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godotengine
GitHub Repository: godotengine/godot
Path: blob/master/core/io/ip_address.h
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/**************************************************************************/
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/* ip_address.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#pragma once
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#include "core/string/ustring.h"
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struct [[nodiscard]] IPAddress {
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private:
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union {
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uint8_t field8[16];
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uint16_t field16[8];
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uint32_t field32[4];
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};
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bool valid;
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bool wildcard;
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protected:
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void _parse_ipv6(const String &p_string);
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void _parse_ipv4(const String &p_string, int p_start, uint8_t *p_ret);
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public:
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//operator Variant() const;
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bool operator==(const IPAddress &p_ip) const {
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if (p_ip.valid != valid) {
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return false;
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}
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if (!valid) {
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return false;
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}
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for (int i = 0; i < 4; i++) {
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if (field32[i] != p_ip.field32[i]) {
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return false;
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}
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}
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return true;
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}
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bool operator!=(const IPAddress &p_ip) const {
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if (p_ip.valid != valid) {
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return true;
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}
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if (!valid) {
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return true;
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}
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for (int i = 0; i < 4; i++) {
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if (field32[i] != p_ip.field32[i]) {
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return true;
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}
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}
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return false;
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}
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void clear();
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bool is_wildcard() const { return wildcard; }
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bool is_valid() const { return valid; }
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bool is_ipv4() const;
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const uint8_t *get_ipv4() const;
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void set_ipv4(const uint8_t *p_ip);
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const uint8_t *get_ipv6() const;
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void set_ipv6(const uint8_t *p_buf);
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explicit operator String() const;
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IPAddress(const String &p_string);
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IPAddress(uint32_t p_a, uint32_t p_b, uint32_t p_c, uint32_t p_d, bool is_v6 = false);
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IPAddress() { clear(); }
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};
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// Zero-constructing IPAddress initializes field, valid, and wildcard to 0 (and thus empty).
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template <>
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struct is_zero_constructible<IPAddress> : std::true_type {};
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