Path: blob/main/sys/contrib/openzfs/module/lua/llimits.h
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// SPDX-License-Identifier: MIT1/*2** $Id: llimits.h,v 1.103.1.1 2013/04/12 18:48:47 roberto Exp $3** Limits, basic types, and some other `installation-dependent' definitions4** See Copyright Notice in lua.h5*/67#ifndef llimits_h8#define llimits_h91011#include <sys/lua/lua.h>121314typedef unsigned LUA_INT32 lu_int32;1516typedef LUAI_UMEM lu_mem;1718typedef LUAI_MEM l_mem;19202122/* chars used as small naturals (so that `char' is reserved for characters) */23typedef unsigned char lu_byte;242526#define MAX_SIZET ((size_t)(~(size_t)0)-2)2728#define MAX_LUMEM ((lu_mem)(~(lu_mem)0)-2)2930#define MAX_LMEM ((l_mem) ((MAX_LUMEM >> 1) - 2))313233#define MAX_INT (INT_MAX-2) /* maximum value of an int (-2 for safety) */3435/*36** conversion of pointer to integer37** this is for hashing only; there is no problem if the integer38** cannot hold the whole pointer value39*/40#define IntPoint(p) ((unsigned int)(lu_mem)(p))41424344/* type to ensure maximum alignment */45#if !defined(LUAI_USER_ALIGNMENT_T)46#define LUAI_USER_ALIGNMENT_T union { double u; void *s; long l; }47#endif4849typedef LUAI_USER_ALIGNMENT_T L_Umaxalign;505152/* result of a `usual argument conversion' over lua_Number */53typedef LUAI_UACNUMBER l_uacNumber;545556/* internal assertions for in-house debugging */57#if defined(lua_assert)58#define check_exp(c,e) (lua_assert(c), (e))59/* to avoid problems with conditions too long */60#define lua_longassert(c) { if (!(c)) lua_assert(0); }61#else62#define lua_assert(c) ((void)0)63#define check_exp(c,e) (e)64#define lua_longassert(c) ((void)0)65#endif6667/*68** assertion for checking API calls69*/70#if !defined(luai_apicheck)7172#if defined(LUA_USE_APICHECK)73#include <assert.h>74#define luai_apicheck(L,e) assert(e)75#else76#define luai_apicheck(L,e) lua_assert(e)77#endif7879#endif8081#define api_check(l,e,msg) luai_apicheck(l,(e) && msg)828384#if !defined(UNUSED)85#define UNUSED(x) ((void)(x)) /* to avoid warnings */86#endif878889#define cast(t, exp) ((t)(exp))9091#define cast_byte(i) cast(lu_byte, (i))92#define cast_num(i) cast(lua_Number, (i))93#define cast_int(i) cast(int, (i))94#define cast_uchar(i) cast(unsigned char, (i))959697/*98** non-return type99**100** Suppress noreturn attribute in kernel builds to avoid objtool check warnings101*/102#if defined(__GNUC__) && !defined(_KERNEL)103#define l_noret void __attribute__((noreturn))104#elif defined(_MSC_VER)105#define l_noret void __declspec(noreturn)106#else107#define l_noret void108#endif109110111112/*113** maximum depth for nested C calls and syntactical nested non-terminals114** in a program. (Value must fit in an unsigned short int.)115**116** Note: On amd64 platform, the limit has been measured to be 45. We set117** the maximum lower to give a margin for changing the amount of stack118** used by various functions involved in parsing and executing code.119*/120#if !defined(LUAI_MAXCCALLS)121#define LUAI_MAXCCALLS 20122#endif123124/*125* Minimum amount of available stack space (in bytes) to make a C call. With126* gsub() recursion, the stack space between each luaD_call() is 1256 bytes.127*/128#define LUAI_MINCSTACK 4096129130/*131** maximum number of upvalues in a closure (both C and Lua). (Value132** must fit in an unsigned char.)133*/134#define MAXUPVAL UCHAR_MAX135136137/*138** type for virtual-machine instructions139** must be an unsigned with (at least) 4 bytes (see details in lopcodes.h)140*/141typedef lu_int32 Instruction;142143144145/* maximum stack for a Lua function */146#define MAXSTACK 250147148149150/* minimum size for the string table (must be power of 2) */151#if !defined(MINSTRTABSIZE)152#define MINSTRTABSIZE 32153#endif154155156/* minimum size for string buffer */157#if !defined(LUA_MINBUFFER)158#define LUA_MINBUFFER 32159#endif160161162#if !defined(lua_lock)163#define lua_lock(L) ((void) 0)164#define lua_unlock(L) ((void) 0)165#endif166167#if !defined(luai_threadyield)168#define luai_threadyield(L) {lua_unlock(L); lua_lock(L);}169#endif170171172/*173** these macros allow user-specific actions on threads when you defined174** LUAI_EXTRASPACE and need to do something