978
struct cached_stat cst;
979
char *file = dir == dot
980
? bmake_strdup(name)
981
: str_concat3(dir->name, "/", name);
982
983
DEBUG1(DIR, "checking %s ...\n", file);
984
985
if (cached_stat(file, &cst) == 0) {
986
nearmisses++;
987
return file;
988
}
989
free(file);
990
return NULL;
991
}
992
993
/*
994
* Find if 'name' (which has basename 'base') exists in 'dir'.
995
* Return the freshly allocated path to the file, an empty string, or NULL.
996
* Returning an empty string means that the search should be terminated.
997
*/
998
static char *
999
DirLookupAbs(CachedDir *dir, const char *name, const char *base)
1000
{
1001
const char *dnp; /* pointer into dir->name */
1002
const char *np; /* pointer into name */
1003
1004
DEBUG1(DIR, " %s ...\n", dir->name);
1005
1006
/*
1007
* If the file has a leading path component and that component
1008
* exactly matches the entire name of the current search
1009
* directory, we can attempt another cache lookup. And if we don't
1010
* have a hit, we can safely assume the file does not exist at all.
1011
*/
1012
for (dnp = dir->name, np = name;
1013
*dnp != '\0' && *dnp == *np; dnp++, np++)
1014
continue;
1015
if (*dnp != '\0' || np != base - 1)
1016
return NULL;
1017
1018
if (!HashSet_Contains(&dir->files, base)) {
1019
DEBUG0(DIR, " must be here but isn't -- returning\n");
1020
return bmake_strdup(""); /* to terminate the search */
1021
}
1022
1023
dir->hits++;
1024
hits++;
1025
DEBUG1(DIR, " returning %s\n", name);
1026
return bmake_strdup(name);
1027
}
1028
1029
/*
1030
* Find the given file in "." or curdir.
1031
* Return the freshly allocated path to the file, or NULL.
1032
*/
1033
static char *
1034
DirFindDot(const char *name, const char *base)
1035
{
1036
1037
if (HashSet_Contains(&dot->files, base)) {
1038
DEBUG0(DIR, " in '.'\n");
1039
hits++;
1040
dot->hits++;
1041
return bmake_strdup(name);
1042
}
1043
1044
if (cur != NULL && HashSet_Contains(&cur->files, base)) {
1045
DEBUG1(DIR, " in ${.CURDIR} = %s\n", cur->name);
1046
hits++;
1047
cur->hits++;
1048
return str_concat3(cur->name, "/", base);
1049
}
1050
1051
return NULL;
1052
}
1053
1054
static bool
1055
FindFileRelative(SearchPath *path, bool seenDotLast,
1056
const char *name, char **out_file)
1057
{
1058
CachedDirListNode *ln;
1059
bool checkedDot = false;
1060
char *file;
1061
1062
DEBUG0(DIR, " Trying subdirectories...\n");
1063
1064
if (!seenDotLast) {
1065
if (dot != NULL) {
1066
checkedDot = true;
1067
if ((file = DirLookupSubdir(dot, name)) != NULL)
1068
goto done;
1069
}
1070
if (cur != NULL &&
1071
(file = DirLookupSubdir(cur, name)) != NULL)
1072
goto done;
1073
}
1074
1075
for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1076
CachedDir *dir = ln->datum;
1077
if (dir == dotLast)
1078
continue;
1079
if (dir == dot) {
1080
if (checkedDot)
1081
continue;
1082
checkedDot = true;
1083
}
1084
if ((file = DirLookupSubdir(dir, name)) != NULL)
1085
goto done;
1086
}
1087
1088
if (seenDotLast) {
1089
if (dot != NULL && !checkedDot) {
1090
checkedDot = true;
1091
if ((file = DirLookupSubdir(dot, name)) != NULL)
1092
goto done;
1093
}
1094
if (cur != NULL &&
1095
(file = DirLookupSubdir(cur, name)) != NULL)
1096
goto done;
1097
}
1098
1099
if (checkedDot) {
1100
/*
1101
* Already checked by the given name, since . was in
1102
* the path, so no point in proceeding.
