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freebsd
GitHub Repository: freebsd/freebsd-src
Path: blob/main/sys/contrib/openzfs/module/lua/ltable.c
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// SPDX-License-Identifier: MIT
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/*
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** $Id: ltable.c,v 2.72.1.1 2013/04/12 18:48:47 roberto Exp $
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** Lua tables (hash)
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** See Copyright Notice in lua.h
6
*/
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8
9
/*
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** Implementation of tables (aka arrays, objects, or hash tables).
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** Tables keep its elements in two parts: an array part and a hash part.
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** Non-negative integer keys are all candidates to be kept in the array
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** part. The actual size of the array is the largest `n' such that at
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** least half the slots between 0 and n are in use.
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** Hash uses a mix of chained scatter table with Brent's variation.
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** A main invariant of these tables is that, if an element is not
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** in its main position (i.e. the `original' position that its hash gives
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** to it), then the colliding element is in its own main position.
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** Hence even when the load factor reaches 100%, performance remains good.
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*/
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22
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#define ltable_c
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#define LUA_CORE
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#include <sys/lua/lua.h>
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#include "ldebug.h"
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#include "ldo.h"
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#include "lgc.h"
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#include "lmem.h"
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#include "lobject.h"
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#include "lstate.h"
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#include "lstring.h"
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#include "ltable.h"
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#include "lvm.h"
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38
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/*
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** max size of array part is 2^MAXBITS
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*/
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#if LUAI_BITSINT >= 32
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#define MAXBITS 30
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#else
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#define MAXBITS (LUAI_BITSINT-2)
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#endif
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#define MAXASIZE (1 << MAXBITS)
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#define hashpow2(t,n) (gnode(t, lmod((n), sizenode(t))))
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#define hashstr(t,str) hashpow2(t, (str)->tsv.hash)
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#define hashboolean(t,p) hashpow2(t, p)
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56
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/*
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** for some types, it is better to avoid modulus by power of 2, as
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** they tend to have many 2 factors.
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*/
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#define hashmod(t,n) (gnode(t, ((n) % ((sizenode(t)-1)|1))))
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#define hashpointer(t,p) hashmod(t, IntPoint(p))
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66
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#define dummynode (&dummynode_)
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#define isdummy(n) ((n) == dummynode)
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static const Node dummynode_ = {
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{NILCONSTANT}, /* value */
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{{NILCONSTANT, NULL}} /* key */
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};
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76
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/*
78
** hash for lua_Numbers
79
*/
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static Node *hashnum (const Table *t, lua_Number n) {
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int i;
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luai_hashnum(i, n);
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if (i < 0) {
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if (cast(unsigned int, i) == 0u - i) /* use unsigned to avoid overflows */
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i = 0; /* handle INT_MIN */
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i = -i; /* must be a positive value */
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}
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return hashmod(t, i);
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}
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91
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93
/*
94
** returns the `main' position of an element in a table (that is, the index
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** of its hash value)
96
*/
97
static Node *mainposition (const Table *t, const TValue *key) {
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switch (ttype(key)) {
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case LUA_TNUMBER:
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return hashnum(t, nvalue(key));
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case LUA_TLNGSTR: {
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TString *s = rawtsvalue(key);
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if (s->tsv.extra == 0) { /* no hash? */
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s->tsv.hash = luaS_hash(getstr(s), s->tsv.len, s->tsv.hash);
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s->tsv.extra = 1; /* now it has its hash */
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}
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return hashstr(t, rawtsvalue(key));
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}
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case LUA_TSHRSTR:
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return hashstr(t, rawtsvalue(key));
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case LUA_TBOOLEAN:
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return hashboolean(t, bvalue(key));
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case LUA_TLIGHTUSERDATA:
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return hashpointer(t, pvalue(key));
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case LUA_TLCF:
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return hashpointer(t, fvalue(key));
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default:
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return hashpointer(t, gcvalue(key));
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}
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}
121
122
123
/*
124
** returns the index for `key' if `key' is an appropriate key to live in
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** the array part of the table, -1 otherwise.
