/**************************************************************************/1/* missing_resource.cpp */2/**************************************************************************/3/* This file is part of: */4/* GODOT ENGINE */5/* https://godotengine.org */6/**************************************************************************/7/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */8/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */9/* */10/* Permission is hereby granted, free of charge, to any person obtaining */11/* a copy of this software and associated documentation files (the */12/* "Software"), to deal in the Software without restriction, including */13/* without limitation the rights to use, copy, modify, merge, publish, */14/* distribute, sublicense, and/or sell copies of the Software, and to */15/* permit persons to whom the Software is furnished to do so, subject to */16/* the following conditions: */17/* */18/* The above copyright notice and this permission notice shall be */19/* included in all copies or substantial portions of the Software. */20/* */21/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */22/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */23/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */24/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */25/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */26/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */27/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */28/**************************************************************************/2930#include "missing_resource.h"3132bool MissingResource::_set(const StringName &p_name, const Variant &p_value) {33if (is_recording_properties()) {34properties.insert(p_name, p_value);35return true; //always valid to set (add)36} else {37if (!properties.has(p_name)) {38return false;39}4041properties[p_name] = p_value;42return true;43}44}4546bool MissingResource::_get(const StringName &p_name, Variant &r_ret) const {47if (!properties.has(p_name)) {48return false;49}50r_ret = properties[p_name];51return true;52}5354void MissingResource::_get_property_list(List<PropertyInfo> *p_list) const {55for (const KeyValue<StringName, Variant> &E : properties) {56p_list->push_back(PropertyInfo(E.value.get_type(), E.key));57}58}5960void MissingResource::set_original_class(const String &p_class) {61original_class = p_class;62}6364String MissingResource::get_original_class() const {65return original_class;66}6768void MissingResource::set_recording_properties(bool p_enable) {69recording_properties = p_enable;70}7172bool MissingResource::is_recording_properties() const {73return recording_properties;74}7576String MissingResource::get_save_class() const {77return original_class;78}7980void MissingResource::_bind_methods() {81ClassDB::bind_method(D_METHOD("set_original_class", "name"), &MissingResource::set_original_class);82ClassDB::bind_method(D_METHOD("get_original_class"), &MissingResource::get_original_class);8384ClassDB::bind_method(D_METHOD("set_recording_properties", "enable"), &MissingResource::set_recording_properties);85ClassDB::bind_method(D_METHOD("is_recording_properties"), &MissingResource::is_recording_properties);8687// Expose, but not save.88ADD_PROPERTY(PropertyInfo(Variant::STRING, "original_class", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_original_class", "get_original_class");89ADD_PROPERTY(PropertyInfo(Variant::BOOL, "recording_properties", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_recording_properties", "is_recording_properties");90}9192MissingResource::MissingResource() {93}949596