module Hsluv
module_function
M = [
[3.240969941904521, -1.537383177570093, -0.498610760293],
[-0.96924363628087, 1.87596750150772, 0.041555057407175],
[0.055630079696993, -0.20397695888897, 1.056971514242878]
].freeze
M_INV = [
[0.41239079926595, 0.35758433938387, 0.18048078840183],
[0.21263900587151, 0.71516867876775, 0.072192315360733],
[0.019330818715591, 0.11919477979462, 0.95053215224966]
].freeze
REF_X = 0.95045592705167
REF_Y = 1.0
REF_Z = 1.089057750759878
REF_U = 0.19783000664283
REF_V = 0.46831999493879
KAPPA = 903.2962962
EPSILON = 0.0088564516
def hsluv_to_hex(h, s, l)
rgb_to_hex(*hsluv_to_rgb(h, s, l))
end
def hpluv_to_hex(h, s, l)
rgb_to_hex(*hpluv_to_rgb(h, s, l))
end
def hex_to_hsluv(hex)
rgb_to_hsluv(*hex_to_rgb(hex))
end
def hex_to_hpluv(hex)
rgb_to_hpluv(*hex_to_rgb(hex))
end
def hsluv_to_rgb(h, s, l)
xyz_to_rgb(luv_to_xyz(lch_to_luv(hsluv_to_lch([h, s, l]))))
end
def rgb_to_hsluv(r, g, b)
lch_to_hsluv(rgb_to_lch(r, g, b))
end
def hpluv_to_rgb(h, s, l)
lch_to_rgb(*hpluv_to_lch([h, s, l]))
end
def rgb_to_hpluv(r, g, b)
lch_to_hpluv(rgb_to_lch(r, g, b))
end
def lch_to_rgb(l, c, h)
xyz_to_rgb(luv_to_xyz(lch_to_luv([l, c, h])))
end
def rgb_to_lch(r, g, b)
luv_to_lch(xyz_to_luv(rgb_to_xyz([r, g, b])))
end
def rgb_to_hex(r, g, b)
'#%02x%02x%02x' % rgb_prepare([r, g, b])
end
def hex_to_rgb(hex)
hex = hex.tr('#', '')
[].tap { |arr| hex.chars.each_slice(2) { |block| arr << (block.join.to_i(16) / 255.0) } }
end
def rgb_to_xyz(arr)
rgbl = arr.map { |val| to_linear(val) }
M_INV.map { |i| dot_product(i, rgbl) }
end
def xyz_to_luv(arr)
x, y, z = arr
l = f(y)
return [0.0, 0.0, 0.0] if [x, y, z, 0.0].uniq.length == 1 || l.zero?
var_u = (4.0 * x) / (x + (15.0 * y) + (3.0 * z))
var_v = (9.0 * y) / (x + (15.0 * y) + (3.0 * z))
u = 13.0 * l * (var_u - REF_U)
v = 13.0 * l * (var_v - REF_V)
[l, u, v]
end
def luv_to_lch(arr)
l, u, v = arr
c = ((u**2) + (v**2))**(1 / 2.0)
hrad = Math.atan2(v, u)
h = radians_to_degrees(hrad)
h += 360.0 if h < 0.0
[l, c, h]
end
def lch_to_hsluv(arr)
l, c, h = arr
return [h, 0.0, 100.0] if l > 99.9999999
return [h, 0.0, 0.0] if l < 0.00000001
mx = max_chroma_for(l, h)
s = c / mx * 100.0
[h, s, l]
end
def lch_to_hpluv(arr)
l, c, h = arr
return [h, 0.0, 100.0] if l > 99.9999999
return [h, 0.0, 0.0] if l < 0.00000001
mx = max_safe_chroma_for(l)
s = c / mx * 100.0
[h, s, l]
end
def xyz_to_rgb(arr)
xyz = M.map { |i| dot_product(i, arr) }
xyz.map { |i| from_linear(i) }
end
def luv_to_xyz(arr)
l, u, v = arr
return [0.0, 0.0, 0.0] if l.zero?
