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godotengine
GitHub Repository: godotengine/godot
Path: blob/master/doc/translations/ko.po
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# Korean translation of the Godot Engine class reference.
# Copyright (c) 2014-present Godot Engine contributors.
# Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.
# This file is distributed under the same license as the Godot source code.
#
# Doyun Kwon <[email protected]>, 2020.
# Pierre Stempin <[email protected]>, 2020.
# Yungjoong Song <[email protected]>, 2020.
# Myeongjin Lee <[email protected]>, 2021, 2022, 2023, 2025, 2026.
# H-S Kim <[email protected]>, 2021.
# moolow <[email protected]>, 2021.
# Jaemin Park <[email protected]>, 2021.
# dewcked <[email protected]>, 2021.
# ์‹ ๋™๊ทœ <[email protected]>, 2021.
# whatthesamuel <[email protected]>, 2021.
# ํ•œ์ˆ˜ํ˜„ <[email protected]>, 2022.
# vrSono <[email protected]>, 2022.
# ๊น€ํƒœ์šฐ <[email protected]>, 2022.
# ์ด์ง€๋ฏผ <[email protected]>, 2022.
# nulltable <[email protected]>, 2022.
# Godoto <[email protected]>, 2022.
# ์˜ค์ง€ํ›ˆ <[email protected]>, 2023.
# ์ด์ •ํฌ <[email protected]>, 2023.
# Seania Twix <[email protected]>, 2023.
# nulta <[email protected]>, 2023.
# ์กฐํ˜„๋ฏผ <[email protected]>, 2023.
# rethinking21 <[email protected]>, 2023.
# TQQQBuffett <[email protected]>, 2023.
# maldron <[email protected]>, 2024.
# Sovlus Haesaun <[email protected]>, 2024.
# seunghoon baek <[email protected]>, 2024.
# ์†์„ฑํ˜ธ <[email protected]>, 2024.
# ID J <[email protected]>, 2024.
# Y Oh <[email protected]>, 2024.
# Creta Park <[email protected]>, 2024.
# Jun Hwi Ku <[email protected]>, 2024.
# BaekNothing <[email protected]>, 2024, 2025.
# ํฌํ•ญ์ œ์ฒ ์ง€๊ณก์ดˆgbe-22-211891 <[email protected]>, 2024.
# ์ •์›๋นˆ <[email protected]>, 2024.
# Amdid <[email protected]>, 2024.
# ์œ ํ˜ธ์ฐฌ <[email protected]>, 2025.
# HaeBunYeok <[email protected]>, 2025.
# Clover <[email protected]>, 2025.
# samidare20 <[email protected]>, 2025.
# vitalcoffee12 <[email protected]>, 2025.
# "์˜ํ•˜์‹ญ๋„Ent." <[email protected]>, 2025.
# yoohyeon <[email protected]>, 2026.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine class reference\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"PO-Revision-Date: 2026-01-24 03:31+0000\n"
"Last-Translator: yoohyeon <[email protected]>\n"
"Language-Team: Korean <https://hosted.weblate.org/projects/godot-engine/godot-"
"class-reference/ko/>\n"
"Language: ko\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
"X-Generator: Weblate 5.16-dev\n"

msgid "All classes"
msgstr "๋ชจ๋“  ํด๋ž˜์Šค"

msgid "Globals"
msgstr "์ „์—ญ"

msgid "Nodes"
msgstr "๋…ธ๋“œ"

msgid "Resources"
msgstr "๋ฆฌ์†Œ์Šค"

msgid "Editor-only"
msgstr "ํŽธ์ง‘๊ธฐ ์ „์šฉ"

msgid "Other objects"
msgstr "๋‹ค๋ฅธ ์˜ค๋ธŒ์ ํŠธ"

msgid "Variant types"
msgstr "๋ณ€์ข… ์œ ํ˜•"

msgid "Description"
msgstr "์„ค๋ช…"

msgid "Tutorials"
msgstr "ํŠœํ† ๋ฆฌ์–ผ"

msgid "Properties"
msgstr "์†์„ฑ"

msgid "Constructors"
msgstr "์ƒ์„ฑ์ž"

msgid "Methods"
msgstr "๋ฉ”์„œ๋“œ"

msgid "Operators"
msgstr "์—ฐ์‚ฐ์ž"

msgid "Theme Properties"
msgstr "ํ…Œ๋งˆ ์†์„ฑ"

msgid "Signals"
msgstr "์‹œ๊ทธ๋„"

msgid "Enumerations"
msgstr "์—ด๊ฑฐํ˜•"

msgid "Constants"
msgstr "์ƒ์ˆ˜"

msgid "Annotations"
msgstr "์ฃผ์„"

msgid "Property Descriptions"
msgstr "์†์„ฑ ์„ค๋ช…"

msgid "Constructor Descriptions"
msgstr "์ƒ์„ฑ์ž ์„ค๋ช…"

msgid "Method Descriptions"
msgstr "๋ฉ”์„œ๋“œ ์„ค๋ช…"

msgid "Operator Descriptions"
msgstr "์—ฐ์‚ฐ์ž ์„ค๋ช…"

msgid "Theme Property Descriptions"
msgstr "ํ…Œ๋งˆ ์†์„ฑ ์„ค๋ช…"

msgid "Inherits:"
msgstr "์ƒ์†:"

msgid "Inherited By:"
msgstr "ํŒŒ์ƒ:"

msgid "(overrides %s)"
msgstr "(%s์„(๋ฅผ) ์˜ค๋ฒ„๋ผ์ด๋“œ)"

msgid "Default"
msgstr "๋””ํดํŠธ"

msgid "Setter"
msgstr "Setter"

msgid "value"
msgstr "๊ฐ’"

msgid "Getter"
msgstr "Getter"

msgid ""
"This method should typically be overridden by the user to have any effect."
msgstr "์ด ๋ฉ”์„œ๋“œ๋Š” ์ผ๋ฐ˜์ ์œผ๋กœ ์‚ฌ์šฉ์ž๊ฐ€ ์˜ค๋ฒ„๋ผ์ด๋“œํ•ด์•ผ ์ž‘๋™ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"This method has no side effects. It doesn't modify any of the instance's "
"member variables."
msgstr ""
"์ด ๋ฉ”์„œ๋“œ์—๋Š” ๋ถ€๊ฐ€ ์ž‘์šฉ์ด ์—†์Šต๋‹ˆ๋‹ค. ์ด ๋ฉ”์„œ๋“œ๋Š” ์ธ์Šคํ„ด์Šค์˜ ์–ด๋–ค ๋ฉค๋ฒ„๋ณ€์ˆ˜๋„ ์ˆ˜"
"์ •ํ•˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค."

msgid ""
"This method accepts any number of arguments after the ones described here."
msgstr ""
"์ด ๋ฉ”์„œ๋“œ๋Š” ์—ฌ๊ธฐ ์„ค๋ช…๋œ ์ธ์ˆ˜ ๋’ค์— ์–ผ๋งˆ๋“ ์ง€ ๋งŽ์€ ์ธ์ˆ˜๋ฅผ ๋ฐ›์„ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "This method is used to construct a type."
msgstr "์ด ๋ฉ”์„œ๋“œ๋Š” ์œ ํ˜•์„ ๊ตฌ์ถ•ํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"This method doesn't need an instance to be called, so it can be called "
"directly using the class name."
msgstr ""
"์ด ๋ฉ”์„œ๋“œ์˜ ํ˜ธ์ถœ์—๋Š” ์ธ์Šคํ„ด์Šค๊ฐ€ ํ•„์š” ์—†๊ธฐ ๋•Œ๋ฌธ์— ํด๋ž˜์Šค ์ด๋ฆ„์„ ํ†ตํ•ด ์ง์ ‘ ํ˜ธ์ถœ"
"๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid ""
"This method describes a valid operator to use with this type as left-hand "
"operand."
msgstr ""
"์ด ๋ฉ”์„œ๋“œ๋Š” ์ด ์œ ํ˜•์„ ์™ผ์ชฝ ํ”ผ์—ฐ์‚ฐ์ž๋กœ ์‚ฌ์šฉํ•˜๋Š” ์˜ฌ๋ฐ”๋ฅธ ์—ฐ์‚ฐ์ž๋ฅผ ์„ค๋ช…ํ•ฉ๋‹ˆ๋‹ค."

msgid "This value is an integer composed as a bitmask of the following flags."
msgstr "์ด ๊ฐ’์€ ๋‹ค์Œ๊ณผ ๊ฐ™์€ ํ”Œ๋ž˜๊ทธ๋“ค์˜ ๋น„ํŠธ๋งˆ์Šคํฌ๋กœ ์ด๋ฃจ์–ด์ง„ ์ •์ˆ˜์ž…๋‹ˆ๋‹ค."

msgid "No return value."
msgstr "๋ฐ˜ํ™˜๊ฐ’์ด ์—†์Šต๋‹ˆ๋‹ค."

msgid ""
"There is currently no description for this class. Please help us "
"by :ref:`contributing one <doc_updating_the_class_reference>`!"
msgstr ""
"ํ˜„์žฌ ์ด ํด๋ž˜์Šค๋ฅผ ์œ„ํ•œ ์„ค๋ช…์ด ์—†์Šต๋‹ˆ๋‹ค. :ref:`๊ธฐ์—ฌ "
"<doc_updating_the_class_reference>`\\ ํ•˜์—ฌ ์šฐ๋ฆฌ๋ฅผ ๋„์™€์ฃผ์„ธ์š”!"

msgid ""
"There is currently no description for this signal. Please help us "
"by :ref:`contributing one <doc_updating_the_class_reference>`!"
msgstr ""
"ํ˜„์žฌ ์ด ์‹œ๊ทธ๋„์„ ์œ„ํ•œ ์„ค๋ช…์ด ์—†์Šต๋‹ˆ๋‹ค. :ref:`๊ธฐ์—ฌ "
"<doc_updating_the_class_reference>`\\ ํ•˜์—ฌ ์šฐ๋ฆฌ๋ฅผ ๋„์™€์ฃผ์„ธ์š”!"

msgid ""
"There is currently no description for this enum. Please help us "
"by :ref:`contributing one <doc_updating_the_class_reference>`!"
msgstr ""
"ํ˜„์žฌ ์ด ์—ด๊ฑฐํ˜•์„ ์œ„ํ•œ ์„ค๋ช…์ด ์—†์Šต๋‹ˆ๋‹ค. :ref:`๊ธฐ์—ฌ "
"<doc_updating_the_class_reference>`\\ ํ•˜์—ฌ ์šฐ๋ฆฌ๋ฅผ ๋„์™€์ฃผ์„ธ์š”!"

msgid ""
"There is currently no description for this constant. Please help us "
"by :ref:`contributing one <doc_updating_the_class_reference>`!"
msgstr ""
"ํ˜„์žฌ ์ด ์ƒ์ˆ˜๋ฅผ ์œ„ํ•œ ์„ค๋ช…์ด ์—†์Šต๋‹ˆ๋‹ค. :ref:`๊ธฐ์—ฌ "
"<doc_updating_the_class_reference>`\\ ํ•˜์—ฌ ์šฐ๋ฆฌ๋ฅผ ๋„์™€์ฃผ์„ธ์š”!"

msgid ""
"There is currently no description for this annotation. Please help us "
"by :ref:`contributing one <doc_updating_the_class_reference>`!"
msgstr ""
"ํ˜„์žฌ ์ด ์–ด๋…ธํ…Œ์ด์…˜์„ ์œ„ํ•œ ์„ค๋ช…์ด ์—†์Šต๋‹ˆ๋‹ค. :ref:`๊ธฐ์—ฌ "
"<doc_updating_the_class_reference>`\\ ํ•˜์—ฌ ์šฐ๋ฆฌ๋ฅผ ๋„์™€์ฃผ์„ธ์š”!"

msgid ""
"There is currently no description for this property. Please help us "
"by :ref:`contributing one <doc_updating_the_class_reference>`!"
msgstr ""
"ํ˜„์žฌ ์ด ์†์„ฑ์„ ์œ„ํ•œ ์„ค๋ช…์ด ์—†์Šต๋‹ˆ๋‹ค. :ref:`๊ธฐ์—ฌ "
"<doc_updating_the_class_reference>`\\ ํ•˜์—ฌ ์šฐ๋ฆฌ๋ฅผ ๋„์™€์ฃผ์„ธ์š”!"

msgid ""
"There is currently no description for this constructor. Please help us "
"by :ref:`contributing one <doc_updating_the_class_reference>`!"
msgstr ""
"ํ˜„์žฌ ์ด ์ƒ์„ฑ์ž๋ฅผ ์œ„ํ•œ ์„ค๋ช…์ด ์—†์Šต๋‹ˆ๋‹ค. :ref:`๊ธฐ์—ฌ "
"<doc_updating_the_class_reference>`\\ ํ•˜์—ฌ ์šฐ๋ฆฌ๋ฅผ ๋„์™€์ฃผ์„ธ์š”!"

msgid ""
"There is currently no description for this method. Please help us "
"by :ref:`contributing one <doc_updating_the_class_reference>`!"
msgstr ""
"ํ˜„์žฌ ์ด ๋ฉ”์„œ๋“œ๋ฅผ ์œ„ํ•œ ์„ค๋ช…์ด ์—†์Šต๋‹ˆ๋‹ค. :ref:`๊ธฐ์—ฌ "
"<doc_updating_the_class_reference>`\\ ํ•˜์—ฌ ์šฐ๋ฆฌ๋ฅผ ๋„์™€์ฃผ์„ธ์š”!"

msgid ""
"There is currently no description for this operator. Please help us "
"by :ref:`contributing one <doc_updating_the_class_reference>`!"
msgstr ""
"ํ˜„์žฌ ์ด ์—ฐ์‚ฐ์ž๋ฅผ ์œ„ํ•œ ์„ค๋ช…์ด ์—†์Šต๋‹ˆ๋‹ค. :ref:`๊ธฐ์—ฌ "
"<doc_updating_the_class_reference>`\\ ํ•˜์—ฌ ์šฐ๋ฆฌ๋ฅผ ๋„์™€์ฃผ์„ธ์š”!"

msgid ""
"There is currently no description for this theme property. Please help us "
"by :ref:`contributing one <doc_updating_the_class_reference>`!"
msgstr ""
"ํ˜„์žฌ ์ด ํ…Œ๋งˆ ์†์„ฑ์„ ์œ„ํ•œ ์„ค๋ช…์ด ์—†์Šต๋‹ˆ๋‹ค. :ref:`๊ธฐ์—ฌ "
"<doc_updating_the_class_reference>`\\ ํ•˜์—ฌ ์šฐ๋ฆฌ๋ฅผ ๋„์™€์ฃผ์„ธ์š”!"

msgid ""
"There are notable differences when using this API with C#. "
"See :ref:`doc_c_sharp_differences` for more information."
msgstr ""
"์ด API๋ฅผ C#์™€ ํ•จ๊ป˜ ์‚ฌ์šฉํ•  ๋•Œ ์ฃผ๋ชฉํ•  ๋งŒํ•œ ์ฐจ์ด์ ์ด ์žˆ์Šต๋‹ˆ๋‹ค. ์ž์„ธํ•œ ์ •๋ณด"
"๋Š” :ref:`doc_c_sharp_differences`\\ ์„ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid "Deprecated:"
msgstr "์‚ฌ์šฉ๋˜์ง€ ์•Š์Œ:"

msgid "Experimental:"
msgstr "์‹คํ—˜์ :"

msgid "This signal may be changed or removed in future versions."
msgstr "์ด ์‹œ๊ทธ๋„์€ ํ–ฅํ›„ ๋ฒ„์ „์—์„œ ๋ณ€๊ฒฝ๋˜๊ฑฐ๋‚˜ ์ œ๊ฑฐ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "This constant may be changed or removed in future versions."
msgstr "ํ•ด๋‹น ์ƒ์ˆ˜๋Š” ์ถ”ํ›„ ๋‚˜์˜ค๋Š” ๋ฒ„์ „์—์„œ ์ œ๊ฑฐ๋˜๊ฑฐ๋‚˜ ๋ณ€๊ฒฝ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "This property may be changed or removed in future versions."
msgstr "์ด ์†์„ฑ์€ ํ–ฅํ›„ ๋ฒ„์ „์—์„œ ๋ณ€๊ฒฝ๋˜๊ฑฐ๋‚˜ ์ œ๊ฑฐ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "This constructor may be changed or removed in future versions."
msgstr "์ด ์ƒ์„ฑ์ž๋Š” ํ–ฅํ›„ ๋ฒ„์ „์—์„œ ๋ณ€๊ฒฝ๋˜๊ฑฐ๋‚˜ ์ œ๊ฑฐ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "This method may be changed or removed in future versions."
msgstr "์ด ๋ฉ”์„œ๋“œ๋Š” ํ–ฅํ›„ ๋ฒ„์ „์—์„œ ๋ณ€๊ฒฝ๋˜๊ฑฐ๋‚˜ ์ œ๊ฑฐ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "This operator may be changed or removed in future versions."
msgstr "์ด ์—ฐ์‚ฐ์ž๋Š” ํ–ฅํ›„ ๋ฒ„์ „์—์„œ ๋ณ€๊ฒฝ๋˜๊ฑฐ๋‚˜ ์ œ๊ฑฐ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "This theme property may be changed or removed in future versions."
msgstr "์ด ํ…Œ๋งˆ ์†์„ฑ์€ ํ–ฅํ›„ ๋ฒ„์ „์—์„œ ๋ณ€๊ฒฝ๋˜๊ฑฐ๋‚˜ ์ œ๊ฑฐ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "Built-in GDScript constants, functions, and annotations."
msgstr "๋‚ด์žฅ๋œ GDScript ์ƒ์ˆ˜, ํ•จ์ˆ˜ ๋ฐ ์ฃผ์„."

msgid ""
"A list of utility functions and annotations accessible from any script "
"written in GDScript.\n"
"For the list of global functions and constants that can be accessed in any "
"scripting language, see [@GlobalScope]."
msgstr ""
"์–ด๋–ค ์Šคํฌ๋ฆฝํŠธ์—์„œ๋“  ์ ‘๊ทผ์ด ๊ฐ€๋Šฅํ•œ ํŠน์ • GDScript ํ•จ์ˆ˜๋“ค๊ณผ ์„ ์–ธ(์–ด๋…ธํ…Œ์ด์…˜) ๋ชฉ๋ก"
"์ž…๋‹ˆ๋‹ค.\n"
"๋ชจ๋“  ์Šคํฌ๋ฆฝํŠธ ์–ธ์–ด์—์„œ ์ ‘๊ทผ์ด ๊ฐ€๋Šฅํ•œ ์ „์—ญ ํ•จ์ˆ˜์™€ ์ƒ์ˆ˜ ๋ชฉ๋ก์€ [@GlobalScope]์„ "
"์ฐธ์กฐํ•˜์„ธ์š”."

msgid "GDScript exports"
msgstr "GDScript ๋‚ด๋ณด๋‚ด๊ธฐ"

msgid "Use [method Color.from_rgba8] instead."
msgstr "๋Œ€์‹  [method Color.from_rgba8]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid ""
"Returns a [Color] constructed from red ([param r8]), green ([param g8]), blue "
"([param b8]), and optionally alpha ([param a8]) integer channels, each "
"divided by [code]255.0[/code] for their final value. Using [method Color8] "
"instead of the standard [Color] constructor is useful when you need to match "
"exact color values in an [Image].\n"
"[codeblock]\n"
"var red = Color8(255, 0, 0)             # Same as Color(1, 0, 0).\n"
"var dark_blue = Color8(0, 0, 51)        # Same as Color(0, 0, 0.2).\n"
"var my_color = Color8(306, 255, 0, 102) # Same as Color(1.2, 1, 0, 0.4).\n"
"[/codeblock]\n"
"[b]Note:[/b] Due to the lower precision of [method Color8] compared to the "
"standard [Color] constructor, a color created with [method Color8] will "
"generally not be equal to the same color created with the standard [Color] "
"constructor. Use [method Color.is_equal_approx] for comparisons to avoid "
"issues with floating-point precision error."
msgstr ""
"๊ฐ๊ฐ ์ตœ์ข…์ ์œผ๋กœ ๊ฐ’์ด [code]255.0[/code]์œผ๋กœ ๋‚˜๋ˆ ์ง€๋Š” ์ •์ˆ˜ ์ฑ„๋„์˜ ๋นจ๊ฐ„์ƒ‰ "
"([param r8]), ์ดˆ๋ก์ƒ‰ ([param g8]), ํŒŒ๋ž€์ƒ‰ ([param b8]), ๊ทธ๋ฆฌ๊ณ  ์„ ํƒ์ ์œผ๋กœ ์•Œ"
"ํŒŒ ๊ฐ’([param a8]) ์œผ๋กœ ์ƒ์„ฑ๋œ [Color]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. [Image]์—์„œ ์ •ํ™•ํ•œ ์ƒ‰์ƒ ๊ฐ’"
"์„ ์ผ์น˜์‹œํ‚ค๊ธฐ ์œ„ํ•ด์„  [Color] ์ƒ์„ฑ์ž ๋Œ€์‹  [method Color8]์„ ์‚ฌ์šฉํ•˜๋Š” ๊ฒƒ์ด ๋” ์œ "
"์šฉํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"var red = Color8(255, 0, 0)             # Same as Color(1, 0, 0).\n"
"var dark_blue = Color8(0, 0, 51)        # Same as Color(0, 0, 0.2).\n"
"var my_color = Color8(306, 255, 0, 102) # Same as Color(1.2, 1, 0, 0.4).\n"
"[/codeblock]\n"
"[b]Note:[/b] [method Color8]์˜ [Color] ์ƒ์„ฑ์ž๋ณด๋‹ค ๋‚ฎ์€ ์ •๋ฐ€๋„๋กœ ์ธํ•ด, [method "
"Color8]๋ฅผ ํ†ตํ•ด ์ƒ์„ฑ๋œ ์ƒ‰์ƒ์€ [Color] ์ƒ์„ฑ์ž๋กœ ์ƒ์„ฑ๋œ ์ƒ‰์ƒ๊ณผ ์ผ๋ฐ˜์ ์œผ๋กœ ๊ฐ™์ง€ ์•Š"
"์Šต๋‹ˆ๋‹ค. ๋ถ€๋™ ์†Œ์ˆ˜์ ์˜ ์ •๋ฐ€๋„ ์˜ค๋ฅ˜๋ฅผ ํ•ด๊ฒฐํ•˜๊ณ  ์‹ถ๋‹ค๋ฉด [method "
"Color.is_equal_approx]๋ฅผ ํ†ตํ•ด ๋น„๊ตํ•˜์„ธ์š”."

msgid ""
"Asserts that the [param condition] is [code]true[/code]. If the [param "
"condition] is [code]false[/code], an error is generated. When running from "
"the editor, the running project will also be paused until you resume it. This "
"can be used as a stronger form of [method @GlobalScope.push_error] for "
"reporting errors to project developers or add-on users.\n"
"An optional [param message] can be shown in addition to the generic "
"\"Assertion failed\" message. You can use this to provide additional details "
"about why the assertion failed.\n"
"[b]Warning:[/b] For performance reasons, the code inside [method assert] is "
"only executed in debug builds or when running the project from the editor. "
"Don't include code that has side effects in an [method assert] call. "
"Otherwise, the project will behave differently when exported in release "
"mode.\n"
"[codeblock]\n"
"# Imagine we always want speed to be between 0 and 20.\n"
"var speed = -10\n"
"assert(speed < 20) # True, the program will continue.\n"
"assert(speed >= 0) # False, the program will stop.\n"
"assert(speed >= 0 and speed < 20) # You can also combine the two conditional "
"statements in one check.\n"
"assert(speed < 20, \"the speed limit is 20\") # Show a message.\n"
"[/codeblock]\n"
"[b]Note:[/b] [method assert] is a keyword, not a function. So you cannot "
"access it as a [Callable] or use it inside expressions."
msgstr ""
"[param condition]์ด [code]true[/code]์ธ์ง€ ํ™•์ธํ•˜์„ธ์š”. [param condition]์ด "
"[code]false[/code]์ด๋ฉด ์˜ค๋ฅ˜๊ฐ€ ๋ฐœ์ƒํ•ฉ๋‹ˆ๋‹ค. ํŽธ์ง‘๊ธฐ์—์„œ ์‹คํ–‰ํ•œ ๊ฒฝ์šฐ, ์‹คํ–‰ ์ค‘์ธ ํ”„"
"๋กœ์ ํŠธ๋Š” ์‚ฌ์šฉ์ž๊ฐ€ ์žฌ๊ฐœํ•  ๋•Œ๊นŒ์ง€ ์ •์ง€๋ฉ๋‹ˆ๋‹ค. ์ด๋Š” ํ”„๋กœ์ ํŠธ ๊ฐœ๋ฐœ์ž๋‚˜ ์• ๋“œ์˜จ ์‚ฌ์šฉ"
"์ž์—๊ฒŒ [method @GlobalScope.push_error]์œผ๋กœ ๋” ๊ฐ•ํ•œ ๋ฐฉ์‹์œผ๋กœ ์˜ค๋ฅ˜๋ฅผ ์•Œ๋ฆฌ๋Š” ๋ฐ "
"์‚ฌ์šฉ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"์„ ํƒ์ ์ธ [param message]๋กœ \"Assertion failed\" ๋ฉ”์‹œ์ง€ ์™ธ์˜ ๋ฉ”์‹œ์ง€๋ฅผ ์ถ”๊ฐ€์ ์œผ"
"๋กœ ๋ณด์—ฌ์ค„ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ์ด๋ฅผ ์‚ฌ์šฉํ•˜์—ฌ assertion์ด ์‹คํŒจํ•œ ์›์ธ์— ๋Œ€ํ•œ ์ถ”๊ฐ€์ ์ธ "
"์ •๋ณด๋ฅผ ์ œ๊ณตํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"[b]๊ฒฝ๊ณ :[/b] ์„ฑ๋Šฅ์— ๊ด€ํ•œ ์ด์œ ๋กœ, ์ฝ”๋“œ ์•ˆ [method assert]๋Š” ๋””๋ฒ„๊ทธ ๋นŒ๋“œ ๋ชจ๋“œ์—"
"์„œ ์‹คํ–‰๋˜๊ฑฐ๋‚˜ ํŽธ์ง‘๊ธฐ์—์„œ ํ”„๋กœ์ ํŠธ๋ฅผ ์‹คํ–‰ํ•  ๋•Œ๋งŒ ์‹คํ–‰๋ฉ๋‹ˆ๋‹ค. [method assert] ํ˜ธ"
"์ถœ์— ์ž‘์—… ๋‚ด์šฉ์ด ๋‹ฌ๋ผ์ง€๋Š” ์ฝ”๋“œ๋ฅผ ์ž‘์„ฑํ•˜์ง€ ๋งˆ์„ธ์š”. ๊ทธ๋ ‡์ง€ ์•Š์„ ๊ฒฝ์šฐ ํ”„๋กœ์ ํŠธ๊ฐ€ "
"๋ฆด๋ฆฌ์ฆˆ ๋ชจ๋“œ์ผ ๋•Œ ๋‹ค๋ฅด๊ฒŒ ์ž‘๋™ ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"# ํ•ญ์ƒ ์†๋„๊ฐ€ 0์—์„œ 20 ์‚ฌ์ด์ด๊ธธ ์›ํ•œ๋‹ค๋ฉด\n"
"speed = -10\n"
"assert(speed < 20) # True, ํ”„๋กœ๊ทธ๋žจ์ด ๊ณ„์†๋ฉ๋‹ˆ๋‹ค\n"
"assert(speed >= 0) # False, ํ”„๋กœ๊ทธ๋žจ์ด ์ •์ง€๋ฉ๋‹ˆ๋‹ค\n"
"assert(speed >= 0 && speed < 20) # ๋‘ ๊ฐ€์ง€ ์กฐ๊ฑด์„ ํ•œ ๋ฒˆ์— ํ™•์ธํ•˜๋„๋ก ์กฐํ•ฉํ•  "
"์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"assert(speed < 20, \"the speed limit is 20\") # ๋ฉ”์‹œ์ง€๋ฅผ ๋ณด์—ฌ์ค๋‹ˆ๋‹ค\n"
"[/codeblock]\n"
"[b]์ฐธ๊ณ :[/b] [method assert] ํ•จ์ˆ˜๊ฐ€ ์•„๋‹ˆ๋ผ ํ‚ค์›Œ๋“œ์ž…๋‹ˆ๋‹ค. ์‚ฌ์šฉ์ž๋Š” ์ด๊ฒƒ์„ "
"[Callable]ํ•˜๊ฑฐ๋‚˜ ๋‚ด๋ถ€ ํ‘œํ˜„์‹์— ์ ‘๊ทผํ•  ์ˆ˜ ์—†์Šต๋‹ˆ๋‹ค."

msgid ""
"Returns a single character (as a [String] of length 1) of the given Unicode "
"code point [param code].\n"
"[codeblock]\n"
"print(char(65))     # Prints \"A\"\n"
"print(char(129302)) # Prints \"๐Ÿค–\" (robot face emoji)\n"
"[/codeblock]\n"
"This is the inverse of [method ord]. See also [method String.chr] and [method "
"String.unicode_at]."
msgstr ""
"์ฃผ์–ด์ง„ ์œ ๋‹ˆ์ฝ”๋“œ ์ฝ”๋“œ ํฌ์ธํŠธ [param code]์— ์ƒ์‘ํ•˜๋Š” ๋‹จ์ผ ๋ฌธ์ž(๊ธธ์ด 1์˜ "
"[String])๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"print(char(65))     # \"A\"๋ฅผ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค\n"
"print(char(129302)) # \"๐Ÿค–\"(๋กœ๋ด‡ ์–ผ๊ตด ์ด๋ชจ์ง€)๋ฅผ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค\n"
"[/codeblock]\n"
"[method ord]์˜ ์—ญ์ž…๋‹ˆ๋‹ค. [method String.chr]๊ณผ [method String.unicode_at]๋„ ์ฐธ"
"์กฐํ•˜์„ธ์š”."

msgid "Use [method @GlobalScope.type_convert] instead."
msgstr "๋Œ€์‹  [method @GlobalScope.type_convert]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid ""
"Converts [param what] to [param type] in the best way possible. The [param "
"type] uses the [enum Variant.Type] values.\n"
"[codeblock]\n"
"var a = [4, 2.5, 1.2]\n"
"print(a is Array) # Prints true\n"
"\n"
"var b = convert(a, TYPE_PACKED_BYTE_ARRAY)\n"
"print(b)          # Prints [4, 2, 1]\n"
"print(b is Array) # Prints false\n"
"[/codeblock]"
msgstr ""
"๊ฐ€๋Šฅํ•œ ์ตœ์„ ์˜ ๋ฐฉ๋ฒ•์œผ๋กœ [param what]์„ [param type]์œผ๋กœ ๋ณ€ํ™˜ํ•ฉ๋‹ˆ๋‹ค. [param "
"type]์€ [enum Variant.Type]์˜ ๊ฐ’์„ ์‚ฌ์šฉํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"var a = [4, 2.5, 1.2]\n"
"print(a is Array) # true ์ถœ๋ ฅ\n"
"\n"
"var b = convert(a, TYPE_PACKED_BYTE_ARRAY)\n"
"print(b)          # [4, 2, 1] ์ถœ๋ ฅ\n"
"print(b is Array) # false ์ถœ๋ ฅ\n"
"[/codeblock]"

msgid ""
"Consider using [method JSON.to_native] or [method Object.get_property_list] "
"instead."
msgstr ""
"๋Œ€์‹  [method JSON.to_native] ๋˜๋Š” [method Object.get_property_list]๋ฅผ ์‚ฌ์šฉํ•˜"
"๋Š” ๊ฒƒ์„ ๊ณ ๋ คํ•˜์„ธ์š”."

msgid ""
"Converts a [param dictionary] (created with [method inst_to_dict]) back to an "
"Object instance. Can be useful for deserializing."
msgstr ""
"([method inst_to_dict]์œผ๋กœ ์ƒ์„ฑ๋œ) [param dictionary]๋ฅผ ์˜ค๋ธŒ์ ํŠธ ์ธ์Šคํ„ด์Šค๋กœ ๋ณ€"
"๊ฒฝํ•ฉ๋‹ˆ๋‹ค. ์—ญ์ง๋ ฌํ™”์— ์œ ์šฉํ•˜๊ฒŒ ์‚ฌ์šฉ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid ""
"Returns an array of dictionaries representing the current call stack.\n"
"[codeblock]\n"
"func _ready():\n"
"\tfoo()\n"
"\n"
"func foo():\n"
"\tbar()\n"
"\n"
"func bar():\n"
"\tprint(get_stack())\n"
"[/codeblock]\n"
"Starting from [code]_ready()[/code], [code]bar()[/code] would print:\n"
"[codeblock lang=text]\n"
"[{function:bar, line:12, source:res://script.gd}, {function:foo, line:9, "
"source:res://script.gd}, {function:_ready, line:6, source:res://script.gd}]\n"
"[/codeblock]\n"
"See also [method print_debug], [method print_stack], and [method "
"Engine.capture_script_backtraces].\n"
"[b]Note:[/b] By default, backtraces are only available in editor builds and "
"debug builds. To enable them for release builds as well, you need to enable "
"[member ProjectSettings.debug/settings/gdscript/always_track_call_stacks]."
msgstr ""
"ํ˜„์žฌ ํ˜ธ์ถœ ์Šคํƒ์„ ๋”•์…”๋„ˆ๋ฆฌ๋กœ ์ด๋ฃจ์–ด์ง„ ๋ฐฐ์—ด๋กœ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"func _ready():\n"
"\tfoo()\n"
"\n"
"func foo():\n"
"\tbar()\n"
"\n"
"func bar():\n"
"\tprint(get_stack())\n"
"[/codeblock]\n"
"[code]_ready()[/code]์—์„œ ์‹œ์ž‘ํ–ˆ์„ ๋•Œ, [code]bar()[/code]๋Š” ๋‹ค์Œ๊ณผ ๊ฐ™์ด ์ถœ๋ ฅ๋ฉ"
"๋‹ˆ๋‹ค:\n"
"[codeblock lang=text]\n"
"[{function:bar, line:12, source:res://script.gd}, {function:foo, line:9, "
"source:res://script.gd}, {function:_ready, line:6, source:res://script.gd}]\n"
"[/codeblock]\n"
"[method print_debug], [method print_stack] ๋ฐ [method "
"Engine.capture_script_backtraces]๋„ ์ฐธ์กฐํ•˜์„ธ์š”.\n"
"[b]์ฐธ๊ณ :[/b] ๋””ํดํŠธ๋กœ, ์ถ”์ ์€ ํŽธ์ง‘๊ธฐ ๋นŒ๋“œ์™€ ๋””๋ฒ„๊ทธ ๋นŒ๋“œ์—์„œ๋งŒ ์‚ฌ์šฉ ๊ฐ€๋Šฅํ•ฉ๋‹ˆ"
"๋‹ค. ์ถœ์‹œ ๋นŒ๋“œ์— ์ž˜ ํ™œ์„ฑํ™”ํ•˜๋ ค๋ฉด [member ProjectSettings.debug/settings/"
"gdscript/always_track_call_stacks]์„ ํ™œ์„ฑํ™”ํ•  ํ•„์š”๊ฐ€ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid ""
"Consider using [method JSON.from_native] or [method Object.get_property_list] "
"instead."
msgstr ""
"๋Œ€์‹  [method JSON.from_native] ๋˜๋Š” [method Object.get_property_list]๋ฅผ ์‚ฌ์šฉํ•˜"
"๋Š” ๊ฒƒ์„ ๊ณ ๋ คํ•˜์„ธ์š”."

msgid ""
"Returns the passed [param instance] converted to a [Dictionary]. Can be "
"useful for serializing.\n"
"[codeblock]\n"
"var foo = \"bar\"\n"
"func _ready():\n"
"\tvar d = inst_to_dict(self)\n"
"\tprint(d.keys())\n"
"\tprint(d.values())\n"
"[/codeblock]\n"
"Prints out:\n"
"[codeblock lang=text]\n"
"[@subpath, @path, foo]\n"
"[, res://test.gd, bar]\n"
"[/codeblock]\n"
"[b]Note:[/b] This function can only be used to serialize objects with an "
"attached [GDScript] stored in a separate file. Objects without an attached "
"script, with a script written in another language, or with a built-in script "
"are not supported.\n"
"[b]Note:[/b] This function is not recursive, which means that nested objects "
"will not be represented as dictionaries. Also, properties passed by reference "
"([Object], [Dictionary], [Array], and packed arrays) are copied by reference, "
"not duplicated."
msgstr ""
"์ „๋‹ฌ๋œ [param instance]๋ฅผ ๋”•์…”๋„ˆ๋ฆฌ ํ˜•ํƒœ๋กœ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ์ด๋Š” ์ง๋ ฌํ™” ์ž‘์—…์— ์œ ์šฉ"
"ํ•˜๊ฒŒ ์‚ฌ์šฉ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"var foo = \"bar\"\n"
"func _ready():\n"
"\tvar d = inst_to_dict(self)\n"
"\tprint(d.keys())\n"
"\tprint(d.values())\n"
"[/codeblock]\n"
"์ด๋Š” ๋‹ค์Œ๊ณผ ๊ฐ™์€ ๊ฒฐ๊ณผ๋ฅผ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค:\n"
"[codeblock lang=text]\n"
"[@subpath, @path, foo]\n"
"[, res://test.gd, bar]\n"
"[/codeblock]\n"
"[b]์ฐธ๊ณ :[/b] ์ด ํ•จ์ˆ˜๋Š” ๋ณ„๋„ ํŒŒ์ผ์— ์ €์žฅ๋œ [GDScript]๊ฐ€ ๋ถ™์€ ๊ฐœ์ฒด๋ฅผ ์ง๋ ฌํ™”ํ•˜๋Š” "
"๋ฐ์—๋งŒ ์‚ฌ์šฉ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ๋ถ™์€ ์Šคํฌ๋ฆฝํŠธ๊ฐ€ ์—†๊ฑฐ๋‚˜, ๋‹ค๋ฅธ ํ”„๋กœ๊ทธ๋ž˜๋ฐ ์–ธ์–ด๋กœ ์ž‘์„ฑ"
"๋œ ์Šคํฌ๋ฆฝํŠธ, ๋˜๋Š” ๋‚ด์žฅ ์Šคํฌ๋ฆฝํŠธ๊ฐ€ ๋ถ™์€ ๊ฐœ์ฒด๋Š” ์ง€์›๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์ด ํ•จ์ˆ˜๋Š” ์žฌ๊ท€์ ์ด์ง€ ์•Š์œผ๋ฏ€๋กœ, ์ค‘์ฒฉ๋œ ๊ฐœ์ฒด๋Š” ๋”•์…”๋„ˆ๋ฆฌ๋กœ ํ‘œํ˜„๋˜์ง€ "
"์•Š์„ ๊ฒƒ์ž…๋‹ˆ๋‹ค. ๋˜ํ•œ ์ฐธ์กฐ๋กœ ๋„˜๊ฒจ์ง„ ์†์„ฑ([Object], [Dictionary], [Array], ๊ทธ๋ฆฌ"
"๊ณ  ํŒจํ‚น๋œ ๋ฐฐ์—ด)์€ ์ฐธ์กฐ๋กœ ๋ณต์‚ฌ๋˜๋Š” ๊ฒƒ์ด๋ฉฐ, ๋ณต์ œ๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค."

msgid ""
"Returns [code]true[/code] if [param value] is an instance of [param type]. "
"The [param type] value must be one of the following:\n"
"- A constant from the [enum Variant.Type] enumeration, for example [constant "
"TYPE_INT].\n"
"- An [Object]-derived class which exists in [ClassDB], for example [Node].\n"
"- A [Script] (you can use any class, including inner one).\n"
"Unlike the right operand of the [code]is[/code] operator, [param type] can be "
"a non-constant value. The [code]is[/code] operator supports more features "
"(such as typed arrays). Use the operator instead of this method if you do not "
"need to check the type dynamically.\n"
"[b]Examples:[/b]\n"
"[codeblock]\n"
"print(is_instance_of(a, TYPE_INT))\n"
"print(is_instance_of(a, Node))\n"
"print(is_instance_of(a, MyClass))\n"
"print(is_instance_of(a, MyClass.InnerClass))\n"
"[/codeblock]\n"
"[b]Note:[/b] If [param value] and/or [param type] are freed objects (see "
"[method @GlobalScope.is_instance_valid]), or [param type] is not one of the "
"above options, this method will raise a runtime error.\n"
"See also [method @GlobalScope.typeof], [method type_exists], [method "
"Array.is_same_typed] (and other [Array] methods)."
msgstr ""
"[param value]๊ฐ€ [param type]์˜ ์ธ์Šคํ„ด์Šค์ธ ๊ฒฝ์šฐ [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ"
"๋‹ค. [param type] ๊ฐ’์€ ๋‹ค์Œ ์ค‘ ํ•˜๋‚˜์—ฌ์•ผ ํ•ฉ๋‹ˆ๋‹ค:\n"
"- [enum Variant.Type] ์—ด๊ฑฐํ˜•์˜ ์ƒ์ˆ˜, ์˜ˆ๋ฅผ ๋“ค์–ด [constant TYPE_INT].\n"
"- [ClassDB]์— ์กด์žฌํ•˜๋Š” [Object]-๊ธฐ๋ฐ˜ ํด๋ž˜์Šค, ์˜ˆ๋ฅผ ๋“ค์–ด [Node].\n"
"- [Script] (์–ด๋–ค ํด๋ž˜์Šค๋„ ์‚ฌ์šฉํ•  ์ˆ˜ ์žˆ์œผ๋ฉฐ, ๋‚ด๋ถ€ ํด๋ž˜์Šค๋„ ํฌํ•จ๋ฉ๋‹ˆ๋‹ค).\n"
"[code]is[/code] ์—ฐ์‚ฐ์ž์˜ ์˜ค๋ฅธ์ชฝ ํ”ผ์—ฐ์‚ฐ์ž์™€ ๋‹ฌ๋ฆฌ, [param type]์€ ์ƒ์ˆ˜๊ฐ€ ์•„๋‹ "
"์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. [code]is[/code] ์—ฐ์‚ฐ์ž๋Š” ๋” ๋‹ค์–‘ํ•œ ๊ธฐ๋Šฅ(์œ ํ˜•์ด ํ•œ์ •๋œ ๋ฐฐ์—ด ๋“ฑ)์„ "
"์ง€์›ํ•ฉ๋‹ˆ๋‹ค. ๋™์  ์œ ํ˜• ๊ฒ€์‚ฌ๊ฐ€ ํ•„์š”ํ•˜์ง€ ์•Š๋‹ค๋ฉด ์ด ๋ฉ”์„œ๋“œ ๋Œ€์‹  ์—ฐ์‚ฐ์ž๋ฅผ ์‚ฌ์šฉํ•ด ์ฃผ"
"์„ธ์š”.\n"
"[b]์˜ˆ์‹œ:[/b]\n"
"[codeblock]\n"
"print(is_instance_of(a, TYPE_INT))\n"
"print(is_instance_of(a, Node))\n"
"print(is_instance_of(a, MyClass))\n"
"print(is_instance_of(a, MyClass.InnerClass))\n"
"[/codeblock]\n"
"[b]์ฐธ๊ณ :[/b] [param value], [param type] ๋‘˜ ์ค‘ ํ•˜๋‚˜ ๋˜๋Š” ๋‘˜ ๋‹ค ํ•ด์ œ๋œ ์˜ค๋ธŒ์ ํŠธ"
"์ธ ๊ฒฝ์šฐ ([method @GlobalScope.is_instance_valid] ์ฐธ์กฐ), ๋˜๋Š” [param type]์ด ์œ„"
"์˜ ์˜ต์…˜ ์ค‘ ํ•˜๋‚˜๊ฐ€ ์•„๋‹Œ ๊ฒฝ์šฐ, ์ด ๋ฉ”์„œ๋“œ๋Š” ๋Ÿฐํƒ€์ž„ ์˜ค๋ฅ˜๋ฅผ ๋ฐœ์ƒ์‹œํ‚ต๋‹ˆ๋‹ค.\n"
"๋˜ํ•œ [method @GlobalScope.typeof], [method type_exists], [method "
"Array.is_same_typed](๊ทธ ์™ธ ๋‹ค๋ฅธ [Array] ๋ฉ”์„œ๋“œ)๋„ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid ""
"Returns the length of the given Variant [param var]. The length can be the "
"character count of a [String] or [StringName], the element count of any array "
"type, or the size of a [Dictionary]. For every other Variant type, a run-time "
"error is generated and execution is stopped.\n"
"[codeblock]\n"
"var a = [1, 2, 3, 4]\n"
"len(a) # Returns 4\n"
"\n"
"var b = \"Hello!\"\n"
"len(b) # Returns 6\n"
"[/codeblock]"
msgstr ""
"์ฃผ์–ด์ง„ ๋ณ€์ข… [param var]์˜ ๊ธธ์ด๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ๊ธธ์ด๋Š” [String] ๋˜๋Š” [StringName]"
"์˜ ๋ฌธ์ž ์ˆ˜, ๋ชจ๋“  ๋ฐฐ์—ด ์œ ํ˜•์˜ ์š”์†Œ ์ˆ˜ ๋˜๋Š” [Dictionary]์˜ ํฌ๊ธฐ์ผ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. "
"๋‹ค๋ฅธ ๋ชจ๋“  ๋ณ€์ข… ์œ ํ˜•์— ๋Œ€ํ•ด์„œ๋Š” ๋Ÿฐํƒ€์ž„ ์˜ค๋ฅ˜๊ฐ€ ๋ฐœ์ƒํ•˜๊ณ  ์‹คํ–‰์ด ์ค‘์ง€๋ฉ๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"var a = [1, 2, 3, 4]\n"
"len(a) # 4๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"\n"
"var b = โ€œHello!โ€\n"
"len(b) # 6์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[/codeblock]"

msgid ""
"Returns a [Resource] from the filesystem located at the absolute [param "
"path]. Unless it's already referenced elsewhere (such as in another script or "
"in the scene), the resource is loaded from disk on function call, which might "
"cause a slight delay, especially when loading large scenes. To avoid "
"unnecessary delays when loading something multiple times, either store the "
"resource in a variable or use [method preload]. This method is equivalent of "
"using [method ResourceLoader.load] with [constant "
"ResourceLoader.CACHE_MODE_REUSE].\n"
"[b]Note:[/b] Resource paths can be obtained by right-clicking on a resource "
"in the FileSystem dock and choosing \"Copy Path\", or by dragging the file "
"from the FileSystem dock into the current script.\n"
"[codeblock]\n"
"# Load a scene called \"main\" located in the root of the project directory "
"and cache it in a variable.\n"
"var main = load(\"res://main.tscn\") # main will contain a PackedScene "
"resource.\n"
"[/codeblock]\n"
"[b]Important:[/b] Relative paths are [i]not[/i] relative to the script "
"calling this method, instead it is prefixed with [code]\"res://\"[/code]. "
"Loading from relative paths might not work as expected.\n"
"This function is a simplified version of [method ResourceLoader.load], which "
"can be used for more advanced scenarios.\n"
"[b]Note:[/b] Files have to be imported into the engine first to load them "
"using this function. If you want to load [Image]s at run-time, you may use "
"[method Image.load]. If you want to import audio files, you can use the "
"snippet described in [member AudioStreamMP3.data].\n"
"[b]Note:[/b] If [member ProjectSettings.editor/export/"
"convert_text_resources_to_binary] is [code]true[/code], [method "
"@GDScript.load] will not be able to read converted files in an exported "
"project. If you rely on run-time loading of files present within the PCK, set "
"[member ProjectSettings.editor/export/convert_text_resources_to_binary] to "
"[code]false[/code]."
msgstr ""
"ํŒŒ์ผ์‹œ์Šคํ…œ์—์„œ ์ ˆ๋Œ€ [param path]์— ์œ„์น˜ํ•œ [Resource]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ๋‹ค๋ฅธ ์Šคํฌ๋ฆฝ"
"ํŠธ๋‚˜ ์”ฌ์—์„œ ์ด๋ฏธ ์ฐธ์กฐ๋˜๊ณ  ์žˆ์ง€ ์•Š์€ ๊ฒฝ์šฐ, ๋ฆฌ์†Œ์Šค๋Š” ํ•จ์ˆ˜ ํ˜ธ์ถœ ์‹œ ๋””์Šคํฌ์—์„œ ๋ถˆ"
"๋Ÿฌ์˜ค๋ฉฐ, ํฐ ์”ฌ์„ ๋กœ๋“œํ•  ๋•Œ ์•ฝ๊ฐ„์˜ ์ง€์—ฐ์ด ๋ฐœ์ƒํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ๋™์ผํ•œ ๋ฆฌ์†Œ์Šค๋ฅผ ์—ฌ"
"๋Ÿฌ ๋ฒˆ ๋กœ๋“œํ•ด์•ผ ํ•˜๋Š” ๊ฒฝ์šฐ, ๊ธด ๋กœ๋”ฉ์„ ๋ฐฉ์ง€ํ•˜๋ ค๋ฉด ๋ฆฌ์†Œ์Šค๋ฅผ ๋ณ€์ˆ˜์— ์ €์žฅํ•˜๊ฑฐ๋‚˜ "
"[method preload]๋ฅผ ์‚ฌ์šฉํ•˜๋Š” ๊ฒƒ์ด ์ข‹์Šต๋‹ˆ๋‹ค. ์ด ๋ฉ”์„œ๋“œ๋Š” [constant "
"ResourceLoader.CACHE_MODE_REUSE] ๋ชจ๋“œ๋กœ [method ResourceLoader.load]๋ฅผ ์‚ฌ์šฉํ•˜"
"๋Š” ๊ฒƒ๊ณผ ๋™๋“ฑํ•ฉ๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ๋ฆฌ์†Œ์Šค ๊ฒฝ๋กœ๋Š” ํŒŒ์ผ์‹œ์Šคํ…œ ๋…์—์„œ ๋ฆฌ์†Œ์Šค๋ฅผ ๋งˆ์šฐ์Šค ์˜ค๋ฅธ์ชฝ ๋ฒ„ํŠผ์œผ๋กœ "
"ํด๋ฆญํ•˜๊ณ  \"๊ฒฝ๋กœ ๋ณต์‚ฌ\"๋ฅผ ์„ ํƒํ•˜๊ฑฐ๋‚˜, ํŒŒ์ผ์‹œ์Šคํ…œ ๋…์—์„œ ํ˜„์žฌ ์Šคํฌ๋ฆฝํŠธ๋กœ ํŒŒ์ผ์„ "
"๋“œ๋ž˜๊ทธํ•˜์—ฌ ์–ป์„ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"# ํ”„๋กœ์ ํŠธ ๋””๋ ‰ํ„ฐ๋ฆฌ์˜ ๋ฃจํŠธ์— ์œ„์น˜ํ•œ \"main\" ์”ฌ์„ ๋กœ๋“œํ•˜๊ณ  ์ด๋ฅผ ๋ณ€์ˆ˜์— ์บ์‹œํ•ฉ"
"๋‹ˆ๋‹ค.\n"
"var main = load(\"res://main.tscn\") # main์—๋Š” PackedScene ๋ฆฌ์†Œ์Šค๊ฐ€ ํฌํ•จ๋ฉ๋‹ˆ"
"๋‹ค.\n"
"[/codeblock]\n"
"[b]์ค‘์š”:[/b] ์ƒ๋Œ€ ๊ฒฝ๋กœ๋Š” ์ด ํ•จ์ˆ˜๋ฅผ ํ˜ธ์ถœํ•˜๋Š” ์Šคํฌ๋ฆฝํŠธ์˜ ์ƒ๋Œ€ ๊ฒฝ๋กœ๊ฐ€ [i]์•„๋‹ˆ๋ฉฐ[/"
"i], ๋Œ€์‹  [code]\"res://[/code]๋กœ ์‹œ์ž‘ํ•ด์•ผ ํ•ฉ๋‹ˆ๋‹ค. ์ƒ๋Œ€ ๊ฒฝ๋กœ๋ฅผ ์‚ฌ์šฉํ•˜๋ฉด ์˜ˆ์ƒ๋Œ€"
"๋กœ ๋™์ž‘ํ•˜์ง€ ์•Š์„ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"์ด ํ•จ์ˆ˜๋Š” [method ResourceLoader.load]์˜ ๋‹จ์ˆœํ™”๋œ ๋ฒ„์ „์ด๋ฉฐ, ๋ณด๋‹ค ๊ณ ๊ธ‰ ์‹œ๋‚˜๋ฆฌ์˜ค"
"์—์„œ๋Š” [method ResourceLoader.load]๋ฅผ ์‚ฌ์šฉํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์ด ํ•จ์ˆ˜๋ฅผ ์‚ฌ์šฉํ•˜์—ฌ ํŒŒ์ผ์„ ๋กœ๋“œํ•˜๋ ค๋ฉด ํŒŒ์ผ์ด ๋จผ์ € ์—”์ง„์— ๊ฐ€์ ธ์™€์•ผ "
"ํ•ฉ๋‹ˆ๋‹ค. ๋Ÿฐํƒ€์ž„์— [Image]๋ฅผ ๋ถˆ๋Ÿฌ์˜ค๋ ค๋ฉด [method Image.load]๋ฅผ ์‚ฌ์šฉํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ"
"๋‹ค. ์˜ค๋””์˜ค ํŒŒ์ผ์„ ๊ฐ€์ ธ์˜ค๋ ค๋ฉด [member AudioStreamMP3.data]์— ์„ค๋ช…๋œ ์Šค๋‹ˆํŽซ์„ ์‚ฌ"
"์šฉํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ๋งŒ์•ฝ [member ProjectSettings.editor/export/"
"convert_text_resources_to_binary]๊ฐ€ [code]true[/code]๋กœ ์„ค์ •๋˜์–ด ์žˆ๋‹ค๋ฉด, "
"[method @GDScript.load]๋Š” ๋‚ด๋ณด๋‚ธ ํ”„๋กœ์ ํŠธ์—์„œ ๋ณ€ํ™˜๋œ ํŒŒ์ผ์„ ์ฝ์„ ์ˆ˜ ์—†์Šต๋‹ˆ๋‹ค. "
"PCK ๋‚ด์˜ ํŒŒ์ผ์„ ๋Ÿฐํƒ€์ž„์— ๋ถˆ๋Ÿฌ์™€์•ผ ํ•˜๋Š” ๊ฒฝ์šฐ, [member ProjectSettings.editor/"
"export/convert_text_resources_to_binary]๋ฅผ [code]false[/code]๋กœ ์„ค์ •ํ•˜์„ธ์š”."

msgid ""
"Returns an integer representing the Unicode code point of the given character "
"[param char], which should be a string of length 1.\n"
"[codeblock]\n"
"print(ord(\"A\")) # Prints 65\n"
"print(ord(\"๐Ÿค–\")) # Prints 129302\n"
"[/codeblock]\n"
"This is the inverse of [method char]. See also [method String.chr] and "
"[method String.unicode_at]."
msgstr ""
"์ฃผ์–ด์ง„ ๋ฌธ์ž [param char]์˜ ์œ ๋‹ˆ์ฝ”๋“œ ์ฝ”๋“œ ํฌ์ธํŠธ๋ฅผ ๋‚˜ํƒ€๋‚ด๋Š” ์ •์ˆ˜ํ˜•์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ"
"๋‹ค. ๊ธธ์ด 1์˜ ๋ฌธ์ž์—ด์ด์–ด์•ผ ํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"print(ord(\"A\")) # 65๋ฅผ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค\n"
"print(ord(\"๐Ÿค–\")) # 129302๋ฅผ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค\n"
"[/codeblock]\n"
"[method char]์˜ ์—ญ์ž…๋‹ˆ๋‹ค. [method String.chr]๊ณผ [method String.unicode_at]๋„ "
"์ฐธ์กฐํ•˜์„ธ์š”."

msgid ""
"Returns a [Resource] from the filesystem located at [param path]. During run-"
"time, the resource is loaded when the script is being parsed. This function "
"effectively acts as a reference to that resource. Note that this function "
"requires [param path] to be a constant [String]. If you want to load a "
"resource from a dynamic/variable path, use [method load].\n"
"[b]Note:[/b] Resource paths can be obtained by right-clicking on a resource "
"in the Assets Panel and choosing \"Copy Path\", or by dragging the file from "
"the FileSystem dock into the current script.\n"
"[codeblock]\n"
"# Create instance of a scene.\n"
"var diamond = preload(\"res://diamond.tscn\").instantiate()\n"
"[/codeblock]\n"
"[b]Note:[/b] [method preload] is a keyword, not a function. So you cannot "
"access it as a [Callable]."
msgstr ""
"ํŒŒ์ผ์‹œ์Šคํ…œ์—์„œ [param path]์— ์œ„์น˜ํ•œ [Resource]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ๋Ÿฐํƒ€์ž„ ๋™์•ˆ ์Šคํฌ"
"๋ฆฝํŠธ๊ฐ€ ๋ถ„์„๋  ๋•Œ ํ•ด๋‹น ๋ฆฌ์†Œ์Šค๋ฅผ ๋ถˆ๋Ÿฌ์˜ต๋‹ˆ๋‹ค. ์ด ํ•จ์ˆ˜๋Š” ํ•ด๋‹น ๋ฆฌ์†Œ์Šค์— ๋Œ€ํ•œ ์ฐธ์กฐ"
"๋กœ ํšจ๊ณผ์ ์œผ๋กœ ์ž‘๋™ํ•ฉ๋‹ˆ๋‹ค. ์ด ํ•จ์ˆ˜๋Š” [param path]๊ฐ€ ์ƒ์ˆ˜ [String]์ด์–ด์•ผ ํ•œ๋‹ค๋Š” "
"์ ์„ ์ฐธ๊ณ ํ•˜์„ธ์š”. ๋™์ /๋ณ€์ˆ˜ ๊ฒฝ๋กœ์—์„œ ๋ฆฌ์†Œ์Šค๋ฅผ ๋ถˆ๋Ÿฌ์˜ค๋ ค๋ฉด [method load]๋ฅผ ์‚ฌ์šฉํ•˜"
"์„ธ์š”.\n"
"[b]์ฐธ๊ณ :[/b] ๋ฆฌ์†Œ์Šค ๊ฒฝ๋กœ๋Š” ์ž์‚ฐ ํŒจ๋„์—์„œ ๋ฆฌ์†Œ์Šค๋ฅผ ์šฐํด๋ฆญํ•˜๊ณ  \"๊ฒฝ๋กœ ๋ณต์‚ฌ\"๋ฅผ "
"์„ ํƒํ•˜๊ฑฐ๋‚˜, ํŒŒ์ผ์‹œ์Šคํ…œ ๋…์—์„œ ํŒŒ์ผ์„ ํ˜„์žฌ ์Šคํฌ๋ฆฝํŠธ๋กœ ๋Œ์–ด๋‹ค ๋†“์Œ์œผ๋กœ์จ ์–ป์„ "
"์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"# ์”ฌ์˜ ์ธ์Šคํ„ด์Šค๋ฅผ ๋งŒ๋“ญ๋‹ˆ๋‹ค.\n"
"var diamond = preload(\"res://diamond.tscn\").instantiate()\n"
"[/codeblock]\n"
"[b]์ฐธ๊ณ :[/b] [method preload]๋Š” ํ‚ค์›Œ๋“œ์ด๋ฉฐ ํ•จ์ˆ˜๊ฐ€ ์•„๋‹™๋‹ˆ๋‹ค. ๋”ฐ๋ผ์„œ [Callable]"
"๋กœ ์•ก์„ธ์Šคํ•  ์ˆ˜ ์—†์Šต๋‹ˆ๋‹ค."

msgid ""
"Like [method @GlobalScope.print], but includes the current stack frame when "
"running with the debugger turned on.\n"
"The output in the console may look like the following:\n"
"[codeblock lang=text]\n"
"Test print\n"
"At: res://test.gd:15:_process()\n"
"[/codeblock]\n"
"See also [method print_stack], [method get_stack], and [method "
"Engine.capture_script_backtraces].\n"
"[b]Note:[/b] By default, backtraces are only available in editor builds and "
"debug builds. To enable them for release builds as well, you need to enable "
"[member ProjectSettings.debug/settings/gdscript/always_track_call_stacks]."
msgstr ""
"[method @GlobalScope.print]์™€ ์œ ์‚ฌํ•˜์ง€๋งŒ, ๋””๋ฒ„๊ฑฐ๊ฐ€ ์ผœ์ ธ ์žˆ์„ ๋•Œ ํ˜„์žฌ ์Šคํƒ ํ”„๋ ˆ"
"์ž„์„ ํฌํ•จํ•ฉ๋‹ˆ๋‹ค.\n"
"์ฝ˜์†”์— ์ถœ๋ ฅ๋œ ๋‚ด์šฉ์€ ๋‹ค์Œ๊ณผ ๊ฐ™์„ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค:\n"
"[codeblock lang=text]\n"
"Test print\n"
"At: res://test.gd:15:_process()\n"
"[/codeblock]\n"
"[method print_stack], [method get_stack], ๊ทธ๋ฆฌ๊ณ  [method "
"Engine.capture_script_backtraces]๋„ ์ฐธ์กฐํ•˜์„ธ์š”.\n"
"[b]์ฐธ๊ณ :[/b] ์ด ํ•จ์ˆ˜๋ฅผ [Thread]์—์„œ ํ˜ธ์ถœํ•˜๋Š” ๊ฒƒ์€ ์ง€์›๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค. ๋Œ€์‹  ์Šค๋ ˆ"
"๋“œ ID๊ฐ€ ์ถœ๋ ฅ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Prints a stack trace at the current code location.\n"
"The output in the console may look like the following:\n"
"[codeblock lang=text]\n"
"Frame 0 - res://test.gd:16 in function '_process'\n"
"[/codeblock]\n"
"See also [method print_debug], [method get_stack], and [method "
"Engine.capture_script_backtraces].\n"
"[b]Note:[/b] By default, backtraces are only available in editor builds and "
"debug builds. To enable them for release builds as well, you need to enable "
"[member ProjectSettings.debug/settings/gdscript/always_track_call_stacks]."
msgstr ""
"ํ˜„์žฌ ์ฝ”๋“œ ์œ„์น˜์— ์žˆ๋Š” ์Šคํƒ ํŠธ๋ ˆ์ด์Šค๋ฅผ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"์ถœ๋ ฅ์€ ์ฝ˜์†”์—์„œ ๋‹ค์Œ๊ณผ ๊ฐ™์ด ๋ณด์ผ ๊ฒƒ์ž…๋‹ˆ๋‹ค:\n"
"[codeblock lang=text]\n"
"Frame 0 - res://test.gd:16 in function '_process'\n"
"[/codeblock]\n"
"[method print_debug], [method get_stack], and [method "
"Engine.capture_script_backtraces]๋„ ์ฐธ๊ณ ํ•˜์‹ญ์‹œ์˜ค.\n"
"[b]์œ ์˜ํ•˜์„ธ์š”:[/b] ๊ธฐ๋ณธ์ ์œผ๋กœ ๋ฐฑํŠธ๋ ˆ์ด์Šค๋Š” ํŽธ์ง‘๊ธฐ๋‚˜ ๋””๋ฒ„๊ทธ ๋นŒ๋“œ์—์„œ๋งŒ ์‚ฌ์šฉ ๊ฐ€"
"๋Šฅํ•ฉ๋‹ˆ๋‹ค. ์ถœ์‹œ ๋นŒ๋“œ์—์„œ๋„ ํ™œ์„ฑํ™”ํ•˜๋ ค๋ฉด, [member ProjectSettings.debug/"
"settings/gdscript/always_track_call_stacks]๋ฅผ ํ™œ์„ฑํ™”ํ•ด์•ผ ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns an array with the given range. [method range] can be called in three "
"ways:\n"
"[code]range(n: int)[/code]: Starts from 0, increases by steps of 1, and stops "
"[i]before[/i] [code]n[/code]. The argument [code]n[/code] is [b]exclusive[/"
"b].\n"
"[code]range(b: int, n: int)[/code]: Starts from [code]b[/code], increases by "
"steps of 1, and stops [i]before[/i] [code]n[/code]. The arguments [code]b[/"
"code] and [code]n[/code] are [b]inclusive[/b] and [b]exclusive[/b], "
"respectively.\n"
"[code]range(b: int, n: int, s: int)[/code]: Starts from [code]b[/code], "
"increases/decreases by steps of [code]s[/code], and stops [i]before[/i] "
"[code]n[/code]. The arguments [code]b[/code] and [code]n[/code] are "
"[b]inclusive[/b] and [b]exclusive[/b], respectively. The argument [code]s[/"
"code] [b]can[/b] be negative, but not [code]0[/code]. If [code]s[/code] is "
"[code]0[/code], an error message is printed.\n"
"[method range] converts all arguments to [int] before processing.\n"
"[b]Note:[/b] Returns an empty array if no value meets the value constraint "
"(e.g. [code]range(2, 5, -1)[/code] or [code]range(5, 5, 1)[/code]).\n"
"[b]Examples:[/b]\n"
"[codeblock]\n"
"print(range(4))        # Prints [0, 1, 2, 3]\n"
"print(range(2, 5))     # Prints [2, 3, 4]\n"
"print(range(0, 6, 2))  # Prints [0, 2, 4]\n"
"print(range(4, 1, -1)) # Prints [4, 3, 2]\n"
"[/codeblock]\n"
"To iterate over an [Array] backwards, use:\n"
"[codeblock]\n"
"var array = [3, 6, 9]\n"
"for i in range(array.size() - 1, -1, -1):\n"
"\tprint(array[i])\n"
"[/codeblock]\n"
"Output:\n"
"[codeblock lang=text]\n"
"9\n"
"6\n"
"3\n"
"[/codeblock]\n"
"To iterate over [float], convert them in the loop.\n"
"[codeblock]\n"
"for i in range (3, 0, -1):\n"
"\tprint(i / 10.0)\n"
"[/codeblock]\n"
"Output:\n"
"[codeblock lang=text]\n"
"0.3\n"
"0.2\n"
"0.1\n"
"[/codeblock]"
msgstr ""
"์ฃผ์–ด์ง„ ๋ฒ”์œ„๋ฅผ ๊ฐ€์ง„ ๋ฐฐ์—ด์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. [method range]๋Š” ์„ธ ๊ฐ€์ง€ ๋ฐฉ์‹์œผ๋กœ ํ˜ธ์ถœ"
"ํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค:\n"
"[code]range(n: int)[/code]: 0๋ถ€ํ„ฐ ์‹œ์ž‘ํ•˜์—ฌ 1์”ฉ ์ฆ๊ฐ€ํ•˜๋ฉฐ, [code]n[/code] [i]์ด"
"์ „์—[/i] ๋ฉˆ์ถฅ๋‹ˆ๋‹ค. ๋งค๊ฐœ๋ณ€์ˆ˜ [code]n[/code]์€ [b]์ œ์™ธ[/b]๋ฉ๋‹ˆ๋‹ค.\n"
"[code]range(b: int, n: int)[/code]: [code]b[/code]๋ถ€ํ„ฐ ์‹œ์ž‘ํ•˜์—ฌ 1์”ฉ ์ฆ๊ฐ€ํ•˜๋ฉฐ, "
"[code]n[/code] [i]์ด์ „์—[/i] ๋ฉˆ์ถฅ๋‹ˆ๋‹ค. [code]b[/code]์™€ [code]n[/code]์€ ๊ฐ๊ฐ "
"[b]ํฌํ•จ[/b]๋˜๊ณ  [b]์ œ์™ธ[/b]๋ฉ๋‹ˆ๋‹ค.\n"
"[code]range(b: int, n: int, s: int)[/code]: [code]b[/code]๋ถ€ํ„ฐ ์‹œ์ž‘ํ•˜์—ฌ "
"[code]s[/code]์”ฉ ์ฆ๊ฐ€/๊ฐ์†Œํ•˜๋ฉฐ, [code]n[/code] [i]์ด์ „์—[/i] ๋ฉˆ์ถฅ๋‹ˆ๋‹ค. "
"[code]b[/code]์™€ [code]n[/code]์€ ๊ฐ๊ฐ [b]ํฌํ•จ[/b]๋˜๊ณ  [b]์ œ์™ธ[/b]๋ฉ๋‹ˆ๋‹ค. "
"[code]s[/code]๋Š” ์Œ์ˆ˜์ผ ์ˆ˜ [b]์žˆ์ง€๋งŒ[/b], [code]0[/code]์ผ ์ˆ˜๋Š” ์—†์Šต๋‹ˆ๋‹ค. "
"[code]s[/code]๊ฐ€ [code]0[/code]์ด๋ฉด ์˜ค๋ฅ˜ ๋ฉ”์‹œ์ง€๊ฐ€ ์ถœ๋ ฅ๋ฉ๋‹ˆ๋‹ค.\n"
"[method range]๋Š” ๋ชจ๋“  ์ธ์ˆ˜๋ฅผ [int]๋กœ ๋ณ€ํ™˜ํ•œ ํ›„ ์ฒ˜๋ฆฌํ•ฉ๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ๊ฐ’ ์ œ์•ฝ์„ ๋งŒ์กฑํ•˜๋Š” ๊ฐ’์ด ์—†์œผ๋ฉด ๋นˆ ๋ฐฐ์—ด์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค (์˜ˆ๋ฅผ ๋“ค์–ด "
"[code]range(2, 5, -1)[/code] ๋˜๋Š” [code]range(5, 5, 1)[/code]).\n"
"[b]์˜ˆ์‹œ:[/b]\n"
"[codeblock]\n"
"print(range(4)) # [0, 1, 2, 3]์„ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"print(range(2, 5)) # [2, 3, 4]๋ฅผ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"print(range(0, 6, 2)) # [0, 2, 4]๋ฅผ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"print(range(4, 1, -1)) # [4, 3, 2]๋ฅผ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"[/codeblock]\n"
"[Array]๋ฅผ ์—ญ์ˆœ์œผ๋กœ ๋ฐ˜๋ณตํ•˜๋ ค๋ฉด ์ด๋Ÿฌํ•œ ์˜ˆ์ œ๋ฅผ ์ฐธ์กฐํ•˜์„ธ์š”:\n"
"[codeblock]\n"
"var array = [3, 6, 9]\n"
"for i in range(array.size() - 1, -1, -1):\n"
"\tprint(array[i])\n"
"[/codeblock]\n"
"์ถœ๋ ฅ:\n"
"[codeblock lang=text]\n"
"9\n"
"6\n"
"3\n"
"[/codeblock]\n"
"[float]์„ ๋ฐ˜๋ณตํ•˜๋ ค๋ฉด ๋ฐ˜๋ณต๋ฌธ ์•ˆ์—์„œ ๋ณ€ํ™˜ํ•˜์„ธ์š”.\n"
"[codeblock]\n"
"for i in range (3, 0, -1):\n"
"\tprint(i / 10.0)\n"
"[/codeblock]\n"
"์ถœ๋ ฅ:\n"
"[codeblock lang=text]\n"
"0.3\n"
"0.2\n"
"0.1\n"
"[/codeblock]"

msgid ""
"Returns [code]true[/code] if the given [Object]-derived class exists in "
"[ClassDB]. Note that [Variant] data types are not registered in [ClassDB].\n"
"[codeblock]\n"
"type_exists(\"Sprite2D\") # Returns true\n"
"type_exists(\"NonExistentClass\") # Returns false\n"
"[/codeblock]"
msgstr ""
"์ฃผ์–ด์ง„ [Object] ํŒŒ์ƒ ํด๋ž˜์Šค๊ฐ€ [ClassDB]์— ์กด์žฌํ•˜๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ"
"๋‹ˆ๋‹ค. [Variant] ๋ฐ์ดํ„ฐ ์œ ํ˜•์€ [ClassDB]์— ๋“ฑ๋ก๋˜์–ด ์žˆ์ง€ ์•Š๋‹ค๋Š” ์ ์— ์ฃผ์˜ํ•˜์„ธ"
"์š”.\n"
"[codeblock]\n"
"type_exists(\"Sprite2D\") # ์ฐธ์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"type_exists(\"NonExistentClass\") # ๊ฑฐ์ง“์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[/codeblock]"

msgid ""
"Constant that represents how many times the diameter of a circle fits around "
"its perimeter. This is equivalent to [code]TAU / 2[/code], or 180 degrees in "
"rotations."
msgstr ""
"์›์˜ ์ง€๋ฆ„์ด ๋‘˜๋ ˆ์— ๋ช‡ ๋ฒˆ์ด๋‚˜ ๋“ค์–ด๋งž๋Š”์ง€๋ฅผ ๋‚˜ํƒ€๋‚ด๋Š” ์ƒ์ˆ˜์ž…๋‹ˆ๋‹ค. ์ด๋Š” [code]TAU/"
"2[/code], ์ฆ‰ 180๋„ ํšŒ์ „ํ•˜๋Š” ๊ฒƒ๊ณผ ๊ฐ™์Šต๋‹ˆ๋‹ค."

msgid ""
"The circle constant, the circumference of the unit circle in radians. This is "
"equivalent to [code]PI * 2[/code], or 360 degrees in rotations."
msgstr ""
"์› ์ƒ์ˆ˜, ๋‹จ์œ„ ์›์˜ ๋‘˜๋ ˆ๋ฅผ ๋ผ๋””์•ˆ ๋‹จ์œ„๋กœ ๋‚˜ํƒ€๋‚ธ ๊ฐ’์ž…๋‹ˆ๋‹ค. ์ด๋Š” [code]PI * 2[/"
"code], ์ฆ‰ 360๋„ ํšŒ์ „๊ณผ ๊ฐ™์Šต๋‹ˆ๋‹ค."

