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freebsd
GitHub Repository: freebsd/freebsd-src
Path: blob/main/sys/contrib/dev/acpica/components/utilities/utmisc.c
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/*******************************************************************************
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*
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* Module Name: utmisc - common utility procedures
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*
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******************************************************************************/
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/******************************************************************************
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*
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* 1. Copyright Notice
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*
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* Some or all of this work - Copyright (c) 1999 - 2025, Intel Corp.
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* All rights reserved.
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*
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* 2. License
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*
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* 2.1. This is your license from Intel Corp. under its intellectual property
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* rights. You may have additional license terms from the party that provided
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* you this software, covering your right to use that party's intellectual
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* property rights.
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*
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* 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
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* copy of the source code appearing in this file ("Covered Code") an
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* irrevocable, perpetual, worldwide license under Intel's copyrights in the
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* base code distributed originally by Intel ("Original Intel Code") to copy,
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* make derivatives, distribute, use and display any portion of the Covered
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* Code in any form, with the right to sublicense such rights; and
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*
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* 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
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* license (with the right to sublicense), under only those claims of Intel
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* patents that are infringed by the Original Intel Code, to make, use, sell,
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* offer to sell, and import the Covered Code and derivative works thereof
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* solely to the minimum extent necessary to exercise the above copyright
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* license, and in no event shall the patent license extend to any additions
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* to or modifications of the Original Intel Code. No other license or right
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* is granted directly or by implication, estoppel or otherwise;
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*
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* The above copyright and patent license is granted only if the following
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* conditions are met:
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*
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* 3. Conditions
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*
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* 3.1. Redistribution of Source with Rights to Further Distribute Source.
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* Redistribution of source code of any substantial portion of the Covered
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* Code or modification with rights to further distribute source must include
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* the above Copyright Notice, the above License, this list of Conditions,
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* and the following Disclaimer and Export Compliance provision. In addition,
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* Licensee must cause all Covered Code to which Licensee contributes to
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* contain a file documenting the changes Licensee made to create that Covered
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* Code and the date of any change. Licensee must include in that file the
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* documentation of any changes made by any predecessor Licensee. Licensee
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* must include a prominent statement that the modification is derived,
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* directly or indirectly, from Original Intel Code.
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*
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* 3.2. Redistribution of Source with no Rights to Further Distribute Source.
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* Redistribution of source code of any substantial portion of the Covered
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* Code or modification without rights to further distribute source must
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* include the following Disclaimer and Export Compliance provision in the
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* documentation and/or other materials provided with distribution. In
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* addition, Licensee may not authorize further sublicense of source of any
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* portion of the Covered Code, and must include terms to the effect that the
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* license from Licensee to its licensee is limited to the intellectual
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* property embodied in the software Licensee provides to its licensee, and
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* not to intellectual property embodied in modifications its licensee may
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* make.
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*
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* 3.3. Redistribution of Executable. Redistribution in executable form of any
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* substantial portion of the Covered Code or modification must reproduce the
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* above Copyright Notice, and the following Disclaimer and Export Compliance
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* provision in the documentation and/or other materials provided with the
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* distribution.
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*
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* 3.4. Intel retains all right, title, and interest in and to the Original
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* Intel Code.
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*
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* 3.5. Neither the name Intel nor any other trademark owned or controlled by
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* Intel shall be used in advertising or otherwise to promote the sale, use or
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* other dealings in products derived from or relating to the Covered Code
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* without prior written authorization from Intel.
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*
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* 4. Disclaimer and Export Compliance
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*
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* 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
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* HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
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* IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
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* INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
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* UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
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* IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
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* PARTICULAR PURPOSE.
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*
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* 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
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* OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
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* COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
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* SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
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* CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
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* HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
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* SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
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* LIMITED REMEDY.
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*
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* 4.3. Licensee shall not export, either directly or indirectly, any of this
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* software or system incorporating such software without first obtaining any
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* required license or other approval from the U. S. Department of Commerce or
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* any other agency or department of the United States Government. In the
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* event Licensee exports any such software from the United States or
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* re-exports any such software from a foreign destination, Licensee shall
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* ensure that the distribution and export/re-export of the software is in
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* compliance with all laws, regulations, orders, or other restrictions of the
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* U.S. Export Administration Regulations. Licensee agrees that neither it nor
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* any of its subsidiaries will export/re-export any technical data, process,
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* software, or service, directly or indirectly, to any country for which the
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* United States government or any agency thereof requires an export license,
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* other governmental approval, or letter of assurance, without first obtaining
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* such license, approval or letter.
