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freebsd
GitHub Repository: freebsd/freebsd-src
Path: blob/main/contrib/llvm-project/lldb/source/Core/DataFileCache.cpp
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//===-- DataFileCache.cpp -------------------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Core/DataFileCache.h"
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#include "lldb/Core/Module.h"
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#include "lldb/Core/ModuleList.h"
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#include "lldb/Host/FileSystem.h"
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#include "lldb/Symbol/ObjectFile.h"
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#include "lldb/Utility/DataEncoder.h"
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#include "lldb/Utility/LLDBLog.h"
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#include "lldb/Utility/Log.h"
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#include "llvm/Support/CachePruning.h"
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using namespace lldb_private;
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llvm::CachePruningPolicy DataFileCache::GetLLDBIndexCachePolicy() {
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static llvm::CachePruningPolicy policy;
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static llvm::once_flag once_flag;
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llvm::call_once(once_flag, []() {
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// Prune the cache based off of the LLDB settings each time we create a
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// cache object.
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ModuleListProperties &properties =
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ModuleList::GetGlobalModuleListProperties();
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// Only scan once an hour. If we have lots of debug sessions we don't want
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// to scan this directory too often. A timestamp file is written to the
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// directory to ensure different processes don't scan the directory too
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// often. This setting doesn't mean that a thread will continually scan the
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// cache directory within this process.
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policy.Interval = std::chrono::hours(1);
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// Get the user settings for pruning.
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policy.MaxSizeBytes = properties.GetLLDBIndexCacheMaxByteSize();
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policy.MaxSizePercentageOfAvailableSpace =
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properties.GetLLDBIndexCacheMaxPercent();
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policy.Expiration =
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std::chrono::hours(properties.GetLLDBIndexCacheExpirationDays() * 24);
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});
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return policy;
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}
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DataFileCache::DataFileCache(llvm::StringRef path, llvm::CachePruningPolicy policy) {
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m_cache_dir.SetPath(path);
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pruneCache(path, policy);
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// This lambda will get called when the data is gotten from the cache and
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// also after the data was set for a given key. We only need to take
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// ownership of the data if we are geting the data, so we use the
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// m_take_ownership member variable to indicate if we need to take
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// ownership.
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auto add_buffer = [this](unsigned task, const llvm::Twine &moduleName,
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std::unique_ptr<llvm::MemoryBuffer> m) {
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if (m_take_ownership)
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m_mem_buff_up = std::move(m);
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};
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llvm::Expected<llvm::FileCache> cache_or_err =
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llvm::localCache("LLDBModuleCache", "lldb-module", path, add_buffer);
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if (cache_or_err)
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m_cache_callback = std::move(*cache_or_err);
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else {
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Log *log = GetLog(LLDBLog::Modules);
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LLDB_LOG_ERROR(log, cache_or_err.takeError(),
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"failed to create lldb index cache directory: {0}");
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}
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}
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std::unique_ptr<llvm::MemoryBuffer>
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DataFileCache::GetCachedData(llvm::StringRef key) {
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std::lock_guard<std::mutex> guard(m_mutex);
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const unsigned task = 1;
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m_take_ownership = true;
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// If we call the "m_cache_callback" function and the data is cached, it will
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// call the "add_buffer" lambda function from the constructor which will in
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// turn take ownership of the member buffer that is passed to the callback and
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// put it into a member variable.
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llvm::Expected<llvm::AddStreamFn> add_stream_or_err =
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m_cache_callback(task, key, "");
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m_take_ownership = false;
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// At this point we either already called the "add_buffer" lambda with
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// the data or we haven't. We can tell if we got the cached data by checking
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// the add_stream function pointer value below.
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if (add_stream_or_err) {
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llvm::AddStreamFn &add_stream = *add_stream_or_err;
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// If the "add_stream" is nullptr, then the data was cached and we already
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// called the "add_buffer" lambda. If it is valid, then if we were to call
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// the add_stream function it would cause a cache file to get generated
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// and we would be expected to fill in the data. In this function we only
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// want to check if the data was cached, so we don't want to call
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// "add_stream" in this function.
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if (!add_stream)
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return std::move(m_mem_buff_up);
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} else {
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Log *log = GetLog(LLDBLog::Modules);
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LLDB_LOG_ERROR(log, add_stream_or_err.takeError(),
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"failed to get the cache add stream callback for key: {0}");
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}
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// Data was not cached.