msgid ""
"Positive floating-point infinity. This is the result of floating-point "
"division when the divisor is [code]0.0[/code]. For negative infinity, use "
"[code]-INF[/code]. Dividing by [code]-0.0[/code] will result in negative "
"infinity if the numerator is positive, so dividing by [code]0.0[/code] is not "
"the same as dividing by [code]-0.0[/code] (despite [code]0.0 == -0.0[/code] "
"returning [code]true[/code]).\n"
"[b]Warning:[/b] Numeric infinity is only a concept with floating-point "
"numbers, and has no equivalent for integers. Dividing an integer number by "
"[code]0[/code] will not result in [constant INF] and will result in a run-"
"time error instead."
msgstr ""
"์–‘์˜ ๋ถ€๋™์†Œ์ˆ˜์  ๋ฌดํ•œ๋Œ€์ž…๋‹ˆ๋‹ค. ์ด๋Š” ํ”ผ์ œ์ˆ˜([code]0.0[/code])๋กœ ๋‚˜๋ˆ„์—ˆ์„ ๋•Œ ๋ถ€๋™"
"์†Œ์ˆ˜์  ๋‚˜๋ˆ—์…ˆ์˜ ๊ฒฐ๊ณผ์ž…๋‹ˆ๋‹ค. ์Œ์˜ ๋ฌดํ•œ๋Œ€๋Š” [code]-INF[/code]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”. "
"[code]-0.0[/code]์œผ๋กœ ๋‚˜๋ˆ„๋ฉด ๋ถ„์ž๊ฐ€ ์–‘์ˆ˜์ผ ๊ฒฝ์šฐ ์Œ์˜ ๋ฌดํ•œ๋Œ€๊ฐ€ ๋˜๋ฏ€๋กœ, "
"[code]0.0[/code]์œผ๋กœ ๋‚˜๋ˆ„๋Š” ๊ฒƒ๊ณผ [code]-0.0[/code]์œผ๋กœ ๋‚˜๋ˆ„๋Š” ๊ฒƒ์€ ๋™์ผํ•˜์ง€ ์•Š"
"์Šต๋‹ˆ๋‹ค (๋น„๋ก [code]0.0 == -0.0[/code]์ด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•˜๋”๋ผ๋„).\n"
"[b]๊ฒฝ๊ณ :[/b] ์ˆ˜์น˜์  ๋ฌดํ•œ๋Œ€๋Š” ๋ถ€๋™์†Œ์ˆ˜์  ์ˆ˜์—์„œ๋งŒ ์กด์žฌํ•˜๋Š” ๊ฐœ๋…์ด๋ฉฐ, ์ •์ˆ˜์—๋Š” "
"ํ•ด๋‹นํ•˜๋Š” ๊ฐ’์ด ์—†์Šต๋‹ˆ๋‹ค. ์ •์ˆ˜๋กœ [code]0[/code]์œผ๋กœ ๋‚˜๋ˆ„๋ฉด [constant INF]๊ฐ€ ๋ฐ˜ํ™˜"
"๋˜์ง€ ์•Š๊ณ  ๋Œ€์‹  ๋Ÿฐํƒ€์ž„ ์˜ค๋ฅ˜๊ฐ€ ๋ฐœ์ƒํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"\"Not a Number\", an invalid floating-point value. It is returned by some "
"invalid operations, such as dividing floating-point [code]0.0[/code] by "
"[code]0.0[/code].\n"
"[constant NAN] has special properties, including that [code]!=[/code] always "
"returns [code]true[/code], while other comparison operators always return "
"[code]false[/code]. This is true even when comparing with itself ([code]NAN "
"== NAN[/code] returns [code]false[/code] and [code]NAN != NAN[/code] returns "
"[code]true[/code]). Due to this, you must use [method @GlobalScope.is_nan] to "
"check whether a number is equal to [constant NAN].\n"
"[b]Warning:[/b] \"Not a Number\" is only a concept with floating-point "
"numbers, and has no equivalent for integers. Dividing an integer [code]0[/"
"code] by [code]0[/code] will not result in [constant NAN] and will result in "
"a run-time error instead."
msgstr ""
"\"์ˆซ์ž๊ฐ€ ์•„๋‹˜\"์„ ๋‚˜ํƒ€๋‚ด๋Š” ๋ถ€๋™์†Œ์ˆ˜์  ๊ฐ’์œผ๋กœ, ์˜ˆ๋ฅผ ๋“ค์–ด ์†Œ์ˆ˜๋ฅผ [code]0.0[/"
"code]์„ [code]0.0[/code]๋กœ ๋‚˜๋ˆ„๋Š” ๊ฒƒ๊ณผ ๊ฐ™์ด ์ž˜๋ชป๋œ ๊ฐ’์„ ์˜๋ฏธํ•ฉ๋‹ˆ๋‹ค. \n"
"[constant NAN]์€ ํŠน์ˆ˜ ์†์„ฑ์„ ๊ฐ€์ง€๊ณ  ์žˆ์œผ๋ฉฐ, [code]!=[/code]๋Š” ํ•ญ์ƒ "
"[code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•˜๊ณ , ๋‹ค๋ฅธ ๋น„๊ต ์—ฐ์‚ฐ์ž๋Š” ํ•ญ์ƒ [code]false[/code]๋ฅผ ๋ฐ˜"
"ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ์ด๋Š” ์ž๊ธฐ ์ž์‹ ๊ณผ ๋น„๊ตํ•  ๋•Œ๋„ ๋งˆ์ฐฌ๊ฐ€์ง€์ž…๋‹ˆ๋‹ค ([code]NAN == NAN[/code]"
"์€ [code]false[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•˜๊ณ  [code]NAN != NAN[/code]์€ [code]true[/code]"
"๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค). ์ด๋กœ ์ธํ•ด ์ˆซ์ž๊ฐ€ [constant NAN]๊ณผ ๊ฐ™์€์ง€ ํ™•์ธํ•˜๋ ค๋ฉด [method "
"@GlobalScope.is_nan]์„ ์‚ฌ์šฉํ•ด์•ผ ํ•ฉ๋‹ˆ๋‹ค.\n"
"[b]๊ฒฝ๊ณ :[/b] \"์ˆซ์ž๊ฐ€ ์•„๋‹˜\"์€ ๋ถ€๋™์†Œ์ˆ˜์  ์ˆ˜์—์„œ๋งŒ ์กด์žฌํ•˜๋Š” ๊ฐœ๋…์ด๋ฉฐ, ์ •์ˆ˜์—"
"๋Š” ํ•ด๋‹นํ•˜๋Š” ๊ฐ’์ด ์—†์Šต๋‹ˆ๋‹ค. ์ •์ˆ˜๋กœ [code]0[/code]์„ [code]0[/code]์œผ๋กœ ๋‚˜๋ˆ„๋ฉด "
"[constant NAN]์ด ๋ฐ˜ํ™˜๋˜์ง€ ์•Š๊ณ  ๋Œ€์‹  ๋Ÿฐํƒ€์ž„ ์˜ค๋ฅ˜๊ฐ€ ๋ฐœ์ƒํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Marks a class or a method as abstract.\n"
"An abstract class is a class that cannot be instantiated directly. Instead, "
"it is meant to be inherited by other classes. Attempting to instantiate an "
"abstract class will result in an error.\n"
"An abstract method is a method that has no implementation. Therefore, a "
"newline or a semicolon is expected after the function header. This defines a "
"contract that inheriting classes must conform to, because the method "
"signature must be compatible when overriding.\n"
"Inheriting classes must either provide implementations for all abstract "
"methods, or the inheriting class must be marked as abstract. If a class has "
"at least one abstract method (either its own or an unimplemented inherited "
"one), then it must also be marked as abstract. However, the reverse is not "
"true: an abstract class is allowed to have no abstract methods.\n"
"[codeblock]\n"
"@abstract class Shape:\n"
"\t@abstract func draw()\n"
"\n"
"class Circle extends Shape:\n"
"\tfunc draw():\n"
"\t\tprint(\"Drawing a circle.\")\n"
"\n"
"class Square extends Shape:\n"
"\tfunc draw():\n"
"\t\tprint(\"Drawing a square.\")\n"
"[/codeblock]"
msgstr ""
"ํด๋ž˜์Šค๋‚˜ ๋ฉ”์„œ๋“œ๋ฅผ ์ถ”์ƒ์œผ๋กœ ํ‘œ์‹œํ•ฉ๋‹ˆ๋‹ค.\n"
"์ถ”์ƒ ํด๋ž˜์Šค๋Š” ์ง์ ‘ ์ธ์Šคํ„ด์Šคํ™”ํ•  ์ˆ˜ ์—†๋Š” ํด๋ž˜์Šค์ž…๋‹ˆ๋‹ค. ๋Œ€์‹ , ๋‹ค๋ฅธ ํด๋ž˜์Šค์— ์˜"
"ํ•ด ์ƒ์†๋˜๋„๋ก ์˜๋„๋˜์—ˆ์Šต๋‹ˆ๋‹ค. ์ถ”์ƒ ํด๋ž˜์Šค๋ฅผ ์ธ์Šคํ„ด์Šคํ™” ํ•˜๋ฉด ์˜ค๋ฅ˜๊ฐ€ ๋ฐœ์ƒํ•ฉ๋‹ˆ"
"๋‹ค.\n"
"์ถ”์ƒ ๋ฉ”์„œ๋“œ๋Š” ๊ตฌํ˜„(์ฝ”๋“œ ๋‚ด์šฉ)์ด ์—†๋Š” ๋ฉ”์„œ๋“œ์ž…๋‹ˆ๋‹ค. ๋”ฐ๋ผ์„œ, ํ•จ์ˆ˜ ํ—ค๋” ๋‹ค์Œ์—๋Š” "
"์ค„๋ฐ”๊ฟˆ ๋˜๋Š” ์„ธ๋ฏธ์ฝœ๋ก ์ด ์™€์•ผ ํ•ฉ๋‹ˆ๋‹ค. ์ƒ์†๋ฐ›๋Š” ํด๋ž˜์Šค๋“ค์ด ์ง€์ผœ์•ผ ํ•˜๋Š” ๊ณ„์•ฝ์„ ์ •"
"์˜ํ•จ์œผ๋กœ์„œ ์˜ค๋ฒ„๋ผ์ด๋“œํ•  ๋•Œ ๋ฉ”์„œ๋“œ๊ฐ€ ํ˜ธํ™˜๋˜๋„๋ก ํ•˜๋Š” ๊ฒƒ์ž…๋‹ˆ๋‹ค.\n"
"์ƒ์†ํ•˜๋Š” ํด๋ž˜์Šค๋Š” ๋ชจ๋“  ์ถ”์ƒ ๋ฉ”์„œ๋“œ์— ๋Œ€ํ•œ ๊ตฌํ˜„์„ ์ œ๊ณตํ•˜๊ฑฐ๋‚˜, ์ถ”์ƒ ํด๋ž˜์Šค๋กœ ํ‘œ"
"์‹œ๋˜์–ด์•ผ ํ•ฉ๋‹ˆ๋‹ค. ํด๋ž˜์Šค์— ํ•˜๋‚˜ ์ด์ƒ์˜ ์ถ”์ƒ ๋ฉ”์„œ๋“œ(์ž์ฒด ๋ฉ”์„œ๋“œ ๋˜๋Š” ๊ตฌํ˜„๋˜์ง€ ์•Š"
"์€ ์ƒ์†๋œ ๋ฉ”์„œ๋“œ)๊ฐ€ ์žˆ๋Š” ๊ฒฝ์šฐ, ํ•ด๋‹น ํด๋ž˜์Šค๋„ ์ถ”์ƒ ํด๋ž˜์Šค๋กœ ํ‘œ์‹œํ•ด์•ผ ํ•ฉ๋‹ˆ๋‹ค. ํ•˜"
"์ง€๋งŒ ๋ฐ˜๋Œ€๋กœ ์ถ”์ƒ ํด๋ž˜์Šค๋Š” ์ถ”์ƒ ๋ฉ”์„œ๋“œ๋ฅผ ๊ฐ€์งˆ ์ˆ˜ ์—†์Šต๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"@abstract class Shape:\n"
"\t@abstract func draw()\n"
"\n"
"class Circle extends Shape:\n"
"\tfunc draw():\n"
"\t\tprint(\"์›์„ ๊ทธ๋ฆฌ๋Š” ์ค‘์ž…๋‹ˆ๋‹ค.\")\n"
"\n"
"class Square extends Shape:\n"
"\tfunc draw():\n"
"\t\tprint(\"์ •์‚ฌ๊ฐํ˜•์„ ๊ทธ๋ฆฌ๋Š” ์ค‘์ž…๋‹ˆ๋‹ค.\")\n"
"[/codeblock]"

msgid ""
"Mark the following property as exported (editable in the Inspector dock and "
"saved to disk). To control the type of the exported property, use the type "
"hint notation.\n"
"[codeblock]\n"
"extends Node\n"
"\n"
"enum Direction {LEFT, RIGHT, UP, DOWN}\n"
"\n"
"# Built-in types.\n"
"@export var string = \"\"\n"
"@export var int_number = 5\n"
"@export var float_number: float = 5\n"
"\n"
"# Enums.\n"
"@export var type: Variant.Type\n"
"@export var format: Image.Format\n"
"@export var direction: Direction\n"
"\n"
"# Resources.\n"
"@export var image: Image\n"
"@export var custom_resource: CustomResource\n"
"\n"
"# Nodes.\n"
"@export var node: Node\n"
"@export var custom_node: CustomNode\n"
"\n"
"# Typed arrays.\n"
"@export var int_array: Array[int]\n"
"@export var direction_array: Array[Direction]\n"
"@export var image_array: Array[Image]\n"
"@export var node_array: Array[Node]\n"
"[/codeblock]\n"
"[b]Note:[/b] Custom resources and nodes should be registered as global "
"classes using [code]class_name[/code], since the Inspector currently only "
"supports global classes. Otherwise, a less specific type will be exported "
"instead.\n"
"[b]Note:[/b] Node export is only supported in [Node]-derived classes and has "
"a number of other limitations."
msgstr ""
"๋‹ค์Œ ์†์„ฑ์„ ๋‚ด๋ณด๋‚ธ ๊ฒƒ(์ธ์ŠคํŽ™ํ„ฐ ๋…์—์„œ ํŽธ์ง‘ ๊ฐ€๋Šฅํ•˜๊ณ  ๋””์Šคํฌ์— ์ €์žฅ๋จ)์œผ๋กœ ํ‘œ์‹œ"
"ํ•ฉ๋‹ˆ๋‹ค. ๋‚ด๋ณด๋‚ธ ์†์„ฑ์˜ ์œ ํ˜•์„ ์ œ์–ดํ•˜๋ ค๋ฉด ์œ ํ˜• ํžŒํŠธ ๋…ธํ…Œ์ด์…˜์„ ์ด์šฉํ•˜์„ธ์š”.\n"
"[codeblock]\n"
"extends Node\n"
"\n"
"enum Direction {LEFT, RIGHT, UP, DOWN}\n"
"\n"
"# ๋‚ด์žฅ ์œ ํ˜•์ž…๋‹ˆ๋‹ค.\n"
"@export var string = \"\"\n"
"@export var int_number = 5\n"
"@export var float_number: float = 5\n"
"\n"
"# ์—ด๊ฑฐํ˜•์ž…๋‹ˆ๋‹ค.\n"
"@export var type: Variant.Type\n"
"@export var format: Image.Format\n"
"@export var direction: Direction\n"
"\n"
"# ๋ฆฌ์†Œ์Šค์ž…๋‹ˆ๋‹ค.\n"
"@export var image: Image\n"
"@export var custom_resource: CustomResource\n"
"\n"
"# ๋…ธ๋“œ์ž…๋‹ˆ๋‹ค.\n"
"@export var node: Node\n"
"@export var custom_node: CustomNode\n"
"\n"
"# ์œ ํ˜•์ด ์ง€์ •๋œ ๋ฐฐ์—ด์ž…๋‹ˆ๋‹ค.\n"
"@export var int_array: Array[int]\n"
"@export var direction_array: Array[Direction]\n"
"@export var image_array: Array[Image]\n"
"@export var node_array: Array[Node]\n"
"[/codeblock]\n"
"[b]์ฐธ๊ณ :[/b] ์‚ฌ์šฉ์ž ์ง€์ • ๋ฆฌ์†Œ์Šค์™€ ๋…ธ๋“œ๋Š” ํ˜„์žฌ ์ธ์ŠคํŽ™ํ„ฐ๊ฐ€ ์ „์—ญ ํด๋ž˜์Šค๋ฅผ ์ง€์›ํ•˜"
"๊ธฐ ๋•Œ๋ฌธ์— [code]class_name[/code]์„ ์‚ฌ์šฉํ•˜์—ฌ ์ „์—ญ ํด๋ž˜์Šค๋กœ ๋“ฑ๋กํ•ด์•ผ ํ•ฉ๋‹ˆ๋‹ค. ๊ทธ"
"๋ ‡์ง€ ์•Š์œผ๋ฉด ๋œ ๊ตฌ์ฒด์ ์ธ ์œ ํ˜•์ด ๋‚ด๋ณด๋‚ด์ง‘๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ๋…ธ๋“œ ๋‚ด๋ณด๋‚ด๊ธฐ๋Š” [Node]์—์„œ ํŒŒ์ƒ๋œ ํด๋ž˜์Šค์—์„œ๋งŒ ์ง€์›๋˜๋ฉฐ ๋ช‡ ๊ฐ€์ง€ "
"์ œํ•œ์ด ์žˆ์Šต๋‹ˆ๋‹ค."

msgid ""
"Define a new category for the following exported properties. This helps to "
"organize properties in the Inspector dock.\n"
"See also [constant PROPERTY_USAGE_CATEGORY].\n"
"[codeblock]\n"
"@export_category(\"Statistics\")\n"
"@export var hp = 30\n"
"@export var speed = 1.25\n"
"[/codeblock]\n"
"[b]Note:[/b] Categories in the Inspector dock's list usually divide "
"properties coming from different classes (Node, Node2D, Sprite, etc.). For "
"better clarity, it's recommended to use [annotation @export_group] and "
"[annotation @export_subgroup], instead."
msgstr ""
"๋‹ค์Œ ๋‚ด๋ณด๋‚ธ ์†์„ฑ์— ๋Œ€ํ•ด ์ƒˆ๋กœ์šด ์นดํ…Œ๊ณ ๋ฆฌ๋ฅผ ์ •์˜ํ•ฉ๋‹ˆ๋‹ค. ์ด๋Š” ์ธ์ŠคํŽ™ํ„ฐ ๋…์—์„œ ์†"
"์„ฑ์„ ์กฐ์งํ•˜๋Š” ๋ฐ ๋„์›€์ด ๋ฉ๋‹ˆ๋‹ค.\n"
"[constant PROPERTY_USAGE_CATEGORY]๋„ ์ฐธ์กฐํ•˜์„ธ์š”.\n"
"[codeblock]\n"
"@export_category(\"Statistics\")\n"
"@export var hp = 30\n"
"@export var speed = 1.25\n"
"[/codeblock]\n"
"[b]์ฐธ๊ณ :[/b] ์ธ์ŠคํŽ™ํ„ฐ ๋…์˜ ๋ชฉ๋ก์—์„œ ์นดํ…Œ๊ณ ๋ฆฌ๋Š” ๋ณดํ†ต ๋‹ค๋ฅธ ํด๋ž˜์Šค(Node, Node2D, "
"Sprite ๋“ฑ)์˜ ์†์„ฑ๋“ค์„ ๊ตฌ๋ถ„ํ•ฉ๋‹ˆ๋‹ค. ๋” ๋‚˜์€ ๋ช…ํ™•์„ฑ์„ ์œ„ํ•ด์„œ๋Š” ๋Œ€์‹  [annotation "
"@export_group]๊ณผ [annotation @export_subgroup]์„ ์‚ฌ์šฉํ•˜๋Š” ๊ฒƒ์ด ๊ถŒ์žฅ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Export a [Color], [Array][lb][Color][rb], or [PackedColorArray] property "
"without allowing its transparency ([member Color.a]) to be edited.\n"
"See also [constant PROPERTY_HINT_COLOR_NO_ALPHA].\n"
"[codeblock]\n"
"@export_color_no_alpha var dye_color: Color\n"
"@export_color_no_alpha var dye_colors: Array[Color]\n"
"[/codeblock]"
msgstr ""
"[Color], [Array][lb][Color][rb], [PackedColorArray]๋ฅผ ํˆฌ๋ช…๋„([member "
"Color.a]) ํŽธ์ง‘์„ ์ œํ•œํ•œ ์ฑ„๋กœ ๋‚ด๋ณด๋ƒ…๋‹ˆ๋‹ค.\n"
"[constant PROPERTY_HINT_COLOR_NO_ALPHA]๋„ ์ฐธ์กฐํ•˜์„ธ์š”.\n"
"[codeblock]\n"
"@export_color_no_alpha var dye_color: Color\n"
"@export_color_no_alpha var dye_colors: Array[Color]\n"
"[/codeblock]"

msgid ""
"Allows you to set a custom hint, hint string, and usage flags for the "
"exported property. Note that there's no validation done in GDScript, it will "
"just pass the parameters to the editor.\n"
"[codeblock]\n"
"@export_custom(PROPERTY_HINT_NONE, \"suffix:m\") var suffix: Vector3\n"
"[/codeblock]\n"
"[b]Note:[/b] Regardless of the [param usage] value, the [constant "
"PROPERTY_USAGE_SCRIPT_VARIABLE] flag is always added, as with any explicitly "
"declared script variable."
msgstr ""
"๋‚ด๋ณด๋‚ธ ์†์„ฑ์— ๋Œ€ํ•ด ์‚ฌ์šฉ์ž ์ง€์ • ํžŒํŠธ, ํžŒํŠธ ๋ฌธ์ž์—ด, ์‚ฌ์šฉ ํ”Œ๋ž˜๊ทธ๋ฅผ ์„ค์ •ํ•  ์ˆ˜ ์žˆ์Šต"
"๋‹ˆ๋‹ค. GDScript์—์„œ๋Š” ์œ ํšจ์„ฑ ๊ฒ€์‚ฌ๊ฐ€ ์ˆ˜ํ–‰๋˜์ง€ ์•Š์œผ๋ฉฐ, ๋‹จ์ˆœํžˆ ๋งค๊ฐœ๋ณ€์ˆ˜๋ฅผ ํŽธ์ง‘๊ธฐ"
"์— ์ „๋‹ฌํ•œ๋‹ค๋Š” ์ ์„ ์ฐธ๊ณ ํ•˜์„ธ์š”.\n"
"[codeblock]\n"
"@export_custom(PROPERTY_HINT_NONE, \"suffix:m\") var suffix: Vector3\n"
"[/codeblock]\n"
"[b]์ฐธ๊ณ :[/b] [param usage] ๊ฐ’๊ณผ ๊ด€๊ณ„์—†์ด, [constant "
"PROPERTY_USAGE_SCRIPT_VARIABLE] ํ”Œ๋ž˜๊ทธ๋Š” ๋ช…์‹œ์ ์œผ๋กœ ์„ ์–ธ๋œ ๋ชจ๋“  ์Šคํฌ๋ฆฝํŠธ ๋ณ€์ˆ˜"
"์— ํ•ญ์ƒ ์ถ”๊ฐ€๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Export a [String], [Array][lb][String][rb], or [PackedStringArray] property "
"as a path to a directory. The path will be limited to the project folder and "
"its subfolders. See [annotation @export_global_dir] to allow picking from the "
"entire filesystem.\n"
"See also [constant PROPERTY_HINT_DIR].\n"
"[codeblock]\n"
"@export_dir var sprite_folder_path: String\n"
"@export_dir var sprite_folder_paths: Array[String]\n"
"[/codeblock]"
msgstr ""
"[String], [Array][lb][String][rb], ๋˜๋Š” [PackedStringArray] ์†์„ฑ์„ ๋””๋ ‰ํ„ฐ๋ฆฌ ๊ฒฝ"
"๋กœ๋กœ ๋‚ด๋ณด๋ƒ…๋‹ˆ๋‹ค. ์ด ๊ฒฝ๋กœ๋Š” ํ”„๋กœ์ ํŠธ ํด๋”์™€ ๊ทธ ํ•˜์œ„ ํด๋”๋กœ ์ œํ•œ๋ฉ๋‹ˆ๋‹ค. ์ „์ฒด ํŒŒ"
"์ผ์‹œ์Šคํ…œ์—์„œ ์„ ํƒ์„ ํ—ˆ์šฉํ•˜๋ ค๋ฉด [annotation @export_global_dir]๋ฅผ ์ฐธ์กฐํ•˜์„ธ"
"์š”. \n"
"[constant PROPERTY_HINT_DIR] ๋˜ํ•œ ์ข‹์€ ์„ ํƒ์ž…๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"@export_dir var sprite_folder_path: String\n"
"@export_dir var sprite_folder_paths: Array[String]\n"
"[/codeblock]"

msgid ""
"Export an [int], [String], [Array][lb][int][rb], [Array][lb][String][rb], "
"[PackedByteArray], [PackedInt32Array], [PackedInt64Array], or "
"[PackedStringArray] property as an enumerated list of options (or an array of "
"options). If the property is an [int], then the index of the value is stored, "
"in the same order the values are provided. You can add explicit values using "
"a colon. If the property is a [String], then the value is stored.\n"
"See also [constant PROPERTY_HINT_ENUM].\n"
"[codeblock]\n"
"@export_enum(\"Warrior\", \"Magician\", \"Thief\") var character_class: int\n"
"@export_enum(\"Slow:30\", \"Average:60\", \"Very Fast:200\") var "
"character_speed: int\n"
"@export_enum(\"Rebecca\", \"Mary\", \"Leah\") var character_name: String\n"
"\n"
"@export_enum(\"Sword\", \"Spear\", \"Mace\") var character_items: Array[int]\n"
"@export_enum(\"double_jump\", \"climb\", \"dash\") var character_skills: "
"Array[String]\n"
"[/codeblock]\n"
"If you want to set an initial value, you must specify it explicitly:\n"
"[codeblock]\n"
"@export_enum(\"Rebecca\", \"Mary\", \"Leah\") var character_name: String = "
"\"Rebecca\"\n"
"[/codeblock]\n"
"If you want to use named GDScript enums, then use [annotation @export] "
"instead:\n"
"[codeblock]\n"
"enum CharacterName {REBECCA, MARY, LEAH}\n"
"@export var character_name: CharacterName\n"
"\n"
"enum CharacterItem {SWORD, SPEAR, MACE}\n"
"@export var character_items: Array[CharacterItem]\n"
"[/codeblock]"
msgstr ""
"[int], [String], [Array][lb][int][rb], [Array][lb][String][rb], "
"[PackedByteArray], [PackedInt32Array], [PackedInt64Array], ๋˜๋Š” "
"[PackedStringArray] ์†์„ฑ์„ ์—ด๊ฑฐ๋œ ์˜ต์…˜(๋˜๋Š” ๊ทธ๋Ÿฌํ•œ ์˜ต์…˜๋“ค์˜ ๋ฐฐ์—ด)์œผ๋กœ ๋‚ด๋ณด๋ƒ…๋‹ˆ"
"๋‹ค. ์†์„ฑ์ด [int]์ผ ๊ฒฝ์šฐ, ์ œ๊ณต๋œ ๊ฐ’์˜ ์ˆœ์„œ๋Œ€๋กœ ํ•ด๋‹น ๊ฐ’์˜ ์ธ๋ฑ์Šค๊ฐ€ ์ €์žฅ๋ฉ๋‹ˆ๋‹ค. "
"์ฝœ๋ก (:)์„ ์‚ฌ์šฉํ•˜์—ฌ ๋ช…์‹œ์ ์ธ ๊ฐ’์„ ์ถ”๊ฐ€ํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ์†์„ฑ์ด [String]์ผ ๊ฒฝ์šฐ, "
"ํ•ด๋‹น ๊ฐ’์ด ๊ทธ๋Œ€๋กœ ์ €์žฅ๋ฉ๋‹ˆ๋‹ค.\n"
"[constant PROPERTY_HINT_ENUM]๋„ ์ฐธ์กฐํ•˜์„ธ์š”.\n"
"[codeblock]\n"
"@export_enum(\"Warrior\", \"Magician\", \"Thief\") var character_class: int\n"
"@export_enum(\"Slow:30\", \"Average:60\", \"Very Fast:200\") var "
"character_speed: int\n"
"@export_enum(\"Rebecca\", \"Mary\", \"Leah\") var character_name: String\n"
"\n"
"@export_enum(\"Sword\", \"Spear\", \"Mace\") var character_items: Array[int]\n"
"@export_enum(\"double_jump\", \"climb\", \"dash\") var character_skills: "
"Array[String]\n"
"[/codeblock]\n"
"์ดˆ๊ธฐ ๊ฐ’์„ ์„ค์ •ํ•˜๋ ค๋ฉด ๋ช…์‹œ์ ์œผ๋กœ ์ง€์ •ํ•ด์•ผ ํ•ฉ๋‹ˆ๋‹ค:\n"
"[codeblock]\n"
"@export_enum(\"Rebecca\", \"Mary\", \"Leah\") var character_name: String = "
"\"Rebecca\"\n"
"[/codeblock]\n"
"์ด๋ฆ„์ด ์ง€์ •๋œ GDScript ์—ด๊ฑฐํ˜•์„ ์‚ฌ์šฉํ•˜๋ ค๋ฉด [annotation @export]๋ฅผ ๋Œ€์‹  ์‚ฌ์šฉํ•˜"
"์„ธ์š”:\n"
"[codeblock]\n"
"enum CharacterName {REBECCA, MARY, LEAH}\n"
"@export var character_name: CharacterName\n"
"\n"
"enum CharacterItem {SWORD, SPEAR, MACE}\n"
"@export var character_items: Array[CharacterItem]\n"
"[/codeblock]"

msgid ""
"Export a floating-point property with an easing editor widget. Additional "
"hints can be provided to adjust the behavior of the widget. [code]"
"\"attenuation\"[/code] flips the curve, which makes it more intuitive for "
"editing attenuation properties. [code]\"positive_only\"[/code] limits values "
"to only be greater than or equal to zero.\n"
"See also [constant PROPERTY_HINT_EXP_EASING].\n"
"[codeblock]\n"
"@export_exp_easing var transition_speed\n"
"@export_exp_easing(\"attenuation\") var fading_attenuation\n"
"@export_exp_easing(\"positive_only\") var effect_power\n"
"@export_exp_easing var speeds: Array[float]\n"
"[/codeblock]"
msgstr ""
"์‹ค์ˆ˜ ์†์„ฑ์„ ์ด์ง• ํŽธ์ง‘๊ธฐ ์œ„์ ฏ์œผ๋กœ ๋‚ด๋ณด๋ƒ…๋‹ˆ๋‹ค. ์œ„์ ฏ์˜ ๋™์ž‘์„ ์กฐ์ •ํ•˜๊ธฐ ์œ„ํ•ด ์ถ”๊ฐ€ "
"ํžŒํŠธ๋ฅผ ์ œ๊ณตํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. [code]\"attenuation\"[/code]์€ ๊ณก์„ ์„ ๋ฐ˜์ „์‹œ์ผœ ๊ฐ"
"์‡  ์†์„ฑ ํŽธ์ง‘ ์‹œ ๋” ์ง๊ด€์ ์œผ๋กœ ๋งŒ๋“ญ๋‹ˆ๋‹ค. [code]\"positive_only\"[/code]๋Š” ๊ฐ’์„ "
"0 ์ด์ƒ์œผ๋กœ๋งŒ ์ œํ•œํ•ฉ๋‹ˆ๋‹ค.\n"
"[constant PROPERTY_HINT_EXP_EASING]๋„ ์ฐธ์กฐํ•˜์„ธ์š”.\n"
"[codeblock]\n"
"@export_exp_easing var transition_speed\n"
"@export_exp_easing(\"attenuation\") var fading_attenuation\n"
"@export_exp_easing(\"positive_only\") var effect_power\n"
"@export_exp_easing var speeds: Array[float]\n"
"[/codeblock]"

msgid ""
"Export a [String], [Array][lb][String][rb], or [PackedStringArray] property "
"as a path to a file. The path will be limited to the project folder and its "
"subfolders. See [annotation @export_global_file] to allow picking from the "
"entire filesystem.\n"
"If [param filter] is provided, only matching files will be available for "
"picking.\n"
"See also [constant PROPERTY_HINT_FILE].\n"
"[codeblock]\n"
"@export_file var sound_effect_path: String\n"
"@export_file(\"*.txt\") var notes_path: String\n"
"@export_file var level_paths: Array[String]\n"
"[/codeblock]\n"
"[b]Note:[/b] The file will be stored and referenced as UID, if available. "
"This ensures that the reference is valid even when the file is moved. You can "
"use [ResourceUID] methods to convert it to path."
msgstr ""
"[String], [Array][lb][String][rb], ๋˜๋Š” [PackedStringArray] ์†์„ฑ์„ ํŒŒ์ผ ๊ฒฝ๋กœ"
"๋กœ ๋‚ด๋ณด๋ƒ…๋‹ˆ๋‹ค. ์ด ๊ฒฝ๋กœ๋Š” ํ”„๋กœ์ ํŠธ ํด๋”์™€ ๊ทธ ํ•˜์œ„ ํด๋”๋กœ ์ œํ•œ๋ฉ๋‹ˆ๋‹ค. ์ „์ฒด ํŒŒ์ผ"
"์‹œ์Šคํ…œ์—์„œ ์„ ํƒ์„ ํ—ˆ์šฉํ•˜๋ ค๋ฉด [annotation @export_global_file]์„ ์ฐธ์กฐํ•˜์„ธ์š”.\n"
"[param filter]๊ฐ€ ์ œ๊ณต๋˜๋ฉด, ํ•ด๋‹น ํŒจํ„ด์— ๋งž๋Š” ํŒŒ์ผ๋งŒ ์„ ํƒ์ด ์‚ฌ์šฉ ๊ฐ€๋Šฅํ•ฉ๋‹ˆ๋‹ค.\n"
"[constant PROPERTY_HINT_FILE]๋„ ์ฐธ์กฐํ•˜์„ธ์š”.\n"
"[codeblock]\n"
"@export_file var sound_effect_path: String\n"
"@export_file(\"*.txt\") var notes_path: String\n"
"@export_file var level_paths: Array[String]\n"
"[/codeblock]\n"
"[b]์ฐธ๊ณ :[/b] ์‚ฌ์šฉ ๊ฐ€๋Šฅํ•˜๋‹ค๋ฉด, ํŒŒ์ผ์€ ์ €์žฅ๋˜๊ณ  UID๋ฅผ ์ฐธ์กฐํ•  ๊ฒƒ์ž…๋‹ˆ๋‹ค. ์ด๊ฒƒ์€ ํŒŒ"
"์ผ์ด ์ด๋™๋˜์—ˆ์„ ๋•Œ์—๋„ ์ฐธ์กฐ๊ฐ€ ์˜ฌ๋ฐ”๋ฅด๋‹ค๋Š” ๊ฒƒ์„ ํ™•์‹คํžˆ ํ•ฉ๋‹ˆ๋‹ค. ์—ฌ๋Ÿฌ๋ถ„์€ ๊ทธ๊ฒƒ์„ "
"๊ฒฝ๋กœ๋กœ ๋ณ€ํ™˜ํ•˜๊ธฐ ์œ„ํ•ด [ResourceUID] ๋ฉ”์„œ๋“œ๋ฅผ ์‚ฌ์šฉํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid ""
"Same as [annotation @export_file], except the file will be stored as a raw "
"path. This means that it may become invalid when the file is moved. If you "
"are exporting a [Resource] path, consider using [annotation @export_file] "
"instead."
msgstr ""
"[annotation @export_file]์™€ ๋งˆ์ฐฌ๊ฐ€์ง€๋กœ ํ•ด๋‹น ํŒŒ์ผ ์ด์™ธ์—๋Š” ๋ชจ๋‘ ์›ํ˜• ๊ฒฝ๋กœ์— ์ €"
"์žฅ๋ฉ๋‹ˆ๋‹ค. ๋”ฐ๋ผ์„œ ํŒŒ์ผ์ด ์ด๋™ํ•œ๋‹ค๋ฉด ์ž˜๋ชป๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. [Resource] ๊ฒฝ๋กœ๋ฅผ ๋‚ด๋ณด"
"๋‚ธ๋‹ค๋ฉด, ๋Œ€์‹  [annotation @export_file]์„ ์‚ฌ์šฉํ•˜๋Š” ๊ฒƒ์„ ๊ณ ๋ คํ•˜์„ธ์š”."

msgid ""
"Export an integer property as a bit flag field. This allows to store several "
"\"checked\" or [code]true[/code] values with one property, and comfortably "
"select them from the Inspector dock.\n"
"See also [constant PROPERTY_HINT_FLAGS].\n"
"[codeblock]\n"
"@export_flags(\"Fire\", \"Water\", \"Earth\", \"Wind\") var spell_elements = "
"0\n"
"[/codeblock]\n"
"You can add explicit values using a colon:\n"
"[codeblock]\n"
"@export_flags(\"Self:4\", \"Allies:8\", \"Foes:16\") var spell_targets = 0\n"
"[/codeblock]\n"
"You can also combine several flags:\n"
"[codeblock]\n"
"@export_flags(\"Self:4\", \"Allies:8\", \"Self and Allies:12\", \"Foes:16\")\n"
"var spell_targets = 0\n"
"[/codeblock]\n"
"[b]Note:[/b] A flag value must be at least [code]1[/code] and at most [code]2 "
"** 32 - 1[/code].\n"
"[b]Note:[/b] Unlike [annotation @export_enum], the previous explicit value is "
"not taken into account. In the following example, A is 16, B is 2, C is 4.\n"
"[codeblock]\n"
"@export_flags(\"A:16\", \"B\", \"C\") var x\n"
"[/codeblock]\n"
"You can also use the annotation on [Array][lb][int][rb], [PackedByteArray], "
"[PackedInt32Array], and [PackedInt64Array]\n"
"[codeblock]\n"
"@export_flags(\"Fire\", \"Water\", \"Earth\", \"Wind\") var phase_elements: "
"Array[int]\n"
"[/codeblock]"
msgstr ""
"์ •์ˆ˜ ์†์„ฑ์„ ๋น„ํŠธ ํ”Œ๋ž˜๊ทธ ํ•„๋“œ(์—ญ: boolํ˜•์˜ ์ง‘ํ•ฉ์„ ์ˆ˜๋กœ ๋ณ€ํ™˜ํ•œ ๊ฒƒ)์œผ๋กœ ๋‚ด๋ณด๋ƒ…๋‹ˆ"
"๋‹ค. ์ด๋Š” ์—ฌ๋Ÿฌ \"์„ ํƒ๋œ\" ๋˜๋Š” [code]true[/code] ๊ฐ’์„ ํ•˜๋‚˜์˜ ์†์„ฑ์œผ๋กœ ์ €์žฅํ•˜๊ณ  "
"๊ทธ๋“ค์„ ์ธ์ŠคํŽ™ํ„ฐ ๋…์—์„œ ์†์‰ฝ๊ฒŒ ์„ ํƒํ•  ์ˆ˜ ์žˆ๋„๋ก ํ•ฉ๋‹ˆ๋‹ค.\n"
"[constant PROPERTY_HINT_FLAGS]๋„ ์ฐธ์กฐํ•˜์„ธ์š”.\n"
"[codeblock]\n"
"@export_flags(\"Fire\", \"Water\", \"Earth\", \"Wind\") var spell_elements = "
"0 # ์•„๋ฌด๊ฒƒ๋„ ์„ ํƒ๋˜์ง€ ์•Š์Œ\n"
"[/codeblock]\n"
"์ฝœ๋ก (:)์„ ์‚ฌ์šฉํ•˜์—ฌ ์ž์ฒด ๊ฐ’์„ ์„ค์ •ํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค:\n"
"[codeblock]\n"
"@export_flags(\"Self:4\", \"Allies:8\", \"Foes:16\") var spell_targets = 0\n"
"[/codeblock]\n"
"๋˜ ์—ฌ๋Ÿฌ ํ”Œ๋ž˜๊ทธ๋ฅผ ๊ฒฐํ•ฉํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค:\n"
"[codeblock]\n"
"@export_flags(\"Self:4\", \"Allies:8\", \"Self and Allies:12\", \"Foes:16\") "
"var spell_targets = 0\n"
"[/codeblock]\n"
"[b]์ฐธ๊ณ :[/b] flag ๊ฐ’์€ ์ตœ์†Œ [code]1[/code], ์ตœ๋Œ€ [code]2 ** 32 - 1[/code] ์‚ฌ์ด"
"์˜ ๊ฐ’์„ ๊ฐ€์ ธ์•ผํ•ฉ๋‹ˆ๋‹ค\n"
"[b]์ฐธ๊ณ :[/b] [annotation @export_enum]์™€ ๋‹ฌ๋ฆฌ, ์ด์ „์˜ (์ฝœ๋ก ์œผ๋กœ ์ง€์ •ํ•œ) ์ž์ฒด "
"๊ฐ’์€ ๊ด€๊ณ„์—†์Šต๋‹ˆ๋‹ค. ์•„๋ž˜ ์˜ˆ์ œ์—์„œ, A๋Š” 16, B๋Š” 2, C๋Š” 4์ž…๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"@export_flags(\"A:16\", \"B\", \"C\") var x #@export_enum์˜ ๊ฒฝ์šฐ B๋Š” 17, C๋Š” "
"18\n"
"[/codeblock]\n"
"[Array][lb][int][rb], [PackedByteArray], [PackedInt32Array], ๊ทธ๋ฆฌ๊ณ  "
"[PackedInt64Array] ๋“ฑ์˜ ํƒ€์ž… ๋ช…์‹œ๋„ ์‚ฌ์šฉํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"@export_flags(\"Fire\", \"Water\", \"Earth\", \"Wind\") var phase_elements: "
"Array[int]\n"
"# ์ด ๊ฒฝ์šฐ Array์˜ ๊ฐ ์š”์†Œ๊ฐ€ bit flag ํ˜•์‹์œผ๋กœ ๋‚ด๋ณด๋‚ด์ง‘๋‹ˆ๋‹ค.\n"
"[/codeblock]"

msgid ""
"Export an integer property as a bit flag field for 2D navigation layers. The "
"widget in the Inspector dock will use the layer names defined in [member "
"ProjectSettings.layer_names/2d_navigation/layer_1].\n"
"See also [constant PROPERTY_HINT_LAYERS_2D_NAVIGATION].\n"
"[codeblock]\n"
"@export_flags_2d_navigation var navigation_layers: int\n"
"@export_flags_2d_navigation var navigation_layers_array: Array[int]\n"
"[/codeblock]"
msgstr ""
"์ •์ˆ˜ ์†์„ฑ์„ 2D ๋‚ด๋น„๊ฒŒ์ด์…˜ ๋ ˆ์ด์–ด์˜ ๋น„ํŠธ ํ”Œ๋ž˜๊ทธ ํ•„๋“œ(boolํ˜• ์ •๋ณด ์—ฌ๋Ÿฌ ๊ฐœ ์ด์ง„"
"์ˆ˜ ํ˜•ํƒœ๋กœ ์ •์ˆ˜๋กœ ๋ณ€ํ™˜ํ•œ ๊ฒƒ)๋กœ ๋‚ด๋ณด๋ƒ…๋‹ˆ๋‹ค. ์ธ์ŠคํŽ™ํ„ฐ ๋…์˜ ์œ„์ ฏ์€ [member "
"ProjectSettings.layer_names/2d_navigation/layer_1]์— ์ •์˜๋œ ๋ ˆ์ด์–ด ์ด๋ฆ„์„ ์‚ฌ์šฉ"
"ํ•  ๊ฒƒ์ž…๋‹ˆ๋‹ค.\n"
"[constant PROPERTY_HINT_LAYERS_2D_NAVIGATION]๋„ ์ฐธ์กฐํ•˜์„ธ์š”\n"
"[codeblock]\n"
"@export_flags_2d_navigation var navigation_layers: int\n"
"@export_flags_2d_navigation var navigation_layers_array: Array[int] # bit "
"flag field์˜ ๋ฐฐ์—ด\n"
"[/codeblock]"

msgid ""
"Export an integer property as a bit flag field for 2D physics layers. The "
"widget in the Inspector dock will use the layer names defined in [member "
"ProjectSettings.layer_names/2d_physics/layer_1].\n"
"See also [constant PROPERTY_HINT_LAYERS_2D_PHYSICS].\n"
"[codeblock]\n"
"@export_flags_2d_physics var physics_layers: int\n"
"@export_flags_2d_physics var physics_layers_array: Array[int]\n"
"[/codeblock]"
msgstr ""
"์ •์ˆ˜ ์†์„ฑ์„ 2D ๋ฌผ๋ฆฌ ๋ ˆ์ด์–ด์˜ ๋น„ํŠธ ํ”Œ๋ž˜๊ทธ ํ•„๋“œ(boolํ˜• ์ •๋ณด ์—ฌ๋Ÿฌ ๊ฐœ ์ด์ง„์ˆ˜ ํ˜•ํƒœ"
"๋กœ ์ •์ˆ˜๋กœ ๋ณ€ํ™˜ํ•œ ๊ฒƒ)๋กœ ๋‚ด๋ณด๋ƒ…๋‹ˆ๋‹ค. ์ธ์ŠคํŽ™ํ„ฐ ๋…์˜ ์œ„์ ฏ์€ [member "
"ProjectSettings.layer_names/2d_physics/layer_1]์— ์ •์˜๋œ ๋ ˆ์ด์–ด ์ด๋ฆ„์„ ์‚ฌ์šฉํ•  "
"๊ฒƒ์ž…๋‹ˆ๋‹ค.\n"
"[constant PROPERTY_HINT_LAYERS_2D_PHYSICS]๋„ ์ฐธ์กฐํ•˜์„ธ์š”.\n"
"[codeblock]\n"
"@export_flags_2d_physics var physics_layers: int\n"
"@export_flags_2d_physics var physics_layers_array: Array[int] # bit flag field"
"์˜ ๋ฐฐ์—ด\n"
"[/codeblock]"

msgid ""
"Export an integer property as a bit flag field for 2D render layers. The "
"widget in the Inspector dock will use the layer names defined in [member "
"ProjectSettings.layer_names/2d_render/layer_1].\n"
"See also [constant PROPERTY_HINT_LAYERS_2D_RENDER].\n"
"[codeblock]\n"
"@export_flags_2d_render var render_layers: int\n"
"@export_flags_2d_render var render_layers_array: Array[int]\n"
"[/codeblock]"
msgstr ""
"์ •์ˆ˜ ์†์„ฑ์„ 2D ๋ Œ๋” ๋ ˆ์ด์–ด์˜ ๋น„ํŠธ ํ”Œ๋ž˜๊ทธ ํ•„๋“œ(boolํ˜• ์ •๋ณด ์—ฌ๋Ÿฌ ๊ฐœ ์ด์ง„์ˆ˜ ํ˜•ํƒœ"
"๋กœ ์ •์ˆ˜๋กœ ๋ณ€ํ™˜ํ•œ ๊ฒƒ)๋กœ ๋‚ด๋ณด๋ƒ…๋‹ˆ๋‹ค. ์ธ์ŠคํŽ™ํ„ฐ ๋…์˜ ์œ„์ ฏ์€ [member "
"ProjectSettings.layer_names/2d_render/layer_1]์— ์ •์˜๋œ ๋ ˆ์ด์–ด ์ด๋ฆ„์„ ์‚ฌ์šฉํ•  "
"๊ฒƒ์ž…๋‹ˆ๋‹ค.\n"
"[constant PROPERTY_HINT_LAYERS_2D_RENDER]๋„ ์ฐธ์กฐํ•˜์„ธ์š”.\n"
"[codeblock]\n"
"@export_flags_2d_render var render_layers: int\n"
"@export_flags_2d_render var render_layers_array: Array[int] # bit flag field"
"์˜ ๋ฐฐ์—ด\n"
"[/codeblock]"

msgid ""
"Export an integer property as a bit flag field for 3D navigation layers. The "
"widget in the Inspector dock will use the layer names defined in [member "
"ProjectSettings.layer_names/3d_navigation/layer_1].\n"
"See also [constant PROPERTY_HINT_LAYERS_3D_NAVIGATION].\n"
"[codeblock]\n"
"@export_flags_3d_navigation var navigation_layers: int\n"
"@export_flags_3d_navigation var navigation_layers_array: Array[int]\n"
"[/codeblock]"
msgstr ""
"์ •์ˆ˜ ์†์„ฑ์„ 3D ๋‚ด๋น„๊ฒŒ์ด์…˜ ๋ ˆ์ด์–ด์˜ ๋น„ํŠธ ํ”Œ๋ž˜๊ทธ ํ•„๋“œ(boolํ˜• ์ •๋ณด ์—ฌ๋Ÿฌ ๊ฐœ ์ด์ง„"
"์ˆ˜ ํ˜•ํƒœ๋กœ ์ •์ˆ˜๋กœ ๋ณ€ํ™˜ํ•œ ๊ฒƒ)๋กœ ๋‚ด๋ณด๋ƒ…๋‹ˆ๋‹ค. ์ธ์ŠคํŽ™ํ„ฐ ๋…์˜ ์œ„์ ฏ์€ [member "
"ProjectSettings.layer_names/3d_navigation/layer_1]์— ์ •์˜๋œ ๋ ˆ์ด์–ด ์ด๋ฆ„์„ ์‚ฌ์šฉ"
"ํ•  ๊ฒƒ์ž…๋‹ˆ๋‹ค.\n"
"[constant PROPERTY_HINT_LAYERS_3D_NAVIGATION]๋„ ์ฐธ์กฐํ•˜์„ธ์š”.\n"
"[codeblock]\n"
"@export_flags_3d_navigation var navigation_layers: int\n"
"@export_flags_3d_navigation var navigation_layers_array: Array[int] # bit "
"flag field์˜ ๋ฐฐ์—ด\n"
"[/codeblock]"

msgid ""
"Export an integer property as a bit flag field for 3D physics layers. The "
"widget in the Inspector dock will use the layer names defined in [member "
"ProjectSettings.layer_names/3d_physics/layer_1].\n"
"See also [constant PROPERTY_HINT_LAYERS_3D_PHYSICS].\n"
"[codeblock]\n"
"@export_flags_3d_physics var physics_layers: int\n"
"@export_flags_3d_physics var physics_layers_array: Array[int]\n"
"[/codeblock]"
msgstr ""
"์ •์ˆ˜ ์†์„ฑ์„ 3D ๋ฌผ๋ฆฌ ๋ ˆ์ด์–ด์˜ ๋น„ํŠธ ํ”Œ๋ž˜๊ทธ ํ•„๋“œ(boolํ˜• ์ •๋ณด ์—ฌ๋Ÿฌ ๊ฐœ ์ด์ง„์ˆ˜ ํ˜•ํƒœ"
"๋กœ ์ •์ˆ˜๋กœ ๋ณ€ํ™˜ํ•œ ๊ฒƒ)๋กœ ๋‚ด๋ณด๋ƒ…๋‹ˆ๋‹ค. ์ธ์ŠคํŽ™ํ„ฐ ๋…์˜ ์œ„์ ฏ์€ [member "
"ProjectSettings.layer_names/3d_physics/layer_1]์— ์ •์˜๋œ ๋ ˆ์ด์–ด ์ด๋ฆ„์„ ์‚ฌ์šฉํ•  "
"๊ฒƒ์ž…๋‹ˆ๋‹ค.\n"
"[constant PROPERTY_HINT_LAYERS_3D_PHYSICS]๋„ ์ฐธ์กฐํ•˜์„ธ์š”.\n"
"[codeblock]\n"
"@export_flags_3d_physics var physics_layers: int\n"
"@export_flags_3d_physics var physics_layers_array: Array[int] # bit flag field"
"์˜ ๋ฐฐ์—ด\n"
"[/codeblock]"

msgid ""
"Export an integer property as a bit flag field for 3D render layers. The "
"widget in the Inspector dock will use the layer names defined in [member "
"ProjectSettings.layer_names/3d_render/layer_1].\n"
"See also [constant PROPERTY_HINT_LAYERS_3D_RENDER].\n"
"[codeblock]\n"
"@export_flags_3d_render var render_layers: int\n"
"@export_flags_3d_render var render_layers_array: Array[int]\n"
"[/codeblock]"
msgstr ""
"์ •์ˆ˜ ์†์„ฑ์„ 3D ๋ Œ๋” ๋ ˆ์ด์–ด์˜ ๋น„ํŠธ ํ”Œ๋ž˜๊ทธ ํ•„๋“œ(boolํ˜• ์ •๋ณด ์—ฌ๋Ÿฌ ๊ฐœ ์ด์ง„์ˆ˜ ํ˜•ํƒœ"
"๋กœ ์ •์ˆ˜๋กœ ๋ณ€ํ™˜ํ•œ ๊ฒƒ)๋กœ ๋‚ด๋ณด๋ƒ…๋‹ˆ๋‹ค. ์ธ์ŠคํŽ™ํ„ฐ ๋…์˜ ์œ„์ ฏ์€ [member "
"ProjectSettings.layer_names/3d_render/layer_1]์— ์ •์˜๋œ ๋ ˆ์ด์–ด ์ด๋ฆ„์„ ์‚ฌ์šฉํ•  "
"๊ฒƒ์ž…๋‹ˆ๋‹ค.\n"
"[constant PROPERTY_HINT_LAYERS_3D_RENDER]๋„ ์ฐธ์กฐํ•˜์„ธ์š”.\n"
"[codeblock]\n"
"@export_flags_3d_render var render_layers: int\n"
"@export_flags_3d_render var render_layers_array: Array[int] # bit flag field"
"์˜ ๋ฐฐ์—ด\n"
"[/codeblock]"

msgid ""
"Export an integer property as a bit flag field for navigation avoidance "
"layers. The widget in the Inspector dock will use the layer names defined in "
"[member ProjectSettings.layer_names/avoidance/layer_1].\n"
"See also [constant PROPERTY_HINT_LAYERS_AVOIDANCE].\n"
"[codeblock]\n"
"@export_flags_avoidance var avoidance_layers: int\n"
"@export_flags_avoidance var avoidance_layers_array: Array[int]\n"
"[/codeblock]"
msgstr ""
"์ •์ˆ˜ ์†์„ฑ์„ ๋‚ด๋น„๊ฒŒ์ด์…˜ ์–ด๋ณด์ด๋˜์Šค ๋ ˆ์ด์–ด์˜ ๋น„ํŠธ ํ”Œ๋ž˜๊ทธ ํ•„๋“œ(boolํ˜• ์ •๋ณด ์—ฌ๋Ÿฌ "
"๊ฐœ ์ด์ง„์ˆ˜ ํ˜•ํƒœ๋กœ ์ •์ˆ˜๋กœ ๋ณ€ํ™˜ํ•œ ๊ฒƒ)๋กœ ๋‚ด๋ณด๋ƒ…๋‹ˆ๋‹ค. ์ธ์ŠคํŽ™ํ„ฐ ๋…์˜ ์œ„์ ฏ์€ [member "
"ProjectSettings.layer_names/avoidance/layer_1]์— ์ •์˜๋œ ๋ ˆ์ด์–ด ์ด๋ฆ„์„ ์‚ฌ์šฉํ•  "
"๊ฒƒ์ž…๋‹ˆ๋‹ค.\n"
"[constant PROPERTY_HINT_LAYERS_AVOIDANCE]๋„ ์ฐธ์กฐํ•˜์„ธ์š”.\n"
"[codeblock]\n"
"@export_flags_avoidance var avoidance_layers: int\n"
"@export_flags_avoidance var avoidance_layers_array: Array[int] # bit flag "
"field์˜ ๋ฐฐ์—ด\n"
"[/codeblock]"

msgid ""
"Export a [String], [Array][lb][String][rb], or [PackedStringArray] property "
"as an absolute path to a directory. The path can be picked from the entire "
"filesystem. See [annotation @export_dir] to limit it to the project folder "
"and its subfolders.\n"
"See also [constant PROPERTY_HINT_GLOBAL_DIR].\n"
"[codeblock]\n"
"@export_global_dir var sprite_folder_path: String\n"
"@export_global_dir var sprite_folder_paths: Array[String]\n"
"[/codeblock]"
msgstr ""
"[String], [Array][lb][String][rb], ๋˜๋Š” [PackedStringArray] ์†์„ฑ์„ ๋””๋ ‰ํ„ฐ๋ฆฌ์— "
"๋Œ€ํ•œ ์ ˆ๋Œ€ ๊ฒฝ๋กœ๋กœ ๋‚ด๋ณด๋ƒ…๋‹ˆ๋‹ค. ๊ฒฝ๋กœ๋Š” ์ „์ฒด ํŒŒ์ผ์‹œ์Šคํ…œ์—์„œ ๊ฐ€์ ธ์™€์งˆ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. "
"[annotation @export_dir]๋ฆ‰ ์ฐธ์กฐํ•˜์—ฌ ํ”„๋กœ์ ํŠธ ํด๋”์™€ ํ•˜์œ„ ํด๋”๋กœ ์ œํ•œํ•˜์„ธ์š”.\n"
"[constant PROPERTY_HINT_GLOBAL_DIR]๋„ ์ฐธ์กฐํ•˜์„ธ์š”.\n"
"[codeblock]\n"
"@export_global_dir var sprite_folder_path: String\n"
"@export_global_dir var sprite_folder_paths: Array[String] # ๊ฒฝ๋กœ์˜ ๋ฐฐ์—ด\n"
"[/codeblock]"

msgid ""
"Export a [String], [Array][lb][String][rb], or [PackedStringArray] property "
"as an absolute path to a file. The path can be picked from the entire "
"filesystem. See [annotation @export_file] to limit it to the project folder "
"and its subfolders.\n"
"If [param filter] is provided, only matching files will be available for "
"picking.\n"
"See also [constant PROPERTY_HINT_GLOBAL_FILE].\n"
"[codeblock]\n"
"@export_global_file var sound_effect_path: String\n"
"@export_global_file(\"*.txt\") var notes_path: String\n"
"@export_global_file var multiple_paths: Array[String]\n"
"[/codeblock]"
msgstr ""
"[String], [Array][lb][String][rb], ๋˜๋Š” [PackedStringArray] ์†์„ฑ์„ ๋””๋ ‰ํ„ฐ๋ฆฌ์— "
"๋Œ€ํ•œ ์ ˆ๋Œ€ ๊ฒฝ๋กœ๋กœ ๋‚ด๋ณด๋ƒ…๋‹ˆ๋‹ค. ๊ฒฝ๋กœ๋Š” ์ „์ฒด ํŒŒ์ผ์‹œ์Šคํ…œ์—์„œ ๊ฐ€์ ธ์™€์งˆ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. "
"[annotation @export_file]์„ ์ฐธ์กฐํ•˜์—ฌ ํ”„๋กœ์ ํŠธ ํด๋”์™€ ํ•˜์œ„ ํด๋”๋กœ ์ œํ•œํ•˜์„ธ์š”.\n"
"๋งŒ์•ฝ [param filter]๊ฐ€ ์ฃผ์–ด์ง„ ๊ฒฝ์šฐ, ๋ถ€ํ•ฉํ•˜๋Š” ํŒŒ์ผ๋งŒ์ด ๊ฐ€์ ธ์˜ค๊ธฐ์˜ ๋Œ€์ƒ์ด ๋ฉ๋‹ˆ"
"๋‹ค.\n"
"[constant PROPERTY_HINT_GLOBAL_FILE]๋„ ์ฐธ์กฐํ•˜์ƒˆ์š”.\n"
"[codeblock]\n"
"@export_global_file var sound_effect_path: String\n"
"@export_global_file(\"*.txt\") var notes_path: String # .txt ํ™•์žฅ์ž ํŒŒ์ผ๋งŒ ์ œ"
"ํ•œ\n"
"@export_global_file var multiple_paths: Array[String] # ํŒŒ์ผ ๊ฒฝ๋กœ์˜ ์ง‘ํ•ฉ\n"
"[/codeblock]"

msgid ""
"Define a new group for the following exported properties. This helps to "
"organize properties in the Inspector dock. Groups can be added with an "
"optional [param prefix], which would make group to only consider properties "
"that have this prefix. The grouping will break on the first property that "
"doesn't have a prefix. The prefix is also removed from the property's name in "
"the Inspector dock.\n"
"If no [param prefix] is provided, then every following property will be added "
"to the group. The group ends when then next group or category is defined. You "
"can also force end a group by using this annotation with empty strings for "
"parameters, [code]@export_group(\"\", \"\")[/code].\n"
"Groups cannot be nested, use [annotation @export_subgroup] to add subgroups "
"within groups.\n"
"See also [constant PROPERTY_USAGE_GROUP].\n"
"[codeblock]\n"
"@export_group(\"Racer Properties\")\n"
"@export var nickname = \"Nick\"\n"
"@export var age = 26\n"
"\n"
"@export_group(\"Car Properties\", \"car_\")\n"
"@export var car_label = \"Speedy\"\n"
"@export var car_number = 3\n"
"\n"
"@export_group(\"\", \"\")\n"
"@export var ungrouped_number = 3\n"
"[/codeblock]"
msgstr ""
"๋’ค๋”ฐ๋ฅด๋Š” ๋‚ด๋ณด๋‚ธ ์†์„ฑ์— ๋Œ€ํ•œ ์ƒˆ๋กœ์šด ๊ทธ๋ฃน์„ ์ •์˜ํ•ฉ๋‹ˆ๋‹ค. ์ด๋Š” ์ธ์ŠคํŽ™ํ„ฐ ๋…์—์„œ ์†"
"์„ฑ์„ ์ฒด๊ณ„ํ™”ํ•˜๋„๋ก ๋•์Šต๋‹ˆ๋‹ค. ๊ทธ๋ฃน์€ ์„ ํƒ์ ์ธ [param prefix]์™€ ํ•จ๊ป˜ ์ถ”๊ฐ€๋  ์ˆ˜ ์žˆ"
"์œผ๋ฉฐ, ์ด๋Š” ๊ทธ๋ฃน์ด ๊ทธ ์ ‘๋‘์‚ฌ๊ฐ€ ๋ถ™์€ ์†์„ฑ๋งŒ ๋‹ค๋ฃจ๋„๋ก ํ•ฉ๋‹ˆ๋‹ค. ๊ทธ๋ฃนํ™”๋Š” ์•ž์— ํ•ด๋‹น "
"[param prefix]๊ฐ€ ๋ถ™์ง€ ์•Š์€ ๋ณ€์ˆ˜์˜ ์ด๋ฆ„์„ ๋งŒ๋‚˜๋ฉด ์ž๋™์œผ๋กœ ํ’€๋ฆฝ๋‹ˆ๋‹ค. ์ ‘๋‘์‚ฌ๋Š” ์ธ"
"์ŠคํŽ™ํ„ฐ ๋…์—์„œ์˜ ์†์„ฑ์˜ ์ด๋ฆ„์—์„œ๋„ ์ œ๊ฑฐ๋ฉ๋‹ˆ๋‹ค.\n"
"๋งŒ์•ฝ [param prefix]๊ฐ€ ์ฃผ์–ด์ง€์ง€ ์•Š์€ ๊ฒฝ์šฐ, ๋ชจ๋“  ๋’ค๋”ฐ๋ฅด๋Š” ์†์„ฑ์ด ๊ทธ๋ฃน์— ์ถ”๊ฐ€๋ฉ๋‹ˆ"
"๋‹ค. ๊ทธ๋ฃน์€ ๋‹ค์Œ ๊ทธ๋ฃน์ด๋‚˜ ์นดํ…Œ๊ณ ๋ฆฌ๊ฐ€ ์ •์˜๋œ ๊ฒฝ์šฐ ๋๋‚ฉ๋‹ˆ๋‹ค. ๋˜ํ•œ ์ด ์–ด๋…ธํ…Œ์ด์…˜"
"์— ๋งค๊ฐœ๋ณ€์ˆ˜๋กœ [code]@export_group(\"\", \"\")[/code]์™€ ๊ฐ™์ด ๋นˆ ๋ฌธ์ž์—ด์„ ์คŒ์œผ๋กœ"
"์จ ๊ทธ๋ฃนํ™”๋ฅผ ๊ฐ•์ œ๋กœ ํ’€ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"๊ทธ๋ฃน์€ ์ค‘์ฒฉ๋  ์ˆ˜ ์—†์œผ๋ฏ€๋กœ, [annotation @export_subgroup]์„ ์‚ฌ์šฉํ•˜์—ฌ ๊ทธ๋ฃน ์•ˆ์— "
"ํ•˜์œ„ ๊ทธ๋ฃน์„ ์ถ”๊ฐ€ํ•˜์„ธ์š”.\n"
"[constant PROPERTY_USAGE_GROUP]๋„ ์ฐธ์กฐํ•˜์„ธ์š”.\n"
"[codeblock]\n"
"@export_group(\"Racer Properties\")\n"
"@export var nickname = \"Nick\"\n"
"@export var age = 26\n"
"\n"
"@export_group(\"Car Properties\", \"car_\")\n"
"@export var car_label = \"Speedy\"\n"
"@export var car_number = 3\n"
"\n"
"@export_group(\"\", \"\")\n"
"@export var ungrouped_number = 3\n"
"[/codeblock]"

msgid ""
"Export a [String], [Array][lb][String][rb], [PackedStringArray], [Dictionary] "
"or [Array][lb][Dictionary][rb] property with a large [TextEdit] widget "
"instead of a [LineEdit]. This adds support for multiline content and makes it "
"easier to edit large amount of text stored in the property.\n"
"See also [constant PROPERTY_HINT_MULTILINE_TEXT].\n"
"[codeblock]\n"
"@export_multiline var character_biography\n"
"@export_multiline var npc_dialogs: Array[String]\n"
"@export_multiline(\"monospace\", \"no_wrap\") var favorite_ascii_art: String\n"
"[/codeblock]"
msgstr ""
"[String], [Array][lb][String][rb], [PackedStringArray], [Dictionary] ๋˜๋Š” "
"[Array][lb][Dictionary][rb] ์†์„ฑ์„ [LineEdit] ๋Œ€์‹  ํฐ [TextEdit] ์œ„์ ฏ์œผ๋กœ ๋‚ด๋ณด"
"๋ƒ…๋‹ˆ๋‹ค. ์ด๋Š” ๋‹ค์ค‘ ํ–‰ ์ฝ˜ํ…์ธ ๋ฅผ ์ง€์›ํ•˜๊ณ  ์†์„ฑ์— ์ €์žฅ๋œ ๋Œ€๋Ÿ‰์˜ ํ…์ŠคํŠธ๋ฅผ ๋” ์‰ฝ๊ฒŒ "
"ํŽธ์ง‘ํ•  ์ˆ˜ ์žˆ๊ฒŒ ํ•ฉ๋‹ˆ๋‹ค.\n"
"[์ƒ์ˆ˜ PROPERTY_HINT_MULTILINE_TEXT]๋„ ์ฐธ์กฐํ•˜์‹ญ์‹œ์˜ค.\n"
"[codeblock]\n"
"@export_multiline var character_biography\n"
"@export_multiline var npc_dialogs: Array[String]\n"
"@export_multiline(โ€œmonospaceโ€, โ€œno_wrapโ€) var favorite_ascii_art: String\n"
"[/codeblock]"

msgid ""
"Export a [NodePath] or [Array][lb][NodePath][rb] property with a filter for "
"allowed node types.\n"
"See also [constant PROPERTY_HINT_NODE_PATH_VALID_TYPES].\n"
"[codeblock]\n"
"@export_node_path(\"Button\", \"TouchScreenButton\") var some_button\n"
"@export_node_path(\"Button\", \"TouchScreenButton\") var many_buttons: "
"Array[NodePath]\n"
"[/codeblock]\n"
"[b]Note:[/b] The type must be a native class or a globally registered script "
"(using the [code]class_name[/code] keyword) that inherits [Node]."
msgstr ""
"[NodePath] ๋˜๋Š” [Array][lb][NodePath][rb] ์†์„ฑ์„ ํ—ˆ์šฉ๋œ ๋…ธ๋“œ ์œ ํ˜•์— ํ•œํ•ด ๋‚ด๋ณด"
"๋ƒ…๋‹ˆ๋‹ค.\n"
"[constant PROPERTY_HINT_NODE_PATH_VALID_TYPES]๋„ ์ฐธ์กฐํ•˜์„ธ์š”.\n"
"[codeblock]\n"
"@export_node_path(\"Button\", \"TouchScreenButton\") var some_button\n"
"@export_node_path(\"Button\", \"TouchScreenButton\") var many_buttons: "
"Array[NodePath]\n"
"[/codeblock]\n"
"[b]์ฐธ๊ณ :[/b] ์œ ํ˜•์€ ์ž์ฒด ํด๋ž˜์Šค๋‚˜ ๋…ธ๋“œ๋ฅผ ์ƒ์†๋ฐ›๋Š” ์ „์—ญ์œผ๋กœ ๋“ฑ๋ก๋œ ์Šคํฌ๋ฆฝํŠธ"
"([code]class_name[/code] ์‚ฌ์šฉ)์—ฌ์•ผ ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Export a [String], [Array][lb][String][rb], or [PackedStringArray] property "
"with a placeholder text displayed in the editor widget when no value is "
"present.\n"
"See also [constant PROPERTY_HINT_PLACEHOLDER_TEXT].\n"
"[codeblock]\n"
"@export_placeholder(\"Name in lowercase\") var character_id: String\n"
"@export_placeholder(\"Name in lowercase\") var friend_ids: Array[String]\n"
"[/codeblock]"
msgstr ""
"[String], [Array][lb][String][rb] ๋˜๋Š” [PackedStringArray] ์†์„ฑ์„ ๋‚ด๋ณด๋‚ด๋ฉฐ, ์•„"
"๋ฌด๋Ÿฐ ๊ฐ’๋„ ์ง€์ •๋˜์ง€ ์•Š์•˜์„ ๋•Œ ํŽธ์ง‘๊ธฐ ์œ„์ ฏ์— ์ž๋ฆฌํ‘œ์‹œ์ž ํ…์ŠคํŠธ๋ฅผ ํ‘œ์‹œํ•ฉ๋‹ˆ๋‹ค.\n"
"[constant PROPERTY_HINT_PLACEHOLDER_TEXT]๋„ ์ฐธ์กฐํ•˜์„ธ์š”.\n"
"[codeblock]\n"
"@export_placeholder(\"Name in lowercase\") var character_id: String\n"
"@export_placeholder(\"Name in lowercase\") var friend_ids: Array[String]\n"
"[/codeblock]"

msgid ""
"Export an [int], [float], [Array][lb][int][rb], [Array][lb][float][rb], "
"[PackedByteArray], [PackedInt32Array], [PackedInt64Array], "
"[PackedFloat32Array], or [PackedFloat64Array] property as a range value. The "
"range must be defined by [param min] and [param max], as well as an optional "
"[param step] and a variety of extra hints. The [param step] defaults to "
"[code]1[/code] for integer properties. For floating-point numbers this value "
"depends on your [member EditorSettings.interface/inspector/"
"default_float_step] setting.\n"
"If hints [code]\"or_greater\"[/code] and [code]\"or_less\"[/code] are "
"provided, the editor widget will not cap the value at range boundaries. The "
"[code]\"exp\"[/code] hint will make the edited values on range to change "
"exponentially. The [code]\"prefer_slider\"[/code] hint will make integer "
"values use the slider instead of arrows for editing, while [code]"
"\"hide_control\"[/code] will hide the element controlling the value of the "
"editor widget.\n"
"Hints also allow to indicate the units for the edited value. Using [code]"
"\"radians_as_degrees\"[/code] you can specify that the actual value is in "
"radians, but should be displayed in degrees in the Inspector dock (the range "
"values are also in degrees). [code]\"degrees\"[/code] allows to add a degree "
"sign as a unit suffix (the value is unchanged). Finally, a custom suffix can "
"be provided using [code]\"suffix:unit\"[/code], where \"unit\" can be any "
"string.\n"
"See also [constant PROPERTY_HINT_RANGE].\n"
"[codeblock]\n"
"@export_range(0, 20) var number\n"
"@export_range(-10, 20) var number\n"
"@export_range(-10, 20, 0.2) var number: float\n"
"@export_range(0, 20) var numbers: Array[float]\n"
"\n"
"@export_range(0, 100, 1, \"or_greater\") var power_percent\n"
"@export_range(0, 100, 1, \"or_greater\", \"or_less\") var health_delta\n"
"\n"
"@export_range(-180, 180, 0.001, \"radians_as_degrees\") var angle_radians\n"
"@export_range(0, 360, 1, \"degrees\") var angle_degrees\n"
"@export_range(-8, 8, 2, \"suffix:px\") var target_offset\n"
"[/codeblock]"
msgstr ""
"[int], [float], [Array][lb][int][rb], [Array][lb][float][rb], "
"[PackedByteArray], [PackedInt32Array], [PackedInt64Array], "
"[PackedFloat32Array], ๋˜๋Š” [PackedFloat64Array] ์†์„ฑ์„ ๋ฒ”์œ„ ๋‚ด ๊ฐ’์œผ๋กœ ๋‚ด๋ณด๋ƒ…๋‹ˆ"
"๋‹ค. ๋ฒ”์œ„๋Š” ๋ฐ˜๋“œ์‹œ [param min]๊ณผ [param max]์— ์˜ํ•ด ์ •์˜๋˜์–ด์•ผ ํ•˜๋ฉฐ, ์„ ํƒ์ ์œผ"
"๋กœ [param step]๊ณผ ๋‹ค์–‘ํ•œ ์ถ”๊ฐ€ ํžŒํŠธ๋ฅผ ์ค„ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. [param step]์€ ์ •์ˆ˜ ์†์„ฑ"
"์— ๋Œ€ํ•ด ๋””ํดํŠธ๋กœ [code]1[/code]์ž…๋‹ˆ๋‹ค. ์‹ค์ˆ˜์— ๋Œ€ํ•ด ์ด ๊ฐ’์€ ์—ฌ๋Ÿฌ๋ถ„์˜ [member "
"EditorSettings.interface/inspector/default_float_step] ์„ค์ •์— ๋”ฐ๋ผ ๋ณ€ํ•ฉ๋‹ˆ๋‹ค.\n"
"๋งŒ์•ฝ ํžŒํŠธ [code]\"or_greater\"[/code]์™€ [code]\"or_less\"[/code]๊ฐ€ ์ฃผ์–ด์ง€๋ฉด, "
"ํŽธ์ง‘๊ธฐ ์œ„์ ฏ์€ ๊ฐ’์„ ๋ฒ”์œ„ ์˜์—ญ ๋‚ด๋กœ ํ•œ์ • ์ง“์ง€ ์•Š์„ ๊ฒƒ์ž…๋‹ˆ๋‹ค. [code]\"exp\"[/"
"code] ํžŒํŠธ๋Š” ํŽธ์ง‘๋œ ๊ฐ’์ด ๋ฒ”์œ„ ๋‚ด์—์„œ ์ง€์ˆ˜ํ•จ์ˆ˜์ ์œผ๋กœ ๋ณ€ํ•˜๋„๋ก ๋งŒ๋“ญ๋‹ˆ๋‹ค. [code]"
"\"hide_slider\"[/code] ํžŒํŠธ๋Š” ํŽธ์ง‘๊ธฐ ์œ„์ ฏ์˜ ์Šฌ๋ผ์ด๋” ์š”์†Œ๋ฅผ ์ˆจ๊น๋‹ˆ๋‹ค.\n"
"ํžŒํŠธ๋Š” ํŽธ์ง‘๋œ ๊ฐ’์˜ ๋‹จ์œ„๋ฅผ ์ง€์ •ํ•˜๊ฒŒ ํ•ฉ๋‹ˆ๋‹ค. [code]\"radians_as_degrees\"[/code]"
"๋ฅผ ์“ฐ๋ฉด ๋‹น์‹ ์€ ์ธ์ŠคํŽ™ํ„ฐ ๋…์—์„œ๋Š” ๊ฐ๋„(ยฐ)๋กœ ํ‘œ์‹œ๋˜์ง€๋งŒ(๋ฒ”์œ„ ๋˜ํ•œ 360ยฐ ๋‹จ์œ„๋กœ ์„ค"
"์ •๋จ), ์‹ค์ œ ๊ฐ’์ด ๋ผ๋””์•ˆ(ํ˜ธ๋„๋ฒ•) ํ˜•์‹์ด ๋˜๋„๋ก ํŠน์ •ํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. [code]"
"\"degrees\"[/code]๋Š” ๋‹จ์œ„ ์ ‘๋ฏธ์‚ฌ๋กœ์„œ ๊ฐ๋„ ๊ธฐํ˜ธ(ยฐ)๋ฅผ ์ถ”๊ฐ€ํ•˜๋„๋ก ํ•ฉ๋‹ˆ๋‹ค.(์‹ค์ œ ๊ฐ’"
"์€ ๋ณ€ํ•˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค) ๋งˆ์ง€๋ง‰์œผ๋กœ, [code]\"suffix:unit\"[/code]๋ฅผ ์‚ฌ์šฉํ•˜์—ฌ ์ปค์Šค"
"ํ…€ ์ ‘๋ฏธ์‚ฌ๋ฅผ ๋„ฃ์„ ์ˆ˜ ์žˆ๊ณ , \"unit\"์€ ์•„๋ฌด ๋ฌธ์ž์—ด์ด๋‚˜ ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"[constant PROPERTY_HINT_RANGE]๋„ ์ฐธ์กฐํ•˜์„ธ์š”.\n"
"[codeblock]\n"
"@export_range(0, 20) var number\n"
"@export_range(-10, 20) var number\n"
"@export_range(-10, 20, 0.2) var number: float\n"
"@export_range(0, 20) var numbers: Array[float]\n"
"\n"
"@export_range(0, 100, 1, \"or_greater\") var power_percent\n"
"@export_range(0, 100, 1, \"or_greater\", \"or_less\") var health_delta\n"
"\n"
"@export_range(-180, 180, 0.001, \"radians_as_degrees\") var angle_radians\n"
"@export_range(0, 360, 1, \"degrees\") var angle_degrees\n"
"@export_range(-8, 8, 2, \"suffix:px\") var target_offset\n"
"[/codeblock]"

msgid ""
"Export a property with [constant PROPERTY_USAGE_STORAGE] flag. The property "
"is not displayed in the editor, but it is serialized and stored in the scene "
"or resource file. This can be useful for [annotation @tool] scripts. Also the "
"property value is copied when [method Resource.duplicate] or [method "
"Node.duplicate] is called, unlike non-exported variables.\n"
"[codeblock]\n"
"var a # Not stored in the file, not displayed in the editor.\n"
"@export_storage var b # Stored in the file, not displayed in the editor.\n"
"@export var c: int # Stored in the file, displayed in the editor.\n"
"[/codeblock]"
msgstr ""
"[constant PROPERTY_USAGE_STORAGE] ํ”Œ๋ž˜๊ทธ๋ฅผ ํ†ตํ•ด ์†์„ฑ์„ ๋‚ด๋ณด๋ƒ…๋‹ˆ๋‹ค. ์†์„ฑ์€ ํŽธ์ง‘"
"๊ธฐ์— ํ‘œ์‹œ๋˜์ง€ ์•Š์ง€๋งŒ, ์ง๋ ฌํ™”๋˜์–ด ์”ฌ์ด๋‚˜ ๋ฆฌ์†Œ์Šค ํŒŒ์ผ์— ์ €์žฅ๋ฉ๋‹ˆ๋‹ค. ์ด๋Š” "
"[annotation @tool] ์Šคํฌ๋ฆฝํŠธ์—์„œ ์œ ์šฉํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ์†์„ฑ ๊ฐ’์€ [method "
"Resource.duplicate] ๋˜๋Š” [method Node.duplicate]๊ฐ€ ํ˜ธ์ถœ๋  ๋•Œ ๋ณต์‚ฌ๋˜๋Š”๋ฐ, ์ด๋Š” "
"๋‚ด๋ณด๋‚ด์ง€ ์•Š์€ ๋ณ€์ˆ˜์™€ ๋‹ค๋ฆ…๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"var a # ํŒŒ์ผ์— ์ €์žฅ๋˜์ง€ ์•Š๊ณ , ํŽธ์ง‘๊ธฐ์— ํ‘œ์‹œ๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค.\n"
"@export_storage var b # ํŒŒ์ผ์— ์ €์žฅ๋˜๊ณ , ํŽธ์ง‘๊ธฐ์— ํ‘œ์‹œ๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค.\n"
"@export var c #ํŒŒ์ผ์— ์ €์žฅ๋˜๊ณ , ํŽธ์ง‘๊ธฐ์— ํ‘œ์‹œ๋ฉ๋‹ˆ๋‹ค.\n"
"[/codeblock]"

msgid ""
"Define a new subgroup for the following exported properties. This helps to "
"organize properties in the Inspector dock. Subgroups work exactly like "
"groups, except they need a parent group to exist. See [annotation "
"@export_group].\n"
"See also [constant PROPERTY_USAGE_SUBGROUP].\n"
"[codeblock]\n"
"@export_group(\"Racer Properties\")\n"
"@export var nickname = \"Nick\"\n"
"@export var age = 26\n"
"\n"
"@export_subgroup(\"Car Properties\", \"car_\")\n"
"@export var car_label = \"Speedy\"\n"
"@export var car_number = 3\n"
"[/codeblock]\n"
"[b]Note:[/b] Subgroups cannot be nested, but you can use the slash separator "
"([code]/[/code]) to achieve the desired effect:\n"
"[codeblock]\n"
"@export_group(\"Car Properties\")\n"
"@export_subgroup(\"Wheels\", \"wheel_\")\n"
"@export_subgroup(\"Wheels/Front\", \"front_wheel_\")\n"
"@export var front_wheel_strength = 10\n"
"@export var front_wheel_mobility = 5\n"
"@export_subgroup(\"Wheels/Rear\", \"rear_wheel_\")\n"
"@export var rear_wheel_strength = 8\n"
"@export var rear_wheel_mobility = 3\n"
"@export_subgroup(\"Wheels\", \"wheel_\")\n"
"@export var wheel_material: PhysicsMaterial\n"
"[/codeblock]"
msgstr ""
"๋’ค๋”ฐ๋ฅด๋Š” ๋‚ด๋ณด๋‚ธ ์†์„ฑ๋“ค์— ์ƒˆ๋กœ์šด ํ•˜์œ„ ๊ทธ๋ฃน์„ ์ •์˜ํ•ฉ๋‹ˆ๋‹ค. ์ด๋Š” ์ธ์ŠคํŽ™ํ„ฐ ๋…์—์„œ "
"์†์„ฑ๋“ค์„ ์ •๋ฆฌํ•˜๋Š” ๋ฐ ๋„์›€์ด ๋  ๊ฒƒ์ž…๋‹ˆ๋‹ค. ํ•˜์œ„ ๊ทธ๋ฃน์€ ๊ทธ๋ฃน๊ณผ ์™„์ „ํžˆ ๋˜‘๊ฐ™์€ ๋ฐฉ์‹"
"์œผ๋กœ ๋™์ž‘ํ•˜์ง€๋งŒ, ๊ทธ๋“ค์€ ๋ถ€๋ชจ ๊ทธ๋ฃน์ด ์กด์žฌํ•ด์•ผ ํ•ฉ๋‹ˆ๋‹ค. [annotation "
"@export_group]์„ ์ฐธ์กฐํ•˜์„ธ์š”.\n"
"[constant PROPERTY_USAGE_SUBGROUP]๋„ ์ฐธ์กฐํ•˜์„ธ์š”.\n"
"[codeblock]\n"
"@export_group(\"Racer Properties\")\n"
"@export var nickname = \"Nick\"\n"
"@export var age = 26\n"
"\n"
"@export_subgroup(\"Car Properties\", \"car_\")\n"
"@export var car_label = \"Speedy\"\n"
"@export var car_number = 3\n"
"[/codeblock]\n"
"[b]์ฐธ๊ณ :[/b] ํ•˜์œ„ ๊ทธ๋ฃน์€ ์ค‘์ฒฉ๋  ์ˆ˜ ์—†์ง€๋งŒ, [code]/[/code] (์Šฌ๋ž˜์‹œ)๋ฅผ ์‚ฌ์šฉํ•ด์„œ "
"์›ํ•˜๋Š” ํšจ๊ณผ๋ฅผ ์–ป์„ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค:\n"
"[codeblock]\n"
"@export_group(\"Car Properties\")\n"
"@export_subgroup(\"Wheels\", \"wheel_\")\n"
"@export_subgroup(\"Wheels/Front\", \"front_wheel_\")\n"
"@export var front_wheel_strength = 10\n"
"@export var front_wheel_mobility = 5\n"
"@export_subgroup(\"Wheels/Rear\", \"rear_wheel_\")\n"
"@export var rear_wheel_strength = 8\n"
"@export var rear_wheel_mobility = 3\n"
"@export_subgroup(\"Wheels\", \"wheel_\")\n"
"@export var wheel_material: PhysicsMaterial\n"
"[/codeblock]"

msgid ""
"Export a [Callable] property as a clickable button with the label [param "
"text]. When the button is pressed, the callable is called.\n"
"If [param icon] is specified, it is used to fetch an icon for the button via "
"[method Control.get_theme_icon], from the [code]\"EditorIcons\"[/code] theme "
"type. If [param icon] is omitted, the default [code]\"Callable\"[/code] icon "
"is used instead.\n"
"Consider using the [EditorUndoRedoManager] to allow the action to be reverted "
"safely.\n"
"See also [constant PROPERTY_HINT_TOOL_BUTTON].\n"
"[codeblock]\n"
"@tool\n"
"extends Sprite2D\n"
"\n"
"@export_tool_button(\"Hello\") var hello_action = hello\n"
"@export_tool_button(\"Randomize the color!\", \"ColorRect\")\n"
"var randomize_color_action = randomize_color\n"
"\n"
"func hello():\n"
"\tprint(\"Hello world!\")\n"
"\n"
"func randomize_color():\n"
"\tvar undo_redo = EditorInterface.get_editor_undo_redo()\n"
"\tundo_redo.create_action(\"Randomized Sprite2D Color\")\n"
"\tundo_redo.add_do_property(self, &\"self_modulate\", Color(randf(), randf(), "
"randf()))\n"
"\tundo_redo.add_undo_property(self, &\"self_modulate\", self_modulate)\n"
"\tundo_redo.commit_action()\n"
"[/codeblock]\n"
"[b]Note:[/b] The property is exported without the [constant "
"PROPERTY_USAGE_STORAGE] flag because a [Callable] cannot be properly "
"serialized and stored in a file.\n"
"[b]Note:[/b] In an exported project neither [EditorInterface] nor "
"[EditorUndoRedoManager] exist, which may cause some scripts to break. To "
"prevent this, you can use [method Engine.get_singleton] and omit the static "
"type from the variable declaration:\n"
"[codeblock]\n"
"var undo_redo = "
"Engine.get_singleton(&\"EditorInterface\").get_editor_undo_redo()\n"
"[/codeblock]\n"
"[b]Note:[/b] Avoid storing lambda callables in member variables of "
"[RefCounted]-based classes (e.g. resources), as this can lead to memory "
"leaks. Use only method callables and optionally [method Callable.bind] or "
"[method Callable.unbind]."
msgstr ""
"[Callable] ์†์„ฑ์„ [param text] ๋ ˆ์ด๋ธ”๊ณผ ํ•จ๊ป˜ ๋ˆ„๋ฅผ ์ˆ˜ ์žˆ๋Š” ๋ฒ„ํŠผ์œผ๋กœ ๋‚ด๋ณด๋ƒ…๋‹ˆ"
"๋‹ค. ๋ฒ„ํŠผ์ด ๋ˆŒ๋ ธ์„ ๋•Œ, ๊ทธ callable์ด ํ˜ธ์ถœ๋ฉ๋‹ˆ๋‹ค.\n"
"๋งŒ์•ฝ [param icon]์ด ๋ช…์‹œ๋˜์—ˆ๋‹ค๋ฉด, [code]\"EditorIcons\"[/code] ํ…Œ๋งˆ ์œ ํ˜•์œผ๋กœ๋ถ€"
"ํ„ฐ, [method Control.get_theme_icon]์„ ํ†ตํ•ด ๋ฒ„ํŠผ์˜ ์•„์ด์ฝ˜์„ ๊ฐ€์ ธ์˜ค๋Š” ๋ฐ์— ์“ฐ์ผ "
"์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ๋งŒ์•ฝ [param icon]์ด ์ƒ๋žต๋œ ๊ฒฝ์šฐ, [code]\"Callable\"[/code] ๋””ํด"
"ํŠธ ์•„์ด์ฝ˜์ด ๋Œ€์‹  ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค.\n"
"[EditorUndoRedoManager]๋ฅผ ์‚ฌ์šฉํ•ด ๊ทธ ๋™์ž‘์ด ์•ˆ์ „ํ•˜๊ฒŒ ๋˜๋Œ๋ ค์ง€๋„๋ก ํ•˜๋Š” ๊ฒƒ์„ ๊ณ "
"๋ คํ•ด๋ณด์„ธ์š”.\n"
"[constant PROPERTY_HINT_TOOL_BUTTON]๋„ ์ฐธ์กฐํ•˜์„ธ์š”.\n"
"[codeblock]\n"
"@tool\n"
"extends Sprite2D\n"
"\n"
"@export_tool_button(\"Hello\") var hello_action = hello\n"
"@export_tool_button(\"Randomize the color!\", \"ColorRect\")\n"
"var randomize_color_action = randomize_color\n"
"\n"
"func hello():\n"
"\tprint(\"Hello world!\")\n"
"\n"
"func randomize_color():\n"
"\tvar undo_redo = EditorInterface.get_editor_undo_redo()\n"
"\tundo_redo.create_action(\"Randomized Sprite2D Color\")\n"
"\tundo_redo.add_do_property(self, &\"self_modulate\", Color(randf(), randf(), "
"randf()))\n"
"\tundo_redo.add_undo_property(self, &\"self_modulate\", self_modulate)\n"
"\tundo_redo.commit_action()\n"
"[/codeblock]\n"
"[b]์ฐธ๊ณ :[/b] [Callable]์€ ์ ์ ˆํžˆ ์ง๋ ฌํ™”๋˜์–ด ํŒŒ์ผ์— ์ €์žฅ๋  ์ˆ˜ ์—†์œผ๋ฏ€๋กœ ์†์„ฑ์ด "
"[constant PROPERTY_USAGE_STORAGE] ํ”Œ๋ž˜๊ทธ ์—†์ด ๋‚ด๋ณด๋ƒ…๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ๋‚ด๋ณด๋‚ธ ํ”„๋กœ์ ํŠธ์—๋Š” [EditorInterface]์™€ [EditorUndoRedoManager]"
"๊ฐ€ ๋‘˜ ๋‹ค ์กด์žฌํ•˜์ง€ ์•Š์œผ๋ฏ€๋กœ, ๋ช‡๋ช‡ ์Šคํฌ๋ฆฝํŠธ๊ฐ€ ๊นจ์ง€๋Š” ๊ฒฝ์šฐ๊ฐ€ ์žˆ์„ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ์ด"
"๋ฅผ ๋ฐฉ์ง€ํ•˜๊ธฐ ์œ„ํ•ด, [method Engine.get_singleton]์„ ์‚ฌ์šฉํ•˜๊ณ  ๋ณ€์ˆ˜ ์„ ์–ธ์—์„œ ์ •์  "
"์œ ํ˜•์„ ์ œ์™ธํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค:\n"
"[codeblock]\n"
"var undo_redo = "
"Engine.get_singleton(&\"EditorInterface\").get_editor_undo_redo()\n"
"[/codeblock]\n"
"[b]์ฐธ๊ณ :[/b] ๋ฉ”๋ชจ๋ฆฌ ์œ ์ถœ์˜ ์—ผ๋ ค๊ฐ€ ์žˆ๊ธฐ ๋•Œ๋ฌธ์—, [RefCounted] ๊ธฐ๋ฐ˜ ํด๋ž˜์Šค(์˜ˆ๋ฅผ "
"๋“ค์–ด ๋ฆฌ์†Œ์Šค)์˜ ๋ฉค๋ฒ„ ๋ณ€์ˆ˜์— ๋žŒ๋‹ค callable์„ ์ €์žฅํ•˜๋Š” ๊ฑธ ํ”ผํ•˜์‹œ๊ธธ ๋ฐ”๋ž๋‹ˆ๋‹ค. ์˜ค"
"์ง ๋ฉ”์„œ๋“œ callable๊ณผ ์„ ํƒ์ ์œผ๋กœ [method Callable.bind] ๋˜๋Š” [method "
"Callable.unbind]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid ""
"Add a custom icon to the current script. The icon specified at [param "
"icon_path] is displayed in the Scene dock for every node of that class, as "
"well as in various editor dialogs.\n"
"[codeblock]\n"
"@icon(\"res://path/to/class/icon.svg\")\n"
"[/codeblock]\n"
"[b]Note:[/b] Only the script can have a custom icon. Inner classes are not "
"supported.\n"
"[b]Note:[/b] As annotations describe their subject, the [annotation @icon] "
"annotation must be placed before the class definition and inheritance.\n"
"[b]Note:[/b] Unlike most other annotations, the argument of the [annotation "
"@icon] annotation must be a string literal (constant expressions are not "
"supported)."
msgstr ""
"ํ˜„์žฌ ์Šคํฌ๋ฆฝํŠธ์— ์ปค์Šคํ…€ ์•„์ด์ฝ˜์„ ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค. [param icon_path]์— ์ง€์ •๋œ ์•„์ด์ฝ˜"
"์ด ์”ฌ ๋…์—์„œ ๊ทธ ํด๋ž˜์Šค์˜ ๋ชจ๋“  ๋…ธ๋“œ์— ํ‘œ์‹œ๋˜๋ฉฐ, ๋‹ค์–‘ํ•œ ํŽธ์ง‘๊ธฐ ๋Œ€ํ™” ์ƒ์ž์—์„œ๋„ "
"๋˜‘๊ฐ™์ด ์ž‘๋™ํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"@icon(\"res://path/to/class/icon.svg\")\n"
"[/codeblock]\n"
"[b]์ฐธ๊ณ :[/b] ์Šคํฌ๋ฆฝํŠธ๋งŒ ์ปค์Šคํ…€ ์•„์ด์ฝ˜์„ ๊ฐ€์งˆ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ๋‚ด๋ถ€ ํด๋ž˜์Šค๋Š” ์ง€์›๋˜"
"์ง€ ์•Š์Šต๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์–ด๋…ธํ…Œ์ด์…˜์ด ๊ทธ๋“ค์˜ ๋Œ€์ƒ์„ ๋ฌ˜์‚ฌํ•˜๋ฏ€๋กœ, [annotation @icon]์€ ํด๋ž˜"
"์Šค ์ •์˜์™€ ์ƒ์† ์ด์ „์— ์œ„์น˜ํ•ด์•ผ ํ•ฉ๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ๋‹ค๋ฅธ ๋Œ€๋ถ€๋ถ„์˜ ์–ด๋…ธํ…Œ์ด์…˜๊ณผ ๋‹ค๋ฅด๊ฒŒ, [annotation @icon] ์–ด๋…ธํ…Œ์ด์…˜"
"์˜ ๋งค๊ฐœ๋ณ€์ˆ˜๋Š” ๋ฐ˜๋“œ์‹œ ๋ฌธ์ž์—ด์ด์–ด์•ผ ํ•ฉ๋‹ˆ๋‹ค(์ƒ์ˆ˜ ํ‘œํ˜„์‹์€ ์ง€์›๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค)."