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*
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*****************************************************************************
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*
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* Alternatively, you may choose to be licensed under the terms of the
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* following license:
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions, and the following disclaimer,
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* without modification.
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* 2. Redistributions in binary form must reproduce at minimum a disclaimer
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* substantially similar to the "NO WARRANTY" disclaimer below
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* ("Disclaimer") and any redistribution must be conditioned upon
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* including a substantially similar Disclaimer requirement for further
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* binary redistribution.
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* 3. Neither the names of the above-listed copyright holders nor the names
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* of any contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* Alternatively, you may choose to be licensed under the terms of the
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* GNU General Public License ("GPL") version 2 as published by the Free
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* Software Foundation.
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*
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*****************************************************************************/
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#include <contrib/dev/acpica/include/acpi.h>
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#include <contrib/dev/acpica/include/accommon.h>
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#include <contrib/dev/acpica/include/acnamesp.h>
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#define _COMPONENT ACPI_UTILITIES
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ACPI_MODULE_NAME ("utmisc")
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/*******************************************************************************
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*
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* FUNCTION: AcpiUtIsPciRootBridge
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*
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* PARAMETERS: Id - The HID/CID in string format
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*
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* RETURN: TRUE if the Id is a match for a PCI/PCI-Express Root Bridge
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*
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* DESCRIPTION: Determine if the input ID is a PCI Root Bridge ID.
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*
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******************************************************************************/
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BOOLEAN
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AcpiUtIsPciRootBridge (
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char *Id)
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{
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/*
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* Check if this is a PCI root bridge.
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* ACPI 3.0+: check for a PCI Express root also.
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*/
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if (!(strcmp (Id,
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PCI_ROOT_HID_STRING)) ||
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!(strcmp (Id,
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PCI_EXPRESS_ROOT_HID_STRING)))
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{
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return (TRUE);
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}
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return (FALSE);
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}
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#if (defined ACPI_ASL_COMPILER || defined ACPI_EXEC_APP || defined ACPI_NAMES_APP)
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/*******************************************************************************
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*
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* FUNCTION: AcpiUtIsAmlTable
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*
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* PARAMETERS: Table - An ACPI table
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*
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* RETURN: TRUE if table contains executable AML; FALSE otherwise
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*
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* DESCRIPTION: Check ACPI Signature for a table that contains AML code.
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* Currently, these are DSDT,SSDT,PSDT. All other table types are
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* data tables that do not contain AML code.
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*
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******************************************************************************/
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BOOLEAN
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AcpiUtIsAmlTable (
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ACPI_TABLE_HEADER *Table)
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{
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/* These are the only tables that contain executable AML */
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if (ACPI_COMPARE_NAMESEG (Table->Signature, ACPI_SIG_DSDT) ||
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ACPI_COMPARE_NAMESEG (Table->Signature, ACPI_SIG_PSDT) ||
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ACPI_COMPARE_NAMESEG (Table->Signature, ACPI_SIG_SSDT) ||
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ACPI_COMPARE_NAMESEG (Table->Signature, ACPI_SIG_OSDT) ||
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ACPI_IS_OEM_SIG (Table->Signature))
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{
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return (TRUE);
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}
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return (FALSE);
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}
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#endif
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230
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/*******************************************************************************
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*
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* FUNCTION: AcpiUtDwordByteSwap
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*
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* PARAMETERS: Value - Value to be converted
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*
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* RETURN: UINT32 integer with bytes swapped
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*
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* DESCRIPTION: Convert a 32-bit value to big-endian (swap the bytes)
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*
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******************************************************************************/
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UINT32
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AcpiUtDwordByteSwap (
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UINT32 Value)
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{
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union
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{
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UINT32 Value;
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UINT8 Bytes[4];
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} Out;
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union
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{
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UINT32 Value;
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UINT8 Bytes[4];
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} In;
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ACPI_FUNCTION_ENTRY ();
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In.Value = Value;
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Out.Bytes[0] = In.Bytes[3];
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Out.Bytes[1] = In.Bytes[2];
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Out.Bytes[2] = In.Bytes[1];
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Out.Bytes[3] = In.Bytes[0];
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return (Out.Value);
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}
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/*******************************************************************************
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*
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* FUNCTION: AcpiUtSetIntegerWidth
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*
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* PARAMETERS: Revision From DSDT header
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*
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* RETURN: None
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*
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* DESCRIPTION: Set the global integer bit width based upon the revision
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* of the DSDT. For Revision 1 and 0, Integers are 32 bits.
