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freebsd
GitHub Repository: freebsd/freebsd-src
Path: blob/main/lib/libc/posix1e/acl_delete_entry.c
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/*-
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* SPDX-License-Identifier: BSD-2-Clause
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*
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* Copyright (c) 2001-2002 Chris D. Faulhaber
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#include <sys/types.h>
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#include "namespace.h"
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#include <sys/acl.h>
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#include "un-namespace.h"
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#include <errno.h>
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#include <string.h>
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#include <stdio.h>
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#include "acl_support.h"
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static int
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_entry_matches(const acl_entry_t a, const acl_entry_t b)
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{
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/*
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* There is a semantical difference here between NFSv4 and POSIX
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* draft ACLs. In POSIX, there may be only one entry for the particular
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* user or group. In NFSv4 ACL, there may be any number of them. We're
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* trying to be more specific here in that case.
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*/
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switch (_entry_brand(a)) {
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case ACL_BRAND_NFS4:
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if (a->ae_tag != b->ae_tag || a->ae_entry_type != b->ae_entry_type)
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return (0);
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/* If ae_ids matter, compare them as well. */
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if (a->ae_tag == ACL_USER || a->ae_tag == ACL_GROUP) {
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if (a->ae_id != b->ae_id)
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return (0);
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}
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return (1);
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default:
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if ((a->ae_tag == b->ae_tag) && (a->ae_id == b->ae_id))
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return (1);
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}
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return (0);
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}
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/*
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* acl_delete_entry() (23.4.9): remove the ACL entry indicated by entry_d
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* from acl.
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*/
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int
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acl_delete_entry(acl_t acl, acl_entry_t entry_d)
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{
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struct acl_entry entry_int;
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int i, j, found = 0;
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if (acl == NULL || entry_d == NULL) {
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errno = EINVAL;
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return (-1);
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}
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if (_entry_brand(entry_d) != _acl_brand(acl)) {
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errno = EINVAL;
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return (-1);
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}
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if ((acl->ats_acl.acl_cnt < 1) ||
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(acl->ats_acl.acl_cnt > ACL_MAX_ENTRIES)) {
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errno = EINVAL;
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return (-1);
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}
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/* Use a local copy to prevent deletion of more than this entry */
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entry_int = *entry_d;
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for (i = 0; i < acl->ats_acl.acl_cnt;) {
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if (_entry_matches(&(acl->ats_acl.acl_entry[i]), &entry_int)) {
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/* ...shift the remaining entries... */
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for (j = i; j < acl->ats_acl.acl_cnt - 1; ++j)
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acl->ats_acl.acl_entry[j] =
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acl->ats_acl.acl_entry[j+1];
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/* ...drop the count and zero the unused entry... */
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acl->ats_acl.acl_cnt--;
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bzero(&acl->ats_acl.acl_entry[j],
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sizeof(struct acl_entry));
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acl->ats_cur_entry = 0;
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/* Continue with the loop to remove all matching entries. */
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found = 1;
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} else
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i++;
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}
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if (found)
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return (0);
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errno = EINVAL;
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return (-1);
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}
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int
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acl_delete_entry_np(acl_t acl, int offset)
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{
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struct acl *acl_int;
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int i;
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if (acl == NULL) {
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errno = EINVAL;
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return (-1);
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}
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acl_int = &acl->ats_acl;
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if (offset < 0 || offset >= acl_int->acl_cnt) {
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errno = EINVAL;
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return (-1);
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}
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if ((acl->ats_acl.acl_cnt < 1) ||
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(acl->ats_acl.acl_cnt > ACL_MAX_ENTRIES)) {
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errno = EINVAL;
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return (-1);
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}
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/* ...shift the remaining entries... */
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for (i = offset; i < acl->ats_acl.acl_cnt - 1; ++i)
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acl->ats_acl.acl_entry[i] =
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acl->ats_acl.acl_entry[i+1];
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/* ...drop the count and zero the unused entry... */
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acl->ats_acl.acl_cnt--;
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bzero(&acl->ats_acl.acl_entry[i],
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sizeof(struct acl_entry));
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acl->ats_cur_entry = 0;
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return (0);
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}
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