msgid ""
"Mark the following property as assigned when the [Node] is ready. Values for "
"these properties are not assigned immediately when the node is initialized "
"([method Object._init]), and instead are computed and stored right before "
"[method Node._ready].\n"
"[codeblock]\n"
"@onready var character_name = $Label\n"
"[/codeblock]"
msgstr ""
"[Node]๊ฐ€ ์ค€๋น„๋˜๋ฉด ๋‹ค์Œ ์†์„ฑ์„ ํ• ๋‹น๋œ ๊ฒƒ์œผ๋กœ ํ‘œ์‹œํ•ฉ๋‹ˆ๋‹ค. ์ด๋Ÿฌํ•œ ์†์„ฑ์— ๋Œ€ํ•œ ๊ฐ’"
"์€ ๋…ธ๋“œ๊ฐ€ ์ดˆ๊ธฐํ™”๋  ๋•Œ([method Object._init]) ์ฆ‰์‹œ ํ• ๋‹น๋˜์ง€ ์•Š๊ณ , ๋Œ€์‹  [method "
"Node._ready] ์ง์ „์— ๊ณ„์‚ฐ๋˜์–ด ์ €์žฅ๋ฉ๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"@onready var character_name = $Label\n"
"[/codeblock]"

msgid ""
"Make a script with static variables to not persist after all references are "
"lost. If the script is loaded again the static variables will revert to their "
"default values.\n"
"[b]Note:[/b] As annotations describe their subject, the [annotation "
"@static_unload] annotation must be placed before the class definition and "
"inheritance.\n"
"[b]Warning:[/b] Currently, due to a bug, scripts are never freed, even if "
"[annotation @static_unload] annotation is used."
msgstr ""
"์ •์  ๋ณ€์ˆ˜๊ฐ€ ์ •์˜๋œ ์Šคํฌ๋ฆฝํŠธ๊ฐ€ ๋ชจ๋“  ์ฐธ์กฐ๊ฐ€ ์‚ฌ๋ผ์ง„ ํ›„์— ์ง€์†๋˜์ง€ ์•Š๋„๋ก ํ•ฉ๋‹ˆ๋‹ค. "
"๋งŒ์•ฝ ์Šคํฌ๋ฆฝํŠธ๊ฐ€ ๋‹ค์‹œ ๋ถˆ๋Ÿฌ์˜ค๋ฉด ์ •์  ๋ณ€์ˆ˜๋“ค์€ ๊ทธ๋“ค์˜ ๋””ํดํŠธ ๊ฐ’์œผ๋กœ ๋Œ์•„๊ฐˆ ๊ฒƒ์ž…๋‹ˆ"
"๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์–ด๋…ธํ…Œ์ด์…˜์ด ๊ทธ๋“ค์˜ ์—ญํ• ์„ ์„ค๋ช…ํ•˜๊ธฐ ๋•Œ๋ฌธ์—, [annotation "
"@static_unload] ์–ด๋…ธํ…Œ์ด์…˜์€ ๋ฐ˜๋“œ์‹œ ํด๋ž˜์Šค ์ •์˜์™€ ์ƒ์† ์ด์ „์— ์œ„์น˜ํ•ด์•ผํ•ฉ๋‹ˆ"
"๋‹ค.\n"
"[b]๊ฒฝ๊ณ :[/b] ํ˜„์žฌ, ๋ฒ„๊ทธ๋กœ ์ธํ•ด, ์Šคํฌ๋ฆฝํŠธ๊ฐ€ ์ ˆ๋Œ€ ํ•ด์ œ๋˜์ง€ ์•Š์œผ๋ฉฐ, [annotation "
"@static_unload] ์–ด๋…ธํ…Œ์ด์…˜์ด ์‚ฌ์šฉ๋œ ๊ฒฝ์šฐ๋„ ๊ทธ๋ ‡์Šต๋‹ˆ๋‹ค."

msgid ""
"Mark the current script as a tool script, allowing it to be loaded and "
"executed by the editor. See [url=$DOCS_URL/tutorials/plugins/"
"running_code_in_the_editor.html]Running code in the editor[/url].\n"
"[codeblock]\n"
"@tool\n"
"extends Node\n"
"[/codeblock]\n"
"[b]Note:[/b] As annotations describe their subject, the [annotation @tool] "
"annotation must be placed before the class definition and inheritance."
msgstr ""
"ํ˜„์žฌ ์Šคํฌ๋ฆฝํŠธ๋ฅผ ํˆด ์Šคํฌ๋ฆฝํŠธ๋กœ ๋ช…์‹œํ•˜๋ฉฐ, ํŽธ์ง‘๊ธฐ์—์„œ ๋ถˆ๋Ÿฌ์˜ค๊ณ  ์‹คํ–‰๋˜๋„๋ก ํ•ฉ๋‹ˆ"
"๋‹ค. [url=$DOCS_URL/tutorials/plugins/running_code_in_the_editor.html]ํŽธ์ง‘๊ธฐ์—"
"์„œ ์ฝ”๋“œ ์‹คํ–‰ํ•˜๊ธฐ[/url]๋ฅผ ์ฐธ์กฐํ•˜์„ธ์š”.\n"
"[codeblock]\n"
"@tool\n"
"extends Node\n"
"[/codeblock]\n"
"[b]์ฐธ๊ณ :[/b] ์–ด๋…ธํ…Œ์ด์…˜์ด ๊ทธ๋“ค์˜ ์—ญํ• ์„ ์„ค๋ช…ํ•˜๊ธฐ ๋•Œ๋ฌธ์—, [annotation @tool] ์–ด"
"๋…ธํ…Œ์ด์…˜์€ ๋ฐ˜๋“œ์‹œ ํด๋ž˜์Šค ์ •์˜์™€ ์ƒ์† ์ด์ „์— ์œ„์น˜ํ•ด์•ผ ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Mark the following statement to ignore the specified [param warning]. See "
"[url=$DOCS_URL/tutorials/scripting/gdscript/warning_system.html]GDScript "
"warning system[/url].\n"
"[codeblock]\n"
"func test():\n"
"\tprint(\"hello\")\n"
"\treturn\n"
"\t@warning_ignore(\"unreachable_code\")\n"
"\tprint(\"unreachable\")\n"
"[/codeblock]\n"
"See also [annotation @warning_ignore_start] and [annotation "
"@warning_ignore_restore]."
msgstr ""
"๋’ค๋”ฐ๋ฅด๋Š” ๋ช…๋ น๋ฌธ์„ ํŠน์ • [param warning]์„ ๋ฌด์‹œํ•˜๋„๋ก ํ•ฉ๋‹ˆ๋‹ค. [url=$DOCS_URL/"
"tutorials/scripting/gdscript/warning_system.html]GDScript ๊ฒฝ๊ณ  ์‹œ์Šคํ…œ[/url]์„ "
"์ฐธ์กฐํ•˜์„ธ์š”.\n"
"[codeblock]\n"
"func test():\n"
"\tprint(\"hello\")\n"
"\treturn\n"
"\t@warning_ignore(\"unreachable_code\")\n"
"\tprint(\"unreachable\") # ์ด ์ฝ”๋“œ๋Š” ์•ž์— return์ด ์ด๋ฏธ ์žˆ์–ด์„œ ์‹คํ–‰๋˜๋Š” ๊ฒฝ์šฐ"
"๊ฐ€ ์—†์–ด ํŽธ์ง‘๊ธฐ์—์„œ unreachable_code ์˜ค๋ฅ˜๋ฅผ ํ˜ธ์ถœํ•˜๋Š”๋ฐ, ์ด๋ฅผ ํ˜ธ์ถœํ•˜์ง€ ์•Š๋„๋ก "
"ํ•จ.\n"
"[/codeblock]\n"
"[annotation @warning_ignore_start]์™€ [annotation @warning_ignore_restore]๋„ ์ฐธ"
"์กฐํ•˜์„ธ์š”."

msgid ""
"Stops ignoring the listed warning types after [annotation "
"@warning_ignore_start]. Ignoring the specified warning types will be reset to "
"Project Settings. This annotation can be omitted to ignore the warning types "
"until the end of the file.\n"
"[b]Note:[/b] Unlike most other annotations, arguments of the [annotation "
"@warning_ignore_restore] annotation must be string literals (constant "
"expressions are not supported)."
msgstr ""
"๋‚˜์—ด๋œ [annotation @warning_ignore_start] ์ดํ›„์˜ ๊ฒฝ๊ณ  ์œ ํ˜•์„ ๋” ์ด์ƒ ๋ฌด์‹œํ•˜์ง€ "
"์•Š๋„๋ก ํ•ฉ๋‹ˆ๋‹ค. ํŠน์ • ๊ฒฝ๊ณ  ์œ ํ˜•์„ ๋ฌด์‹œํ•˜๋Š” ๊ฒƒ์ด ํ”„๋กœ์ ํŠธ ์„ค์ • ๊ฐ’์œผ๋กœ ๋ฆฌ์…‹๋ฉ๋‹ˆ"
"๋‹ค. ์ด ์–ด๋…ธํ…Œ์ด์…˜์€ ๊ฒฝ๊ณ  ์œ ํ˜•๋“ค์„ ํŒŒ์ผ ๋๊นŒ์ง€ ๋ฌด์‹œํ•˜๊ธฐ ์œ„ํ•ด ์ƒ๋žต๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ"
"๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ๋Œ€๋ถ€๋ถ„์˜ ๋‹ค๋ฅธ ์–ด๋…ธํ…Œ์ด์…˜๊ณผ ๋‹ฌ๋ฆฌ, [annotation "
"@warning_ignore_restore] ์–ด๋…ธํ…Œ์ด์…˜์˜ ๋งค๊ฐœ๋ณ€์ˆ˜๋Š” ๋ฌธ์ž์—ด์ด์–ด์•ผ ํ•ฉ๋‹ˆ๋‹ค (์ƒ์ˆ˜ ํ‘œ"
"ํ˜„์€ ์ง€์›๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค)."

msgid ""
"Starts ignoring the listed warning types until the end of the file or the "
"[annotation @warning_ignore_restore] annotation with the given warning type.\n"
"[codeblock]\n"
"func test():\n"
"\tvar a = 1 # Warning (if enabled in the Project Settings).\n"
"\t@warning_ignore_start(\"unused_variable\")\n"
"\tvar b = 2 # No warning.\n"
"\tvar c = 3 # No warning.\n"
"\t@warning_ignore_restore(\"unused_variable\")\n"
"\tvar d = 4 # Warning (if enabled in the Project Settings).\n"
"[/codeblock]\n"
"[b]Note:[/b] To suppress a single warning, use [annotation @warning_ignore] "
"instead.\n"
"[b]Note:[/b] Unlike most other annotations, arguments of the [annotation "
"@warning_ignore_start] annotation must be string literals (constant "
"expressions are not supported)."
msgstr ""
"๋‚˜์—ด๋œ ๊ฒฝ๊ณ  ์œ ํ˜•์„ ํŒŒ์ผ์˜ ๋๊นŒ์ง€ ๋˜๋Š” ์ฃผ์–ด์ง„ ๊ฒฝ๊ณ  ์œ ํ˜•๊ณผ ํ•จ๊ป˜ [annotation "
"@warning_ignore_restore] ์–ด๋…ธํ…Œ์ด์…˜์„ ๋งŒ๋‚  ๋•Œ๊นŒ์ง€ ๋ฌด์‹œํ•˜๊ธฐ ์‹œ์ž‘ํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"func test():\n"
"\tvar a = 1 # ๊ฒฝ๊ณ  (ํ”„๋กœ์ ํŠธ ์„ค์ •์—์„œ ํ™œ์„ฑํ™”๋˜์–ด ์žˆ๋‹ค๋ฉด).\n"
"\t@warning_ignore_start(\"unused_variable\") #์‚ฌ์šฉ๋˜์ง€ ์•Š์€ ๋ณ€์ˆ˜\n"
"\tvar b = 2 # ๊ฒฝ๊ณ  ์—†์Œ.\n"
"\tvar c = 3 # ๊ฒฝ๊ณ  ์—†์Œ.\n"
"\t@warning_ignore_restore(\"unused_variable\")\n"
"\tvar d = 4 # ๊ฒฝ๊ณ  (ํ”„๋กœ์ ํŠธ ์„ค์ •์—์„œ ํ™œ์„ฑํ™”๋˜์–ด ์žˆ๋‹ค๋ฉด).\n"
"[/codeblock]\n"
"[b]์ฐธ๊ณ :[/b] ๋‹จ์ผ ๊ฒฝ๊ณ ๋ฅผ ์–ต์ œํ•˜๋ ค๋ฉด, [annotation @warning_ignore]๋ฅผ ๋Œ€์‹  ์‚ฌ์šฉ"
"ํ•˜์„ธ์š”.\n"
"[b]์ฐธ๊ณ :[/b] ๋Œ€๋ถ€๋ถ„์˜ ๋‹ค๋ฅธ ์–ด๋…ธํ…Œ์ด์…˜๊ณผ ๋‹ฌ๋ฆฌ, [annotation "
"@warning_ignore_start] ์–ด๋…ธํ…Œ์ด์…˜์˜ ์ธ์ˆ˜๋Š” ๋ฌธ์ž์—ด ๋ฆฌํ„ฐ๋Ÿด์ด์–ด์•ผ ํ•ฉ๋‹ˆ๋‹ค (์ƒ์ˆ˜ ํ‘œ"
"ํ˜„์€ ์ง€์›๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค)."

msgid "Global scope constants and functions."
msgstr "์ „์—ญ ๋ฒ”์œ„ ์ƒ์ˆ˜์™€ ํ•จ์ˆ˜."

msgid ""
"A list of global scope enumerated constants and built-in functions. This is "
"all that resides in the globals, constants regarding error codes, keycodes, "
"property hints, etc.\n"
"Singletons are also documented here, since they can be accessed from "
"anywhere.\n"
"For the entries that can only be accessed from scripts written in GDScript, "
"see [@GDScript]."
msgstr ""
"์ „์—ญ ๋ฒ”์œ„์˜ ์—ด๊ฑฐํ˜• ์ƒ์ˆ˜์™€ ๋‚ด์žฅ ํ•จ์ˆ˜์˜ ๋ชฉ๋ก์ž…๋‹ˆ๋‹ค. ์ด๋Š” ์ „์—ญ์— ํฌํ•จ๋œ ๋ชจ๋“  ๊ฒƒ์ด"
"๋ฉฐ, ์˜ค๋ฅ˜ ์ฝ”๋“œ, ํ‚ค์ฝ”๋“œ, ์†์„ฑ ํžŒํŠธ์— ๊ด€ํ•œ ์ƒ์ˆ˜, ๊ธฐํƒ€ ๋“ฑ๋“ฑ๋„ ํ•ด๋‹นํ•ฉ๋‹ˆ๋‹ค.\n"
"์‹ฑ๊ธ€ํ„ด์€ ์–ด๋””์„œ๋‚˜ ์ ‘๊ทผ ๊ฐ€๋Šฅํ•˜๋ฏ€๋กœ, ๊ทธ๊ฒƒ๋“ค ๋˜ํ•œ ์—ฌ๊ธฐ ๋ฌธ์„œํ™”๋˜์–ด ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"GDScript๋กœ ์ž‘์„ฑ๋œ ์Šคํฌ๋ฆฝํŠธ์—์„œ๋งŒ ์ ‘๊ทผ๊ฐ€๋Šฅํ•œ ํ•ญ๋ชฉ์— ๋Œ€ํ•ด์„œ๋Š”, [@GDScript]๋ฅผ ์ฐธ"
"์กฐํ•˜์„ธ์š”."

msgid "Random number generation"
msgstr "๋ฌด์ž‘์œ„ ์ˆซ์ž ์ƒ์„ฑ๊ธฐ"

msgid ""
"Returns the absolute value of a [Variant] parameter [param x] (i.e. non-"
"negative value). Supported types: [int], [float], [Vector2], [Vector2i], "
"[Vector3], [Vector3i], [Vector4], [Vector4i].\n"
"[codeblock]\n"
"var a = abs(-1)\n"
"# a is 1\n"
"\n"
"var b = abs(-1.2)\n"
"# b is 1.2\n"
"\n"
"var c = abs(Vector2(-3.5, -4))\n"
"# c is (3.5, 4)\n"
"\n"
"var d = abs(Vector2i(-5, -6))\n"
"# d is (5, 6)\n"
"\n"
"var e = abs(Vector3(-7, 8.5, -3.8))\n"
"# e is (7, 8.5, 3.8)\n"
"\n"
"var f = abs(Vector3i(-7, -8, -9))\n"
"# f is (7, 8, 9)\n"
"[/codeblock]\n"
"[b]Note:[/b] For better type safety, use [method absf], [method absi], "
"[method Vector2.abs], [method Vector2i.abs], [method Vector3.abs], [method "
"Vector3i.abs], [method Vector4.abs], or [method Vector4i.abs]."
msgstr ""
"[Variant] ๋งค๊ฐœ๋ณ€์ˆ˜ [param x]์˜ ์ ˆ๋Œ“๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค(์ฆ‰, ์Œ์ด ์•„๋‹Œ ๊ฐ’). ์ง€์›๋˜"
"๋Š” ์œ ํ˜•: [int], [float], [Vector2], [Vector2i], [Vector3], [Vector3i], "
"[Vector4], [Vector4i].\n"
"[codeblock]\n"
"var a = abs(-1)\n"
"# a is 1\n"
"\n"
"var b = abs(-1.2)\n"
"# b is 1.2\n"
"\n"
"var c = abs(Vector2(-3.5, -4))\n"
"# c is (3.5, 4)\n"
"\n"
"var d = abs(Vector2i(-5, -6))\n"
"# d is (5, 6)\n"
"\n"
"var e = abs(Vector3(-7, 8.5, -3.8))\n"
"# e is (7, 8.5, 3.8)\n"
"\n"
"var f = abs(Vector3i(-7, -8, -9))\n"
"# f is (7, 8, 9)\n"
"[/codeblock]\n"
"[b]์ฐธ๊ณ :[/b] ๋” ๋‚˜์€ ์œ ํ˜• ์•ˆ์ •์„ฑ์„ ์œ„ํ•ด, [method absf], [method absi], "
"[method Vector2.abs], [method Vector2i.abs], [method Vector3.abs], [method "
"Vector3i.abs], [method Vector4.abs], ๋˜๋Š” [method Vector4i.abs]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid ""
"Returns the absolute value of float parameter [param x] (i.e. positive "
"value).\n"
"[codeblock]\n"
"# a is 1.2\n"
"var a = absf(-1.2)\n"
"[/codeblock]"
msgstr ""
"์‹ค์ˆ˜ํ˜• ๋งค๊ฐœ๋ณ€์ˆ˜[param x]์˜ ์ ˆ๋Œ“๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค(์ฆ‰, ์–‘์ˆ˜ ๊ฐ’)\n"
"[codeblock]\n"
"# a๋Š” 1.2\n"
"var a = absf(-1.2) \n"
"[/codeblock]"

msgid ""
"Returns the absolute value of int parameter [param x] (i.e. positive value).\n"
"[codeblock]\n"
"# a is 1\n"
"var a = absi(-1)\n"
"[/codeblock]"
msgstr ""
"์ •์ˆ˜ํ˜• ๋งค๊ฐœ๋ณ€์ˆ˜ [param x]์˜ ์ ˆ๋Œ“๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค(์ฆ‰, ์–‘์ˆ˜ ๊ฐ’)\n"
"[codeblock]\n"
"# a๋Š” 1\n"
"var a = absi(-1)\n"
"[/codeblock]"

msgid ""
"Returns the arc cosine of [param x] in radians. Use to get the angle of "
"cosine [param x]. [param x] will be clamped between [code]-1.0[/code] and "
"[code]1.0[/code] (inclusive), in order to prevent [method acos] from "
"returning [constant @GDScript.NAN].\n"
"[codeblock]\n"
"# c is 0.523599 or 30 degrees if converted with rad_to_deg(c)\n"
"var c = acos(0.866025)\n"
"[/codeblock]"
msgstr ""
"[param x]์˜ ์•„ํฌ์ฝ”์‚ฌ์ธ(์ฝ”์‚ฌ์ธ์˜ ์—ญํ•จ์ˆ˜) ๊ฐ’์„ ๋ผ๋””์•ˆ์œผ๋กœ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ์ฝ”์‚ฌ์ธ "
"[param x]์˜ ๊ฐ๋„๋ฅผ ์–ป๊ธฐ ์œ„ํ•ด ์‚ฌ์šฉํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. [param x]๋Š” [code]-1.0[/"
"code] ์ด์ƒ [code]1.0[/code] ์ดํ•˜์—ฌ์•ผ ํ•˜๋Š”๋ฐ, ์ด๋Š” [method acos]๊ฐ€ [constant "
"@GDScript.NAN]์„ ๋ฐ˜ํ™˜ํ•˜๋Š” ๊ฒƒ์„ ๋ฐฉ์ง€ํ•˜๊ธฐ ์œ„ํ•ด์„œ์ž…๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"# c ๋Š” 0.523599(๋ผ๋””์•ˆ) ๋˜๋Š” rad_2_deg(c) ์„ ์‚ฌ์šฉํ•˜์—ฌ ๋ณ€ํ™˜ํ•˜๋ฉด 30๋„\n"
"var c = acos(0.866025)\n"
"[/codeblock]"

msgid ""
"Returns the hyperbolic arc (also called inverse) cosine of [param x], "
"returning a value in radians. Use it to get the angle from an angle's cosine "
"in hyperbolic space if [param x] is larger or equal to 1. For values of "
"[param x] lower than 1, it will return 0, in order to prevent [method acosh] "
"from returning [constant @GDScript.NAN].\n"
"[codeblock]\n"
"var a = acosh(2) # Returns 1.31695789692482\n"
"cosh(a) # Returns 2\n"
"\n"
"var b = acosh(-1) # Returns 0\n"
"[/codeblock]"
msgstr ""
"[param x]์˜ ํ•˜์ดํผ๋ณผ๋ฆญ ์•„ํฌ(๋˜๋Š” ์—ญํ•จ์ˆ˜) ์ฝ”์‚ฌ์ธ ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•˜๋ฉฐ, ๋ผ๋””์•ˆ์œผ๋กœ ๋ฐ˜ํ™˜"
"ํ•ฉ๋‹ˆ๋‹ค. ๋งŒ์•ฝ์— [param x]๊ฐ€ 1 ์ด์ƒ์ธ ๊ฒฝ์šฐ ํ•˜์ดํผ๋ณผ๋ฆญ ๊ณต๊ฐ„์—์„œ์˜ ์ฝ”์‚ฌ์ธ ๊ฐ’์—์„œ "
"๊ทธ ์ฝ”์‚ฌ์ธ ๊ฐ’์— ํ•ด๋‹นํ•˜๋Š” ๊ฐ๋„๋ฅผ ์–ป๊ธฐ ์œ„ํ•ด ์‚ฌ์šฉํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. [param x]๊ฐ€ 1 ๋ฏธ"
"๋งŒ์ธ ๊ฒฝ์šฐ, 0์„ ๋ฐ˜ํ™˜ํ•˜๋ฉฐ, ์ด๋Š” [method acosh]๊ฐ€ [constant @GDScript.NAN]์„ ๋ฐ˜ํ™˜"
"ํ•˜๋Š” ๊ฒƒ์„ ๋ง‰๊ธฐ ์œ„ํ•จ์ž…๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"var a = acosh(2) # 1.31695789692482๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค\n"
"cosh a # 2๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค\n"
"\n"
"var b = acosh(-1) # 0์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค\n"
"[/codeblock]"

msgid ""
"Returns the difference between the two angles (in radians), in the range of "
"[code][-PI, +PI][/code]. When [param from] and [param to] are opposite, "
"returns [code]-PI[/code] if [param from] is smaller than [param to], or "
"[code]PI[/code] otherwise."
msgstr ""
"[code][-PI, +PI][/code]์˜ ๋ฒ”์œ„์—์„œ, ๋‘ ๊ฐ๋„์˜ ์ฐจ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค (๋ผ๋””์•ˆ ๋‹จ์œ„). "
"๋งŒ์•ฝ [param from]๊ณผ [param to]๊ฐ€ ๋ฐ˜๋Œ€์ผ ๋•Œ, [param from]์ด [param to]๋ณด๋‹ค ์ž‘"
"์€ ๊ฒฝ์šฐ [code]-PI[/code]๋ฅผ, ๊ทธ๋ ‡์ง€ ์•Š์œผ๋ฉด [code]PI[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the arc sine of [param x] in radians. Use to get the angle of sine "
"[param x]. [param x] will be clamped between [code]-1.0[/code] and [code]1.0[/"
"code] (inclusive), in order to prevent [method asin] from returning [constant "
"@GDScript.NAN].\n"
"[codeblock]\n"
"# s is 0.523599 or 30 degrees if converted with rad_to_deg(s)\n"
"var s = asin(0.5)\n"
"[/codeblock]"
msgstr ""
"[param x]์˜ ์•„ํฌ ์‚ฌ์ธ ๊ฐ’์„ ๋ผ๋””์•ˆ์œผ๋กœ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ์‚ฌ์ธ ๊ฐ’ [param x]์— ํ•ด๋‹นํ•˜"
"๋Š” ๊ฐ๋„๋ฅผ ์–ป๊ธฐ ์œ„ํ•ด ์‚ฌ์šฉํ•ฉ๋‹ˆ๋‹ค. [param x]๋Š” [code]-1.0[/code] ์ด์ƒ [code]1.0[/"
"code] ์ดํ•˜์—ฌ์•ผ ํ•˜๋Š”๋ฐ, ์ด๋Š” [method asin]์ด [constant @GDScript.NAN]์„ ๋ฐ˜ํ™˜ํ•˜"
"๋Š” ๊ฒƒ์„ ๋ง‰๊ธฐ ์œ„ํ•จ์ž…๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"# s ๋Š” 0.523599 ๋˜๋Š” rad_2_deg(s) ์„ ์‚ฌ์šฉํ•˜์—ฌ ๋ณ€ํ™˜ํ•˜๋ฉด 30๋„\n"
"var s = asin(0.5)\n"
"[/codeblock]"

msgid ""
"Returns the hyperbolic arc (also called inverse) sine of [param x], returning "
"a value in radians. Use it to get the angle from an angle's sine in "
"hyperbolic space.\n"
"[codeblock]\n"
"var a = asinh(0.9) # Returns 0.8088669356527824\n"
"sinh(a) # Returns 0.9\n"
"[/codeblock]"
msgstr ""
"[param x]์˜ ํ•˜์ดํผ๋ณผ๋ฆญ ์•„ํฌ(๋˜๋Š” ์—ญํ•จ์ˆ˜) ์‚ฌ์ธ ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•˜๋ฉฐ, ๋ผ๋””์•ˆ์œผ๋กœ ๋ฐ˜ํ™˜ํ•ฉ"
"๋‹ˆ๋‹ค. ํ•˜์ดํผ๋ณผ๋ฆญ ๊ณต๊ฐ„์—์„œ์˜ ์‚ฌ์ธ ๊ฐ’์—์„œ ๊ทธ ์‚ฌ์ธ ๊ฐ’์— ํ•ด๋‹นํ•˜๋Š” ๊ฐ๋„๋ฅผ ์–ป๊ธฐ ์œ„"
"ํ•ด ์‚ฌ์šฉํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"var a = asinh(0.9) # 0.8088669356527824๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"sinh(a) # 0.9๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[/codeblock]"

msgid ""
"Returns the arc tangent of [param x] in radians. Use it to get the angle from "
"an angle's tangent in trigonometry.\n"
"The method cannot know in which quadrant the angle should fall. See [method "
"atan2] if you have both [code]y[/code] and [code skip-lint]x[/code].\n"
"[codeblock]\n"
"var a = atan(0.5) # a is 0.463648\n"
"[/codeblock]\n"
"If [param x] is between [code]-PI / 2[/code] and [code]PI / 2[/code] "
"(inclusive), [code]atan(tan(x))[/code] is equal to [param x]."
msgstr ""
"[param x]์˜ ์•„ํฌ ํƒ„์  ํŠธ ๊ฐ’์„ ๋ผ๋””์•ˆ์œผ๋กœ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ์‚ผ๊ฐํ˜•์—์„œ ํƒ„์  ํŠธ ๊ฐ’์—์„œ "
"๊ทธ ํƒ„์  ํŠธ ๊ฐ’์— ํ•ด๋‹นํ•˜๋Š” ๊ฐ๋„๋ฅผ ์–ป๊ธฐ ์œ„ํ•ด ์‚ฌ์šฉํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"์ด ๋ฉ”์„œ๋“œ๋Š” ๊ฐ๋„๊ฐ€ ์–ด๋–ค ์‚ฌ๋ถ„๋ฉด์˜ ๊ฐ’์œผ๋กœ ๋ฐ˜ํ™˜๋˜์–ด์•ผ ํ•˜๋Š”์ง€ ์•Œ ์ˆ˜ ์—†์Šต๋‹ˆ๋‹ค. ๋งŒ"
"์•ฝ ๋‹น์‹ ์ด [code]y[/code]์™€ [code skip-lint]x[/code]๋ฅผ ๋‘˜ ๋‹ค ๊ฐ€์ง€๊ณ  ์žˆ๋‹ค๋ฉด "
"[method atan2]๋ฅผ ์ฐธ์กฐํ•˜์„ธ์š”\n"
"[codeblock]\n"
"var a = atan(0.5) # a ๋Š” 0.463648\n"
"[/codeblock]\n"
"๋งŒ์•ฝ [param x]๊ฐ€ [code]-PI / 2[/code]์™€ [code]PI / 2[/code] (์–‘ ๋ ๊ฐ’ ํฌํ•จ) ์‚ฌ"
"์ด์— ์žˆ๋‹ค๋ฉด, [code]atan(tan(x))[/code]๋Š” [param x]์™€ ๊ฐ™์Šต๋‹ˆ๋‹ค."

msgid ""
"Returns the arc tangent of [code]y/x[/code] in radians. Use to get the angle "
"of tangent [code]y/x[/code]. To compute the value, the method takes into "
"account the sign of both arguments in order to determine the quadrant.\n"
"Important note: The Y coordinate comes first, by convention.\n"
"[codeblock]\n"
"var a = atan2(0, -1) # a is 3.141593\n"
"[/codeblock]"
msgstr ""
"[code]y/x[/code]์˜ ์•„ํฌ ํƒ„์  ํŠธ ๊ฐ’์„ ๋ผ๋””์•ˆ ๋‹จ์œ„๋กœ ๋ฆฌํ„ดํ•ฉ๋‹ˆ๋‹ค. [code]y/x[/code]"
"์˜ ํƒ„์  ํŠธ ๊ฐ๋„๋ฅผ ์–ป์„ ๋•Œ ์‚ฌ์šฉํ•ฉ๋‹ˆ๋‹ค. ๊ฐ’์„ ๊ณ„์‚ฐํ•  ๋•Œ, ๋ฉ”์„œ๋“œ๋Š” ์‚ฌ๋ถ„๋ฉด์„ ๊ฒฐ์ •ํ•˜"
"๋Š” ๋‘ ์ธ์ž์˜ ๋ถ€ํ˜ธ์— ๋”ฐ๋ผ ๊ณ„์‚ฐํ•ฉ๋‹ˆ๋‹ค.\n"
"์ค‘์š”ํ•œ ์ฐธ๊ณ : ์ „ํ†ต์— ๋”ฐ๋ผ Y ์ขŒํ‘œ๊ฐ€ ๋จผ์ € ์˜จ๋‹ค.\n"
"[codeblock]\n"
"var a = atan2(0, -1) # a๋Š” 3.141593\n"
"[/codeblock]"

msgid ""
"Returns the hyperbolic arc (also called inverse) tangent of [param x], "
"returning a value in radians. Use it to get the angle from an angle's tangent "
"in hyperbolic space if [param x] is between -1 and 1 (non-inclusive).\n"
"In mathematics, the inverse hyperbolic tangent is only defined for -1 < "
"[param x] < 1 in the real set, so values equal or lower to -1 for [param x] "
"return negative [constant @GDScript.INF] and values equal or higher than 1 "
"return positive [constant @GDScript.INF] in order to prevent [method atanh] "
"from returning [constant @GDScript.NAN].\n"
"[codeblock]\n"
"var a = atanh(0.9) # Returns 1.47221948958322\n"
"tanh(a) # Returns 0.9\n"
"\n"
"var b = atanh(-2) # Returns -inf\n"
"tanh(b) # Returns -1\n"
"[/codeblock]"
msgstr ""
"[param x]์˜ ํ•˜์ดํผ๋ณผ๋ฆญ ์•„ํฌ(๋˜๋Š” ์—ญํ•จ์ˆ˜) ํƒ„์  ํŠธ ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•˜๋ฉฐ, ๋ผ๋””์•ˆ์œผ๋กœ ๋ฐ˜ํ™˜"
"ํ•ฉ๋‹ˆ๋‹ค. [param x]๊ฐ€ -1๊ณผ 1 ์‚ฌ์ด์— ์žˆ๋‹ค๋ฉด ํ•˜์ดํผ๋ณผ๋ฆญ ๊ณต๊ฐ„์—์„œ์˜ ํƒ„์  ํŠธ ๊ฐ’์—์„œ "
"๊ทธ ํƒ„์  ํŠธ ๊ฐ’์— ํ•ด๋‹นํ•˜๋Š” ๊ฐ๋„๋ฅผ ์–ป๊ธฐ ์œ„ํ•ด ์‚ฌ์šฉํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"์ˆ˜ํ•™์—์„œ, ํ•˜์ดํผ๋ณผ๋ฆญ ํƒ„์  ํŠธ์˜ ์—ญํ•จ์ˆ˜๋Š” ์‹ค์ˆ˜ ์ง‘ํ•ฉ์˜ -1 < [param x] < 1์—์„œ๋งŒ ์ •"
"์˜๋˜๋ฏ€๋กœ, [method atanh]๊ฐ€ [constant @GDScript.NAN]์„ ๋ฐ˜ํ™˜ํ•˜๋Š” ๊ฒƒ์„ ๋ง‰๊ธฐ ์œ„ํ•ด "
"[param x]๊ฐ€ -1๋ณด๋‹ค ์ž‘๊ฑฐ๋‚˜ ๊ฐ™์€ ๊ฐ’์ด๋ผ๋ฉด ์Œ์˜ [constant @GDScript.INF]๋ฅผ ๋ฐ˜ํ™˜ํ•˜"
"๊ณ , 1๋ณด๋‹ค ํฌ๊ฑฐ๋‚˜ ๊ฐ™์€ ๊ฐ’์ด๋ผ๋ฉด ์–‘์˜ [constant @GDScript.INF]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"var a = atanh(0.9) # 1.47221948958322๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"tanh(a) # 0.9๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"\n"
"var b = atanh(-2) # -inf๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"tanh(b) # -1์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[/codeblock]"

msgid ""
"Returns the derivative at the given [param t] on a one-dimensional "
"[url=https://en.wikipedia.org/wiki/B%C3%A9zier_curve]Bรฉzier curve[/url] "
"defined by the given [param control_1], [param control_2], and [param end] "
"points."
msgstr ""
"์ฃผ์–ด์ง„ [param control_1], [param control_2], ๊ทธ๋ฆฌ๊ณ  [param end]๋กœ ์ •์˜๋œ ์ผ์ฐจ"
"์› ๋ฒ ์ง€์— ๊ณก์„  ์ƒ์—์„œ ์ฃผ์–ด์ง„ [param t]์—์„œ์˜ ๋„ํ•จ์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the point at the given [param t] on a one-dimensional [url=https://"
"en.wikipedia.org/wiki/B%C3%A9zier_curve]Bรฉzier curve[/url] defined by the "
"given [param control_1], [param control_2], and [param end] points."
msgstr ""
"์ฃผ์–ด์ง„ [param control_1], [param control_2], ๊ทธ๋ฆฌ๊ณ  [param end]๋กœ ์ •์˜๋œ ์ผ์ฐจ"
"์› ๋ฒ ์ง€์— ๊ณก์„  ์ƒ์—์„œ ์ฃผ์–ด์ง„ [param t]์—์„œ์˜ ์ ์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Decodes a byte array back to a [Variant] value, without decoding objects.\n"
"[b]Note:[/b] If you need object deserialization, see [method "
"bytes_to_var_with_objects]."
msgstr ""
"๋ฐ”์ดํŠธ ๋ฐฐ์—ด์„ [Variant] ๊ฐ’์œผ๋กœ ๋ณตํ˜ธํ™”ํ•˜๋ฉฐ, ์˜ค๋ธŒ์ ํŠธ๋Š” ๋””์ฝ”๋”ฉํ•˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ๋งŒ์•ฝ ์˜ค๋ธŒ์ ํŠธ ์—ญ์ง๋ ฌํ™”๊ฐ€ ํ•„์š”ํ•˜๋‹ค๋ฉด, [method "
"bytes_to_var_with_objects]๋ฅผ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid ""
"Decodes a byte array back to a [Variant] value. Decoding objects is allowed.\n"
"[b]Warning:[/b] Deserialized object can contain code which gets executed. Do "
"not use this option if the serialized object comes from untrusted sources to "
"avoid potential security threats (remote code execution)."
msgstr ""
"๋ฐ”์ดํŠธ ๋ฐฐ์—ด์„ [Variant] ๊ฐ’์œผ๋กœ ๋ณตํ˜ธํ™”ํ•ฉ๋‹ˆ๋‹ค. ์˜ค๋ธŒ์ ํŠธ์˜ ๋””์ฝ”๋”ฉ์ด ํ—ˆ์˜น๋ฉ๋‹ˆ๋‹ค.\n"
"[b]๊ฒฝ๊ณ :[/b] ์—ญ์ง๋ ฌํ™”๋œ ์˜ค๋ธŒ์ ํŠธ์—๋Š” ์‹คํ–‰๋˜๋Š” ์ฝ”๋“œ๊ฐ€ ํฌํ•จ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ์ง๋ ฌ"
"ํ™”๋œ ์˜ค๋ธŒ์ ํŠธ๊ฐ€ ์‹ ๋ขฐํ•  ์ˆ˜ ์—†๋Š” ์ถœ์ฒ˜์—์„œ ์ œ๊ณต๋œ๋‹ค๋ฉด ์ž ์žฌ์  ๋ณด์•ˆ ์œ„ํ˜‘(์›๊ฒฉ ์ฝ”๋“œ "
"์‹คํ–‰)์„ ํ”ผํ•˜๊ธฐ ์œ„ํ•ด ์ด ์˜ต์…˜์„ ์‚ฌ์šฉํ•˜์ง€ ๋งˆ์„ธ์š”."

msgid ""
"Rounds [param x] upward (towards positive infinity), returning the smallest "
"whole number that is not less than [param x]. Supported types: [int], "
"[float], [Vector2], [Vector2i], [Vector3], [Vector3i], [Vector4], "
"[Vector4i].\n"
"[codeblock]\n"
"var i = ceil(1.45) # i is 2.0\n"
"i = ceil(1.001)    # i is 2.0\n"
"[/codeblock]\n"
"See also [method floor], [method round], and [method snapped].\n"
"[b]Note:[/b] For better type safety, use [method ceilf], [method ceili], "
"[method Vector2.ceil], [method Vector3.ceil], or [method Vector4.ceil]."
msgstr ""
"[param x]๋ฅผ ๋ฐ˜์˜ฌ๋ฆผํ•˜์—ฌ (์–‘์˜ ๋ฌดํ•œ๋Œ€ ๋ฐฉํ–ฅ์œผ๋กœ), [param x]๋ณด๋‹ค ์ž‘์ง€ ์•Š์€ ๊ฐ€์žฅ ์ž‘"
"์€ ์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ์ง€์›๋˜๋Š” ์œ ํ˜•: [int], [float], [Vector2], [Vector2i], "
"[Vector3], [Vector3i], [Vector4], [Vector4i].\n"
"[codeblock]\n"
"var i = ceil(1.45) # i๋Š” 2.0\n"
"i = ceil(1.001) # i๋Š” 2.0\n"
"[/codeblock]\n"
"[method floor], [method round], [method snapped]๋„ ์ฐธ์กฐํ•˜์„ธ์š”.\n"
"[b]์ฐธ๊ณ :[/b] ๋” ๋‚˜์€ ์œ ํ˜• ์•ˆ์ •์„ฑ์„ ์œ„ํ•ด, [method ceilf], [method ceili], "
"[method Vector2.ceil], [method Vector3.ceil], ๋˜๋Š” [method Vector4.ceil]๋ฅผ ์‚ฌ"
"์šฉํ•˜์„ธ์š”."

msgid ""
"Rounds [param x] upward (towards positive infinity), returning the smallest "
"whole number that is not less than [param x].\n"
"A type-safe version of [method ceil], returning a [float]."
msgstr ""
"[param x]๋ฅผ ์œ„๋กœ(์–‘์˜ ๋ฌดํ•œ๋Œ€๋กœ) ๋ฐ˜์˜ฌ๋ฆผํ•˜์—ฌ [param x]๋ณด๋‹ค ์ž‘์ง€ ์•Š์€ ๊ฐ€์žฅ ์ž‘์€ "
"์ •์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[float]๋ฅผ ๋ฐ˜ํ™˜ํ•˜๋Š” [method ceil]์˜ ์•ˆ์ „ํ•œ ์œ ํ˜•์˜ ๋ฒ„์ „์ž…๋‹ˆ๋‹ค."

msgid ""
"Rounds [param x] upward (towards positive infinity), returning the smallest "
"whole number that is not less than [param x].\n"
"A type-safe version of [method ceil], returning an [int]."
msgstr ""
"[param x]๋ฅผ ์œ„๋กœ(์–‘์˜ ๋ฌดํ•œ๋Œ€๋กœ) ๋ฐ˜์˜ฌ๋ฆผํ•˜์—ฌ [param x]๋ณด๋‹ค ์ž‘์ง€ ์•Š์€ ๊ฐ€์žฅ ์ž‘์€ "
"์ •์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[method ceil]์˜ ์•ˆ์ „ํ•œ ์œ ํ˜•์˜ ๋ฒ„์ „์œผ๋กœ [int]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Clamps the [param value], returning a [Variant] not less than [param min] and "
"not more than [param max]. Any values that can be compared with the less than "
"and greater than operators will work.\n"
"[codeblock]\n"
"var a = clamp(-10, -1, 5)\n"
"# a is -1\n"
"\n"
"var b = clamp(8.1, 0.9, 5.5)\n"
"# b is 5.5\n"
"[/codeblock]\n"
"[b]Note:[/b] For better type safety, use [method clampf], [method clampi], "
"[method Vector2.clamp], [method Vector2i.clamp], [method Vector3.clamp], "
"[method Vector3i.clamp], [method Vector4.clamp], [method Vector4i.clamp], or "
"[method Color.clamp] (not currently supported by this method).\n"
"[b]Note:[/b] When using this on vectors it will [i]not[/i] perform component-"
"wise clamping, and will pick [param min] if [code]value < min[/code] or "
"[param max] if [code]value > max[/code]. To perform component-wise clamping "
"use the methods listed above."
msgstr ""
"[param value]๋ฅผ ๊ณ ์ •์‹œ์ผœ, [param min]๋ณด๋‹ค ์ž‘์ง€ ์•Š๊ณ , [param max]๋ณด๋‹ค ํฌ์ง€ ์•Š"
"์€ [Variant]๋กœ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ํฌ๊ธฐ ๋น„๊ต ์—ฐ์‚ฐ์ž๋กœ ๋น„๊ต๋  ์ˆ˜ ์žˆ๋Š” ๋ชจ๋“  ๊ฐ’์œผ๋กœ ์ž‘๋™"
"๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"var a = clamp(-10, -1, 5) #-10์„ -1๋ถ€ํ„ฐ 5๊นŒ์ง€์˜ ๋ฒ”์œ„ ๋‚ด์— ๊ณ ์ •์‹œํ‚ต๋‹ˆ๋‹ค.\n"
"# a๋Š” -1\n"
"\n"
"var b = clamp(8.1, 0.9, 5.5)\n"
"# b๋Š” 5.5\n"
"[/codeblock]\n"
"[b]์ฐธ๊ณ :[/b] ๋” ๋‚˜์€ ์œ ํ˜• ์•ˆ์ •์„ฑ์„ ์œ„ํ•ด, [method clampf], [method clampi], "
"[method Vector2.clamp], [method Vector2i.clamp], [method Vector3.clamp], "
"[method Vector3i.clamp], [method Vector4.clamp], [method Vector4i.clamp], ๋˜"
"๋Š” [method Color.clamp] (์ด ๋ฉ”์„œ๋“œ์—์„œ๋Š” ํ˜„์žฌ ์ง€์›ํ•˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค)๋ฅผ ์‚ฌ์šฉํ•˜์„ธ"
"์š”.\n"
"[b]์ฐธ๊ณ :[/b] ์ด๊ฒƒ์„ ๋ฒกํ„ฐ์— ์‚ฌ์šฉํ–ˆ์„ ๋•Œ ์ปดํฌ๋„ŒํŠธ(x, y) ๋ณ„๋กœ ๊ณ ์ •์„ ์ง€์›ํ•˜์ง€ [i]"
"์•Š์œผ๋ฉฐ[/i] [code]value < min[/code] ์ธ ๊ฒฝ์šฐ [param min]์„, [code]value > max[/"
"code] ์ธ ๊ฒฝ์šฐ [param max]๋ฅผ ์„ ํƒํ•ฉ๋‹ˆ๋‹ค. ์ปดํฌ๋„ŒํŠธ ๋ณ„ ๊ณ ์ •์„ ๊ตฌํ˜„ํ•˜๊ณ  ์‹ถ๋‹ค๋ฉด ์œ„"
"์— ๋‚˜์—ด๋œ ๋ฉ”์„œ๋“œ๋“ค์„ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid ""
"Clamps the [param value], returning a [float] not less than [param min] and "
"not more than [param max].\n"
"[codeblock]\n"
"var speed = 42.1\n"
"var a = clampf(speed, 1.0, 20.5) # a is 20.5\n"
"\n"
"speed = -10.0\n"
"var b = clampf(speed, -1.0, 1.0) # b is -1.0\n"
"[/codeblock]"
msgstr ""
"[param value]๋ฅผ ๊ณ ์ •ํ•˜์—ฌ [param min] ์ด์ƒ [param max] ์ดํ•˜์˜ [float]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ"
"๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"var speed = 42.1\n"
"var a = clampf(speed, 1.0, 20.5) # a is 20.5\n"
"\n"
"speed = -10.0\n"
"var b = clampf(speed, -1.0, 1.0) # b is -1.0\n"
"[/codeblock]"

msgid ""
"Clamps the [param value], returning an [int] not less than [param min] and "
"not more than [param max].\n"
"[codeblock]\n"
"var speed = 42\n"
"var a = clampi(speed, 1, 20) # a is 20\n"
"\n"
"speed = -10\n"
"var b = clampi(speed, -1, 1) # b is -1\n"
"[/codeblock]"
msgstr ""
"[param value]๋ฅผ ๊ณ ์ •ํ•˜์—ฌ [param min] ์ด์ƒ [param max] ์ดํ•˜์˜ [int]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ"
"๋‹ค.\n"
"[codeblock]\n"
"var speed = 42\n"
"var a = clampi(speed, 1, 20) # a is 20\n"
"\n"
"speed = -10\n"
"var b = clampi(speed, -1, 1) # b is -1\n"
"[/codeblock]"

msgid ""
"Returns the cosine of angle [param angle_rad] in radians.\n"
"[codeblock]\n"
"cos(PI * 2)         # Returns 1.0\n"
"cos(PI)             # Returns -1.0\n"
"cos(deg_to_rad(90)) # Returns 0.0\n"
"[/codeblock]"
msgstr ""
"๋ผ๋””์•ˆ ๊ฐ๋„ [param angle_rad]์˜ ์ฝ”์‚ฌ์ธ ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"cos(PI * 2) # 1.0์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"cos(PI) # -1.0์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"cos(deg_to_rad(90)) # 0.0์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[/codeblock]"

msgid ""
"Returns the hyperbolic cosine of [param x] in radians.\n"
"[codeblock]\n"
"print(cosh(1)) # Prints 1.543081\n"
"[/codeblock]"
msgstr ""
"๋ผ๋””์•ˆ ๊ฐ๋„ [param x]์˜ ํ•˜์ดํผ๋ณผ๋ฆญ ์ฝ”์‚ฌ์ธ ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"print(cosh(1)) # 1.543081์„ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค. \n"
"[/codeblock]"

msgid ""
"Cubic interpolates between two values by the factor defined in [param weight] "
"with [param pre] and [param post] values."
msgstr ""
"[param weight]์— ์ฃผ์–ด์ง„ ์š”์†Œ๋กœ [param pre]์™€ [param post] ๊ฐ’์„ ์ด์šฉํ•ด ๋‘ ๊ฐ’ ์‚ฌ"
"์ด๋ฅผ ์„ธ์ œ๊ณฑ ๋ณด๊ฐ„ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Cubic interpolates between two rotation values with shortest path by the "
"factor defined in [param weight] with [param pre] and [param post] values. "
"See also [method lerp_angle]."
msgstr ""
"[param weight]์— ์ฃผ์–ด์ง„ ์š”์†Œ๋กœ [param pre]์™€ [param post] ๊ฐ’์„ ์ด์šฉํ•ด ๋‘ ํšŒ์ „ "
"๊ฐ’ ์‚ฌ์ด๋ฅผ ์ตœ๋‹จ ๊ฒฝ๋กœ๋กœ ์„ธ์ œ๊ณฑ ๋ณด๊ฐ„ํ•ฉ๋‹ˆ๋‹ค. [method lerp_angle]๋„ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid ""
"Cubic interpolates between two rotation values with shortest path by the "
"factor defined in [param weight] with [param pre] and [param post] values. "
"See also [method lerp_angle].\n"
"It can perform smoother interpolation than [method cubic_interpolate] by the "
"time values."
msgstr ""
"[param weight]์— ์ฃผ์–ด์ง„ ์š”์†Œ๋กœ [param pre]์™€ [param post] ๊ฐ’์„ ์ด์šฉํ•ด ๋‘ ํšŒ์ „ "
"๊ฐ’ ์‚ฌ์ด๋ฅผ ์ตœ๋‹จ ๊ฒฝ๋กœ๋กœ ์„ธ์ œ๊ณฑ ๋ณด๊ฐ„ํ•ฉ๋‹ˆ๋‹ค. [method lerp_angle]๋„ ์ฐธ์กฐํ•˜์„ธ์š”.\n"
"์‹œ๊ฐ„ ๊ฐ’์„ ํ†ตํ•ด [method cubic_interpolate]๋ณด๋‹ค ๋” ๋ถ€๋“œ๋Ÿฌ์šด ๋ณด๊ฐ„ ๊ณผ์ •์„ ์‹คํ–‰ํ•  "
"์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid ""
"Cubic interpolates between two values by the factor defined in [param weight] "
"with [param pre] and [param post] values.\n"
"It can perform smoother interpolation than [method cubic_interpolate] by the "
"time values."
msgstr ""
"[param weight]์— ์ฃผ์–ด์ง„ ์š”์†Œ๋กœ [param pre]์™€ [param post] ๊ฐ’์„ ์ด์šฉํ•ด ๋‘ ๊ฐ’ ์‚ฌ"
"์ด๋ฅผ ์„ธ์ œ๊ณฑ ๋ณด๊ฐ„ํ•ฉ๋‹ˆ๋‹ค.\n"
"์‹œ๊ฐ„ ๊ฐ’์„ ํ†ตํ•ด [method cubic_interpolate]๋ณด๋‹ค ๋” ๋ถ€๋“œ๋Ÿฌ์šด ๋ณด๊ฐ„ ๊ณผ์ •์„ ์‹คํ–‰ํ•  "
"์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "Converts from decibels to linear energy (audio)."
msgstr "๋ฐ์‹œ๋ฒจ์—์„œ ์„ ํ˜• ์—๋„ˆ์ง€(์˜ค๋””์˜ค)๋กœ ๋ณ€ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Converts an angle expressed in degrees to radians.\n"
"[codeblock]\n"
"var r = deg_to_rad(180) # r is 3.141593\n"
"[/codeblock]"
msgstr ""
"๋„(ยฐ)๋กœ ํ‘œํ˜„๋œ ๊ฐ๋„๋ฅผ ๋ผ๋””์•ˆ์œผ๋กœ ๋ณ€ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"var r = deg_to_rad(180) # r์€ 3.141593\n"
"[/codeblock]"

msgid ""
"Returns an \"eased\" value of [param x] based on an easing function defined "
"with [param curve]. This easing function is based on an exponent. The [param "
"curve] can be any floating-point number, with specific values leading to the "
"following behaviors:\n"
"[codeblock lang=text]\n"
"- Lower than -1.0 (exclusive): Ease in-out\n"
"- -1.0: Linear\n"
"- Between -1.0 and 0.0 (exclusive): Ease out-in\n"
"- 0.0: Constant\n"
"- Between 0.0 to 1.0 (exclusive): Ease out\n"
"- 1.0: Linear\n"
"- Greater than 1.0 (exclusive): Ease in\n"
"[/codeblock]\n"
"[url=https://raw.githubusercontent.com/godotengine/godot-docs/master/img/"
"ease_cheatsheet.png]ease() curve values cheatsheet[/url]\n"
"See also [method smoothstep]. If you need to perform more advanced "
"transitions, use [method Tween.interpolate_value]."
msgstr ""
"[param curve]๋กœ ์ •์˜๋œ ์ด์ง• ํ•จ์ˆ˜๋ฅผ ๊ธฐ๋ฐ˜์œผ๋กœ [param x]์˜ \"๋งค๋„๋Ÿฝ๊ฒŒ\" ์ฒ˜๋ฆฌ๋œ ๊ฐ’"
"์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ์ด ์ด์ง• ํ•จ์ˆ˜๋Š” ์ง€์ˆ˜์— ๊ธฐ๋ฐ˜ํ•ฉ๋‹ˆ๋‹ค. [param curve]๋Š” ์•„๋ฌด ๋ถ€๋™์†Œ์ˆ˜"
"์  ์ˆ˜๋“  ๋  ์ˆ˜ ์žˆ์œผ๋ฉฐ, ํŠน์ • ๊ฐ’์œผ๋กœ ๋‹ค์Œ๊ณผ ๊ฐ™์€ ํ–‰๋™์ด ์ด์–ด์ง๋‹ˆ๋‹ค:\n"
"[codeblock lang=text]\n"
"- -1.0 ๋ฏธ๋งŒ: ์ด์ฆˆ-์•„์›ƒ\n"
"- -1.0: ์„ ํ˜•์ \n"
"- -1.0๊ณผ 0.0 ์‚ฌ์ด: ์ด์ฆˆ ์•„์›ƒ-์ธ\n"
"- 0.0: ์ƒ์ˆ˜\n"
"- 0.0๊ณผ 1.0 ์‚ฌ์ด: ์ด์ฆˆ ์•„์›ƒ\n"
"- 1.0: ์„ ํ˜•์ \n"
"- 1.0 ์ดˆ๊ณผ: ์ด์ฆˆ ์ธ\n"
"[/codeblock]\n"
"[url=https://raw.githubusercontent.com/godotengine/godot-docs/master/img/"
"ease_cheatsheet.png]ease() ๊ณก์„  ๊ฐ’ ์š”์•ฝํ‘œ[/url]\n"
"[method smoothstep]๋„ ์ฐธ์กฐํ•˜์„ธ์š”. ๋” ๊ณ ๋„์˜ ์ „ํ™˜์„ ๊ตฌํ˜„ํ•˜๊ณ  ์‹ถ๋‹ค๋ฉด, [method "
"Tween.interpolate_value]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid ""
"Returns a human-readable name for the given [enum Error] code.\n"
"[codeblock]\n"
"print(OK)                              # Prints 0\n"
"print(error_string(OK))                # Prints \"OK\"\n"
"print(error_string(ERR_BUSY))          # Prints \"Busy\"\n"
"print(error_string(ERR_OUT_OF_MEMORY)) # Prints \"Out of memory\"\n"
"[/codeblock]"
msgstr ""
"์ฃผ์–ด์ง„ [enum Error] ์ฝ”๋“œ์— ๋Œ€ํ•ด ์‚ฌ๋žŒ์ด ์ฝ์„ ์ˆ˜ ์žˆ๋Š” ์ด๋ฆ„์œผ๋กœ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"print(OK)                              # 0์„ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค (์—ด๊ฑฐํ˜•์— ๋“ฑ๋ก๋œ ์ •์ˆ˜"
"ํ˜•์œผ๋กœ ๋ณ€ํ™˜๋จ)\n"
"print(error_string(OK))                # \"OK\"๋ฅผ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค\n"
"print(error_string(ERR_BUSY))          # \"Busy\"๋ฅผ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค\n"
"print(error_string(ERR_OUT_OF_MEMORY)) # \"Out of memory\"๋ฅผ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค\n"
"[/codeblock]"

msgid ""
"The natural exponential function. It raises the mathematical constant [i]e[/"
"i] to the power of [param x] and returns it.\n"
"[i]e[/i] has an approximate value of 2.71828, and can be obtained with "
"[code]exp(1)[/code].\n"
"For exponents to other bases use the method [method pow].\n"
"[codeblock]\n"
"var a = exp(2) # Approximately 7.39\n"
"[/codeblock]"
msgstr ""
"์ž์—ฐ์ƒ์ˆ˜์˜ ์ง€์ˆ˜ ํ•จ์ˆ˜์ž…๋‹ˆ๋‹ค. ์ˆ˜ํ•™์˜ ์ƒ์ˆ˜ [i]e[/i]๋ฅผ [param x] ์ œ๊ณฑํ•˜๊ณ  ๊ทธ ๊ฐ’์„ "
"๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[i]e[/i]๋Š” ์•ฝ 2.71828์— ํ•ด๋‹นํ•˜๋Š” ๊ฐ’์ด๋ฉฐ, [code]exp(1)[/code]๋ฅผ ํ†ตํ•ด ์–ป์–ด์งˆ ์ˆ˜ "
"์žˆ์Šต๋‹ˆ๋‹ค.\n"
"๋‹ค๋ฅธ ๋ฐ‘์„ ์‚ฌ์šฉํ•˜๋Š” ์ง€์ˆ˜๋Š” ๋ฉ”์„œ๋“œ [method pow]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”.\n"
"[codeblock]\n"
"var a = exp(2) # ์•ฝ 7.39\n"
"[/codeblock]"

msgid ""
"Rounds [param x] downward (towards negative infinity), returning the largest "
"whole number that is not more than [param x]. Supported types: [int], "
"[float], [Vector2], [Vector2i], [Vector3], [Vector3i], [Vector4], "
"[Vector4i].\n"
"[codeblock]\n"
"var a = floor(2.99) # a is 2.0\n"
"a = floor(-2.99)    # a is -3.0\n"
"[/codeblock]\n"
"See also [method ceil], [method round], and [method snapped].\n"
"[b]Note:[/b] For better type safety, use [method floorf], [method floori], "
"[method Vector2.floor], [method Vector3.floor], or [method Vector4.floor]."
msgstr ""
"[param x]๋ฅผ ๋ฒ„๋ฆผํ•˜์—ฌ(์Œ์˜ ๋ฌดํ•œ๋Œ€ ๋ฐฉํ–ฅ), [param x]๋ณด๋‹ค ํฌ์ง€ ์•Š์€ ๊ฐ€์žฅ ํฐ ์ •์ˆ˜"
"๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"var a = floor(2.99) # a๋Š” 2.0\n"
"a = floor(-2.99)    # a๋Š” -3.0\n"
"[/codeblock]\n"
"[method floor], [method round], [method snapped]๋„ ์ฐธ์กฐํ•˜์„ธ์š”.\n"
"[b]์ฐธ๊ณ :[/b] ๋” ๋‚˜์€ ์œ ํ˜• ์•ˆ์ •์„ฑ์„ ์œ„ํ•ด, [method floorf], [method floori], "
"[method Vector2.floor], [method Vector3.floor], ๋˜๋Š” [method Vector4.floor]๋ฅผ "
"์‚ฌ์šฉํ•˜์„ธ์š”."

msgid ""
"Rounds [param x] downward (towards negative infinity), returning the largest "
"whole number that is not more than [param x].\n"
"A type-safe version of [method floor], returning a [float]."
msgstr ""
"[param x]๋ฅผ ๋ฒ„๋ฆผํ•˜์—ฌ(์Œ์˜ ๋ฌดํ•œ๋Œ€ ๋ฐฉํ–ฅ), [param x]๋ณด๋‹ค ํฌ์ง€ ์•Š์€ ๊ฐ€์žฅ ํฐ ์ •์ˆ˜"
"๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[method floor]์˜ ์œ ํ˜• ์•ˆ์ „ ๋ฒ„์ „์œผ๋กœ, [float]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Rounds [param x] downward (towards negative infinity), returning the largest "
"whole number that is not more than [param x].\n"
"A type-safe version of [method floor], returning an [int].\n"
"[b]Note:[/b] This function is [i]not[/i] the same as [code]int(x)[/code], "
"which rounds towards 0."
msgstr ""
"[param x]๋ฅผ ๋ฒ„๋ฆผํ•˜์—ฌ(์Œ์˜ ๋ฌดํ•œ๋Œ€ ๋ฐฉํ–ฅ), [param x]๋ณด๋‹ค ํฌ์ง€ ์•Š์€ ๊ฐ€์žฅ ํฐ ์ •์ˆ˜"
"๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[method floor]์˜ ์œ ํ˜• ์•ˆ์ „ ๋ฒ„์ „์œผ๋กœ, [int]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์ด ํ•จ์ˆ˜๋Š” [code]int(x)[/code]์™€ ๊ฐ™์ง€ [i]์•Š์œผ๋ฉฐ[/i], int ํ•จ์ˆ˜๋Š” ์†Œ"
"์ˆซ์  ๋ฐ‘์˜ ์ˆซ์ž๋ฅผ ๋‹จ์ˆœํžˆ ๋ฒ„๋ฆฝ๋‹ˆ๋‹ค."

msgid ""
"Returns the floating-point remainder of [param x] divided by [param y], "
"keeping the sign of [param x].\n"
"[codeblock]\n"
"var remainder = fmod(7, 5.5) # remainder is 1.5\n"
"[/codeblock]\n"
"For the integer remainder operation, use the [code]%[/code] operator."
msgstr ""
"[param x]์˜ ๋ถ€ํ˜ธ๋ฅผ ์œ ์ง€ํ•œ ์ฑ„๋กœ [param y]๋กœ ๋‚˜๋ˆˆ [param x]์˜ ์‹ค์ˆ˜ํ˜• ๋‚˜๋จธ์ง€๋ฅผ ๋ฐ˜"
"ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"var remainder = fmod(7, 5.5) # remainder์€ 1.5\n"
"[/codeblock]\n"
"์ •์ˆ˜ ๋‚˜๋จธ์ง€ ์—ฐ์‚ฐ์˜ ๊ฒฝ์šฐ, [code]%[/code] ์—ฐ์‚ฐ์ž๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid ""
"Returns the floating-point modulus of [param x] divided by [param y], "
"wrapping equally in positive and negative.\n"
"[codeblock]\n"
"print(\" (x)  (fmod(x, 1.5))   (fposmod(x, 1.5))\")\n"
"for i in 7:\n"
"\tvar x = i * 0.5 - 1.5\n"
"\tprint(\"%4.1f           %4.1f  | %4.1f\" % [x, fmod(x, 1.5), fposmod(x, "
"1.5)])\n"
"[/codeblock]\n"
"Prints:\n"
"[codeblock lang=text]\n"
" (x)  (fmod(x, 1.5))   (fposmod(x, 1.5))\n"
"-1.5           -0.0  |  0.0\n"
"-1.0           -1.0  |  0.5\n"
"-0.5           -0.5  |  1.0\n"
" 0.0            0.0  |  0.0\n"
" 0.5            0.5  |  0.5\n"
" 1.0            1.0  |  1.0\n"
" 1.5            0.0  |  0.0\n"
"[/codeblock]"
msgstr ""
"[param y]๋กœ ๋‚˜๋ˆˆ [param x]์˜ ๋ถ€๋™์†Œ์ˆ˜์  ๋‚˜๋จธ์ง€๋ฅผ ์–‘์ˆ˜์™€ ์Œ์ˆ˜์—์„œ ๋™์ผํ•˜๊ฒŒ ๋ฌถ"
"์–ด ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"print(\" (x)  (fmod(x, 1.5))   (fposmod(x, 1.5))\")\n"
"for i in 7:\n"
"\tvar x = i * 0.5 - 1.5\n"
"\tprint(\"%4.1f           %4.1f  | %4.1f\" % [x, fmod(x, 1.5), fposmod(x, "
"1.5)])\n"
"[/codeblock]\n"
"์ถœ๋ ฅ:\n"
"[codeblock lang=text]\n"
" (x)  (fmod(x, 1.5))   (fposmod(x, 1.5))\n"
"-1.5           -0.0  |  0.0\n"
"-1.0           -1.0  |  0.5\n"
"-0.5           -0.5  |  1.0\n"
" 0.0            0.0  |  0.0\n"
" 0.5            0.5  |  0.5\n"
" 1.0            1.0  |  1.0\n"
" 1.5            0.0  |  0.0\n"
"[/codeblock]"

msgid ""
"Returns the integer hash of the passed [param variable].\n"
"[codeblocks]\n"
"[gdscript]\n"
"print(hash(\"a\")) # Prints 177670\n"
"[/gdscript]\n"
"[csharp]\n"
"GD.Print(GD.Hash(\"a\")); // Prints 177670\n"
"[/csharp]\n"
"[/codeblocks]"
msgstr ""
"์ฃผ์–ด์ง„ [param variable]์˜ ์ •์ˆ˜ ํ•ด์‹œ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblocks]\n"
"[gdscript]\n"
"print(hash(\"a\")) # 177670์„ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"[/gdscript]\n"
"[csharp]\n"
"GD.Print(GD.Hash(\"a\")); // 177670์„ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"[/csharp]\n"
"[/codeblocks]"

msgid ""
"Returns an interpolation or extrapolation factor considering the range "
"specified in [param from] and [param to], and the interpolated value "
"specified in [param weight]. The returned value will be between [code]0.0[/"
"code] and [code]1.0[/code] if [param weight] is between [param from] and "
"[param to] (inclusive). If [param weight] is located outside this range, then "
"an extrapolation factor will be returned (return value lower than [code]0.0[/"
"code] or greater than [code]1.0[/code]). Use [method clamp] on the result of "
"[method inverse_lerp] if this is not desired.\n"
"[codeblock]\n"
"# The interpolation ratio in the `lerp()` call below is 0.75.\n"
"var middle = lerp(20, 30, 0.75)\n"
"# middle is now 27.5.\n"
"\n"
"# Now, we pretend to have forgotten the original ratio and want to get it "
"back.\n"
"var ratio = inverse_lerp(20, 30, 27.5)\n"
"# ratio is now 0.75.\n"
"[/codeblock]\n"
"See also [method lerp], which performs the reverse of this operation, and "
"[method remap] to map a continuous series of values to another."
msgstr ""
"[param from]๊ณผ [param to]์— ๋ช…์‹œ๋œ ๋ฒ”์œ„์™€, [param weight]์— ๋ช…์‹œ๋œ ๋ณด๊ฐ„๋œ ๊ฐ’"
"์„ ๊ณ ๋ คํ•˜์—ฌ ๋ณด๊ฐ„๋ฒ•์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ๋ฐ˜ํ™˜๋œ ๊ฐ’์€ [param weight]๊ฐ€ [param from]๋ถ€"
"ํ„ฐ [param to]๊นŒ์ง€์˜ ๊ฐ’์„ ๊ฐ€์ง„๋‹ค๋ฉด [code]0.0[/code]๋ถ€ํ„ฐ [code]1.0[/code]๊นŒ์ง€์˜ "
"๊ฐ’์„ ๊ฐ€์ง‘๋‹ˆ๋‹ค. ๋งŒ์•ฝ [param weight]๊ฐ€ ์ด ๋ฒ”์œ„ ๋ฐ–์— ์œ„์น˜ํ•œ๋‹ค๋ฉด, ๋ณด์™ธ๋ฒ•(์™ธ๋ถ„) ์š”"
"์†Œ๊ฐ€ ๋ฐ˜ํ™˜๋ฉ๋‹ˆ๋‹ค ([code]0.0[/code] ๋ฏธ๋งŒ ๋˜๋Š” [code]1.0[/code] ์ดˆ๊ณผ์˜ ๊ฐ’์„ ๋ฐ˜ํ™˜"
"ํ•ฉ๋‹ˆ๋‹ค). ์ด๋ฅผ ์›ํ•˜์ง€ ์•Š๋Š”๋‹ค๋ฉด [method inverse_lerp]์˜ ๊ฒฐ๊ณผ์— [method clamp]๋ฅผ "
"์‚ฌ์šฉํ•˜์„ธ์š”.\n"
"[codeblock]\n"
"# ์•„๋ž˜์˜ 'lerp()' ํ˜ธ์ถœ์˜ ๋ณด๊ฐ„ ๋น„์œจ์€ 0.75์ž…๋‹ˆ๋‹ค.\n"
"var middle = lerp(20, 30, 0.75)\n"
"# middle์€ ์ด์ œ 27.5์ž…๋‹ˆ๋‹ค\n"
"\n"
"# ์ด์ œ ์›๋ž˜ ๋น„์œจ์„ ์žŠ์—ˆ๊ณ  ๊ทธ๊ฒƒ์„ ๋‹ค์‹œ ๋„์ถœํ•˜๊ณ  ์‹ถ๋‹ค๊ณ  ๊ฐ€์ •ํ•ด๋ด…์‹œ๋‹ค.\n"
"var ratio = inverse_lerp(20, 30, 27.5)\n"
"# ratio๋Š” ์ด์ œ 0.75์ž…๋‹ˆ๋‹ค.\n"
"[/codeblock]\n"
"์ด ์—ฐ์‚ฐ์˜ ์—ญ์„ ์ˆ˜ํ–‰ํ•˜๋Š” [method lerp]๋„ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid ""
"Returns [code]true[/code] if [param a] and [param b] are approximately equal "
"to each other.\n"
"Here, \"approximately equal\" means that [param a] and [param b] are within a "
"small internal epsilon of each other, which scales with the magnitude of the "
"numbers.\n"
"Infinity values of the same sign are considered equal."
msgstr ""
"๋งŒ์•ฝ [param a]์™€ [param b]๊ฐ€ ๋Œ€๋žต์ ์œผ๋กœ ์„œ๋กœ ๊ฐ™๋‹ค๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ"
"๋‹ˆ๋‹ค.\n"
"์—ฌ๊ธฐ์„œ, \"๋Œ€๋žต์ ์œผ๋กœ ๊ฐ™์Œ\"์€ [param a]์™€ [param b]๊ฐ€ ์„œ๋กœ์˜ ์ž‘์€ ๋‚ด๋ถ€ ์ž…์‹ค๋ก  "
"๋ฒ”์œ„ ๋‚ด์— ์žˆ๋‹ค๋Š” ๊ฒƒ์„ ์˜๋ฏธํ•˜๋ฉฐ, ์ด๋Š” ์ˆ˜์˜ ํฌ๊ธฐ์— ๋งž์ถ”์–ด ๋ณ€ํ™”ํ•ฉ๋‹ˆ๋‹ค.\n"
"๋™์ผ ๊ธฐํ˜ธ์˜ ๋ฌดํ•œ๋Œ€ ๊ฐ’์€ ์„œ๋กœ ๊ฐ™์€ ๊ฒƒ์œผ๋กœ ์—ฌ๊ฒจ์ง‘๋‹ˆ๋‹ค."

msgid ""
"Returns whether [param x] is a finite value, i.e. it is not [constant "
"@GDScript.NAN], positive infinity, or negative infinity. See also [method "
"is_inf] and [method is_nan]."
msgstr ""
"[param x]๊ฐ€ ์œ ํ•œํ•œ ๊ฐ’์ธ์ง€, ์ฆ‰ ๊ทธ๊ฒƒ์ด [constant @GDScript.NAN], ์–‘์˜ ๋ฌดํ•œ๋Œ€, ๋˜"
"๋Š” ์Œ์˜ ๋ฌดํ•œ๋Œ€๊ฐ€ ์•„๋‹Œ์ง€๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. [method is_inf]์™€ [method is_nan]๋„ ์ฐธ์กฐ"
"ํ•˜์„ธ์š”."

msgid ""
"Returns [code]true[/code] if [param x] is either positive infinity or "
"negative infinity. See also [method is_finite] and [method is_nan]."
msgstr ""
"[param x]๊ฐ€ ์–‘์˜ ๋ฌดํ•œ๋Œ€ ํ˜น์€ ์Œ์˜ ๋ฌดํ•œ๋Œ€์ด๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. "
"[method is_finite]์™€ [method is_nan]๋„ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid ""
"Returns [code]true[/code] if the Object that corresponds to [param id] is a "
"valid object (e.g. has not been deleted from memory). All Objects have a "
"unique instance ID."
msgstr ""
"[param id]์— ํ•ด๋‹นํ•˜๋Š” ์˜ค๋ธŒ์ ํŠธ๊ฐ€ ์˜ฌ๋ฐ”๋ฅธ ์˜ค๋ธŒ์ ํŠธ(์˜ˆ: ๋ฉ”๋ชจ๋ฆฌ์—์„œ ์‚ญ์ œ๋˜์ง€ ์•Š์€ "
"์˜ค๋ธŒ์ ํŠธ)์ด๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ๋ชจ๋“  ์˜ค๋ธŒ์ ํŠธ๋Š” ๊ณ ์œ ํ•œ ์ธ์Šคํ„ด์Šค "
"ID๋ฅผ ๊ฐ–์Šต๋‹ˆ๋‹ค."