126
*/
127
static int arrayindex (const TValue *key) {
128
if (ttisnumber(key)) {
129
lua_Number n = nvalue(key);
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int k;
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lua_number2int(k, n);
132
if (luai_numeq(cast_num(k), n))
133
return k;
134
}
135
return -1; /* `key' did not match some condition */
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}
137
138
139
/*
140
** returns the index of a `key' for table traversals. First goes all
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** elements in the array part, then elements in the hash part. The
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** beginning of a traversal is signaled by -1.
143
*/
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static int findindex (lua_State *L, Table *t, StkId key) {
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int i;
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if (ttisnil(key)) return -1; /* first iteration */
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i = arrayindex(key);
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if (0 < i && i <= t->sizearray) /* is `key' inside array part? */
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return i-1; /* yes; that's the index (corrected to C) */
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else {
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Node *n = mainposition(t, key);
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for (;;) { /* check whether `key' is somewhere in the chain */
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/* key may be dead already, but it is ok to use it in `next' */
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if (luaV_rawequalobj(gkey(n), key) ||
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(ttisdeadkey(gkey(n)) && iscollectable(key) &&
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deadvalue(gkey(n)) == gcvalue(key))) {
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i = cast_int(n - gnode(t, 0)); /* key index in hash table */
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/* hash elements are numbered after array ones */
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return i + t->sizearray;
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}
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else n = gnext(n);
162
if (n == NULL)
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luaG_runerror(L, "invalid key to " LUA_QL("next")); /* key not found */
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}
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}
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}
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int luaH_next (lua_State *L, Table *t, StkId key) {
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int i = findindex(L, t, key); /* find original element */
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for (i++; i < t->sizearray; i++) { /* try first array part */
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if (!ttisnil(&t->array[i])) { /* a non-nil value? */
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setnvalue(key, cast_num(i+1));
174
setobj2s(L, key+1, &t->array[i]);
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return 1;
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}
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}
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for (i -= t->sizearray; i < sizenode(t); i++) { /* then hash part */
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if (!ttisnil(gval(gnode(t, i)))) { /* a non-nil value? */
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setobj2s(L, key, gkey(gnode(t, i)));
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setobj2s(L, key+1, gval(gnode(t, i)));
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return 1;
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}
184
}
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return 0; /* no more elements */
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}
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/*
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** {=============================================================
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** Rehash
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** ==============================================================
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*/
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static int computesizes (int nums[], int *narray) {
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int i;
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int twotoi; /* 2^i */
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int a = 0; /* number of elements smaller than 2^i */
