Path: blob/main/sys/contrib/openzfs/module/zstd/lib/common/pool.h
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// SPDX-License-Identifier: BSD-3-Clause OR GPL-2.0-only1/*2* Copyright (c) 2016-2020, Yann Collet, Facebook, Inc.3* All rights reserved.4*5* This source code is licensed under both the BSD-style license (found in the6* LICENSE file in the root directory of this source tree) and the GPLv2 (found7* in the COPYING file in the root directory of this source tree).8* You may select, at your option, one of the above-listed licenses.9*/1011#ifndef POOL_H12#define POOL_H1314#if defined (__cplusplus)15extern "C" {16#endif171819#include <stddef.h> /* size_t */20#define ZSTD_STATIC_LINKING_ONLY /* ZSTD_customMem */21#include "../zstd.h"2223typedef struct POOL_ctx_s POOL_ctx;2425/*! POOL_create() :26* Create a thread pool with at most `numThreads` threads.27* `numThreads` must be at least 1.28* The maximum number of queued jobs before blocking is `queueSize`.29* @return : POOL_ctx pointer on success, else NULL.30*/31POOL_ctx* POOL_create(size_t numThreads, size_t queueSize);3233POOL_ctx* POOL_create_advanced(size_t numThreads, size_t queueSize,34ZSTD_customMem customMem);3536/*! POOL_free() :37* Free a thread pool returned by POOL_create().38*/39void POOL_free(POOL_ctx* ctx);4041/*! POOL_resize() :42* Expands or shrinks pool's number of threads.43* This is more efficient than releasing + creating a new context,44* since it tries to preserve and re-use existing threads.45* `numThreads` must be at least 1.46* @return : 0 when resize was successful,47* !0 (typically 1) if there is an error.48* note : only numThreads can be resized, queueSize remains unchanged.49*/50int POOL_resize(POOL_ctx* ctx, size_t numThreads);5152/*! POOL_sizeof() :53* @return threadpool memory usage54* note : compatible with NULL (returns 0 in this case)55*/56size_t POOL_sizeof(POOL_ctx* ctx);5758/*! POOL_function :59* The function type that can be added to a thread pool.60*/61typedef void (*POOL_function)(void*);6263/*! POOL_add() :64* Add the job `function(opaque)` to the thread pool. `ctx` must be valid.65* Possibly blocks until there is room in the queue.66* Note : The function may be executed asynchronously,67* therefore, `opaque` must live until function has been completed.68*/69void POOL_add(POOL_ctx* ctx, POOL_function function, void* opaque);707172/*! POOL_tryAdd() :73* Add the job `function(opaque)` to thread pool _if_ a worker is available.74* Returns immediately even if not (does not block).75* @return : 1 if successful, 0 if not.76*/77int POOL_tryAdd(POOL_ctx* ctx, POOL_function function, void* opaque);787980#if defined (__cplusplus)81}82#endif8384#endif858687