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return std::unique_ptr<llvm::MemoryBuffer>();
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}
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bool DataFileCache::SetCachedData(llvm::StringRef key,
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llvm::ArrayRef<uint8_t> data) {
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std::lock_guard<std::mutex> guard(m_mutex);
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const unsigned task = 2;
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// If we call this function and the data is cached, it will call the
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// add_buffer lambda function from the constructor which will ignore the
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// data.
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llvm::Expected<llvm::AddStreamFn> add_stream_or_err =
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m_cache_callback(task, key, "");
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// If we reach this code then we either already called the callback with
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// the data or we haven't. We can tell if we had the cached data by checking
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// the CacheAddStream function pointer value below.
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if (add_stream_or_err) {
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llvm::AddStreamFn &add_stream = *add_stream_or_err;
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// If the "add_stream" is nullptr, then the data was cached. If it is
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// valid, then if we call the add_stream function with a task it will
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// cause the file to get generated, but we only want to check if the data
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// is cached here, so we don't want to call it here. Note that the
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// add_buffer will also get called in this case after the data has been
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// provided, but we won't take ownership of the memory buffer as we just
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// want to write the data.
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if (add_stream) {
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llvm::Expected<std::unique_ptr<llvm::CachedFileStream>> file_or_err =
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add_stream(task, "");
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if (file_or_err) {
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llvm::CachedFileStream *cfs = file_or_err->get();
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cfs->OS->write((const char *)data.data(), data.size());
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return true;
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} else {
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Log *log = GetLog(LLDBLog::Modules);
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LLDB_LOG_ERROR(log, file_or_err.takeError(),
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"failed to get the cache file stream for key: {0}");
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}
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}
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} else {
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Log *log = GetLog(LLDBLog::Modules);
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LLDB_LOG_ERROR(log, add_stream_or_err.takeError(),
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"failed to get the cache add stream callback for key: {0}");
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}
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return false;
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}
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FileSpec DataFileCache::GetCacheFilePath(llvm::StringRef key) {
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FileSpec cache_file(m_cache_dir);
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std::string filename("llvmcache-");
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filename += key.str();
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cache_file.AppendPathComponent(filename);
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return cache_file;
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}
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Status DataFileCache::RemoveCacheFile(llvm::StringRef key) {
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FileSpec cache_file = GetCacheFilePath(key);
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FileSystem &fs = FileSystem::Instance();
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if (!fs.Exists(cache_file))
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return Status();
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return fs.RemoveFile(cache_file);
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}
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CacheSignature::CacheSignature(lldb_private::Module *module) {
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Clear();
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UUID uuid = module->GetUUID();
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if (uuid.IsValid())
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m_uuid = uuid;
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std::time_t mod_time = 0;
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mod_time = llvm::sys::toTimeT(module->GetModificationTime());
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if (mod_time != 0)
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m_mod_time = mod_time;
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mod_time = llvm::sys::toTimeT(module->GetObjectModificationTime());
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if (mod_time != 0)
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m_obj_mod_time = mod_time;
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}
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CacheSignature::CacheSignature(lldb_private::ObjectFile *objfile) {
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Clear();
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UUID uuid = objfile->GetUUID();
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if (uuid.IsValid())
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m_uuid = uuid;
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std::time_t mod_time = 0;
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// Grab the modification time of the object file's file. It isn't always the
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// same as the module's file when you have a executable file as the main
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// executable, and you have a object file for a symbol file.
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FileSystem &fs = FileSystem::Instance();
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mod_time = llvm::sys::toTimeT(fs.GetModificationTime(objfile->GetFileSpec()));
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if (mod_time != 0)
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m_mod_time = mod_time;
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mod_time =
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llvm::sys::toTimeT(objfile->GetModule()->GetObjectModificationTime());
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if (mod_time != 0)
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m_obj_mod_time = mod_time;
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}
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enum SignatureEncoding {
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eSignatureUUID = 1u,
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eSignatureModTime = 2u,
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eSignatureObjectModTime = 3u,
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eSignatureEnd = 255u,
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};
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bool CacheSignature::Encode(DataEncoder &encoder) const {
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if (!IsValid())
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return false; // Invalid signature, return false!