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int na = 0; /* number of elements to go to array part */
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int n = 0; /* optimal size for array part */
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for (i = 0, twotoi = 1; twotoi/2 < *narray; i++, twotoi *= 2) {
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if (nums[i] > 0) {
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a += nums[i];
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if (a > twotoi/2) { /* more than half elements present? */
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n = twotoi; /* optimal size (till now) */
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na = a; /* all elements smaller than n will go to array part */
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}
209
}
210
if (a == *narray) break; /* all elements already counted */
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}
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*narray = n;
213
lua_assert(*narray/2 <= na && na <= *narray);
214
return na;
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}
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static int countint (const TValue *key, int *nums) {
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int k = arrayindex(key);
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if (0 < k && k <= MAXASIZE) { /* is `key' an appropriate array index? */
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nums[luaO_ceillog2(k)]++; /* count as such */
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return 1;
223
}
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else
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return 0;
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}
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static int numusearray (const Table *t, int *nums) {
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int lg;
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int ttlg; /* 2^lg */
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int ause = 0; /* summation of `nums' */
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int i = 1; /* count to traverse all array keys */
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for (lg=0, ttlg=1; lg<=MAXBITS; lg++, ttlg*=2) { /* for each slice */
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int lc = 0; /* counter */
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int lim = ttlg;
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if (lim > t->sizearray) {
238
lim = t->sizearray; /* adjust upper limit */
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if (i > lim)
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break; /* no more elements to count */
241
}
242
/* count elements in range (2^(lg-1), 2^lg] */
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for (; i <= lim; i++) {
244
if (!ttisnil(&t->array[i-1]))
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lc++;
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}
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nums[lg] += lc;
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ause += lc;
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}
250
return ause;
251
}
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static int numusehash (const Table *t, int *nums, int *pnasize) {
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int totaluse = 0; /* total number of elements */
256
int ause = 0; /* summation of `nums' */
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int i = sizenode(t);
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while (i--) {
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Node *n = &t->node[i];
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if (!ttisnil(gval(n))) {
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ause += countint(gkey(n), nums);
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totaluse++;
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}
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}
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*pnasize += ause;
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return totaluse;
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}
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static void setarrayvector (lua_State *L, Table *t, int size) {
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int i;
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luaM_reallocvector(L, t->array, t->sizearray, size, TValue);
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for (i=t->sizearray; i<size; i++)
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setnilvalue(&t->array[i]);
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t->sizearray = size;
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}