extra when a thread is175** created/deleted/resumed/yielded.176*/177#if !defined(luai_userstateopen)178#define luai_userstateopen(L) ((void)L)179#endif180181#if !defined(luai_userstateclose)182#define luai_userstateclose(L) ((void)L)183#endif184185#if !defined(luai_userstatethread)186#define luai_userstatethread(L,L1) ((void)L)187#endif188189#if !defined(luai_userstatefree)190#define luai_userstatefree(L,L1) ((void)L)191#endif192193#if !defined(luai_userstateresume)194#define luai_userstateresume(L,n) ((void)L)195#endif196197#if !defined(luai_userstateyield)198#define luai_userstateyield(L,n) ((void)L)199#endif200201/*202** lua_number2int is a macro to convert lua_Number to int.203** lua_number2integer is a macro to convert lua_Number to lua_Integer.204** lua_number2unsigned is a macro to convert a lua_Number to a lua_Unsigned.205** lua_unsigned2number is a macro to convert a lua_Unsigned to a lua_Number.206** luai_hashnum is a macro to hash a lua_Number value into an integer.207** The hash must be deterministic and give reasonable values for208** both small and large values (outside the range of integers).209*/210211#if defined(MS_ASMTRICK) || defined(LUA_MSASMTRICK) /* { */212/* trick with Microsoft assembler for X86 */213214#define lua_number2int(i,n) __asm {__asm fld n __asm fistp i}215#define lua_number2integer(i,n) lua_number2int(i, n)216#define lua_number2unsigned(i,n) \217{__int64 l; __asm {__asm fld n __asm fistp l} i = (unsigned int)l;}218219220#elif defined(LUA_IEEE754TRICK) /* }{ */221/* the next trick should work on any machine using IEEE754 with222a 32-bit int type */223224union luai_Cast { double l_d; LUA_INT32 l_p[2]; };225226#if !defined(LUA_IEEEENDIAN) /* { */227#define LUAI_EXTRAIEEE \228static const union luai_Cast ieeeendian = {-(33.0 + 6755399441055744.0)};229#define LUA_IEEEENDIANLOC (ieeeendian.l_p[1] == 33)230#else231#define LUA_IEEEENDIANLOC LUA_IEEEENDIAN232#define LUAI_EXTRAIEEE /* empty */233#endif /* } */234235#define lua_number2int32(i,n,t) \236{ LUAI_EXTRAIEEE \237volatile union luai_Cast u; u.l_d = (n) + 6755399441055744.0; \238(i) = (t)u.l_p[LUA_IEEEENDIANLOC]; }239240#define luai_hashnum(i,n) \241{ volatile union luai_Cast u; u.l_d = (n) + 1.0; /* avoid -0 */ \242(i) = u.l_p[0]; (i) += u.l_p[1]; } /* add double bits for his hash */243244#define lua_number2int(i,n) lua_number2int32(i, n, int)245#define lua_number2unsigned(i,n) lua_number2int32(i, n, lua_Unsigned)246247/* the trick can be expanded to lua_Integer when it is a 32-bit value */248#if defined(LUA_IEEELL)249#define lua_number2integer(i,n) lua_number2int32(i, n, lua_Integer)250#endif251252#endif /* } */253254255/* the following definitions always work, but may be slow */256257#if !defined(lua_number2int)258#define lua_number2int(i,n) ((i)=(int)(n))259#endif260261#if !defined(lua_number2integer)262#define lua_number2integer(i,n) ((i)=(lua_Integer)(n))263#endif264265#if !defined(lua_number2unsigned) /* { */266/* the following definition assures proper modulo behavior */267#if defined(LUA_NUMBER_DOUBLE) || defined(LUA_NUMBER_FLOAT)268#include <math.h>269#define SUPUNSIGNED ((lua_Number)(~(lua_Unsigned)0) + 1)270#define lua_number2unsigned(i,n) \271((i)=(lua_Unsigned)((n) - floor((n)/SUPUNSIGNED)*SUPUNSIGNED))272#else273#define lua_number2unsigned(i,n) ((i)=(lua_Unsigned)(n))274#endif275#endif /* } */276277278#if !defined(lua_unsigned2number)279/* on several machines, coercion from unsigned to double is slow,280so it may be worth to avoid */281#define lua_unsigned2number(u) \282(((u) <= (lua_Unsigned)INT_MAX) ? (lua_Number)(int)(u) : (lua_Number)(u))283#endif284285286287#if defined(ltable_c) && !defined(luai_hashnum)288289#define luai_hashnum(i,n) (i = lcompat_hashnum(n))290291#endif292293294295/*296** macro to control inclusion of some hard tests on stack reallocation297*/298#if !defined(HARDSTACKTESTS)299#define condmovestack(L) ((void)0)300#else301/* realloc stack keeping its size */302#define condmovestack(L) luaD_reallocstack((L), (L)->stacksize)303#endif304305#if !defined(HARDMEMTESTS)306#define condchangemem(L) condmovestack(L)307#else308#define condchangemem(L) \309((void)(!(G(L)->gcrunning) || (luaC_fullgc(L, 0), 1)))310#endif311312#endif313314315