Book a Demo!
CoCalc Logo Icon
StoreFeaturesDocsShareSupportNewsAboutPoliciesSign UpSign In
freebsd
GitHub Repository: freebsd/freebsd-src
Path: blob/main/sys/contrib/openzfs/module/lua/lstate.c
48383 views
1
// SPDX-License-Identifier: MIT
2
/*
3
** $Id: lstate.c,v 2.99.1.2 2013/11/08 17:45:31 roberto Exp $
4
** Global State
5
** See Copyright Notice in lua.h
6
*/
7
8
9
#define lstate_c
10
#define LUA_CORE
11
12
#include <sys/lua/lua.h>
13
14
#include "lapi.h"
15
#include "ldebug.h"
16
#include "ldo.h"
17
#include "lfunc.h"
18
#include "lgc.h"
19
#include "llex.h"
20
#include "lmem.h"
21
#include "lstate.h"
22
#include "lstring.h"
23
#include "ltable.h"
24
#include "ltm.h"
25
26
27
#if !defined(LUAI_GCPAUSE)
28
#define LUAI_GCPAUSE 200 /* 200% */
29
#endif
30
31
#if !defined(LUAI_GCMAJOR)
32
#define LUAI_GCMAJOR 200 /* 200% */
33
#endif
34
35
#if !defined(LUAI_GCMUL)
36
#define LUAI_GCMUL 200 /* GC runs 'twice the speed' of memory allocation */
37
#endif
38
39
40
#define MEMERRMSG "not enough memory"
41
42
43
/*
44
** a macro to help the creation of a unique random seed when a state is
45
** created; the seed is used to randomize hashes.
46
*/
47
#if !defined(luai_makeseed)
48
#define luai_makeseed() cast(unsigned int, gethrtime())
49
#endif
50
51
52
53
/*
54
** thread state + extra space
55
*/
56
typedef struct LX {
57
#if defined(LUAI_EXTRASPACE)
58
char buff[LUAI_EXTRASPACE];
59
#endif
60
lua_State l;
61
} LX;
62
63
64
/*
65
** Main thread combines a thread state and the global state
66
*/
67
typedef struct LG {
68
LX l;
69
global_State g;
70
} LG;
71
72
73
74
#define fromstate(L) (cast(LX *, cast(lu_byte *, (L)) - offsetof(LX, l)))
75
76
77
/*
78
** Compute an initial seed as random as possible. In ANSI, rely on
79
** Address Space Layout Randomization (if present) to increase
80
** randomness..
81
*/
82
#define addbuff(b,p,e) \
83
{ size_t t = cast(size_t, e); \
84
memcpy(buff + p, &t, sizeof(t)); p += sizeof(t); }
85
86
static unsigned int makeseed (lua_State *L) {
87
char buff[4 * sizeof(size_t)];
88
unsigned int h = luai_makeseed();
89
int p = 0;
90
addbuff(buff, p, L); /* heap variable */
91
addbuff(buff, p, &h); /* local variable */
92
addbuff(buff, p, luaO_nilobject); /* global variable */
93
addbuff(buff, p, &lua_newstate); /* public function */
94
lua_assert(p == sizeof(buff));
95
return luaS_hash(buff, p, h);
96
}
97
98
99
/*
100
** set GCdebt to a new value keeping the value (totalbytes + GCdebt)
101
** invariant
102
*/
103
void luaE_setdebt (global_State *g, l_mem debt) {
104
g->totalbytes -= (debt - g->GCdebt);
105
g->GCdebt = debt;
106
}
107
108
109
CallInfo *luaE_extendCI (lua_State *L) {
110
CallInfo *ci = luaM_new(L, CallInfo);
111
lua_assert(L->ci->next == NULL);
112
L->ci->next = ci;
113
ci->previous = L->ci;
114
ci->next = NULL;
115
return ci;
116
}
117
118
119
void luaE_freeCI (lua_State *L) {
120
CallInfo *ci = L->ci;
