#pragma once
#define LUA_FLOAT_INT64 4
#undef LUA_ROOT
#undef LUA_LDIR
#undef LUA_CDIR
#define LUA_ROOT LUA_PATH "/" LUA_VDIR "/"
#define LUA_LDIR LUA_ROOT "share/"
#define LUA_CDIR LUA_ROOT "lib/"
#undef lua_numbertointeger
#define lua_numbertointeger(n,p) \
(*(p) = (LUA_INTEGER)(n), 1)
#undef panic
#undef LUA_NUMBER
#undef l_floatatt
#undef LUAI_UACNUMBER
#undef LUA_NUMBER_FRMLEN
#undef LUA_NUMBER_FMT
#undef l_mathop
#undef lua_str2number
#undef lua_getlocaledecpoint
#undef LUA_FLOAT_TYPE
#define LUA_FLOAT_TYPE LUA_FLOAT_INT64
#include "lstd.h"
#include <machine/_inttypes.h>
#define panic lua_panic
#define LUA_NUMBER int64_t
#define l_floatatt(n) (LUA_FLOAT_INT_HACK_##n)
#define LUA_FLOAT_INT_HACK_MANT_DIG 32
#define LUA_FLOAT_INT_HACK_MAX_10_EXP 32
#define LUAI_UACNUMBER int64_t
#define LUA_NUMBER_FRMLEN ""
#define LUA_NUMBER_FMT "%" PRId64
#define l_mathop(x) (lstd_ ## x)
#define lua_str2number(s,p) strtoll((s), (p), 0)
#define lua_getlocaledecpoint() '.'
#undef LUAL_BUFFERSIZE
#define LUAL_BUFFERSIZE 128
#undef LUAI_MAXALIGN
#define LUAI_MAXALIGN lua_Number n; void *s; lua_Integer i; long l
#define LUA_AVOID_FLOAT