msgid ""
"Returns [code]true[/code] if [param instance] is a valid Object (e.g. has not "
"been deleted from memory)."
msgstr ""
"[param instance]๊ฐ€ ์˜ฌ๋ฐ”๋ฅธ ์˜ค๋ธŒ์ ํŠธ(์˜ˆ: ๋ฉ”๋ชจ๋ฆฌ์—์„œ ์‚ญ์ œ๋˜์ง€ ์•Š์€ ์˜ค๋ธŒ์ ํŠธ)์ด๋ฉด "
"[code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns [code]true[/code] if [param x] is a NaN (\"Not a Number\" or invalid) "
"value. This method is needed as [constant @GDScript.NAN] is not equal to "
"itself, which means [code]x == NAN[/code] can't be used to check whether a "
"value is a NaN."
msgstr ""
"[param x]๊ฐ€ NaN(\"์ˆซ์ž๊ฐ€ ์•„๋‹˜\" ๋˜๋Š” ์ž˜๋ชป๋œ) ๊ฐ’์ด๋ผ๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜"
"ํ•ฉ๋‹ˆ๋‹ค. [constant @GDScript.NAN]์€ ์ž์‹ ๊ณผ ๊ฐ™์ง€ ์•Š์œผ๋ฏ€๋กœ, [code]x == NAN[/code]"
"์„ ์‚ฌ์šฉํ•˜์—ฌ ๊ฐ’์ด NaN์ธ์ง€ ํ™•์ธํ•  ์ˆ˜ ์—†๊ธฐ ๋•Œ๋ฌธ์— ์ด ๋ฉ”์„œ๋“œ๊ฐ€ ํ•„์š”ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns [code]true[/code], for value types, if [param a] and [param b] share "
"the same value. Returns [code]true[/code], for reference types, if the "
"references of [param a] and [param b] are the same.\n"
"[codeblock]\n"
"# Vector2 is a value type\n"
"var vec2_a = Vector2(0, 0)\n"
"var vec2_b = Vector2(0, 0)\n"
"var vec2_c = Vector2(1, 1)\n"
"is_same(vec2_a, vec2_a)  # true\n"
"is_same(vec2_a, vec2_b)  # true\n"
"is_same(vec2_a, vec2_c)  # false\n"
"\n"
"# Array is a reference type\n"
"var arr_a = []\n"
"var arr_b = []\n"
"is_same(arr_a, arr_a)  # true\n"
"is_same(arr_a, arr_b)  # false\n"
"[/codeblock]\n"
"These are [Variant] value types: [code]null[/code], [bool], [int], [float], "
"[String], [StringName], [Vector2], [Vector2i], [Vector3], [Vector3i], "
"[Vector4], [Vector4i], [Rect2], [Rect2i], [Transform2D], [Transform3D], "
"[Plane], [Quaternion], [AABB], [Basis], [Projection], [Color], [NodePath], "
"[RID], [Callable] and [Signal].\n"
"These are [Variant] reference types: [Object], [Dictionary], [Array], "
"[PackedByteArray], [PackedInt32Array], [PackedInt64Array], "
"[PackedFloat32Array], [PackedFloat64Array], [PackedStringArray], "
"[PackedVector2Array], [PackedVector3Array], [PackedVector4Array], and "
"[PackedColorArray]."
msgstr ""
"๊ฐ’ ์œ ํ˜•์˜ ๊ฒฝ์šฐ, [param a]์™€ [param b]๊ฐ€ ๋™์ผํ•œ ๊ฐ’์„ ๊ณต์œ ํ•˜๋ฉด [code]true[/code]"
"๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ์ฐธ์กฐ ์œ ํ˜•์˜ ๊ฒฝ์šฐ, [param a]์™€ [param b]์˜ ์ฐธ์กฐ๊ฐ€ ๋™์ผํ•˜๋ฉด "
"[code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"# Vector2๋Š” ๊ฐ’ ์œ ํ˜•์ž…๋‹ˆ๋‹ค.\n"
"var vec2_a = Vector2(0, 0)\n"
"var vec2_b = Vector2(0, 0)\n"
"var vec2_c = Vector2(1, 1)\n"
"is_same(vec2_a, vec2_a)  # true\n"
"is_same(vec2_a, vec2_b)  # true\n"
"is_same(vec2_a, vec2_c)  # false\n"
"\n"
"# Array๋Š” ์ฐธ์กฐ ์œ ํ˜•์ž…๋‹ˆ๋‹ค.\n"
"var arr_a = []\n"
"var arr_b = []\n"
"is_same(arr_a, arr_a)  # true\n"
"is_same(arr_a, arr_b)  # false\n"
"[/codeblock]\n"
"๋‹ค์Œ์€ [Variant] ๊ฐ’ ์œ ํ˜•์ž…๋‹ˆ๋‹ค: [code]null[/code], [bool], [int], [float], "
"[String], [StringName], [Vector2], [Vector2i], [Vector3], [Vector3i], "
"[Vector4], [Vector4i], [Rect2], [Rect2i], [Transform2D], [Transform3D], "
"[Plane], [Quaternion], [AABB], [Basis], [Projection], [Color], [NodePath], "
"[RID], [Callable], ๊ทธ๋ฆฌ๊ณ  [Signal].\n"
"๋‹ค์Œ์€ [Variant] ์ฐธ์กฐ ์œ ํ˜•์ž…๋‹ˆ๋‹ค: [Object], [Dictionary], [Array], "
"[PackedByteArray], [PackedInt32Array], [PackedInt64Array], "
"[PackedFloat32Array], [PackedFloat64Array], [PackedStringArray], "
"[PackedVector2Array], [PackedVector3Array], [PackedVector4Array], ๊ทธ๋ฆฌ๊ณ  "
"[PackedColorArray]."

msgid ""
"Returns [code]true[/code] if [param x] is zero or almost zero. The comparison "
"is done using a tolerance calculation with a small internal epsilon.\n"
"This function is faster than using [method is_equal_approx] with one value as "
"zero."
msgstr ""
"[param x]๊ฐ€ 0์ด๊ฑฐ๋‚˜ 0์— ์ธ์ ‘ํ•œ ๊ฐ’์ด๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ๋น„๊ต๋Š” "
"์ž‘์€ ๋‚ด๋ถ€ ์ž…์‹ค๋ก ์„ ํ†ตํ•œ ํ—ˆ์šฉ์„ฑ ๊ณ„์‚ฐ์„ ์ด์šฉํ•˜์—ฌ ์ˆ˜ํ–‰๋ฉ๋‹ˆ๋‹ค.\n"
"์ด ํ•จ์ˆ˜๋Š” [method is_equal_approx]์— 0์„ ํ•œ ์ธ์ž๊ฐ’์œผ๋กœ ์‚ฌ์šฉํ•˜๋Š” ๊ฒฝ์šฐ๋ณด๋‹ค ๋น ๋ฆ…"
"๋‹ˆ๋‹ค."

msgid ""
"Linearly interpolates between two values by the factor defined in [param "
"weight]. To perform interpolation, [param weight] should be between "
"[code]0.0[/code] and [code]1.0[/code] (inclusive). However, values outside "
"this range are allowed and can be used to perform [i]extrapolation[/i]. If "
"this is not desired, use [method clampf] to limit [param weight].\n"
"Both [param from] and [param to] must be the same type. Supported types: "
"[int], [float], [Vector2], [Vector3], [Vector4], [Color], [Quaternion], "
"[Basis], [Transform2D], [Transform3D].\n"
"[codeblock]\n"
"lerp(0, 4, 0.75) # Returns 3.0\n"
"[/codeblock]\n"
"See also [method inverse_lerp] which performs the reverse of this operation. "
"To perform eased interpolation with [method lerp], combine it with [method "
"ease] or [method smoothstep]. See also [method remap] to map a continuous "
"series of values to another.\n"
"[b]Note:[/b] For better type safety, use [method lerpf], [method "
"Vector2.lerp], [method Vector3.lerp], [method Vector4.lerp], [method "
"Color.lerp], [method Quaternion.slerp], [method Basis.slerp], [method "
"Transform2D.interpolate_with], or [method Transform3D.interpolate_with]."
msgstr ""
"[param weight]์— ๋ช…์‹œ๋œ ์š”์†Œ๋ฅผ ํ†ตํ•ด ๋‘ ๊ฐ’ ์‚ฌ์ด๋ฅผ ์„ ํ˜•์ ์œผ๋กœ ๋ณด๊ฐ„ํ•ฉ๋‹ˆ๋‹ค. ๋‚ด๋ถ„"
"์„ ๊ตฌํ˜„ํ•˜๊ธฐ ์œ„ํ•ด, [param weight]๋Š” [code]0.0[/code]๋ถ€ํ„ฐ [code]1.0[/code]๊นŒ์ง€"
"์˜ ๊ฐ’์ด์—ฌ์•ผ ํ•ฉ๋‹ˆ๋‹ค. ํ•˜์ง€๋งŒ ์ด ๋ฒ”์œ„ ๋ฐ–์˜ ๊ฐ’๋„ ๊ฐ€๋Šฅํ•˜๋ฉฐ [i]๋ณด์™ธ๋ฒ•(์™ธ๋ถ„)[/i]์„ ๊ตฌ"
"ํ˜„ํ•˜๊ธฐ ์œ„ํ•ด ์‚ฌ์šฉ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ๋งŒ์•ฝ ์ด๋ฅผ ์›์น˜ ์•Š๋Š” ๋‹ค๋ฉด [method clampf]๋ฅผ ์‚ฌ"
"์šฉํ•˜์—ฌ [param weight]๋ฅผ ํ•œ์ •ํ•˜์„ธ์š”.\n"
"[param from]๊ณผ [param to]๋Š” ๊ฐ™์€ ์œ ํ˜•์ด์–ด์•ผ ํ•ฉ๋‹ˆ๋‹ค. ์ง€์›๋˜๋Š” ์œ ํ˜•: [int], "
"[float], [Vector2], [Vector3], [Vector4], [Color], [Quaternion], [Basis], "
"[Transform2D], [Transform3D].\n"
"[codeblock]\n"
"lerp(0, 4, 0.75) # 3.0์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[/codeblock]\n"
"์ด ์—ฐ์‚ฐ์˜ ์—ญ์„ ์‹คํ–‰ํ•˜๋Š” [method inverse_lerp]๋„ ์ฐธ์กฐํ•˜์„ธ์š”. ๋งค๋„๋Ÿฌ์šด(eased) ๋ณด"
"๊ฐ„์„ [method lerp]๋กœ ๊ตฌํ˜„ํ•˜๊ธฐ ์œ„ํ•ด์„œ, ์ด๋ฅผ [method ease] ๋˜๋Š” [method "
"smoothstep]๊ณผ ๊ฒฐํ•ฉํ•˜์„ธ์š”. ์—ฐ์†๋œ ๊ฐ’๋“ค์˜ ๋‚˜์—ด์„ ๋‹ค๋ฅธ ๊ณณ์œผ๋กœ ๋งคํ•‘ํ•˜๊ธฐ ์œ„ํ•ด "
"[method remap]๋„ ์ฐธ์กฐํ•˜์„ธ์š”.\n"
"[b]์ฐธ๊ณ :[/b] ๋” ๋‚˜์€ ์œ ํ˜• ์•ˆ์ •์„ฑ์„ ์œ„ํ•ด [method lerpf], [method "
"Vector2.lerp], [method Vector3.lerp], [method Vector4.lerp], [method "
"Color.lerp], [method Quaternion.slerp], [method Basis.slerp], [method "
"Transform2D.interpolate_with], ๋˜๋Š” [method Transform3D.interpolate_with]๋ฅผ ์‚ฌ"
"์šฉํ•˜์„ธ์š”."

msgid ""
"Linearly interpolates between two angles (in radians) by a [param weight] "
"value between 0.0 and 1.0.\n"
"Similar to [method lerp], but interpolates correctly when the angles wrap "
"around [constant @GDScript.TAU]. To perform eased interpolation with [method "
"lerp_angle], combine it with [method ease] or [method smoothstep].\n"
"[codeblock]\n"
"extends Sprite\n"
"var elapsed = 0.0\n"
"func _process(delta):\n"
"\tvar min_angle = deg_to_rad(0.0)\n"
"\tvar max_angle = deg_to_rad(90.0)\n"
"\trotation = lerp_angle(min_angle, max_angle, elapsed)\n"
"\telapsed += delta\n"
"[/codeblock]\n"
"[b]Note:[/b] This function lerps through the shortest path between [param "
"from] and [param to]. However, when these two angles are approximately "
"[code]PI + k * TAU[/code] apart for any integer [code]k[/code], it's not "
"obvious which way they lerp due to floating-point precision errors. For "
"example, [code]lerp_angle(0, PI, weight)[/code] lerps counter-clockwise, "
"while [code]lerp_angle(0, PI + 5 * TAU, weight)[/code] lerps clockwise."
msgstr ""
"0.0๊ณผ 1.0 ์‚ฌ์ด์˜ [param weight] ๊ฐ’์„ ์ด์šฉํ•˜์—ฌ ๋‘ ๊ฐ๋„ (๋ผ๋””์•ˆ ๋‹จ์œ„) ์‚ฌ์ด๋ฅผ ์„ "
"ํ˜•์  ๋ณด๊ฐ„ํ•ฉ๋‹ˆ๋‹ค.\n"
"[method lerp]์™€ ๋น„์Šทํ•˜๋‚˜, ๊ฐ๋„๊ฐ€ [constant @GDScript.TAU] ์ฃผ์œ„๋ฅผ ๊ฐ์Œ€ ๋•Œ ์˜ฌ๋ฐ”"
"๋ฅด๊ฒŒ ๋ณด๊ฐ„ํ•ฉ๋‹ˆ๋‹ค. ๋งค๋„๋Ÿฌ์šด(eased) ๋ณด๊ฐ„์„ [method lerp]๋กœ ๊ตฌํ˜„ํ•˜๊ธฐ ์œ„ํ•ด์„œ, ์ด๋ฅผ "
"[method ease] ๋˜๋Š” [method smoothstep]๊ณผ ๊ฒฐํ•ฉํ•˜์„ธ์š”.\n"
"[codeblock]\n"
"extends Sprite\n"
"var elapsed = 0.0\n"
"func _process(delta):\n"
"\tvar min_angle = deg_to_rad(0.0)\n"
"\tvar max_angle = deg_to_rad(90.0)\n"
"\trotation = lerp_angle(min_angle, max_angle, elapsed)\n"
"\telapsed += delta\n"
"[/codeblock]\n"
"[b]์ฐธ๊ณ :[/b] ์ด ํ•จ์ˆ˜๋Š” [param from]๊ณผ [param to] ์‚ฌ์ด๋ฅผ ์ตœ๋‹จ ๊ฒฝ๋กœ๋ฅผ ํ†ตํ•ด ์„ ํ˜•"
"์  ๋ณด๊ฐ„ํ•ฉ๋‹ˆ๋‹ค. ํ•˜์ง€๋งŒ ์ด ๋‘ ๊ฐ๋„๊ฐ€ ์–ด๋–ค ์ •์ˆ˜ [code]k[/code]์— ๋Œ€ํ•ด ๋Œ€๋žต "
"[code]PI + k * TAU[/code] (TAU๋Š” ๋ผ๋””์•ˆ์—์„œ 2 * PI, ์ฆ‰ 360๋„๋ฅผ ์˜๋ฏธํ•ฉ๋‹ˆ๋‹ค.) ๋–จ"
"์–ด์ ธ ์žˆ๋‹ค๋ฉด, ์‹ค์ˆ˜ํ˜• ์ •๋ฐ€๋„ ์˜ค๋ฅ˜(์‹ค์ˆ˜๊ฐ€ ํ”„๋กœ๊ทธ๋ž˜๋ฐ์—์„œ ๊ทผ์‚ฌ๊ฐ’์œผ๋กœ ์ €์žฅ๋˜์–ด ๋ฐœ์ƒ"
"ํ•จ)๋กœ ์ธํ•ด ์„ ํ˜• ๋ณด๊ฐ„์˜ ๋ฐฉํ–ฅ์ด ๋ถˆ๋ถ„๋ช…ํ•ด์ง‘๋‹ˆ๋‹ค. ์˜ˆ๋ฅผ ๋“ค์–ด [code]lerp_angle(0, "
"PI, weight)[/code]๋Š” ๋ฐ˜์‹œ๊ณ„ ๋ฐฉํ–ฅ์œผ๋กœ ์„ ํ˜• ๋ณด๊ฐ„ํ•˜์ง€๋งŒ, [code]lerp_angle(0, PI "
"+ 5 * TAU, weight)[/code]๋Š” ์‹œ๊ณ„ ๋ฐฉํ–ฅ์œผ๋กœ ์„ ํ˜• ๋ณด๊ฐ„ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Linearly interpolates between two values by the factor defined in [param "
"weight]. To perform interpolation, [param weight] should be between "
"[code]0.0[/code] and [code]1.0[/code] (inclusive). However, values outside "
"this range are allowed and can be used to perform [i]extrapolation[/i]. If "
"this is not desired, use [method clampf] on the result of this function.\n"
"[codeblock]\n"
"lerpf(0, 4, 0.75) # Returns 3.0\n"
"[/codeblock]\n"
"See also [method inverse_lerp] which performs the reverse of this operation. "
"To perform eased interpolation with [method lerp], combine it with [method "
"ease] or [method smoothstep]."
msgstr ""
"๋‘ ๊ฐ’์„ [param weight]์— ์ •์˜๋œ ์š”์†Œ๋กœ ์„ ํ˜• ๋ณด๊ฐ„(๋‚ด๋ถ„)ํ•ฉ๋‹ˆ๋‹ค. ๋ณด๊ฐ„์„ ์‹คํ–‰ํ•˜๊ธฐ "
"์œ„ํ•ด, [param weight]๋Š” ๋ฐ˜๋“œ์‹œ [code]0.0[/code]๋ถ€ํ„ฐ [code]1.0[/code]๊นŒ์ง€์˜ ๊ฐ’"
"์ด ๋˜์–ด์•ผ ํ•ฉ๋‹ˆ๋‹ค. ๋‹ค๋งŒ, ์ด ๋ฒ”์œ„ ๋ฐ–์˜ ๊ฐ’๋„ ์“ธ ์ˆ˜ ์žˆ์œผ๋ฉฐ, [i]๋ณด์™ธ๋ฒ•(์ด ํ•จ์ˆ˜์˜ ๊ฒฝ"
"์šฐ ์™ธ๋ถ„์— ํ•ด๋‹น)[/i]์„ ๊ตฌํ˜„ํ•˜๊ธฐ ์œ„ํ•ด ์‚ฌ์šฉ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ๋งŒ์•ฝ ์ด๊ฒƒ์ด ์›ํ•˜๋Š” ๋ฐ”"
"๊ฐ€ ์•„๋‹ˆ๋ผ๋ฉด, ์ด ํ•จ์ˆ˜์˜ ๊ฒฐ๊ณผ๋ฅผ ๋‚ด๊ธฐ ์œ„ํ•ด [method clampf]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”.\n"
"[codeblock]\n"
"lerpf(0, 4, 0.75) # 3.0์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค\n"
"[/codeblock]\n"
"์ด ์—ฐ์‚ฐ์„ ์—ญ์œผ๋กœ ์‹คํ–‰ํ•˜๋Š” [method inverse_lerp]๋„ ์ฐธ์กฐํ•˜์„ธ์š”. [method lerp]๋กœ "
"๋งค๋„๋Ÿฌ์šด(eased) ๋ณด๊ฐ„์„ ๊ตฌํ˜„ํ•˜๊ณ  ์‹ถ๋‹ค๋ฉด, [method ease] ๋˜๋Š” [method smoothstep]"
"๊ณผ ๊ฒฐํ•ฉํ•˜์„ธ์š”."

msgid ""
"Converts from linear energy to decibels (audio). Since volume is not normally "
"linear, this can be used to implement volume sliders that behave as "
"expected.\n"
"[b]Example:[/b] Change the Master bus's volume through a [Slider] node, which "
"ranges from [code]0.0[/code] to [code]1.0[/code]:\n"
"[codeblock]\n"
"AudioServer.set_bus_volume_db(AudioServer.get_bus_index(\"Master\"), "
"linear_to_db($Slider.value))\n"
"[/codeblock]"
msgstr ""
"์„ ํ˜•์ ์ธ ์—๋„ˆ์ง€๋ฅผ ๋ฐ์‹œ๋ฒจ(์˜ค๋””์˜ค)๋กœ ๋ณ€ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ๋ณผ๋ฅจ์€ ๋Œ€์ฒด์ ์œผ๋กœ ์„ ํ˜•์ ์ด์ง€ ์•Š"
"๊ธฐ ๋•Œ๋ฌธ์—, ์ด๋Š” ๋ณผ๋ฅจ ์Šฌ๋ผ์ด๋”๊ฐ€ ์›ํ•˜๋Š” ๋Œ€๋กœ ๋™์ž‘ํ•˜๋„๋ก ํ•˜๋Š” ๋ฐ์— ์“ฐ์ผ ์ˆ˜ ์žˆ์Šต"
"๋‹ˆ๋‹ค.\n"
"[b]์˜ˆ์‹œ:[/b] ๋งˆ์Šคํ„ฐ ๋ฒ„์Šค์˜ ๋ณผ๋ฅจ์„ [Slider] ๋…ธ๋“œ๋ฅผ ํ†ตํ•ด ๋ณ€ํ™”์‹œํ‚ฌ ์ˆ˜ ์žˆ๊ณ , ์ด๋•Œ "
"์Šฌ๋ผ์ด๋” ๋…ธ๋“œ๋Š” [code]0.0[/code]๋ถ€ํ„ฐ [code]1.0[/code]์˜ ๋ฒ”์œ„๋ฅผ ๊ฐ€์ง‘๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"AudioServer.set_bus_volume_db(AudioServer.get_bus_index(\"Master\"), "
"linear_to_db($Slider.value))\n"
"[/codeblock]"

msgid ""
"Returns the [url=https://en.wikipedia.org/wiki/Natural_logarithm]natural "
"logarithm[/url] of [param x] (base [url=https://en.wikipedia.org/wiki/"
"E_(mathematical_constant)][i]e[/i][/url], with [i]e[/i] being approximately "
"2.71828). This is the amount of time needed to reach a certain level of "
"continuous growth.\n"
"[b]Note:[/b] This is not the same as the \"log\" function on most "
"calculators, which uses a base 10 logarithm. To use base 10 logarithm, use "
"[code]log(x) / log(10)[/code].\n"
"[codeblock]\n"
"log(10) # Returns 2.302585\n"
"[/codeblock]\n"
"[b]Note:[/b] The logarithm of [code]0[/code] returns [code]-inf[/code], while "
"negative values return [code]-nan[/code]."
msgstr ""
"[param x]์˜ [url=https://ko.wikipedia.org/wiki/์ž์—ฐ๋กœ๊ทธ]์ž์—ฐ ๋กœ๊ทธ[/url]๋ฅผ ๋ฐ˜ํ™˜"
"ํ•ฉ๋‹ˆ๋‹ค. (๋ฐ‘์„ [url=https://ko.wikipedia.org/wiki/์ž์—ฐ๋กœ๊ทธ์˜_๋ฐ‘][i]e[/i][/url]"
"๋กœ ๊ฐ€์ง€๋ฉฐ, [i]e[/i]๋Š” ๋Œ€๋žต 2.71828์ž…๋‹ˆ๋‹ค) ์ด๋Š” ์ผ์ • ์ˆ˜์ค€์˜ ์ง€์†์ ์ธ ์„ฑ์žฅ์— ๋„"
"๋‹ฌํ•˜๋Š” ๋ฐ ํ•„์š”ํ•œ ์‹œ๊ฐ„์ž…๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์ด๋Š” ๋Œ€๋ถ€๋ถ„์˜ ๊ณ„์‚ฐ๊ธฐ์˜ ๋ฐ‘์„ 10์œผ๋กœ ๊ฐ€์ง€๋Š” \"log\" ํ•จ์ˆ˜์™€ ๊ฐ™์ง€ ์•Š"
"์Šต๋‹ˆ๋‹ค. ๋ฐ‘์„ 10์œผ๋กœ ๊ฐ€์ง€๋Š” ๋กœ๊ทธ๋ฅผ ์“ฐ๊ณ  ์‹ถ๋‹ค๋ฉด, [code]log(x) / log(10)[/code]"
"๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”.\n"
"[codeblock]\n"
"log(10) # 2.302585๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค\n"
"[/codeblock]\n"
"[b]์ฐธ๊ณ :[/b] [code]0[/code]์˜ ๋กœ๊ทธ๋Š” [code]-inf[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•˜๋ฉฐ, ์Œ์ˆ˜๋Š” "
"[code]-nan[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the maximum of the given numeric values. This function can take any "
"number of arguments.\n"
"[codeblock]\n"
"max(1, 7, 3, -6, 5) # Returns 7\n"
"[/codeblock]\n"
"[b]Note:[/b] When using this on vectors it will [i]not[/i] perform component-"
"wise maximum, and will pick the largest value when compared using [code]x < "
"y[/code]. To perform component-wise maximum, use [method Vector2.max], "
"[method Vector2i.max], [method Vector3.max], [method Vector3i.max], [method "
"Vector4.max], and [method Vector4i.max]."
msgstr ""
"์ฃผ์–ด์ง„ ์ˆซ์ž ๊ฐ’๋“ค์˜ ์ตœ๋Œ“๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ์ด ํ•จ์ˆ˜๋Š” ๋งค๊ฐœ๋ณ€์ˆ˜๋ฅผ ์—ฌ๋Ÿฌ ๊ฐœ ๋ฐ›์„ ์ˆ˜ "
"์žˆ์Šต๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"max(1, 7, 3, -6, 5) # 7์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค\n"
"[/codeblock]\n"
"[b]์ฐธ๊ณ :[/b] ์ด๊ฒƒ์„ ๋ฒกํ„ฐ์— ์‚ฌ์šฉํ•  ๊ฒฝ์šฐ ์ปดํฌ๋„ŒํŠธ(x, y) ๋ณ„๋กœ ์ž‘๋™ํ•˜์ง€ [i]์•Š์œผ๋ฉฐ"
"[/i] [code]x < y[/code]๋ฅผ ์‚ฌ์šฉํ–ˆ์„ ๋•Œ์˜ ์ตœ๋Œ“๊ฐ’์„ ๊ณ ๋ฆ…๋‹ˆ๋‹ค. ์ปดํฌ๋„ŒํŠธ ๋ณ„ ์ตœ๋Œ“๊ฐ’"
"์„ ๊ตฌํ˜„ํ•˜๊ธฐ ์œ„ํ•ด, [method Vector2.max], [method Vector2i.max], [method "
"Vector3.max], [method Vector3i.max], [method Vector4.max], ๊ทธ๋ฆฌ๊ณ  [method "
"Vector4i.max]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid ""
"Returns the maximum of two [float] values.\n"
"[codeblock]\n"
"maxf(3.6, 24)   # Returns 24.0\n"
"maxf(-3.99, -4) # Returns -3.99\n"
"[/codeblock]"
msgstr ""
"๋‘ [float] ๊ฐ’ ์ค‘ ์ตœ๋Œ“๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"maxf(3.6, 24)   # 24.0์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"maxf(-3.99, -4) # -3.99๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[/codeblock]"

msgid ""
"Returns the maximum of two [int] values.\n"
"[codeblock]\n"
"maxi(1, 2)   # Returns 2\n"
"maxi(-3, -4) # Returns -3\n"
"[/codeblock]"
msgstr ""
"๋‘ [int] ๊ฐ’ ์ค‘ ์ตœ๋Œ“๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"maxi(1, 2)   # 2๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"maxi(-3, -4) # -3๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[/codeblock]"

msgid ""
"Returns the minimum of the given numeric values. This function can take any "
"number of arguments.\n"
"[codeblock]\n"
"min(1, 7, 3, -6, 5) # Returns -6\n"
"[/codeblock]\n"
"[b]Note:[/b] When using this on vectors it will [i]not[/i] perform component-"
"wise minimum, and will pick the smallest value when compared using [code]x < "
"y[/code]. To perform component-wise minimum, use [method Vector2.min], "
"[method Vector2i.min], [method Vector3.min], [method Vector3i.min], [method "
"Vector4.min], and [method Vector4i.min]."
msgstr ""
"์ฃผ์–ด์ง„ ์ˆซ์ž ๊ฐ’๋“ค์˜ ์ตœ์†Ÿ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ์ด ํ•จ์ˆ˜๋Š” ๋งค๊ฐœ๋ณ€์ˆ˜๋ฅผ ์—ฌ๋Ÿฌ ๊ฐœ ๋ฐ›์„ ์ˆ˜ "
"์žˆ์Šต๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"max(1, 7, 3, -6, 5) # -6์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค\n"
"[/codeblock]\n"
"[b]์ฐธ๊ณ :[/b] ์ด๊ฒƒ์„ ๋ฒกํ„ฐ์— ์‚ฌ์šฉํ•  ๊ฒฝ์šฐ ์ปดํฌ๋„ŒํŠธ(x, y) ๋ณ„๋กœ ์ž‘๋™ํ•˜์ง€ [i]์•Š์œผ๋ฉฐ"
"[/i] [code]x < y[/code]๋ฅผ ์‚ฌ์šฉํ–ˆ์„ ๋•Œ์˜ ์ตœ์†Ÿ๊ฐ’์„ ๊ณ ๋ฆ…๋‹ˆ๋‹ค. ์ปดํฌ๋„ŒํŠธ ๋ณ„ ์ตœ์†Ÿ๊ฐ’"
"์„ ๊ตฌํ˜„ํ•˜๊ธฐ ์œ„ํ•ด, [method Vector2.max], [method Vector2i.max], [method "
"Vector3.max], [method Vector3i.max], [method Vector4.max], ๊ทธ๋ฆฌ๊ณ  [method "
"Vector4i.max]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid ""
"Returns the minimum of two [float] values.\n"
"[codeblock]\n"
"minf(3.6, 24)   # Returns 3.6\n"
"minf(-3.99, -4) # Returns -4.0\n"
"[/codeblock]"
msgstr ""
"๋‘ [float] ๊ฐ’ ์ค‘ ์ตœ์†Ÿ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"maxf(3.6, 24)   # 3.6์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"maxf(-3.99, -4) # -4๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[/codeblock]"

msgid ""
"Returns the minimum of two [int] values.\n"
"[codeblock]\n"
"mini(1, 2)   # Returns 1\n"
"mini(-3, -4) # Returns -4\n"
"[/codeblock]"
msgstr ""
"๋‘ [int] ๊ฐ’ ์ค‘ ์ตœ์†Ÿ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"maxi(1, 2)   # 1๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"maxi(-3, -4) # -4๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[/codeblock]"

msgid ""
"Moves [param from] toward [param to] by the [param delta] amount. Will not go "
"past [param to].\n"
"Use a negative [param delta] value to move away.\n"
"[codeblock]\n"
"move_toward(5, 10, 4)    # Returns 9\n"
"move_toward(10, 5, 4)    # Returns 6\n"
"move_toward(5, 10, 9)    # Returns 10\n"
"move_toward(10, 5, -1.5) # Returns 11.5\n"
"[/codeblock]"
msgstr ""
"[param from] ๊ฐ’์„ [param to]๊นŒ์ง€ [param delta] ๋งŒํผ ์›€์ง์ž…๋‹ˆ๋‹ค. [param to]๋ฅผ "
"๋„˜์–ด๊ฐ€์ง„ ์•Š์Šต๋‹ˆ๋‹ค.\n"
"[param delta] ๊ฐ’์„ ์Œ์ˆ˜๋กœ ์„ค์ •ํ•˜๋ฉด ๋ฉ€์–ด์ง‘๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"move_toward(5, 10, 4)    # 9๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค\n"
"move_toward(10, 5, 4)    # 6์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค\n"
"move_toward(5, 10, 9)    # 10์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค\n"
"move_toward(10, 5, -1.5) # 11.5๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค\n"
"[/codeblock]"

msgid ""
"Returns the smallest integer power of 2 that is greater than or equal to "
"[param value].\n"
"[codeblock]\n"
"nearest_po2(3) # Returns 4\n"
"nearest_po2(4) # Returns 4\n"
"nearest_po2(5) # Returns 8\n"
"\n"
"nearest_po2(0)  # Returns 0 (this may not be expected)\n"
"nearest_po2(-1) # Returns 0 (this may not be expected)\n"
"[/codeblock]\n"
"[b]Warning:[/b] Due to its implementation, this method returns [code]0[/code] "
"rather than [code]1[/code] for values less than or equal to [code]0[/code], "
"with an exception for [param value] being the smallest negative 64-bit "
"integer ([code]-9223372036854775808[/code]) in which case the [param value] "
"is returned unchanged."
msgstr ""
"[param value]๋ณด๋‹ค ํฌ๊ฑฐ๋‚˜ ๊ฐ™์€ 2์˜ ์ œ๊ณฑ์ˆ˜ ์ค‘ ์ตœ์†Ÿ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"nearest_po2(3) # 4๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค\n"
"nearest_po2(4) # 4๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค\n"
"nearest_po2(5) # 8์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค\n"
"\n"
"nearest_po2(0)  # 0์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค (์ด๋Š” ๊ธฐ๋Œ€๋œ ๊ฐ’์ด ์•„๋‹ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค)\n"
"nearest_po2(-1) # 0์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค (์ด๋Š” ๊ธฐ๋Œ€๋œ ๊ฐ’์ด ์•„๋‹ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค)\n"
"[/codeblock]\n"
"[b]๊ฒฝ๊ณ :[/b] ๊ตฌํ˜„ ์ƒ์˜ ์ด์œ ๋กœ, ์ด ๋ฉ”์„œ๋“œ๋Š” [code]0[/code] ์ดํ•˜์˜ ๊ฐ’์— ๋Œ€ํ•ด "
"[code]1[/code] ๋Œ€์‹  [code]0[/code]์„ ๋ฐ˜ํ™˜ํ•˜๋ฉฐ, [param value]๊ฐ€ ๊ฐ€์žฅ ์ž‘์€ 64๋น„"
"ํŠธ ์ •์ˆ˜([code]-9223372036854775808[/code])์ธ ๊ฒฝ์šฐ ์˜ˆ์™ธ์ ์œผ๋กœ [param value]๋Š” "
"๊ทธ๋Œ€๋กœ ๋ฐ˜ํ™˜๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Wraps [param value] between [code]0[/code] and the [param length]. If the "
"limit is reached, the next value the function returns is decreased to the "
"[code]0[/code] side or increased to the [param length] side (like a triangle "
"wave). If [param length] is less than zero, it becomes positive.\n"
"[codeblock]\n"
"pingpong(-3.0, 3.0) # Returns 3.0\n"
"pingpong(-2.0, 3.0) # Returns 2.0\n"
"pingpong(-1.0, 3.0) # Returns 1.0\n"
"pingpong(0.0, 3.0)  # Returns 0.0\n"
"pingpong(1.0, 3.0)  # Returns 1.0\n"
"pingpong(2.0, 3.0)  # Returns 2.0\n"
"pingpong(3.0, 3.0)  # Returns 3.0\n"
"pingpong(4.0, 3.0)  # Returns 2.0\n"
"pingpong(5.0, 3.0)  # Returns 1.0\n"
"pingpong(6.0, 3.0)  # Returns 0.0\n"
"[/codeblock]"
msgstr ""
"[param value]๋ฅผ [code]0[/code]๊ณผ [param length] ์‚ฌ์ด์— ๊ฐ์Œ‰๋‹ˆ๋‹ค. ๋งŒ์•ฝ ๋์— ๋‹ฟ"
"์€ ๊ฒฝ์šฐ, ํ•จ์ˆ˜๊ฐ€ ๋‹ค์Œ์— ๋ฐ˜ํ™˜ํ•˜๋Š” ๊ฐ’์€ [code]0[/code] ์ชฝ์œผ๋กœ ๊ฐ์†Œํ•˜๊ฑฐ๋‚˜ [param "
"length] ์ชฝ์œผ๋กœ ์ฆ๊ฐ€ํ•ฉ๋‹ˆ๋‹ค(๋งˆ์น˜ ์‚ผ๊ฐํŒŒ์ฒ˜๋Ÿผ). ๋งŒ์•ฝ [param length]๊ฐ€ ์˜๋ณด๋‹ค ์ž‘๋‹ค"
"๋ฉด, ์–‘์ˆ˜ ๊ฐ’์œผ๋กœ ๋ณ€ํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"pingpong(-3.0, 3.0) # 3.0์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค\n"
"pingpong(-2.0, 3.0) # 2.0์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค\n"
"pingpong(-1.0, 3.0) # 1.0์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค\n"
"pingpong(0.0, 3.0)  # 0.0์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค\n"
"pingpong(1.0, 3.0)  # 1.0์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค\n"
"pingpong(2.0, 3.0)  # 2.0์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค\n"
"pingpong(3.0, 3.0)  # 3.0์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค\n"
"pingpong(4.0, 3.0)  # 2.0์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค\n"
"pingpong(5.0, 3.0)  # 1.0์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค\n"
"pingpong(6.0, 3.0)  # 0.0์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค\n"
"[/codeblock]"

msgid ""
"Returns the integer modulus of [param x] divided by [param y] that wraps "
"equally in positive and negative.\n"
"[codeblock]\n"
"print(\"#(i)  (i % 3)   (posmod(i, 3))\")\n"
"for i in range(-3, 4):\n"
"\tprint(\"%2d       %2d  | %2d\" % [i, i % 3, posmod(i, 3)])\n"
"[/codeblock]\n"
"Prints:\n"
"[codeblock lang=text]\n"
"(i)  (i % 3)   (posmod(i, 3))\n"
"-3        0  |  0\n"
"-2       -2  |  1\n"
"-1       -1  |  2\n"
" 0        0  |  0\n"
" 1        1  |  1\n"
" 2        2  |  2\n"
" 3        0  |  0\n"
"[/codeblock]"
msgstr ""
"[param y]๋กœ ๋‚˜๋ˆˆ [param x]์˜ ์ •์ˆ˜ ๋‚˜๋จธ์ง€๋ฅผ ์–‘์ˆ˜์™€ ์Œ์ˆ˜์—์„œ ๋˜‘๊ฐ™์ด ๊ฐ์‹ธ์„œ ๋ฐ˜ํ™˜"
"ํ•ฉ๋‹ˆ๋‹ค (์ฆ‰ ๋‚˜๋จธ์ง€ ๊ฐ’์€ ํ•ญ์ƒ ์–‘์ˆ˜์ž…๋‹ˆ๋‹ค)\n"
"[codeblock]\n"
"print(\"#(i)  (i % 3)   (posmod(i, 3))\")\n"
"for i in range(-3, 4):\n"
"\tprint(\"%2d       %2d  | %2d\" % [i, i % 3, posmod(i, 3)])\n"
"[/codeblock]\n"
"์ถœ๋ ฅ๊ฒฐ๊ณผ:\n"
"[codeblock lang=text]\n"
"(i)  (i % 3)   (posmod(i, 3))\n"
"-3        0  |  0\n"
"-2       -2  |  1\n"
"-1       -1  |  2\n"
" 0        0  |  0\n"
" 1        1  |  1\n"
" 2        2  |  2\n"
" 3        0  |  0\n"
"[/codeblock]"

msgid ""
"Returns the result of [param base] raised to the power of [param exp].\n"
"In GDScript, this is the equivalent of the [code]**[/code] operator.\n"
"[codeblock]\n"
"pow(2, 5)   # Returns 32.0\n"
"pow(4, 1.5) # Returns 8.0\n"
"[/codeblock]"
msgstr ""
"[param base]์˜ [param exp] ์ œ๊ณฑ ๊ฒฐ๊ณผ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"GDScrip์—์„œ, ์ด๋Š” [code]**[/code] operator์™€ ๋™์ผํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"pow(2, 5)   # 32.0๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค\n"
"pow(4, 1.5) # 8.0๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค\n"
"[/codeblock]"

msgid ""
"Converts one or more arguments of any type to string in the best way possible "
"and prints them to the console.\n"
"[codeblocks]\n"
"[gdscript]\n"
"var a = [1, 2, 3]\n"
"print(\"a\", \"b\", a) # Prints \"ab[1, 2, 3]\"\n"
"[/gdscript]\n"
"[csharp]\n"
"Godot.Collections.Array a = [1, 2, 3];\n"
"GD.Print(\"a\", \"b\", a); // Prints \"ab[1, 2, 3]\"\n"
"[/csharp]\n"
"[/codeblocks]\n"
"[b]Note:[/b] Consider using [method push_error] and [method push_warning] to "
"print error and warning messages instead of [method print] or [method "
"print_rich]. This distinguishes them from print messages used for debugging "
"purposes, while also displaying a stack trace when an error or warning is "
"printed. See also [member Engine.print_to_stdout] and [member "
"ProjectSettings.application/run/disable_stdout]."
msgstr ""
"ํ•˜๋‚˜ ๋˜๋Š” ์—ฌ๋Ÿฌ ๊ฐœ์˜ ์•„๋ฌด ์œ ํ˜• ๋งค๊ฐœ๋ณ€์ˆ˜๋ฅผ ๊ฐ€๋Šฅํ•œ ์ตœ์„ ์˜ ๋ฐฉ๋ฒ•์œผ๋กœ ๋ฌธ์ž์—ด๋กœ ๋ณ€ํ™˜"
"ํ•˜์—ฌ ์ฝ˜์†”์— ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblocks]\n"
"[gdscript]\n"
"var a = [1, 2, 3]\n"
"print(\"a\", \"b\", a) # \"ab[1, 2, 3]\"์„ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค\n"
"[/gdscript]\n"
"[csharp]\n"
"Godot.Collections.Array a = [1, 2, 3];\n"
"GD.Print(\"a\", \"b\", a); // \"ab[1, 2, 3]\"์„ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค\n"
"[/csharp]\n"
"[/codeblocks]\n"
"[b]์ฐธ๊ณ :[/b] ์˜ค๋ฅ˜์™€ ๊ฒฝ๊ณ  ๋ฉ”์‹œ์ง€๋ฅผ ์ถœ๋ ฅํ•˜๋Š” ๊ฒฝ์šฐ, [method print] ๋˜๋Š” [method "
"print_rich] ๋Œ€์‹  [method push_error]์™€ [method push_warning]์„ ์‚ฌ์šฉํ•˜๋Š” ๊ฒƒ์„ "
"๊ณ ๋ คํ•ด๋ณด์„ธ์š”. ์ด๋Š” ๊ทธ๊ฒƒ๋“ค์„ ๋””๋ฒ„๊น… ๋ชฉ์ ์— ์‚ฌ์šฉ๋˜๋Š” ๋ฉ”์‹œ์ง€๋“ค๊ณผ ๊ตฌ๋ถ„ํ•˜๋Š” ๋™์‹œ"
"์—, ์˜ค๋ฅ˜๋‚˜ ๊ฒฝ๊ณ ๊ฐ€ ์ถœ๋ ฅ๋˜์—ˆ์„ ๋•Œ ์Šคํƒ ์ถ”์ ์„ ํ‘œ์‹œํ•ด์ค๋‹ˆ๋‹ค. [member "
"Engine.print_to_stdout]์™€ [member ProjectSettings.application/run/"
"disable_stdout]๋„ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid ""
"If verbose mode is enabled ([method OS.is_stdout_verbose] returning "
"[code]true[/code]), converts one or more arguments of any type to string in "
"the best way possible and prints them to the console."
msgstr ""
"์ž์„ธํ•œ ๋ชจ๋“œ๊ฐ€ ํ™œ์„ฑํ™”๋œ ๊ฒฝ์šฐ ([method OS.is_stdout_verbose]๊ฐ€ [code]true[/code]"
"๋ฅผ ๋ฐ˜ํ™˜ํ•˜๋Š” ๊ฒฝ์šฐ), ํ•˜๋‚˜ ์ด์ƒ์˜ ์ธ์ˆ˜๋ฅผ ์–ด๋–ค ์œ ํ˜•์ด๋“  ๊ฐ€๋Šฅํ•œ ์ตœ์„ ์˜ ๋ฐฉ๋ฒ•์œผ๋กœ ๋ฌธ"
"์ž์—ด๋กœ ๋ณ€ํ™˜ํ•˜์—ฌ ์ฝ˜์†”์— ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Prints one or more arguments to strings in the best way possible to standard "
"error line.\n"
"[codeblocks]\n"
"[gdscript]\n"
"printerr(\"prints to stderr\")\n"
"[/gdscript]\n"
"[csharp]\n"
"GD.PrintErr(\"prints to stderr\");\n"
"[/csharp]\n"
"[/codeblocks]"
msgstr ""
"ํ•˜๋‚˜ ์ด์ƒ์˜ ์ธ์ˆ˜๋ฅผ ๊ฐ€๋Šฅํ•œ ์ตœ์„ ์˜ ๋ฐฉ๋ฒ•์œผ๋กœ ๋ฌธ์ž์—ด๋กœ ๋ณ€ํ™˜ํ•˜์—ฌ ํ‘œ์ค€ ์˜ค๋ฅ˜ ๋ผ์ธ์— "
"์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblocks]\n"
"[gdscript]\n"
"printerr(\"prints to stderr\")\n"
"[/gdscript]\n"
"[csharp]\n"
"GD.PrintErr(\"prints to stderr\");\n"
"[/csharp]\n"
"[/codeblocks]"

msgid ""
"Prints one or more arguments to strings in the best way possible to the OS "
"terminal. Unlike [method print], no newline is automatically added at the "
"end.\n"
"[b]Note:[/b] The OS terminal is [i]not[/i] the same as the editor's Output "
"dock. The output sent to the OS terminal can be seen when running Godot from "
"a terminal. On Windows, this requires using the [code]console.exe[/code] "
"executable.\n"
"[codeblocks]\n"
"[gdscript]\n"
"# Prints \"ABC\" to terminal.\n"
"printraw(\"A\")\n"
"printraw(\"B\")\n"
"printraw(\"C\")\n"
"[/gdscript]\n"
"[csharp]\n"
"// Prints \"ABC\" to terminal.\n"
"GD.PrintRaw(\"A\");\n"
"GD.PrintRaw(\"B\");\n"
"GD.PrintRaw(\"C\");\n"
"[/csharp]\n"
"[/codeblocks]"
msgstr ""
"ํ•˜๋‚˜ ์ด์ƒ์˜ ์ธ์ˆ˜๋ฅผ ๊ฐ€๋Šฅํ•œ ์ตœ์„ ์˜ ๋ฐฉ๋ฒ•์œผ๋กœ ๋ฌธ์ž์—ด๋กœ ๋ณ€ํ™˜ํ•˜์—ฌ OS ํ„ฐ๋ฏธ๋„์— ์ถœ๋ ฅํ•ฉ"
"๋‹ˆ๋‹ค. [method print]์™€ ๋‹ฌ๋ฆฌ, ๋์— ์ƒˆ๋กœ์šด ์ค„์ด ์ž๋™์œผ๋กœ ์ถ”๊ฐ€๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] OS ํ„ฐ๋ฏธ๋„์€ ํŽธ์ง‘๊ธฐ์˜ ์ถœ๋ ฅ ๋…๊ณผ [i]๊ฐ™์ง€ ์•Š์Šต๋‹ˆ๋‹ค[/i]. OS ํ„ฐ๋ฏธ๋„๋กœ "
"์ „์†ก๋œ ์ถœ๋ ฅ์€ ํ„ฐ๋ฏธ๋„์—์„œ Godot๋ฅผ ์‹คํ–‰ํ•  ๋•Œ ๋ณผ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. Windows์—์„œ๋Š” "
"[code]console.exe[/code] ์‹คํ–‰ ํŒŒ์ผ์„ ์‚ฌ์šฉํ•ด์•ผ ํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblocks]\n"
"[gdscript]\n"
"# \"ABC\"๋ฅผ ํ„ฐ๋ฏธ๋„์— ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"printraw(\"A\")\n"
"printraw(\"B\")\n"
"printraw(\"C\")\n"
"[/gdscript]\n"
"[csharp]\n"
"// \"ABC\"๋ฅผ ํ„ฐ๋ฏธ๋„์— ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"GD.PrintRaw(\"A\");\n"
"GD.PrintRaw(\"B\");\n"
"GD.PrintRaw(\"C\");\n"
"[/csharp]\n"
"[/codeblocks]"

msgid ""
"Prints one or more arguments to the console with a space between each "
"argument.\n"
"[codeblocks]\n"
"[gdscript]\n"
"prints(\"A\", \"B\", \"C\") # Prints \"A B C\"\n"
"[/gdscript]\n"
"[csharp]\n"
"GD.PrintS(\"A\", \"B\", \"C\"); // Prints \"A B C\"\n"
"[/csharp]\n"
"[/codeblocks]"
msgstr ""
"ํ•˜๋‚˜ ํ˜น์€ ์—ฌ๋Ÿฌ ๊ฐœ์˜ ๋งค๊ฐœ๋ณ€์ˆ˜๋ฅผ ๊ฐ ๋งค๊ฐœ๋ณ€์ˆ˜ ์‚ฌ์ด ๊ณต๋ฐฑ์„ ์ถ”๊ฐ€ํ•˜์—ฌ ์ฝ˜์†”์— ์ถœ๋ ฅํ•ฉ"
"๋‹ˆ๋‹ค.\n"
"[codeblocks]\n"
"[gdscript]\n"
"prints(\"A\", \"B\", \"C\") # \"A B C\"๋ฅผ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"[/gdscript]\n"
"[csharp]\n"
"GD.PrintS(\"A\", \"B\", \"C\"); // \"A B C\"๋ฅผ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"[/csharp]\n"
"[/codeblocks]"

msgid ""
"Prints one or more arguments to the console with a tab between each "
"argument.\n"
"[codeblocks]\n"
"[gdscript]\n"
"printt(\"A\", \"B\", \"C\") # Prints \"A       B       C\"\n"
"[/gdscript]\n"
"[csharp]\n"
"GD.PrintT(\"A\", \"B\", \"C\"); // Prints \"A       B       C\"\n"
"[/csharp]\n"
"[/codeblocks]"
msgstr ""
"ํ•˜๋‚˜ ํ˜น์€ ์—ฌ๋Ÿฌ ๊ฐœ์˜ ๋งค๊ฐœ๋ณ€์ˆ˜๋ฅผ ๊ฐ ๋งค๊ฐœ๋ณ€์ˆ˜ ์‚ฌ์ด ๋“ค์—ฌ์“ฐ๊ธฐ๋ฅผ ์ถ”๊ฐ€ํ•˜์—ฌ ์ฝ˜์†”์— ์ถœ"
"๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblocks]\n"
"[gdscript]\n"
"printt(\"A\", \"B\", \"C\") # \"A       B        C\"๋ฅผ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"[/gdscript]\n"
"[csharp]\n"
"GD.PrintT(\"A\", \"B\", \"C\"); // \"A       B       C\"๋ฅผ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"[/csharp]\n"
"[/codeblocks]"

msgid ""
"Pushes an error message to Godot's built-in debugger and to the OS terminal.\n"
"[codeblocks]\n"
"[gdscript]\n"
"push_error(\"test error\") # Prints \"test error\" to debugger and terminal "
"as an error.\n"
"[/gdscript]\n"
"[csharp]\n"
"GD.PushError(\"test error\"); // Prints \"test error\" to debugger and "
"terminal as an error.\n"
"[/csharp]\n"
"[/codeblocks]\n"
"[b]Note:[/b] This function does not pause project execution. To print an "
"error message and pause project execution in debug builds, use "
"[code]assert(false, \"test error\")[/code] instead."
msgstr ""
"์˜ค๋ฅ˜ ๋ฉ”์‹œ์ง€๋ฅผ Godot์˜ ๋‚ด์žฅ ๋””๋ฒ„๊ฑฐ์™€ OS ํ„ฐ๋ฏธ๋„์— ๋‚ด๋ณด๋ƒ…๋‹ˆ๋‹ค.\n"
"[codeblocks]\n"
"[gdscript]\n"
"push_error(\"test error\") # \"test error\"๋ฅผ ๋””๋ฒ„๊ฑฐ์™€ ํ„ฐ๋ฏธ๋„์— ์˜ค๋ฅ˜๋กœ ์ถœ๋ ฅํ•ฉ"
"๋‹ˆ๋‹ค.\n"
"[/gdscript]\n"
"[csharp]\n"
"GD.PushError(\"test error\"); // \"test error\"๋ฅผ ๋””๋ฒ„๊ฑฐ์™€ ํ„ฐ๋ฏธ๋„์— ์˜ค๋ฅ˜๋กœ ์ถœ"
"๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"[/csharp]\n"
"[/codeblocks]\n"
"[b]์ฐธ๊ณ :[/b] ์ด ํ•จ์ˆ˜๋Š” ํ”„๋กœ์ ํŠธ ์‹คํ–‰์„ ์ค‘์ง€ํ•˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค. ์˜ค๋ฅ˜ ๋ฉ”์‹œ์ง€๋ฅผ ์ถœ๋ ฅํ•˜"
"๊ณ  ํ”„๋กœ์ ํŠธ ์‹คํ–‰์„ ์ค‘์ง€ํ•˜๊ธฐ ์œ„ํ•ด ๋””๋ฒ„๊ทธ ๋นŒ๋“œ์—์„œ ๋ฉˆ์ถ”๊ธฐ ์œ„ํ•ด, "
"[code]assert(false, \"test error\")[/code]๋ฅผ ๋Œ€์‹  ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid ""
"Pushes a warning message to Godot's built-in debugger and to the OS "
"terminal.\n"
"[codeblocks]\n"
"[gdscript]\n"
"push_warning(\"test warning\") # Prints \"test warning\" to debugger and "
"terminal as a warning.\n"
"[/gdscript]\n"
"[csharp]\n"
"GD.PushWarning(\"test warning\"); // Prints \"test warning\" to debugger and "
"terminal as a warning.\n"
"[/csharp]\n"
"[/codeblocks]"
msgstr ""
"๊ฒฝ๊ณ  ๋ฉ”์‹œ์ง€๋ฅผ Godot์˜ ๋‚ด์žฅ ๋””๋ฒ„๊ฑฐ์™€ OS ํ„ฐ๋ฏธ๋„์— ๋‚ด๋ณด๋ƒ…๋‹ˆ๋‹ค.\n"
"[codeblocks]\n"
"[gdscript]\n"
"push_error(\"test warning\") # \"test warning\"๋ฅผ ๋””๋ฒ„๊ฑฐ์™€ ํ„ฐ๋ฏธ๋„์— ์˜ค๋ฅ˜๋กœ ์ถœ"
"๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"[/gdscript]\n"
"[csharp]\n"
"GD.PushError(\"test warning\"); // \"test warning\"๋ฅผ ๋””๋ฒ„๊ฑฐ์™€ ํ„ฐ๋ฏธ๋„์— ์˜ค๋ฅ˜"
"๋กœ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"[/csharp]\n"
"[/codeblocks]"

msgid ""
"Converts an angle expressed in radians to degrees.\n"
"[codeblock]\n"
"rad_to_deg(0.523599) # Returns 30\n"
"rad_to_deg(PI)       # Returns 180\n"
"rad_to_deg(PI * 2)   # Returns 360\n"
"[/codeblock]"
msgstr ""
"๋ผ๋””์•ˆ์œผ๋กœ ํ‘œํ˜„๋œ ๊ฐ๋„๋ฅผ ๋„(ยฐ) ๋‹จ์œ„๋กœ ๋ณ€ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"rad_to_deg(0.523599) # 30๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"rad_to_deg(PI)       # 180๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"rad_to_deg(PI * 2)   # 360๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[/codeblock]"

msgid ""
"Given a [param seed], returns a [PackedInt64Array] of size [code]2[/code], "
"where its first element is the randomized [int] value, and the second element "
"is the same as [param seed]. Passing the same [param seed] consistently "
"returns the same array.\n"
"[b]Note:[/b] \"Seed\" here refers to the internal state of the pseudo random "
"number generator, currently implemented as a 64 bit integer.\n"
"[codeblock]\n"
"var a = rand_from_seed(4)\n"
"\n"
"print(a[0]) # Prints 2879024997\n"
"print(a[1]) # Prints 4\n"
"[/codeblock]"
msgstr ""
"[param seed]๋ฅผ ๋ฐ›์•„์„œ ํฌ๊ธฐ [code]2[/code]์˜ [PackedInt64Array]๋ฅผ ๋ฐ˜ํ™˜ํ•˜๋ฉฐ, ์ฒซ"
"๋ฒˆ์งธ ์š”์†Œ๋Š” ๋ฌด์ž‘์œ„ [int] ๊ฐ’์ด๊ณ , ๋‘๋ฒˆ์งธ ์š”์†Œ๋Š” [param seed]์™€ ๊ฐ™์Šต๋‹ˆ๋‹ค. ๊ฐ™์€ "
"[param seed]๋ฅผ ์ง€์†์ ์œผ๋กœ ๋„˜๊ธฐ๋Š” ๊ฒƒ์€ ๊ฐ™์€ ๋ฐฐ์—ด์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์—ฌ๊ธฐ์„œ \"์‹œ๋“œ(Seed)\"๋ž€ ์˜์‚ฌ๋‚œ์ˆ˜ ์ƒ์„ฑ๊ธฐ์˜ ๋‚ด๋ถ€ ์ƒํƒœ๋ฅผ ์˜๋ฏธํ•˜๊ณ , "
"ํ˜„์žฌ 64๋น„ํŠธ ์ •์ˆ˜๋กœ ๊ตฌํ˜„๋˜์–ด ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"var a = rand_from_seed(4)\n"
"\n"
"print(a[0]) # 2879024997๋ฅผ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"print(a[1]) # 4๋ฅผ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"[/codeblock]"

msgid ""
"Returns a random floating-point value between [code]0.0[/code] and [code]1.0[/"
"code] (inclusive).\n"
"[codeblocks]\n"
"[gdscript]\n"
"randf() # Returns e.g. 0.375671\n"
"[/gdscript]\n"
"[csharp]\n"
"GD.Randf(); // Returns e.g. 0.375671\n"
"[/csharp]\n"
"[/codeblocks]"
msgstr ""
"[code]0.0[/code]๋ถ€ํ„ฐ [code]1.0[/code]๊นŒ์ง€์˜ ๋ฌด์ž‘์œ„ ์‹ค์ˆ˜ ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblocks]\n"
"[gdscript]\n"
"randf() # ์˜ˆ์‹œ๋กœ 0.375671์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[/gdscript]\n"
"[csharp]\n"
"GD.Randf(); // ์˜ˆ์‹œ๋กœ 0.375671์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[/csharp]\n"
"[/codeblocks]"

msgid ""
"Returns a random floating-point value between [param from] and [param to] "
"(inclusive).\n"
"[codeblocks]\n"
"[gdscript]\n"
"randf_range(0, 20.5) # Returns e.g. 7.45315\n"
"randf_range(-10, 10) # Returns e.g. -3.844535\n"
"[/gdscript]\n"
"[csharp]\n"
"GD.RandRange(0.0, 20.5);   // Returns e.g. 7.45315\n"
"GD.RandRange(-10.0, 10.0); // Returns e.g. -3.844535\n"
"[/csharp]\n"
"[/codeblocks]"
msgstr ""
"[param from]๋ถ€ํ„ฐ [param to]๊นŒ์ง€์˜ ๋ฌด์ž‘์œ„ ์‹ค์ˆ˜ ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblocks]\n"
"[gdscript]\n"
"randf_range(0, 20.5) # ์˜ˆ์‹œ๋กœ 7.45315๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"randf_range(-10, 10) # ์˜ˆ์‹œ๋กœ -3.844535๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[/gdscript]\n"
"[csharp]\n"
"GD.RandRange(0.0, 20.5); // ์˜ˆ์‹œ๋กœ 7.45315๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"GD.RandRange(-10.0, 10.0); // ์˜ˆ์‹œ๋กœ -3.844535๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[/csharp]\n"
"[/codeblocks]"

msgid ""
"Returns a [url=https://en.wikipedia.org/wiki/Normal_distribution]normally-"
"distributed[/url], pseudo-random floating-point value from the specified "
"[param mean] and a standard [param deviation]. This is also known as a "
"Gaussian distribution.\n"
"[b]Note:[/b] This method uses the [url=https://en.wikipedia.org/wiki/"
"Box%E2%80%93Muller_transform]Box-Muller transform[/url] algorithm."
msgstr ""
"[url=https://en.wikipedia.org/wiki/Normal_distribution]์ •๊ทœ๋ถ„ํฌ๋ฅผ ๋”ฐ๋ฅด๋Š”[/"
"url], ์˜์‚ฌ๋‚œ์ˆ˜ ์‹ค์ˆ˜ ๊ฐ’์„ ์ •ํ•ด์ง„ [param mean] (ํ‰๊ท ) ๊ณผ ํ‘œ์ค€ [param deviation] "
"(ํ‘œ์ค€ํŽธ์ฐจ)๋ฅผ ํ†ตํ•ด ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ์ด๋Š” ๊ฐ€์šฐ์‹œ์•ˆ ๋ถ„๋ฐฐ๋กœ๋„ ์•Œ๋ ค์ ธ ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์ด ๋ฉ”์„œ๋“œ๋Š” [url=https://en.wikipedia.org/wiki/"
"Box%E2%80%93Muller_transform]๋ฐ•์Šค-๋ฎ๋Ÿฌ ๋ณ€ํ™˜[/url] ์•Œ๊ณ ๋ฆฌ์ฆ˜์„ ์‚ฌ์šฉํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns a random unsigned 32-bit integer. Use remainder to obtain a random "
"value in the interval [code][0, N - 1][/code] (where N is smaller than "
"2^32).\n"
"[codeblocks]\n"
"[gdscript]\n"
"randi()           # Returns random integer between 0 and 2^32 - 1\n"
"randi() % 20      # Returns random integer between 0 and 19\n"
"randi() % 100     # Returns random integer between 0 and 99\n"
"randi() % 100 + 1 # Returns random integer between 1 and 100\n"
"[/gdscript]\n"
"[csharp]\n"
"GD.Randi();           // Returns random integer between 0 and 2^32 - 1\n"
"GD.Randi() % 20;      // Returns random integer between 0 and 19\n"
"GD.Randi() % 100;     // Returns random integer between 0 and 99\n"
"GD.Randi() % 100 + 1; // Returns random integer between 1 and 100\n"
"[/csharp]\n"
"[/codeblocks]"
msgstr ""
"๋ฌด์ž‘์œ„์˜ ๋ถ€ํ˜ธ๊ฐ€ ์—†๋Š” 32๋น„ํŠธ ์ •์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. [code][0, N - 1][/code] (N์€ "
"2^32๋ณด๋‹ค ์ž‘์„ ๋•Œ) ๊ตฌ๊ฐ„์˜ ๋ฌด์ž‘์œ„ ๊ฐ’์„ ์–ป๊ธฐ ์œ„ํ•ด ๋‚˜๋จธ์ง€๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”.\n"
"[codeblocks]\n"
"[gdscript]\n"
"randi() # 0๋ถ€ํ„ฐ 2^32 - 1 ๊นŒ์ง€์˜ ๋ฌด์ž‘์œ„ ์ •์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"randi() % 20 # 0๋ถ€ํ„ฐ 19 ๊นŒ์ง€์˜ ๋ฌด์ž‘์œ„ ์ •์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"randi() % 100 # 0๋ถ€ํ„ฐ 99 ๊นŒ์ง€์˜ ๋ฌด์ž‘์œ„ ์ •์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"randi() % 100 + 1 # 1๋ถ€ํ„ฐ 100 ๊นŒ์ง€์˜ ๋ฌด์ž‘์œ„ ์ •์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[/gdscript]\n"
"[csharp]\n"
"GD.Randi(); // 0๋ถ€ํ„ฐ 2^32 - 1 ๊นŒ์ง€์˜ ๋ฌด์ž‘์œ„ ์ •์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"GD.Randi() % 20; //0๋ถ€ํ„ฐ 19 ๊นŒ์ง€์˜ ๋ฌด์ž‘์œ„ ์ •์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"GD.Randi() % 100; // 0๋ถ€ํ„ฐ 99 ๊นŒ์ง€์˜ ๋ฌด์ž‘์œ„ ์ •์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"GD.Randi() % 100 + 1; // 1๋ถ€ํ„ฐ 100 ๊นŒ์ง€์˜ ๋ฌด์ž‘์œ„ ์ •์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[/csharp]\n"
"[/codeblocks]"

msgid ""
"Returns a random signed 32-bit integer between [param from] and [param to] "
"(inclusive). If [param to] is lesser than [param from], they are swapped.\n"
"[codeblocks]\n"
"[gdscript]\n"
"randi_range(0, 1)      # Returns either 0 or 1\n"
"randi_range(-10, 1000) # Returns random integer between -10 and 1000\n"
"[/gdscript]\n"
"[csharp]\n"
"GD.RandRange(0, 1);      // Returns either 0 or 1\n"
"GD.RandRange(-10, 1000); // Returns random integer between -10 and 1000\n"
"[/csharp]\n"
"[/codeblocks]"
msgstr ""
"[param from]๋ถ€ํ„ฐ [param to]๊นŒ์ง€์˜ ๋ฒ”์œ„์—์„œ ๋ฌด์ž‘์œ„์˜ ๋ถ€ํ˜ธ๊ฐ€ ์žˆ๋Š” 32๋น„ํŠธ ์ •์ˆ˜๋ฅผ "
"๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ๋งŒ์•ฝ [param to]๊ฐ€ [param from]๋ณด๋‹ค ์ž‘๋‹ค๋ฉด, ๋‘˜์˜ ์œ„์น˜๊ฐ€ ๋ฐ”๋€๋‹ˆ๋‹ค.\n"
"[codeblocks]\n"
"[gdscript]\n"
"randi_range(0, 1) # 0 ๋˜๋Š” 1์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"randi_range(-10, 1000) # -10๋ถ€ํ„ฐ 1000๊นŒ์ง€ ๋ฌด์ž‘์œ„ ์ •์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[/gdscript]\n"
"[csharp]\n"
"GD.RandRange(0, 1); // 0 ๋˜๋Š” 1์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"GD.RandRange(-10, 1000); // -10๋ถ€ํ„ฐ 1000๊นŒ์ง€ ๋ฌด์ž‘์œ„ ์ •์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[/csharp]\n"
"[/codeblocks]"

msgid ""
"Randomizes the seed (or the internal state) of the random number generator. "
"The current implementation uses a number based on the device's time.\n"
"[b]Note:[/b] This function is called automatically when the project is run. "
"If you need to fix the seed to have consistent, reproducible results, use "
"[method seed] to initialize the random number generator."
msgstr ""
"๋‚œ์ˆ˜ ์ƒ์„ฑ๊ธฐ์˜ (๋‚ด๋ถ€ ์ƒํƒœ) ์‹œ๋“œ๋ฅผ ๋ฌด์ž‘์œ„ ๊ฐ’์œผ๋กœ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค. ํ˜„์žฌ ๊ตฌํ˜„์€ ๊ธฐ๊ธฐ ์‹œ"
"๊ฐ„์— ๊ธฐ๋ฐ˜ํ•œ ์ˆ˜๋ฅผ ์“ฐ๊ณ  ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์ด ํ•จ์ˆ˜๋Š” ํ”„๋กœ์ ํŠธ๊ฐ€ ์‹คํ–‰๋  ๋•Œ ์ž๋™์œผ๋กœ ๋ถˆ๋Ÿฌ์™€์ง‘๋‹ˆ๋‹ค. ๋งŒ์•ฝ ๋‹น์‹ "
"์ด ์ง€์†์ ์ด๊ณ , ์žฌํ˜„๊ฐ€๋Šฅํ•œ ๊ฒฐ๊ณผ๋ฅผ ์–ป๊ธฐ ์œ„ํ•ด ์‹œ๋“œ๋ฅผ ๊ณ ์ •ํ•ด์•ผ ํ•˜๋Š” ๊ฒฝ์šฐ, [method "
"seed]๋ฅผ ์‚ฌ์šฉํ•˜์—ฌ ๋‚œ์ˆ˜ ์ƒ์„ฑ๊ธฐ์˜ ์ดˆ๊ธฐ ๊ฐ’์„ ์„ค์ •ํ•˜์„ธ์š”."

msgid ""
"Maps a [param value] from range [code][istart, istop][/code] to [code]"
"[ostart, ostop][/code]. See also [method lerp] and [method inverse_lerp]. If "
"[param value] is outside [code][istart, istop][/code], then the resulting "
"value will also be outside [code][ostart, ostop][/code]. If this is not "
"desired, use [method clamp] on the result of this function.\n"
"[codeblock]\n"
"remap(75, 0, 100, -1, 1) # Returns 0.5\n"
"[/codeblock]\n"
"For complex use cases where multiple ranges are needed, consider using "
"[Curve] or [Gradient] instead.\n"
"[b]Note:[/b] If [code]istart == istop[/code], the return value is undefined "
"(most likely NaN, INF, or -INF)."
msgstr ""
"[param value]๋ฅผ [code][istart, istop][/code] ๋ฒ”์œ„์—์„œ [code][ostart, ostop][/"
"code] ๋ฒ”์œ„๋กœ ๋งคํ•‘ํ•ฉ๋‹ˆ๋‹ค. [method lerp]์™€ [method inverse_lerp]๋„ ์ฐธ์กฐํ•˜์„ธ์š”. "
"๋งŒ์•ฝ [param value]๊ฐ€ [code][istart, istop][/code] ๋ฐ–์— ์žˆ๋‹ค๋ฉด, ๊ฒฐ๊ณผ ๊ฐ’ ๋˜ํ•œ "
"[code][ostart, ostop][/code] ๋ฐ–์— ์žˆ์„ ๊ฒƒ์ž…๋‹ˆ๋‹ค. ์ด๋ฅผ ์›ํ•˜์ง€ ์•Š๋Š”๋‹ค๋ฉด ์ด ํ•จ์ˆ˜"
"์˜ ๊ฒฐ๊ณผ์— [method clamp]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”.\n"
"[codeblock]\n"
"remap(75, 0, 100, -1, 1) # 0.5๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[/codeblock]\n"
"์—ฌ๋Ÿฌ ๊ฐœ์˜ ๋ฒ”์œ„๊ฐ€ ํ•„์š”ํ•œ ๋ณต์žกํ•œ ์šฉ๋ก€์˜ ๊ฒฝ์šฐ, [Curve]๋‚˜ [Gradient]๋ฅผ ๋Œ€์‹  ์‚ฌ์šฉํ•˜"
"๋Š” ๊ฒƒ์„ ๊ณ ๋ คํ•˜์„ธ์š”.\n"
"[b]์ฐธ๊ณ :[/b] ๋งŒ์•ฝ [code]istart == istop[/code]๋ผ๋ฉด, ๋ฐ˜ํ™˜๊ฐ’์€ ์ •์˜๋˜์ง€ ์•Š์Šต๋‹ˆ"
"๋‹ค (๋Œ€๋ถ€๋ถ„ NaN, INF, ๋˜๋Š” -INF์ผ ๊ฒƒ์ž…๋‹ˆ๋‹ค)."

msgid ""
"Allocates a unique ID which can be used by the implementation to construct an "
"RID. This is used mainly from native extensions to implement servers."
msgstr ""
"RID(์ƒ๋Œ€ ์‹๋ณ„์ž) ์ž‘์„ฑ์„ ๊ตฌํ˜„ํ•˜๋Š” ๋ฐ์— ์“ฐ์ด๋Š” ๊ณ ์œ ํ•œ ID๋ฅผ ๋ฐฐ์ •ํ•ฉ๋‹ˆ๋‹ค. ์ด๋Š” ์„œ๋ฒ„"
"๋ฅผ ์‹คํ–‰ํ•˜๊ธฐ ์œ„ํ•œ ๋„ค์ดํ‹ฐ๋ธŒ ํ™•์žฅ์— ์ฃผ๋กœ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Creates an RID from a [param base]. This is used mainly from native "
"extensions to build servers."
msgstr ""
"[param base]๋กœ๋ถ€ํ„ฐ RID๋ฅผ ์ƒ์„ฑํ•ฉ๋‹ˆ๋‹ค. ์ด๋Š” ์ฃผ๋กœ ์„œ๋ฒ„๋ฅผ ๋นŒ๋“œํ•˜๊ธฐ ์œ„ํ•œ ๋„ค์ดํ‹ฐ๋ธŒ "
"ํ™•์žฅ์— ์ฃผ๋กœ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Rotates [param from] toward [param to] by the [param delta] amount. Will not "
"go past [param to].\n"
"Similar to [method move_toward], but interpolates correctly when the angles "
"wrap around [constant @GDScript.TAU].\n"
"If [param delta] is negative, this function will rotate away from [param to], "
"toward the opposite angle, and will not go past the opposite angle."
msgstr ""
"[param from]์„ [param to]๋ฅผ ํ–ฅํ•ด [param delta] ๊ฐ’๋งŒํผ ํšŒ์ „์‹œํ‚ต๋‹ˆ๋‹ค. [param to]"
"๋ฅผ ๋„˜์–ด๊ฐ€์ง€๋Š” ์•Š์Šต๋‹ˆ๋‹ค.\n"
"[method move_toward]์™€ ๋น„์Šทํ•˜์ง€๋งŒ, ๊ฐ๋„๊ฐ€ [constant @GDScript.TAU] (360๋„) ๋ฒ”"
"์œ„ ๋‚ด์— ์žˆ์–ด์•ผ ์˜ฌ๋ฐ”๋ฅด๊ฒŒ ๋ณด๊ฐ„์‹œํ‚ต๋‹ˆ๋‹ค.\n"
"๋งŒ์•ฝ [param delta]๊ฐ€ ์Œ์ˆ˜๋ผ๋ฉด ์ด ํ•จ์ˆ˜๋Š” [param to]๋กœ๋ถ€ํ„ฐ ๋ฉ€์–ด์ง€๊ฒŒ ํšŒ์ „ํ•˜์—ฌ, ์ •"
"๋ฐ˜๋Œ€ ๊ฐ๋„๋กœ ํ–ฅํ•˜๊ฒŒ ํ•˜๋ฉฐ, ๊ทธ๊ฒƒ์„ ๋„˜์ง€ ์•Š์„ ๊ฒƒ์ž…๋‹ˆ๋‹ค."

msgid ""
"Rounds [param x] to the nearest whole number, with halfway cases rounded away "
"from 0. Supported types: [int], [float], [Vector2], [Vector2i], [Vector3], "
"[Vector3i], [Vector4], [Vector4i].\n"
"[codeblock]\n"
"round(2.4) # Returns 2\n"
"round(2.5) # Returns 3\n"
"round(2.6) # Returns 3\n"
"[/codeblock]\n"
"See also [method floor], [method ceil], and [method snapped].\n"
"[b]Note:[/b] For better type safety, use [method roundf], [method roundi], "
"[method Vector2.round], [method Vector3.round], or [method Vector4.round]."
msgstr ""
"[param x]๋ฅผ ๊ฐ€์žฅ ๊ฐ€๊นŒ์šด ์ •์ˆ˜๋กœ ๋ฐ˜์˜ฌ๋ฆผํ•ฉ๋‹ˆ๋‹ค. ์ง€์›๋˜๋Š” ์œ ํ˜•: [int], [float], "
"[Vector2], [Vector2i], [Vector3], [Vector3i], [Vector4], [Vector4i].\n"
"[codeblock]\n"
"round(2.4) # 2๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"round(2.5) # 3์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"round(2.6) # 3์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[/codeblock]\n"
"[method floor], [method ceil], ๊ทธ๋ฆฌ๊ณ  [method snapped]๋„ ์ฐธ์กฐํ•˜์„ธ์š”.\n"
"[b]์ฐธ๊ณ :[/b] ๋” ๋‚˜์€ ์œ ํ˜• ์•ˆ์ •์„ฑ์„ ์œ„ํ•ด, [method roundf], [method roundi], "
"[method Vector2.round], [method Vector3.round], ๋˜๋Š” [method Vector4.round]๋ฅผ "
"์‚ฌ์šฉํ•˜์„ธ์š”."

msgid ""
"Rounds [param x] to the nearest whole number, with halfway cases rounded away "
"from 0.\n"
"A type-safe version of [method round], returning a [float]."
msgstr ""
"[param x]๋ฅผ ๊ฐ€์žฅ ๊ฐ€๊นŒ์šด ์ •์ˆ˜๋กœ ๋ฐ˜์˜ฌ๋ฆผํ•˜๋ฉฐ, ์ค‘๊ฐ„์˜ ๊ฒฝ์šฐ 0์—์„œ ๋ฉ€์–ด์ง€๋Š” ์ชฝ์œผ๋กœ "
"๋ฐ˜์˜ฌ๋ฆผํ•ฉ๋‹ˆ๋‹ค.\n"
"[method round]์˜ ์œ ํ˜• ์•ˆ์ „ ๋ฒ„์ „์œผ๋กœ, [float]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Rounds [param x] to the nearest whole number, with halfway cases rounded away "
"from 0.\n"
"A type-safe version of [method round], returning an [int]."
msgstr ""
"[param x]๋ฅผ ๊ฐ€์žฅ ๊ฐ€๊นŒ์šด ์ •์ˆ˜๋กœ ๋ฐ˜์˜ฌ๋ฆผํ•˜๋ฉฐ, ์ค‘๊ฐ„์˜ ๊ฒฝ์šฐ 0์—์„œ ๋ฉ€์–ด์ง€๋Š” ์ชฝ์œผ๋กœ "
"๋ฐ˜์˜ฌ๋ฆผํ•ฉ๋‹ˆ๋‹ค.\n"
"[method round]์˜ ์œ ํ˜• ์•ˆ์ „ ๋ฒ„์ „์œผ๋กœ, [int]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Sets the seed for the random number generator to [param base]. Setting the "
"seed manually can ensure consistent, repeatable results for most random "
"functions.\n"
"[codeblocks]\n"
"[gdscript]\n"
"var my_seed = \"Godot Rocks\".hash()\n"
"seed(my_seed)\n"
"var a = randf() + randi()\n"
"seed(my_seed)\n"
"var b = randf() + randi()\n"
"# a and b are now identical\n"
"[/gdscript]\n"
"[csharp]\n"
"ulong mySeed = (ulong)GD.Hash(\"Godot Rocks\");\n"
"GD.Seed(mySeed);\n"
"var a = GD.Randf() + GD.Randi();\n"
"GD.Seed(mySeed);\n"
"var b = GD.Randf() + GD.Randi();\n"
"// a and b are now identical\n"
"[/csharp]\n"
"[/codeblocks]"
msgstr ""
"๋‚œ์ˆ˜ ์ƒ์„ฑ๊ธฐ์˜ ์‹œ๋“œ ๊ฐ’์„ [param base]๋กœ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค. ์‹œ๋“œ๋ฅผ ์ˆ˜๋™์œผ๋กœ ์„ค์ •ํ•˜๋Š” ๊ฒƒ"
"์€ ๋Œ€๋ถ€๋ถ„์˜ ํ•จ์ˆ˜์—์„œ ์ง€์†์ ์ด๊ณ , ์žฌํ˜„๊ฐ€๋Šฅํ•œ ๊ฒฐ๊ณผ๋ฅผ ๋ณด์žฅํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"[codeblocks]\n"
"[gdscript]\n"
"var my_seed = \"Godot Rocks\".hash()\n"
"seed(my_seed)\n"
"var a = randf() + randi()\n"
"seed(my_seed)\n"
"var b = randf() + randi()\n"
"# a์™€ b๋Š” ์ด์ œ ๋™์ผํ•ฉ๋‹ˆ๋‹ค.\n"
"[/gdscript]\n"
"[csharp]\n"
"ulong mySeed = (ulong)GD.Hash(\"Godot Rocks\");\n"
"GD.Seed(mySeed);\n"
"var a = GD.Randf() + GD.Randi();\n"
"GD.Seed(mySeed);\n"
"var b = GD.Randf() + GD.Randi();\n"
"// a์™€ b๋Š” ์ด์ œ ๋™์ผํ•ฉ๋‹ˆ๋‹ค.\n"
"[/csharp]\n"
"[/codeblocks]"

msgid ""
"Returns the same type of [Variant] as [param x], with [code]-1[/code] for "
"negative values, [code]1[/code] for positive values, and [code]0[/code] for "
"zeros. For [code]nan[/code] values it returns 0.\n"
"Supported types: [int], [float], [Vector2], [Vector2i], [Vector3], "
"[Vector3i], [Vector4], [Vector4i].\n"
"[codeblock]\n"
"sign(-6.0) # Returns -1\n"
"sign(0.0)  # Returns 0\n"
"sign(6.0)  # Returns 1\n"
"sign(NAN)  # Returns 0\n"
"\n"
"sign(Vector3(-6.0, 0.0, 6.0)) # Returns (-1, 0, 1)\n"
"[/codeblock]\n"
"[b]Note:[/b] For better type safety, use [method signf], [method signi], "
"[method Vector2.sign], [method Vector2i.sign], [method Vector3.sign], [method "
"Vector3i.sign], [method Vector4.sign], or [method Vector4i.sign]."
msgstr ""
"[param x]์™€ ๊ฐ™์€ ์œ ํ˜•์˜ [Variant]๋ฅผ ๋ฐ˜ํ™˜ํ•˜๋ฉฐ, ์Œ์˜ ๊ฐ’์—๋Š” [code]-1[/code]๋ฅผ, "
"์–‘์˜ ๊ฐ’์—๋Š” [code]1[/code]๋ฅผ, 0์—๋Š” [code]0[/code]์„ ๋„ฃ์Šต๋‹ˆ๋‹ค. [code]nan[/"
"code] ๊ฐ’์—๋Š” 0์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"์ง€์›๋˜๋Š” ์œ ํ˜•: [int], [float], [Vector2], [Vector2i], [Vector3], [Vector3i], "
"[Vector4], [Vector4i].\n"
"[codeblock]\n"
"sign(-6.0) # -1์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"sign(0.0) # 0์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"sign(6.0) # 1์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"sign(NAN) # 0์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"\n"
"sign(Vector3(-6.0, 0.0, 6.0)) # (-1, 0, 1)๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[/codeblock]\n"
"[b]์ฐธ๊ณ :[/b] ๋” ๋‚˜์€ ์œ ํ˜• ์•ˆ์ •์„ฑ์„ ์œ„ํ•ด, [method signf], [method signi], "
"[method Vector2.sign], [method Vector2i.sign], [method Vector3.sign], [method "
"Vector3i.sign], [method Vector4.sign], ๋˜๋Š” [method Vector4i.sign]์„ ์‚ฌ์šฉํ•˜์„ธ"
"์š”."