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static void setnodevector (lua_State *L, Table *t, int size) {
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int lsize;
281
if (size == 0) { /* no elements to hash part? */
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t->node = cast(Node *, dummynode); /* use common `dummynode' */
283
lsize = 0;
284
}
285
else {
286
int i;
287
lsize = luaO_ceillog2(size);
288
if (lsize > MAXBITS)
289
luaG_runerror(L, "table overflow");
290
size = twoto(lsize);
291
t->node = luaM_newvector(L, size, Node);
292
for (i=0; i<size; i++) {
293
Node *n = gnode(t, i);
294
gnext(n) = NULL;
295
setnilvalue(gkey(n));
296
setnilvalue(gval(n));
297
}
298
}
299
t->lsizenode = cast_byte(lsize);
300
t->lastfree = gnode(t, size); /* all positions are free */
301
}
302
303
304
void luaH_resize (lua_State *L, Table *t, int nasize, int nhsize) {
305
int i;
306
int oldasize = t->sizearray;
307
int oldhsize = t->lsizenode;
308
Node *nold = t->node; /* save old hash ... */
309
if (nasize > oldasize) /* array part must grow? */
310
setarrayvector(L, t, nasize);
311
/* create new hash part with appropriate size */
312
setnodevector(L, t, nhsize);
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if (nasize < oldasize) { /* array part must shrink? */
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t->sizearray = nasize;
315
/* re-insert elements from vanishing slice */
316
for (i=nasize; i<oldasize; i++) {
317
if (!ttisnil(&t->array[i]))
318
luaH_setint(L, t, i + 1, &t->array[i]);
319
}
320
/* shrink array */
321
luaM_reallocvector(L, t->array, oldasize, nasize, TValue);
322
}
323
/* re-insert elements from hash part */
324
for (i = twoto(oldhsize) - 1; i >= 0; i--) {
325
Node *old = nold+i;
326
if (!ttisnil(gval(old))) {
327
/* doesn't need barrier/invalidate cache, as entry was
328
already present in the table */
329
setobjt2t(L, luaH_set(L, t, gkey(old)), gval(old));
330
}
331
}
332
if (!isdummy(nold))
333
luaM_freearray(L, nold, cast(size_t, twoto(oldhsize))); /* free old array */
334
}
335
336
337
void luaH_resizearray (lua_State *L, Table *t, int nasize) {
338
int nsize = isdummy(t->node) ? 0 : sizenode(t);
339
luaH_resize(L, t, nasize, nsize);
340
}
341
342
343
static void rehash (lua_State *L, Table *t, const TValue *ek) {
344
int nasize, na;
345
int nums[MAXBITS+1]; /* nums[i] = number of keys with 2^(i-1) < k <= 2^i */
346
int i;
347
int totaluse;
348
for (i=0; i<=MAXBITS; i++) nums[i] = 0; /* reset counts */
349
nasize = numusearray(t, nums); /* count keys in array part */
350
totaluse = nasize; /* all those keys are integer keys */
351
totaluse += numusehash(t, nums, &nasize); /* count keys in hash part */
352
/* count extra key */
353
nasize += countint(ek, nums);
354
totaluse++;
355
/* compute new size for array part */
356
na = computesizes(nums, &nasize);
357
/* resize the table to new computed sizes */
358
luaH_resize(L, t, nasize, totaluse - na);
359
}
360
361
362
363
/*
364
** }=============================================================
365
*/
366
367
368
Table *luaH_new (lua_State *L) {
369
Table *t = &luaC_newobj(L, LUA_TTABLE, sizeof(Table), NULL, 0)->h;
370
t->metatable = NULL;
371
t->flags = cast_byte(~0);
372
t->array = NULL;
373
t->sizearray = 0;
374
setnodevector(L, t, 0);
375
return t;
376
}
377
378
379
void luaH_free (lua_State *L, Table *t) {
380
if (!isdummy(t->node))
381
luaM_freearray(L, t->node, cast(size_t, sizenode(t)));
382
luaM_freearray(L, t->array, t->sizearray);
383
luaM_free(L, t);
384
}
385
386
387
static Node *getfreepos (Table *t) {
388
while (t->lastfree > t->node) {
389
t->lastfree--;
390
if (ttisnil(gkey(t->lastfree)))
391
return t->lastfree;
392
}
393
return NULL; /* could not find a free place */
394
}
395
396
397
398
/*
399
** inserts a new key into a hash table; first, check whether key's main
400
** position is free. If not, check whether colliding node is in its main
401
** position or not: if it is not, move colliding node to an empty place and
402
** put new key in its main position; otherwise (colliding node is in its main
403
** position), new key goes to an empty position.
404
*/
405
TValue *luaH_newkey (lua_State *L, Table *t, const TValue *key) {
406
Node *mp;
407
if (ttisnil(key)) luaG_runerror(L, "table index is nil");
408
#if defined LUA_HAS_FLOAT_NUMBERS
409
else if (ttisnumber(key) && luai_numisnan(L, nvalue(key)))
410
luaG_runerror(L, "table index is NaN");
411
#endif
412
mp = mainposition(t, key);
413
if (!ttisnil(gval(mp)) || isdummy(mp)) { /* main position is taken? */
414
Node *othern;
415
Node *n = getfreepos(t); /* get a free place */
416
if (n == NULL) { /* cannot find a free place? */
417
rehash(L, t, key); /* grow table */
418
/* whatever called 'newkey' take care of TM cache and GC barrier */
419
return luaH_set(L, t, key); /* insert key into grown table */
420
}
421