1103
*/
1104
DEBUG0(DIR, " Checked . already, returning NULL\n");
1105
file = NULL;
1106
goto done;
1107
}
1108
1109
return false;
1110
1111
done:
1112
*out_file = file;
1113
return true;
1114
}
1115
1116
static bool
1117
FindFileAbsolute(SearchPath *path, bool seenDotLast,
1118
const char *name, const char *base, char **out_file)
1119
{
1120
char *file;
1121
CachedDirListNode *ln;
1122
1123
DEBUG0(DIR, " Trying exact path matches...\n");
1124
1125
if (!seenDotLast && cur != NULL &&
1126
((file = DirLookupAbs(cur, name, base)) != NULL))
1127
goto found;
1128
1129
for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1130
CachedDir *dir = ln->datum;
1131
if (dir == dotLast)
1132
continue;
1133
if ((file = DirLookupAbs(dir, name, base)) != NULL)
1134
goto found;
1135
}
1136
1137
if (seenDotLast && cur != NULL &&
1138
((file = DirLookupAbs(cur, name, base)) != NULL))
1139
goto found;
1140
1141
return false;
1142
1143
found:
1144
if (file[0] == '\0') {
1145
free(file);
1146
file = NULL;
1147
}
1148
*out_file = file;
1149
return true;
1150
}
1151
1152
/*
1153
* Find the file with the given name along the given search path.
1154
*
1155
* Input:
1156
* name the file to find
1157
* path the directories to search, or NULL
1158
* isinclude if true, do not search .CURDIR at all
1159
*
1160
* Results:
1161
* The freshly allocated path to the file, or NULL.
1162
*/
1163
static char *
1164
FindFile(const char *name, SearchPath *path, bool isinclude)
1165
{
1166
char *file; /* the current filename to check */
1167
bool seenDotLast = isinclude; /* true if we should search dot last */
1168
struct cached_stat cst;
1169
const char *trailing_dot = ".";
1170
const char *base = str_basename(name);
1171
1172
DEBUG1(DIR, "Searching for %s ...", name);
1173
1174
if (path == NULL) {
1175
DEBUG0(DIR, "couldn't open path, file not found\n");
1176
misses++;
1177
return NULL;
1178
}
1179
1180
if (!seenDotLast && path->dirs.first != NULL) {
1181
CachedDir *dir = path->dirs.first->datum;
1182
if (dir == dotLast) {
1183
seenDotLast = true;
1184
DEBUG0(DIR, "[dot last]...");
1185
}
1186
}
1187
DEBUG0(DIR, "\n");
1188
1189
/*
1190
* If there's no leading directory components or if the leading
1191
* directory component is exactly `./', consult the cached contents
1192
* of each of the directories on the search path.
1193
*/
1194
if (base == name || (base - name == 2 && *name == '.')) {
1195
CachedDirListNode *ln;
1196
1197
/*
1198
* Look through all the directories on the path seeking one
1199
* which contains the final component of the given name. If
1200
* such a file is found, return its pathname.
1201
* If there is no such file, go on to phase two.
1202
*
1203
* No matter what, always look for the file in the current
1204
* directory before anywhere else (unless the path contains
1205
* the magic '.DOTLAST', in which case search it last).
1206
* This is so there are no conflicts between what the user
1207
* specifies (fish.c) and what make finds (./fish.c).
1208
*/
1209
if (!seenDotLast && (file = DirFindDot(name, base)) != NULL)
1210
return file;
1211
1212
for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1213
CachedDir *dir = ln->datum;
1214
if (dir == dotLast)
1215
continue;
1216
if ((file = DirLookup(dir, base)) != NULL)
1217
return file;
1218
}
1219
1220
if (seenDotLast && (file = DirFindDot(name, base)) != NULL)
1221
return file;
1222
}
1223
1224
if (base == name) {
1225
DEBUG0(DIR, " failed.\n");
1226
misses++;
1227
return NULL;
1228
}
1229
1230
if (*base == '\0')
1231
base = trailing_dot; /* we were given a trailing "/" */
1232
1233
if (name[0] != '/') {
1234
if (FindFileRelative(path, seenDotLast, name, &file))
1235
return file;
1236
} else {
1237
if (FindFileAbsolute(path, seenDotLast, name, base, &file))
1238
return file;
1239
}
1240
1241
/*
1242
* We cannot add the directory onto the search path because
1243
* of this amusing case:
1244
* $(INSTALLDIR)/$(FILE): $(FILE)
1245
*
1246
* $(FILE) exists in $(INSTALLDIR) but not in the current one.
1247
* When searching for $(FILE), we will find it in $(INSTALLDIR)
1248
* b/c we added it here. This is not good...