msgid ""
"Returns [code]-1.0[/code] if [param x] is negative, [code]1.0[/code] if "
"[param x] is positive, and [code]0.0[/code] if [param x] is zero. For "
"[code]nan[/code] values of [param x] it returns 0.0.\n"
"[codeblock]\n"
"signf(-6.5) # Returns -1.0\n"
"signf(0.0)  # Returns 0.0\n"
"signf(6.5)  # Returns 1.0\n"
"signf(NAN)  # Returns 0.0\n"
"[/codeblock]"
msgstr ""
"[param x]๊ฐ€ ์Œ์˜ ๊ฐ’์ด๋ผ๋ฉด [code]-1.0[/code]์„, [param x]๊ฐ€ ์–‘์˜ ๊ฐ’์ด๋ผ๋ฉด "
"[code]1.0[/code]์„, [param x]๊ฐ€ 0์ด๋ผ๋ฉด [code]0.0[/code]์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. [param "
"x]์˜ [code]nan[/code] ๊ฐ’์—๋Š” 0์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"signf(-6.5) # -1.0์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"signf(0.0)  # 0.0์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"signf(6.5)  # 1.0์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"signf(NAN)  # 0.0์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[/codeblock]"

msgid ""
"Returns [code]-1[/code] if [param x] is negative, [code]1[/code] if [param x] "
"is positive, and [code]0[/code] if [param x] is zero.\n"
"[codeblock]\n"
"signi(-6) # Returns -1\n"
"signi(0)  # Returns 0\n"
"signi(6)  # Returns 1\n"
"[/codeblock]"
msgstr ""
"[param x]๊ฐ€ ์Œ์˜ ๊ฐ’์ด๋ผ๋ฉด [code]-1[/code]๋ฅผ, [param x]๊ฐ€ ์–‘์˜ ๊ฐ’์ด๋ผ๋ฉด "
"[code]1[/code]๋ฅผ, [param x]๊ฐ€ 0์ด๋ผ๋ฉด [code]0[/code]์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"signi(-6) # -1์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"signi(0)  # 0์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"signi(6)  # 1์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[/codeblock]"

msgid ""
"Returns the sine of angle [param angle_rad] in radians.\n"
"[codeblock]\n"
"sin(0.523599)       # Returns 0.5\n"
"sin(deg_to_rad(90)) # Returns 1.0\n"
"[/codeblock]"
msgstr ""
"๋ผ๋””์•ˆ ๊ฐ๋„ [param angle_rad]์˜ ์‚ฌ์ธ ๊ฐ’์„ ๋ฐ˜ํ™˜.\n"
"[codeblock]\n"
"sin(0.523599) # 0.5๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"sin(deg_to_rad(90)) # 1.0์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[/codeblock]"

msgid ""
"Returns the hyperbolic sine of [param x].\n"
"[codeblock]\n"
"var a = log(2.0) # Returns 0.693147\n"
"sinh(a) # Returns 0.75\n"
"[/codeblock]"
msgstr ""
"[param x]์˜ ํ•˜์ดํผ๋ณผ๋ฆญ ์‚ฌ์ธ ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"var a = log(2.0) # 0.693147์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"sinh(a) # 0.75๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[/codeblock]"

msgid ""
"Returns a smooth cubic Hermite interpolation between [code]0[/code] and "
"[code]1[/code].\n"
"For positive ranges (when [code]from <= to[/code]) the return value is "
"[code]0[/code] when [code]x <= from[/code], and [code]1[/code] when [code]x "
">= to[/code]. If [param x] lies between [param from] and [param to], the "
"return value follows an S-shaped curve that smoothly transitions from "
"[code]0[/code] to [code]1[/code].\n"
"For negative ranges (when [code]from > to[/code]) the function is mirrored "
"and returns [code]1[/code] when [code]x <= to[/code] and [code]0[/code] when "
"[code]x >= from[/code].\n"
"This S-shaped curve is the cubic Hermite interpolator, given by [code]f(y) = "
"3*y^2 - 2*y^3[/code] where [code]y = (x-from) / (to-from)[/code].\n"
"[codeblock]\n"
"smoothstep(0, 2, -5.0) # Returns 0.0\n"
"smoothstep(0, 2, 0.5) # Returns 0.15625\n"
"smoothstep(0, 2, 1.0) # Returns 0.5\n"
"smoothstep(0, 2, 2.0) # Returns 1.0\n"
"[/codeblock]\n"
"Compared to [method ease] with a curve value of [code]-1.6521[/code], [method "
"smoothstep] returns the smoothest possible curve with no sudden changes in "
"the derivative. If you need to perform more advanced transitions, use [Tween] "
"or [AnimationPlayer].\n"
"[url=https://raw.githubusercontent.com/godotengine/godot-docs/master/img/"
"smoothstep_ease_comparison.png]Comparison between smoothstep() and ease(x, "
"-1.6521) return values[/url]\n"
"[url=https://raw.githubusercontent.com/godotengine/godot-docs/master/img/"
"smoothstep_range.webp]Smoothstep() return values with positive, zero, and "
"negative ranges[/url]"
msgstr ""
"[code]0[/code]๊ณผ [code]1[/code] ์‚ฌ์ด์˜ ๋ถ€๋“œ๋Ÿฌ์šด ์„ธ์ œ๊ณฑ ์—๋ฅด๋ฏธํŠธ ๋ณด๊ฐ„์„ ๋ฐ˜ํ™˜ํ•ฉ"
"๋‹ˆ๋‹ค.\n"
"์–‘์˜ ๋ฒ”์œ„์—์„œ ([code]from <= to[/code]์ผ ๋•Œ) [code]x <= from[/code]์ผ ๋•Œ "
"[code]0[/code]์„, [code]x >= to[/code]์ผ ๋•Œ [code]1[/code]์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ๋งŒ์•ฝ "
"[param x]๊ฐ€ [param from]๊ณผ [param to] ์‚ฌ์ด์— ์žˆ์œผ๋ฉด, ๋ฐ˜ํ™˜ ๊ฐ’์€ [code]0[/code]"
"๋ถ€ํ„ฐ [code]1[/code]๊นŒ์ง€ ๋ถ€๋“œ๋Ÿฝ๊ฒŒ ๋ณ€ํ™”ํ•˜๋Š” S์ž ๊ณก์„ ์„ ๋”ฐ๋ฆ…๋‹ˆ๋‹ค.\n"
"์Œ์˜ ๋ฒ”์œ„์—์„œ ([code]from > to[/code]์ผ ๋•Œ) ํ•จ์ˆ˜๋Š” ๋’ค์ง‘ํžˆ๊ณ  [code]x <= to[/"
"code]์ผ ๋•Œ [code]1[/code]์„, [code]x >= from[/code]์ผ ๋•Œ [code]0[/code]์„ ๋ฐ˜ํ™˜"
"ํ•ฉ๋‹ˆ๋‹ค.\n"
"์ด S์ž ๊ณก์„ ์€ ์„ธ์ œ๊ณฑ ์—๋ฅด๋ฏธํŠธ ๋ณด๊ฐ„์ž์ด๋ฉฐ, [code]y = (x-from) / (to-from)[/"
"code]์ผ ๋•Œ [code]f(y) = 3*y^2 - 2*y^3[/code]์—์„œ ๋„์ถœ๋ฉ๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"smoothstep(0, 2, -5.0) # 0.0 ์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"smoothstep(0, 2, 0.5) # 0.15625๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"smoothstep(0, 2, 1.0) # 0.5๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"smoothstep(0, 2, 2.0) # 1.0์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[/codeblock]\n"
"[code]-1.6521[/code]์˜ ๊ณก์„  ๊ฐ’์„ ๊ฐ–๋Š” [method ease]์™€ ๋‹ค๋ฅด๊ฒŒ, [method "
"smoothstep]์€ ๋„ํ•จ์ˆ˜์˜ ๊ธ‰๊ฒฉํ•œ ๋ณ€ํ™” ์—†์ด ๊ฐ€๋Šฅํ•œ ํ•œ ๋ถ€๋“œ๋Ÿฌ์šด ๊ณก์„ ์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. "
"๋งŒ์•ฝ ๋” ๊ณ ๋„์˜ ๋ณ€ํ™˜์„ ๊ตฌํ˜„ํ•˜๊ณ  ์‹ถ๋‹ค๋ฉด, [Tween]์ด๋‚˜ [AnimationPlayer]๋ฅผ ์‚ฌ์šฉํ•˜"
"์„ธ์š”.\n"
"[url=https://raw.githubusercontent.com/godotengine/godot-docs/master/img/"
"smoothstep_ease_comparison.png]smoothstep()๊ณผ ease(x, -1.6521)์˜ ๋ฐ˜ํ™˜๊ฐ’ ๋น„๊ต[/"
"url]\n"
"[url=https://raw.githubusercontent.com/godotengine/godot-docs/master/img/"
"smoothstep_range.webp]์–‘์˜ ๋ฒ”์œ„, 0, ์Œ์˜ ๋ฒ”์œ„์—์„œ Smoothstep()์˜ ๋ฐ˜ํ™˜๊ฐ’[/url]"

msgid ""
"Returns the multiple of [param step] that is the closest to [param x]. This "
"can also be used to round a floating-point number to an arbitrary number of "
"decimals.\n"
"The returned value is the same type of [Variant] as [param step]. Supported "
"types: [int], [float], [Vector2], [Vector2i], [Vector3], [Vector3i], "
"[Vector4], [Vector4i].\n"
"[codeblock]\n"
"snapped(100, 32)  # Returns 96\n"
"snapped(3.14159, 0.01)  # Returns 3.14\n"
"\n"
"snapped(Vector2(34, 70), Vector2(8, 8))  # Returns (32, 72)\n"
"[/codeblock]\n"
"See also [method ceil], [method floor], and [method round].\n"
"[b]Note:[/b] For better type safety, use [method snappedf], [method "
"snappedi], [method Vector2.snapped], [method Vector2i.snapped], [method "
"Vector3.snapped], [method Vector3i.snapped], [method Vector4.snapped], or "
"[method Vector4i.snapped]."
msgstr ""
"[param step]์˜ ๋ฐฐ์ˆ˜ ์ค‘ [param x]์— ๊ฐ€์žฅ ๊ฐ€๊นŒ์šด ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ์ด๋Š” ์‹ค์ˆ˜๋ฅผ ์ž„"
"์˜์˜ ์‹ญ์ง„ ์†Œ์ˆ˜๋กœ ๋ฐ˜์˜ฌ๋ฆผ(round)ํ•˜๋Š” ๋ฐ์—๋„ ์‚ฌ์šฉ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"๋ฐ˜ํ™˜๋œ ๊ฐ’์€ [param step]๊ณผ ๊ฐ™์€ ์œ ํ˜•์˜ [Variant]์ž…๋‹ˆ๋‹ค. ์ง€์›๋˜๋Š” ์œ ํ˜• ๋ชฉ๋ก: "
"[int], [float], [Vector2], [Vector2i], [Vector3], [Vector3i], [Vector4], "
"[Vector4i].\n"
"[codeblock]\n"
"snapped(100, 32)  # 96์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"snapped(3.14159, 0.01)  # 3.14๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"\n"
"snapped(Vector2(34, 70), Vector2(8, 8))  # (32, 72)๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[/codeblock]\n"
"[method ceil], [method floor], ๊ทธ๋ฆฌ๊ณ  [method round]๋„ ์ฐธ์กฐํ•˜์„ธ์š”.\n"
"[b]์ฐธ๊ณ :[/b] ๋” ๋‚˜์€ ์œ ํ˜• ์•ˆ์ •์„ฑ์„ ์œ„ํ•ด [method snappedf], [method snappedi], "
"[method Vector2.snapped], [method Vector2i.snapped], [method "
"Vector3.snapped], [method Vector3i.snapped], [method Vector4.snapped], ๋˜๋Š” "
"[method Vector4i.snapped]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid ""
"Returns the multiple of [param step] that is the closest to [param x]. This "
"can also be used to round a floating-point number to an arbitrary number of "
"decimals.\n"
"A type-safe version of [method snapped], returning a [float].\n"
"[codeblock]\n"
"snappedf(32.0, 2.5)  # Returns 32.5\n"
"snappedf(3.14159, 0.01)  # Returns 3.14\n"
"[/codeblock]"
msgstr ""
"[param step]์˜ ๋ฐฐ์ˆ˜ ์ค‘ [param x]์— ๊ฐ€์žฅ ๊ฐ€๊นŒ์šด ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ์ด๋Š” ์‹ค์ˆ˜๋ฅผ ์ž„"
"์˜์˜ ์‹ญ์ง„ ์†Œ์ˆ˜๋กœ ๋ฐ˜์˜ฌ๋ฆผํ•˜๋Š” ๋ฐ์—๋„ ์‚ฌ์šฉ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"[method snapped]์˜ ์œ ํ˜• ์•ˆ์ „ ๋ฒ„์ „์œผ๋กœ, [float]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"snappedf(32.0, 2.5)  # 32.5๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"snappedf(3.14159, 0.01)  # 3.14๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[/codeblock]"

msgid ""
"Returns the multiple of [param step] that is the closest to [param x].\n"
"A type-safe version of [method snapped], returning an [int].\n"
"[codeblock]\n"
"snappedi(53, 16)  # Returns 48\n"
"snappedi(4096, 100)  # Returns 4100\n"
"[/codeblock]"
msgstr ""
"[param step]์˜ ๋ฐฐ์ˆ˜ ์ค‘ [param x]์— ๊ฐ€์žฅ ๊ฐ€๊นŒ์šด ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[method snapped]์˜ ์œ ํ˜• ์•ˆ์ „ ๋ฒ„์ „์œผ๋กœ, [int]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"snappedi(53, 16)  # 48์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"snappedi(4096, 100)  # 4100์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[/codeblock]"

msgid ""
"Returns the square root of [param x], where [param x] is a non-negative "
"number.\n"
"[codeblock]\n"
"sqrt(9)     # Returns 3\n"
"sqrt(10.24) # Returns 3.2\n"
"sqrt(-1)    # Returns NaN\n"
"[/codeblock]\n"
"[b]Note:[/b] Negative values of [param x] return NaN (\"Not a Number\"). In "
"C#, if you need negative inputs, use [code]System.Numerics.Complex[/code]."
msgstr ""
"[param x]์˜ ์ œ๊ณฑ๊ทผ์„ ๋ฐ˜ํ™˜ํ•˜๋ฉฐ, ์ด๋•Œ [param x]๋Š” ์Œ์ด ์•„๋‹Œ ์ˆ˜์ž…๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"sqrt(9)     # 3์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"sqrt(10.24) # 3.2๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"sqrt(-1)    # NaN์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[/codeblock]\n"
"[b]์ฐธ๊ณ :[/b] [param x]๊ฐ€ ์Œ์˜ ๊ฐ’์ด๋ฉด NaN (\"Not a Number\") ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. C#"
"์—์„œ, ์Œ์˜ ๊ฐ’ ์ž…๋ ฅ์ด ํ•„์š”ํ•˜๋‹ค๋ฉด,[code]System.Numerics.Complex[/code]๋ฅผ ์‚ฌ์šฉํ•˜"
"์„ธ์š”."

msgid ""
"Returns the position of the first non-zero digit, after the decimal point. "
"Note that the maximum return value is 10, which is a design decision in the "
"implementation.\n"
"[codeblock]\n"
"var n = step_decimals(5)       # n is 0\n"
"n = step_decimals(1.0005)      # n is 4\n"
"n = step_decimals(0.000000005) # n is 9\n"
"[/codeblock]"
msgstr ""
"์†Œ์ˆ˜์  ์ดํ›„์—, ์ฒ˜์Œ 0์ด ์•„๋‹Œ ์ˆซ์ž๊ฐ€ ๋‚˜์˜ค๋Š” ์œ„์น˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ๊ตฌํ˜„์ƒ ๋””์ž์ธ ๊ฒฐ"
"์ •์— ์˜ํ•ด, ์ตœ๋Œ€ ๋ฐ˜ํ™˜๊ฐ’์ด 10์ž„์„ ์ฐธ๊ณ ํ•˜์„ธ์š”.\n"
"[codeblock]\n"
"var n = step_decimals(5) # n์€ 0\n"
"n = step_decimals(1.0005) # n์€ 4\n"
"n = step_decimals(0.000000005) # n์€ 9\n"
"[/codeblock]"

msgid ""
"Converts one or more arguments of any [Variant] type to a [String] in the "
"best way possible.\n"
"[codeblock]\n"
"var a = [10, 20, 30]\n"
"var b = str(a)\n"
"print(len(a)) # Prints 3 (the number of elements in the array).\n"
"print(len(b)) # Prints 12 (the length of the string \"[10, 20, 30]\").\n"
"[/codeblock]"
msgstr ""
"์•„๋ฌด [Variant] ์œ ํ˜•์˜ ํ•˜๋‚˜ ํ˜น์€ ๊ทธ ์ด์ƒ์˜ ์ธ์ž๋ฅผ ๊ฐ€๋Šฅํ•œ ์ตœ์„ ์˜ ๋ฐฉ๋ฒ•์œผ๋กœ "
"[String]์œผ๋กœ ๋ณ€ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"var a = [10, 20, 30]\n"
"var b = str(a)\n"
"print(len(a)) # 3์„ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค (๋ฐฐ์—ด์˜ ์›์†Œ ์ˆ˜).\n"
"pritn(len(b)) # 12๋ฅผ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค (๋ฌธ์ž์—ด \"[10, 20, 30]\"์˜ ๊ธธ์ด)\n"
"[/codeblock]"

msgid ""
"Converts a formatted [param string] that was returned by [method var_to_str] "
"to the original [Variant].\n"
"[codeblocks]\n"
"[gdscript]\n"
"var data = '{ \"a\": 1, \"b\": 2 }' # data is a String\n"
"var dict = str_to_var(data)     # dict is a Dictionary\n"
"print(dict[\"a\"])                # Prints 1\n"
"[/gdscript]\n"
"[csharp]\n"
"string data = \"{ \\\"a\\\": 1, \\\"b\\\": 2 }\";           // data is a "
"string\n"
"var dict = GD.StrToVar(data).AsGodotDictionary(); // dict is a Dictionary\n"
"GD.Print(dict[\"a\"]);                              // Prints 1\n"
"[/csharp]\n"
"[/codeblocks]"
msgstr ""
"[method var_to_str]์—์„œ ๋ฐ˜ํ™˜๋œ ํฌ๋งท๋œ [param string]์„ ์›๋ณธ [Variant]๋กœ ๋ณ€ํ™˜ํ•ฉ"
"๋‹ˆ๋‹ค.\n"
"[codeblocks]\n"
"[gdscript]\n"
"var data = '{ \"a\": 1, \"b\": 2 }' # data๋Š” ๋ฌธ์ž์—ด์ž…๋‹ˆ๋‹ค.\n"
"var dict = str_to_var(data) # dict๋Š” ๋”•์…”๋„ˆ๋ฆฌ์ž…๋‹ˆ๋‹ค.\n"
"print(dict[\"a\"]) # 1์„ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"[/gdscript]\n"
"[csharp]\n"
"string data = \"{ \\\"a\\\": 1, \\\"b\\\": 2 }\"; // data๋Š” ๋ฌธ์ž์—ด์ž…๋‹ˆ๋‹ค.\n"
"var dict = GD.StrToVar(data).AsGodotDictionary(); // dict๋Š” ๋”•์…”๋„ˆ๋ฆฌ์ž…๋‹ˆ๋‹ค.\n"
"GD.Print(dict[\"a\"]); // 1์„ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"[/csharp]\n"
"[/codeblocks]"

msgid ""
"Returns the tangent of angle [param angle_rad] in radians.\n"
"[codeblock]\n"
"tan(deg_to_rad(45)) # Returns 1\n"
"[/codeblock]"
msgstr ""
"๋ผ๋””์•ˆ ๊ฐ๋„ [param angle_rad]์˜ ํƒ„์  ํŠธ ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"tan(deg_to_rad(45)) # 1์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[/codeblock]"

msgid ""
"Returns the hyperbolic tangent of [param x].\n"
"[codeblock]\n"
"var a = log(2.0) # Returns 0.693147\n"
"tanh(a)          # Returns 0.6\n"
"[/codeblock]"
msgstr ""
"[param x]์˜ ํ•˜์ดํผ๋ณผ๋ฆญ ํƒ„์  ํŠธ ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"var a = log(2.0) # 0.693147์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"tanh(a) # 0.6์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[/codeblock]"

msgid ""
"Converts the given [param variant] to the given [param type], using the [enum "
"Variant.Type] values. This method is generous with how it handles types, it "
"can automatically convert between array types, convert numeric [String]s to "
"[int], and converting most things to [String].\n"
"If the type conversion cannot be done, this method will return the default "
"value for that type, for example converting [Rect2] to [Vector2] will always "
"return [constant Vector2.ZERO]. This method will never show error messages as "
"long as [param type] is a valid Variant type.\n"
"The returned value is a [Variant], but the data inside and its type will be "
"the same as the requested type.\n"
"[codeblock]\n"
"type_convert(\"Hi!\", TYPE_INT) # Returns 0\n"
"type_convert(\"123\", TYPE_INT) # Returns 123\n"
"type_convert(123.4, TYPE_INT) # Returns 123\n"
"type_convert(5, TYPE_VECTOR2) # Returns (0, 0)\n"
"type_convert(\"Hi!\", TYPE_NIL) # Returns null\n"
"[/codeblock]"
msgstr ""
"[enum Variant.Type]์„ ์ด์šฉํ•ด, ์ฃผ์–ด์ง„ [param variant]๋ฅผ ์ฃผ์–ด์ง„ [param type] ์œ "
"ํ˜•์œผ๋กœ ๋ณ€ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ์ด ๋ฉ”์„œ๋“œ๋Š” ์œ ํ˜•์„ ๋‹ค๋ฃจ๋Š” ๊ฒƒ์— ๊ด€๋Œ€ํ•˜์—ฌ, ๋ฐฐ์—ด ์œ ํ˜• ๊ฐ„์— ์ž"
"๋™์œผ๋กœ ๋ณ€ํ™˜ํ•˜๊ฑฐ๋‚˜, ์ˆซ์ž๋กœ ์ด๋ฃจ์–ด์ง„ [String]์„ [int]๋กœ ๋ณ€ํ™˜ํ•˜๊ฑฐ๋‚˜, ๋Œ€๋ถ€๋ถ„์˜ ๊ฒƒ"
"๋“ค์„ [String]์œผ๋กœ ๋ณ€ํ™˜ํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"๋งŒ์•ฝ ์œ ํ˜• ๋ณ€ํ™˜์„ ์ˆ˜ํ–‰ํ•  ์ˆ˜ ์—†์œผ๋ฉด, ์ด ๋ฉ”์„œ๋“œ๋Š” ๊ทธ ์œ ํ˜•์˜ ๋””ํดํŠธ ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•˜"
"๋ฉฐ, ์˜ˆ๋ฅผ ๋“ค์–ด [Rect2]๋ฅผ [Vector2]๋กœ ๋ฐ”๊พธ๋Š” ๊ฒƒ์€ [constant Vector2.ZERO]๋ฅผ ๋ฐ˜ํ™˜"
"ํ•ฉ๋‹ˆ๋‹ค. ์ด ๋ฉ”์„œ๋“œ๋Š” [param type]์ด ์˜ฌ๋ฐ”๋ฅธ ๋ณ€์ˆ˜ ์œ ํ˜•์ธ ๊ฒฝ์šฐ ์ ˆ๋Œ€ ์˜ค๋ฅ˜ ๋ฉ”์‹œ์ง€๋ฅผ "
"๋ณด์—ฌ์ฃผ์ง€ ์•Š์„ ๊ฒƒ์ž…๋‹ˆ๋‹ค.\n"
"๋ฐ˜ํ™˜ ๊ฐ’์€ [Variant]์ง€๋งŒ, ์•ˆ์˜ ๋ฐ์ดํ„ฐ์™€ ๊ทธ ์œ ํ˜•์€ ์š”์ฒญ๋œ ์œ ํ˜•๊ณผ ํ•ญ์ƒ ๊ฐ™์„ ๊ฒƒ์ž…"
"๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"type_convert(\"Hi!\", TYPE_INT) # 0์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"type_convert(\"123\", TYPE_INT) # 123์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"type_convert(123.4, TYPE_INT) # 123์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"type_convert(5, TYPE_VECTOR2) # (0, 0)์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"type_convert(\"Hi!\", TYPE_NIL) # null์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[/codeblock]"

msgid ""
"Returns a human-readable name of the given [param type], using the [enum "
"Variant.Type] values.\n"
"[codeblock]\n"
"print(TYPE_INT) # Prints 2\n"
"print(type_string(TYPE_INT)) # Prints \"int\"\n"
"print(type_string(TYPE_STRING)) # Prints \"String\"\n"
"[/codeblock]\n"
"See also [method typeof]."
msgstr ""
"์ฃผ์–ด์ง„ [param type]์„ ์‚ฌ๋žŒ์ด ์ฝ์„ ์ˆ˜ ์žˆ๋Š” ์ด๋ฆ„์œผ๋กœ ๋ฐ˜ํ™˜ํ•˜๋ฉฐ, [enum "
"Variant.Type] ๊ฐ’์„ ์‚ฌ์šฉํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"print(TYPE_INT) # 2๋ฅผ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"print(type_string(TYPE_INT)) # \"int\"๋ฅผ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"print(type_string(TYPE_STRING)) # \"String\"์„ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"[/codeblock]\n"
"[method typeof]๋„ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid ""
"Encodes a [Variant] value to a byte array, without encoding objects. "
"Deserialization can be done with [method bytes_to_var].\n"
"[b]Note:[/b] If you need object serialization, see [method "
"var_to_bytes_with_objects].\n"
"[b]Note:[/b] Encoding [Callable] is not supported and will result in an empty "
"value, regardless of the data."
msgstr ""
"[Variant] ๊ฐ’์„ ๋ฐ”์ดํŠธ ๋ฐฐ์—ด๋กœ ์•”ํ˜ธํ™” ์˜ค๋ธŒ์ ํŠธ ์—†์ด ์•”ํ˜ธํ™”ํ•ฉ๋‹ˆ๋‹ค. ์—ญ์ง๋ ฌํ™”๋Š” "
"[method bytes_to_var]๋ฅผ ํ†ตํ•ด ํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ๋งŒ์•ฝ ์˜ค๋ธŒ์ ํŠธ ์ง๋ ฌํ™”๊ฐ€ ํ•„์š”ํ•œ ๊ฒฝ์šฐ [method "
"var_to_bytes_with_objects]๋ฅผ ์ฐธ์กฐํ•˜์„ธ์š”.\n"
"[b]์ฐธ๊ณ :[/b] [Callable]์„ ์•”ํ˜ธํ™”ํ•˜๋Š” ๊ฒƒ์€ ์ง€์›๋˜์ง€ ์•Š์œผ๋ฉฐ, ๋ฐ์ดํ„ฐ์— ์ƒ๊ด€์—†์ด "
"๋นˆ ๊ฐ’์„ ๋„์ถœํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Encodes a [Variant] value to a byte array. Encoding objects is allowed (and "
"can potentially include executable code). Deserialization can be done with "
"[method bytes_to_var_with_objects].\n"
"[b]Note:[/b] Encoding [Callable] is not supported and will result in an empty "
"value, regardless of the data."
msgstr ""
"[Variant] ๊ฐ’์„ ๋ฐ”์ดํŠธ ๋ฐฐ์—ด๋กœ ์•”ํ˜ธํ™”ํ•ฉ๋‹ˆ๋‹ค. ์˜ค๋ธŒ์ ํŠธ์˜ ์•”ํ˜ธํ™”๊ฐ€ ๊ฐ€๋Šฅํ•ฉ๋‹ˆ๋‹ค (๊ทธ"
"๋ฆฌ๊ณ  ์ž ์žฌ์ ์œผ๋กœ ์‹คํ–‰ ๊ฐ€๋Šฅํ•œ ์ฝ”๋“œ๋ฅผ ํฌํ•จํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค). ์—ญ์ง๋ ฌํ™”๋Š” [method "
"bytes_to_var_with_objects]๋ฅผ ํ†ตํ•ด ํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] [Callable]์„ ์•”ํ˜ธํ™”ํ•˜๋Š” ๊ฒƒ์€ ์ง€์›๋˜์ง€ ์•Š์œผ๋ฉฐ, ๋ฐ์ดํ„ฐ์— ์ƒ๊ด€์—†์ด "
"๋นˆ ๊ฐ’์„ ๋„์ถœํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Converts a [Variant] [param variable] to a formatted [String] that can then "
"be parsed using [method str_to_var].\n"
"[codeblocks]\n"
"[gdscript]\n"
"var a = { \"a\": 1, \"b\": 2 }\n"
"print(var_to_str(a))\n"
"[/gdscript]\n"
"[csharp]\n"
"var a = new Godot.Collections.Dictionary { [\"a\"] = 1, [\"b\"] = 2 };\n"
"GD.Print(GD.VarToStr(a));\n"
"[/csharp]\n"
"[/codeblocks]\n"
"Prints:\n"
"[codeblock lang=text]\n"
"{\n"
"\t\"a\": 1,\n"
"\t\"b\": 2\n"
"}\n"
"[/codeblock]\n"
"[b]Note:[/b] Converting [Signal] or [Callable] is not supported and will "
"result in an empty value for these types, regardless of their data."
msgstr ""
"[Variant] [param variable]์„ ์ถ”ํ›„ [method str_to_var]๋ฅผ ์‚ฌ์šฉํ•ด ํŒŒ์‹ฑ(parse)๋  "
"์ˆ˜ ์žˆ๋Š” ํฌ๋งท๋œ [String]์œผ๋กœ ๋ณ€ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblocks]\n"
"[gdscript]\n"
"var a = { \"a\": 1, \"b\": 2 }\n"
"print(var_to_str(a))\n"
"[/gdscript]\n"
"[csharp]\n"
"var a = new Godot.Collections.Dictionary { [\"a\"] = 1, [\"b\"] = 2 };\n"
"GD.Print(GD.VarToStr(a));\n"
"[/csharp]\n"
"[/codeblocks]\n"
"์ถœ๋ ฅ๊ฒฐ๊ณผ:\n"
"[codeblock lang=text]\n"
"{\n"
"\t\"a\": 1,\n"
"\t\"b\": 2\n"
"}\n"
"[/codeblock]\n"
"[b]์ฐธ๊ณ :[/b] [Signal] ๋˜๋Š” [Callable]์„ ๋ณ€ํ™˜ํ•˜๋Š” ๊ฒƒ์€ ์ง€์›๋˜์ง€ ์•Š์œผ๋ฉฐ, ๋ฐ์ดํ„ฐ"
"์— ์ƒ๊ด€์—†์ด ๋นˆ ๊ฐ’์„ ๋„์ถœํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns a [WeakRef] instance holding a weak reference to [param obj]. Returns "
"an empty [WeakRef] instance if [param obj] is [code]null[/code]. Prints an "
"error and returns [code]null[/code] if [param obj] is neither [Object]-"
"derived nor [code]null[/code].\n"
"A weak reference to an object is not enough to keep the object alive: when "
"the only remaining references to a referent are weak references, garbage "
"collection is free to destroy the referent and reuse its memory for something "
"else. However, until the object is actually destroyed the weak reference may "
"return the object even if there are no strong references to it."
msgstr ""
"[param obj]์— ๋Œ€ํ•œ ์•ฝํ•œ ์ฐธ์กฐ๋ฅผ ๊ฐ€์ง€๊ณ  ์žˆ๋Š” [WeakRef] ์ธ์Šคํ„ด์Šค๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. "
"[param obj]๊ฐ€ [code]null[/code]์ด๋ฉด ๋นˆ [WeakRef]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. [param obj]๊ฐ€ "
"[Object]-๊ธฐ๋ฐ˜๋„ ์•„๋‹ˆ๋ฉฐ [code]null[/code]๋„ ์•„๋‹ˆ๋ฉด ์˜ค๋ฅ˜๋ฅผ ์ถœ๋ ฅํ•˜๋ฉฐ [code]null[/"
"code]์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"์˜ค๋ธŒ์ ํŠธ์— ๋Œ€ํ•œ ์•ฝํ•œ ์ฐธ์กฐ๋Š” ์˜ค๋ธŒ์ ํŠธ๋ฅผ ์œ ์ง€ํ•˜๋Š” ๋ฐ์— ์ถฉ๋ถ„ํ•˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค: ์ฐธ์กฐ "
"๋Œ€์ƒ์— ๋Œ€ํ•ด ๋‚จ์•„์žˆ๋Š” ์ฐธ์กฐ๊ฐ€ ์•ฝํ•œ ์ฐธ์กฐ ๋ฟ์ด๋ผ๋ฉด, ์“ฐ๋ ˆ๊ธฐ ์ˆ˜์ง‘(garbage "
"collection)์€ ์ž์œ ๋กญ๊ฒŒ ์ฐธ์กฐ ๋Œ€์ƒ์„ ํŒŒ๊ดดํ•˜๊ณ  ๊ทธ ๋ฉ”๋ชจ๋ฆฌ๋ฅผ ๋‹ค๋ฅธ ๊ณณ์— ์“ธ ์ˆ˜ ์žˆ์Šต๋‹ˆ"
"๋‹ค. ๊ทธ๋Ÿฌ๋‚˜, ์˜ค๋ธŒ์ ํŠธ๊ฐ€ ์‹ค์ œ๋กœ ํŒŒ๊ดด๋˜๊ธฐ ์ „๊นŒ์ง€ ์•ฝํ•œ ์ฐธ์กฐ๋Š” ๊ทธ๊ฒƒ์— ๋Œ€ํ•œ ๊ฐ•ํ•œ ์ฐธ"
"์กฐ๊ฐ€ ์—†๋”๋ผ๋„ ์˜ค๋ธŒ์ ํŠธ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "The [AudioServer] singleton."
msgstr "[AudioServer] ์‹ฑ๊ธ€ํ†ค."

msgid "The [CameraServer] singleton."
msgstr "[CameraServer] ์‹ฑ๊ธ€ํ†ค."

msgid "The [ClassDB] singleton."
msgstr "[ClassDB] ์‹ฑ๊ธ€ํ†ค."

msgid "The [DisplayServer] singleton."
msgstr "[DisplayServer] ์‹ฑ๊ธ€ํ†ค."

msgid ""
"The [EditorInterface] singleton.\n"
"[b]Note:[/b] Only available in editor builds."
msgstr ""
"[EditorInterface] ์‹ฑ๊ธ€ํ†ค.\n"
"[b]์ฐธ๊ณ :[/b] ํŽธ์ง‘๊ธฐ ๋นŒ๋“œ์—์„œ๋งŒ ์‚ฌ์šฉ ๊ฐ€๋Šฅํ•ฉ๋‹ˆ๋‹ค."

msgid "The [Engine] singleton."
msgstr "[Engine] ์‹ฑ๊ธ€ํ†ค."

msgid "The [EngineDebugger] singleton."
msgstr "[EngineDebugger] ์‹ฑ๊ธ€ํ„ด."

msgid "The [GDExtensionManager] singleton."
msgstr "[GDExtensionManager] ์‹ฑ๊ธ€ํ„ด."

msgid "The [Geometry2D] singleton."
msgstr "[Geometry2D] ์‹ฑ๊ธ€ํ„ด."

msgid "The [Geometry3D] singleton."
msgstr "[Geometry3D] ์‹ฑ๊ธ€ํ„ด."

msgid "The [IP] singleton."
msgstr "[IP] ์‹ฑ๊ธ€ํ†ค."

msgid "The [Input] singleton."
msgstr "[Input] ์‹ฑ๊ธ€ํ†ค."

msgid "The [InputMap] singleton."
msgstr "[InputMap] ์‹ฑ๊ธ€ํ†ค."

msgid ""
"The [JavaClassWrapper] singleton.\n"
"[b]Note:[/b] Only implemented on Android."
msgstr ""
"[JavaClassWrapper] ์‹ฑ๊ธ€ํ†ค.\n"
"[b]์ฐธ๊ณ :[/b] Android์—์„œ๋งŒ ๊ตฌํ˜„๋ฉ๋‹ˆ๋‹ค."

msgid ""
"The [JavaScriptBridge] singleton.\n"
"[b]Note:[/b] Only implemented on the Web platform."
msgstr ""
"[JavaScriptBridge] ์‹ฑ๊ธ€ํ†ค.\n"
"[b]์ฐธ๊ณ :[/b] ์›น ํ”Œ๋žซํผ์—์„œ๋งŒ ๊ตฌํ˜„๋ฉ๋‹ˆ๋‹ค."

msgid "The [Marshalls] singleton."
msgstr "[Marshalls] ์‹ฑ๊ธ€ํ†ค."

msgid ""
"The [NativeMenu] singleton.\n"
"[b]Note:[/b] Only implemented on macOS."
msgstr ""
"[NativeMenu] ์‹ฑ๊ธ€ํ†ค.\n"
"[b]์ฐธ๊ณ :[/b] macOS์—์„œ๋งŒ ๊ตฌํ˜„๋ฉ๋‹ˆ๋‹ค."

msgid "The [NavigationMeshGenerator] singleton."
msgstr "[NavigationMeshGenerator] ์‹ฑ๊ธ€ํ„ด."

msgid "The [NavigationServer2D] singleton."
msgstr "[NavigationServer2D] ์‹ฑ๊ธ€ํ„ด."

msgid "The [NavigationServer3D] singleton."
msgstr "[NavigationServer3D] ์‹ฑ๊ธ€ํ„ด."

msgid "The [OS] singleton."
msgstr "[OS] ์‹ฑ๊ธ€ํ†ค."

msgid "The [Performance] singleton."
msgstr "[Performance] ์‹ฑ๊ธ€ํ†ค."

msgid "The [PhysicsServer2D] singleton."
msgstr "[PhysicsServer2D] ์‹ฑ๊ธ€ํ„ด."

msgid "The [PhysicsServer2DManager] singleton."
msgstr "[PhysicsServer2DManager] ์‹ฑ๊ธ€ํ„ด."

msgid "The [PhysicsServer3D] singleton."
msgstr "[PhysicsServer3D] ์‹ฑ๊ธ€ํ„ด."

msgid "The [PhysicsServer3DManager] singleton."
msgstr "[PhysicsServer3DManager] ์‹ฑ๊ธ€ํ„ด."

msgid "The [ProjectSettings] singleton."
msgstr "[ProjectSettings] ์‹ฑ๊ธ€ํ†ค."

msgid "The [RenderingServer] singleton."
msgstr "[RenderingServer] ์‹ฑ๊ธ€ํ„ด."

msgid "The [ResourceLoader] singleton."
msgstr "[ResourceLoader] ์‹ฑ๊ธ€ํ†ค."

msgid "The [ResourceSaver] singleton."
msgstr "[ResourceSaver] ์‹ฑ๊ธ€ํ†ค."

msgid "The [ResourceUID] singleton."
msgstr "[ResourceUID] ์‹ฑ๊ธ€ํ†ค."

msgid "The [TextServerManager] singleton."
msgstr "[TextServerManager] ์‹ฑ๊ธ€ํ„ด."

msgid "The [ThemeDB] singleton."
msgstr "[ThemeDB] ์‹ฑ๊ธ€ํ„ด."

msgid "The [Time] singleton."
msgstr "[Time] ์‹ฑ๊ธ€ํ„ด."

msgid "The [TranslationServer] singleton."
msgstr "[TranslationServer] ์‹ฑ๊ธ€ํ†ค."

msgid "The [WorkerThreadPool] singleton."
msgstr "[WorkerThreadPool] ์‹ฑ๊ธ€ํ„ด."

msgid "The [XRServer] singleton."
msgstr "[XRServer] ์‹ฑ๊ธ€ํ„ด."

msgid "Left side, usually used for [Control] or [StyleBox]-derived classes."
msgstr "์™ผ์ชฝ, ์ฃผ๋กœ [Control]์ด๋‚˜ [StyleBox] ๊ธฐ๋ฐ˜ ํด๋ž˜์Šค์—์„œ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid "Top side, usually used for [Control] or [StyleBox]-derived classes."
msgstr "์œ„์ชฝ, ์ฃผ๋กœ [Control]์ด๋‚˜ [StyleBox] ๊ธฐ๋ฐ˜ ํด๋ž˜์Šค์—์„œ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid "Right side, usually used for [Control] or [StyleBox]-derived classes."
msgstr "์˜ค๋ฅธ์ชฝ, ์ฃผ๋กœ [Control]์ด๋‚˜ [StyleBox] ๊ธฐ๋ฐ˜ ํด๋ž˜์Šค์—์„œ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid "Bottom side, usually used for [Control] or [StyleBox]-derived classes."
msgstr "์•„๋ž˜์ชฝ, ์ฃผ๋กœ [Control]์ด๋‚˜ [StyleBox] ๊ธฐ๋ฐ˜ ํด๋ž˜์Šค์—์„œ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid "Top-left corner."
msgstr "์™ผ์ชฝ ์œ„ ๋ชจ์„œ๋ฆฌ."

msgid "Top-right corner."
msgstr "์˜ค๋ฅธ์ชฝ ์œ„ ๋ชจ์„œ๋ฆฌ."

msgid "Bottom-right corner."
msgstr "์˜ค๋ฅธ์ชฝ ์•„๋ž˜ ๋ชจ์„œ๋ฆฌ."

msgid "Bottom-left corner."
msgstr "์™ผ์ชฝ ์•„๋ž˜ ๋ชจ์„œ๋ฆฌ."

msgid ""
"General vertical alignment, usually used for [Separator], [ScrollBar], "
"[Slider], etc."
msgstr ""
"์ผ๋ฐ˜์ ์ธ ์„ธ๋กœ ์ •๋ ฌ, ์ฃผ๋กœ [Separator], [ScrollBar], [Slider] ๋“ฑ์— ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"General horizontal alignment, usually used for [Separator], [ScrollBar], "
"[Slider], etc."
msgstr ""
"์ผ๋ฐ˜์ ์ธ ๊ฐ€๋กœ ์ •๋ ฌ, ์ฃผ๋กœ [Separator], [ScrollBar], [Slider] ๋“ฑ์— ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Clockwise rotation. Used by some methods (e.g. [method Image.rotate_90])."
msgstr ""
"์‹œ๊ณ„ ๋ฐฉํ–ฅ ํšŒ์ „. ๋ช‡๋ช‡ ๋ฉ”์„œ๋“œ(์˜ˆ๋ฅผ ๋“ค์–ด [method Image.rotate_90])์—์„œ ์‚ฌ์šฉ๋ฉ๋‹ˆ"
"๋‹ค."

msgid ""
"Counter-clockwise rotation. Used by some methods (e.g. [method "
"Image.rotate_90])."
msgstr ""
"๋ฐ˜์‹œ๊ณ„ ๋ฐฉํ–ฅ ํšŒ์ „. ๋ช‡๋ช‡ ๋ฉ”์„œ๋“œ(์˜ˆ๋ฅผ ๋“ค์–ด [method Image.rotate_90])์—์„œ ์‚ฌ์šฉ๋ฉ๋‹ˆ"
"๋‹ค."

msgid "Horizontal left alignment, usually for text-derived classes."
msgstr "๊ฐ€๋กœ ์™ผ์ชฝ ์ •๋ ฌ, ์ฃผ๋กœ ํ…์ŠคํŠธ์—์„œ ํŒŒ์ƒ๋œ ํด๋ž˜์Šค์—์„œ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid "Horizontal center alignment, usually for text-derived classes."
msgstr "๊ฐ€๋กœ ๊ฐ€์šด๋ฐ ์ •๋ ฌ, ์ฃผ๋กœ ํ…์ŠคํŠธ์—์„œ ํŒŒ์ƒ๋œ ํด๋ž˜์Šค์—์„œ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid "Horizontal right alignment, usually for text-derived classes."
msgstr "๊ฐ€๋กœ ์˜ค๋ฅธ์ชฝ ์ •๋ ฌ, ์ฃผ๋กœ ํ…์ŠคํŠธ์—์„œ ํŒŒ์ƒ๋œ ํด๋ž˜์Šค์—์„œ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid "Expand row to fit width, usually for text-derived classes."
msgstr "ํ–‰์„ ๋„ˆ๋น„์— ๋งž๊ฒŒ ํ™•์žฅํ•˜๋ฉฐ, ์ฃผ๋กœ ํ…์ŠคํŠธ ๊ธฐ๋ฐ˜ ํด๋ž˜์Šค์—์„œ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid "Vertical top alignment, usually for text-derived classes."
msgstr "์„ธ๋กœ ์ƒ๋‹จ ์ •๋ ฌ, ์ฃผ๋กœ ํ…์ŠคํŠธ์—์„œ ํŒŒ์ƒ๋œ ํด๋ž˜์Šค์—์„œ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid "Vertical center alignment, usually for text-derived classes."
msgstr "์„ธ๋กœ ๊ฐ€์šด๋ฐ ์ •๋ ฌ, ์ฃผ๋กœ ํ…์ŠคํŠธ์—์„œ ํŒŒ์ƒ๋œ ํด๋ž˜์Šค์—์„œ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid "Vertical bottom alignment, usually for text-derived classes."
msgstr "์„ธ๋กœ ํ•˜๋‹จ ์ •๋ ฌ, ์ฃผ๋กœ ํ…์ŠคํŠธ์—์„œ ํŒŒ์ƒ๋œ ํด๋ž˜์Šค์—์„œ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid "Expand rows to fit height, usually for text-derived classes."
msgstr "ํ–‰์„ ๋†’์ด์— ๋งž๊ฒŒ ํ™•์žฅํ•˜๋ฉฐ, ์ฃผ๋กœ ํ…์ŠคํŠธ ๊ธฐ๋ฐ˜ ํด๋ž˜์Šค์—์„œ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Aligns the top of the inline object (e.g. image, table) to the position of "
"the text specified by [code]INLINE_ALIGNMENT_TO_*[/code] constant."
msgstr ""
"์ธ๋ผ์ธ ์˜ค๋ธŒ์ ํŠธ(์˜ˆ๋ฅผ ๋“ค์–ด ์ด๋ฏธ์ง€, ํ‘œ)์˜ ์ƒ๋‹จ์„ [code]INLINE_ALIGNMENT_TO_*[/"
"code] ์ƒ์ˆ˜๊ฐ€ ์ง€์ •ํ•˜๋Š” ํ…์ŠคํŠธ์˜ ์œ„์น˜์— ๋งž์ถฅ๋‹ˆ๋‹ค."

msgid ""
"Aligns the center of the inline object (e.g. image, table) to the position of "
"the text specified by [code]INLINE_ALIGNMENT_TO_*[/code] constant."
msgstr ""
"์ธ๋ผ์ธ ์˜ค๋ธŒ์ ํŠธ(์˜ˆ๋ฅผ ๋“ค์–ด ์ด๋ฏธ์ง€, ํ‘œ)์˜ ์ค‘์•™์„ [code]INLINE_ALIGNMENT_TO_*[/"
"code] ์ƒ์ˆ˜๊ฐ€ ์ง€์ •ํ•˜๋Š” ํ…์ŠคํŠธ์˜ ์œ„์น˜์— ๋งž์ถฅ๋‹ˆ๋‹ค."

msgid ""
"Aligns the baseline (user defined) of the inline object (e.g. image, table) "
"to the position of the text specified by [code]INLINE_ALIGNMENT_TO_*[/code] "
"constant."
msgstr ""
"์ธ๋ผ์ธ ์˜ค๋ธŒ์ ํŠธ(์˜ˆ๋ฅผ ๋“ค์–ด ์ด๋ฏธ์ง€, ํ‘œ)์˜ ๋ฒ ์ด์Šค๋ผ์ธ์„ "
"[code]INLINE_ALIGNMENT_TO_*[/code] ์ƒ์ˆ˜๊ฐ€ ์ง€์ •ํ•˜๋Š” ํ…์ŠคํŠธ์˜ ์œ„์น˜์— ๋งž์ถฅ๋‹ˆ๋‹ค."

msgid ""
"Aligns the bottom of the inline object (e.g. image, table) to the position of "
"the text specified by [code]INLINE_ALIGNMENT_TO_*[/code] constant."
msgstr ""
"์ธ๋ผ์ธ ์˜ค๋ธŒ์ ํŠธ(์˜ˆ๋ฅผ ๋“ค์–ด ์ด๋ฏธ์ง€, ํ‘œ)์˜ ํ•˜๋‹จ์„ [code]INLINE_ALIGNMENT_TO_*[/"
"code] ์ƒ์ˆ˜๊ฐ€ ์ง€์ •ํ•˜๋Š” ํ…์ŠคํŠธ์˜ ์œ„์น˜์— ๋งž์ถฅ๋‹ˆ๋‹ค."

msgid ""
"Aligns the position of the inline object (e.g. image, table) specified by "
"[code]INLINE_ALIGNMENT_*_TO[/code] constant to the top of the text."
msgstr ""
"[code]INLINE_ALIGNMENT_*_TO[/code] ์ƒ์ˆ˜๊ฐ€ ์ง€์ •ํ•˜๋Š” ์ธ๋ผ์ธ ์˜ค๋ธŒ์ ํŠธ(์˜ˆ๋ฅผ ๋“ค์–ด "
"์ด๋ฏธ์ง€, ํ‘œ)์˜ ์œ„์น˜๋ฅผ ํ…์ŠคํŠธ์˜ ์ƒ๋‹จ์— ๋งž์ถฅ๋‹ˆ๋‹ค."

msgid ""
"Aligns the position of the inline object (e.g. image, table) specified by "
"[code]INLINE_ALIGNMENT_*_TO[/code] constant to the center of the text."
msgstr ""
"[code]INLINE_ALIGNMENT_*_TO[/code] ์ƒ์ˆ˜๊ฐ€ ์ง€์ •ํ•˜๋Š” ์ธ๋ผ์ธ ์˜ค๋ธŒ์ ํŠธ(์˜ˆ๋ฅผ ๋“ค์–ด "
"์ด๋ฏธ์ง€, ํ‘œ)์˜ ์œ„์น˜๋ฅผ ํ…์ŠคํŠธ์˜ ์ค‘์•™์— ๋งž์ถฅ๋‹ˆ๋‹ค."

msgid ""
"Aligns the position of the inline object (e.g. image, table) specified by "
"[code]INLINE_ALIGNMENT_*_TO[/code] constant to the baseline of the text."
msgstr ""
"[code]INLINE_ALIGNMENT_*_TO[/code] ์ƒ์ˆ˜๊ฐ€ ์ง€์ •ํ•˜๋Š” ์ธ๋ผ์ธ ์˜ค๋ธŒ์ ํŠธ(์˜ˆ๋ฅผ ๋“ค์–ด "
"์ด๋ฏธ์ง€, ํ‘œ)์˜ ์œ„์น˜๋ฅผ ํ…์ŠคํŠธ์˜ ๋ฒ ์ด์Šค๋ผ์ธ์— ๋งž์ถฅ๋‹ˆ๋‹ค."

msgid "Aligns inline object (e.g. image, table) to the bottom of the text."
msgstr ""
"์ธ๋ผ์ธ ์˜ค๋ธŒ์ ํŠธ(์˜ˆ๋ฅผ ๋“ค์–ด ์ด๋ฏธ์ง€, ํ‘œ)์˜ ์œ„์น˜๋ฅผ ํ…์ŠคํŠธ์˜ ๋ฒ ์ด์Šค๋ผ์ธ์— ๋งž์ถฅ๋‹ˆ๋‹ค."

msgid ""
"Aligns top of the inline object (e.g. image, table) to the top of the text. "
"Equivalent to [code]INLINE_ALIGNMENT_TOP_TO | INLINE_ALIGNMENT_TO_TOP[/code]."
msgstr ""
"์ธ๋ผ์ธ ์˜ค๋ธŒ์ ํŠธ(์˜ˆ๋ฅผ ๋“ค์–ด ์ด๋ฏธ์ง€, ํ‘œ)์˜ ์ƒ๋‹จ์„ ํ…์ŠคํŠธ์˜ ์ƒ๋‹จ์— ๋งž์ถฅ๋‹ˆ๋‹ค. "
"[code]INLINE_ALIGNMENT_TOP_TO | INLINE_ALIGNMENT_TO_TOP[/code]๊ณผ ๋™๋“ฑํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Aligns center of the inline object (e.g. image, table) to the center of the "
"text. Equivalent to [code]INLINE_ALIGNMENT_CENTER_TO | "
"INLINE_ALIGNMENT_TO_CENTER[/code]."
msgstr ""
"์ธ๋ผ์ธ ์˜ค๋ธŒ์ ํŠธ(์˜ˆ๋ฅผ ๋“ค์–ด ์ด๋ฏธ์ง€, ํ‘œ)์˜ ์ค‘์•™์„ ํ…์ŠคํŠธ์˜ ์ค‘์•™์— ๋งž์ถฅ๋‹ˆ๋‹ค. "
"[code]INLINE_ALIGNMENT_CENTER_TO | INLINE_ALIGNMENT_TO_CENTER[/code]์™€ ๋™๋“ฑํ•ฉ"
"๋‹ˆ๋‹ค."

msgid ""
"Aligns bottom of the inline object (e.g. image, table) to the bottom of the "
"text. Equivalent to [code]INLINE_ALIGNMENT_BOTTOM_TO | "
"INLINE_ALIGNMENT_TO_BOTTOM[/code]."
msgstr ""
"์ธ๋ผ์ธ ์˜ค๋ธŒ์ ํŠธ(์˜ˆ๋ฅผ ๋“ค์–ด ์ด๋ฏธ์ง€, ํ‘œ)์˜ ํ•˜๋‹จ์„ ํ…์ŠคํŠธ์˜ ํ•˜๋‹จ์— ๋งž์ถฅ๋‹ˆ๋‹ค. "
"[code]INLINE_ALIGNMENT_BOTTOM_TO | INLINE_ALIGNMENT_TO_BOTTOM[/code]๊ณผ ๋™๋“ฑํ•ฉ"
"๋‹ˆ๋‹ค."

msgid "A bit mask for [code]INLINE_ALIGNMENT_*_TO[/code] alignment constants."
msgstr "[code]INLINE_ALIGNMENT_*_TO[/code] ์ •๋ ฌ ์ƒ์ˆ˜์˜ ๋น„ํŠธ ๋งˆ์Šคํฌ."

msgid "A bit mask for [code]INLINE_ALIGNMENT_TO_*[/code] alignment constants."
msgstr "[code]INLINE_ALIGNMENT_TO_*[/code] ์ •๋ ฌ ์ƒ์ˆ˜์˜ ๋น„ํŠธ ๋งˆ์Šคํฌ."

msgid ""
"Specifies that Euler angles should be in XYZ order. When composing, the order "
"is X, Y, Z. When decomposing, the order is reversed, first Z, then Y, and X "
"last."
msgstr ""
"์˜ค์ผ๋Ÿฌ ๊ฐ๋„๊ฐ€ XYZ ์ˆœ์„ ๋”ฐ๋ฅด๋„๋ก ์ง€์ •ํ•ฉ๋‹ˆ๋‹ค. ๊ตฌ์„ฑ ์‹œ์—๋Š” ์ˆœ์„œ๋Š” X, Y, Z์ž…๋‹ˆ๋‹ค. "
"๋ถ„ํ•ด ์‹œ์—๋Š”, ์ˆœ์„œ๊ฐ€ ๋’ค๋ฐ”๋€Œ์–ด, ๋จผ์ € Z์ด๊ณ , ๊ทธ ๋‹ค์Œ Y, ๊ทธ๋ฆฌ๊ณ  ๋งˆ์ง€๋ง‰์œผ๋กœ X๊ฐ€ ์˜ต"
"๋‹ˆ๋‹ค."

msgid ""
"Specifies that Euler angles should be in XZY order. When composing, the order "
"is X, Z, Y. When decomposing, the order is reversed, first Y, then Z, and X "
"last."
msgstr ""
"์˜ค์ผ๋Ÿฌ ๊ฐ๋„๊ฐ€ XZY ์ˆœ์„ ๋”ฐ๋ฅด๋„๋ก ์ง€์ •ํ•ฉ๋‹ˆ๋‹ค. ๊ตฌ์„ฑ ์‹œ์—๋Š” ์ˆœ์„œ๋Š” X, Z, Y์ž…๋‹ˆ๋‹ค. "
"๋ถ„ํ•ด ์‹œ์—๋Š”, ์ˆœ์„œ๊ฐ€ ๋’ค๋ฐ”๋€Œ์–ด, ๋จผ์ € Y์ด๊ณ , ๊ทธ ๋‹ค์Œ Z, ๊ทธ๋ฆฌ๊ณ  ๋งˆ์ง€๋ง‰์œผ๋กœ X๊ฐ€ ์˜ต"
"๋‹ˆ๋‹ค."

msgid ""
"Specifies that Euler angles should be in YXZ order. When composing, the order "
"is Y, X, Z. When decomposing, the order is reversed, first Z, then X, and Y "
"last."
msgstr ""
"์˜ค์ผ๋Ÿฌ ๊ฐ๋„๊ฐ€ YXZ ์ˆœ์„ ๋”ฐ๋ฅด๋„๋ก ์ง€์ •ํ•ฉ๋‹ˆ๋‹ค. ๊ตฌ์„ฑ ์‹œ์—๋Š” ์ˆœ์„œ๋Š” Y, X, Z์ž…๋‹ˆ๋‹ค. "
"๋ถ„ํ•ด ์‹œ์—๋Š”, ์ˆœ์„œ๊ฐ€ ๋’ค๋ฐ”๋€Œ์–ด, ๋จผ์ € Z์ด๊ณ , ๊ทธ ๋‹ค์Œ X, ๊ทธ๋ฆฌ๊ณ  ๋งˆ์ง€๋ง‰์œผ๋กœ Y๊ฐ€ ์˜ต"
"๋‹ˆ๋‹ค."

msgid ""
"Specifies that Euler angles should be in YZX order. When composing, the order "
"is Y, Z, X. When decomposing, the order is reversed, first X, then Z, and Y "
"last."
msgstr ""
"์˜ค์ผ๋Ÿฌ ๊ฐ๋„๊ฐ€ YZX ์ˆœ์„ ๋”ฐ๋ฅด๋„๋ก ์ง€์ •ํ•ฉ๋‹ˆ๋‹ค. ๊ตฌ์„ฑ ์‹œ์—๋Š” ์ˆœ์„œ๋Š” Y, Z, X์ž…๋‹ˆ๋‹ค. "
"๋ถ„ํ•ด ์‹œ์—๋Š”, ์ˆœ์„œ๊ฐ€ ๋’ค๋ฐ”๋€Œ์–ด, ๋จผ์ € X์ด๊ณ , ๊ทธ ๋‹ค์Œ Z, ๊ทธ๋ฆฌ๊ณ  ๋งˆ์ง€๋ง‰์œผ๋กœ Y๊ฐ€ ์˜ต"
"๋‹ˆ๋‹ค."

msgid ""
"Specifies that Euler angles should be in ZXY order. When composing, the order "
"is Z, X, Y. When decomposing, the order is reversed, first Y, then X, and Z "
"last."
msgstr ""
"์˜ค์ผ๋Ÿฌ ๊ฐ๋„๊ฐ€ ZXY ์ˆœ์„ ๋”ฐ๋ฅด๋„๋ก ์ง€์ •ํ•ฉ๋‹ˆ๋‹ค. ๊ตฌ์„ฑ ์‹œ์—๋Š” ์ˆœ์„œ๋Š” Z, X, Y์ž…๋‹ˆ๋‹ค. "
"๋ถ„ํ•ด ์‹œ์—๋Š”, ์ˆœ์„œ๊ฐ€ ๋’ค๋ฐ”๋€Œ์–ด, ๋จผ์ € Y์ด๊ณ , ๊ทธ ๋‹ค์Œ X, ๊ทธ๋ฆฌ๊ณ  ๋งˆ์ง€๋ง‰์œผ๋กœ Z๊ฐ€ ์˜ต"
"๋‹ˆ๋‹ค."

msgid ""
"Specifies that Euler angles should be in ZYX order. When composing, the order "
"is Z, Y, X. When decomposing, the order is reversed, first X, then Y, and Z "
"last."
msgstr ""
"์˜ค์ผ๋Ÿฌ ๊ฐ๋„๊ฐ€ ZYX ์ˆœ์„ ๋”ฐ๋ฅด๋„๋ก ์ง€์ •ํ•ฉ๋‹ˆ๋‹ค. ๊ตฌ์„ฑ ์‹œ์—๋Š” ์ˆœ์„œ๋Š” Z, Y, X์ž…๋‹ˆ๋‹ค. "
"๋ถ„ํ•ด ์‹œ์—๋Š”, ์ˆœ์„œ๊ฐ€ ๋’ค๋ฐ”๋€Œ์–ด, ๋จผ์ € X์ด๊ณ , ๊ทธ ๋‹ค์Œ Y, ๊ทธ๋ฆฌ๊ณ  ๋งˆ์ง€๋ง‰์œผ๋กœ X๊ฐ€ ์˜ต"
"๋‹ˆ๋‹ค."

msgid ""
"Enum value which doesn't correspond to any key. This is used to initialize "
"[enum Key] properties with a generic state."
msgstr ""
"์–ด๋–ค ํ‚ค์—๋„ ํ•ด๋‹นํ•˜์ง€ ์•Š๋Š” ์—ด๊ฑฐํ˜• ๊ฐ’. ์ด๋Š” [enum Key] ์†์„ฑ์„ ํ†ต์šฉ ์ƒํƒœ๋กœ ์ดˆ๊ธฐํ™”"
"ํ•˜๊ธฐ ์œ„ํ•ด ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid "Keycodes with this bit applied are non-printable."
msgstr "์ด ๋น„ํŠธ๊ฐ€ ์ ์šฉ๋œ ํ‚ค์ฝ”๋“œ๋Š” ์ถœ๋ ฅํ•  ์ˆ˜ ์—†์Šต๋‹ˆ๋‹ค."

msgid "Escape key."
msgstr "Escape ํ‚ค."

msgid "Tab key."
msgstr "Tab ํ‚ค."

msgid "Shift + Tab key."
msgstr "Shift + Tab ํ‚ค."

msgid "Backspace key."
msgstr "Backspace ํ‚ค."

msgid "Return key (on the main keyboard)."
msgstr "Return ํ‚ค (๋ฉ”์ธ ํ‚ค๋ณด๋“œ์—์„œ)."

msgid "Enter key on the numeric keypad."
msgstr "์ˆซ์ž ํ‚คํŒจ๋“œ์—์„œ์˜ Enter ํ‚ค."

msgid "Insert key."
msgstr "Insert ํ‚ค."

msgid "Delete key."
msgstr "Delete ํ‚ค."

msgid "Pause key."
msgstr "Pause ํ‚ค."

msgid "Print Screen key."
msgstr "Print Screen ํ‚ค."

msgid "System Request key."
msgstr "System Request ํ‚ค."

msgid "Clear key."
msgstr "Clear ํ‚ค."

msgid "Home key."
msgstr "Home ํ‚ค."

msgid "End key."
msgstr "End ํ‚ค."

msgid "Left arrow key."
msgstr "์™ผ์ชฝ ํ™”์‚ดํ‘œ ํ‚ค."

msgid "Up arrow key."
msgstr "์œ„์ชฝ ํ™”์‚ดํ‘œ ํ‚ค."

msgid "Right arrow key."
msgstr "์˜ค๋ฅธ์ชฝ ํ™”์‚ดํ‘œ ํ‚ค."

msgid "Down arrow key."
msgstr "์•„๋ž˜์ชฝ ํ™”์‚ดํ‘œ ํ‚ค."

msgid "Page Up key."
msgstr "Page Up ํ‚ค."

msgid "Page Down key."
msgstr "Page Down ํ‚ค."

msgid "Shift key."
msgstr "Shift ํ‚ค."

msgid "Control key."
msgstr "Control ํ‚ค."

msgid "Meta key."
msgstr "Meta ํ‚ค."

msgid "Alt key."
msgstr "Alt ํ‚ค."

msgid "Caps Lock key."
msgstr "Caps Lock ํ‚ค."

msgid "Num Lock key."
msgstr "Num Lock ํ‚ค."

msgid "Scroll Lock key."
msgstr "Scroll Lock ํ‚ค."

msgid "F1 key."
msgstr "F1 ํ‚ค."

msgid "F2 key."
msgstr "F2 ํ‚ค."

msgid "F3 key."
msgstr "F3 ํ‚ค."

msgid "F4 key."
msgstr "F4 ํ‚ค."

msgid "F5 key."
msgstr "F5 ํ‚ค."

msgid "F6 key."
msgstr "F6 ํ‚ค."

msgid "F7 key."
msgstr "F7 ํ‚ค."

msgid "F8 key."
msgstr "F8 ํ‚ค."

msgid "F9 key."
msgstr "F9 ํ‚ค."

msgid "F10 key."
msgstr "F10 ํ‚ค."

msgid "F11 key."
msgstr "F11 ํ‚ค."

msgid "F12 key."
msgstr "F12 ํ‚ค."

msgid "F13 key."
msgstr "F13 ํ‚ค."

msgid "F14 key."
msgstr "F14 ํ‚ค."

msgid "F15 key."
msgstr "F15 ํ‚ค."

msgid "F16 key."
msgstr "F16 ํ‚ค."

msgid "F17 key."
msgstr "F17 ํ‚ค."

msgid "F18 key."
msgstr "F18 ํ‚ค."

msgid "F19 key."
msgstr "F19 ํ‚ค."

msgid "F20 key."
msgstr "F20 ํ‚ค."

msgid "F21 key."
msgstr "F21 ํ‚ค."

msgid "F22 key."
msgstr "F22 ํ‚ค."

msgid "F23 key."
msgstr "F23 ํ‚ค."

msgid "F24 key."
msgstr "F24 ํ‚ค."

msgid "F25 key. Only supported on macOS and Linux due to a Windows limitation."
msgstr "F25 ํ‚ค. Windows์˜ ์ œํ•œ์œผ๋กœ ์ธํ•ด macOS์™€ Linux์—์„œ๋งŒ ์ง€์›๋ฉ๋‹ˆ๋‹ค."

msgid "F26 key. Only supported on macOS and Linux due to a Windows limitation."
msgstr "F26 ํ‚ค. Windows์˜ ์ œํ•œ์œผ๋กœ ์ธํ•ด macOS์™€ Linux์—์„œ๋งŒ ์ง€์›๋ฉ๋‹ˆ๋‹ค."

msgid "F27 key. Only supported on macOS and Linux due to a Windows limitation."
msgstr "F27 ํ‚ค. Windows์˜ ์ œํ•œ์œผ๋กœ ์ธํ•ด macOS์™€ Linux์—์„œ๋งŒ ์ง€์›๋ฉ๋‹ˆ๋‹ค."

msgid "F28 key. Only supported on macOS and Linux due to a Windows limitation."
msgstr "F28 ํ‚ค. Windows์˜ ์ œํ•œ์œผ๋กœ ์ธํ•ด macOS์™€ Linux์—์„œ๋งŒ ์ง€์›๋ฉ๋‹ˆ๋‹ค."

msgid "F29 key. Only supported on macOS and Linux due to a Windows limitation."
msgstr "F29 ํ‚ค. Windows์˜ ์ œํ•œ์œผ๋กœ ์ธํ•ด macOS์™€ Linux์—์„œ๋งŒ ์ง€์›๋ฉ๋‹ˆ๋‹ค."

msgid "F30 key. Only supported on macOS and Linux due to a Windows limitation."
msgstr "F30 ํ‚ค. Windows์˜ ์ œํ•œ์œผ๋กœ ์ธํ•ด macOS์™€ Linux์—์„œ๋งŒ ์ง€์›๋ฉ๋‹ˆ๋‹ค."

msgid "F31 key. Only supported on macOS and Linux due to a Windows limitation."
msgstr "F31 ํ‚ค. Windows์˜ ์ œํ•œ์œผ๋กœ ์ธํ•ด macOS์™€ Linux์—์„œ๋งŒ ์ง€์›๋ฉ๋‹ˆ๋‹ค."

msgid "F32 key. Only supported on macOS and Linux due to a Windows limitation."
msgstr "F32 ํ‚ค. Windows์˜ ์ œํ•œ์œผ๋กœ ์ธํ•ด macOS์™€ Linux์—์„œ๋งŒ ์ง€์›๋ฉ๋‹ˆ๋‹ค."

msgid "F33 key. Only supported on macOS and Linux due to a Windows limitation."
msgstr "F33 ํ‚ค. Windows์˜ ์ œํ•œ์œผ๋กœ ์ธํ•ด macOS์™€ Linux์—์„œ๋งŒ ์ง€์›๋ฉ๋‹ˆ๋‹ค."

msgid "F34 key. Only supported on macOS and Linux due to a Windows limitation."
msgstr "F34 ํ‚ค. Windows์˜ ์ œํ•œ์œผ๋กœ ์ธํ•ด macOS์™€ Linux์—์„œ๋งŒ ์ง€์›๋ฉ๋‹ˆ๋‹ค."

msgid "F35 key. Only supported on macOS and Linux due to a Windows limitation."
msgstr "F35 ํ‚ค. Windows์˜ ์ œํ•œ์œผ๋กœ ์ธํ•ด macOS์™€ Linux์—์„œ๋งŒ ์ง€์›๋ฉ๋‹ˆ๋‹ค."

msgid "Multiply (*) key on the numeric keypad."
msgstr "์ˆซ์ž ํ‚คํŒจ๋“œ์˜ ๊ณฑํ•˜๊ธฐ (*) ํ‚ค."

msgid "Divide (/) key on the numeric keypad."
msgstr "์ˆซ์ž ํ‚คํŒจ๋“œ์˜ ๋‚˜๋ˆ„๊ธฐ (/) ํ‚ค."

msgid "Subtract (-) key on the numeric keypad."
msgstr "์ˆซ์ž ํ‚คํŒจ๋“œ์˜ ๋นผ๊ธฐ (-) ํ‚ค."

msgid "Period (.) key on the numeric keypad."
msgstr "์ˆซ์ž ํ‚คํŒจ๋“œ์˜ ๋งˆ์นจํ‘œ (.) ํ‚ค."

msgid "Add (+) key on the numeric keypad."
msgstr "์ˆซ์ž ํ‚คํŒจ๋“œ์˜ ๋”ํ•˜๊ธฐ (+) ํ‚ค."

msgid "Number 0 on the numeric keypad."
msgstr "์ˆซ์ž ํ‚คํŒจ๋“œ์˜ ์ˆซ์ž 0 ํ‚ค."

msgid "Number 1 on the numeric keypad."
msgstr "์ˆซ์ž ํ‚คํŒจ๋“œ์˜ ์ˆซ์ž 1 ํ‚ค."

msgid "Number 2 on the numeric keypad."
msgstr "์ˆซ์ž ํ‚คํŒจ๋“œ์˜ ์ˆซ์ž 2 ํ‚ค."

msgid "Number 3 on the numeric keypad."
msgstr "์ˆซ์ž ํ‚คํŒจ๋“œ์˜ ์ˆซ์ž 3 ํ‚ค."

msgid "Number 4 on the numeric keypad."
msgstr "์ˆซ์ž ํ‚คํŒจ๋“œ์˜ ์ˆซ์ž 4 ํ‚ค."

msgid "Number 5 on the numeric keypad."
msgstr "์ˆซ์ž ํ‚คํŒจ๋“œ์˜ ์ˆซ์ž 5 ํ‚ค."

msgid "Number 6 on the numeric keypad."
msgstr "์ˆซ์ž ํ‚คํŒจ๋“œ์˜ ์ˆซ์ž 6 ํ‚ค."

msgid "Number 7 on the numeric keypad."
msgstr "์ˆซ์ž ํ‚คํŒจ๋“œ์˜ ์ˆซ์ž 7 ํ‚ค."

msgid "Number 8 on the numeric keypad."
msgstr "์ˆซ์ž ํ‚คํŒจ๋“œ์˜ ์ˆซ์ž 8 ํ‚ค."

msgid "Number 9 on the numeric keypad."
msgstr "์ˆซ์ž ํ‚คํŒจ๋“œ์˜ ์ˆซ์ž 9 ํ‚ค."

msgid "Context menu key."
msgstr "์ปจํ…์ŠคํŠธ ๋ฉ”๋‰ด ํ‚ค."

msgid "Hyper key. (On Linux/X11 only)."
msgstr "ํ•˜์ดํผ ํ‚ค. (Linux/X11 ์—์„œ๋งŒ ํ•ด๋‹น๋ฉ๋‹ˆ๋‹ค)."

msgid "Help key."
msgstr "๋„์›€๋ง ํ‚ค."

msgid "Back key."
msgstr "๋’ค๋กœ ํ‚ค."

msgid "Forward key."
msgstr "์•ž์œผ๋กœ ํ‚ค."

msgid "Media stop key."
msgstr "๋ฏธ๋””์–ด ์ •์ง€ ํ‚ค."

msgid "Refresh key."
msgstr "์ƒˆ๋กœ ๊ณ ์นจ ํ‚ค."

msgid "Volume down key."
msgstr "์Œ๋Ÿ‰ ๋‚ฎ์ถ”๊ธฐ ํ‚ค."

msgid "Mute volume key."
msgstr "์Œ์†Œ๊ฑฐ ์Œ๋Ÿ‰ ํ‚ค."

msgid "Volume up key."
msgstr "์Œ๋Ÿ‰ ์˜ฌ๋ฆฌ๊ธฐ ํ‚ค."

msgid "Media play key."
msgstr "๋ฏธ๋””์–ด ์žฌ์ƒ ํ‚ค."

msgid "Previous song key."
msgstr "์ด์ „ ๊ณก ํ‚ค."

msgid "Next song key."
msgstr "๋‹ค์Œ ๊ณก ํ‚ค."

msgid "Media record key."
msgstr "๋ฏธ๋””์–ด ๊ธฐ๋ก ํ‚ค."

msgid "Home page key."
msgstr "ํ™ˆํŽ˜์ด์ง€ ํ‚ค."

msgid "Favorites key."
msgstr "์ฆ๊ฒจ์ฐพ๊ธฐ ํ‚ค."

msgid "Search key."
msgstr "๊ฒ€์ƒ‰ ํ‚ค."

msgid "Standby key."
msgstr "๋Œ€๊ธฐ ํ‚ค."

msgid "Open URL / Launch Browser key."
msgstr "URL ์—ด๊ธฐ / ๋ธŒ๋ผ์šฐ์ € ์‹คํ–‰ ํ‚ค."

msgid "Launch Mail key."
msgstr "๋ฉ”์ผ ์‹คํ–‰ ํ‚ค."

msgid "Launch Media key."
msgstr "๋ฏธ๋””์–ด ์‹คํ–‰ ํ‚ค."

msgid "Launch Shortcut 0 key."
msgstr "๋ฐ”๋กœ๊ฐ€๊ธฐ 0 ์‹คํ–‰ ํ‚ค."

msgid "Launch Shortcut 1 key."
msgstr "๋ฐ”๋กœ๊ฐ€๊ธฐ 1 ์‹คํ–‰ ํ‚ค."

msgid "Launch Shortcut 2 key."
msgstr "๋ฐ”๋กœ๊ฐ€๊ธฐ 2 ์‹คํ–‰ ํ‚ค."

msgid "Launch Shortcut 3 key."
msgstr "๋ฐ”๋กœ๊ฐ€๊ธฐ 3 ์‹คํ–‰ ํ‚ค."

msgid "Launch Shortcut 4 key."
msgstr "๋ฐ”๋กœ๊ฐ€๊ธฐ 4 ์‹คํ–‰ ํ‚ค."

msgid "Launch Shortcut 5 key."
msgstr "๋ฐ”๋กœ๊ฐ€๊ธฐ 5 ์‹คํ–‰ ํ‚ค."

msgid "Launch Shortcut 6 key."
msgstr "๋ฐ”๋กœ๊ฐ€๊ธฐ 6 ์‹คํ–‰ ํ‚ค."

msgid "Launch Shortcut 7 key."
msgstr "๋ฐ”๋กœ๊ฐ€๊ธฐ 7 ์‹คํ–‰ ํ‚ค."

msgid "Launch Shortcut 8 key."
msgstr "๋ฐ”๋กœ๊ฐ€๊ธฐ 8 ์‹คํ–‰ ํ‚ค."

msgid "Launch Shortcut 9 key."
msgstr "๋ฐ”๋กœ๊ฐ€๊ธฐ 9 ์‹คํ–‰ ํ‚ค."

msgid "Launch Shortcut A key."
msgstr "๋ฐ”๋กœ๊ฐ€๊ธฐ A ์‹คํ–‰ ํ‚ค."

msgid "Launch Shortcut B key."
msgstr "๋ฐ”๋กœ๊ฐ€๊ธฐ B ์‹คํ–‰ ํ‚ค."

msgid "Launch Shortcut C key."
msgstr "๋ฐ”๋กœ๊ฐ€๊ธฐ C ์‹คํ–‰ ํ‚ค."

msgid "Launch Shortcut D key."
msgstr "๋ฐ”๋กœ๊ฐ€๊ธฐ D ์‹คํ–‰ ํ‚ค."

msgid "Launch Shortcut E key."
msgstr "๋ฐ”๋กœ๊ฐ€๊ธฐ E ์‹คํ–‰ ํ‚ค."

msgid "Launch Shortcut F key."
msgstr "๋ฐ”๋กœ๊ฐ€๊ธฐ F ์‹คํ–‰ ํ‚ค."

msgid "\"Globe\" key on Mac / iPad keyboard."
msgstr "Mac / iPad ํ‚ค๋ณด๋“œ์˜ \"์ง€๊ตฌ๋ณธ\" ํ‚ค."

msgid "\"On-screen keyboard\" key on iPad keyboard."
msgstr "iPad ํ‚ค๋ณด๋“œ์˜ \"ํ™”๋ฉด ํ‚ค๋ณด๋“œ\" ํ‚ค."

msgid "่‹ฑๆ•ฐ key on Mac keyboard."
msgstr "Mac ํ‚ค๋ณด๋“œ์˜ ่‹ฑๆ•ฐ ํ‚ค."

msgid "ใ‹ใช key on Mac keyboard."
msgstr "Mac ํ‚ค๋ณด๋“œ์˜ ใ‹ใช ํ‚ค."

msgid "Unknown key."
msgstr "์•Œ ์ˆ˜ ์—†๋Š” ํ‚ค."

msgid "Space key."
msgstr "์ŠคํŽ˜์ด์Šค ํ‚ค."

msgid "Exclamation mark ([code]![/code]) key."
msgstr "๋А๋‚Œํ‘œ ([code]![/code]) ํ‚ค."

msgid "Double quotation mark ([code]\"[/code]) key."
msgstr "ํฐ ๋”ฐ์˜ดํ‘œ ([code]\"[/code]) ํ‚ค."

msgid "Number sign or [i]hash[/i] ([code]#[/code]) key."
msgstr "์ˆซ์ž ๊ธฐํ˜ธ ๋˜๋Š” [i]ํ•ด์‹œ[/i] ([code]#[/code]) ํ‚ค."

msgid "Dollar sign ([code]$[/code]) key."
msgstr "๋‹ฌ๋Ÿฌ ๊ธฐํ˜ธ ([code]$[/code]) ํ‚ค."

msgid "Percent sign ([code]%[/code]) key."
msgstr "ํผ์„ผํŠธ ๊ธฐํ˜ธ ([code]%[/code]) ํ‚ค."

msgid "Ampersand ([code]&[/code]) key."
msgstr "์•ฐํผ์ƒŒ๋“œ ([code]&[/code]) ํ‚ค."

msgid "Apostrophe ([code]'[/code]) key."
msgstr "์ž‘์€ ๋”ฐ์˜ดํ‘œ(์–ดํฌ์ŠคํŠธ๋กœํ”ผ) ([code]'[/code]) ํ‚ค."

msgid "Left parenthesis ([code]([/code]) key."
msgstr "์™ผ์ชฝ ์†Œ๊ด„ํ˜ธ ([code]([/code]) ํ‚ค."

msgid "Right parenthesis ([code])[/code]) key."
msgstr "์˜ค๋ฅธ์ชฝ ์†Œ๊ด„ํ˜ธ ([code])[/code]) ํ‚ค."

msgid "Asterisk ([code]*[/code]) key."
msgstr "๋ณ„ํ‘œ ([code]*[/code]) ํ‚ค."

msgid "Plus ([code]+[/code]) key."
msgstr "๋”ํ•˜๊ธฐ ([code]+[/code]) ํ‚ค."

msgid "Comma ([code],[/code]) key."
msgstr "์‰ผํ‘œ ([code],[/code]) ํ‚ค."

msgid "Minus ([code]-[/code]) key."
msgstr "๋นผ๊ธฐ ([code]-[/code]) ํ‚ค."

msgid "Period ([code].[/code]) key."
msgstr "๋งˆ์นจํ‘œ ([code].[/code]) ํ‚ค."

msgid "Slash ([code]/[/code]) key."
msgstr "์Šฌ๋ž˜์‹œ ([code]/[/code]) ํ‚ค."

msgid "Number 0 key."
msgstr "์ˆซ์ž 0 ํ‚ค."

msgid "Number 1 key."
msgstr "์ˆซ์ž 1 ํ‚ค."

msgid "Number 2 key."
msgstr "์ˆซ์ž 2 ํ‚ค."

msgid "Number 3 key."
msgstr "์ˆซ์ž 3 ํ‚ค."

msgid "Number 4 key."
msgstr "์ˆซ์ž 4 ํ‚ค."

msgid "Number 5 key."
msgstr "์ˆซ์ž 5 ํ‚ค."

msgid "Number 6 key."
msgstr "์ˆซ์ž 6 ํ‚ค."

msgid "Number 7 key."
msgstr "์ˆซ์ž 7 ํ‚ค."

msgid "Number 8 key."
msgstr "์ˆซ์ž 8 ํ‚ค."

msgid "Number 9 key."
msgstr "์ˆซ์ž 9 ํ‚ค."

msgid "Colon ([code]:[/code]) key."
msgstr "์ฝœ๋ก  ([code]:[/code]) ํ‚ค."

msgid "Semicolon ([code];[/code]) key."
msgstr "์„ธ๋ฏธ์ฝœ๋ก  ([code];[/code]) ํ‚ค."

msgid "Less-than sign ([code]<[/code]) key."
msgstr "๋ฏธ๋งŒ ๊ธฐํ˜ธ ([code]<[/code]) ํ‚ค."

msgid "Equal sign ([code]=[/code]) key."
msgstr "๋“ฑํ˜ธ ๊ธฐํ˜ธ ([code]=[/code]) ํ‚ค."

msgid "Greater-than sign ([code]>[/code]) key."
msgstr "์ดˆ๊ณผ ๊ธฐํ˜ธ ([code]>[/code]) ํ‚ค."

msgid "Question mark ([code]?[/code]) key."
msgstr "๋ฌผ์Œํ‘œ ([code]?[/code]) ํ‚ค."

msgid "At sign ([code]@[/code]) key."
msgstr "์•ณ ๊ธฐํ˜ธ ([code]@[/code]) ํ‚ค."

msgid "A key."
msgstr "A ํ‚ค."

msgid "B key."
msgstr "B ํ‚ค."

msgid "C key."
msgstr "C ํ‚ค."

msgid "D key."
msgstr "D ํ‚ค."

msgid "E key."
msgstr "E ํ‚ค."

msgid "F key."
msgstr "F ํ‚ค."

msgid "G key."
msgstr "G ํ‚ค."

msgid "H key."
msgstr "H ํ‚ค."

msgid "I key."
msgstr "I ํ‚ค."

msgid "J key."
msgstr "J ํ‚ค."

msgid "K key."
msgstr "K ํ‚ค."

msgid "L key."
msgstr "L ํ‚ค."

msgid "M key."
msgstr "M ํ‚ค."

msgid "N key."
msgstr "N ํ‚ค."

