/**************************************************************************/1/* translation.h */2/**************************************************************************/3/* This file is part of: */4/* GODOT ENGINE */5/* https://godotengine.org */6/**************************************************************************/7/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */8/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */9/* */10/* Permission is hereby granted, free of charge, to any person obtaining */11/* a copy of this software and associated documentation files (the */12/* "Software"), to deal in the Software without restriction, including */13/* without limitation the rights to use, copy, modify, merge, publish, */14/* distribute, sublicense, and/or sell copies of the Software, and to */15/* permit persons to whom the Software is furnished to do so, subject to */16/* the following conditions: */17/* */18/* The above copyright notice and this permission notice shall be */19/* included in all copies or substantial portions of the Software. */20/* */21/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */22/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */23/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */24/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */25/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */26/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */27/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */28/**************************************************************************/2930#pragma once3132#include "core/io/resource.h"33#include "core/object/gdvirtual.gen.inc"3435class Translation : public Resource {36GDCLASS(Translation, Resource);37OBJ_SAVE_TYPE(Translation);38RES_BASE_EXTENSION("translation");3940String locale = "en";41HashMap<StringName, StringName> translation_map;4243virtual Vector<String> _get_message_list() const;44virtual Dictionary _get_messages() const;45virtual void _set_messages(const Dictionary &p_messages);4647protected:48static void _bind_methods();4950GDVIRTUAL2RC(StringName, _get_message, StringName, StringName);51GDVIRTUAL4RC(StringName, _get_plural_message, StringName, StringName, int, StringName);5253public:54void set_locale(const String &p_locale);55_FORCE_INLINE_ String get_locale() const { return locale; }5657virtual void add_message(const StringName &p_src_text, const StringName &p_xlated_text, const StringName &p_context = "");58virtual void add_plural_message(const StringName &p_src_text, const Vector<String> &p_plural_xlated_texts, const StringName &p_context = "");59virtual StringName get_message(const StringName &p_src_text, const StringName &p_context = "") const; //overridable for other implementations60virtual StringName get_plural_message(const StringName &p_src_text, const StringName &p_plural_text, int p_n, const StringName &p_context = "") const;61virtual void erase_message(const StringName &p_src_text, const StringName &p_context = "");62virtual void get_message_list(List<StringName> *r_messages) const;63virtual int get_message_count() const;64virtual Vector<String> get_translated_message_list() const;6566Translation() {}67};686970