/**************************************************************************/1/* compression.h */2/**************************************************************************/3/* This file is part of: */4/* GODOT ENGINE */5/* https://godotengine.org */6/**************************************************************************/7/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */8/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */9/* */10/* Permission is hereby granted, free of charge, to any person obtaining */11/* a copy of this software and associated documentation files (the */12/* "Software"), to deal in the Software without restriction, including */13/* without limitation the rights to use, copy, modify, merge, publish, */14/* distribute, sublicense, and/or sell copies of the Software, and to */15/* permit persons to whom the Software is furnished to do so, subject to */16/* the following conditions: */17/* */18/* The above copyright notice and this permission notice shall be */19/* included in all copies or substantial portions of the Software. */20/* */21/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */22/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */23/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */24/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */25/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */26/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */27/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */28/**************************************************************************/2930#pragma once3132#include "core/templates/vector.h"33#include "core/typedefs.h"3435#include <zlib.h>3637class Compression {38public:39static inline int zlib_level = Z_DEFAULT_COMPRESSION;40static inline int gzip_level = Z_DEFAULT_COMPRESSION;41static inline int zstd_level = 3;42static inline bool zstd_long_distance_matching = false;43static inline int zstd_window_log_size = 27; // ZSTD_WINDOWLOG_LIMIT_DEFAULT44static inline int gzip_chunk = 16384;4546enum Mode : int32_t {47MODE_FASTLZ,48MODE_DEFLATE,49MODE_ZSTD,50MODE_GZIP,51MODE_BROTLI52};5354static int64_t compress(uint8_t *p_dst, const uint8_t *p_src, int64_t p_src_size, Mode p_mode = MODE_ZSTD);55static int64_t get_max_compressed_buffer_size(int64_t p_src_size, Mode p_mode = MODE_ZSTD);56static int64_t decompress(uint8_t *p_dst, int64_t p_dst_max_size, const uint8_t *p_src, int64_t p_src_size, Mode p_mode = MODE_ZSTD);57static int decompress_dynamic(Vector<uint8_t> *p_dst_vect, int64_t p_max_dst_size, const uint8_t *p_src, int64_t p_src_size, Mode p_mode);58};596061