msgid "O key."
msgstr "O ํ‚ค."

msgid "P key."
msgstr "P ํ‚ค."

msgid "Q key."
msgstr "Q ํ‚ค."

msgid "R key."
msgstr "R ํ‚ค."

msgid "S key."
msgstr "S ํ‚ค."

msgid "T key."
msgstr "T ํ‚ค."

msgid "U key."
msgstr "U ํ‚ค."

msgid "V key."
msgstr "V ํ‚ค."

msgid "W key."
msgstr "W ํ‚ค."

msgid "X key."
msgstr "X ํ‚ค."

msgid "Y key."
msgstr "Y ํ‚ค."

msgid "Z key."
msgstr "Z ํ‚ค."

msgid "Left bracket ([code][lb][/code]) key."
msgstr "์™ผ์ชฝ ๋Œ€๊ด„ํ˜ธ ([code][lb][/code]) ํ‚ค."

msgid "Backslash ([code]\\[/code]) key."
msgstr "๋ฐฑ์Šฌ๋ž˜์‹œ ([code]\\[/code]) ํ‚ค."

msgid "Right bracket ([code][rb][/code]) key."
msgstr "์˜ค๋ฅธ์ชฝ ๋Œ€๊ด„ํ˜ธ ([code][rb][/code]) ํ‚ค."

msgid "Caret ([code]^[/code]) key."
msgstr "์‚ฟ๊ฐ“ํ‘œ ([code]^[/code]) ํ‚ค."

msgid "Underscore ([code]_[/code]) key."
msgstr "๋ฐ‘์ค„ ([code]_[/code]) ํ‚ค."

msgid "Backtick ([code]`[/code]) key."
msgstr "๋ฐฑํ‹ฑ ([code]`[/code]) ํ‚ค."

msgid "Left brace ([code]{[/code]) key."
msgstr "์™ผ์ชฝ ์ค‘๊ด„ํ˜ธ ([code]{[/code]) ํ‚ค."

msgid "Vertical bar or [i]pipe[/i] ([code]|[/code]) key."
msgstr "์ˆ˜์ง์„  ๋˜๋Š” [i]ํŒŒ์ดํ”„[/i] ([code]|[/code]) ํ‚ค."

msgid "Right brace ([code]}[/code]) key."
msgstr "์˜ค๋ฅธ์ชฝ ์ค‘๊ด„ํ˜ธ ([code]}[/code]) ."

msgid "Tilde ([code]~[/code]) key."
msgstr "๋ฌผ๊ฒฐํ‘œ ([code]~[/code]) ํ‚ค."

msgid "Yen symbol ([code]ยฅ[/code]) key."
msgstr "์—” ๊ธฐํ˜ธ ([code]ยฅ[/code]) ํ‚ค."

msgid "Section sign ([code]ยง[/code]) key."
msgstr "๋ถ€๋ถ„ ๊ธฐํ˜ธ ([code]ยง[/code]) ํ‚ค."

msgid "Key Code mask."
msgstr "ํ‚ค ์ฝ”๋“œ ๋งˆ์Šคํฌ."

msgid "Modifier key mask."
msgstr "๋ชจ๋””ํŒŒ์ด์–ด ํ‚ค ๋งˆ์Šคํฌ."

msgid ""
"Automatically remapped to [constant KEY_META] on macOS and [constant "
"KEY_CTRL] on other platforms, this mask is never set in the actual events, "
"and should be used for key mapping only."
msgstr ""
"macOS์—์„œ [constant KEY_META]์—, ๋‹ค๋ฅธ ํ”Œ๋žซํผ์—์„œ [constant KEY_CTRL]๋กœ ์ž๋™์œผ"
"๋กœ ์žฌ๋งคํ•‘๋˜์–ด, ์ด ๋งˆ์Šคํฌ๋Š” ์‹ค์ œ ์ด๋ฒคํŠธ์—๋Š” ์„ค์ •๋˜์ง€ ์•Š์œผ๋ฏ€๋กœ, ํ‚ค ๋งคํ•‘์—๋งŒ ์‚ฌ์šฉ"
"๋˜์–ด์•ผ ํ•ฉ๋‹ˆ๋‹ค."

msgid "Shift key mask."
msgstr "Shift ํ‚ค ๋งˆ์Šคํฌ."

msgid "Alt or Option (on macOS) key mask."
msgstr "Alt ๋˜๋Š” Option (macOS์—์„œ) ํ‚ค ๋งˆ์Šคํฌ."

msgid "Command (on macOS) or Meta/Windows key mask."
msgstr "Command (macOS์—์„œ) ๋˜๋Š” Meta/Windows ํ‚ค ๋งˆ์Šคํฌ."

msgid "Control key mask."
msgstr "Control ํ‚ค ๋งˆ์Šคํฌ."

msgid "Keypad key mask."
msgstr "Keypad ํ‚ค ๋งˆ์Šคํฌ."

msgid "Group Switch key mask."
msgstr "Group Switch ํ‚ค ๋งˆ์Šคํฌ."

msgid ""
"Used for keys which only appear once, or when a comparison doesn't need to "
"differentiate the [code]LEFT[/code] and [code]RIGHT[/code] versions.\n"
"For example, when using [method InputEvent.is_match], an event which has "
"[constant KEY_LOCATION_UNSPECIFIED] will match any [enum KeyLocation] on the "
"passed event."
msgstr ""
"์˜ค์ง ํ•œ ๋ฒˆ๋งŒ ๋‚˜ํƒ€๋‚˜๋Š” ํ‚ค์ด๊ฑฐ๋‚˜ ๋น„๊ต๊ฐ€ [code]LEFT[/code]์™€ [code]RIGHT[/code] "
"๋ฒ„์ „์„ ๊ตฌ๋ณ„ํ•  ํ•„์š”๊ฐ€ ์—†์„ ๋•Œ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค.\n"
"์˜ˆ๋ฅผ ๋“ค์–ด, [method InputEvent.is_match]๋ฅผ ์‚ฌ์šฉํ•  ๋•Œ, [constant "
"KEY_LOCATION_UNSPECIFIED]๋ฅผ ๊ฐ€์ง€๊ณ  ์žˆ๋Š” ์ด๋ฒคํŠธ๋Š” ๋„˜๊ฒจ์ง„ ์ด๋ฒคํŠธ์˜ ์–ด๋А [enum "
"KeyLocation]๊ณผ๋„ ๋งž์„ ๊ฒƒ์ž…๋‹ˆ๋‹ค."

msgid "A key which is to the left of its twin."
msgstr "์Œ๋‘ฅ์ด ์™ผ์ชฝ์— ์žˆ๋Š” ํ‚ค."

msgid "A key which is to the right of its twin."
msgstr "์Œ๋‘ฅ์ด ์˜ค๋ฅธ์ชฝ์— ์žˆ๋Š” ํ‚ค."

msgid ""
"Enum value which doesn't correspond to any mouse button. This is used to "
"initialize [enum MouseButton] properties with a generic state."
msgstr ""
"์–ด๋–ค ๋งˆ์šฐ์Šค ๋ฒ„ํŠผ์—๋„ ํ•ด๋‹นํ•˜์ง€ ์•Š๋Š” ์—ด๊ฑฐํ˜• ๊ฐ’. ์ด๋Š” [enum MouseButton] ์†์„ฑ์„ "
"ํ†ต์šฉ ์ƒํƒœ๋กœ ์ดˆ๊ธฐํ™”ํ•˜๊ธฐ ์œ„ํ•ด ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid "Primary mouse button, usually assigned to the left button."
msgstr "์ฃผ์š” ๋งˆ์šฐ์Šค ๋ฒ„ํŠผ์ด๋ฉฐ, ๋ณดํ†ต ๋งˆ์šฐ์Šค ์™ผ์ชฝ ํด๋ฆญ์— ํ• ๋‹น๋ฉ๋‹ˆ๋‹ค."

msgid "Secondary mouse button, usually assigned to the right button."
msgstr "๋ณด์กฐ ๋งˆ์šฐ์Šค ๋ฒ„ํŠผ์ด๋ฉฐ, ๋ณดํ†ต ๋งˆ์šฐ์Šค ์˜ค๋ฅธ์ชฝ ํด๋ฆญ์— ํ• ๋‹น๋ฉ๋‹ˆ๋‹ค."

msgid "Middle mouse button."
msgstr "๋งˆ์šฐ์Šค ๊ฐ€์šด๋ฐ ๋ฒ„ํŠผ."

msgid "Mouse wheel scrolling up."
msgstr "๋งˆ์šฐ์Šค ํœ ์„ ์œ„๋กœ ์Šคํฌ๋กคํ–ˆ์„ ๋•Œ์˜ ์ž…๋ ฅ์ž…๋‹ˆ๋‹ค."

msgid "Mouse wheel scrolling down."
msgstr "๋งˆ์šฐ์Šค ํœ ์„ ์•„๋ž˜๋กœ ์Šคํฌ๋กคํ–ˆ์„ ๋•Œ์˜ ์ž…๋ ฅ์ž…๋‹ˆ๋‹ค."

msgid "Mouse wheel left button (only present on some mice)."
msgstr "๋งˆ์šฐ์Šค ํœ  ์™ผ์ชฝ ๋ฒ„ํŠผ (์ผ๋ถ€ ๋งˆ์šฐ์Šค์—๋งŒ ์žˆ์Œ)."

msgid "Mouse wheel right button (only present on some mice)."
msgstr "๋งˆ์šฐ์Šค ํœ  ์˜ค๋ฅธ์ชฝ ๋ฒ„ํŠผ (์ผ๋ถ€ ๋งˆ์šฐ์Šค์—๋งŒ ์žˆ์Œ)."

msgid ""
"Extra mouse button 1. This is sometimes present, usually to the sides of the "
"mouse."
msgstr ""
"๋ถ€๊ฐ€ ๋งˆ์šฐ์Šค ๋ฒ„ํŠผ 1. ์ด๋Š” ๊ฐ€๋”์”ฉ ์กด์žฌํ•˜๋ฉฐ, ์ฃผ๋กœ ๋งˆ์šฐ์Šค์˜ ์˜†๋ฉด์— ์žˆ์Šต๋‹ˆ๋‹ค."

msgid ""
"Extra mouse button 2. This is sometimes present, usually to the sides of the "
"mouse."
msgstr ""
"๋ถ€๊ฐ€ ๋งˆ์šฐ์Šค ๋ฒ„ํŠผ 2. ์ด๋Š” ๊ฐ€๋”์”ฉ ์กด์žฌํ•˜๋ฉฐ, ์ฃผ๋กœ ๋งˆ์šฐ์Šค์˜ ์˜†๋ฉด์— ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "Primary mouse button mask, usually for the left button."
msgstr "์ฃผ์š” ๋งˆ์šฐ์Šค ๋ฒ„ํŠผ ๋งˆ์Šคํฌ์ด๋ฉฐ, ์ฃผ๋กœ ๋งˆ์šฐ์Šค ์™ผ์ชฝ ํด๋ฆญ์— ํ•ด๋‹นํ•ฉ๋‹ˆ๋‹ค."

msgid "Secondary mouse button mask, usually for the right button."
msgstr "๋ณด์กฐ ๋งˆ์šฐ์Šค ๋ฒ„ํŠผ ๋งˆ์Šคํฌ์ด๋ฉฐ, ์ฃผ๋กœ ๋งˆ์šฐ์Šค ์˜ค๋ฅธ์ชฝ ํด๋ฆญ์— ํ•ด๋‹นํ•ฉ๋‹ˆ๋‹ค."

msgid "Middle mouse button mask."
msgstr "๋งˆ์šฐ์Šค ๊ฐ€์šด๋ฐ ๋ฒ„ํŠผ ๋งˆ์Šคํฌ."

msgid "Extra mouse button 1 mask."
msgstr "๋ถ€๊ฐ€ ๋งˆ์šฐ์Šค ๋ฒ„ํŠผ 1 ๋งˆ์Šคํฌ."

msgid "Extra mouse button 2 mask."
msgstr "๋ถ€๊ฐ€ ๋งˆ์šฐ์Šค ๋ฒ„ํŠผ 2 ๋งˆ์Šคํฌ."

msgid "An invalid game controller button."
msgstr "์ž˜๋ชป๋œ ๊ฒŒ์ž„ ์ปจํŠธ๋กค๋Ÿฌ ๋ฒ„ํŠผ์ž…๋‹ˆ๋‹ค."

msgid ""
"Game controller SDL button A. Corresponds to the bottom action button: Sony "
"Cross, Xbox A, Nintendo B."
msgstr ""
"๊ฒŒ์ž„ ์ปจํŠธ๋กค๋Ÿฌ SDL ๋ฒ„ํŠผ A์ž…๋‹ˆ๋‹ค. ์•„๋ž˜ ์•ก์…˜ ๋ฒ„ํŠผ์— ํ•ด๋‹นํ•ฉ๋‹ˆ๋‹ค: Sony โœ•, Xbox A, "
"๋‹Œํ…๋„ B."

msgid ""
"Game controller SDL button B. Corresponds to the right action button: Sony "
"Circle, Xbox B, Nintendo A."
msgstr ""
"๊ฒŒ์ž„ ์ปจํŠธ๋กค๋Ÿฌ SDL ๋ฒ„ํŠผ B์ž…๋‹ˆ๋‹ค. ์˜ค๋ฅธ์ชฝ ์•ก์…˜ ๋ฒ„ํŠผ์— ํ•ด๋‹นํ•ฉ๋‹ˆ๋‹ค: Sony โ—‹, Xbox "
"B, ๋‹Œํ…๋„ A."

msgid ""
"Game controller SDL button X. Corresponds to the left action button: Sony "
"Square, Xbox X, Nintendo Y."
msgstr ""
"๊ฒŒ์ž„ ์ปจํŠธ๋กค๋Ÿฌ SDL ๋ฒ„ํŠผ X์ž…๋‹ˆ๋‹ค. ์™ผ์ชฝ ์•ก์…˜ ๋ฒ„ํŠผ์— ํ•ด๋‹นํ•ฉ๋‹ˆ๋‹ค: Sony โ–ก, Xbox X, "
"๋‹Œํ…๋„ Y."

msgid ""
"Game controller SDL button Y. Corresponds to the top action button: Sony "
"Triangle, Xbox Y, Nintendo X."
msgstr ""
"๊ฒŒ์ž„ ์ปจํŠธ๋กค๋Ÿฌ SDL ๋ฒ„ํŠผ Y์ž…๋‹ˆ๋‹ค. ์œ„ ์•ก์…˜ ๋ฒ„ํŠผ์— ํ•ด๋‹นํ•ฉ๋‹ˆ๋‹ค: Sony โ–ณ, Xbox Y, ๋‹Œ"
"ํ…๋„ X."

msgid ""
"Game controller SDL back button. Corresponds to the Sony Select, Xbox Back, "
"Nintendo - button."
msgstr ""
"๊ฒŒ์ž„ ์ปจํŠธ๋กค๋Ÿฌ SDL ๋’ค๋กœ ๋ฒ„ํŠผ์ž…๋‹ˆ๋‹ค. Sony Select, Xbox ๋’ค๋กœ, ๋‹Œํ…๋„ - ๋ฒ„ํŠผ์— ํ•ด"
"๋‹นํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Game controller SDL guide button. Corresponds to the Sony PS, Xbox Home "
"button."
msgstr ""
"๊ฒŒ์ž„ ์ปจํŠธ๋กค๋Ÿฌ SDL ๊ฐ€์ด๋“œ ๋ฒ„ํŠผ์ž…๋‹ˆ๋‹ค. Sony PS, Xbox ํ™ˆ ๋ฒ„ํŠผ์— ํ•ด๋‹นํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Game controller SDL start button. Corresponds to the Sony Options, Xbox Menu, "
"Nintendo + button."
msgstr ""
"๊ฒŒ์ž„ ์ปจํŠธ๋กค๋Ÿฌ SDL ์‹œ์ž‘ ๋ฒ„ํŠผ์ž…๋‹ˆ๋‹ค. Sony Options, Xbox ๋ฉ”๋‰ด, ๋‹Œํ…๋„ + ๋ฒ„ํŠผ์— ํ•ด"
"๋‹นํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Game controller SDL left stick button. Corresponds to the Sony L3, Xbox L/LS "
"button."
msgstr ""
"๊ฒŒ์ž„ ์ปจํŠธ๋กค๋Ÿฌ SDL ์™ผ์ชฝ ์Šคํ‹ฑ ๋ฒ„ํŠผ์ž…๋‹ˆ๋‹ค. Sony L3, Xbox L/LS ๋ฒ„ํŠผ์— ํ•ด๋‹นํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Game controller SDL right stick button. Corresponds to the Sony R3, Xbox R/RS "
"button."
msgstr ""
"๊ฒŒ์ž„ ์ปจํŠธ๋กค๋Ÿฌ SDL ์˜ค๋ฅธ์ชฝ ์Šคํ‹ฑ ๋ฒ„ํŠผ์ž…๋‹ˆ๋‹ค. Sony R3, Xbox R/RS ๋ฒ„ํŠผ์— ํ•ด๋‹นํ•ฉ๋‹ˆ"
"๋‹ค."

msgid ""
"Game controller SDL left shoulder button. Corresponds to the Sony L1, Xbox LB "
"button."
msgstr ""
"๊ฒŒ์ž„ ์ปจํŠธ๋กค๋Ÿฌ SDL ์™ผ์ชฝ ์ˆ„๋” ๋ฒ„ํŠผ์ž…๋‹ˆ๋‹ค. Sony L1, Xbox LB ๋ฒ„ํŠผ์— ํ•ด๋‹นํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Game controller SDL right shoulder button. Corresponds to the Sony R1, Xbox "
"RB button."
msgstr ""
"๊ฒŒ์ž„ ์ปจํŠธ๋กค๋Ÿฌ SDL ์˜ค๋ฅธ์ชฝ ์ˆ„๋” ๋ฒ„ํŠผ์ž…๋‹ˆ๋‹ค. Sony R1, Xbox RB ๋ฒ„ํŠผ์— ํ•ด๋‹นํ•ฉ๋‹ˆ๋‹ค."

msgid "Game controller D-pad up button."
msgstr "๊ฒŒ์ž„ ์ปจํŠธ๋กค๋Ÿฌ ๋ฐฉํ–ฅ ํŒจ๋“œ ์œ„ ๋ฒ„ํŠผ์ž…๋‹ˆ๋‹ค."

msgid "Game controller D-pad down button."
msgstr "๊ฒŒ์ž„ ์ปจํŠธ๋กค๋Ÿฌ ๋ฐฉํ–ฅ ํŒจ๋“œ ์•„๋ž˜ ๋ฒ„ํŠผ์ž…๋‹ˆ๋‹ค."

msgid "Game controller D-pad left button."
msgstr "๊ฒŒ์ž„ ์ปจํŠธ๋กค๋Ÿฌ ๋ฐฉํ–ฅ ํŒจ๋“œ ์™ผ์ชฝ ๋ฒ„ํŠผ์ž…๋‹ˆ๋‹ค."

msgid "Game controller D-pad right button."
msgstr "๊ฒŒ์ž„ ์ปจํŠธ๋กค๋Ÿฌ ๋ฐฉํ–ฅ ํŒจ๋“œ ์˜ค๋ฅธ์ชฝ ๋ฒ„ํŠผ์ž…๋‹ˆ๋‹ค."

msgid ""
"Game controller SDL miscellaneous button. Corresponds to Xbox share button, "
"PS5 microphone button, Nintendo Switch capture button."
msgstr ""
"๊ฒŒ์ž„ ์ปจํŠธ๋กค๋Ÿฌ SDL ์žก๋‹คํ•œ ๋ฒ„ํŠผ์ž…๋‹ˆ๋‹ค. Xbox ๊ณต์œ  ๋ฒ„ํŠผ, PS5 ๋งˆ์ดํฌ ๋ฒ„ํŠผ, "
"Nintendo Switch ์บก์ฒ˜ ๋ฒ„ํŠผ์— ํ•ด๋‹นํ•ฉ๋‹ˆ๋‹ค."

msgid "Game controller SDL paddle 1 button."
msgstr "๊ฒŒ์ž„ ์ปจํŠธ๋กค๋Ÿฌ SDL ํŒจ๋“ค 1 ๋ฒ„ํŠผ์ž…๋‹ˆ๋‹ค."

msgid "Game controller SDL paddle 2 button."
msgstr "๊ฒŒ์ž„ ์ปจํŠธ๋กค๋Ÿฌ SDL ํŒจ๋“ค 2 ๋ฒ„ํŠผ์ž…๋‹ˆ๋‹ค."

msgid "Game controller SDL paddle 3 button."
msgstr "๊ฒŒ์ž„ ์ปจํŠธ๋กค๋Ÿฌ SDL ํŒจ๋“ค 3 ๋ฒ„ํŠผ์ž…๋‹ˆ๋‹ค."

msgid "Game controller SDL paddle 4 button."
msgstr "๊ฒŒ์ž„ ์ปจํŠธ๋กค๋Ÿฌ SDL ํŒจ๋“ค 4 ๋ฒ„ํŠผ์ž…๋‹ˆ๋‹ค."

msgid "Game controller SDL touchpad button."
msgstr "๊ฒŒ์ž„ ์ปจํŠธ๋กค๋Ÿฌ SDL ํ„ฐ์น˜ํŒจ๋“œ ๋ฒ„ํŠผ์ž…๋‹ˆ๋‹ค."

msgid "The number of SDL game controller buttons."
msgstr "๊ฒŒ์ž„ ์ปจํŠธ๋กค๋Ÿฌ SDL ๊ฒŒ์ž„ ์ปจํŠธ๋กค๋Ÿฌ ๋ฒ„ํŠผ์ž…๋‹ˆ๋‹ค."

msgid ""
"The maximum number of game controller buttons supported by the engine. The "
"actual limit may be lower on specific platforms:\n"
"- [b]Android:[/b] Up to 36 buttons.\n"
"- [b]Linux:[/b] Up to 80 buttons.\n"
"- [b]Windows[/b] and [b]macOS:[/b] Up to 128 buttons."
msgstr ""
"์—”์ง„์ด ์ง€์›ํ•˜๋Š” ๊ฒŒ์ž„ ์ปจํŠธ๋กค๋Ÿฌ ๋ฒ„ํŠผ์˜ ์ตœ๋Œ€ ์ˆ˜์ž…๋‹ˆ๋‹ค. ์‹ค์ œ ํ•œ๊ณ„๋Š” ํŠน์ • ํ”Œ๋žซํผ์—"
"์„œ ๋” ๋‚ฎ์„ ์ˆ˜๋„ ์žˆ์Šต๋‹ˆ๋‹ค:\n"
"- [b]Android:[/b] ์ตœ๋Œ€ 36๊ฐœ ๋ฒ„ํŠผ์ด ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"- [b]Linux:[/b] ์ตœ๋Œ€ 80๊ฐœ ๋ฒ„ํŠผ์ด ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"- [b]Windows[/b]์™€ [b]macOS:[/b] ์ตœ๋Œ€ 128๊ฐœ ๋ฒ„ํŠผ์ด ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "An invalid game controller axis."
msgstr "์ž˜๋ชป๋œ ๊ฒŒ์ž„ ์ปจํŠธ๋กค๋Ÿฌ ์ถ•์ž…๋‹ˆ๋‹ค."

msgid "Game controller left joystick x-axis."
msgstr "๊ฒŒ์ž„ ์ปจํŠธ๋กค๋Ÿฌ ์™ผ์ชฝ ์กฐ์ด์Šคํ‹ฑ x์ถ•์ž…๋‹ˆ๋‹ค."

msgid "Game controller left joystick y-axis."
msgstr "๊ฒŒ์ž„ ์ปจํŠธ๋กค๋Ÿฌ ์™ผ์ชฝ ์กฐ์ด์Šคํ‹ฑ y์ถ•์ž…๋‹ˆ๋‹ค."

msgid "Game controller right joystick x-axis."
msgstr "๊ฒŒ์ž„ ์ปจํŠธ๋กค๋Ÿฌ ์˜ค๋ฅธ์ชฝ ์กฐ์ด์Šคํ‹ฑ x์ถ•์ž…๋‹ˆ๋‹ค."

msgid "Game controller right joystick y-axis."
msgstr "๊ฒŒ์ž„ ์ปจํŠธ๋กค๋Ÿฌ ์˜ค๋ฅธ์ชฝ ์กฐ์ด์Šคํ‹ฑ y์ถ•์ž…๋‹ˆ๋‹ค."

msgid "Game controller left trigger axis."
msgstr "๊ฒŒ์ž„ ์ปจํŠธ๋กค๋Ÿฌ ์™ผ์ชฝ ํŠธ๋ฆฌ๊ฑฐ ์ถ•์ž…๋‹ˆ๋‹ค."

msgid "Game controller right trigger axis."
msgstr "๊ฒŒ์ž„ ์ปจํŠธ๋กค๋Ÿฌ ์˜ค๋ฅธ์ชฝ ํŠธ๋ฆฌ๊ฑฐ ์ถ•์ž…๋‹ˆ๋‹ค."

msgid "The number of SDL game controller axes."
msgstr "SDL ๊ฒŒ์ž„ ์ปจํŠธ๋กค๋Ÿฌ ์ถ•์˜ ์ˆ˜์ž…๋‹ˆ๋‹ค."

msgid ""
"The maximum number of game controller axes: OpenVR supports up to 5 Joysticks "
"making a total of 10 axes."
msgstr ""
"๊ฒŒ์ž„ ์ปจํŠธ๋กค๋Ÿฌ ์ถ•์˜ ์ตœ๋Œ€ ์ˆ˜์ž…๋‹ˆ๋‹ค: OpenVR์€ ์ตœ๋Œ€ 5๊ฐœ์˜ ์กฐ์ด์Šคํ‹ฑ์œผ๋กœ ์ด 10๊ฐœ์˜ "
"์ถ•์„ ์ง€์›ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Does not correspond to any MIDI message. This is the default value of [member "
"InputEventMIDI.message]."
msgstr ""
"์–ด๋– ํ•œ MIDI ๋ฉ”์‹œ์ง€์—๋„ ํ•ด๋‹นํ•˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค. ์ด๋Š” [member InputEventMIDI.message]"
"์˜ ๋””ํดํŠธ ๊ฐ’์ž…๋‹ˆ๋‹ค."

msgid ""
"MIDI message sent when a note is released.\n"
"[b]Note:[/b] Not all MIDI devices send this message; some may send [constant "
"MIDI_MESSAGE_NOTE_ON] with [member InputEventMIDI.velocity] set to [code]0[/"
"code]."
msgstr ""
"์Œ์„ ๋—์„ ๋•Œ ๋ณด๋‚ด๋Š” MIDI ๋ฉ”์‹œ์ง€.\n"
"[b]์ฐธ๊ณ :[/b] ๋ชจ๋“  MIDI ๊ธฐ๊ธฐ๊ฐ€ ์ด ๋ฉ”์‹œ์ง€๋ฅผ ์ „์†กํ•˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค; ๋ช‡๋ช‡์€ [constant "
"MIDI_MESSAGE_NOTE_ON]์„ ์ „์†กํ•˜๋ฉฐ [member InputEventMIDI.velocity]๋ฅผ [code]0[/"
"code]๋กœ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "MIDI message sent when a note is pressed."
msgstr "์Œ์„ ๋ˆŒ๋ €์„ ๋•Œ ๋ณด๋‚ด๋Š” MIDI ๋ฉ”์‹œ์ง€."

msgid ""
"MIDI message sent to indicate a change in pressure while a note is being "
"pressed down, also called aftertouch."
msgstr ""
"์Œ์ด ๋ˆŒ๋ฆฐ ์ƒํƒœ์—์„œ ์••๋ ฅ์˜ ๋ณ€ํ™”๋ฅผ ๋‚˜ํƒ€๋‚ด๊ธฐ ์œ„ํ•ด ๋ณด๋‚ด๋Š” MIDI ๋ฉ”์‹œ์ง€์ด๋ฉฐ, ํ›„์† ํ„ฐ"
"์น˜๋ผ๊ณ ๋„ ๋ถˆ๋ฆฝ๋‹ˆ๋‹ค."

msgid ""
"MIDI message sent when a controller value changes. In a MIDI device, a "
"controller is any input that doesn't play notes. These may include sliders "
"for volume, balance, and panning, as well as switches and pedals. See the "
"[url=https://en.wikipedia.org/wiki/General_MIDI#Controller_events]General "
"MIDI specification[/url] for a small list."
msgstr ""
"์ปจํŠธ๋กค๋Ÿฌ ๊ฐ’์ด ๋ณ€๊ฒฝ๋˜์—ˆ์„ ๋•Œ ๋ณด๋‚ด๋Š” MIDI ๋ฉ”์‹œ์ง€. MIDI ๊ธฐ๊ธฐ์—์„œ, ์ปจํŠธ๋กค๋Ÿฌ๋Š” ์Œ"
"์„ ์žฌ์ƒํ•˜์ง€ ์•Š๋Š” ๋ชจ๋“  ์ž…๋ ฅ์ž…๋‹ˆ๋‹ค. ์ด๋Š” ๋ณผ๋ฅจ, ๋ฐธ๋Ÿฐ์Šค, ํŒจ๋‹ ์Šฌ๋ผ์ด๋”, ๋˜ ์Šค์œ„์น˜"
"์™€ ํŽ˜๋‹ฌ์„ ํฌํ•จํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ์ž‘์€ ๋ฆฌ์ŠคํŠธ๊ฐ€ ๋‹ด๊ธด[url=https://en.wikipedia.org/"
"wiki/General_MIDI#Controller_events]์ผ๋ฐ˜์ ์ธ MIDI ์‚ฌ์–‘[/url]์„ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid ""
"MIDI message sent when the MIDI device changes its current instrument (also "
"called [i]program[/i] or [i]preset[/i])."
msgstr ""
"MIDI ๊ธฐ๊ธฐ๊ฐ€ ํ˜„์žฌ ์•…๊ธฐ([i]ํ”„๋กœ๊ทธ๋žจ[/i] ํ˜น์€ [i]ํ”„๋ฆฌ์…‹[/i]์œผ๋กœ๋„ ๋ถˆ๋ฆฝ๋‹ˆ๋‹ค)๋ฅผ ๋ณ€"
"๊ฒฝํ•  ๋•Œ ๋ณด๋‚ด๋Š” MIDI ๋ฉ”์‹œ์ง€."

msgid ""
"MIDI message sent to indicate a change in pressure for the whole channel. "
"Some MIDI devices may send this instead of [constant MIDI_MESSAGE_AFTERTOUCH]."
msgstr ""
"์ „์ฒด ์ฑ„๋„์˜ ์••๋ ฅ ๋ณ€ํ™”๋ฅผ ๋‚˜ํƒ€๋‚ด๊ธฐ ์œ„ํ•ด ๋ณด๋‚ด๋Š” MIDI ๋ฉ”์‹œ์ง€. ๋ช‡๋ช‡ MIDI ๊ธฐ๊ธฐ๋Š” "
"[constant MIDI_MESSAGE_AFTERTOUCH] ๋Œ€์‹  ์ด๋ฅผ ๋ณด๋‚ผ ์ˆ˜๋„ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid ""
"MIDI message sent when the value of the pitch bender changes, usually a wheel "
"on the MIDI device."
msgstr ""
"ํ”ผ์น˜ ๋ฒค๋”์˜ ๊ฐ’์ด ๋ณ€๊ฒฝ๋  ๋•Œ ๋ณด๋‚ด๋Š” MIDI ๋ฉ”์‹œ์ง€์ด๋ฉฐ, ์ผ๋ฐ˜์ ์œผ๋กœ MIDI ๊ธฐ๊ธฐ์—์„œ์˜ "
"ํœ ์ž…๋‹ˆ๋‹ค."

msgid ""
"MIDI system exclusive (SysEx) message. This type of message is not "
"standardized and it's highly dependent on the MIDI device sending it.\n"
"[b]Note:[/b] Getting this message's data from [InputEventMIDI] is not "
"implemented."
msgstr ""
"MIDI ์‹œ์Šคํ…œ ๋…์ (SysEx) ๋ฉ”์‹œ์ง€. ์ด ์œ ํ˜•์˜ ๋ฉ”์‹œ์ง€๋Š” ํ‘œ์ค€ํ™”๋˜์–ด ์žˆ์ง€ ์•Š์œผ๋ฉฐ, ๊ทธ"
"๊ฒƒ์„ ๋ณด๋‚ด๋Š” MIDI ๊ธฐ๊ธฐ์— ํฌ๊ฒŒ ์˜์กด์ ์ž…๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์ด ๋ฉ”์‹œ์ง€์˜ ๋ฐ์ดํ„ฐ๋ฅผ [InputEventMIDI]์—์„œ ์–ป๋Š” ๊ฒƒ์€ ๊ตฌํ˜„๋˜์–ด ์žˆ"
"์ง€ ์•Š์Šต๋‹ˆ๋‹ค."

msgid ""
"MIDI message sent every quarter frame to keep connected MIDI devices "
"synchronized. Related to [constant MIDI_MESSAGE_TIMING_CLOCK].\n"
"[b]Note:[/b] Getting this message's data from [InputEventMIDI] is not "
"implemented."
msgstr ""
"์—ฐ๊ฒฐ๋œ MIDI ๊ธฐ๊ธฐ๋“ค์„ ๋™๊ธฐํ™”ํ•˜๊ธฐ ์œ„ํ•ด ๋งค ์ฟผํ„ฐ ํ”„๋ ˆ์ž„๋งˆ๋‹ค ๋ณด๋‚ด๋Š” MIDI ๋ฉ”์‹œ์ง€. "
"[constant MIDI_MESSAGE_TIMING_CLOCK]๊ณผ ๊ด€๊ณ„๊ฐ€ ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์ด ๋ฉ”์‹œ์ง€์˜ ๋ฐ์ดํ„ฐ๋ฅผ [InputEventMIDI]์—์„œ ์–ป๋Š” ๊ฒƒ์€ ๊ตฌํ˜„๋˜์–ด ์žˆ"
"์ง€ ์•Š์Šต๋‹ˆ๋‹ค."

msgid ""
"MIDI message sent to jump onto a new position in the current sequence or "
"song.\n"
"[b]Note:[/b] Getting this message's data from [InputEventMIDI] is not "
"implemented."
msgstr ""
"ํ˜„์žฌ ์‹œํ€€์Šค๋‚˜ ๊ณก์—์„œ ์ƒˆ๋กœ์šด ์œ„์น˜๋กœ ๋„˜์–ด๊ฐ€๊ธฐ ์œ„ํ•ด ๋ณด๋‚ด๋Š” MIDI ๋ฉ”์‹œ์ง€.\n"
"[b]์ฐธ๊ณ :[/b] ์ด ๋ฉ”์‹œ์ง€์˜ ๋ฐ์ดํ„ฐ๋ฅผ [InputEventMIDI]์—์„œ ์–ป๋Š” ๊ฒƒ์€ ๊ตฌํ˜„๋˜์–ด ์žˆ"
"์ง€ ์•Š์Šต๋‹ˆ๋‹ค."

msgid ""
"MIDI message sent to select a sequence or song to play.\n"
"[b]Note:[/b] Getting this message's data from [InputEventMIDI] is not "
"implemented."
msgstr ""
"์žฌ์ƒํ•  ์‹œํ€€์Šค๋‚˜ ์Œ์•…์„ ์„ ํƒํ•˜๊ธฐ ์œ„ํ•ด ๋ณด๋‚ด๋Š” MIDI ๋ฉ”์‹œ์ง€.\n"
"[b]์ฐธ๊ณ :[/b] ์ด ๋ฉ”์‹œ์ง€์˜ ๋ฐ์ดํ„ฐ๋ฅผ [InputEventMIDI]์—์„œ ์–ป๋Š” ๊ฒƒ์€ ๊ตฌํ˜„๋˜์–ด ์žˆ"
"์ง€ ์•Š์Šต๋‹ˆ๋‹ค."

msgid ""
"MIDI message sent to request a tuning calibration. Used on analog "
"synthesizers. Most modern MIDI devices do not need this message."
msgstr ""
"ํŠœ๋‹ ์กฐ์ •์„ ์š”์ฒญํ•˜๊ธฐ ์œ„ํ•ด ๋ณด๋‚ด๋Š” MIDI ๋ฉ”์‹œ์ง€. ์•„๋‚ ๋กœ๊ทธ ์‹ ๋””์‚ฌ์ด์ €์— ์‚ฌ์šฉ๋ฉ๋‹ˆ"
"๋‹ค. ๋Œ€๋ถ€๋ถ„์˜ ํ˜„๋Œ€ MIDI ๊ธฐ๊ธฐ๋Š” ์ด ๋ฉ”์‹œ์ง€๋ฅผ ํ•„์š”๋กœ ํ•˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค."

msgid ""
"MIDI message sent 24 times after [constant MIDI_MESSAGE_QUARTER_FRAME], to "
"keep connected MIDI devices synchronized."
msgstr ""
"์—ฐ๊ฒฐ๋œ MIDI ๊ธฐ๊ธฐ๋“ค์„ ๋™๊ธฐํ™”ํ•˜๊ธฐ ์œ„ํ•ด, [constant MIDI_MESSAGE_QUARTER_FRAME] ๋’ค"
"์— 24๋ฒˆ ๋ณด๋‚ด๋Š” MIDI ๋ฉ”์‹œ์ง€."

msgid ""
"MIDI message sent to start the current sequence or song from the beginning."
msgstr "ํ˜„์žฌ ์‹œํ€€์Šค๋‚˜ ๊ณก์„ ์ฒ˜์Œ๋ถ€ํ„ฐ ์‹œ์ž‘ํ•˜๊ธฐ ์œ„ํ•ด ๋ณด๋‚ด๋Š” MIDI ๋ฉ”์‹œ์ง€."

msgid ""
"MIDI message sent to resume from the point the current sequence or song was "
"paused."
msgstr ""
"ํ˜„์žฌ ์ง„ํ–‰์ด๋‚˜ ์Œ์•…์ด ์ค‘์ง€๋œ ์ง€์ ๋ถ€ํ„ฐ ๋‹ค์‹œ ์‹œ์ž‘ํ•˜๊ธฐ ์œ„ํ•ด ๋ณด๋‚ด๋Š” MIDI ๋ฉ”์‹œ์ง€."

msgid "MIDI message sent to pause the current sequence or song."
msgstr "ํ˜„์žฌ ์‹œํ€€์Šค๋‚˜ ๊ณก์„ ์ค‘์ง€ํ•˜๊ธฐ ์œ„ํ•ด ๋ณด๋‚ด๋Š” MIDI ๋ฉ”์‹œ์ง€."

msgid ""
"MIDI message sent repeatedly while the MIDI device is idle, to tell the "
"receiver that the connection is alive. Most MIDI devices do not send this "
"message."
msgstr ""
"MIDI ๊ธฐ๊ธฐ๊ฐ€ ๋Œ€๊ธฐ ์ƒํƒœ์ผ ๋•Œ ๋ฐ˜๋ณต์ ์œผ๋กœ ๋ณด๋‚ด๋Š” MIDI ๋ฉ”์‹œ์ง€์ด๋ฉฐ, ์ด๋Š” ์ˆ˜์‹ ์ž๊ฐ€ ์—ฐ"
"๊ฒฐ์ด ์œ ์ง€๋˜๊ณ  ์žˆ๋Š” ์ƒํƒœ์ž„์„ ์•Œ๋„๋ก ํ•˜๋Š” ๊ฒƒ์ž…๋‹ˆ๋‹ค. ๋Œ€๋ถ€๋ถ„์˜ MIDI ๊ธฐ๊ธฐ๋“ค์€ ์ด ๋ฉ”"
"์‹œ์ง€๋ฅผ ์ „์†กํ•˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค."

msgid ""
"MIDI message sent to reset a MIDI device to its default state, as if it was "
"just turned on. It should not be sent when the MIDI device is being turned on."
msgstr ""
"MIDI ๊ธฐ๊ธฐ๋ฅผ ๊ทธ ๋””ํดํŠธ ์ƒํƒœ๋กœ ๋ฆฌ์…‹ํ•˜๊ธฐ ์œ„ํ•ด ๋ณด๋‚ด๋Š” MIDI ๋ฉ”์‹œ์ง€์ด๋ฉฐ, ๋ง‰ ์ผœ์กŒ์„ "
"๋•Œ์˜ ์ƒํƒœ๋กœ ๋˜๋Œ๋ฆฝ๋‹ˆ๋‹ค. MIDI ๊ธฐ๊ธฐ๊ฐ€ ์ผœ์ ธ์žˆ๋Š” ์ƒํƒœ์—์„œ๋Š” ์ „์†ก๋˜์–ด์„  ์•ˆ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Methods that return [enum Error] return [constant OK] when no error "
"occurred.\n"
"Since [constant OK] has value [code]0[/code], and all other error constants "
"are positive integers, it can also be used in boolean checks.\n"
"[codeblock]\n"
"var error = method_that_returns_error()\n"
"if error != OK:\n"
"\tprinterr(\"Failure!\")\n"
"\n"
"# Or, alternatively:\n"
"if error:\n"
"\tprinterr(\"Still failing!\")\n"
"[/codeblock]\n"
"[b]Note:[/b] Many functions do not return an error code, but will print error "
"messages to standard output."
msgstr ""
"[enum Error] ์—ด๊ฑฐํ˜•์„ ๋ฐ˜ํ™˜ํ•˜๋Š” ๋ฉ”์„œ๋“œ๋“ค์€ ์˜ค๋ฅ˜๊ฐ€ ๋ฐœ์ƒํ•˜์ง€ ์•Š์€ ๊ฒฝ์šฐ [constant "
"OK]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[constant OK]๋Š” [code]0[/code]์˜ ๊ฐ’์„ ๊ฐ€์ง€๊ณ , ๋‹ค๋ฅธ ๋ชจ๋“  ์˜ค๋ฅ˜ ์ƒ์ˆ˜๋“ค์€ ์–‘์˜ ์ •"
"์ˆ˜ ๊ฐ’์„ ๊ฐ€์ง€๋ฏ€๋กœ, ๋ถˆ๋ฆฌ์–ธ ๊ฐ’ ํ™•์ธ์—๋„ ์‚ฌ์šฉํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"[codeblock]\n"
"var error = method_that_returns_error()\n"
"if error != OK:\n"
"\tprinterr(\"Failure!\")\n"
"\n"
"# ๋˜๋Š”, ๋Œ€์•ˆ์œผ๋กœ:\n"
"if error:\n"
"\tprinterr(\"Still failing!\")\n"
"[/codeblock]\n"
"[b]์ฐธ๊ณ :[/b] ๋งŽ์€ ํ•จ์ˆ˜๋Š” ์˜ค๋ฅ˜ ์ฝ”๋“œ๋ฅผ ๋ฐ˜ํ™˜ํ•˜์ง€ ์•Š์ง€๋งŒ, ํ‘œ์ค€ ์ถœ๋ ฅ์— ์˜ค๋ฅ˜ ๋ฉ”์‹œ์ง€"
"๋ฅผ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค."

msgid "Generic error."
msgstr "ํ†ต์šฉ ์˜ค๋ฅ˜."

msgid "Unavailable error."
msgstr "์‚ฌ์šฉํ•  ์ˆ˜ ์—†์Œ ์˜ค๋ฅ˜."

msgid "Unconfigured error."
msgstr "๊ตฌ์„ฑ๋˜์ง€ ์•Š์Œ ์˜ค๋ฅ˜."

msgid "Unauthorized error."
msgstr "์Šน์ธ๋˜์ง€ ์•Š์Œ ์˜ค๋ฅ˜."

msgid "Parameter range error."
msgstr "๋งค๊ฐœ๋ณ€์ˆ˜ ๋ฒ”์œ„ ์˜ค๋ฅ˜."

msgid "Out of memory (OOM) error."
msgstr "๋ฉ”๋ชจ๋ฆฌ ๋ถ€์กฑ (OOM) ์˜ค๋ฅ˜."

msgid "File: Not found error."
msgstr "ํŒŒ์ผ: ์ฐพ์„ ์ˆ˜ ์—†์Œ ์˜ค๋ฅ˜."

msgid "File: Bad drive error."
msgstr "ํŒŒ์ผ: ์ž˜๋ชป๋œ ๋“œ๋ผ์ด๋ธŒ ์˜ค๋ฅ˜."

msgid "File: Bad path error."
msgstr "ํŒŒ์ผ: ์ž˜๋ชป๋œ ๊ฒฝ๋กœ ์˜ค๋ฅ˜."

msgid "File: No permission error."
msgstr "ํŒŒ์ผ: ๊ถŒํ•œ์ด ์—†์Œ ์˜ค๋ฅ˜."

msgid "File: Already in use error."
msgstr "ํŒŒ์ผ: ์ด๋ฏธ ์‚ฌ์šฉ ์ค‘ ์˜ค๋ฅ˜."

msgid "File: Can't open error."
msgstr "ํŒŒ์ผ: ์—ด ์ˆ˜ ์—†์Œ ์˜ค๋ฅ˜."

msgid "File: Can't write error."
msgstr "ํŒŒ์ผ: ์“ธ ์ˆ˜ ์—†์Œ ์˜ค๋ฅ˜."

msgid "File: Can't read error."
msgstr "ํŒŒ์ผ: ์ฝ์„ ์ˆ˜ ์—†์Œ ์˜ค๋ฅ˜."

msgid "File: Unrecognized error."
msgstr "ํŒŒ์ผ: ์ธ์‹ํ•  ์ˆ˜ ์—†์Œ ์˜ค๋ฅ˜."

msgid "File: Corrupt error."
msgstr "ํŒŒ์ผ: ์†์ƒ ์˜ค๋ฅ˜."

msgid "File: Missing dependencies error."
msgstr "ํŒŒ์ผ: ์ข…์† ๊ด€๊ณ„ ๋ˆ„๋ฝ ์˜ค๋ฅ˜."

msgid "File: End of file (EOF) error."
msgstr "ํŒŒ์ผ: End of file (EOF) ์˜ค๋ฅ˜."

msgid "Can't open error."
msgstr "์—ด ์ˆ˜ ์—†์Œ ์˜ค๋ฅ˜."

msgid "Can't create error."
msgstr "์ƒ์„ฑํ•  ์ˆ˜ ์—†์Œ ์˜ค๋ฅ˜."

msgid "Query failed error."
msgstr "์ฟผ๋ฆฌ ์‹คํŒจ ์˜ค๋ฅ˜."

msgid "Already in use error."
msgstr "์ด๋ฏธ ์‚ฌ์šฉ ์ค‘ ์˜ค๋ฅ˜."

msgid "Locked error."
msgstr "์ž ๊ธˆ ์˜ค๋ฅ˜."

msgid "Timeout error."
msgstr "์‹œ๊ฐ„ ์ดˆ๊ณผ ์˜ค๋ฅ˜."

msgid "Can't connect error."
msgstr "์—ฐ๊ฒฐํ•  ์ˆ˜ ์—†์Œ ์˜ค๋ฅ˜."

msgid "Can't resolve error."
msgstr "ํ•ด๊ฒฐํ•  ์ˆ˜ ์—†์Œ ์˜ค๋ฅ˜."

msgid "Connection error."
msgstr "์—ฐ๊ฒฐ ์˜ค๋ฅ˜."

msgid "Can't acquire resource error."
msgstr "๋ฆฌ์†Œ์Šค๋ฅผ ์–ป์„ ์ˆ˜ ์—†์Œ ์˜ค๋ฅ˜."

msgid "Can't fork process error."
msgstr "ํ”„๋กœ์„ธ์Šค๋ฅผ ํฌํฌํ•  ์ˆ˜ ์—†์Œ ์˜ค๋ฅ˜."

msgid "Invalid data error."
msgstr "์ž˜๋ชป๋œ ๋ฐ์ดํ„ฐ ์˜ค๋ฅ˜."

msgid "Invalid parameter error."
msgstr "์ž˜๋ชป๋œ ๋งค๊ฐœ๋ณ€์ˆ˜ ์˜ค๋ฅ˜."

msgid "Already exists error."
msgstr "์ด๋ฏธ ์กด์žฌํ•จ ์˜ค๋ฅ˜."

msgid "Does not exist error."
msgstr "์กด์žฌํ•˜์ง€ ์•Š์Œ ์˜ค๋ฅ˜."

msgid "Database: Read error."
msgstr "๋ฐ์ดํ„ฐ๋ฒ ์ด์Šค: ์ฝ๊ธฐ ์˜ค๋ฅ˜."

msgid "Database: Write error."
msgstr "๋ฐ์ดํ„ฐ๋ฒ ์ด์Šค: ์“ฐ๊ธฐ ์˜ค๋ฅ˜."

msgid "Compilation failed error."
msgstr "์ปดํŒŒ์ผ ์‹คํŒจ ์˜ค๋ฅ˜."

msgid "Method not found error."
msgstr "๋ฉ”์„œ๋“œ๋ฅผ ์ฐพ์„ ์ˆ˜ ์—†์Œ ์˜ค๋ฅ˜."

msgid "Linking failed error."
msgstr "์—ฐ๊ฒฐ ์‹คํŒจ ์˜ค๋ฅ˜."

msgid "Script failed error."
msgstr "์Šคํฌ๋ฆฝํŠธ ์‹คํŒจ ์˜ค๋ฅ˜."

msgid "Cycling link (import cycle) error."
msgstr "์ˆœํ™˜ ๋งํฌ (๊ฐ€์ ธ์˜ค๊ธฐ ์ˆœํ™˜) ์˜ค๋ฅ˜."

msgid "Invalid declaration error."
msgstr "์„ ์–ธ์ด ์ž˜๋ชป๋จ ์˜ค๋ฅ˜."

msgid "Duplicate symbol error."
msgstr "์ค‘๋ณต ๊ธฐํ˜ธ ์˜ค๋ฅ˜."

msgid "Parse error."
msgstr "ํŒŒ์„œ ์˜ค๋ฅ˜."

msgid "Busy error."
msgstr "๋ฐ”์จ ์˜ค๋ฅ˜."

msgid "Skip error."
msgstr "๊ฑด๋„ˆ๋›ฐ๊ธฐ ์˜ค๋ฅ˜."

msgid ""
"Help error. Used internally when passing [code]--version[/code] or [code]--"
"help[/code] as executable options."
msgstr ""
"๋„์›€๋ง ์˜ค๋ฅ˜. ์‹คํ–‰ ๊ฐ€๋Šฅํ•œ ์˜ต์…˜์œผ๋กœ [code]--version[/code] ๋˜๋Š” [code]--help[/"
"code]๋ฅผ ๋„˜๊ธฐ๊ธฐ ์œ„ํ•ด ๋‚ด๋ถ€์ ์œผ๋กœ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Bug error, caused by an implementation issue in the method.\n"
"[b]Note:[/b] If a built-in method returns this code, please open an issue on "
"[url=https://github.com/godotengine/godot/issues]the GitHub Issue Tracker[/"
"url]."
msgstr ""
"๋ฉ”์„œ๋“œ์˜ ๊ตฌํ˜„ ์ด์Šˆ๋กœ ๋ฐœ์ƒํ•˜๋Š” ๋ฒ„๊ทธ ์˜ค๋ฅ˜์ž…๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ๋‚ด์žฅ ๋ฉ”์„œ๋“œ๊ฐ€ ์ด ์ฝ”๋“œ๋ฅผ ๋ฐ˜ํ™˜ํ•œ๋‹ค๋ฉด, [url=https://github.com/"
"godotengine/godot/issues]GitHHub ์ด์Šˆ ์ถ”์ ๊ธฐ[/url]์—์„œ ์ด์Šˆ๋ฅผ ์—ด์–ด์ฃผ์„ธ์š”."

msgid ""
"Printer on fire error (This is an easter egg, no built-in methods return this "
"error code)."
msgstr ""
"ํ”„๋ฆฐํ„ฐ์— ๋ถˆ์ด ๋ถ™์Œ ์˜ค๋ฅ˜ (์ด๊ฒƒ์€ ์ด์Šคํ„ฐ ์—๊ทธ์ด๋ฉฐ, ๋‚ด์žฅ ๋ฉ”์„œ๋“œ๋Š” ์ด ์˜ค๋ฅ˜ ์ฝ”๋“œ๋ฅผ "
"๋ฐ˜ํ™˜ํ•˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค)."

msgid "The property has no hint for the editor."
msgstr "์†์„ฑ์ด ํŽธ์ง‘๊ธฐ์— ์–ด๋– ํ•œ ํžŒํŠธ๋„ ์ฃผ์ง€ ์•Š์Šต๋‹ˆ๋‹ค."

msgid ""
"Hints that a [float] property should be edited via an exponential easing "
"function. The hint string can include [code]\"attenuation\"[/code] to flip "
"the curve horizontally and/or [code]\"positive_only\"[/code] to exclude in/"
"out easing and limit values to be greater than or equal to zero."
msgstr ""
"[float] ์†์„ฑ์ด ์ง€์ˆ˜ ์ด์ง•(easing) ํ•จ์ˆ˜์— ๋”ฐ๋ผ ๋ณ€๊ฒฝ๋˜์–ด์•ผ ํ•œ๋‹ค๋Š” ํžŒํŠธ๋ฅผ ์ค๋‹ˆ๋‹ค. "
"ํžŒํŠธ ๋ฌธ์ž์—ด์€ [code]\"attenuation\"[/code]์„ ํฌํ•จํ•˜์—ฌ ๊ณก์„ ์„ ์ˆ˜ํ‰ ๋Œ€์นญ์‹œํ‚ฌ ์ˆ˜"
"๋„ ์žˆ๊ณ , [code]\"positive_only\"[/code]๋ฅผ ํฌํ•จํ•˜์—ฌ in/out ์ด์ง•์„ ๋ฐฐ์ œํ•˜๊ณ  ๊ฐ’"
"์ด 0๋ณด๋‹ค ํฌ๊ฑฐ๋‚˜ ๊ฐ™์€ ๊ฐ’์ด ๋˜๋„๋ก ํ•œ์ •ํ•  ์ˆ˜ ์žˆ์œผ๋ฉฐ, ๋‘˜ ๋‹ค ์“ฐ์ผ ์ˆ˜๋„ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid ""
"Hints that a vector property should allow its components to be linked. For "
"example, this allows [member Vector2.x] and [member Vector2.y] to be edited "
"together."
msgstr ""
"๋ฒกํ„ฐ ์†์„ฑ์˜ ์ปดํฌ๋„ŒํŠธ๊ฐ€ ์—ฐ๊ฒฐ๋˜์–ด ์žˆ์–ด์•ผ ํ•œ๋‹ค๋Š” ํžŒํŠธ๋ฅผ ์ค๋‹ˆ๋‹ค. ์˜ˆ๋ฅผ ๋“ค์–ด ์ด๋Š” "
"[member Vector2.x]์™€ [member Vector2.y]๊ฐ€ ํ•จ๊ป˜ ํŽธ์ง‘๋˜๋„๋ก ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Hints that an [int] property is a bitmask using the optionally named 2D "
"render layers."
msgstr ""
"[int] ์†์„ฑ์ด ์„ ํƒ์ ์œผ๋กœ ์ด๋ฆ„ ๋ถ™์€ 2D render ๋ ˆ์ด์–ด๋ฅผ ์‚ฌ์šฉํ•œ ๋น„ํŠธ ๋งˆ์Šคํฌ๋ผ๋Š” ํžŒ"
"ํŠธ๋ฅผ ์ค๋‹ˆ๋‹ค."

msgid ""
"Hints that an [int] property is a bitmask using the optionally named 2D "
"physics layers."
msgstr ""
"[int] ์†์„ฑ์ด ์„ ํƒ์ ์œผ๋กœ ์ด๋ฆ„ ๋ถ™์€ 2D physics ๋ ˆ์ด์–ด๋ฅผ ์‚ฌ์šฉํ•œ ๋น„ํŠธ ๋งˆ์Šคํฌ๋ผ๋Š” "
"ํžŒํŠธ๋ฅผ ์ค๋‹ˆ๋‹ค."

msgid ""
"Hints that an [int] property is a bitmask using the optionally named 2D "
"navigation layers."
msgstr ""
"[int] ์†์„ฑ์ด ์„ ํƒ์ ์œผ๋กœ ์ด๋ฆ„ ๋ถ™์€ 2D navigation ๋ ˆ์ด์–ด๋ฅผ ์‚ฌ์šฉํ•œ ๋น„ํŠธ ๋งˆ์Šคํฌ๋ผ"
"๋Š” ํžŒํŠธ๋ฅผ ์ค๋‹ˆ๋‹ค."

msgid ""
"Hints that an [int] property is a bitmask using the optionally named 3D "
"render layers."
msgstr ""
"[int] ์†์„ฑ์ด ์„ ํƒ์ ์œผ๋กœ ์ด๋ฆ„ ๋ถ™์€ 3D render ๋ ˆ์ด์–ด๋ฅผ ์‚ฌ์šฉํ•œ ๋น„ํŠธ ๋งˆ์Šคํฌ๋ผ๋Š” ํžŒ"
"ํŠธ๋ฅผ ์ค๋‹ˆ๋‹ค."

msgid ""
"Hints that an [int] property is a bitmask using the optionally named 3D "
"physics layers."
msgstr ""
"[int] ์†์„ฑ์ด ์„ ํƒ์ ์œผ๋กœ ์ด๋ฆ„ ๋ถ™์€ 3D physics ๋ ˆ์ด์–ด๋ฅผ ์‚ฌ์šฉํ•œ ๋น„ํŠธ ๋งˆ์Šคํฌ๋ผ๋Š” "
"ํžŒํŠธ๋ฅผ ์ค๋‹ˆ๋‹ค."

msgid ""
"Hints that an [int] property is a bitmask using the optionally named 3D "
"navigation layers."
msgstr ""
"[int] ์†์„ฑ์ด ์„ ํƒ์ ์œผ๋กœ ์ด๋ฆ„ ๋ถ™์€ 3D navigation ๋ ˆ์ด์–ด๋ฅผ ์‚ฌ์šฉํ•œ ๋น„ํŠธ ๋งˆ์Šคํฌ๋ผ"
"๋Š” ํžŒํŠธ๋ฅผ ์ค๋‹ˆ๋‹ค."

msgid ""
"Hints that an integer property is a bitmask using the optionally named "
"avoidance layers."
msgstr ""
"[int] ์†์„ฑ์ด ์„ ํƒ์ ์œผ๋กœ ์ด๋ฆ„ ๋ถ™์€ avoidance ๋ ˆ์ด์–ด๋ฅผ ์‚ฌ์šฉํ•œ ๋น„ํŠธ ๋งˆ์Šคํฌ๋ผ๋Š” ํžŒ"
"ํŠธ๋ฅผ ์ค๋‹ˆ๋‹ค."

msgid ""
"Hints that a [String] property is a path to a directory. Editing it will show "
"a file dialog for picking the path."
msgstr ""
"[String] ์†์„ฑ์ด ๋””๋ ‰ํ„ฐ๋ฆฌ์— ๊ฒฝ๋กœ๋ผ๋Š” ํžŒํŠธ๋ฅผ ์ค๋‹ˆ๋‹ค. ํŽธ์ง‘ํ•˜๋ฉด ๊ฒฝ๋กœ๋ฅผ ๊ณ ๋ฅด๋Š” ํŒŒ"
"์ผ ๋Œ€ํ™” ์ƒ์ž๊ฐ€ ๋„์›Œ์ง‘๋‹ˆ๋‹ค."

msgid ""
"Hints that a [String] property is an absolute path to a file outside the "
"project folder. Editing it will show a file dialog for picking the path. The "
"hint string can be a set of filters with wildcards, like [code]"
"\"*.png,*.jpg\"[/code]."
msgstr ""
"[String] ์†์„ฑ์ด ํ”„๋กœ์ ํŠธ ํด๋” ๋ฐ–์˜ ํŒŒ์ผ์—์˜ ์ ˆ๋Œ€๊ฒฝ๋กœ๋ผ๋Š” ํžŒํŠธ๋ฅผ ์ค๋‹ˆ๋‹ค. ํŽธ์ง‘ํ•˜"
"๋ฉด ๊ฒฝ๋กœ๋ฅผ ๊ณ ๋ฅด๋Š” ํŒŒ์ผ ๋Œ€ํ™” ์ƒ์ž๊ฐ€ ๋„์›Œ์ง‘๋‹ˆ๋‹ค. ํžŒํŠธ ๋ฌธ์ž์—ด์€ [code]"
"\"*.png,*.jpg\"[/code] ๊ฐ™์€ ์™€์ผ๋“œ์นด๋“œ(์•„๋ฌด๊ฑฐ๋‚˜ ๋Œ€์‘ ๊ฐ€๋Šฅํ•˜๋‹ค๋Š” ๊ธฐํ˜ธ, ์—ฌ๊ธฐ์„œ"
"๋Š” *๊ฐ€ ์‚ฌ์šฉ๋จ) ๋ฅผ ํฌํ•จํ•œ ํ•„ํ„ฐ์˜ ์ง‘ํ•ฉ์ด ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid ""
"Hints that a [String] property is an absolute path to a directory outside the "
"project folder. Editing it will show a file dialog for picking the path."
msgstr ""
"[String] ์†์„ฑ์ด ํ”„๋กœ์ ํŠธ ํด๋” ๋ฐ”๊นฅ์˜ ๋””๋ ‰ํ„ฐ๋ฆฌ(ํด๋” ๋“ฑ)์—์˜ ์ ˆ๋Œ€๊ฒฝ๋กœ๋ผ๋Š” ํžŒํŠธ"
"๋ฅผ ์ค๋‹ˆ๋‹ค. ํŽธ์ง‘ํ•˜๋ฉด ๊ฒฝ๋กœ๋ฅผ ๊ณ ๋ฅด๋Š” ํŒŒ์ผ ๋Œ€ํ™” ์ƒ์ž๊ฐ€ ๋„์›Œ์ง‘๋‹ˆ๋‹ค."

msgid ""
"Hints that a property is an instance of a [Resource]-derived type, optionally "
"specified via the hint string (e.g. [code]\"Texture2D\"[/code]). Editing it "
"will show a popup menu of valid resource types to instantiate."
msgstr ""
"์†์„ฑ์ด [Resource] ๊ธฐ๋ฐ˜ ์œ ํ˜•์˜ ์ธ์Šคํ„ด์Šค๋ผ๋Š” ํžŒํŠธ๋ฅผ ์ฃผ๋ฉฐ, ์„ ํƒ์ ์œผ๋กœ ํžŒํŠธ ๋ฌธ์ž์—ด"
"์„ ํ†ตํ•ด ์ง€์ •๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค (์˜ˆ: [code]\"Texture2D\"[/code]). ํŽธ์ง‘ํ•˜๋ฉด ์ธ์Šคํ„ด์Šค"
"ํ™”๋  ์˜ฌ๋ฐ”๋ฅธ ๋ฆฌ์†Œ์Šค ์œ ํ˜•์˜ ํŒ์—… ๋ฉ”๋‰ด๊ฐ€ ๋ณด์—ฌ์ง‘๋‹ˆ๋‹ค."

msgid "Hints that a [String] property is an [Expression]."
msgstr ""
"[String] ์†์„ฑ์ด [Expression] (ํ‘œํ˜„์‹, ์–ด๋–ค ๊ฐ’์„ ์˜๋ฏธํ•˜๋Š” ๊ตฌ๋ฌธ)์ด๋ผ๋Š” ํžŒํŠธ๋ฅผ ์ค"
"๋‹ˆ๋‹ค."

msgid ""
"Hints that a [String] property should show a placeholder text on its input "
"field, if empty. The hint string is the placeholder text to use."
msgstr ""
"[String] ์†์„ฑ์ด ๋น„์–ด์žˆ๋Š” ๊ฒฝ์šฐ ์ž…๋ ฅ ์˜์—ญ์— ํ”Œ๋ ˆ์ด์Šคํ™€๋” ํ…์ŠคํŠธ๋ฅผ ๋ณด์—ฌ์ฃผ์–ด์•ผ ํ•œ"
"๋‹ค๋Š” ํžŒํŠธ๋ฅผ ์ค๋‹ˆ๋‹ค. ํžŒํŠธ ๋ฌธ์ž์—ด์€ ์‚ฌ์šฉํ•  ํ”Œ๋ ˆ์ด์Šคํ™€๋” ํ…์ŠคํŠธ์ž…๋‹ˆ๋‹ค."

msgid ""
"Hints that a [Color] property should be edited without affecting its "
"transparency ([member Color.a] is not editable)."
msgstr ""
"[Color] ์†์„ฑ์ด ํˆฌ๋ช…๋„์— ์˜ํ–ฅ์„ ๋ฏธ์น˜์ง€ ์•Š์œผ๋ฉฐ ํŽธ์ง‘๋˜์–ด์•ผ ํ•œ๋‹ค๋Š” ํžŒํŠธ๋ฅผ ์ค๋‹ˆ๋‹ค "
"([member Color.a]๊ฐ€ ํŽธ์ง‘ ๊ฐ€๋Šฅํ•˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค)."

msgid ""
"Hints that the property's value is an object encoded as object ID, with its "
"type specified in the hint string. Used by the debugger."
msgstr ""
"์†์„ฑ์˜ ๊ฐ’์ด ์˜ค๋ธŒ์ ํŠธ ID๋กœ ์•”ํ˜ธํ™”๋œ ์˜ค๋ธŒ์ ํŠธ๋ผ๋Š” ํžŒํŠธ๋ฅผ ์ฃผ๋ฉฐ, ํžŒํŠธ ๋ฌธ์ž์—ด์— ์œ "
"ํ˜•์ด ๋ช…์‹œ๋ฉ๋‹ˆ๋‹ค. ๋””๋ฒ„๊ฑฐ์—์„œ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"If a property is [String], hints that the property represents a particular "
"type (class). This allows to select a type from the create dialog. The "
"property will store the selected type as a string.\n"
"If a property is [Array], hints the editor how to show elements. The "
"[code]hint_string[/code] must encode nested types using [code]\":\"[/code] "
"and [code]\"/\"[/code].\n"
"If a property is [Dictionary], hints the editor how to show elements. The "
"[code]hint_string[/code] is the same as [Array], with a [code]\";\"[/code] "
"separating the key and value.\n"
"[codeblocks]\n"
"[gdscript]\n"
"# Array of elem_type.\n"
"hint_string = \"%d:\" % [elem_type]\n"
"hint_string = \"%d/%d:%s\" % [elem_type, elem_hint, elem_hint_string]\n"
"# Two-dimensional array of elem_type (array of arrays of elem_type).\n"
"hint_string = \"%d:%d:\" % [TYPE_ARRAY, elem_type]\n"
"hint_string = \"%d:%d/%d:%s\" % [TYPE_ARRAY, elem_type, elem_hint, "
"elem_hint_string]\n"
"# Three-dimensional array of elem_type (array of arrays of arrays of "
"elem_type).\n"
"hint_string = \"%d:%d:%d:\" % [TYPE_ARRAY, TYPE_ARRAY, elem_type]\n"
"hint_string = \"%d:%d:%d/%d:%s\" % [TYPE_ARRAY, TYPE_ARRAY, elem_type, "
"elem_hint, elem_hint_string]\n"
"[/gdscript]\n"
"[csharp]\n"
"// Array of elemType.\n"
"hintString = $\"{elemType:D}:\";\n"
"hintString = $\"{elemType:}/{elemHint:D}:{elemHintString}\";\n"
"// Two-dimensional array of elemType (array of arrays of elemType).\n"
"hintString = $\"{Variant.Type.Array:D}:{elemType:D}:\";\n"
"hintString = $\"{Variant.Type.Array:D}:{elemType:D}/{elemHint:D}:"
"{elemHintString}\";\n"
"// Three-dimensional array of elemType (array of arrays of arrays of "
"elemType).\n"
"hintString = $\"{Variant.Type.Array:D}:{Variant.Type.Array:D}:{elemType:D}:"
"\";\n"
"hintString = $\"{Variant.Type.Array:D}:{Variant.Type.Array:D}:{elemType:D}/"
"{elemHint:D}:{elemHintString}\";\n"
"[/csharp]\n"
"[/codeblocks]\n"
"[b]Examples:[/b]\n"
"[codeblocks]\n"
"[gdscript]\n"
"hint_string = \"%d:\" % [TYPE_INT] # Array of integers.\n"
"hint_string = \"%d/%d:1,10,1\" % [TYPE_INT, PROPERTY_HINT_RANGE] # Array of "
"integers (in range from 1 to 10).\n"
"hint_string = \"%d/%d:Zero,One,Two\" % [TYPE_INT, PROPERTY_HINT_ENUM] # Array "
"of integers (an enum).\n"
"hint_string = \"%d/%d:Zero,One,Three:3,Six:6\" % [TYPE_INT, "
"PROPERTY_HINT_ENUM] # Array of integers (an enum).\n"
"hint_string = \"%d/%d:*.png\" % [TYPE_STRING, PROPERTY_HINT_FILE] # Array of "
"strings (file paths).\n"
"hint_string = \"%d/%d:Texture2D\" % [TYPE_OBJECT, "
"PROPERTY_HINT_RESOURCE_TYPE] # Array of textures.\n"
"\n"
"hint_string = \"%d:%d:\" % [TYPE_ARRAY, TYPE_FLOAT] # Two-dimensional array "
"of floats.\n"
"hint_string = \"%d:%d/%d:\" % [TYPE_ARRAY, TYPE_STRING, "
"PROPERTY_HINT_MULTILINE_TEXT] # Two-dimensional array of multiline strings.\n"
"hint_string = \"%d:%d/%d:-1,1,0.1\" % [TYPE_ARRAY, TYPE_FLOAT, "
"PROPERTY_HINT_RANGE] # Two-dimensional array of floats (in range from -1 to "
"1).\n"
"hint_string = \"%d:%d/%d:Texture2D\" % [TYPE_ARRAY, TYPE_OBJECT, "
"PROPERTY_HINT_RESOURCE_TYPE] # Two-dimensional array of textures.\n"
"[/gdscript]\n"
"[csharp]\n"
"hintString = $\"{Variant.Type.Int:D}/{PropertyHint.Range:D}:1,10,1\"; // "
"Array of integers (in range from 1 to 10).\n"
"hintString = $\"{Variant.Type.Int:D}/{PropertyHint.Enum:D}:Zero,One,Two\"; // "
"Array of integers (an enum).\n"
"hintString = $\"{Variant.Type.Int:D}/"
"{PropertyHint.Enum:D}:Zero,One,Three:3,Six:6\"; // Array of integers (an "
"enum).\n"
"hintString = $\"{Variant.Type.String:D}/{PropertyHint.File:D}:*.png\"; // "
"Array of strings (file paths).\n"
"hintString = $\"{Variant.Type.Object:D}/"
"{PropertyHint.ResourceType:D}:Texture2D\"; // Array of textures.\n"
"\n"
"hintString = $\"{Variant.Type.Array:D}:{Variant.Type.Float:D}:\"; // Two-"
"dimensional array of floats.\n"
"hintString = $\"{Variant.Type.Array:D}:{Variant.Type.String:D}/"
"{PropertyHint.MultilineText:D}:\"; // Two-dimensional array of multiline "
"strings.\n"
"hintString = $\"{Variant.Type.Array:D}:{Variant.Type.Float:D}/"
"{PropertyHint.Range:D}:-1,1,0.1\"; // Two-dimensional array of floats (in "
"range from -1 to 1).\n"
"hintString = $\"{Variant.Type.Array:D}:{Variant.Type.Object:D}/"
"{PropertyHint.ResourceType:D}:Texture2D\"; // Two-dimensional array of "
"textures.\n"
"[/csharp]\n"
"[/codeblocks]\n"
"[b]Note:[/b] The trailing colon is required for properly detecting built-in "
"types."
msgstr ""
"์†์„ฑ์ด [String]์ธ ๊ฒฝ์šฐ, ํ•ด๋‹น ์†์„ฑ์ด ํŠน์ • ์œ ํ˜•(ํด๋ž˜์Šค)์„ ๋‚˜ํƒ€๋‚ธ๋‹ค๋Š” ํžŒํŠธ๋ฅผ ์ค๋‹ˆ"
"๋‹ค. ์ด๋ฅผ ํ†ตํ•ด ์ƒ์„ฑ ๋Œ€ํ™” ์ƒ์ž์—์„œ ์œ ํ˜•์„ ์„ ํƒํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ์†์„ฑ์€ ์„ ํƒ๋œ ์œ ํ˜•"
"์„ ๋ฌธ์ž์—ด๋กœ ์ €์žฅํ•ฉ๋‹ˆ๋‹ค.\n"
"์†์„ฑ์ด [Array]์ธ ๊ฒฝ์šฐ, ํŽธ์ง‘๊ธฐ์—๊ฒŒ ์š”์†Œ๋ฅผ ํ‘œ์‹œํ•˜๋Š” ๋ฐฉ๋ฒ•์„ ํžŒํŠธ ์ค๋‹ˆ๋‹ค. "
"[code]hint_string[/code]์€ [code]\":\"[/code]๊ณผ [code]\"/\"[/code]๋ฅผ ์‚ฌ์šฉํ•˜์—ฌ "
"์ค‘์ฒฉ๋œ ์œ ํ˜•์„ ์ธ์ฝ”๋”ฉํ•ด์•ผ ํ•ฉ๋‹ˆ๋‹ค.\n"
"์†์„ฑ์ด [Dictionary]์ธ ๊ฒฝ์šฐ, ํŽธ์ง‘๊ธฐ์—๊ฒŒ ์š”์†Œ๋ฅผ ํ‘œ์‹œํ•˜๋Š” ๋ฐฉ๋ฒ•์„ ํžŒํŠธ ์ค๋‹ˆ๋‹ค. "
"[code]hint_string[/code]์€ [Array]์™€ ๋™์ผํ•˜๋ฉฐ, ํ‚ค์™€ ๊ฐ’์„ [code]\";\"[/code]๋กœ "
"๊ตฌ๋ถ„ํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblocks]\n"
"[gdscript]\n"
"# Array of elem_type.\n"
"hint_string = \"%d:\" % [elem_type]\n"
"hint_string = \"%d/%d:%s\" % [elem_type, elem_hint, elem_hint_string]\n"
"# Two-dimensional array of elem_type (array of arrays of elem_type).\n"
"hint_string = \"%d:%d:\" % [TYPE_ARRAY, elem_type]\n"
"hint_string = \"%d:%d/%d:%s\" % [TYPE_ARRAY, elem_type, elem_hint, "
"elem_hint_string]\n"
"# Three-dimensional array of elem_type (array of arrays of arrays of "
"elem_type).\n"
"hint_string = \"%d:%d:%d:\" % [TYPE_ARRAY, TYPE_ARRAY, elem_type]\n"
"hint_string = \"%d:%d:%d/%d:%s\" % [TYPE_ARRAY, TYPE_ARRAY, elem_type, "
"elem_hint, elem_hint_string]\n"
"[/gdscript]\n"
"[csharp]\n"
"// Array of elemType.\n"
"hintString = $\"{elemType:D}:\";\n"
"hintString = $\"{elemType:}/{elemHint:D}:{elemHintString}\";\n"
"// Two-dimensional array of elemType (array of arrays of elemType).\n"
"hintString = $\"{Variant.Type.Array:D}:{elemType:D}:\";\n"
"hintString = $\"{Variant.Type.Array:D}:{elemType:D}/{elemHint:D}:"
"{elemHintString}\";\n"
"// Three-dimensional array of elemType (array of arrays of arrays of "
"elemType).\n"
"hintString = $\"{Variant.Type.Array:D}:{Variant.Type.Array:D}:{elemType:D}:"
"\";\n"
"hintString = $\"{Variant.Type.Array:D}:{Variant.Type.Array:D}:{elemType:D}/"
"{elemHint:D}:{elemHintString}\";\n"
"[/csharp]\n"
"[/codeblocks]\n"
"[b]์˜ˆ์‹œ:[/b]\n"
"[codeblocks]\n"
"[gdscript]\n"
"hint_string = \"%d:\" % [TYPE_INT] # Array of integers.\n"
"hint_string = \"%d/%d:1,10,1\" % [TYPE_INT, PROPERTY_HINT_RANGE] # Array of "
"integers (in range from 1 to 10).\n"
"hint_string = \"%d/%d:Zero,One,Two\" % [TYPE_INT, PROPERTY_HINT_ENUM] # Array "
"of integers (an enum).\n"
"hint_string = \"%d/%d:Zero,One,Three:3,Six:6\" % [TYPE_INT, "
"PROPERTY_HINT_ENUM] # Array of integers (an enum).\n"
"hint_string = \"%d/%d:*.png\" % [TYPE_STRING, PROPERTY_HINT_FILE] # Array of "
"strings (file paths).\n"
"hint_string = \"%d/%d:Texture2D\" % [TYPE_OBJECT, "
"PROPERTY_HINT_RESOURCE_TYPE] # Array of textures.\n"
"\n"
"hint_string = \"%d:%d:\" % [TYPE_ARRAY, TYPE_FLOAT] # Two-dimensional array "
"of floats.\n"
"hint_string = \"%d:%d/%d:\" % [TYPE_ARRAY, TYPE_STRING, "
"PROPERTY_HINT_MULTILINE_TEXT] # Two-dimensional array of multiline strings.\n"
"hint_string = \"%d:%d/%d:-1,1,0.1\" % [TYPE_ARRAY, TYPE_FLOAT, "
"PROPERTY_HINT_RANGE] # Two-dimensional array of floats (in range from -1 to "
"1).\n"
"hint_string = \"%d:%d/%d:Texture2D\" % [TYPE_ARRAY, TYPE_OBJECT, "
"PROPERTY_HINT_RESOURCE_TYPE] # Two-dimensional array of textures.\n"
"[/gdscript]\n"
"[csharp]\n"
"hintString = $\"{Variant.Type.Int:D}/{PropertyHint.Range:D}:1,10,1\"; // "
"Array of integers (in range from 1 to 10).\n"
"hintString = $\"{Variant.Type.Int:D}/{PropertyHint.Enum:D}:Zero,One,Two\"; // "
"Array of integers (an enum).\n"
"hintString = $\"{Variant.Type.Int:D}/"
"{PropertyHint.Enum:D}:Zero,One,Three:3,Six:6\"; // Array of integers (an "
"enum).\n"
"hintString = $\"{Variant.Type.String:D}/{PropertyHint.File:D}:*.png\"; // "
"Array of strings (file paths).\n"
"hintString = $\"{Variant.Type.Object:D}/"
"{PropertyHint.ResourceType:D}:Texture2D\"; // Array of textures.\n"
"\n"
"hintString = $\"{Variant.Type.Array:D}:{Variant.Type.Float:D}:\"; // Two-"
"dimensional array of floats.\n"
"hintString = $\"{Variant.Type.Array:D}:{Variant.Type.String:D}/"
"{PropertyHint.MultilineText:D}:\"; // Two-dimensional array of multiline "
"strings.\n"
"hintString = $\"{Variant.Type.Array:D}:{Variant.Type.Float:D}/"
"{PropertyHint.Range:D}:-1,1,0.1\"; // Two-dimensional array of floats (in "
"range from -1 to 1).\n"
"hintString = $\"{Variant.Type.Array:D}:{Variant.Type.Object:D}/"
"{PropertyHint.ResourceType:D}:Texture2D\"; // Two-dimensional array of "
"textures.\n"
"[/csharp]\n"
"[/codeblocks]\n"
"[b]์ฐธ๊ณ :[/b] ๋‚ด์žฅ ์œ ํ˜•์„ ์˜ฌ๋ฐ”๋ฅด๊ฒŒ ๊ฐ์ง€ํ•˜๋ ค๋ฉด ํ›„ํ–‰ ์ฝœ๋ก ์ด ํ•„์š”ํ•ฉ๋‹ˆ๋‹ค."

msgid "This hint is not used by the engine."
msgstr "์ด ํžŒํŠธ๋Š” ์—”์ง„์—์„œ ์‚ฌ์šฉ๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค."

msgid "Hints that an object is too big to be sent via the debugger."
msgstr "์˜ค๋ธŒ์ ํŠธ๊ฐ€ ๋””๋ฒ„๊ฑฐ๋ฅผ ํ†ตํ•ด ์ „์†ก๋˜๊ธฐ์— ๋„ˆ๋ฌด ํฌ๋‹ค๋Š” ํžŒํŠธ๋ฅผ ์ค๋‹ˆ๋‹ค."

msgid ""
"Hints that the hint string specifies valid node types for property of type "
"[NodePath]."
msgstr ""
"ํžŒํŠธ ๋ฌธ์ž์—ด์ด [NodePath] ์œ ํ˜•์˜ ์†์„ฑ์— ์˜ฌ๋ฐ”๋ฅธ ๋…ธ๋“œ ์œ ํ˜•์„ ๋ช…์‹œํ•œ๋‹ค๋Š” ํžŒํŠธ๋ฅผ ์ค"
"๋‹ˆ๋‹ค."