var_y = f_inv(l)
var_u = (u / (13.0 * l)) + REF_U
var_v = (v / (13.0 * l)) + REF_V
y = var_y * REF_Y
x = 0.0 - ((9.0 * y * var_u) / (((var_u - 4.0) * var_v) - (var_u * var_v)))
z = ((9.0 * y) - (15.0 * var_v * y) - (var_v * x)) / (3.0 * var_v)
[x, y, z]
end
def lch_to_luv(arr)
l, c, h = arr
hrad = degrees_to_radians(h)
u = Math.cos(hrad) * c
v = Math.sin(hrad) * c
[l, u, v]
end
def hsluv_to_lch(arr)
h, s, l = arr
return [100, 0.0, h] if l > 99.9999999
return [0.0, 0.0, h] if l < 0.00000001
mx = max_chroma_for(l, h)
c = mx / 100.0 * s
[l, c, h]
end
def hpluv_to_lch(arr)
h, s, l = arr
return [100, 0.0, h] if l > 99.9999999
return [0.0, 0.0, h] if l < 0.00000001
mx = max_safe_chroma_for(l)
c = mx / 100.0 * s
[l, c, h]
end
def radians_to_degrees(rad)
rad * 180.0 / Math::PI
end
def degrees_to_radians(degrees)
degrees * Math::PI / 180.0
end
def max_chroma_for(l, h)
hrad = h / 360.0 * Math::PI * 2.0
lengths = []
get_bounds(l).each do |line|
l = length_of_ray_until_intersect(hrad, line)
lengths << l if l
end
lengths.min
end
def max_safe_chroma_for(l)
lengths = []
get_bounds(l).each do |m1, b1|
x = intersect_line_line([m1, b1], [-1.0 / m1, 0.0])
lengths << distance_from_pole([x, b1 + (x * m1)])
end
lengths.min
end
def get_bounds(l)
sub1 = ((l + 16.0)**3.0) / 1_560_896.0
sub2 = sub1 > EPSILON ? sub1 : l / KAPPA
ret = []
M.each do |m1, m2, m3|
[0, 1].each do |t|
top1 = ((284_517.0 * m1) - (94_839.0 * m3)) * sub2
top2 = (((838_422.0 * m3) + (769_860.0 * m2) + (731_718.0 * m1)) * l * sub2) - (769_860.0 * t * l)
bottom = (((632_260.0 * m3) - (126_452.0 * m2)) * sub2) + (126_452.0 * t)
ret << [top1 / bottom, top2 / bottom]
end
end
ret
end
def length_of_ray_until_intersect(theta, line)
m1, b1 = line
length = b1 / (Math.sin(theta) - (m1 * Math.cos(theta)))
return nil if length.negative?
length
end
def intersect_line_line(line1, line2)
(line1[1] - line2[1]) / (line2[0] - line1[0])
end
def distance_from_pole(point)
Math.sqrt((point[0]**2) + (point[1]**2))
end
def f(t)
t > EPSILON ? (116 * ((t / REF_Y)**(1.0 / 3.0))) - 16.0 : t / REF_Y * KAPPA
end
def f_inv(t)
t > 8 ? REF_Y * (((t + 16.0) / 116.0)**3.0) : REF_Y * t / KAPPA
end
def to_linear(c)
c > 0.04045 ? ((c + 0.055) / 1.055)**2.4 : c / 12.92
end
def from_linear(c)
c <= 0.0031308 ? 12.92 * c : ((1.055 * (c**(1.0 / 2.4))) - 0.055)
end
def dot_product(a, b)
a.zip(b).map { |i, j| i * j }.inject(:+)
end
def rgb_prepare(arr)
arr.map! do |ch|
ch = ch.round(3)
ch = [0, ch].max
ch = [1, ch].min
(ch * 255).round
end
end
end