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* For Revision 2 and above, Integers are 64 bits. Yes, this
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* makes a difference.
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*
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******************************************************************************/
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void
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AcpiUtSetIntegerWidth (
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UINT8 Revision)
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{
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if (Revision < 2)
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{
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/* 32-bit case */
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AcpiGbl_IntegerBitWidth = 32;
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AcpiGbl_IntegerNybbleWidth = 8;
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AcpiGbl_IntegerByteWidth = 4;
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}
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else
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{
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/* 64-bit case (ACPI 2.0+) */
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AcpiGbl_IntegerBitWidth = 64;
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AcpiGbl_IntegerNybbleWidth = 16;
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AcpiGbl_IntegerByteWidth = 8;
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}
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}
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/*******************************************************************************
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*
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* FUNCTION: AcpiUtCreateUpdateStateAndPush
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*
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* PARAMETERS: Object - Object to be added to the new state
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* Action - Increment/Decrement
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* StateList - List the state will be added to
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*
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* RETURN: Status
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*
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* DESCRIPTION: Create a new state and push it
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*
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******************************************************************************/
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ACPI_STATUS
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AcpiUtCreateUpdateStateAndPush (
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ACPI_OPERAND_OBJECT *Object,
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UINT16 Action,
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ACPI_GENERIC_STATE **StateList)
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{
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ACPI_GENERIC_STATE *State;
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ACPI_FUNCTION_ENTRY ();
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/* Ignore null objects; these are expected */
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if (!Object)
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{
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return (AE_OK);
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}
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State = AcpiUtCreateUpdateState (Object, Action);
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if (!State)
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{
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return (AE_NO_MEMORY);
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}
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AcpiUtPushGenericState (StateList, State);
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return (AE_OK);
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}
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/*******************************************************************************
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*
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* FUNCTION: AcpiUtWalkPackageTree
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*
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* PARAMETERS: SourceObject - The package to walk
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* TargetObject - Target object (if package is being copied)
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* WalkCallback - Called once for each package element
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* Context - Passed to the callback function
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*
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* RETURN: Status
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*
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* DESCRIPTION: Walk through a package, including subpackages
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*
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******************************************************************************/
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ACPI_STATUS
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AcpiUtWalkPackageTree (
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ACPI_OPERAND_OBJECT *SourceObject,
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void *TargetObject,
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ACPI_PKG_CALLBACK WalkCallback,
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void *Context)
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{
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ACPI_STATUS Status = AE_OK;
379
ACPI_GENERIC_STATE *StateList = NULL;
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ACPI_GENERIC_STATE *State;
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ACPI_OPERAND_OBJECT *ThisSourceObj;
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UINT32 ThisIndex;
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384
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ACPI_FUNCTION_TRACE (UtWalkPackageTree);
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387
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State = AcpiUtCreatePkgState (SourceObject, TargetObject, 0);
389
if (!State)
390
{
391
return_ACPI_STATUS (AE_NO_MEMORY);
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}
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while (State)
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{
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/* Get one element of the package */
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398
ThisIndex = State->Pkg.Index;
399
ThisSourceObj =
400
State->Pkg.SourceObject->Package.Elements[ThisIndex];
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State->Pkg.ThisTargetObj =
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&State->Pkg.SourceObject->Package.Elements[ThisIndex];
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/*
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* Check for:
406
* 1) An uninitialized package element. It is completely
407
* legal to declare a package and leave it uninitialized
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* 2) Not an internal object - can be a namespace node instead
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* 3) Any type other than a package. Packages are handled in else
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* case below.