msgid ""
"Hints that a [String] property is a path to a file. Editing it will show a "
"file dialog for picking the path for the file to be saved at. The dialog has "
"access to the project's directory. The hint string can be a set of filters "
"with wildcards like [code]\"*.png,*.jpg\"[/code]. See also [member "
"FileDialog.filters]."
msgstr ""
"[String] ์†์„ฑ์ด ํŒŒ์ผ์—์˜ ๊ฒฝ๋กœ๋ผ๋Š” ํžŒํŠธ๋ฅผ ์ค๋‹ˆ๋‹ค. ๊ทธ๊ฒƒ์„ ํŽธ์ง‘ํ•˜๋Š” ๊ฒƒ์€ ์ €์žฅ๋  "
"ํŒŒ์ผ์˜ ๊ฒฝ๋กœ๋ฅผ ๊ณ ๋ฅด๋Š” ํŒŒ์ผ ๋Œ€ํ™” ์ƒ์ž๋ฅผ ๋ณด์—ฌ์ค„ ๊ฒƒ์ž…๋‹ˆ๋‹ค. ๋Œ€ํ™” ์ƒ์ž๋Š” ํ”„๋กœ์ ํŠธ์˜ "
"๋””๋ ‰ํ„ฐ๋ฆฌ์— ์ ‘๊ทผ๊ถŒํ•œ์„ ๊ฐ€์ง€๊ณ  ์žˆ์Šต๋‹ˆ๋‹ค. ํžŒํŠธ ๋ฌธ์ž์—ด์€ [code]\"*.png,*.jpg\"[/"
"code]์™€ ๊ฐ™์ด ์™€์ผ๋“œ์นด๋“œ๊ฐ€ ๋‹ฌ๋ฆฐ ํ•„ํ„ฐ์˜ ์ง‘ํ•ฉ์ผ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. [member "
"FileDialog.filters]๋„ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid ""
"Hints that a [String] property is a path to a file. Editing it will show a "
"file dialog for picking the path for the file to be saved at. The dialog has "
"access to the entire filesystem. The hint string can be a set of filters with "
"wildcards like [code]\"*.png,*.jpg\"[/code]. See also [member "
"FileDialog.filters]."
msgstr ""
"[String] ์†์„ฑ์ด ํŒŒ์ผ๋กœ์˜ ๊ฒฝ๋กœ๋ผ๋Š” ํžŒํŠธ๋ฅผ ์ค๋‹ˆ๋‹ค. ๊ทธ๊ฒƒ์„ ํŽธ์ง‘ํ•˜๋Š” ๊ฒƒ์€ ์ €์žฅ๋  "
"ํŒŒ์ผ์˜ ๊ฒฝ๋กœ๋ฅผ ๊ณ ๋ฅด๋Š” ํŒŒ์ผ ๋Œ€ํ™” ์ƒ์ž๋ฅผ ๋ณด์—ฌ์ค„ ๊ฒƒ์ž…๋‹ˆ๋‹ค. ๋Œ€ํ™” ์ƒ์ž๋Š” ์ „์ฒด ํŒŒ์ผ์‹œ"
"์Šคํ…œ์— ์ ‘๊ทผ์„ ๊ฐ€์ง€๊ณ  ์žˆ์Šต๋‹ˆ๋‹ค. ํžŒํŠธ ๋ฌธ์ž์—ด์€ [code]\"*.png,*.jpg\"[/code]์™€ ๊ฐ™"
"์ด ์™€์ผ๋“œ์นด๋“œ๊ฐ€ ๋‹ฌ๋ฆฐ ํ•„ํ„ฐ์˜ ์ง‘ํ•ฉ์ผ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. [member FileDialog.filters]๋„ "
"์ฐธ์กฐํ•˜์„ธ์š”."

msgid "Hints that an [int] property is a pointer. Used by GDExtension."
msgstr "[int] ์†์„ฑ์ด ํฌ์ธํ„ฐ๋ผ๋Š” ํžŒํŠธ๋ฅผ ์ค๋‹ˆ๋‹ค. GDExtension์—์„œ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Hints that a property is an [Array] with the stored type specified in the "
"hint string. The hint string contains the type of the array (e.g. [code]"
"\"String\"[/code]).\n"
"Use the hint string format from [constant PROPERTY_HINT_TYPE_STRING] for more "
"control over the stored type."
msgstr ""
"์†์„ฑ์ด ํžŒํŠธ ๋ฌธ์ž์—ด์— ์ง€์ •๋œ ์ €์žฅ๋œ ์œ ํ˜•์„ ๊ฐ€์ง„ [Array]๋ผ๋Š” ํžŒํŠธ๋ฅผ ์ค๋‹ˆ๋‹ค. ํžŒ"
"ํŠธ ๋ฌธ์ž์—ด์€ ๋ฐฐ์—ด์˜ ์œ ํ˜•(์˜ˆ: [code]\"String\"[/code])์„ ํฌํ•จํ•ฉ๋‹ˆ๋‹ค.\n"
"์ €์žฅ๋œ ์œ ํ˜•์— ๋Œ€ํ•ด ๋” ์„ธ๋ฐ€ํ•˜๊ฒŒ ์ œ์–ดํ•˜๋ ค๋ฉด [constant PROPERTY_HINT_TYPE_STRING]"
"์˜ ํžŒํŠธ ๋ฌธ์ž์—ด ํ˜•์‹์„ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid ""
"Hints that a property is a [Dictionary] with the stored types specified in "
"the hint string. The hint string contains the key and value types separated "
"by a semicolon (e.g. [code]\"int;String\"[/code]).\n"
"Use the hint string format from [constant PROPERTY_HINT_TYPE_STRING] for more "
"control over the stored types."
msgstr ""
"์†์„ฑ์ด ํžŒํŠธ ๋ฌธ์ž์—ด์— ์ง€์ •๋œ ์ €์žฅ๋œ ์œ ํ˜•์ด ์žˆ๋Š” [Dictionary]์ž„์„ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค. ํžŒ"
"ํŠธ ๋ฌธ์ž์—ด์—๋Š” ์„ธ๋ฏธ์ฝœ๋ก ์œผ๋กœ ๊ตฌ๋ถ„๋œ ํ‚ค ๋ฐ ๊ฐ’ ์œ ํ˜•์ด ํฌํ•จ๋˜์–ด ์žˆ์Šต๋‹ˆ๋‹ค (์˜ˆ: "
"[code]\"int;String\"[/code]).\n"
"์ €์žฅ๋œ ์œ ํ˜•์„ ๋” ์ž์„ธํžˆ ์ œ์–ดํ•˜๋ ค๋ฉด [constant PROPERTY_HINT_TYPE_STRING]์˜ ํžŒ"
"ํŠธ ๋ฌธ์ž์—ด ํ˜•์‹์„ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid ""
"Hints that a string property is a locale code. Editing it will show a locale "
"dialog for picking language and country."
msgstr ""
"๋ฌธ์ž์—ด ์†์„ฑ์ด ๋กœ์ผ€์ผ ์ฝ”๋“œ๋ผ๋Š” ํžŒํŠธ๋ฅผ ์ค๋‹ˆ๋‹ค. ๊ทธ๊ฒƒ์„ ๋ณ€๊ฒฝํ•˜๋Š” ๊ฒƒ์€ ์–ธ์–ด์™€ ๊ตญ๊ฐ€"
"๋ฅผ ๊ณ ๋ฅด๋Š” ๋กœ์ผ€์ผ ๋Œ€ํ™” ์ƒ์ž๋ฅผ ๋ณด์—ฌ์ค„ ๊ฒƒ์ž…๋‹ˆ๋‹ค."

msgid ""
"Hints that a dictionary property is string translation map. Dictionary keys "
"are locale codes and, values are translated strings."
msgstr ""
"๋”•์…”๋„ˆ๋ฆฌ ์†์„ฑ์ด ๋ฌธ์ž์—ด ๋ฒˆ์—ญ ๋งต์ด๋ผ๋Š” ํžŒํŠธ๋ฅผ ์ค๋‹ˆ๋‹ค. ๋”•์…”๋„ˆ๋ฆฌ ํ‚ค๋Š” ๋กœ์ผ€์ผ ์ฝ”๋“œ"
"์ด๊ณ , ๊ฐ’์€ ๋ฒˆ์—ญ๋œ ๋ฌธ์ž์—ด์ž…๋‹ˆ๋‹ค."

msgid ""
"Hints that a property is an instance of a [Node]-derived type, optionally "
"specified via the hint string (e.g. [code]\"Node2D\"[/code]). Editing it will "
"show a dialog for picking a node from the scene."
msgstr ""
"์†์„ฑ์ด [Node] ๊ธฐ๋ฐ˜ ์œ ํ˜•์˜ ์ธ์Šคํ„ด์Šค๋ผ๋Š” ํžŒํŠธ๋ฅผ ์ฃผ๋ฉฐ, ์„ ํƒ์ ์œผ๋กœ ํžŒํŠธ ๋ฌธ์ž์—ด์— "
"์˜ํ•ด ํŠน์ •๋ฉ๋‹ˆ๋‹ค (์˜ˆ๋ฅผ ๋“ค์–ด, [code]\"Node2D\"[/code]). ๊ทธ๊ฒƒ์„ ๋ณ€๊ฒฝํ•˜๋Š” ๊ฒƒ์€ ์”ฌ"
"์—์„œ ๋…ธ๋“œ๋ฅผ ๊ณ ๋ฅด๋Š” ๋Œ€ํ™” ์ƒ์ž๋ฅผ ๋ณด์—ฌ์ค„ ๊ฒƒ์ž…๋‹ˆ๋‹ค."

msgid ""
"Hints that a quaternion property should disable the temporary euler editor."
msgstr "์‚ฌ์›์ˆ˜ ์†์„ฑ์ด ์ผ์‹œ์ ์ธ ์˜ค์ผ๋Ÿฌ ํŽธ์ง‘๊ธฐ๋ฅผ ๋น„ํ™œ์„ฑํ™”ํ•œ๋‹ค๋Š” ํžŒํŠธ๋ฅผ ์ค๋‹ˆ๋‹ค."

msgid ""
"Hints that a string property is a password, and every character is replaced "
"with the secret character."
msgstr ""
"๋ฌธ์ž์—ด ์†์„ฑ์ด ๋น„๋ฐ€๋ฒˆํ˜ธ์ด๋ฉฐ, ๋ชจ๋“  ๋ฌธ์ž๊ฐ€ ๋น„๋ฐ€ ๋ฌธ์ž๋กœ ๊ต์ฒด๋˜์–ด์•ผ ํ•œ๋‹ค๋Š” ํžŒํŠธ๋ฅผ "
"์ค๋‹ˆ๋‹ค."

msgid ""
"Hints that a [Callable] property should be displayed as a clickable button. "
"When the button is pressed, the callable is called. The hint string specifies "
"the button text and optionally an icon from the [code]\"EditorIcons\"[/code] "
"theme type.\n"
"[codeblock lang=text]\n"
"\"Click me!\" - A button with the text \"Click me!\" and the default "
"\"Callable\" icon.\n"
"\"Click me!,ColorRect\" - A button with the text \"Click me!\" and the "
"\"ColorRect\" icon.\n"
"[/codeblock]\n"
"[b]Note:[/b] A [Callable] cannot be properly serialized and stored in a file, "
"so it is recommended to use [constant PROPERTY_USAGE_EDITOR] instead of "
"[constant PROPERTY_USAGE_DEFAULT]."
msgstr ""
"[Callable] ์†์„ฑ์ด ๋ˆ„๋ฅผ ์ˆ˜ ์žˆ๋Š” ๋ฒ„ํŠผ์œผ๋กœ ํ‘œ์‹œ๋˜์–ด์•ผ ํ•œ๋‹ค๋Š” ํžŒํŠธ๋ฅผ ์ค๋‹ˆ๋‹ค. ๋ฒ„ํŠผ"
"์ด ๋ˆŒ๋ฆฌ๋ฉด, callable์ด ํ˜ธ์ถœ๋ฉ๋‹ˆ๋‹ค. ์ด ํžŒํŠธ ๋ฌธ์ž์—ด์€ ๋ฒ„ํŠผ ํ…์ŠคํŠธ์™€ ์„ ํƒ์ ์œผ๋กœ "
"[code]\"EditorIcons\"[/code] ํ…Œ๋งˆ ์œ ํ˜•์—์„œ์˜ ์•„์ด์ฝ˜์„ ๋ช…์‹œํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblock lang=text]\n"
"\"Click me!\" - \"Click me!\" ํ…์ŠคํŠธ์™€ ๋””ํดํŠธ \"Callable\" ์•„์ด์ฝ˜์ด ๋‹ฌ๋ฆฐ ๋ฒ„ํŠผ"
"์ž…๋‹ˆ๋‹ค.\n"
"\"Click me!,ColorRect\" -\"Click me!\" ํ…์ŠคํŠธ์™€ \"ColorRect\" ์•„์ด์ฝ˜์ด ๋‹ฌ๋ฆฐ ๋ฒ„"
"ํŠผ์ž…๋‹ˆ๋‹ค..\n"
"[/codeblock]\n"
"[b]์ฐธ๊ณ :[/b] [Callable]์€ ์ ์ ˆํžˆ ์ง๋ ฌํ™”๋˜์–ด ํŒŒ์ผ์— ์ €์žฅ๋  ์ˆ˜ ์—†์œผ๋ฏ€๋กœ, "
"[constant PROPERTY_USAGE_EDITOR]๋ฅผ [constant PROPERTY_USAGE_DEFAULT] ๋Œ€์‹  ์‚ฌ์šฉ"
"ํ•˜๋Š” ๊ฒƒ์ด ์ถ”์ฒœ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Hints that a property will be changed on its own after setting, such as "
"[member AudioStreamPlayer.playing] or [member GPUParticles3D.emitting]."
msgstr ""
"[member AudioStreamPlayer.playing] ๋˜๋Š” [member GPUParticles3D.emitting]์ฒ˜๋Ÿผ, "
"์†์„ฑ์ด ์„ค์ •๋œ ์ดํ›„ ์Šค์Šค๋กœ ๋ณ€๊ฒฝ๋œ๋‹ค๋Š” ํžŒํŠธ๋ฅผ ์ค๋‹ˆ๋‹ค."

msgid ""
"Hints that a [String] or [StringName] property is the name of an input "
"action. This allows the selection of any action name from the Input Map in "
"the Project Settings. The hint string may contain two options separated by "
"commas:\n"
"- If it contains [code]\"show_builtin\"[/code], built-in input actions are "
"included in the selection.\n"
"- If it contains [code]\"loose_mode\"[/code], loose mode is enabled. This "
"allows inserting any action name even if it's not present in the input map."
msgstr ""
"[String] ๋˜๋Š” [StringName] ์†์„ฑ์ด ์ž…๋ ฅ ์•ก์…˜์˜ ์ด๋ฆ„์ด๋ผ๋Š” ํžŒํŠธ๋ฅผ ์ค๋‹ˆ๋‹ค. ์ด๋ฅผ "
"ํ†ตํ•ด ํ”„๋กœ์ ํŠธ ์„ค์ •์˜ ์ž…๋ ฅ ๋งต์—์„œ ๋ชจ๋“  ์•ก์…˜ ์ด๋ฆ„์„ ์„ ํƒํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ํžŒํŠธ ๋ฌธ"
"์ž์—ด์€ ์‰ผํ‘œ๋กœ ๊ตฌ๋ถ„๋œ ๋‘ ๊ฐ€์ง€ ์˜ต์…˜์„ ํฌํ•จํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค:\n"
"- ๋งŒ์•ฝ [code]\"show_builtin\"[/code]์„ ํฌํ•จํ•œ๋‹ค๋ฉด, ๋‚ด์žฅ ์ž…๋ ฅ ์•ก์…˜์ด ์„ ํƒ ํ•ญ๋ชฉ"
"์— ํฌํ•จ๋ฉ๋‹ˆ๋‹ค.\n"
"- ๋งŒ์•ฝ [code]\"loose_mode\"[/code]์„ ํฌํ•จํ•œ๋‹ค๋ฉด, ๋А์Šจํ•œ ๋ชจ๋“œ๊ฐ€ ํ™œ์„ฑํ™”๋ฉ๋‹ˆ๋‹ค. "
"์ด๋Š” ์ž…๋ ฅ ๋งต์— ์กด์žฌํ•˜์ง€ ์•Š๋”๋ผ๋„ ๋ชจ๋“  ์•ก์…˜ ์ด๋ฆ„์„ ์‚ฝ์ž…ํ•  ์ˆ˜ ์žˆ๋„๋ก ํ•ฉ๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum PropertyHint] enum."
msgstr "[enum PropertyHint] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid ""
"The property is not stored, and does not display in the editor. This is the "
"default for non-exported properties."
msgstr ""
"์†์„ฑ์ด ์ €์žฅ๋˜์ง€ ์•Š๊ณ , ํŽธ์ง‘๊ธฐ์— ํ‘œ์‹œ๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค. ์ด๋Š” ๋‚ด๋ณด๋‚ด์ง€ ์•Š์€ ์†์„ฑ์— ๋Œ€"
"ํ•œ ๋””ํดํŠธ์ž…๋‹ˆ๋‹ค."

msgid ""
"The property is serialized and saved in the scene file (default for exported "
"properties)."
msgstr "์†์„ฑ์ด ์ง๋ ฌํ™”๋˜๊ณ  ์”ฌ ํŒŒ์ผ์— ์ €์žฅ๋ฉ๋‹ˆ๋‹ค (๋‚ด๋ณด๋‚ธ ์†์„ฑ์— ๋Œ€ํ•œ ๋””ํดํŠธ)."

msgid ""
"The property is shown in the [EditorInspector] (default for exported "
"properties)."
msgstr "์†์„ฑ์ด [EditorInspector]์— ๋ณด์—ฌ์ง‘๋‹ˆ๋‹ค (๋‚ด๋ณด๋‚ธ ์†์„ฑ์— ๋Œ€ํ•œ ๋””ํดํŠธ)."

msgid "The property is excluded from the class reference."
msgstr "์†์„ฑ์ด ํด๋ž˜์Šค ์ฐธ์กฐ์—์„œ ์ œ์™ธ๋ฉ๋‹ˆ๋‹ค."

msgid "The property can be checked in the [EditorInspector]."
msgstr "์†์„ฑ์ด [EditorInspector]์—์„œ ์„ ํƒ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "The property is checked in the [EditorInspector]."
msgstr "์†์„ฑ์ด [EditorInspector]์—์„œ ์„ ํƒ๋˜์—ˆ์Šต๋‹ˆ๋‹ค."

msgid "Used to group properties together in the editor. See [EditorInspector]."
msgstr ""
"ํŽธ์ง‘๊ธฐ์—์„œ ์†์„ฑ๋“ค์„ ํ•จ๊ป˜ ๊ทธ๋ฃนํ™”ํ•˜๊ธฐ ์œ„ํ•ด ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค. [EditorInspector]๋ฅผ ์ฐธ์กฐ"
"ํ•˜์„ธ์š”."

msgid "Used to categorize properties together in the editor."
msgstr "ํŽธ์ง‘๊ธฐ์—์„œ ์†์„ฑ์„ ํ•จ๊ป˜ ์นดํ…Œ๊ณ ๋ฆฌ์— ๋ฌถ๋Š” ๋ฐ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Used to group properties together in the editor in a subgroup (under a "
"group). See [EditorInspector]."
msgstr ""
"ํŽธ์ง‘๊ธฐ์—์„œ ์†์„ฑ์„ ํ•จ๊ป˜ (๊ทธ๋ฃน ์•„๋ž˜์˜) ํ•˜์œ„ ๊ทธ๋ฃน์— ๊ทธ๋ฃนํ™”ํ•˜๊ธฐ ์œ„ํ•ด ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค. "
"[EditorInspector]๋ฅผ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid ""
"The property is a bitfield, i.e. it contains multiple flags represented as "
"bits."
msgstr "์†์„ฑ์ด ๋น„ํŠธ ํ•„๋“œ์ด๋ฉฐ, ๋น„ํŠธ๋กœ ๋‚˜ํƒ€๋‚ธ ๋‹ค์ˆ˜์˜ ํ”Œ๋ž˜๊ทธ๋ฅผ ํฌํ•จํ•ฉ๋‹ˆ๋‹ค."

msgid "The property does not save its state in [PackedScene]."
msgstr "์†์„ฑ์ด ๊ทธ๊ฒƒ์˜ ์ƒํƒœ๋ฅผ [PackedScene]์— ์ €์žฅํ•˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค."

msgid "Editing the property prompts the user for restarting the editor."
msgstr "์†์„ฑ์„ ํŽธ์ง‘ํ•˜๋Š” ๊ฒƒ์ด ์‚ฌ์šฉ์ž์—๊ฒŒ ํŽธ์ง‘๊ธฐ๋ฅผ ๋‹ค์‹œ ์‹œ์ž‘ํ•˜๋ผ๊ณ  ์š”๊ตฌํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"The property is a script variable. [constant PROPERTY_USAGE_SCRIPT_VARIABLE] "
"can be used to distinguish between exported script variables from built-in "
"variables (which don't have this usage flag). By default, [constant "
"PROPERTY_USAGE_SCRIPT_VARIABLE] is [b]not[/b] applied to variables that are "
"created by overriding [method Object._get_property_list] in a script."
msgstr ""
"์†์„ฑ์ด ์Šคํฌ๋ฆฝํŠธ ๋ณ€์ˆ˜์ž…๋‹ˆ๋‹ค. [constant PROPERTY_USAGE_SCRIPT_VARIABLE]์ด ๋‚ด๋ณด"
"๋‚ธ ์Šคํฌ๋ฆฝํŠธ ๋ณ€์ˆ˜๋ฅผ ๋‚ด์žฅ ๋ณ€์ˆ˜(์ด ์šฉ๋„ ํ”Œ๋ž˜๊ทธ๊ฐ€ ์—†์Šต๋‹ˆ๋‹ค)์™€ ๊ตฌ๋ถ„ํ•˜๋Š” ๋ฐ์— ์‚ฌ์šฉ"
"๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ๊ธฐ๋ณธ์ ์œผ๋กœ, [constant PROPERTY_USAGE_SCRIPT_VARIABLE]์€ ์Šคํฌ๋ฆฝ"
"ํŠธ์—์„œ [method Object._get_property_list]๋ฅผ ์˜ค๋ฒ„๋ผ์ด๋“œํ•จ์œผ๋กœ์จ ๋งŒ๋“ค์–ด์ง€๋Š” ๋ณ€์ˆ˜"
"์—๋Š” ์ ์šฉ๋˜์ง€ [b]์•Š์Œ[/b]์„ ์ฐธ๊ณ ํ•˜์„ธ์š”."

msgid ""
"The property value of type [Object] will be stored even if its value is "
"[code]null[/code]."
msgstr ""
"[Object] ์œ ํ˜•์˜ ์†์„ฑ ๊ฐ’์ด ๋งŒ์•ฝ [code]null[/code]์˜ ๊ฐ’์„ ๊ฐ–๋”๋ผ๋„ ์ €์žฅ๋ฉ๋‹ˆ๋‹ค."

msgid "If this property is modified, all inspector fields will be refreshed."
msgstr "๋งŒ์•ฝ ์ด ์†์„ฑ์ด ์ˆ˜์ •๋˜๋ฉด, ๋ชจ๋“  ์ธ์ŠคํŽ™ํ„ฐ ์˜์—ญ์ด ์ƒˆ๋กœ ๊ณ ์ณ์ง‘๋‹ˆ๋‹ค."

msgid "This flag is not used by the engine."
msgstr "์ด ํ”Œ๋ž˜๊ทธ๋Š” ์—”์ง„์—์„œ ์‚ฌ์šฉ๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค."

msgid ""
"The property is a variable of enum type, i.e. it only takes named integer "
"constants from its associated enumeration."
msgstr ""
"์†์„ฑ์ด ์—ด๊ฑฐํ˜• ์œ ํ˜•์˜ ๋ณ€์ˆ˜์ž…๋‹ˆ๋‹ค. ์ฆ‰, ์—ฐ๊ด€๋œ ์—ด๊ฑฐํ˜•์—์„œ ์ด๋ฆ„์ด ๋ถ™์€ ์ •์ˆ˜ ์ƒ์ˆ˜"
"๋งŒ ๋ฐ›์•„๋“ค์ž…๋‹ˆ๋‹ค."

msgid ""
"If property has [code]nil[/code] as default value, its type will be [Variant]."
msgstr ""
"์†์„ฑ์ด ๋””ํดํŠธ ๊ฐ’์œผ๋กœ [code]nil[/code]์„ ๊ฐ–๋Š”๋‹ค๋ฉด, ๊ทธ ์œ ํ˜•์€ [Variant]๊ฐ€ ๋ฉ๋‹ˆ"
"๋‹ค."

msgid ""
"When duplicating a resource with [method Resource.duplicate], and this flag "
"is set on a property of that resource, the property should always be "
"duplicated, regardless of the [code]subresources[/code] bool parameter."
msgstr ""
"๋ฆฌ์†Œ์Šค๋ฅผ [method Resource.duplicate]๋กœ ๋ณต์ œํ•  ๋•Œ, ๊ทธ๋ฆฌ๊ณ  ์ด ํ”Œ๋ž˜๊ทธ๊ฐ€ ๊ทธ ๋ฆฌ์†Œ์Šค"
"์˜ ์†์„ฑ์— ๋ถ™์–ด์žˆ์„ ๋•Œ, [code]ํ•˜์œ„ ๋ฆฌ์†Œ์Šค[/code] ๋ถˆ๋ฆฌ์–ธ ๋งค๊ฐœ๋ณ€์ˆ˜์— ์ƒ๊ด€์—†์ด, ์†"
"์„ฑ์€ ์–ธ์ œ๋“ ์ง€ ๋ณต์ œ๋˜์–ด์•ผ ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"When duplicating a resource with [method Resource.duplicate], and this flag "
"is set on a property of that resource, the property should never be "
"duplicated, regardless of the [code]subresources[/code] bool parameter."
msgstr ""
"๋ฆฌ์†Œ์Šค๋ฅผ [method Resource.duplicate]๋กœ ๋ณต์ œํ•  ๋•Œ, ๊ทธ๋ฆฌ๊ณ  ์ด ํ”Œ๋ž˜๊ทธ๊ฐ€ ๊ทธ ๋ฆฌ์†Œ์Šค"
"์˜ ์†์„ฑ์— ๋ถ™์–ด์žˆ์„ ๋•Œ, [code]ํ•˜์œ„ ๋ฆฌ์†Œ์Šค[/code] ๋ถˆ๋ฆฌ์–ธ ๋งค๊ฐœ๋ณ€์ˆ˜์— ์ƒ๊ด€์—†์ด, ์†"
"์„ฑ์€ ์ ˆ๋Œ€ ๋ณต์ œ๋˜์ง€ ์•Š์•„์•ผ ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"The property is only shown in the editor if modern renderers are supported "
"(the Compatibility rendering method is excluded)."
msgstr ""
"์†์„ฑ์ด ํ˜„๋Œ€ ๋ Œ๋”๋Ÿฌ๊ฐ€ ์ง€์›๋  ๋•Œ๋งŒ ๋ณด์—ฌ์ง‘๋‹ˆ๋‹ค (ํ˜ธํ™˜์„ฑ ๋ Œ๋”๋ง ๋ฉ”์„œ๋“œ๋Š” ์ œ์™ธ)."

msgid ""
"The [NodePath] property will always be relative to the scene's root. Mostly "
"useful for local resources."
msgstr ""
"[NodePath] ์†์„ฑ์ด ํ•ญ์ƒ ์”ฌ ๋ฃจํŠธ์— ์ƒ๋Œ€์ ์ž…๋‹ˆ๋‹ค. ๋Œ€์ฒด๋กœ ๋กœ์ปฌ ๋ฆฌ์†Œ์Šค์— ํ™œ์šฉ๋„๊ฐ€ "
"๋†’์Šต๋‹ˆ๋‹ค."

msgid ""
"Use when a resource is created on the fly, i.e. the getter will always return "
"a different instance. [ResourceSaver] needs this information to properly save "
"such resources."
msgstr ""
"๋ฆฌ์†Œ์Šค๊ฐ€ ๊ทธ๋•Œ๊ทธ๋•Œ ๋‹ค๋ฅด๊ฒŒ ๋งŒ๋“ค์–ด์งˆ ๋•Œ ,์ฆ‰ Getter ๊ฐ€ ์–ธ์ œ๋‚˜ ๋‹ค๋ฅธ ์ธ์Šคํ„ด์Šค๋ฅผ ๋ฐ˜ํ™˜"
"ํ•  ๋•Œ ์‚ฌ์šฉํ•˜์„ธ์š”. [ResourceSaver]๋Š” ํ•ด๋‹น ๋ฆฌ์†Œ์Šค๋ฅผ ์ ์ ˆํ•˜๊ฒŒ ์ €์žฅํ•˜๊ธฐ ์œ„ํ•ด ์ด ์ •"
"๋ณด๋ฅผ ํ•„์š”๋กœ ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Inserting an animation key frame of this property will automatically "
"increment the value, allowing to easily keyframe multiple values in a row."
msgstr ""
"์ด ์†์„ฑ์˜ ์• ๋‹ˆ๋ฉ”์ด์…˜ ํ‚ค ํ”„๋ ˆ์ž„์„ ์‚ฝ์ž…ํ•˜๋Š” ๊ฒƒ์€ ์ž๋™์œผ๋กœ ๊ฐ’์„ 1์”ฉ ์ฆ๊ฐ€์‹œํ‚ค๋ฉฐ, "
"์—ฌ๋Ÿฌ ๊ฐ’์„ ์ผ๋ ฌ๋กœ ์‰ฝ๊ฒŒ ์ด์„ ์ˆ˜ ์žˆ๋„๋ก ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"When this property is a [Resource] and base object is a [Node], a resource "
"instance will be automatically created whenever the node is created in the "
"editor."
msgstr ""
"์ด ์†์„ฑ์ด [Resource]์ด๋ฉฐ ๊ธฐ๋ณธ ์˜ค๋ธŒ์ ํŠธ๊ฐ€ [Node]์ด๋ฉด, ๋ฆฌ์†Œ์Šค ์ธ์Šคํ„ด์Šค๋Š” ๋…ธ๋“œ๊ฐ€ "
"ํŽธ์ง‘๊ธฐ์—์„œ ์ƒ์„ฑ๋  ๋•Œ๋งˆ๋‹ค ์ž๋™์œผ๋กœ ์ƒ์„ฑ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"The property is considered a basic setting and will appear even when advanced "
"mode is disabled. Used for project settings."
msgstr ""
"์ด ์†์„ฑ์€ ๊ธฐ์ดˆ ์„ค์ •์œผ๋กœ ์—ฌ๊ฒจ์ง€๋ฉฐ ๊ณ ๊ธ‰ ๋ชจ๋“œ๊ฐ€ ๋น„ํ™œ์„ฑํ™”๋˜์–ด ์žˆ๋”๋ผ๋„ ๋‚˜ํƒ€๋‚ฉ๋‹ˆ"
"๋‹ค. ํ”„๋กœ์ ํŠธ ์„ค์ •์—์„œ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid "The property is read-only in the [EditorInspector]."
msgstr "์ด ์†์„ฑ์€ [EditorInspector]์—์„œ ์ฝ๊ธฐ ์ „์šฉ์ž…๋‹ˆ๋‹ค."

msgid ""
"An export preset property with this flag contains confidential information "
"and is stored separately from the rest of the export preset configuration."
msgstr ""
"์ด ํ”Œ๋ž˜๊ทธ๊ฐ€ ๋ถ™์€ ๋‚ด๋ณด๋‚ด๊ธฐ ํ”„๋ฆฌ์…‹ ์†์„ฑ์€ ๊ธฐ๋ฐ€ ์ •๋ณด๋ฅผ ๋‹ด๊ณ  ์žˆ์œผ๋ฉฐ ๋‚˜๋จธ์ง€ ๋‚ด๋ณด๋‚ด"
"๊ธฐ ํ”„๋ฆฌ์…‹ ๊ตฌ์„ฑ๊ณผ ๋”ฐ๋กœ ์ €์žฅ๋ฉ๋‹ˆ๋‹ค."

msgid "Default usage (storage and editor)."
msgstr "๋””ํดํŠธ ์šฉ๋„์ž…๋‹ˆ๋‹ค (์ €์žฅ๊ณต๊ฐ„๊ณผ ํŽธ์ง‘๊ธฐ)."

msgid "Default usage but without showing the property in the editor (storage)."
msgstr "๋””ํดํŠธ ์šฉ๋„์ง€๋งŒ ์†์„ฑ์„ ํŽธ์ง‘๊ธฐ์— ๋ณด์—ฌ์ฃผ์ง€ ์•Š์Šต๋‹ˆ๋‹ค (์ €์žฅ๊ณต๊ฐ„)."

msgid "Flag for a normal method."
msgstr "๋ณดํ†ต ๋ฉ”์„œ๋“œ์šฉ ํ”Œ๋ž˜๊ทธ์ž…๋‹ˆ๋‹ค."

msgid "Flag for an editor method."
msgstr "ํŽธ์ง‘๊ธฐ ๋ฉ”์„œ๋“œ์šฉ ํ”Œ๋ž˜๊ทธ์ž…๋‹ˆ๋‹ค."

msgid "Flag for a constant method."
msgstr "์ƒ์ˆ˜ ๋ฉ”์„œ๋“œ์šฉ ํ”Œ๋ž˜๊ทธ์ž…๋‹ˆ๋‹ค."

msgid "Flag for a virtual method."
msgstr "๊ฐ€์ƒ ๋ฉ”์„œ๋“œ์šฉ ํ”Œ๋ž˜๊ทธ์ž…๋‹ˆ๋‹ค."

msgid "Flag for a method with a variable number of arguments."
msgstr "๊ฐ€๋ณ€์ ์ธ ์ˆ˜์˜ ์ธ์ˆ˜๋ฅผ ๋ฐ›๋Š” ๋ฉ”์„œ๋“œ ํ”Œ๋ž˜๊ทธ์ž…๋‹ˆ๋‹ค."

msgid "Flag for a static method."
msgstr "์ •์  ๋ฉ”์„œ๋“œ์šฉ ํ”Œ๋ž˜๊ทธ์ž…๋‹ˆ๋‹ค."

msgid ""
"Used internally. Allows to not dump core virtual methods (such as [method "
"Object._notification]) to the JSON API."
msgstr ""
"๋‚ด๋ถ€์ ์œผ๋กœ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค. ([method Object._notification]๊ณผ ๊ฐ™์€) ์ฝ”์–ด ๊ฐ€์ƒ ๋ฉ”์„œ๋“œ"
"์„ JSON API์— ๋คํ•‘ํ•˜์ง€ ์•Š๋„๋ก ํ•ฉ๋‹ˆ๋‹ค."

msgid "Default method flags (normal)."
msgstr "๋””ํดํŠธ ๋ฉ”์„œ๋“œ ํ”Œ๋ž˜๊ทธ์ž…๋‹ˆ๋‹ค (๋ณดํ†ต)."

msgid "Variable is [code]null[/code]."
msgstr "๋ณ€์ˆ˜๊ฐ€ [code]null[/code]์ž…๋‹ˆ๋‹ค."

msgid "Variable is of type [bool]."
msgstr "๋ณ€์ˆ˜๊ฐ€ [bool] ์œ ํ˜•์ž…๋‹ˆ๋‹ค."

msgid "Variable is of type [int]."
msgstr "๋ณ€์ˆ˜๊ฐ€ [int] ์œ ํ˜•์ž…๋‹ˆ๋‹ค."

msgid "Variable is of type [float]."
msgstr "๋ณ€์ˆ˜๊ฐ€ [float] ์œ ํ˜•์ž…๋‹ˆ๋‹ค."

msgid "Variable is of type [String]."
msgstr "๋ณ€์ˆ˜๊ฐ€ [String] ์œ ํ˜•์ž…๋‹ˆ๋‹ค."

msgid "Variable is of type [Vector2]."
msgstr "๋ณ€์ˆ˜๊ฐ€ [Vector2] ์œ ํ˜•์ž…๋‹ˆ๋‹ค."

msgid "Variable is of type [Vector2i]."
msgstr "๋ณ€์ˆ˜๊ฐ€ [Vector2i] ์œ ํ˜•์ž…๋‹ˆ๋‹ค."

msgid "Variable is of type [Rect2]."
msgstr "๋ณ€์ˆ˜๊ฐ€ [Rect2] ์œ ํ˜•์ž…๋‹ˆ๋‹ค."

msgid "Variable is of type [Rect2i]."
msgstr "๋ณ€์ˆ˜๊ฐ€ [Rect2i] ์œ ํ˜•์ž…๋‹ˆ๋‹ค."

msgid "Variable is of type [Vector3]."
msgstr "๋ณ€์ˆ˜๊ฐ€ [Vector3] ์œ ํ˜•์ž…๋‹ˆ๋‹ค."

msgid "Variable is of type [Vector3i]."
msgstr "๋ณ€์ˆ˜๊ฐ€ [Vector3i] ์œ ํ˜•์ž…๋‹ˆ๋‹ค."

msgid "Variable is of type [Transform2D]."
msgstr "๋ณ€์ˆ˜๊ฐ€ [Transform2D] ์œ ํ˜•์ž…๋‹ˆ๋‹ค."

msgid "Variable is of type [Vector4]."
msgstr "๋ณ€์ˆ˜๊ฐ€ [Vector4] ์œ ํ˜•์ž…๋‹ˆ๋‹ค."

msgid "Variable is of type [Vector4i]."
msgstr "๋ณ€์ˆ˜๊ฐ€ [Vector4i] ์œ ํ˜•์ž…๋‹ˆ๋‹ค."

msgid "Variable is of type [Plane]."
msgstr "๋ณ€์ˆ˜๊ฐ€ [Plane] ์œ ํ˜•์ž…๋‹ˆ๋‹ค."

msgid "Variable is of type [Quaternion]."
msgstr "๋ณ€์ˆ˜๊ฐ€ [Quaternion] ์œ ํ˜•์ž…๋‹ˆ๋‹ค."

msgid "Variable is of type [AABB]."
msgstr "๋ณ€์ˆ˜๊ฐ€ [AABB] ์œ ํ˜•์ž…๋‹ˆ๋‹ค."

msgid "Variable is of type [Basis]."
msgstr "๋ณ€์ˆ˜๊ฐ€ [Basis] ์œ ํ˜•์ž…๋‹ˆ๋‹ค."

msgid "Variable is of type [Transform3D]."
msgstr "๋ณ€์ˆ˜๊ฐ€ [Transform3D] ์œ ํ˜•์ž…๋‹ˆ๋‹ค."

msgid "Variable is of type [Projection]."
msgstr "๋ณ€์ˆ˜๊ฐ€ [Projection] ์œ ํ˜•์ž…๋‹ˆ๋‹ค."

msgid "Variable is of type [Color]."
msgstr "๋ณ€์ˆ˜๊ฐ€ [Color] ์œ ํ˜•์ž…๋‹ˆ๋‹ค."

msgid "Variable is of type [StringName]."
msgstr "๋ณ€์ˆ˜๊ฐ€ [StringName] ์œ ํ˜•์ž…๋‹ˆ๋‹ค."

msgid "Variable is of type [NodePath]."
msgstr "๋ณ€์ˆ˜๊ฐ€ [NodePath] ์œ ํ˜•์ž…๋‹ˆ๋‹ค."

msgid "Variable is of type [RID]."
msgstr "๋ณ€์ˆ˜๊ฐ€ [RID] ์œ ํ˜•์ž…๋‹ˆ๋‹ค."

msgid "Variable is of type [Object]."
msgstr "๋ณ€์ˆ˜๊ฐ€ [Object] ์œ ํ˜•์ž…๋‹ˆ๋‹ค."

msgid "Variable is of type [Callable]."
msgstr "๋ณ€์ˆ˜๊ฐ€ [Callable] ์œ ํ˜•์ž…๋‹ˆ๋‹ค."

msgid "Variable is of type [Signal]."
msgstr "๋ณ€์ˆ˜๊ฐ€ [Signal] ์œ ํ˜•์ž…๋‹ˆ๋‹ค."

msgid "Variable is of type [Dictionary]."
msgstr "๋ณ€์ˆ˜๊ฐ€ [Dictionary] ์œ ํ˜•์ž…๋‹ˆ๋‹ค."

msgid "Variable is of type [Array]."
msgstr "๋ณ€์ˆ˜๊ฐ€ [Array] ์œ ํ˜•์ž…๋‹ˆ๋‹ค."

msgid "Variable is of type [PackedByteArray]."
msgstr "๋ณ€์ˆ˜๊ฐ€ [PackedByteArray] ์œ ํ˜•์ž…๋‹ˆ๋‹ค."

msgid "Variable is of type [PackedInt32Array]."
msgstr "๋ณ€์ˆ˜๊ฐ€ [PackedInt32Array] ์œ ํ˜•์ž…๋‹ˆ๋‹ค."

msgid "Variable is of type [PackedInt64Array]."
msgstr "๋ณ€์ˆ˜๊ฐ€ [PackedInt64Array] ์œ ํ˜•์ž…๋‹ˆ๋‹ค."

msgid "Variable is of type [PackedFloat32Array]."
msgstr "๋ณ€์ˆ˜๊ฐ€ [PackedFloat32Array] ์œ ํ˜•์ž…๋‹ˆ๋‹ค."

msgid "Variable is of type [PackedFloat64Array]."
msgstr "๋ณ€์ˆ˜๊ฐ€ [PackedFloat64Array] ์œ ํ˜•์ž…๋‹ˆ๋‹ค."

msgid "Variable is of type [PackedStringArray]."
msgstr "๋ณ€์ˆ˜๊ฐ€ [PackedStringArray] ์œ ํ˜•์ž…๋‹ˆ๋‹ค."

msgid "Variable is of type [PackedVector2Array]."
msgstr "๋ณ€์ˆ˜๊ฐ€ [PackedVector2Array] ์œ ํ˜•์ž…๋‹ˆ๋‹ค."

msgid "Variable is of type [PackedVector3Array]."
msgstr "๋ณ€์ˆ˜๊ฐ€ [PackedVector3Array] ์œ ํ˜•์ž…๋‹ˆ๋‹ค."

msgid "Variable is of type [PackedColorArray]."
msgstr "๋ณ€์ˆ˜๊ฐ€ [PackedColorArray] ์œ ํ˜•์ž…๋‹ˆ๋‹ค."

msgid "Variable is of type [PackedVector4Array]."
msgstr "๋ณ€์ˆ˜๊ฐ€ [PackedVector4Array] ์œ ํ˜•์ž…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum Variant.Type] enum."
msgstr "[enum Variant.Type] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Equality operator ([code]==[/code])."
msgstr "๋“ฑ๊ฐ€ ์—ฐ์‚ฐ์ž์ž…๋‹ˆ๋‹ค ([code]==[/code])."

msgid "Inequality operator ([code]!=[/code])."
msgstr "๋น„๋“ฑ๊ฐ€ ์—ฐ์‚ฐ์ž์ž…๋‹ˆ๋‹ค ([code]!=[/code])."

msgid "Less than operator ([code]<[/code])."
msgstr "๋ฏธ๋งŒ ์—ฐ์‚ฐ์ž์ž…๋‹ˆ๋‹ค ([code]<[/code])."

msgid "Less than or equal operator ([code]<=[/code])."
msgstr "์ž‘๊ฑฐ๋‚˜ ๊ฐ™์Œ ์—ฐ์‚ฐ์ž์ž…๋‹ˆ๋‹ค ([code]<=[/code])."

msgid "Greater than operator ([code]>[/code])."
msgstr "์ดˆ๊ณผ ์—ฐ์‚ฐ์ž์ž…๋‹ˆ๋‹ค ([code]>[/code])."

msgid "Greater than or equal operator ([code]>=[/code])."
msgstr "ํฌ๊ฑฐ๋‚˜ ๊ฐ™์Œ ์—ฐ์‚ฐ์ž์ž…๋‹ˆ๋‹ค ([code]>=[/code])."

msgid "Addition operator ([code]+[/code])."
msgstr "๋ง์…ˆ ์—ฐ์‚ฐ์ž์ž…๋‹ˆ๋‹ค ([code]+[/code])."

msgid "Subtraction operator ([code]-[/code])."
msgstr "๋บ„์…ˆ ์—ฐ์‚ฐ์ž์ž…๋‹ˆ๋‹ค ([code]-[/code])."

msgid "Multiplication operator ([code]*[/code])."
msgstr "๊ณฑ์…ˆ ์—ฐ์‚ฐ์ž์ž…๋‹ˆ๋‹ค ([code]*[/code])."

msgid "Division operator ([code]/[/code])."
msgstr "๋‚˜๋ˆ—์…ˆ ์—ฐ์‚ฐ์ž์ž…๋‹ˆ๋‹ค ([code]/[/code])."

msgid "Unary negation operator ([code]-[/code])."
msgstr "๋‹จํ•ญ ๋ถ€์ • ์—ฐ์‚ฐ์ž์ž…๋‹ˆ๋‹ค ([code]-[/code])."

msgid "Unary plus operator ([code]+[/code])."
msgstr "๋‹จํ•ญ ๊ธ์ • ์—ฐ์‚ฐ์ž์ž…๋‹ˆ๋‹ค ([code]+[/code])."

msgid "Remainder/modulo operator ([code]%[/code])."
msgstr "๋‚˜๋จธ์ง€/๋ชจ๋“ˆ๋Ÿฌ ์—ฐ์‚ฐ์ž์ž…๋‹ˆ๋‹ค ([code]%[/code])."

msgid "Power operator ([code]**[/code])."
msgstr "์ œ๊ณฑ ์—ฐ์‚ฐ์ž์ž…๋‹ˆ๋‹ค ([code]**[/code])."

msgid "Left shift operator ([code]<<[/code])."
msgstr "์™ผ์ชฝ ์ด๋™ ์—ฐ์‚ฐ์ž์ž…๋‹ˆ๋‹ค ([code]<<[/code])."

msgid "Right shift operator ([code]>>[/code])."
msgstr "์˜ค๋ฅธ์ชฝ ์ด๋™ ์—ฐ์‚ฐ์ž์ž…๋‹ˆ๋‹ค ([code]>>[/code])."

msgid "Bitwise AND operator ([code]&[/code])."
msgstr "๋น„ํŠธ์ƒ์˜ AND ์—ฐ์‚ฐ์ž์ž…๋‹ˆ๋‹ค ([code]&[/code])."

msgid "Bitwise OR operator ([code]|[/code])."
msgstr "๋น„ํŠธ์ƒ์˜ OR ์—ฐ์‚ฐ์ž์ž…๋‹ˆ๋‹ค ([code]|[/code])."

msgid "Bitwise XOR operator ([code]^[/code])."
msgstr "๋น„ํŠธ์ƒ์˜ XOR ์—ฐ์‚ฐ์ž์ž…๋‹ˆ๋‹ค ([code]^[/code])."

msgid "Bitwise NOT operator ([code]~[/code])."
msgstr "๋น„ํŠธ์ƒ์˜ NOT ์—ฐ์‚ฐ์ž์ž…๋‹ˆ๋‹ค ([code]~[/code])."

msgid "Logical AND operator ([code]and[/code] or [code]&&[/code])."
msgstr "๋…ผ๋ฆฌ AND ์—ฐ์‚ฐ์ž์ž…๋‹ˆ๋‹ค ([code]and[/code] ๋˜๋Š” [code]&&[/code])."

msgid "Logical OR operator ([code]or[/code] or [code]||[/code])."
msgstr "๋…ผ๋ฆฌ OR ์—ฐ์‚ฐ์ž์ž…๋‹ˆ๋‹ค ([code]or[/code] ๋˜๋Š” [code]||[/code])."

msgid "Logical XOR operator (not implemented in GDScript)."
msgstr "๋…ผ๋ฆฌ XOR ์—ฐ์‚ฐ์ž์ž…๋‹ˆ๋‹ค (GDScript์—๋Š” ๊ตฌํ˜„๋˜์–ด ์žˆ์ง€ ์•Š์Šต๋‹ˆ๋‹ค)."

msgid "Logical NOT operator ([code]not[/code] or [code]![/code])."
msgstr "๋…ผ๋ฆฌ NOT ์—ฐ์‚ฐ์ž์ž…๋‹ˆ๋‹ค ([code]not[/code] ๋˜๋Š” [code]![/code])."

msgid "Logical IN operator ([code]in[/code])."
msgstr "๋…ผ๋ฆฌ IN ์—ฐ์‚ฐ์ž์ž…๋‹ˆ๋‹ค ([code]in[/code])."

msgid "Represents the size of the [enum Variant.Operator] enum."
msgstr "[enum Variant.Operator] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "A 3D axis-aligned bounding box."
msgstr "3D ์ถ•-์ •๋ ฌ ๋ฐ”์šด๋”ฉ ๋ฐ•์Šค (Axis-Aligned Bounding Box)."

msgid "Math documentation index"
msgstr "์ˆ˜ํ•™ ๋ฌธ์„œ ๋ชฉ๋ก"

msgid "Vector math"
msgstr "๋ฒกํ„ฐ ์ˆ˜ํ•™"

msgid "Advanced vector math"
msgstr "๊ณ ๊ธ‰ ๋ฒกํ„ฐ ์ˆ˜ํ•™"

msgid ""
"Constructs an [AABB] with its [member position] and [member size] set to "
"[constant Vector3.ZERO]."
msgstr ""
"[member position]์™€ [member size]๊ฐ€ [constant Vector3.ZERO]๋กœ ์„ค์ •๋œ [AABB]๋ฅผ "
"๊ตฌ์„ฑํ•ฉ๋‹ˆ๋‹ค."

msgid "Constructs an [AABB] as a copy of the given [AABB]."
msgstr "์ฃผ์–ด์ง„ [AABB]์˜ ๋ณต์‚ฌ๋ณธ์ธ [AABB]๋ฅผ ์ƒ์„ฑํ•ฉ๋‹ˆ๋‹ค."

msgid "Constructs an [AABB] by [param position] and [param size]."
msgstr "[param position]๊ณผ [param size]๋กœ [AABB]๋ฅผ ์ƒ์„ฑํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns an [AABB] equivalent to this bounding box, with its width, height, "
"and depth modified to be non-negative values.\n"
"[codeblocks]\n"
"[gdscript]\n"
"var box = AABB(Vector3(5, 0, 5), Vector3(-20, -10, -5))\n"
"var absolute = box.abs()\n"
"print(absolute.position) # Prints (-15.0, -10.0, 0.0)\n"
"print(absolute.size)     # Prints (20.0, 10.0, 5.0)\n"
"[/gdscript]\n"
"[csharp]\n"
"var box = new Aabb(new Vector3(5, 0, 5), new Vector3(-20, -10, -5));\n"
"var absolute = box.Abs();\n"
"GD.Print(absolute.Position); // Prints (-15, -10, 0)\n"
"GD.Print(absolute.Size);     // Prints (20, 10, 5)\n"
"[/csharp]\n"
"[/codeblocks]\n"
"[b]Note:[/b] It's recommended to use this method when [member size] is "
"negative, as most other methods in Godot assume that the [member size]'s "
"components are greater than [code]0[/code]."
msgstr ""
"์ด ๋ฐ”์šด๋”ฉ ๋ฐ•์Šค์™€ ๋™์ผํ•œ [AABB]๋ฅผ ๋ฐ˜ํ™˜ํ•˜๋ฉฐ, ๋„ˆ๋น„, ๋†’์ด, ๊ทธ๋ฆฌ๊ณ  ๊นŠ์ด๋ฅผ ์Œ์ด ์•„"
"๋‹Œ ๊ฐ’์œผ๋กœ ์ˆ˜์ •ํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblocks]\n"
"[gdscript]\n"
"var box = AABB(Vector3(5, 0, 5), Vector3(-20, -10, -5))\n"
"var absolute = box.abs()\n"
"print(absolute.position) # (-15.0, -10.0, 0.0)์„ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"print(absolute.size)     # (20.0, 10.0, 5.0)์„ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"[/gdscript]\n"
"[csharp]\n"
"var box = new Aabb(new Vector3(5, 0, 5), new Vector3(-20, -10, -5));\n"
"var absolute = box.Abs();\n"
"GD.Print(absolute.Position); // (-15, -10, 0)์„ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"GD.Print(absolute.Size);     // (20, 10, 5)๋ฅผ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"[/csharp]\n"
"[/codeblocks]\n"
"[b]์ฐธ๊ณ :[/b] [member size]๊ฐ€ ์Œ์ˆ˜๋ผ๋ฉด ์ด ๋ฉ”์„œ๋“œ๋ฅผ ์‚ฌ์šฉํ•˜๋Š” ๊ฒƒ์ด ์ถ”์ฒœ๋˜๋ฉฐ, ์ด"
"๋Š” Godot์˜ ๋‹ค๋ฅธ ๋Œ€๋ถ€๋ถ„์˜ ๋ฉ”์„œ๋“œ๊ฐ€ [member size]์˜ ์ปดํฌ๋„ŒํŠธ ๊ฐ’์ด [code]0[/code]"
"๋ณด๋‹ค ํฌ๋‹ค๋Š” ์ „์ œ ํ•˜์— ์ž‘๋™ํ•˜๊ธฐ ๋•Œ๋ฌธ์ž…๋‹ˆ๋‹ค."

msgid ""
"Returns [code]true[/code] if this bounding box [i]completely[/i] encloses the "
"[param with] box. The edges of both boxes are included.\n"
"[codeblocks]\n"
"[gdscript]\n"
"var a = AABB(Vector3(0, 0, 0), Vector3(4, 4, 4))\n"
"var b = AABB(Vector3(1, 1, 1), Vector3(3, 3, 3))\n"
"var c = AABB(Vector3(2, 2, 2), Vector3(8, 8, 8))\n"
"\n"
"print(a.encloses(a)) # Prints true\n"
"print(a.encloses(b)) # Prints true\n"
"print(a.encloses(c)) # Prints false\n"
"[/gdscript]\n"
"[csharp]\n"
"var a = new Aabb(new Vector3(0, 0, 0), new Vector3(4, 4, 4));\n"
"var b = new Aabb(new Vector3(1, 1, 1), new Vector3(3, 3, 3));\n"
"var c = new Aabb(new Vector3(2, 2, 2), new Vector3(8, 8, 8));\n"
"\n"
"GD.Print(a.Encloses(a)); // Prints True\n"
"GD.Print(a.Encloses(b)); // Prints True\n"
"GD.Print(a.Encloses(c)); // Prints False\n"
"[/csharp]\n"
"[/codeblocks]"
msgstr ""
"์ด ๋ฐ”์šด๋”ฉ ๋ฐ•์Šค๊ฐ€ [param with] ๋ฐ•์Šค๋ฅผ [i]์™„์ „ํžˆ[/i] ๊ฐ์Œ€ ๋•Œ [code]true[/code]"
"๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ์–‘์ชฝ ๋ฐ•์Šค์˜ ๊ฐ€์žฅ์ž๋ฆฌ๋„ ํฌํ•จ๋ฉ๋‹ˆ๋‹ค.\n"
"[codeblocks]\n"
"[gdscript]\n"
"var a = AABB(Vector3(0, 0, 0), Vector3(4, 4, 4))\n"
"var b = AABB(Vector3(1, 1, 1), Vector3(3, 3, 3))\n"
"var c = AABB(Vector3(2, 2, 2), Vector3(8, 8, 8))\n"
"\n"
"print(a.encloses(a)) # true๋ฅผ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"print(a.encloses(b)) # true๋ฅผ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"print(a.encloses(c)) # false๋ฅผ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"[/gdscript]\n"
"[csharp]\n"
"var a = new Aabb(new Vector3(0, 0, 0), new Vector3(4, 4, 4));\n"
"var b = new Aabb(new Vector3(1, 1, 1), new Vector3(3, 3, 3));\n"
"var c = new Aabb(new Vector3(2, 2, 2), new Vector3(8, 8, 8));\n"
"\n"
"GD.Print(a.Encloses(a)); // True๋ฅผ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"GD.Print(a.Encloses(b)); // True๋ฅผ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"GD.Print(a.Encloses(c)); // False๋ฅผ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"[/csharp]\n"
"[/codeblocks]"

msgid ""
"Returns a copy of this bounding box expanded to align the edges with the "
"given [param to_point], if necessary.\n"
"[codeblocks]\n"
"[gdscript]\n"
"var box = AABB(Vector3(0, 0, 0), Vector3(5, 2, 5))\n"
"\n"
"box = box.expand(Vector3(10, 0, 0))\n"
"print(box.position) # Prints (0.0, 0.0, 0.0)\n"
"print(box.size)     # Prints (10.0, 2.0, 5.0)\n"
"\n"
"box = box.expand(Vector3(-5, 0, 5))\n"
"print(box.position) # Prints (-5.0, 0.0, 0.0)\n"
"print(box.size)     # Prints (15.0, 2.0, 5.0)\n"
"[/gdscript]\n"
"[csharp]\n"
"var box = new Aabb(new Vector3(0, 0, 0), new Vector3(5, 2, 5));\n"
"\n"
"box = box.Expand(new Vector3(10, 0, 0));\n"
"GD.Print(box.Position); // Prints (0, 0, 0)\n"
"GD.Print(box.Size);     // Prints (10, 2, 5)\n"
"\n"
"box = box.Expand(new Vector3(-5, 0, 5));\n"
"GD.Print(box.Position); // Prints (-5, 0, 0)\n"
"GD.Print(box.Size);     // Prints (15, 2, 5)\n"
"[/csharp]\n"
"[/codeblocks]"
msgstr ""
"๋งŒ์•ฝ ํ•„์š”ํ•œ ๊ฒฝ์šฐ, ์ด ๋ฐ”์šด๋”ฉ ๋ฐ•์Šค๋ฅผ ์ฃผ์–ด์ง„ [param to_point]์— ๊ฐ€์žฅ์ž๋ฆฌ๋ฅผ ๋งž์ถ”"
"๊ธฐ ์œ„ํ•ด ํ™•์žฅ์‹œ์ผœ์„œ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblocks]\n"
"[gdscript]\n"
"var box = AABB(Vector3(0, 0, 0), Vector3(5, 2, 5))\n"
"\n"
"box = box.expand(Vector3(10, 0, 0))\n"
"print(box.position) # (0.0, 0.0, 0.0)์„ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"print(box.size)     # (10.0, 2.0, 5.0)์„ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"\n"
"box = box.expand(Vector3(-5, 0, 5))\n"
"print(box.position) # (-5.0, 0.0, 0.0)์„ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"print(box.size)     # (15.0, 2.0, 5.0)์„ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"[/gdscript]\n"
"[csharp]\n"
"var box = new Aabb(new Vector3(0, 0, 0), new Vector3(5, 2, 5));\n"
"\n"
"box = box.Expand(new Vector3(10, 0, 0));\n"
"GD.Print(box.Position); // (0, 0, 0)์„ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"GD.Print(box.Size);     // (10, 2, 5)๋ฅผ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"\n"
"box = box.Expand(new Vector3(-5, 0, 5));\n"
"GD.Print(box.Position); // (-5, 0, 0)์„ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"GD.Print(box.Size);     // (15, 2, 5)๋ฅผ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"[/csharp]\n"
"[/codeblocks]"

msgid ""
"Returns the center point of the bounding box. This is the same as "
"[code]position + (size / 2.0)[/code]."
msgstr ""
"๋ฐ”์šด๋”ฉ ๋ฐ•์Šค์˜ ์ค‘์•™ ์ ์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ์ด๋Š” [code]position + (size / 2.0)[/code]"
"์™€ ๊ฐ™์Šต๋‹ˆ๋‹ค."

msgid ""
"Returns the longest normalized axis of this bounding box's [member size], as "
"a [Vector3] ([constant Vector3.RIGHT], [constant Vector3.UP], or [constant "
"Vector3.BACK]).\n"
"[codeblocks]\n"
"[gdscript]\n"
"var box = AABB(Vector3(0, 0, 0), Vector3(2, 4, 8))\n"
"\n"
"print(box.get_longest_axis())       # Prints (0.0, 0.0, 1.0)\n"
"print(box.get_longest_axis_index()) # Prints 2\n"
"print(box.get_longest_axis_size())  # Prints 8.0\n"
"[/gdscript]\n"
"[csharp]\n"
"var box = new Aabb(new Vector3(0, 0, 0), new Vector3(2, 4, 8));\n"
"\n"
"GD.Print(box.GetLongestAxis());      // Prints (0, 0, 1)\n"
"GD.Print(box.GetLongestAxisIndex()); // Prints Z\n"
"GD.Print(box.GetLongestAxisSize());  // Prints 8\n"
"[/csharp]\n"
"[/codeblocks]\n"
"See also [method get_longest_axis_index] and [method get_longest_axis_size]."
msgstr ""
"์ด ๋ฐ”์šด๋”ฉ ๋ฐ•์Šค์˜ [member size]์—์„œ ๊ฐ€์žฅ ๊ธด ์ถ•์„ ๋‹จ์œ„๋ฒกํ„ฐ๋กœ ๋ฐ˜ํ™˜ํ•˜๋ฉฐ, ์ด๋Š” "
"[Vector3] ([constant Vector3.RIGHT], [constant Vector3.UP], ๋˜๋Š” [constant "
"Vector3.BACK])์ž…๋‹ˆ๋‹ค.\n"
"[codeblocks]\n"
"[gdscript]\n"
"var box = AABB(Vector3(0, 0, 0), Vector3(2, 4, 8))\n"
"\n"
"print(box.get_longest_axis())       # (0.0, 0.0, 1.0)์„ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"print(box.get_longest_axis_index()) # 2๋ฅผ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"print(box.get_longest_axis_size())  # 8.0์„ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"[/gdscript]\n"
"[csharp]\n"
"var box = new Aabb(new Vector3(0, 0, 0), new Vector3(2, 4, 8));\n"
"\n"
"GD.Print(box.GetLongestAxis());      // (0, 0, 1)์„ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"GD.Print(box.GetLongestAxisIndex()); // Z๋ฅผ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"GD.Print(box.GetLongestAxisSize());  // 8์„ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"[/csharp]\n"
"[/codeblocks]\n"
"[method get_longest_axis_index]์™€ [method get_longest_axis_size]๋„ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid ""
"Returns the index to the longest axis of this bounding box's [member size] "
"(see [constant Vector3.AXIS_X], [constant Vector3.AXIS_Y], and [constant "
"Vector3.AXIS_Z]).\n"
"For an example, see [method get_longest_axis]."
msgstr ""
"์ด ๋ฐ”์šด๋”ฉ ๋ฐ•์Šค์˜ [member size]์—์„œ ๊ฐ€์žฅ ๊ธด ์ถ•์˜ ์ธ๋ฑ์Šค๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค "
"([constant Vector3.AXIS_X], [constant Vector3.AXIS_Y] ๋ฐ [constant "
"Vector3.AXIS_Z] ์ฐธ์กฐ).\n"
"[method get_longest_axis]๋ฅผ ์ฐธ์กฐํ•˜์—ฌ ์˜ˆ์‹œ๋ฅผ ํ™•์ธํ•˜์„ธ์š”."

msgid ""
"Returns the longest dimension of this bounding box's [member size].\n"
"For an example, see [method get_longest_axis]."
msgstr ""
"์ด ๋ฐ”์šด๋”ฉ ๋ฐ•์Šค์˜ [member size]์—์„œ ๊ฐ€์žฅ ๊ธด ์ถ•์˜ ๊ธธ์ด๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[method get_longest_axis]๋ฅผ ์ฐธ์กฐํ•˜์—ฌ ์˜ˆ์‹œ๋ฅผ ํ™•์ธํ•˜์„ธ์š”."

msgid ""
"Returns the shortest normalized axis of this bounding box's [member size], as "
"a [Vector3] ([constant Vector3.RIGHT], [constant Vector3.UP], or [constant "
"Vector3.BACK]).\n"
"[codeblocks]\n"
"[gdscript]\n"
"var box = AABB(Vector3(0, 0, 0), Vector3(2, 4, 8))\n"
"\n"
"print(box.get_shortest_axis())       # Prints (1.0, 0.0, 0.0)\n"
"print(box.get_shortest_axis_index()) # Prints 0\n"
"print(box.get_shortest_axis_size())  # Prints 2.0\n"
"[/gdscript]\n"
"[csharp]\n"
"var box = new Aabb(new Vector3(0, 0, 0), new Vector3(2, 4, 8));\n"
"\n"
"GD.Print(box.GetShortestAxis());      // Prints (1, 0, 0)\n"
"GD.Print(box.GetShortestAxisIndex()); // Prints X\n"
"GD.Print(box.GetShortestAxisSize());  // Prints 2\n"
"[/csharp]\n"
"[/codeblocks]\n"
"See also [method get_shortest_axis_index] and [method get_shortest_axis_size]."
msgstr ""
"์ด ๋ฐ”์šด๋”ฉ ๋ฐ•์Šค์˜ [member size]์—์„œ ๊ฐ€์žฅ ์งง์€ ์ถ•์„ ๋‹จ์œ„๋ฒกํ„ฐ๋กœ ๋ฐ˜ํ™˜ํ•˜๋ฉฐ, ์ด๋Š” "
"[Vector3] ([constant Vector3.RIGHT], [constant Vector3.UP], ๋˜๋Š” [constant "
"Vector3.BACK])์ž…๋‹ˆ๋‹ค.\n"
"[codeblocks]\n"
"[gdscript]\n"
"var box = AABB(Vector3(0, 0, 0), Vector3(2, 4, 8))\n"
"\n"
"print(box.get_shortest_axis())       # (1.0, 0.0, 0.0)์„ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"print(box.get_shortest_axis_index()) # 0์„ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"print(box.get_shortest_axis_size())  # 2.0์„ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"[/gdscript]\n"
"[csharp]\n"
"var box = new Aabb(new Vector3(0, 0, 0), new Vector3(2, 4, 8));\n"
"\n"
"GD.Print(box.GetShortestAxis());      // (1, 0, 0)์„ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"GD.Print(box.GetShortestAxisIndex()); // X๋ฅผ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"GD.Print(box.GetShortestAxisSize());  // 2๋ฅผ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"[/csharp]\n"
"[/codeblocks]\n"
"[method get_shortest_axis_index]์™€ [method get_shortest_axis_size]๋„ ์ฐธ์กฐํ•˜์„ธ"
"์š”."

msgid ""
"Returns the index to the shortest axis of this bounding box's [member size] "
"(see [constant Vector3.AXIS_X], [constant Vector3.AXIS_Y], and [constant "
"Vector3.AXIS_Z]).\n"
"For an example, see [method get_shortest_axis]."
msgstr ""
"์ด ๋ฐ”์šด๋”ฉ ๋ฐ•์Šค์˜ [member size]์—์„œ ๊ฐ€์žฅ ์งง์€ ์ถ•์˜ ์ธ๋ฑ์Šค๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค "
"([constant Vector3.AXIS_X], [constant Vector3.AXIS_Y] ๋ฐ [constant "
"Vector3.AXIS_Z] ์ฐธ์กฐ).\n"
"[method get_shortest_axis]๋ฅผ ์ฐธ์กฐํ•˜์—ฌ ์˜ˆ์‹œ๋ฅผ ํ™•์ธํ•˜์„ธ์š”."

msgid ""
"Returns the shortest dimension of this bounding box's [member size].\n"
"For an example, see [method get_shortest_axis]."
msgstr ""
"์ด ๋ฐ”์šด๋”ฉ ๋ฐ•์Šค์˜ [member size]์—์„œ ๊ฐ€์žฅ ์งง์€ ์ถ•์˜ ๊ธธ์ด๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[method get_shortest_axis]๋ฅผ ์ฐธ์กฐํ•˜์—ฌ ์˜ˆ์‹œ๋ฅผ ํ™•์ธํ•˜์„ธ์š”."

msgid ""
"Returns the vertex's position of this bounding box that's the farthest in the "
"given direction. This point is commonly known as the support point in "
"collision detection algorithms."
msgstr ""
"์ด ๋ฐ”์šด๋”ฉ ๋ฐ•์Šค์˜ ์ฃผ์–ด์ง„ ๋ฐฉํ–ฅ์—์„œ ๊ฐ€์žฅ ๋จผ ๊ผญ์ง“์ ์˜ ์œ„์น˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ์ด ์ ์€ "
"๋ณดํŽธ์ ์œผ๋กœ ์ฝœ๋ฆฌ์ „ ๊ฐ์ง€ ์•Œ๊ณ ๋ฆฌ์ฆ˜์—์„œ ์ง€์ง€์ (support point)์œผ๋กœ ์•Œ๋ ค์ ธ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid ""
"Returns the bounding box's volume. This is equivalent to [code]size.x * "
"size.y * size.z[/code]. See also [method has_volume]."
msgstr ""
"๋ฐ”์šด๋”ฉ ๋ฐ•์Šค์˜ ๋ถ€ํ”ผ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ์ด๋Š” [code]size.x * size.y * size.z[/code]์™€ "
"๋™์ผํ•ฉ๋‹ˆ๋‹ค. [method has_volume]๋„ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid ""
"Returns a copy of this bounding box extended on all sides by the given amount "
"[param by]. A negative amount shrinks the box instead.\n"
"[codeblocks]\n"
"[gdscript]\n"
"var a = AABB(Vector3(4, 4, 4), Vector3(8, 8, 8)).grow(4)\n"
"print(a.position) # Prints (0.0, 0.0, 0.0)\n"
"print(a.size)     # Prints (16.0, 16.0, 16.0)\n"
"\n"
"var b = AABB(Vector3(0, 0, 0), Vector3(8, 4, 2)).grow(2)\n"
"print(b.position) # Prints (-2.0, -2.0, -2.0)\n"
"print(b.size)     # Prints (12.0, 8.0, 6.0)\n"
"[/gdscript]\n"
"[csharp]\n"
"var a = new Aabb(new Vector3(4, 4, 4), new Vector3(8, 8, 8)).Grow(4);\n"
"GD.Print(a.Position); // Prints (0, 0, 0)\n"
"GD.Print(a.Size);     // Prints (16, 16, 16)\n"
"\n"
"var b = new Aabb(new Vector3(0, 0, 0), new Vector3(8, 4, 2)).Grow(2);\n"
"GD.Print(b.Position); // Prints (-2, -2, -2)\n"
"GD.Print(b.Size);     // Prints (12, 8, 6)\n"
"[/csharp]\n"
"[/codeblocks]"
msgstr ""
"์ด ๊ฒฝ๊ณ„ ์ƒ์ž์˜ ๋ณต์‚ฌ๋ณธ์„ ๋ชจ๋“  ๋ฉด์„ ์ฃผ์–ด์ง„ [param by] ์–‘๋งŒํผ ํ™•์žฅํ•ด ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. "
"๋Œ€์‹  ์Œ์ˆ˜ ์–‘์€ ์ƒ์ž๋ฅผ ์ˆ˜์ถ•ํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblocks]\n"
"[gdscript]\n"
"var a = AABB(Vector3(4, 4, 4), Vector3(8, 8, 8)).grow(4)\n"
"print(a.position) # (0.0, 0.0, 0.0)์„ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"print(a.size)     # (16.0, 16.0, 16.0)์„ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"\n"
"var b = AABB(Vector3(0, 0, 0), Vector3(8, 4, 2)).grow(2)\n"
"print(b.position) # (-2.0, -2.0, -2.0)์„ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"print(b.size)     # (12.0, 8.0, 6.0)์„ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"[/gdscript]\n"
"[csharp]\n"
"var a = new Aabb(new Vector3(4, 4, 4), new Vector3(8, 8, 8)).Grow(4);\n"
"GD.Print(a.Position); // (0, 0, 0)์„ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"GD.Print(a.Size);     // (16, 16, 16)์„ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"\n"
"var b = new Aabb(new Vector3(0, 0, 0), new Vector3(8, 4, 2)).Grow(2);\n"
"GD.Print(b.Position); // (-2, -2, -2)์„ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"GD.Print(b.Size);     // (12, 8, 6)์„ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"[/csharp]\n"
"[/codeblocks]"

msgid ""
"Returns [code]true[/code] if the bounding box contains the given [param "
"point]. By convention, points exactly on the right, top, and front sides are "
"[b]not[/b] included.\n"
"[b]Note:[/b] This method is not reliable for [AABB] with a [i]negative[/i] "
"[member size]. Use [method abs] first to get a valid bounding box."
msgstr ""
"๋ฐ”์šด๋”ฉ ๋ฐ•์Šค๊ฐ€ ์ฃผ์–ด์ง„ [param point]๋ฅผ ํฌํ•จํ•  ๋•Œ [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ"
"๋‹ค. ์ „ํ†ต์ ์œผ๋กœ, ์ •ํ™•ํžˆ ์˜ค๋ฅธ์ชฝ, ์œ„, ์•ž ๋ฉด์— ์žˆ๋Š” ์ ์€ ํฌํ•จ๋˜์ง€ [b]์•Š์Šต๋‹ˆ๋‹ค[/"
"b].\n"
"[b]์ฐธ๊ณ :[/b] ์ด ๋ฉ”์„œ๋“œ๋Š” [AABB]๊ฐ€ [i]์Œ์˜[/i] [member size]๋ฅผ ๊ฐ€์งˆ ๊ฒฝ์šฐ ์•ˆ์ •์ "
"์ด์ง€ ์•Š์Šต๋‹ˆ๋‹ค. [method abs]๋ฅผ ๋จผ์ € ์‚ฌ์šฉํ•˜์—ฌ ์ ์ ˆํ•œ ๋ฐ”์šด๋”ฉ ๋ฐ•์Šค๋ฅผ ์–ป์œผ์„ธ์š”."

msgid ""
"Returns [code]true[/code] if this bounding box has a surface or a length, "
"that is, at least one component of [member size] is greater than [code]0[/"
"code]. Otherwise, returns [code]false[/code]."
msgstr ""
"๋ฐ”์šด๋”ฉ ๋ฐ•์Šค๊ฐ€ ํ‰๋ฉด์ด๋‚˜ ๊ธธ์ด๋ฅผ ๊ฐ€์ง€๋ฉด, ์ฆ‰, [member size]์˜ ์ปดํฌ๋„ŒํŠธ ์ค‘ ํ•˜๋‚˜๋ผ"
"๋„ [code]0[/code]๋ณด๋‹ค ํฌ๋‹ค๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ๋งŒ์•ฝ ๊ทธ๋ ‡์ง€ ์•Š๋‹ค"
"๋ฉด [code]false[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns [code]true[/code] if this bounding box's width, height, and depth are "
"all positive. See also [method get_volume]."
msgstr ""
"์ด ๋ฐ”์šด๋”ฉ ๋ฐ•์Šค์˜ ๋„ˆ๋น„, ๋†’์ด, ๊ทธ๋ฆฌ๊ณ  ๊นŠ์ด๊ฐ€ ์ „๋ถ€ ์–‘์˜ ๊ฐ’์ด๋ผ๋ฉด [code]true[/"
"code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. [method get_volume]๋„ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid ""
"Returns the intersection between this bounding box and [param with]. If the "
"boxes do not intersect, returns an empty [AABB]. If the boxes intersect at "
"the edge, returns a flat [AABB] with no volume (see [method has_surface] and "
"[method has_volume]).\n"
"[codeblocks]\n"
"[gdscript]\n"
"var box1 = AABB(Vector3(0, 0, 0), Vector3(5, 2, 8))\n"
"var box2 = AABB(Vector3(2, 0, 2), Vector3(8, 4, 4))\n"
"\n"
"var intersection = box1.intersection(box2)\n"
"print(intersection.position) # Prints (2.0, 0.0, 2.0)\n"
"print(intersection.size)     # Prints (3.0, 2.0, 4.0)\n"
"[/gdscript]\n"
"[csharp]\n"
"var box1 = new Aabb(new Vector3(0, 0, 0), new Vector3(5, 2, 8));\n"
"var box2 = new Aabb(new Vector3(2, 0, 2), new Vector3(8, 4, 4));\n"
"\n"
"var intersection = box1.Intersection(box2);\n"
"GD.Print(intersection.Position); // Prints (2, 0, 2)\n"
"GD.Print(intersection.Size);     // Prints (3, 2, 4)\n"
"[/csharp]\n"
"[/codeblocks]\n"
"[b]Note:[/b] If you only need to know whether two bounding boxes are "
"intersecting, use [method intersects], instead."
msgstr ""
"์ด ๋ฐ”์šด๋”ฉ ๋ฐ•์Šค์™€ [param with]์˜ ๊ต์ฐจ ๊ตฌ๊ฐ„์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ๋งŒ์•ฝ ๋ฐ•์Šค๋“ค์ด ๊ต์ฐจํ•˜"
"์ง€ ์•Š๋Š”๋‹ค๋ฉด, ๋นˆ [AABB]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ๋งŒ์•ฝ ๋ฐ•์Šค๋“ค์ด ๊ฐ€์žฅ์ž๋ฆฌ์—์„œ ๊ต์ฐจํ•œ๋‹ค๋ฉด, ๋ถ€"
"ํ”ผ๊ฐ€ ์—†๋Š” ํ‰ํ‰ํ•œ [AABB]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค ([method has_surface]์™€ [method "
"has_volume] ์ฐธ์กฐ).\n"
"[codeblocks]\n"
"[gdscript]\n"
"var box1 = AABB(Vector3(0, 0, 0), Vector3(5, 2, 8))\n"
"var box2 = AABB(Vector3(2, 0, 2), Vector3(8, 4, 4))\n"
"\n"
"var intersection = box1.intersection(box2)\n"
"print(intersection.position) # (2.0, 0.0, 2.0)์„ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"print(intersection.size)     # (3.0, 2.0, 4.0)์„ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"[/gdscript]\n"
"[csharp]\n"
"var box1 = new Aabb(new Vector3(0, 0, 0), new Vector3(5, 2, 8));\n"
"var box2 = new Aabb(new Vector3(2, 0, 2), new Vector3(8, 4, 4));\n"
"\n"
"var intersection = box1.Intersection(box2);\n"
"GD.Print(intersection.Position); // (2, 0, 2)๋ฅผ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"GD.Print(intersection.Size);     // (3, 2, 4)๋ฅผ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.\n"
"[/csharp]\n"
"[/codeblocks]\n"
"[b]์ฐธ๊ณ :[/b] ๋งŒ์•ฝ ๋‘ ๋ฐ”์šด๋”ฉ ๋ฐ•์Šค๊ฐ€ ๊ต์ฐจํ•˜๋Š”์ง€ ์—ฌ๋ถ€๋ฅผ ์•Œ๊ธฐ ์›ํ•œ๋‹ค๋ฉด, ์ด๊ฒƒ ๋Œ€์‹  "
"[method intersects]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid ""
"Returns [code]true[/code] if this bounding box overlaps with the box [param "
"with]. The edges of both boxes are [i]always[/i] excluded."
msgstr ""
"์ด ๋ฐ”์šด๋”ฉ ๋ฐ•์Šค๊ฐ€ [param with] ๋ฐ•์Šค์™€ ๊ฒน์ณ์ง„๋‹ค๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ"
"๋‹ค. ๋‘ ๋ฐ•์Šค์˜ ๊ฐ€์žฅ์ž๋ฆฌ๋Š” [i]ํ•ญ์ƒ[/i] ์ œ์™ธ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns [code]true[/code] if this bounding box is on both sides of the given "
"[param plane]."
msgstr ""
"์ด ๋ฐ”์šด๋”ฉ ๋ฐ•์Šค๊ฐ€ ์ฃผ์–ด์ง„ [param plane]์˜ ์–‘์ชฝ์— ๊ฑธ์ณ์žˆ๋‹ค๋ฉด [code]true[/code]๋ฅผ "
"๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the first point where this bounding box and the given ray intersect, "
"as a [Vector3]. If no intersection occurs, returns [code]null[/code].\n"
"The ray begin at [param from], faces [param dir] and extends towards infinity."
msgstr ""
"๋ฐ”์šด๋”ฉ ๋ฐ•์Šค์™€ ์ฃผ์–ด์ง„ ๊ด‘์„ ์ด ๊ต์ฐจํ•˜๋Š” ์ฒซ๋ฒˆ์งธ ์ง€์ ์„ [Vector3]๋กœ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ๋งŒ"
"์•ฝ ๊ต์ฐจ๊ฐ€ ์ผ์–ด๋‚˜์ง€ ์•Š์•˜๋‹ค๋ฉด, [code]null[/code]์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"๊ด‘์„ ์€ [param from]์—์„œ ์‹œ์ž‘ํ•ด์„œ, [param dir]๋ฅผ ํ–ฅํ•ด ๋ฌดํ•œํžˆ ๋ป—์–ด๋‚˜๊ฐ‘๋‹ˆ๋‹ค."

msgid ""
"Returns the first point where this bounding box and the given segment "
"intersect, as a [Vector3]. If no intersection occurs, returns [code]null[/"
"code].\n"
"The segment begins at [param from] and ends at [param to]."
msgstr ""
"๋ฐ”์šด๋”ฉ ๋ฐ•์Šค์™€ ์ฃผ์–ด์ง„ ์„ ๋ถ„์ด ๊ต์ฐจํ•˜๋Š” ์ฒซ๋ฒˆ์งธ ์ง€์ ์„ [Vector3]๋กœ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ๋งŒ"
"์•ฝ ๊ต์ฐจ๊ฐ€ ์ผ์–ด๋‚˜์ง€ ์•Š์•˜๋‹ค๋ฉด, [code]null[/code]์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"์„ ๋ถ„์€ [param from]์—์„œ ์‹œ์ž‘ํ•˜์—ฌ [param to]์—์„œ ๋๋‚ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns [code]true[/code] if this bounding box and [param aabb] are "
"approximately equal, by calling [method Vector3.is_equal_approx] on the "
"[member position] and the [member size]."
msgstr ""
"[member position]๊ณผ [member size]์— ๋Œ€ํ•ด [method Vector3.is_equal_approx]๋ฅผ ํ˜ธ"
"์ถœํ•˜์—ฌ, ์ด ๋ฐ”์šด๋”ฉ ๋ฐ•์Šค์™€ [param aabb]๊ฐ€ ๊ฑฐ์˜ ๋น„์Šทํ•˜๋‹ค๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜"
"ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns [code]true[/code] if this bounding box's values are finite, by "
"calling [method Vector3.is_finite] on the [member position] and the [member "
"size]."
msgstr ""
"[member position]๊ณผ [member size]์— ๋Œ€ํ•ด [method Vector3.is_finite]๋ฅผ ํ˜ธ์ถœํ•˜"
"์—ฌ ์ด ๋ฐ”์šด๋”ฉ ๋ฐ•์Šค์˜ ๊ฐ’์ด ์œ ํ•œํ•˜๋‹ค๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns an [AABB] that encloses both this bounding box and [param with] "
"around the edges. See also [method encloses]."
msgstr ""
"์ด ๋ฐ”์šด๋”ฉ ๋ฐ•์Šค์™€ [param with]๋ฅผ ๊ฐ€์žฅ์ž๋ฆฌ ๊ธฐ์ค€์œผ๋กœ ๊ฐ์‹ธ๋Š” [AABB]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. "
"[method encloses]๋„ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid ""
"The ending point. This is usually the corner on the top-right and back of the "
"bounding box, and is equivalent to [code]position + size[/code]. Setting this "
"point affects the [member size]."
msgstr ""
"๋ ์ ์ž…๋‹ˆ๋‹ค. ์ด๋Š” ์ฃผ๋กœ ๋ฐ”์šด๋”ฉ ๋ฐ•์Šค์˜ ์ƒ๋‹จ-์šฐ์ธก-๋’ค ๋ชจ์„œ๋ฆฌ์ด๋ฉฐ, [code]position "
"+ size[/code]์™€ ๊ฐ™์Šต๋‹ˆ๋‹ค. ์ด ์ ์„ ์„ค์ •ํ•˜๋Š” ๊ฒƒ์€ [member size]์— ์˜ํ–ฅ์„ ๋ฏธ์นฉ๋‹ˆ"
"๋‹ค."