121
CallInfo *next = ci->next;
122
ci->next = NULL;
123
while ((ci = next) != NULL) {
124
next = ci->next;
125
luaM_free(L, ci);
126
}
127
}
128
129
130
static void stack_init (lua_State *L1, lua_State *L) {
131
int i; CallInfo *ci;
132
/* initialize stack array */
133
L1->stack = luaM_newvector(L, BASIC_STACK_SIZE, TValue);
134
L1->stacksize = BASIC_STACK_SIZE;
135
for (i = 0; i < BASIC_STACK_SIZE; i++)
136
setnilvalue(L1->stack + i); /* erase new stack */
137
L1->top = L1->stack;
138
L1->stack_last = L1->stack + L1->stacksize - EXTRA_STACK;
139
/* initialize first ci */
140
ci = &L1->base_ci;
141
ci->next = ci->previous = NULL;
142
ci->callstatus = 0;
143
ci->func = L1->top;
144
setnilvalue(L1->top++); /* 'function' entry for this 'ci' */
145
ci->top = L1->top + LUA_MINSTACK;
146
L1->ci = ci;
147
}
148
149
150
static void freestack (lua_State *L) {
151
if (L->stack == NULL)
152
return; /* stack not completely built yet */
153
L->ci = &L->base_ci; /* free the entire 'ci' list */
154
luaE_freeCI(L);
155
luaM_freearray(L, L->stack, L->stacksize); /* free stack array */
156
}
157
158
159
/*
160
** Create registry table and its predefined values
161
*/
162
static void init_registry (lua_State *L, global_State *g) {
163
TValue mt;
164
/* create registry */
165
Table *registry = luaH_new(L);
166
sethvalue(L, &g->l_registry, registry);
167
luaH_resize(L, registry, LUA_RIDX_LAST, 0);
168
/* registry[LUA_RIDX_MAINTHREAD] = L */
169
setthvalue(L, &mt, L);
170
luaH_setint(L, registry, LUA_RIDX_MAINTHREAD, &mt);
171
/* registry[LUA_RIDX_GLOBALS] = table of globals */
172
sethvalue(L, &mt, luaH_new(L));
173
luaH_setint(L, registry, LUA_RIDX_GLOBALS, &mt);
174
}
175
176
177
/*
178
** open parts of the state that may cause memory-allocation errors
179
*/
180
static void f_luaopen (lua_State *L, void *ud) {
181
global_State *g = G(L);
182
UNUSED(ud);
183
stack_init(L, L); /* init stack */
184
init_registry(L, g);
185
luaS_resize(L, MINSTRTABSIZE); /* initial size of string table */
186
luaT_init(L);
187
luaX_init(L);
188
/* pre-create memory-error message */
189
g->memerrmsg = luaS_newliteral(L, MEMERRMSG);
190
luaS_fix(g->memerrmsg); /* it should never be collected */
191
g->gcrunning = 1; /* allow gc */
192
g->version = lua_version(NULL);
193
luai_userstateopen(L);
194
}
195
196
197
/*
198
** preinitialize a state with consistent values without allocating
199
** any memory (to avoid errors)
200
*/
201
static void preinit_state (lua_State *L, global_State *g) {
202
G(L) = g;
203
L->stack = NULL;
204
L->ci = NULL;
205
L->stacksize = 0;
206
L->errorJmp = NULL;
207
L->nCcalls = 0;
208
L->hook = NULL;
209
L->hookmask = 0;
210
L->basehookcount = 0;
211
L->allowhook = 1;
212
resethookcount(L);
213
L->openupval = NULL;
214
L->nny = 1;
215
L->status = LUA_OK;
216
L->errfunc = 0;
217
L->runerror = 0;
218
}
219
220
221
static void close_state (lua_State *L) {