1249
*/
1250
1251
DEBUG1(DIR, " Looking for \"%s\" ...\n", name);
1252
1253
bigmisses++;
1254
if (cached_stat(name, &cst) == 0)
1255
return bmake_strdup(name);
1256
1257
DEBUG0(DIR, " failed. Returning NULL\n");
1258
return NULL;
1259
}
1260
1261
/*
1262
* Find the file with the given name along the given search path.
1263
*
1264
* Input:
1265
* name the file to find
1266
* path the directories to search, or NULL
1267
*
1268
* Results:
1269
* The freshly allocated path to the file, or NULL.
1270
*/
1271
char *
1272
Dir_FindFile(const char *name, SearchPath *path)
1273
{
1274
return FindFile(name, path, false);
1275
}
1276
1277
/*
1278
* Find the include file with the given name along the given search path.
1279
*
1280
* Input:
1281
* name the file to find
1282
* path the directories to search, or NULL
1283
*
1284
* Results:
1285
* The freshly allocated path to the file, or NULL.
1286
*/
1287
char *
1288
Dir_FindInclude(const char *name, SearchPath *path)
1289
{
1290
return FindFile(name, path, true);
1291
}
1292
1293
1294
/*
1295
* Search for 'needle' starting at the directory 'here' and then working our
1296
* way up towards the root directory. Return the allocated path, or NULL.
1297
*/
1298
char *
1299
Dir_FindHereOrAbove(const char *here, const char *needle)
1300
{
1301
struct cached_stat cst;
1302
char *dirbase, *dirbase_end;
1303
char *try, *try_end;
1304
1305
dirbase = bmake_strdup(here);
1306
dirbase_end = dirbase + strlen(dirbase);
1307
1308
for (;;) {
1309
try = str_concat3(dirbase, "/", needle);
1310
if (cached_stat(try, &cst) != -1) {
1311
if ((cst.cst_mode & S_IFMT) != S_IFDIR) {
1312
/*
1313
* Chop off the filename, to return a
1314
* directory.
1315
*/
1316
try_end = try + strlen(try);
1317
while (try_end > try && *try_end != '/')
1318
try_end--;
1319
if (try_end > try)
1320
*try_end = '\0'; /* chop! */
1321
}
1322
1323
free(dirbase);
1324
return try;
1325
}
1326
free(try);
1327
1328
if (dirbase_end == dirbase)
1329
break; /* failed! */
1330
1331
/* Truncate dirbase from the end to move up a dir. */
1332
while (dirbase_end > dirbase && *dirbase_end != '/')
1333
dirbase_end--;
1334
*dirbase_end = '\0'; /* chop! */
1335
}
1336
1337
free(dirbase);
1338
return NULL;
1339
}
1340
1341
/*
1342
* This is an implied source, and it may have moved,
1343
* see if we can find it via the current .PATH
1344
*/
1345
static char *
1346
ResolveMovedDepends(GNode *gn)
1347
{
1348
char *fullName;
1349
1350
const char *base = str_basename(gn->name);
1351
if (base == gn->name)
1352
return NULL;
1353
1354
fullName = Dir_FindFile(base, Suff_FindPath(gn));
1355
if (fullName == NULL)
1356
return NULL;
1357
1358
/*
1359
* Put the found file in gn->path so that we give that to the compiler.
1360
*/
1361
/*
1362
* XXX: Better just reset gn->path to NULL; updating it is already done
1363
* by Dir_UpdateMTime.
1364
*/
1365
gn->path = bmake_strdup(fullName);
1366
if (!Job_RunTarget(".STALE", gn->fname))
1367
fprintf(stdout, /* XXX: Why stdout? */
1368
"%s: %s:%u: ignoring stale %s for %s, found %s\n",
1369
progname, gn->fname, gn->lineno,
1370
makeDependfile, gn->name, fullName);
1371
1372
return fullName;
1373
}
1374
1375
static char *
1376
ResolveFullName(GNode *gn)
1377
{
1378
char *fullName;
1379
1380
fullName = gn->path;
1381
if (fullName == NULL && !(gn->type & OP_NOPATH)) {
1382
1383
fullName = Dir_FindFile(gn->name, Suff_FindPath(gn));
1384
1385
if (fullName == NULL && gn->flags.fromDepend &&
1386
!Lst_IsEmpty(&gn->implicitParents))
1387
fullName = ResolveMovedDepends(gn);
1388
1389
DEBUG2(DIR, "Found '%s' as '%s'\n",
1390
gn->name, fullName != NULL ? fullName : "(not found)");
1391
}
1392
1393
if (fullName == NULL)
1394
fullName = bmake_strdup(gn->name);
1395
1396
/* XXX: Is every piece of memory freed as it should? */
1397
1398
return fullName;
1399
}
1400
1401
/*
1402
* Search 'gn' along 'dirSearchPath' and store its modification time in
1403
* 'gn->mtime'. If no file is found, store 0 instead.