lua_assert(!isdummy(n));
422
othern = mainposition(t, gkey(mp));
423
if (othern != mp) { /* is colliding node out of its main position? */
424
/* yes; move colliding node into free position */
425
while (gnext(othern) != mp) othern = gnext(othern); /* find previous */
426
gnext(othern) = n; /* redo the chain with `n' in place of `mp' */
427
*n = *mp; /* copy colliding node into free pos. (mp->next also goes) */
428
gnext(mp) = NULL; /* now `mp' is free */
429
setnilvalue(gval(mp));
430
}
431
else { /* colliding node is in its own main position */
432
/* new node will go into free position */
433
gnext(n) = gnext(mp); /* chain new position */
434
gnext(mp) = n;
435
mp = n;
436
}
437
}
438
setobj2t(L, gkey(mp), key);
439
luaC_barrierback(L, obj2gco(t), key);
440
lua_assert(ttisnil(gval(mp)));
441
return gval(mp);
442
}
443
444
445
/*
446
** search function for integers
447
*/
448
const TValue *luaH_getint (Table *t, int key) {
449
/* (1 <= key && key <= t->sizearray) */
450
if (cast(unsigned int, key-1) < cast(unsigned int, t->sizearray))
451
return &t->array[key-1];
452
else {
453
lua_Number nk = cast_num(key);
454
Node *n = hashnum(t, nk);
455
do { /* check whether `key' is somewhere in the chain */
456
if (ttisnumber(gkey(n)) && luai_numeq(nvalue(gkey(n)), nk))
457
return gval(n); /* that's it */
458
else n = gnext(n);
459
} while (n);
460
return luaO_nilobject;
461
}
462
}
463
464
465
/*
466
** search function for short strings
467
*/
468
const TValue *luaH_getstr (Table *t, TString *key) {
469
Node *n = hashstr(t, key);
470
lua_assert(key->tsv.tt == LUA_TSHRSTR);
471
do { /* check whether `key' is somewhere in the chain */
472
if (ttisshrstring(gkey(n)) && eqshrstr(rawtsvalue(gkey(n)), key))
473
return gval(n); /* that's it */
474
else n = gnext(n);
475
} while (n);
476
return luaO_nilobject;
477
}
478
479
480
/*
481
** main search function
482
*/
483
const TValue *luaH_get (Table *t, const TValue *key) {
484
switch (ttype(key)) {
485
case LUA_TSHRSTR: return luaH_getstr(t, rawtsvalue(key));
486
case LUA_TNIL: return luaO_nilobject;
487
case LUA_TNUMBER: {
488
int k;
489
lua_Number n = nvalue(key);
490
lua_number2int(k, n);
491
if (luai_numeq(cast_num(k), n)) /* index is int? */
492
return luaH_getint(t, k); /* use specialized version */
493
/* else go through */
494
}
495
zfs_fallthrough;
496
default: {
497
Node *n = mainposition(t, key);
498
do { /* check whether `key' is somewhere in the chain */
499
if (luaV_rawequalobj(gkey(n), key))
500
return gval(n); /* that's it */
501
else n = gnext(n);
502
} while (n);
503
return luaO_nilobject;
504
}
505
}
506
}
507
508
509
/*
510
** beware: when using this function you probably need to check a GC
511
** barrier and invalidate the TM cache.
512
*/
513
TValue *luaH_set (lua_State *L, Table *t, const TValue *key) {
514
const TValue *p = luaH_get(t, key);
515
if (p != luaO_nilobject)
516
return cast(TValue *, p);
517
else return luaH_newkey(L, t, key);
518
}
519
520
521
void luaH_setint (lua_State *L, Table *t, int key, TValue *value) {
522
const TValue *p = luaH_getint(t, key);
523
TValue *cell;
524
if (p != luaO_nilobject)
525
cell = cast(TValue *, p);
526
else {
527
TValue k;
528
setnvalue(&k, cast_num(key));
529
cell = luaH_newkey(L, t, &k);
530
}
531
setobj2t(L, cell, value);
532
}
533
534
535
static int unbound_search (Table *t, unsigned int j) {
536
unsigned int i = j; /* i is zero or a present index */
537
j++;
538
/* find `i' and `j' such that i is present and j is not */
539
while (!ttisnil(luaH_getint(t, j))) {
540
i = j;
541
j *= 2;
542
if (j > cast(unsigned int, MAX_INT)) { /* overflow? */
543
/* table was built with bad purposes: resort to linear search */
544
i = 1;
545
while (!ttisnil(luaH_getint(t, i))) i++;
546
return i - 1;
547
}
548
}
549
/* now do a binary search between them */
550
while (j - i > 1) {
551
unsigned int m = (i+j)/2;
552
if (ttisnil(luaH_getint(t, m))) j = m;
553
else i = m;
554
}
555
return i;
556
}
557
558
559
/*
560
** Try to find a boundary in table `t'. A `boundary' is an integer index
561
** such that t[i] is non-nil and t[i+1] is nil (and 0 if t[1] is nil).
562
*/
563
int luaH_getn (Table *t) {
564
unsigned int j = t->sizearray;
565
if (j > 0 && ttisnil(&t->array[j - 1])) {
566
/* there is a boundary in the array part: (binary) search for it */
567
unsigned int i = 0;
568
while (j - i > 1) {
569
unsigned int m = (i+j)/2;
570
if (ttisnil(&t->array[m - 1])) j = m;
571
else i = m;
572
}
573
return i;
574
}
575
/* else must find a boundary in hash part */
576
else if (isdummy(t->node)) /* hash part is empty? */
577
return j; /* that is easy... */
578
else return unbound_search(t, j);
579
}
580
581
582
583
#if defined(LUA_DEBUG)
584
585
Node *luaH_mainposition (const Table *t, const TValue *key) {
586
return mainposition(t, key);
587
}
588
589
int luaH_isdummy (Node *n) { return isdummy(n); }
590
591
#endif
592
593