411
*/
412
if ((!ThisSourceObj) ||
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(ACPI_GET_DESCRIPTOR_TYPE (ThisSourceObj) !=
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ACPI_DESC_TYPE_OPERAND) ||
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(ThisSourceObj->Common.Type != ACPI_TYPE_PACKAGE))
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{
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Status = WalkCallback (ACPI_COPY_TYPE_SIMPLE, ThisSourceObj,
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State, Context);
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if (ACPI_FAILURE (Status))
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{
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return_ACPI_STATUS (Status);
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}
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State->Pkg.Index++;
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while (State->Pkg.Index >=
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State->Pkg.SourceObject->Package.Count)
427
{
428
/*
429
* We've handled all of the objects at this level, This means
430
* that we have just completed a package. That package may
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* have contained one or more packages itself.
432
*
433
* Delete this state and pop the previous state (package).
434
*/
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AcpiUtDeleteGenericState (State);
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State = AcpiUtPopGenericState (&StateList);
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/* Finished when there are no more states */
439
440
if (!State)
441
{
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/*
443
* We have handled all of the objects in the top level
444
* package just add the length of the package objects
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* and exit
446
*/
447
return_ACPI_STATUS (AE_OK);
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}
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450
/*
451
* Go back up a level and move the index past the just
452
* completed package object.
453
*/
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State->Pkg.Index++;
455
}
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}
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else
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{
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/* This is a subobject of type package */
460
461
Status = WalkCallback (
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ACPI_COPY_TYPE_PACKAGE, ThisSourceObj, State, Context);
463
if (ACPI_FAILURE (Status))
464
{
465
return_ACPI_STATUS (Status);
466
}
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468
/*
469
* Push the current state and create a new one
470
* The callback above returned a new target package object.
471
*/
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AcpiUtPushGenericState (&StateList, State);
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State = AcpiUtCreatePkgState (
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ThisSourceObj, State->Pkg.ThisTargetObj, 0);
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if (!State)
476
{
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/* Free any stacked Update State objects */
478
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while (StateList)
480
{
481
State = AcpiUtPopGenericState (&StateList);
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AcpiUtDeleteGenericState (State);
483
}
484
return_ACPI_STATUS (AE_NO_MEMORY);
485
}
486
}
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}
488
489
/* We should never get here */
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ACPI_ERROR ((AE_INFO,
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"State list did not terminate correctly"));
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return_ACPI_STATUS (AE_AML_INTERNAL);
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}
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#ifdef ACPI_DEBUG_OUTPUT
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/*******************************************************************************
500
*
501
* FUNCTION: AcpiUtDisplayInitPathname
502
*
503
* PARAMETERS: Type - Object type of the node
504
* ObjHandle - Handle whose pathname will be displayed
505
* Path - Additional path string to be appended.
506
* (NULL if no extra path)
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*
508
* RETURN: ACPI_STATUS
509
*
510
* DESCRIPTION: Display full pathname of an object, DEBUG ONLY
511
*
512
******************************************************************************/
513
514
void
515
AcpiUtDisplayInitPathname (
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UINT8 Type,
517
ACPI_NAMESPACE_NODE *ObjHandle,
518
const char *Path)
519
{
520
ACPI_STATUS Status;
521
ACPI_BUFFER Buffer;
522
523
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ACPI_FUNCTION_ENTRY ();
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/* Only print the path if the appropriate debug level is enabled */
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if (!(AcpiDbgLevel & ACPI_LV_INIT_NAMES))
530
{
531
return;
532
}
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/* Get the full pathname to the node */
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Buffer.Length = ACPI_ALLOCATE_LOCAL_BUFFER;
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Status = AcpiNsHandleToPathname (ObjHandle, &Buffer, TRUE);
538
if (ACPI_FAILURE (Status))
539
{
540
return;
541
}
542
543
/* Print what we're doing */
544
545
switch (Type)
546
{
547
case ACPI_TYPE_METHOD:
548
549
AcpiOsPrintf ("Executing ");
550
break;
551
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default:
553
554
AcpiOsPrintf ("Initializing ");
555
break;
556
}
557
558
/* Print the object type and pathname */
559
560
AcpiOsPrintf ("%-12s %s",
561
AcpiUtGetTypeName (Type), (char *) Buffer.Pointer);
562
563
/* Extra path is used to append names like _STA, _INI, etc. */
564
565
if (Path)
566
{
567
AcpiOsPrintf (".%s", Path);
568
}
569
AcpiOsPrintf ("\n");
570
571
ACPI_FREE (Buffer.Pointer);
572
}
573
#endif
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