1404
*
1405
* The found file is stored in 'gn->path', unless the node already had a path.
1406
*/
1407
void
1408
Dir_UpdateMTime(GNode *gn, bool forceRefresh)
1409
{
1410
char *fullName;
1411
struct cached_stat cst;
1412
1413
if (gn->type & OP_ARCHV) {
1414
Arch_UpdateMTime(gn);
1415
return;
1416
}
1417
1418
if (gn->type & OP_PHONY) {
1419
gn->mtime = 0;
1420
return;
1421
}
1422
1423
fullName = ResolveFullName(gn);
1424
1425
if (cached_stats(fullName, &cst, false, forceRefresh) < 0) {
1426
if (gn->type & OP_MEMBER) {
1427
if (fullName != gn->path)
1428
free(fullName);
1429
Arch_UpdateMemberMTime(gn);
1430
return;
1431
}
1432
1433
cst.cst_mtime = 0;
1434
}
1435
1436
if (fullName != NULL && gn->path == NULL)
1437
gn->path = fullName;
1438
/* XXX: else free(fullName)? */
1439
1440
gn->mtime = cst.cst_mtime;
1441
}
1442
1443
/*
1444
* Read the directory and add it to the cache in openDirs.
1445
* If a path is given, add the directory to that path as well.
1446
*/
1447
static CachedDir *
1448
CacheNewDir(const char *name, SearchPath *path)
1449
{
1450
CachedDir *dir = NULL;
1451
DIR *d;
1452
struct dirent *dp;
1453
1454
if ((d = opendir(name)) == NULL) {
1455
DEBUG1(DIR, "Caching %s ... not found\n", name);
1456
return dir;
1457
}
1458
1459
DEBUG1(DIR, "Caching %s ...\n", name);
1460
1461
dir = CachedDir_New(name);
1462
1463
while ((dp = readdir(d)) != NULL) {
1464
1465
#if defined(sun) && defined(d_ino) /* d_ino is a sunos4 #define for d_fileno */
1466
/*
1467
* The sun directory library doesn't check for a 0 inode
1468
* (0-inode slots just take up space), so we have to do
1469
* it ourselves.
1470
*/
1471
if (dp->d_fileno == 0)
1472
continue;
1473
#endif /* sun && d_ino */
1474
1475
(void)HashSet_Add(&dir->files, dp->d_name);
1476
}
1477
(void)closedir(d);
1478
1479
OpenDirs_Add(&openDirs, dir);
1480
if (path != NULL)
1481
Lst_Append(&path->dirs, CachedDir_Ref(dir));
1482
1483
DEBUG1(DIR, "Caching %s done\n", name);
1484
return dir;
1485
}
1486
1487
/*
1488
* Read the list of filenames in the directory 'name' and store the result
1489
* in 'openDirs'.
1490
*
1491
* If a search path is given, append the directory to that path.
1492
*
1493
* Input:
1494
* path The path to which the directory should be
1495
* added, or NULL to only add the directory to openDirs.
1496
* name The name of the directory to add.
1497
* The name is not normalized in any way.
1498
* Output:
1499
* result If no path is given and the directory exists, the
1500
* returned CachedDir has a reference count of 0. It
1501
* must either be assigned to a variable using
1502
* CachedDir_Assign or be appended to a SearchPath using
1503
* Lst_Append and CachedDir_Ref.
1504
*/
1505
CachedDir *
1506
SearchPath_Add(SearchPath *path, const char *name)
1507
{
1508
1509
if (path != NULL && strcmp(name, ".DOTLAST") == 0) {
1510
CachedDirListNode *ln;
1511
1512
/* XXX: Linear search gets slow with thousands of entries. */
1513
for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1514
CachedDir *pathDir = ln->datum;
1515
if (strcmp(pathDir->name, name) == 0)
1516
return pathDir;
1517
}
1518
1519
Lst_Prepend(&path->dirs, CachedDir_Ref(dotLast));
1520
}
1521
1522
if (path != NULL) {
1523
/* XXX: Why is OpenDirs only checked if path != NULL? */
1524
CachedDir *dir = OpenDirs_Find(&openDirs, name);
1525
if (dir != NULL) {
1526
if (Lst_FindDatum(&path->dirs, dir) == NULL)
1527
Lst_Append(&path->dirs, CachedDir_Ref(dir));
1528
return dir;
1529
}
1530
}
1531
1532
return CacheNewDir(name, path);
1533
}
1534
1535
/*
1536
* Return a copy of dirSearchPath, incrementing the reference counts for
1537
* the contained directories.