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if (m_uuid) {
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llvm::ArrayRef<uint8_t> uuid_bytes = m_uuid->GetBytes();
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encoder.AppendU8(eSignatureUUID);
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encoder.AppendU8(uuid_bytes.size());
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encoder.AppendData(uuid_bytes);
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}
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if (m_mod_time) {
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encoder.AppendU8(eSignatureModTime);
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encoder.AppendU32(*m_mod_time);
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}
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if (m_obj_mod_time) {
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encoder.AppendU8(eSignatureObjectModTime);
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encoder.AppendU32(*m_obj_mod_time);
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}
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encoder.AppendU8(eSignatureEnd);
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return true;
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}
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bool CacheSignature::Decode(const lldb_private::DataExtractor &data,
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lldb::offset_t *offset_ptr) {
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Clear();
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while (uint8_t sig_encoding = data.GetU8(offset_ptr)) {
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switch (sig_encoding) {
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case eSignatureUUID: {
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const uint8_t length = data.GetU8(offset_ptr);
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const uint8_t *bytes = (const uint8_t *)data.GetData(offset_ptr, length);
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if (bytes != nullptr && length > 0)
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m_uuid = UUID(llvm::ArrayRef<uint8_t>(bytes, length));
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} break;
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case eSignatureModTime: {
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uint32_t mod_time = data.GetU32(offset_ptr);
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if (mod_time > 0)
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m_mod_time = mod_time;
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} break;
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case eSignatureObjectModTime: {
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uint32_t mod_time = data.GetU32(offset_ptr);
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if (mod_time > 0)
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m_obj_mod_time = mod_time;
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} break;
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case eSignatureEnd:
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// The definition of is valid changed to only be valid if the UUID is
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// valid so make sure that if we attempt to decode an old cache file
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// that we will fail to decode the cache file if the signature isn't
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// considered valid.
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return IsValid();
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default:
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break;
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}
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}
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return false;
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}
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uint32_t ConstStringTable::Add(ConstString s) {
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auto pos = m_string_to_offset.find(s);
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if (pos != m_string_to_offset.end())
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return pos->second;
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const uint32_t offset = m_next_offset;
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m_strings.push_back(s);
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m_string_to_offset[s] = offset;
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m_next_offset += s.GetLength() + 1;
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return offset;
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}
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static const llvm::StringRef kStringTableIdentifier("STAB");
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bool ConstStringTable::Encode(DataEncoder &encoder) {
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// Write an 4 character code into the stream. This will help us when decoding
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// to make sure we find this identifier when decoding the string table to make
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// sure we have the rigth data. It also helps to identify the string table
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// when dumping the hex bytes in a cache file.
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encoder.AppendData(kStringTableIdentifier);
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size_t length_offset = encoder.GetByteSize();
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encoder.AppendU32(0); // Total length of all strings which will be fixed up.
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size_t strtab_offset = encoder.GetByteSize();
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encoder.AppendU8(0); // Start the string table with an empty string.
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for (auto s: m_strings) {
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// Make sure all of the offsets match up with what we handed out!
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assert(m_string_to_offset.find(s)->second ==
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encoder.GetByteSize() - strtab_offset);
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// Append the C string into the encoder
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encoder.AppendCString(s.GetStringRef());
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}
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// Fixup the string table length.
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encoder.PutU32(length_offset, encoder.GetByteSize() - strtab_offset);
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return true;
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}
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bool StringTableReader::Decode(const lldb_private::DataExtractor &data,
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lldb::offset_t *offset_ptr) {
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llvm::StringRef identifier((const char *)data.GetData(offset_ptr, 4), 4);
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if (identifier != kStringTableIdentifier)
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return false;
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const uint32_t length = data.GetU32(offset_ptr);
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// We always have at least one byte for the empty string at offset zero.
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if (length == 0)
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return false;
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const char *bytes = (const char *)data.GetData(offset_ptr, length);
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if (bytes == nullptr)
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return false;
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m_data = llvm::StringRef(bytes, length);
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return true;
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}
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llvm::StringRef StringTableReader::Get(uint32_t offset) const {
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if (offset >= m_data.size())
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return llvm::StringRef();
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return llvm::StringRef(m_data.data() + offset);
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}
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