222
global_State *g = G(L);
223
luaF_close(L, L->stack); /* close all upvalues for this thread */
224
luaC_freeallobjects(L); /* collect all objects */
225
if (g->version) /* closing a fully built state? */
226
luai_userstateclose(L);
227
luaM_freearray(L, G(L)->strt.hash, G(L)->strt.size);
228
luaZ_freebuffer(L, &g->buff);
229
freestack(L);
230
lua_assert(gettotalbytes(g) == sizeof(LG));
231
(*g->frealloc)(g->ud, fromstate(L), sizeof(LG), 0); /* free main block */
232
}
233
234
235
LUA_API lua_State *lua_newthread (lua_State *L) {
236
lua_State *L1;
237
lua_lock(L);
238
luaC_checkGC(L);
239
L1 = &luaC_newobj(L, LUA_TTHREAD, sizeof(LX), NULL, offsetof(LX, l))->th;
240
setthvalue(L, L->top, L1);
241
api_incr_top(L);
242
preinit_state(L1, G(L));
243
L1->hookmask = L->hookmask;
244
L1->basehookcount = L->basehookcount;
245
L1->hook = L->hook;
246
resethookcount(L1);
247
luai_userstatethread(L, L1);
248
stack_init(L1, L); /* init stack */
249
lua_unlock(L);
250
return L1;
251
}
252
253
254
void luaE_freethread (lua_State *L, lua_State *L1) {
255
LX *l = fromstate(L1);
256
luaF_close(L1, L1->stack); /* close all upvalues for this thread */
257
lua_assert(L1->openupval == NULL);
258
luai_userstatefree(L, L1);
259
freestack(L1);
260
luaM_free(L, l);
261
}
262
263
264
LUA_API lua_State *lua_newstate (lua_Alloc f, void *ud) {
265
int i;
266
lua_State *L;
267
global_State *g;
268
LG *l = cast(LG *, (*f)(ud, NULL, LUA_TTHREAD, sizeof(LG)));
269
if (l == NULL) return NULL;
270
L = &l->l.l;
271
g = &l->g;
272
L->next = NULL;
273
L->tt = LUA_TTHREAD;
274
g->currentwhite = bit2mask(WHITE0BIT, FIXEDBIT);
275
L->marked = luaC_white(g);
276
g->gckind = KGC_NORMAL;
277
preinit_state(L, g);
278
g->frealloc = f;
279
g->ud = ud;
280
g->mainthread = L;
281
g->seed = makeseed(L);
282
g->uvhead.u.l.prev = &g->uvhead;
283
g->uvhead.u.l.next = &g->uvhead;
284
g->gcrunning = 0; /* no GC while building state */
285
g->GCestimate = 0;
286
g->strt.size = 0;
287
g->strt.nuse = 0;
288
g->strt.hash = NULL;
289
setnilvalue(&g->l_registry);
290
luaZ_initbuffer(L, &g->buff);
291
g->panic = NULL;
292
g->version = NULL;
293
g->gcstate = GCSpause;
294
g->allgc = NULL;
295
g->finobj = NULL;
296
g->tobefnz = NULL;
297
g->sweepgc = g->sweepfin = NULL;
298
g->gray = g->grayagain = NULL;
299
g->weak = g->ephemeron = g->allweak = NULL;
300
g->totalbytes = sizeof(LG);
301
g->GCdebt = 0;
302
g->gcpause = LUAI_GCPAUSE;
303
g->gcmajorinc = LUAI_GCMAJOR;
304
g->gcstepmul = LUAI_GCMUL;
305
for (i=0; i < LUA_NUMTAGS; i++) g->mt[i] = NULL;
306
if (luaD_rawrunprotected(L, f_luaopen, NULL) != LUA_OK) {
307
/* memory allocation error: free partial state */
308
close_state(L);
309
L = NULL;
310
}
311
return L;
312
}
313
314
315
LUA_API void lua_close (lua_State *L) {
316
L = G(L)->mainthread; /* only the main thread can be closed */
317
lua_lock(L);
318
close_state(L);
319
}
320
321