1538
*/
1539
SearchPath *
1540
Dir_CopyDirSearchPath(void)
1541
{
1542
SearchPath *path = SearchPath_New();
1543
CachedDirListNode *ln;
1544
for (ln = dirSearchPath.dirs.first; ln != NULL; ln = ln->next) {
1545
CachedDir *dir = ln->datum;
1546
Lst_Append(&path->dirs, CachedDir_Ref(dir));
1547
}
1548
return path;
1549
}
1550
1551
/*
1552
* Make a string by taking all the directories in the given search path and
1553
* preceding them by the given flag. Used by the suffix module to create
1554
* variables for compilers based on suffix search paths. Note that there is no
1555
* space between the given flag and each directory.
1556
*/
1557
char *
1558
SearchPath_ToFlags(SearchPath *path, const char *flag)
1559
{
1560
Buffer buf;
1561
CachedDirListNode *ln;
1562
1563
Buf_Init(&buf);
1564
1565
if (path != NULL) {
1566
for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1567
CachedDir *dir = ln->datum;
1568
Buf_AddStr(&buf, " ");
1569
Buf_AddStr(&buf, flag);
1570
Buf_AddStr(&buf, dir->name);
1571
}
1572
}
1573
1574
return Buf_DoneData(&buf);
1575
}
1576
1577
/* Free the search path and all directories mentioned in it. */
1578
void
1579
SearchPath_Free(SearchPath *path)
1580
{
1581
CachedDirListNode *ln;
1582
1583
for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1584
CachedDir *dir = ln->datum;
1585
CachedDir_Unref(dir);
1586
}
1587
Lst_Done(&path->dirs);
1588
free(path);
1589
}
1590
1591
/*
1592
* Clear out all elements from the given search path.
1593
* The path is set to the empty list but is not destroyed.
1594
*/
1595
void
1596
SearchPath_Clear(SearchPath *path)
1597
{
1598
while (!Lst_IsEmpty(&path->dirs)) {
1599
CachedDir *dir = Lst_Dequeue(&path->dirs);
1600
CachedDir_Unref(dir);
1601
}
1602
}
1603
1604
1605
/*
1606
* Concatenate two paths, adding the second to the end of the first,
1607
* skipping duplicates.
1608
*/
1609
void
1610
SearchPath_AddAll(SearchPath *dst, SearchPath *src)
1611
{
1612
CachedDirListNode *ln;
1613
1614
for (ln = src->dirs.first; ln != NULL; ln = ln->next) {
1615
CachedDir *dir = ln->datum;
1616
if (Lst_FindDatum(&dst->dirs, dir) == NULL)
1617
Lst_Append(&dst->dirs, CachedDir_Ref(dir));
1618
}
1619
}
1620
1621
static int
1622
percentage(int num, int den)
1623
{
1624
return den != 0 ? num * 100 / den : 0;
1625
}
1626
1627
void
1628
Dir_PrintDirectories(void)
1629
{
1630
CachedDirListNode *ln;
1631
1632
debug_printf("#*** Directory Cache:\n");
1633
debug_printf(
1634
"# Stats: %d hits %d misses %d near misses %d losers (%d%%)\n",
1635
hits, misses, nearmisses, bigmisses,
1636
percentage(hits, hits + bigmisses + nearmisses));
1637
debug_printf("# refs hits directory\n");
1638
1639
for (ln = openDirs.list.first; ln != NULL; ln = ln->next) {
1640
CachedDir *dir = ln->datum;
1641
debug_printf("# %4d %4d %s\n",
1642
dir->refCount, dir->hits, dir->name);
1643
}
1644
}
1645
1646
void
1647
SearchPath_Print(const SearchPath *path)
1648
{
1649
CachedDirListNode *ln;
1650
1651
for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1652
const CachedDir *dir = ln->datum;
1653
debug_printf("%s ", dir->name);
1654
}
1655
}
1656
1657