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freebsd
GitHub Repository: freebsd/freebsd-src
Path: blob/main/contrib/kyua/utils/process/executor.hpp
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// Copyright 2015 The Kyua Authors.
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of Google Inc. nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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/// \file utils/process/executor.hpp
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/// Multiprogrammed process executor with isolation guarantees.
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///
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/// This module provides a mechanism to invoke more than one process
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/// concurrently while at the same time ensuring that each process is run
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/// in a clean container and in a "safe" work directory that gets cleaned
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/// up automatically on termination.
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///
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/// The intended workflow for using this module is the following:
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///
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/// 1) Initialize the executor using setup(). Keep the returned object
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/// around through the lifetime of the next operations. Only one
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/// instance of the executor can be alive at once.
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/// 2) Spawn one or more processes with spawn(). On the caller side, keep
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/// track of any per-process data you may need using the returned
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/// exec_handle, which is unique among the set of active processes.
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/// 3) Call wait() or wait_any() to wait for completion of a process started
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/// in the previous step. Repeat as desired.
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/// 4) Use the returned exit_handle object by wait() or wait_any() to query
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/// the status of the terminated process and/or to access any of its
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/// data files.
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/// 5) Invoke cleanup() on the exit_handle to wipe any stale data.
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/// 6) Invoke cleanup() on the object returned by setup().
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///
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/// It is the responsibility of the caller to ensure that calls to
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/// spawn() and spawn_followup() are balanced with wait() and wait_any() calls.
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///
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/// Processes executed in this manner have access to two different "unique"
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/// directories: the first is the "work directory", which is an empty directory
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/// that acts as the subprocess' work directory; the second is the "control
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/// directory", which is the location where the in-process code may place files
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/// that are not clobbered by activities in the work directory.
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#if !defined(UTILS_PROCESS_EXECUTOR_HPP)
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#define UTILS_PROCESS_EXECUTOR_HPP
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#include "utils/process/executor_fwd.hpp"
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#include <cstddef>
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#include <memory>
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#include "utils/datetime_fwd.hpp"
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#include "utils/fs/path_fwd.hpp"
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#include "utils/optional.hpp"
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#include "utils/passwd_fwd.hpp"
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#include "utils/process/child_fwd.hpp"
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#include "utils/process/status_fwd.hpp"
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namespace utils {
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namespace process {
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namespace executor {
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namespace detail {
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extern const char* stdout_name;
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extern const char* stderr_name;
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extern const char* work_subdir;
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/// Shared reference counter.
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typedef std::shared_ptr< std::size_t > refcnt_t;
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void setup_child(const utils::optional< utils::passwd::user >,
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const utils::fs::path&, const utils::fs::path&);
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} // namespace detail
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/// Maintenance data held while a subprocess is being executed.
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///
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/// This data structure exists from the moment a subprocess is executed via
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/// executor::spawn() to when it is cleaned up with exit_handle::cleanup().
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///
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/// The caller NEED NOT maintain this object alive for the execution of the
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/// subprocess. However, the PID contained in here can be used to match
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/// exec_handle objects with corresponding exit_handle objects via their
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/// original_pid() method.
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///
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/// Objects of this type can be copied around but their implementation is
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/// shared. The implication of this is that only the last copy of a given exit
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/// handle will execute the automatic cleanup() on destruction.
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class exec_handle {
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struct impl;
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/// Pointer to internal implementation.
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std::shared_ptr< impl > _pimpl;
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friend class executor_handle;
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exec_handle(std::shared_ptr< impl >);
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public:
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~exec_handle(void);
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int pid(void) const;
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utils::fs::path control_directory(void) const;
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utils::fs::path work_directory(void) const;
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const utils::fs::path& stdout_file(void) const;
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const utils::fs::path& stderr_file(void) const;
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};
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/// Container for the data of a process termination.
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///
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/// This handle provides access to the details of the process that terminated
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/// and serves as the owner of the remaining on-disk files. The caller is
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/// expected to call cleanup() before destruction to remove the on-disk state.
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///
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/// Objects of this type can be copied around but their implementation is
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/// shared. The implication of this is that only the last copy of a given exit
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/// handle will execute the automatic cleanup() on destruction.
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class exit_handle {
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struct impl;
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/// Pointer to internal implementation.
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std::shared_ptr< impl > _pimpl;
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friend class executor_handle;
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exit_handle(std::shared_ptr< impl >);
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detail::refcnt_t state_owners(void) const;
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public:
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~exit_handle(void);
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void cleanup(void);
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int original_pid(void) const;
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const utils::optional< utils::process::status >& status(void) const;
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const utils::optional< utils::passwd::user >& unprivileged_user(void) const;
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const utils::datetime::timestamp& start_time() const;
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const utils::datetime::timestamp& end_time() const;
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utils::fs::path control_directory(void) const;
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utils::fs::path work_directory(void) const;
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const utils::fs::path& stdout_file(void) const;
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const utils::fs::path& stderr_file(void) const;
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};
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/// Handler for the livelihood of the executor.
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///
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/// Objects of this type can be copied around (because we do not have move
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/// semantics...) but their implementation is shared. Only one instance of the
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/// executor can exist at any point in time.
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class executor_handle {
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struct impl;
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/// Pointer to internal implementation.
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std::shared_ptr< impl > _pimpl;
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friend executor_handle setup(void);
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executor_handle(void) throw();
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utils::fs::path spawn_pre(void);
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exec_handle spawn_post(const utils::fs::path&,
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const utils::fs::path&,
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const utils::fs::path&,
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const utils::datetime::delta&,
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const utils::optional< utils::passwd::user >,
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std::unique_ptr< utils::process::child >);
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void spawn_followup_pre(void);
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exec_handle spawn_followup_post(const exit_handle&,
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const utils::datetime::delta&,
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std::unique_ptr< utils::process::child >);
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public:
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~executor_handle(void);
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const utils::fs::path& root_work_directory(void) const;
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void cleanup(void);
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template< class Hook >
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exec_handle spawn(Hook,
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const datetime::delta&,
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const utils::optional< utils::passwd::user >,
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const utils::optional< utils::fs::path > = utils::none,
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const utils::optional< utils::fs::path > = utils::none);
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template< class Hook >
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exec_handle spawn_followup(Hook,
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const exit_handle&,
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const datetime::delta&);
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exit_handle wait(const exec_handle);
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exit_handle wait_any(void);
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exit_handle reap(const pid_t);
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void check_interrupt(void) const;
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};
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executor_handle setup(void);
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} // namespace executor
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} // namespace process
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} // namespace utils
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#endif // !defined(UTILS_PROCESS_EXECUTOR_HPP)
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