msgid ""
"The origin point. This is usually the corner on the bottom-left and forward "
"of the bounding box."
msgstr "์›์ ์ž…๋‹ˆ๋‹ค. ์ด๋Š” ์ฃผ๋กœ ๋ฐ”์šด๋”ฉ ๋ฐ•์Šค์˜ ํ•˜๋‹จ-์ขŒ์ธก-์•ž ๋ชจ์„œ๋ฆฌ์ž…๋‹ˆ๋‹ค."

msgid ""
"The bounding box's width, height, and depth starting from [member position]. "
"Setting this value also affects the [member end] point.\n"
"[b]Note:[/b] It's recommended setting the width, height, and depth to non-"
"negative values. This is because most methods in Godot assume that the "
"[member position] is the bottom-left-forward corner, and the [member end] is "
"the top-right-back corner. To get an equivalent bounding box with non-"
"negative size, use [method abs]."
msgstr ""
"[member position]์—์„œ ์‹œ์ž‘ํ•˜๋Š” ๋ฐ”์šด๋”ฉ ๋ฐ•์Šค์˜ ๋„ˆ๋น„, ๋†’์ด, ๊นŠ์ด์ž…๋‹ˆ๋‹ค. ์ด ๊ฐ’์„ "
"์„ค์ •ํ•˜๋Š” ๊ฒƒ์€ [member end] ์ ์—๋„ ์˜ํ–ฅ์„ ๋ฏธ์น  ๊ฒƒ์ž…๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ๋„ˆ๋น„, ๋†’์ด, ๊นŠ์ด๋ฅผ ์Œ์ด ์•„๋‹Œ ๊ฐ’์œผ๋กœ ์„ค์ •ํ•˜๋Š” ๊ฒƒ์ด ์ถ”์ฒœ๋ฉ๋‹ˆ๋‹ค. ์ด"
"๋Š” Godot ์—”์ง„์˜ ๋Œ€๋ถ€๋ถ„ ๋ฉ”์„œ๋“œ๋Š” [member position]์ด ํ•˜๋‹จ-์ขŒ์ธก-์•ž ๋ชจ์„œ๋ฆฌ์ด๊ณ , "
"[member end]๊ฐ€ ์ƒ๋‹จ-์šฐ์ธก-๋’ค ๋ชจ์„œ๋ฆฌ๋ผ๊ณ  ๊ฐ€์ •ํ•˜๊ธฐ ๋•Œ๋ฌธ์ž…๋‹ˆ๋‹ค. ์Œ์ด ์•„๋‹Œ ๊ฐ’์˜ ํฌ"
"๊ธฐ๋ฅผ ๊ฐ€์ง„ ๋™์ผํ•œ ๋ฐ”์šด๋”ฉ ๋ฐ•์Šค๋ฅผ ์–ป๊ธฐ ์œ„ํ•ด [method abs]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid ""
"Returns [code]true[/code] if the [member position] or [member size] of both "
"bounding boxes are not equal.\n"
"[b]Note:[/b] Due to floating-point precision errors, consider using [method "
"is_equal_approx] instead, which is more reliable."
msgstr ""
"๋‘ ๋ฐ”์šด๋”ฉ ๋ฐ•์Šค์˜ [member position] ๋˜๋Š” [member size]๊ฐ€ ๊ฐ™์ง€ ์•Š๋‹ค๋ฉด "
"[code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์‹ค์ˆ˜ ์ •๋ฐ€๋„ ์˜ค๋ฅ˜๋กœ ์ธํ•ด, ๋” ์•ˆ์ •์ ์ธ [method is_equal_approx]๋ฅผ "
"๋Œ€์‹  ์‚ฌ์šฉํ•˜๋Š” ๊ฒƒ์„ ๊ณ ๋ คํ•˜์„ธ์š”."

msgid ""
"Inversely transforms (multiplies) the [AABB] by the given [Transform3D] "
"transformation matrix, under the assumption that the transformation basis is "
"orthonormal (i.e. rotation/reflection is fine, scaling/skew is not).\n"
"[code]aabb * transform[/code] is equivalent to [code]transform.inverse() * "
"aabb[/code]. See [method Transform3D.inverse].\n"
"For transforming by inverse of an affine transformation (e.g. with scaling) "
"[code]transform.affine_inverse() * aabb[/code] can be used instead. See "
"[method Transform3D.affine_inverse]."
msgstr ""
"๋ณ€ํ™˜๊ธฐ์ €๊ฐ€ ์ •๊ทœ์ง๊ต ์ƒํƒœ(์ฆ‰ ํšŒ์ „/๋ฐ˜์ „์€ ๊ฐ€๋Šฅํ•˜์ง€๋งŒ ์Šค์ผ€์ผ/๊ธฐ์šธ์ด๊ธฐ๋Š” ์•ˆ ๋จ) ๋ผ"
"๋Š” ์ „์ œ ํ•˜์— ์ฃผ์–ด์ง„ [Transform3D] ๋ณ€ํ™˜ ํ–‰๋ ฌ์„ ์‚ฌ์šฉํ•˜์—ฌ [AABB]๋ฅผ ์—ญ๋ณ€ํ™˜ํ•ฉ๋‹ˆ"
"๋‹ค.\n"
"[code]aabb * transform[/code]๋Š” [code]transform.inverse() * aabb[/code]์™€ ๊ฐ™์Šต"
"๋‹ˆ๋‹ค. [method Transform3D.inverse]๋ฅผ ์ฐธ์กฐํ•˜์„ธ์š”.\n"
"์—ญ ์•„ํ•€-๋ณ€ํ™˜์„ ํ†ตํ•ด ๋ณ€ํ™˜ํ•˜๋Š” ๊ฒฝ์šฐ(์˜ˆ๋ฅผ ๋“ค์–ด, ํ™•๋Œ€/์ถ•์†Œ์™€ ํ•จ๊ป˜) "
"[code]transform.affine_inverse() * aabb[/code]๊ฐ€ ๋Œ€์‹  ์“ฐ์ผ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. "
"[method Transform3D.affine_inverse]๋ฅผ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid ""
"Returns [code]true[/code] if both [member position] and [member size] of the "
"bounding boxes are exactly equal, respectively.\n"
"[b]Note:[/b] Due to floating-point precision errors, consider using [method "
"is_equal_approx] instead, which is more reliable."
msgstr ""
"๋ฐ”์šด๋”ฉ ๋ฐ•์Šค์˜ [member position]์™€ [member size]๊ฐ€ ๋‘˜๋‹ค ์ •ํ™•ํžˆ ๊ฐ™๋‹ค๋ฉด "
"[code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์‹ค์ˆ˜ ์ •๋ฐ€๋„ ์˜ค๋ฅ˜๋กœ ์ธํ•ด, ๋” ์•ˆ์ •์ ์ธ [method is_equal_approx]๋ฅผ "
"๋Œ€์‹  ์‚ฌ์šฉํ•˜๋Š” ๊ฒƒ์„ ๊ณ ๋ คํ•˜์„ธ์š”."

msgid "A base dialog used for user notification."
msgstr "์‚ฌ์šฉ์ž ์•Œ๋ฆผ์— ์‚ฌ์šฉ๋˜๋Š” ๊ธฐ๋ณธ ๋Œ€ํ™” ์ƒ์ž."

msgid ""
"Adds a button with label [param name] and a cancel action to the dialog and "
"returns the created button.\n"
"You can use [method remove_button] method to remove a button created with "
"this method from the dialog."
msgstr ""
"[param name] ๋ ˆ์ด๋ธ”์ด ๋ถ™์€ ๋ฒ„ํŠผ๊ณผ ์ทจ์†Œ ๋ฒ„ํŠผ์„ ๋Œ€ํ™” ์ƒ์ž์— ์ถ”๊ฐ€ํ•˜๊ณ  ๋งŒ๋“ค์–ด์ง„ ๋ฒ„"
"ํŠผ์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[method remove_button] ๋ฉ”์„œ๋“œ๋ฅผ ์‚ฌ์šฉํ•˜์—ฌ ์ด ๋ฉ”์„œ๋“œ๋กœ ๋งŒ๋“ค์–ด์ง„ ๋ฒ„ํŠผ์„ ๋Œ€ํ™” ์ƒ์ž"
"์—์„œ ์ œ๊ฑฐํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid ""
"Returns the label used for built-in text.\n"
"[b]Warning:[/b] This is a required internal node, removing and freeing it may "
"cause a crash. If you wish to hide it or any of its children, use their "
"[member CanvasItem.visible] property."
msgstr ""
"๋‚ด์žฅ ํ…์ŠคํŠธ์— ์‚ฌ์šฉ๋˜๋Š” ๋ ˆ์ด๋ธ”์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[b]๊ฒฝ๊ณ :[/b] ์ด๋Š” ํ•„์ˆ˜์ ์ธ ๋‚ด๋ถ€ ๋…ธ๋“œ์ด๋ฉฐ, ์ œ๊ฑฐํ•˜๊ฑฐ๋‚˜ ํ•ด์ œํ•˜๋Š” ๊ฒƒ์€ ์ถฉ๋Œ์„ ์ผ์œผ"
"ํ‚ฌ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ๋งŒ์•ฝ ๊ทธ๊ฒƒ ๋˜๋Š” ๊ทธ ์ž์‹๋“ค์„ ์ˆจ๊ธฐ๊ณ  ์‹ถ๋‹ค๋ฉด, ๊ทธ๊ฒƒ๋“ค์˜ [member "
"CanvasItem.visible] ์†์„ฑ์„ ์ด์šฉํ•˜์„ธ์š”."

msgid ""
"Returns the OK [Button] instance.\n"
"[b]Warning:[/b] This is a required internal node, removing and freeing it may "
"cause a crash. If you wish to hide it or any of its children, use their "
"[member CanvasItem.visible] property."
msgstr ""
"ํ™•์ธ [Button] ์ธ์Šคํ„ด์Šค๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[b]๊ฒฝ๊ณ :[/b] ์ด๋Š” ํ•„์ˆ˜์ ์ธ ๋‚ด๋ถ€ ๋…ธ๋“œ์ด๋ฉฐ, ์ œ๊ฑฐํ•˜๊ฑฐ๋‚˜ ํ•ด์ œํ•˜๋Š” ๊ฒƒ์€ ์ถฉ๋Œ์„ ์ผ์œผ"
"ํ‚ฌ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ๋งŒ์•ฝ ๊ทธ๊ฒƒ ๋˜๋Š” ๊ทธ ์ž์‹๋“ค์„ ์ˆจ๊ธฐ๊ณ  ์‹ถ๋‹ค๋ฉด, ๊ทธ๊ฒƒ๋“ค์˜ [member "
"CanvasItem.visible] ์†์„ฑ์„ ์ด์šฉํ•˜์„ธ์š”."

msgid ""
"Registers a [LineEdit] in the dialog. When the enter key is pressed, the "
"dialog will be accepted."
msgstr ""
"[LineEdit]์„ ๋Œ€ํ™” ์ƒ์ž์— ๋“ฑ๋กํ•ฉ๋‹ˆ๋‹ค. Enter ํ‚ค๊ฐ€ ๋ˆŒ๋ ธ์„ ๋•Œ, ๋Œ€ํ™” ์ƒ์ž๋Š” ์Šน์ธ๋ฉ"
"๋‹ˆ๋‹ค."

msgid ""
"Removes the [param button] from the dialog. Does NOT free the [param button]. "
"The [param button] must be a [Button] added with [method add_button] or "
"[method add_cancel_button] method. After removal, pressing the [param button] "
"will no longer emit this dialog's [signal custom_action] or [signal canceled] "
"signals."
msgstr ""
"[param button]์„ ๋Œ€ํ™” ์ƒ์ž์—์„œ ์ œ๊ฑฐํ•ฉ๋‹ˆ๋‹ค. [param button]์„ ํ•ด์ œํ•˜์ง€๋Š” ์•Š์Šต๋‹ˆ"
"๋‹ค. [param button]์€ [method add_button] ๋˜๋Š” [method add_cancel_button] ๋ฉ”์„œ"
"๋“œ๋กœ ์ถ”๊ฐ€๋œ [Button]์ด์–ด์•ผ ํ•ฉ๋‹ˆ๋‹ค. ์ œ๊ฑฐ ์ดํ›„, [param button]์„ ๋ˆ„๋ฅด๋Š” ๊ฒƒ์€ ์ด "
"๋Œ€ํ™” ์ƒ์ž์˜ [signal custom_action]์ด๋‚˜ [signal canceled] ์‹œ๊ทธ๋„์„ ๋ฐฉ์ถœํ•˜์ง€ ์•Š"
"์Šต๋‹ˆ๋‹ค."

msgid "Sets autowrapping for the text in the dialog."
msgstr "๋Œ€ํ™” ์ƒ์ž์—์„œ ํ…์ŠคํŠธ์˜ ์ž๋™ ์ค„๋ฐ”๊ฟˆ์„ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"If [code]true[/code], the dialog is hidden when the OK button is pressed. You "
"can set it to [code]false[/code] if you want to do e.g. input validation when "
"receiving the [signal confirmed] signal, and handle hiding the dialog in your "
"own logic.\n"
"[b]Note:[/b] Some nodes derived from this class can have a different default "
"value, and potentially their own built-in logic overriding this setting. For "
"example [FileDialog] defaults to [code]false[/code], and has its own input "
"validation code that is called when you press OK, which eventually hides the "
"dialog if the input is valid. As such, this property can't be used in "
"[FileDialog] to disable hiding the dialog when pressing OK."
msgstr ""
"[code]true[/code]์ด๋ฉด ๋Œ€ํ™” ์ƒ์ž๋Š” ํ™•์ธ ๋ฒ„ํŠผ์ด ๋ˆŒ๋ ธ์„ ๋•Œ ์ˆจ๊ฒจ์ง‘๋‹ˆ๋‹ค. "
"[code]false[/code]๋กœ ์„ค์ •ํ•˜์—ฌ [signal confirmed] ์‹œ๊ทธ๋„์„ ๋ฐ›์„ ๋•Œ ์ž…๋ ฅ์˜ ์œ ํšจ"
"์„ฑ์„ ํ™•์ธํ•˜๊ฑฐ๋‚˜, ๋Œ€ํ™” ์ƒ์ž๋ฅผ ์ˆจ๊ธฐ๋Š” ๊ฒƒ์„ ์—ฌ๋Ÿฌ๋ถ„ ๋งŒ์˜ ๋กœ์ง์œผ๋กœ ์กฐ์ •ํ•˜๋Š” ๋“ฑ ์›ํ•˜"
"๋Š” ๊ฒƒ๋“ค์„ ํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์ด ํด๋ž˜์Šค์— ๊ธฐ๋ฐ˜ํ•œ ๋ช‡๋ช‡ ๋…ธ๋“œ๋Š” ๋‹ค๋ฅธ ๋””ํดํŠธ ๊ฐ’์„ ๊ฐ€์ง€๊ณ  ์žˆ์„ ์ˆ˜ ์žˆ"
"๊ณ , ๊ทธ๋“ค์˜ ๋‚ด์žฅ ๋กœ์ง์ด ์ด ์„ค์ •์„ ์ž ์žฌ์ ์œผ๋กœ ์˜ค๋ฒ„๋ผ์ด๋“œํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ์˜ˆ๋ฅผ ๋“ค"
"์–ด [FileDialog]์—์„œ์˜ ๋””ํดํŠธ๋Š” [code]false[/code]์ด๊ณ , ๋‹น์‹ ์ด ํ™•์ธ์„ ๋ˆŒ๋ €์„ "
"๋•Œ ํ˜ธ์ถœ๋˜๋Š” ์ž์ฒด์ ์ธ ์ž…๋ ฅ ์œ ํšจ์„ฑ ํ™•์ธ ์ฝ”๋“œ๋ฅผ ๊ฐ€์ง€๊ณ  ์žˆ์–ด, ์ž…๋ ฅ์ด ์˜ฌ๋ฐ”๋ฅธ ๊ฒฝ์šฐ "
"๋Œ€ํ™” ์ƒ์ž๋ฅผ ์ˆจ๊ธฐ๊ฒŒ ํ•ฉ๋‹ˆ๋‹ค. ๊ทธ๋Ÿฌ๋ฏ€๋กœ, ์ด ์†์„ฑ์€ [FileDialog]์—์„œ ํ™•์ธ์„ ๋ˆŒ๋ €์„ "
"๋•Œ ๋Œ€ํ™” ์ƒ์ž๋ฅผ ์ˆจ๊ธฐ๋Š” ๊ฑธ ๋น„ํ™œ์„ฑํ™”ํ•˜์ง€ ๋ชปํ•ฉ๋‹ˆ๋‹ค."

msgid "The text displayed by the dialog."
msgstr "๋Œ€ํ™” ์ƒ์ž์—์„œ ํ‘œ์‹œ๋˜๋Š” ํ…์ŠคํŠธ์ž…๋‹ˆ๋‹ค."

msgid ""
"The text displayed by the OK button (see [method get_ok_button]). If empty, a "
"default text will be used."
msgstr ""
"ํ™•์ธ ๋ฒ„ํŠผ์— ํ‘œ์‹œ๋˜๋Š” ํ…์ŠคํŠธ ([method get_ok_button]์„ ์ฐธ์กฐ). ๋น„์–ด ์žˆ์œผ๋ฉด ๋””ํด"
"ํŠธ ํ…์ŠคํŠธ๊ฐ€ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Emitted when the dialog is closed or the button created with [method "
"add_cancel_button] is pressed."
msgstr ""
"๋Œ€ํ™” ์ƒ์ž๊ฐ€ ๋‹ซํžˆ๊ฑฐ๋‚˜ [method add_cancel_button]์œผ๋กœ ๋งŒ๋“ค์–ด์ง„ ๋ฒ„ํŠผ์ด ๋ˆŒ๋ ธ์„ ๋•Œ "
"๋ฐฉ์ถœ๋ฉ๋‹ˆ๋‹ค."

msgid "Emitted when the dialog is accepted, i.e. the OK button is pressed."
msgstr "๋Œ€ํ™” ์ƒ์ž๊ฐ€ ์Šน์ธ๋˜์—ˆ์„ ๋•Œ, ์ฆ‰ ํ™•์ธ ๋ฒ„ํŠผ์ด ๋ˆŒ๋ ธ์„ ๋•Œ ๋ฐฉ์ถœ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"The minimum height of each button in the bottom row (such as OK/Cancel) in "
"pixels. This can be increased to make buttons with short texts easier to "
"click/tap."
msgstr ""
"์•„๋ž˜ ํ–‰์— ์žˆ๋Š” (ํ™•์ธ/์ทจ์†Œ์™€ ๊ฐ™์€) ๊ฐ ๋ฒ„ํŠผ์˜ ํ”ฝ์…€ ๋‹จ์œ„์˜ ์ตœ์†Œ ๋†’์ด์ž…๋‹ˆ๋‹ค. ์งง์€ "
"ํ…์ŠคํŠธ๊ฐ€ ์žˆ๋Š” ๋ฒ„ํŠผ์„ ํด๋ฆญ/ํƒญํ•˜๊ธฐ ์‰ฝ๊ฒŒ ํ•˜๋ ค๋ฉด ์ด๋ฅผ ๋Š˜๋ฆด ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid ""
"The minimum width of each button in the bottom row (such as OK/Cancel) in "
"pixels. This can be increased to make buttons with short texts easier to "
"click/tap."
msgstr ""
"์•„๋ž˜ ํ–‰์— ์žˆ๋Š” (ํ™•์ธ/์ทจ์†Œ์™€ ๊ฐ™์€) ๊ฐ ๋ฒ„ํŠผ์˜ ํ”ฝ์…€ ๋‹จ์œ„์˜ ์ตœ์†Œ ๋„ˆ๋น„์ž…๋‹ˆ๋‹ค. ์งง์€ "
"ํ…์ŠคํŠธ๊ฐ€ ์žˆ๋Š” ๋ฒ„ํŠผ์„ ํด๋ฆญ/ํƒญํ•˜๊ธฐ ์‰ฝ๊ฒŒ ํ•˜๋ ค๋ฉด ์ด๋ฅผ ๋Š˜๋ฆด ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid ""
"The size of the vertical space between the dialog's content and the button "
"row."
msgstr "๋Œ€ํ™” ์ƒ์ž์˜ ๋‚ด์šฉ๊ณผ ๋ฒ„ํŠผ ์—ด ์‚ฌ์ด์˜ ์ˆ˜์ง ๊ณต๊ฐ„์˜ ํฌ๊ธฐ์ž…๋‹ˆ๋‹ค."

msgid "The panel that fills the background of the window."
msgstr "์ฐฝ์˜ ๋ฐฐ๊ฒฝ์„ ์ฑ„์šฐ๋Š” ํŒจ๋„์ž…๋‹ˆ๋‹ค."

msgid "Provides access to AES encryption/decryption of raw data."
msgstr "์›ํ˜• ๋ฐ์ดํ„ฐ์˜ AES ์•”ํ˜ธํ™”/ํ•ด๋…์—์˜ ์ ‘๊ทผ์„ ์ œ๊ณตํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"This class holds the context information required for encryption and "
"decryption operations with AES (Advanced Encryption Standard). Both AES-ECB "
"and AES-CBC modes are supported.\n"
"[codeblocks]\n"
"[gdscript]\n"
"extends Node\n"
"\n"
"var aes = AESContext.new()\n"
"\n"
"func _ready():\n"
"\tvar key = \"My secret key!!!\" # Key must be either 16 or 32 bytes.\n"
"\tvar data = \"My secret text!!\" # Data size must be multiple of 16 bytes, "
"apply padding if needed.\n"
"\t# Encrypt ECB\n"
"\taes.start(AESContext.MODE_ECB_ENCRYPT, key.to_utf8_buffer())\n"
"\tvar encrypted = aes.update(data.to_utf8_buffer())\n"
"\taes.finish()\n"
"\t# Decrypt ECB\n"
"\taes.start(AESContext.MODE_ECB_DECRYPT, key.to_utf8_buffer())\n"
"\tvar decrypted = aes.update(encrypted)\n"
"\taes.finish()\n"
"\t# Check ECB\n"
"\tassert(decrypted == data.to_utf8_buffer())\n"
"\n"
"\tvar iv = \"My secret iv!!!!\" # IV must be of exactly 16 bytes.\n"
"\t# Encrypt CBC\n"
"\taes.start(AESContext.MODE_CBC_ENCRYPT, key.to_utf8_buffer(), "
"iv.to_utf8_buffer())\n"
"\tencrypted = aes.update(data.to_utf8_buffer())\n"
"\taes.finish()\n"
"\t# Decrypt CBC\n"
"\taes.start(AESContext.MODE_CBC_DECRYPT, key.to_utf8_buffer(), "
"iv.to_utf8_buffer())\n"
"\tdecrypted = aes.update(encrypted)\n"
"\taes.finish()\n"
"\t# Check CBC\n"
"\tassert(decrypted == data.to_utf8_buffer())\n"
"[/gdscript]\n"
"[csharp]\n"
"using Godot;\n"
"using System.Diagnostics;\n"
"\n"
"public partial class MyNode : Node\n"
"{\n"
"\tprivate AesContext _aes = new AesContext();\n"
"\n"
"\tpublic override void _Ready()\n"
"\t{\n"
"\t\tstring key = \"My secret key!!!\"; // Key must be either 16 or 32 bytes.\n"
"\t\tstring data = \"My secret text!!\"; // Data size must be multiple of 16 "
"bytes, apply padding if needed.\n"
"\t\t// Encrypt ECB\n"
"\t\t_aes.Start(AesContext.Mode.EcbEncrypt, key.ToUtf8Buffer());\n"
"\t\tbyte[] encrypted = _aes.Update(data.ToUtf8Buffer());\n"
"\t\t_aes.Finish();\n"
"\t\t// Decrypt ECB\n"
"\t\t_aes.Start(AesContext.Mode.EcbDecrypt, key.ToUtf8Buffer());\n"
"\t\tbyte[] decrypted = _aes.Update(encrypted);\n"
"\t\t_aes.Finish();\n"
"\t\t// Check ECB\n"
"\t\tDebug.Assert(decrypted == data.ToUtf8Buffer());\n"
"\n"
"\t\tstring iv = \"My secret iv!!!!\"; // IV must be of exactly 16 bytes.\n"
"\t\t// Encrypt CBC\n"
"\t\t_aes.Start(AesContext.Mode.EcbEncrypt, key.ToUtf8Buffer(), "
"iv.ToUtf8Buffer());\n"
"\t\tencrypted = _aes.Update(data.ToUtf8Buffer());\n"
"\t\t_aes.Finish();\n"
"\t\t// Decrypt CBC\n"
"\t\t_aes.Start(AesContext.Mode.EcbDecrypt, key.ToUtf8Buffer(), "
"iv.ToUtf8Buffer());\n"
"\t\tdecrypted = _aes.Update(encrypted);\n"
"\t\t_aes.Finish();\n"
"\t\t// Check CBC\n"
"\t\tDebug.Assert(decrypted == data.ToUtf8Buffer());\n"
"\t}\n"
"}\n"
"[/csharp]\n"
"[/codeblocks]"
msgstr ""
"์ด ํด๋ž˜์Šค๋Š” AES(Advanced Encryption Standard)๋ฅผ ์‚ฌ์šฉํ•œ ์•”ํ˜ธํ™” ๋ฐ ํ•ด๋… ์ž‘์—…์— "
"ํ•„์š”ํ•œ ์ปจํ…์ŠคํŠธ ์ •๋ณด๋ฅผ ๋ณด์œ ํ•ฉ๋‹ˆ๋‹ค. AES-ECB ๋ฐ AES-CBC ๋ชจ๋“œ๊ฐ€ ๋ชจ๋‘ ์ง€์›๋ฉ๋‹ˆ"
"๋‹ค.\n"
"[codeblocks]\n"
"[gdscript]\n"
"extends Node\n"
"\n"
"var aes = AESContext.new()\n"
"\n"
"func _ready():\n"
"\tvar key = \"My secret key!!!\" # ํ‚ค๋Š” 16๋ฐ”์ดํŠธ ๋˜๋Š” 32๋ฐ”์ดํŠธ์—ฌ์•ผ ํ•ฉ๋‹ˆ๋‹ค.\n"
"\tvar data = \"My secret text!!\" # ๋ฐ์ดํ„ฐ ํฌ๊ธฐ๋Š” 16๋ฐ”์ดํŠธ์˜ ๋ฐฐ์ˆ˜์—ฌ์•ผ ํ•ฉ๋‹ˆ๋‹ค. "
"ํ•„์š”ํ•œ ๊ฒฝ์šฐ ํŒจ๋”ฉ์„ ์ ์šฉํ•˜์„ธ์š”.\n"
"\t# Encrypt ECB\n"
"\taes.start(AESContext.MODE_ECB_ENCRYPT, key.to_utf8_buffer())\n"
"\tvar encrypted = aes.update(data.to_utf8_buffer())\n"
"\taes.finish()\n"
"\t# Decrypt ECB\n"
"\taes.start(AESContext.MODE_ECB_DECRYPT, key.to_utf8_buffer())\n"
"\tvar decrypted = aes.update(encrypted)\n"
"\taes.finish()\n"
"\t# Check ECB\n"
"\tassert(decrypted == data.to_utf8_buffer())\n"
"\n"
"\tvar iv = \"My secret iv!!!!\" # IV๋Š” ์ •ํ™•ํžˆ 16๋ฐ”์ดํŠธ์—ฌ์•ผ ํ•ฉ๋‹ˆ๋‹ค.\n"
"\t# Encrypt CBC\n"
"\taes.start(AESContext.MODE_CBC_ENCRYPT, key.to_utf8_buffer(), "
"iv.to_utf8_buffer())\n"
"\tencrypted = aes.update(data.to_utf8_buffer())\n"
"\taes.finish()\n"
"\t# Decrypt CBC\n"
"\taes.start(AESContext.MODE_CBC_DECRYPT, key.to_utf8_buffer(), "
"iv.to_utf8_buffer())\n"
"\tdecrypted = aes.update(encrypted)\n"
"\taes.finish()\n"
"\t# Check CBC\n"
"\tassert(decrypted == data.to_utf8_buffer())\n"
"[/gdscript]\n"
"[csharp]\n"
"using Godot;\n"
"using System.Diagnostics;\n"
"\n"
"public partial class MyNode : Node\n"
"{\n"
"\tprivate AesContext _aes = new AesContext();\n"
"\n"
"\tpublic override void _Ready()\n"
"\t{\n"
"\t\tstring key = \"My secret key!!!\"; // ํ‚ค๋Š” 16๋ฐ”์ดํŠธ ๋˜๋Š” 32๋ฐ”์ดํŠธ์—ฌ์•ผ ํ•ฉ๋‹ˆ"
"๋‹ค.\n"
"\t\tstring data = \"My secret text!!\"; // ๋ฐ์ดํ„ฐ ํฌ๊ธฐ๋Š” 16๋ฐ”์ดํŠธ์˜ ๋ฐฐ์ˆ˜์—ฌ์•ผ "
"ํ•ฉ๋‹ˆ๋‹ค. ํ•„์š”ํ•œ ๊ฒฝ์šฐ ํŒจ๋”ฉ์„ ์ ์šฉํ•˜์„ธ์š”.\n"
"\t\t// Encrypt ECB\n"
"\t\t_aes.Start(AesContext.Mode.EcbEncrypt, key.ToUtf8Buffer());\n"
"\t\tbyte[] encrypted = _aes.Update(data.ToUtf8Buffer());\n"
"\t\t_aes.Finish();\n"
"\t\t// Decrypt ECB\n"
"\t\t_aes.Start(AesContext.Mode.EcbDecrypt, key.ToUtf8Buffer());\n"
"\t\tbyte[] decrypted = _aes.Update(encrypted);\n"
"\t\t_aes.Finish();\n"
"\t\t// Check ECB\n"
"\t\tDebug.Assert(decrypted == data.ToUtf8Buffer());\n"
"\n"
"\t\tstring iv = \"My secret iv!!!!\"; // IV๋Š” ์ •ํ™•ํžˆ 16๋ฐ”์ดํŠธ์—ฌ์•ผ ํ•ฉ๋‹ˆ๋‹ค.\n"
"\t\t// Encrypt CBC\n"
"\t\t_aes.Start(AesContext.Mode.EcbEncrypt, key.ToUtf8Buffer(), "
"iv.ToUtf8Buffer());\n"
"\t\tencrypted = _aes.Update(data.ToUtf8Buffer());\n"
"\t\t_aes.Finish();\n"
"\t\t// Decrypt CBC\n"
"\t\t_aes.Start(AesContext.Mode.EcbDecrypt, key.ToUtf8Buffer(), "
"iv.ToUtf8Buffer());\n"
"\t\tbyte[] decrypted = _aes.Update(encrypted);\n"
"\t\t_aes.Finish();\n"
"\t\t// Check CBC\n"
"\t\tDebug.Assert(decrypted == data.ToUtf8Buffer());\n"
"\t}\n"
"}\n"
"[/csharp]\n"
"[/codeblocks]"

msgid "Close this AES context so it can be started again. See [method start]."
msgstr ""
"์ด AES ์ปจํ…์ŠคํŠธ๋ฅผ ๋‹ซ์•„ ๋‹ค์‹œ ์‹œ์ž‘ํ•  ์ˆ˜ ์žˆ๋„๋ก ํ•ฉ๋‹ˆ๋‹ค. [method start]๋ฅผ ์ฐธ์กฐํ•˜์„ธ"
"์š”."

msgid ""
"Get the current IV state for this context (IV gets updated when calling "
"[method update]). You normally don't need this function.\n"
"[b]Note:[/b] This function only makes sense when the context is started with "
"[constant MODE_CBC_ENCRYPT] or [constant MODE_CBC_DECRYPT]."
msgstr ""
"์ด ์ปจํ…์ŠคํŠธ์— ๋Œ€ํ•œ ํ˜„์žฌ IV ์ƒํƒœ๋ฅผ ๊ฐ€์ ธ์˜ต๋‹ˆ๋‹ค (IV๋Š” [method update] ํ˜ธ์ถœ ์‹œ ์—…"
"๋ฐ์ดํŠธ๋ฉ๋‹ˆ๋‹ค). ์ผ๋ฐ˜์ ์œผ๋กœ ์ด ํ•จ์ˆ˜๋Š” ํ•„์š”ํ•˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค.\n"
"[b] ์ฐธ๊ณ :[/b] ์ด ํ•จ์ˆ˜๋Š” ์ปจํ…์ŠคํŠธ๊ฐ€ [constant MODE_CBC_ENCRYPT] ๋˜๋Š” [constant "
"MODE_CBC_DECRYPT]๋กœ ์‹œ์ž‘๋œ ๊ฒฝ์šฐ์—๋งŒ ์˜๋ฏธ๊ฐ€ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid ""
"Start the AES context in the given [param mode]. A [param key] of either 16 "
"or 32 bytes must always be provided, while an [param iv] (initialization "
"vector) of exactly 16 bytes, is only needed when [param mode] is either "
"[constant MODE_CBC_ENCRYPT] or [constant MODE_CBC_DECRYPT]."
msgstr ""
"์ฃผ์–ด์ง„ [param mode]๋กœ AES ์ปจํ…์ŠคํŠธ๋ฅผ ์‹œ์ž‘ํ•ฉ๋‹ˆ๋‹ค. 16๋ฐ”์ดํŠธ ๋˜๋Š” 32๋ฐ”์ดํŠธ์˜ "
"[param key]๋Š” ํ•ญ์ƒ ์ œ๊ณตํ•ด์•ผ ํ•˜๋ฉฐ, ์ •ํ™•ํžˆ 16๋ฐ”์ดํŠธ์˜ [param iv] (์ดˆ๊ธฐํ™” ๋ฒกํ„ฐ)"
"๋Š” [param mode]๊ฐ€ [constant MODE_CBC_ENCRYPT] ๋˜๋Š” [constant "
"MODE_CBC_DECRYPT] ์ธ ๊ฒฝ์šฐ์—๋งŒ ํ•„์š”ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Run the desired operation for this AES context. Will return a "
"[PackedByteArray] containing the result of encrypting (or decrypting) the "
"given [param src]. See [method start] for mode of operation.\n"
"[b]Note:[/b] The size of [param src] must be a multiple of 16. Apply some "
"padding if needed."
msgstr ""
"์ด AES ์ปจํ…์ŠคํŠธ์— ๋Œ€ํ•ด ์›ํ•˜๋Š” ์ž‘์—…์„ ์‹คํ–‰ํ•ฉ๋‹ˆ๋‹ค. ์ฃผ์–ด์ง„ [param src]๋ฅผ ์•”ํ˜ธํ™” "
"(๋˜๋Š” ๋ณตํ˜ธํ™”)ํ•œ ๊ฒฐ๊ณผ๋ฅผ ํฌํ•จํ•˜๋Š” [PackedByteArray]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ์ž‘๋™ ๋ชจ๋“œ๋Š” "
"[method start]๋ฅผ ์ฐธ์กฐํ•˜์„ธ์š”.\n"
"[b] ์ฐธ๊ณ :[/b] [param src]์˜ ํฌ๊ธฐ๋Š” 16์˜ ๋ฐฐ์ˆ˜์—ฌ์•ผ ํ•ฉ๋‹ˆ๋‹ค. ํ•„์š”ํ•œ ๊ฒฝ์šฐ ํŒจ๋”ฉ์„ ์ "
"์šฉํ•˜์„ธ์š”."

msgid "AES electronic codebook encryption mode."
msgstr "AES ์ „์ž ์ฝ”๋“œ๋ถ ์•”ํ˜ธํ™” ๋ชจ๋“œ."

msgid "Maximum value for the mode enum."
msgstr "๋ชจ๋“œ ์—ด๊ฑฐํ˜•์˜ ์ตœ๋Œ“๊ฐ’์ž…๋‹ˆ๋‹ค."

msgid ""
"Returns [code]true[/code] if the relative option is enabled in the setting at "
"[param index]."
msgstr ""
"[param index]์—์„œ ์„ค์ •์˜ ๋บ„์…ˆ ์˜ต์…˜์ด ํ™œ์„ฑํ™”๋œ ๊ฒฝ์šฐ [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ"
"๋‹ˆ๋‹ค."

msgid ""
"If sets [param enabled] to [code]true[/code], it provides rotation by two "
"axes. It is enabled only if [method is_using_euler] is [code]true[/code]."
msgstr ""
"[param enabled]๋ฅผ [code]true[/code]๋กœ ์„ค์ •ํ•˜๋ฉด, ๋‘ ์ถ•์„ ์ด์šฉํ•œ ํšŒ์ „์„ ์ œ๊ณตํ•ฉ๋‹ˆ"
"๋‹ค. ์ด ๊ธฐ๋Šฅ์€ [method is_using_euler]๊ฐ€ [code]true[/code]์ผ ๊ฒฝ์šฐ์—๋งŒ ํ™œ์„ฑํ™”๋ฉ"
"๋‹ˆ๋‹ค."

msgid ""
"A 2D physics body that can't be moved by external forces. When moved "
"manually, it affects other bodies in its path."
msgstr "์™ธ๋ถ€ ํž˜์œผ๋กœ ์ด๋™์‹œํ‚ฌ ์ˆ˜ ์—†๋Š” 2D ๋ฌผ๋ฆฌ ๋ฐ”๋””์ž…๋‹ˆ๋‹ค."

msgid ""
"An animatable 2D physics body. It can't be moved by external forces or "
"contacts, but can be moved manually by other means such as code, "
"[AnimationMixer]s (with [member AnimationMixer.callback_mode_process] set to "
"[constant AnimationMixer.ANIMATION_CALLBACK_MODE_PROCESS_PHYSICS]), and "
"[RemoteTransform2D].\n"
"When [AnimatableBody2D] is moved, its linear and angular velocity are "
"estimated and used to affect other physics bodies in its path. This makes it "
"useful for moving platforms, doors, and other moving objects."
msgstr ""
"์• ๋‹ˆ๋ฉ”์ดํŒ… ๊ฐ€๋Šฅํ•œ 2D ๋ฌผ๋ฆฌ ๋ฐ”๋””์ž…๋‹ˆ๋‹ค. ์™ธ๋ถ€ ํž˜์ด๋‚˜ ์ ‘์ด‰์œผ๋กœ ์›€์ง์ผ ์ˆ˜ ์—†์ง€๋งŒ, "
"์ฝ”๋“œ๋‚˜ [AnimationMixer] ([member AnimationMixer.callback_mode_process]๊ฐ€ "
"[constant AnimationMixer.ANIMATION_CALLBACK_MODE_PROCESS_PHYSICS]๋กœ ์„ค์ •๋œ) ๋“ฑ"
"์˜ ๋‹ค๋ฅธ ์ˆ˜๋‹จ์œผ๋กœ ์ˆ˜๋™์ ์œผ๋กœ ์›€์ง์ผ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"[AnimatableBody2D]๊ฐ€ ์›€์ง์ด๋ฉด, ์ง์„  ์†๋„์™€ ๊ฐ์†๋„๊ฐ€ ์ธก์ •๋˜์–ด ๊ทธ๊ฒƒ์˜ ๊ฒฝ๋กœ์— ์žˆ"
"๋Š” ๋ฌผ๋ฆฌ์ฒด๋“ค์—๊ฒŒ ์˜ํ–ฅ์„ ๋ฏธ์น˜๋Š” ๋ฐ์— ์“ฐ์ž…๋‹ˆ๋‹ค. ์ด๋Š” ์›€์ง์ด๋Š” ํ”Œ๋žซํผ, ๋ฌธ, ๊ทธ๋ฆฌ๊ณ  "
"๋‹ค๋ฅธ ์›€์ง์ด๋Š” ์˜ค๋ธŒ์ ํŠธ๋“ค์— ์œ ์šฉํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"If [code]true[/code], the body's movement will be synchronized to the physics "
"frame. This is useful when animating movement via [AnimationPlayer], for "
"example on moving platforms. Do [b]not[/b] use together with [method "
"PhysicsBody2D.move_and_collide]."
msgstr ""
"[code]true[/code]์ด๋ฉด, ๋ฐ”๋””์˜ ์›€์ง์ž„์ด ๋ฌผ๋ฆฌ ํ”„๋ ˆ์ž„๊ณผ ๋™๊ธฐํ™”๋ฉ๋‹ˆ๋‹ค. ์ด๋Š” "
"[AnimationPlayer]๋ฅผ ํ†ตํ•ด ์• ๋‹ˆ๋ฉ”์ดํŒ…ํ•  ๋•Œ ์œ ์šฉํ•œ๋ฐ, ์˜ˆ๋ฅผ ๋“ค์–ด ์›€์ง์ด๋Š” ํ”Œ๋žซํผ "
"๋“ฑ์ด ์žˆ์Šต๋‹ˆ๋‹ค. [method PhysicsBody2D.move_and_collide]์™€ ํ•จ๊ป˜ ์‚ฌ์šฉํ•˜์ง€ [b]๋งˆ์„ธ"
"์š”[/b]."

msgid ""
"A 3D physics body that can't be moved by external forces. When moved "
"manually, it affects other bodies in its path."
msgstr "์™ธ๋ถ€ ํž˜์œผ๋กœ ์ด๋™์‹œํ‚ฌ ์ˆ˜ ์—†๋Š” 3D ๋ฌผ๋ฆฌ ๋ฐ”๋””์ž…๋‹ˆ๋‹ค."

msgid ""
"An animatable 3D physics body. It can't be moved by external forces or "
"contacts, but can be moved manually by other means such as code, "
"[AnimationMixer]s (with [member AnimationMixer.callback_mode_process] set to "
"[constant AnimationMixer.ANIMATION_CALLBACK_MODE_PROCESS_PHYSICS]), and "
"[RemoteTransform3D].\n"
"When [AnimatableBody3D] is moved, its linear and angular velocity are "
"estimated and used to affect other physics bodies in its path. This makes it "
"useful for moving platforms, doors, and other moving objects."
msgstr ""
"์• ๋‹ˆ๋ฉ”์ดํŒ… ๊ฐ€๋Šฅํ•œ 3D ๋ฌผ๋ฆฌ ๋ฐ”๋””์ž…๋‹ˆ๋‹ค. ์™ธ๋ถ€ ํž˜์ด๋‚˜ ์ ‘์ด‰์œผ๋กœ ์›€์ง์ผ ์ˆ˜ ์—†์ง€๋งŒ, "
"์ฝ”๋“œ๋‚˜ [AnimationMixer] ([member AnimationMixer.callback_mode_process]๊ฐ€ "
"[constant AnimationMixer.ANIMATION_CALLBACK_MODE_PROCESS_PHYSICS]๋กœ ์„ค์ •๋œ), "
"[RemoteTransform3D] ๋“ฑ์˜ ๋‹ค๋ฅธ ์ˆ˜๋‹จ์œผ๋กœ ์ˆ˜๋™์ ์œผ๋กœ ์›€์ง์ผ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"[AnimatableBody3D]๊ฐ€ ์›€์ง์ด๋ฉด, ์ง์„  ์†๋„์™€ ๊ฐ์†๋„๊ฐ€ ์ธก์ •๋˜์–ด ๊ทธ๊ฒƒ์˜ ๊ฒฝ๋กœ์— ์žˆ"
"๋Š” ๋ฌผ๋ฆฌ์ฒด๋“ค์—๊ฒŒ ์˜ํ–ฅ์„ ๋ฏธ์น˜๋Š” ๋ฐ์— ์“ฐ์ž…๋‹ˆ๋‹ค. ์ด๋Š” ์›€์ง์ด๋Š” ํ”Œ๋žซํผ, ๋ฌธ, ๊ทธ๋ฆฌ๊ณ  "
"๋‹ค๋ฅธ ์›€์ง์ด๋Š” ์˜ค๋ธŒ์ ํŠธ๋“ค์— ์œ ์šฉํ•ฉ๋‹ˆ๋‹ค."

msgid "Third Person Shooter (TPS) Demo"
msgstr "์‚ผ์ธ์นญ ์ŠˆํŒ… ๊ฒŒ์ž„ (TPS) ๋ฐ๋ชจ"

msgid ""
"Sprite node that contains multiple textures as frames to play for animation."
msgstr ""
"์• ๋‹ˆ๋ฉ”์ด์…˜์„ ์žฌ์ƒํ•˜๊ธฐ ์œ„ํ•ด ์—ฌ๋Ÿฌ ํ…์Šค์ฒ˜๋ฅผ ํ”„๋ ˆ์ž„์œผ๋กœ ํฌํ•จํ•˜๋Š” ์Šคํ”„๋ผ์ดํŠธ ๋…ธ๋“œ."

msgid ""
"[AnimatedSprite2D] is similar to the [Sprite2D] node, except it carries "
"multiple textures as animation frames. Animations are created using a "
"[SpriteFrames] resource, which allows you to import image files (or a folder "
"containing said files) to provide the animation frames for the sprite. The "
"[SpriteFrames] resource can be configured in the editor via the SpriteFrames "
"bottom panel."
msgstr ""
"[AnimatedSprite2D]๋Š” [Sprite2D] ๋…ธ๋“œ์™€ ๋น„์Šทํ•˜์ง€๋งŒ ์—ฌ๋Ÿฌ ํ…์Šค์ฒ˜๋ฅผ ์• ๋‹ˆ๋ฉ”์ด์…˜ ํ”„"
"๋ ˆ์ž„์œผ๋กœ ์ „๋‹ฌํ•ฉ๋‹ˆ๋‹ค. ์• ๋‹ˆ๋ฉ”์ด์…˜์€ [SpriteFrames] ๋ฆฌ์†Œ์Šค๋ฅผ ์‚ฌ์šฉํ•˜์—ฌ ๋งŒ๋“ค์–ด์ง€"
"๋ฉฐ, ์ด๋ฅผ ํ†ตํ•ด ์ด๋ฏธ์ง€ ํŒŒ์ผ (๋˜๋Š” ํ•ด๋‹น ํŒŒ์ผ์ด ํฌํ•จ๋œ ํด๋”)์„ ๊ฐ€์ ธ์™€ ์Šคํ”„๋ผ์ดํŠธ"
"์— ๋Œ€ํ•œ ์• ๋‹ˆ๋ฉ”์ด์…˜ ํ”„๋ ˆ์ž„์„ ์ œ๊ณตํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. [SpriteFrames] ๋ฆฌ์†Œ์Šค๋Š” "
"SpriteFrames ํ•˜๋‹จ ํŒจ๋„์„ ํ†ตํ•ด ํŽธ์ง‘๊ธฐ์—์„œ ๊ตฌ์„ฑํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "2D Sprite animation"
msgstr "2D ์Šคํ”„๋ผ์ดํŠธ ์• ๋‹ˆ๋ฉ”์ด์…˜"

msgid "2D Dodge The Creeps Demo"
msgstr "2D ํฌ๋ฆฝ์Šค ํ”ผํ•˜๊ธฐ ๋ฐ๋ชจ"

msgid ""
"Returns the actual playing speed of current animation or [code]0[/code] if "
"not playing. This speed is the [member speed_scale] property multiplied by "
"[code]custom_speed[/code] argument specified when calling the [method play] "
"method.\n"
"Returns a negative value if the current animation is playing backwards."
msgstr ""
"ํ˜„์žฌ ์• ๋‹ˆ๋ฉ”์ด์…˜์˜ ์‹ค์ œ ์žฌ์ƒ ์†๋„๋ฅผ ๋ฐ˜ํ™˜ํ•˜๊ณ  ์‹คํ–‰ ์ค‘์ด ์•„๋‹ˆ๋ผ๋ฉด [code]0[/code]"
"์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ์ด ์†๋„๋Š” [member speed_scale] ์†์„ฑ์— [method play] ๋ฉ”์„œ๋“œ๋ฅผ ํ˜ธ"
"์ถœํ–ˆ์„ ๋•Œ ๋ช…์‹œ๋œ ๋งค๊ฐœ๋ณ€์ˆ˜ [code]custom_speed[/code]๋ฅผ ๊ณฑํ•œ ๊ฐ’์ž…๋‹ˆ๋‹ค.\n"
"ํ˜„์žฌ ์• ๋‹ˆ๋ฉ”์ด์…˜์ด ์—ญ์žฌ์ƒ๋˜๊ณ  ์žˆ๋‹ค๋ฉด ์Œ์ˆ˜ ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns [code]true[/code] if an animation is currently playing (even if "
"[member speed_scale] and/or [code]custom_speed[/code] are [code]0[/code])."
msgstr ""
"์• ๋‹ˆ๋ฉ”์ด์…˜์ด ํ˜„์žฌ ์žฌ์ƒ ์ค‘์ด๋ผ๋ฉด ([member speed_scale]๊ณผ [code]custom_speed[/"
"code] ๋‘˜ ๋‹ค ํ˜น์€ ๋‘˜ ์ค‘ ํ•˜๋‚˜๊ฐ€ [code]0[/code]์ด๋ผ๋„) [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ"
"๋‹ˆ๋‹ค."

msgid ""
"Pauses the currently playing animation. The [member frame] and [member "
"frame_progress] will be kept and calling [method play] or [method "
"play_backwards] without arguments will resume the animation from the current "
"playback position.\n"
"See also [method stop]."
msgstr ""
"ํ˜„์žฌ ์žฌ์ƒ ์ค‘์ธ ์• ๋‹ˆ๋ฉ”์ด์…˜์„ ์ผ์‹œ์ •์ง€ํ•ฉ๋‹ˆ๋‹ค. [member frame]๊ณผ [member "
"frame_progress]๋Š” ๋ณด์กด๋˜๋ฉฐ [method play] ๋˜๋Š” [method play_backwards]๋ฅผ ์ธ์ž "
"์—†์ด ํ˜ธ์ถœํ•˜๋Š” ๊ฒƒ์€ ์• ๋‹ˆ๋ฉ”์ด์…˜์„ ํ˜„์žฌ ์žฌ์ƒ ์œ„์น˜์—์„œ ๋‹ค์‹œ ์‹œ์ž‘ํ•  ๊ฒƒ์ž…๋‹ˆ๋‹ค.\n"
"[method stop]๋„ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid ""
"Plays the animation with key [param name]. If [param custom_speed] is "
"negative and [param from_end] is [code]true[/code], the animation will play "
"backwards (which is equivalent to calling [method play_backwards]).\n"
"If this method is called with that same animation [param name], or with no "
"[param name] parameter, the assigned animation will resume playing if it was "
"paused."
msgstr ""
"[param name] ํ‚ค์— ํ•ด๋‹นํ•˜๋Š” ์• ๋‹ˆ๋ฉ”์ด์…˜์„ ์žฌ์ƒํ•ฉ๋‹ˆ๋‹ค. [param custom_speed]๊ฐ€ ์Œ"
"์˜ ๊ฐ’์ด๊ณ  [param from_end]๊ฐ€ [code]true[/code]์ด๋ฉด ์• ๋‹ˆ๋ฉ”์ด์…˜์ด ์—ญ์žฌ์ƒ๋ฉ๋‹ˆ๋‹ค "
"([method play_backwards]๋ฅผ ํ˜ธ์ถœํ•˜๋Š” ๊ฒƒ๊ณผ ๊ฐ™์Šต๋‹ˆ๋‹ค).\n"
"๋งŒ์•ฝ ๋ฉ”์„œ๋“œ๊ฐ€ ๊ฐ™์€ ์• ๋‹ˆ๋ฉ”์ด์…˜ [param name]์œผ๋กœ ํ˜ธ์ถœ๋˜๊ฑฐ๋‚˜, [param name] ์—†์ด "
"ํ˜ธ์ถœ๋˜๋ฉด, ํ•ด๋‹น ์• ๋‹ˆ๋ฉ”์ด์…˜์ด ์ผ์‹œ ์ •์ง€๋œ ๊ฒฝ์šฐ ๋‹ค์‹œ ์žฌ์ƒํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Plays the animation with key [param name] in reverse.\n"
"This method is a shorthand for [method play] with [code]custom_speed = -1.0[/"
"code] and [code]from_end = true[/code], so see its description for more "
"information."
msgstr ""
"[param name] ํ‚ค์— ํ•ด๋‹นํ•˜๋Š” ์• ๋‹ˆ๋ฉ”์ด์…˜์„ ์—ญ๋ฐฉํ–ฅ์œผ๋กœ ์žฌ์ƒํ•ฉ๋‹ˆ๋‹ค.\n"
"์ด ๋ฉ”์„œ๋“œ๋Š” [method play]์— [code]custom_speed = -1.0[/code]๊ณผ [code]from_end "
"= true[/code]๋ฅผ ๋„˜๊ธฐ๋Š” ๊ฒƒ์˜ ์งง์€ ํ‘œํ˜„์ด๋ฏ€๋กœ, ์ž์„ธํ•œ ์ •๋ณด๋Š” ๊ทธ ์„ค๋ช…์„ ์ฐธ์กฐํ•˜์„ธ"
"์š”."

msgid ""
"Stops the currently playing animation. The animation position is reset to "
"[code]0[/code] and the [code]custom_speed[/code] is reset to [code]1.0[/"
"code]. See also [method pause]."
msgstr ""
"ํ˜„์žฌ ์žฌ์ƒ ์ค‘์ธ ์• ๋‹ˆ๋ฉ”์ด์…˜์„ ์ค‘๋‹จํ•ฉ๋‹ˆ๋‹ค. ์• ๋‹ˆ๋ฉ”์ด์…˜ ์œ„์น˜๋Š” [code]0[/code]์œผ๋กœ "
"๋Œ์•„๊ฐ€๋ฉฐ [code]custom_speed[/code]๋Š” [code]1.0[/code]์œผ๋กœ ๋ฆฌ์…‹๋ฉ๋‹ˆ๋‹ค. [method "
"pause]๋„ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid ""
"The current animation from the [member sprite_frames] resource. If this value "
"is changed, the [member frame] counter and the [member frame_progress] are "
"reset."
msgstr ""
"[member sprite_frames] ๋ฆฌ์†Œ์Šค์—์„œ์˜ ํ˜„์žฌ ์• ๋‹ˆ๋ฉ”์ด์…˜์ž…๋‹ˆ๋‹ค. ๋งŒ์•ฝ ์ด ๊ฐ’์ด ๋ณ€๊ฒฝ๋˜"
"๋ฉด [member frame]๊ฐ€ ๋Œ€์‘๋˜๊ณ  [member frame_progress]๊ฐ€ ์žฌ์„ค์ •๋ฉ๋‹ˆ๋‹ค."

msgid "The key of the animation to play when the scene loads."
msgstr "์”ฌ์ด ๋ถˆ๋Ÿฌ์˜ฌ ๋•Œ ํ”Œ๋ ˆ์ดํ•  ์• ๋‹ˆ๋ฉ”์ด์…˜์˜ ํ‚ค์ž…๋‹ˆ๋‹ค."

msgid ""
"If [code]true[/code], texture will be centered.\n"
"[b]Note:[/b] For games with a pixel art aesthetic, textures may appear "
"deformed when centered. This is caused by their position being between "
"pixels. To prevent this, set this property to [code]false[/code], or consider "
"enabling [member ProjectSettings.rendering/2d/snap/snap_2d_vertices_to_pixel] "
"and [member ProjectSettings.rendering/2d/snap/snap_2d_transforms_to_pixel]."
msgstr ""
"[code]true[/code]์ด๋ฉด ํ…์Šค์ฒ˜๊ฐ€ ์ค‘์•™์— ์˜ฌ ๊ฒƒ์ž…๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ํ”ฝ์…€ ์•„ํŠธ ํ™”ํ’์˜ ๊ฒŒ์ž„์—์„œ, ์ค‘์•™์— ์˜ฎ๊ฒจ์กŒ์„ ๋•Œ ํ…์Šค์ฒ˜๊ฐ€ ๊นจ์ ธ ๋ณด์ผ "
"์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ์ด๋Š” ๊ทธ๊ฒƒ๋“ค์˜ ์œ„์น˜๊ฐ€ ํ”ฝ์…€ ์‚ฌ์ด์— ์žˆ์–ด์„œ ๋ฐœ์ƒํ•ฉ๋‹ˆ๋‹ค. ์ด๋ฅผ ๋ฐฉ์ง€ํ•˜"
"๊ธฐ ์œ„ํ•ด, ์ด ์†์„ฑ์„ [code]false[/code]๋กœ ์„ค์ •ํ•˜๊ฑฐ๋‚˜, [member "
"ProjectSettings.rendering/2d/snap/snap_2d_vertices_to_pixel]๊ณผ [member "
"ProjectSettings.rendering/2d/snap/snap_2d_transforms_to_pixel]์„ ํ™œ์„ฑํ™”ํ•˜๋Š” ๊ฒƒ"
"์„ ๊ณ ๋ คํ•˜์„ธ์š”."

msgid "If [code]true[/code], texture is flipped horizontally."
msgstr "[code]true[/code]์ด๋ฉด ํ…์Šค์ฒ˜๊ฐ€ ๊ฐ€๋กœ๋กœ ๋’ค์ง‘์–ด์ง‘๋‹ˆ๋‹ค."

msgid "If [code]true[/code], texture is flipped vertically."
msgstr "[code]true[/code]์ด๋ฉด ํ…์Šค์ฒ˜๊ฐ€ ์„ธ๋กœ๋กœ ๋’ค์ง‘์–ด์ง‘๋‹ˆ๋‹ค."

msgid ""
"The displayed animation frame's index. Setting this property also resets "
"[member frame_progress]. If this is not desired, use [method "
"set_frame_and_progress]."
msgstr ""
"ํ‘œ์‹œ๋˜๋Š” ์• ๋‹ˆ๋ฉ”์ด์…˜ ํ”„๋ ˆ์ž„์˜ ์ธ๋ฑ์Šค์ž…๋‹ˆ๋‹ค. ์ด ์†์„ฑ์„ ์„ค์ •ํ•˜๋Š” ๊ฒƒ์€ [member "
"frame_progress] ๋˜ํ•œ ์žฌ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค. ์ด๋ฅผ ์›์น˜ ์•Š๋Š”๋‹ค๋ฉด, [method "
"set_frame_and_progress]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid ""
"The progress value between [code]0.0[/code] and [code]1.0[/code] until the "
"current frame transitions to the next frame. If the animation is playing "
"backwards, the value transitions from [code]1.0[/code] to [code]0.0[/code]."
msgstr ""
"ํ˜„์žฌ ํ”„๋ ˆ์ž„์ด ๋‹ค์Œ ํ”„๋ ˆ์ž„์œผ๋กœ ๋„˜์–ด๊ฐ€๊ธฐ๊นŒ์ง€์˜ [code]0.0[/code]์™€ [code]1.0[/"
"code] ์‚ฌ์ด์— ์žˆ๋Š” ์ง„ํ–‰๋„ ๊ฐ’์ž…๋‹ˆ๋‹ค. ๋งŒ์•ฝ ์• ๋‹ˆ๋ฉ”์ด์…˜์ด ์—ญ์žฌ์ƒ๋œ๋‹ค๋ฉด, ๊ฐ’์€ "
"[code]1.0[/code]๋ถ€ํ„ฐ [code]0.0[/code]์œผ๋กœ ๋ณ€ํ™”ํ•ฉ๋‹ˆ๋‹ค."

msgid "The texture's drawing offset."
msgstr "ํ…์Šค์ฒ˜์˜ ๊ทธ๋ฆฌ๊ธฐ ์˜คํ”„์…‹์ž…๋‹ˆ๋‹ค."

msgid ""
"The speed scaling ratio. For example, if this value is [code]1[/code], then "
"the animation plays at normal speed. If it's [code]0.5[/code], then it plays "
"at half speed. If it's [code]2[/code], then it plays at double speed.\n"
"If set to a negative value, the animation is played in reverse. If set to "
"[code]0[/code], the animation will not advance."
msgstr ""
"์†๋„ ์Šค์ผ€์ผ๋ง ๋น„์ž…๋‹ˆ๋‹ค. ์˜ˆ๋ฅผ ๋“ค์–ด ์ด ๊ฐ’์ด [code]1[/code]์ด๋ผ๋ฉด, ์• ๋‹ˆ๋ฉ”์ด์…˜์ด "
"๋ณดํ†ต ์†๋„๋กœ ์žฌ์ƒ๋ฉ๋‹ˆ๋‹ค. ๋งŒ์•ฝ [code]0.5[/code]๋ผ๋ฉด, ์ ˆ๋ฐ˜์˜ ์†๋„๋กœ ์žฌ์ƒ๋ฉ๋‹ˆ๋‹ค. "
"๋งŒ์•ฝ [code]2[/code]๋ผ๋ฉด, ๋‘ ๋ฐฐ์˜ ์†๋„๋กœ ์žฌ์ƒ๋ฉ๋‹ˆ๋‹ค.\n"
"๋งŒ์•ฝ ์Œ์˜ ๊ฐ’์œผ๋กœ ์„ค์ •๋œ ๊ฒฝ์šฐ, ์• ๋‹ˆ๋ฉ”์ด์…˜์€ ์—ญ๋ฐฉํ–ฅ์œผ๋กœ ์žฌ์ƒ๋ฉ๋‹ˆ๋‹ค. ๋งŒ์•ฝ "
"[code]0[/code]์œผ๋กœ ์„ค์ •๋˜๋ฉด, ์• ๋‹ˆ๋ฉ”์ด์…˜์ด ์ง„ํ–‰ํ•˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค."

msgid ""
"The [SpriteFrames] resource containing the animation(s). Allows you the "
"option to load, edit, clear, make unique and save the states of the "
"[SpriteFrames] resource."
msgstr ""
"์• ๋‹ˆ๋ฉ”์ด์…˜์„ ํฌํ•จํ•˜๋Š” [SpriteFrames] ๋ฆฌ์†Œ์Šค์ž…๋‹ˆ๋‹ค. ๋ถˆ๋Ÿฌ์˜ค๊ธฐ, ํŽธ์ง‘, ๋น„์šฐ๊ธฐ, ์œ "
"์ผํ•˜๊ฒŒ ํ•˜๊ฑฐ๋‚˜ [SpriteFrames] ๋ฆฌ์†Œ์Šค์˜ ์ƒํƒœ๋ฅผ ์ €์žฅํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "Emitted when [member animation] changes."
msgstr "[member animation]์ด ๋ณ€๊ฒฝ๋  ๋•Œ ๋ฐฉ์ถœ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Emitted when the animation reaches the end, or the start if it is played in "
"reverse. When the animation finishes, it pauses the playback.\n"
"[b]Note:[/b] This signal is not emitted if an animation is looping."
msgstr ""
"์• ๋‹ˆ๋ฉ”์ด์…˜์ด ๋์— ๋„๋‹ฌํ–ˆ๊ฑฐ๋‚˜, ์—ญ์žฌ์ƒ๋˜๋Š” ๊ฒฝ์šฐ ์ฒ˜์Œ์— ๋„๋‹ฌํ–ˆ์„ ๊ฒฝ์šฐ ๋ฐฉ์ถœ๋ฉ๋‹ˆ"
"๋‹ค. ์• ๋‹ˆ๋ฉ”์ด์…˜์ด ๋๋‚ฌ์„ ๋•Œ, ์žฌ์ƒ์„ ์ผ์‹œ ์ •์ง€ํ•ฉ๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์ด ์‹œ๊ทธ๋„์€ ์• ๋‹ˆ๋ฉ”์ด์…˜์ด ๋ฐ˜๋ณต ์žฌ์ƒ๋˜๋Š” ๊ฒฝ์šฐ ๋ฐฉ์ถœ๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค."

msgid "Emitted when the animation loops."
msgstr "์• ๋‹ˆ๋ฉ”์ด์…˜์ด ๋ฐ˜๋ณต๋์„ ๊ฒฝ์šฐ ๋ฐฉ์ถœ๋ฉ๋‹ˆ๋‹ค."

msgid "Emitted when [member frame] changes."
msgstr "[member frame]์ด ๋ณ€๊ฒฝ๋  ๋•Œ ๋ฐฉ์ถœ๋ฉ๋‹ˆ๋‹ค."

msgid "Emitted when [member sprite_frames] changes."
msgstr "[member sprite_frames]๊ฐ€ ๋ณ€๊ฒฝ๋  ๋•Œ ๋ฐฉ์ถœ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"2D sprite node in 3D world, that can use multiple 2D textures for animation."
msgstr ""
"3D ์„ธ๊ณ„์— ์žˆ๋Š” 2D ์Šคํ”„๋ผ์ดํŠธ ๋…ธ๋“œ์ด๋ฉฐ, ์• ๋‹ˆ๋ฉ”์ด์…˜์„ ์œ„ํ•œ ์—ฌ๋Ÿฌ ๊ฐœ์˜ 2D ํ…์Šค์ฒ˜"
"๋ฅผ ์‚ฌ์šฉํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid ""
"[AnimatedSprite3D] is similar to the [Sprite3D] node, except it carries "
"multiple textures as animation [member sprite_frames]. Animations are created "
"using a [SpriteFrames] resource, which allows you to import image files (or a "
"folder containing said files) to provide the animation frames for the sprite. "
"The [SpriteFrames] resource can be configured in the editor via the "
"SpriteFrames bottom panel."
msgstr ""
"[AnimatedSprite3D]๋Š” [Sprite3D] ๋…ธ๋“œ์™€ ๋น„์Šทํ•˜๋‚˜, ์—ฌ๋Ÿฌ ๊ฐœ์˜ ํ…์Šค์ฒ˜๋ฅผ [member "
"sprite_frames] ์• ๋‹ˆ๋ฉ”์ด์…˜์œผ๋กœ ๊ฐ€์ง„๋‹ค๋Š” ์ ์ด ๋‹ค๋ฆ…๋‹ˆ๋‹ค. ์• ๋‹ˆ๋ฉ”์ด์…˜์€ ์ด๋ฏธ์ง€ ํŒŒ"
"์ผ (๋˜๋Š” ํ•ด๋‹น ํŒŒ์ผ์„ ํฌํ•จํ•œ ํด๋”)์„ ๋ถˆ๋Ÿฌ์™€์Šคํ”„๋ผ์ดํŠธ์—๊ฒŒ ์• ๋‹ˆ๋ฉ”์ด์…˜ ํ”„๋ ˆ์ž„์„ "
"์ œ๊ณตํ•˜๋Š” [SpriteFrames] ๋ฆฌ์†Œ์Šค๋ฅผ ์‚ฌ์šฉํ•˜์—ฌ ๋งŒ๋“ค์–ด์ง‘๋‹ˆ๋‹ค. [SpriteFrames] ๋ฆฌ์†Œ์Šค"
"๋Š” SpriteFrames ํ•˜๋‹จ ํŒจ๋„์„ ํ†ตํ•ด ํŽธ์ง‘๊ธฐ์—์„œ ๋ฐฐ์—ด๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "2D Sprite animation (also applies to 3D)"
msgstr "2D ์Šคํ”„๋ผ์ดํŠธ ์• ๋‹ˆ๋ฉ”์ด์…˜ (3D์—๋„ ์ ์šฉ๋ฉ๋‹ˆ๋‹ค)"

msgid ""
"This class does not work properly in current versions and may be removed in "
"the future. There is currently no equivalent workaround."
msgstr ""
"์ด ํด๋ž˜์Šค๋Š” ํ˜„์žฌ ๋ฒ„์ „์—์„œ ์ œ๋Œ€๋กœ ์ž‘๋™ํ•˜์ง€ ์•Š์œผ๋ฉฐ ํ–ฅํ›„ ์ œ๊ฑฐ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ํ˜„์žฌ"
"๋กœ์„œ๋Š” ์ด์— ์ƒ์‘ํ•˜๋Š” ํ•ด๊ฒฐ ๋ฐฉ๋ฒ•์ด ์—†์Šต๋‹ˆ๋‹ค."

msgid "Proxy texture for simple frame-based animations."
msgstr "๊ฐ„๋‹จํ•œ ํ”„๋ ˆ์ž„ ๊ธฐ๋ฐ˜ ์• ๋‹ˆ๋ฉ”์ด์…˜์— ๋Œ€ํ•œ ํ”„๋ก์‹œ ํ…์Šค์ฒ˜์ž…๋‹ˆ๋‹ค."

msgid ""
"[AnimatedTexture] is a resource format for frame-based animations, where "
"multiple textures can be chained automatically with a predefined delay for "
"each frame. Unlike [AnimationPlayer] or [AnimatedSprite2D], it isn't a "
"[Node], but has the advantage of being usable anywhere a [Texture2D] resource "
"can be used, e.g. in a [TileSet].\n"
"The playback of the animation is controlled by the [member speed_scale] "
"property, as well as each frame's duration (see [method set_frame_duration]). "
"The animation loops, i.e. it will restart at frame 0 automatically after "
"playing the last frame.\n"
"[AnimatedTexture] currently requires all frame textures to have the same "
"size, otherwise the bigger ones will be cropped to match the smallest one.\n"
"[b]Note:[/b] AnimatedTexture doesn't support using [AtlasTexture]s. Each "
"frame needs to be a separate [Texture2D].\n"
"[b]Warning:[/b] The current implementation is not efficient for the modern "
"renderers."
msgstr ""
"[AnimatedTexture]๋Š” ํ”„๋ ˆ์ž„ ๊ธฐ๋ฐ˜ ์• ๋‹ˆ๋ฉ”์ด์…˜์— ๋Œ€ํ•œ ๋ฆฌ์†Œ์Šค ํฌ๋งท์ด๋ฉฐ, ์—ฌ๋Ÿฌ ๊ฐœ์˜ "
"ํ…์Šค์ฒ˜๊ฐ€ ๊ฐ ํ”„๋ ˆ์ž„ ๋‹น ์‚ฌ์ „ ์ •์˜๋œ ์‹œ๊ฐ„ ๊ฐ„๊ฒฉ์„ ๋‘๊ณ  ์ž๋™์œผ๋กœ ์—ฐ๊ฒฐ๋ฉ๋‹ˆ๋‹ค. "
"[AnimationPlayer]๋‚˜ [AnimatedSprite2D]์™€ ๋‹ค๋ฅด๊ฒŒ, [Node]๊ฐ€ ์•„๋‹ˆ์ง€๋งŒ, [TileSet]"
"์ฒ˜๋Ÿผ [Texture2D]๊ฐ€ ์‚ฌ์šฉ๋  ์ˆ˜ ์žˆ๋Š” ์–ด๋””์—๋‚˜ ์‚ฌ์šฉํ•  ์ˆ˜ ์žˆ๋‹ค๋Š” ์žฅ์ ์„ ๊ฐ€์ง€๊ณ  ์žˆ์Šต"
"๋‹ˆ๋‹ค.\n"
"์• ๋‹ˆ๋ฉ”์ด์…˜์˜ ์žฌ์ƒ์€ [member speed_scale] ์†์„ฑ๊ณผ ๊ฐ ํ”„๋ ˆ์ž„์˜ ์ง€์†์‹œ๊ฐ„([method "
"set_frame_duration] ์ฐธ์กฐ)์— ์˜ํ•ด ์ œ์–ด๋ฉ๋‹ˆ๋‹ค. ์• ๋‹ˆ๋ฉ”์ด์…˜์€ ๋ฐ˜๋ณต๋˜๋ฉฐ, ์ฆ‰ ๋งˆ์ง€๋ง‰ "
"ํ”„๋ ˆ์ž„์„ ์žฌ์ƒํ•˜๊ณ  ๋‚œ ๋’ค 0๋ฒˆ์งธ ํ”„๋ ˆ์ž„์—์„œ ๋‹ค์‹œ ์‹œ์ž‘ํ•ฉ๋‹ˆ๋‹ค.\n"
"[AnimatedTexture]๋Š” ํ˜„์žฌ ๋ชจ๋“  ํ”„๋ ˆ์ž„ ํ…์Šค์ฒ˜๊ฐ€ ๊ฐ™์€ ํฌ๊ธฐ์— ์žˆ๋Š” ๊ฑธ ํ•„์š”๋กœ ํ•˜"
"๋ฉฐ, ๊ทธ๋ ‡์ง€ ์•Š๋‹ค๋ฉด ๋” ํฐ ๊ฒƒ์ด ๊ฐ€์žฅ ์ž‘์€ ๊ฒƒ์—๊ฒŒ ๋งž์ถฐ์ง‘๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] AnimatedTexture๋Š” [AtlasTexture]๋ฅผ ์ง€์›ํ•˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค. ๊ฐ ํ”„๋ ˆ์ž„"
"์€ ๊ฐœ๋ณ„ [Texture2D]์—ฌ์•ผ ํ•ฉ๋‹ˆ๋‹ค.\n"
"[b]๊ฒฝ๊ณ :[/b] ํ˜„์žฌ ๊ตฌํ˜„์€ ํ˜„๋Œ€ ๋ Œ๋”๋Ÿฌ์—์„œ ํšจ์œจ์ ์ด์ง€ ์•Š์Šต๋‹ˆ๋‹ค."

msgid "Returns the given [param frame]'s duration, in seconds."
msgstr "์ฃผ์–ด์ง„ [param frame]์˜ ์ง€์†์‹œ๊ฐ„์„ ์ดˆ ๋‹จ์œ„๋กœ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the given frame's [Texture2D]."
msgstr "์ฃผ์–ด์ง„ ํ”„๋ ˆ์ž„์˜ [Texture2D]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Sets the duration of any given [param frame]. The final duration is affected "
"by the [member speed_scale]. If set to [code]0[/code], the frame is skipped "
"during playback."
msgstr ""
"์ฃผ์–ด์ง„ [param frame]์˜ ์ง€์†์‹œ๊ฐ„์„ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค. ์ตœ์ข… ์ง€์†์‹œ๊ฐ„์€ [member "
"speed_scale]์˜ ์˜ํ–ฅ์„ ๋ฐ›์Šต๋‹ˆ๋‹ค. ๋งŒ์•ฝ [code]0[/code]์œผ๋กœ ์„ค์ •๋˜๋ฉด, ์žฌ์ƒ ์ค‘์— ํ”„"
"๋ ˆ์ž„์ด ๊ฑด๋„ˆ๋›ฐ์–ด์ง‘๋‹ˆ๋‹ค."

msgid ""
"Assigns a [Texture2D] to the given frame. Frame IDs start at 0, so the first "
"frame has ID 0, and the last frame of the animation has ID [member frames] - "
"1.\n"
"You can define any number of textures up to [constant MAX_FRAMES], but keep "
"in mind that only frames from 0 to [member frames] - 1 will be part of the "
"animation."
msgstr ""
"์ฃผ์–ด์ง„ ํ”„๋ ˆ์ž„์— [Texture2D]๋ฅผ ํ• ๋‹นํ•ฉ๋‹ˆ๋‹ค. ํ”„๋ ˆ์ž„ ID๋Š” 0์—์„œ๋ถ€ํ„ฐ ์‹œ์ž‘ํ•˜๋ฏ€๋กœ, ์ฒซ"
"๋ฒˆ์งธ ํ”„๋ ˆ์ž„์€ ID 0์„ ๊ฐ€์ง€๊ณ , ์• ๋‹ˆ๋ฉ”์ด์…˜์˜ ๋งˆ์ง€๋ง‰ ํ”„๋ ˆ์ž„์€ ID [member frames] "
"- 1์„ ๊ฐ–์Šต๋‹ˆ๋‹ค.\n"
"์ตœ๋Œ€ [constant MAX_FRAMES]๊นŒ์ง€์˜ ์–ด๋–ค ์ˆซ์ž๋“  ์ •์˜ํ•  ์ˆ˜ ์žˆ์ง€๋งŒ, 0๋ถ€ํ„ฐ [member "
"frames] - 1๊นŒ์ง€์˜ ํ”„๋ ˆ์ž„๋งŒ ์• ๋‹ˆ๋ฉ”์ด์…˜์˜ ๋ถ€๋ถ„์ด ๋œ๋‹ค๋Š” ์‚ฌ์‹ค์„ ๋ช…์‹ฌํ•˜์„ธ์š”."

msgid ""
"Sets the currently visible frame of the texture. Setting this frame while "
"playing resets the current frame time, so the newly selected frame plays for "
"its whole configured frame duration."
msgstr ""
"ํ˜„์žฌ ๋ณด์ด๋Š” ํ…์Šค์ฒ˜์˜ ํ”„๋ ˆ์ž„์„ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค. ์ด ํ”„๋ ˆ์ž„์„ ์žฌ์ƒ ์ค‘์— ์„ค์ •ํ•˜๋Š” ๊ฒƒ์€ "
"ํ˜„์žฌ ํ”„๋ ˆ์ž„ ์‹œ๊ฐ„์„ ์žฌ์„ค์ •ํ•˜๋ฏ€๋กœ, ์ƒˆ๋กญ๊ฒŒ ์„ ํƒ๋œ ํ”„๋ ˆ์ž„์€ ๊ตฌ์„ฑ๋œ ํ”„๋ ˆ์ž„ ์ง€์†์‹œ"
"๊ฐ„ ์ „์ฒด ๋™์•ˆ ์žฌ์ƒ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Number of frames to use in the animation. While you can create the frames "
"independently with [method set_frame_texture], you need to set this value for "
"the animation to take new frames into account. The maximum number of frames "
"is [constant MAX_FRAMES]."
msgstr ""
"์• ๋‹ˆ๋ฉ”์ด์…˜์— ์‚ฌ์šฉํ•  ํ”„๋ ˆ์ž„ ์ˆ˜์ž…๋‹ˆ๋‹ค. [method set_frame_texture]๋กœ ํ”„๋ ˆ์ž„์„ ๋…"
"๋ฆฝ์ ์œผ๋กœ ๋งŒ๋“ค ์ˆ˜ ์žˆ์ง€๋งŒ, ์• ๋‹ˆ๋ฉ”์ด์…˜์— ์ƒˆ๋กœ์šด ํ”„๋ ˆ์ž„์„ ์ ์šฉํ•˜๋ ค๋ฉด ์ด ๊ฐ’์„ ์„ค์ •"
"ํ•ด์•ผ ํ•ฉ๋‹ˆ๋‹ค. ์ตœ๋Œ€ ํ”„๋ ˆ์ž„์˜ ์ˆ˜๋Š” [constant MAX_FRAMES]์ž…๋‹ˆ๋‹ค."

msgid ""
"If [code]true[/code], the animation will only play once and will not loop "
"back to the first frame after reaching the end. Note that reaching the end "
"will not set [member pause] to [code]true[/code]."
msgstr ""
"[code]true[/code]์ด๋ฉด ์• ๋‹ˆ๋ฉ”์ด์…˜์€ ํ•œ ๋ฒˆ๋งŒ ์‹คํ–‰๋˜๋ฉฐ ๋์— ๋„๋‹ฌํ•œ ์ดํ›„ ์ฒซ๋ฒˆ์งธ ํ”„"
"๋ ˆ์ž„์œผ๋กœ ํšŒ๊ท€ํ•˜์ง€ ์•Š์„ ๊ฒƒ์ž…๋‹ˆ๋‹ค. ๋์— ๋„๋‹ฌํ•˜๋Š” ๊ฒƒ์ด [member pause]๋ฅผ "
"[code]true[/code]๋กœ ์„ค์ •ํ•˜์ง€ ์•Š๋Š”๋‹ค๋Š” ๊ฒƒ์„ ์ฐธ๊ณ ํ•˜์„ธ์š”."

msgid ""
"If [code]true[/code], the animation will pause where it currently is (i.e. at "
"[member current_frame]). The animation will continue from where it was paused "
"when changing this property to [code]false[/code]."
msgstr ""
"[code]true[/code]์ด๋ฉด ์• ๋‹ˆ๋ฉ”์ด์…˜์ด ํ˜„์žฌ ์œ„์น˜(์ฆ‰, [member current_frame])์—์„œ "
"์ผ์‹œ ์ •์ง€๋ฉ๋‹ˆ๋‹ค. ์• ๋‹ˆ๋ฉ”์ด์…˜์€ ์ด ์†์„ฑ์„ [code]false[/code]๋กœ ๋ฐ”๊พธ๋ฉด ์ผ์‹œ ์ •์ง€"
"ํ•œ ๊ณณ์—์„œ ๊ณ„์†๋ฉ๋‹ˆ๋‹ค."

msgid ""
"The animation speed is multiplied by this value. If set to a negative value, "
"the animation is played in reverse."
msgstr ""
"์• ๋‹ˆ๋ฉ”์ด์…˜ ์†๋„์— ์ด ๊ฐ’์ด ๊ณฑํ•ด์ง‘๋‹ˆ๋‹ค. ๋งŒ์•ฝ ์Œ์˜ ๊ฐ’์œผ๋กœ ์„ค์ •๋˜๋ฉด, ์• ๋‹ˆ๋ฉ”์ด์…˜์€ "
"์—ญ๋ฐฉํ–ฅ์œผ๋กœ ์žฌ์ƒ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"The maximum number of frames supported by [AnimatedTexture]. If you need more "
"frames in your animation, use [AnimationPlayer] or [AnimatedSprite2D]."
msgstr ""
"[AnimatedTexture]์—์„œ ์ง€์›๋˜๋Š” ์ตœ๋Œ€ ํ”„๋ ˆ์ž„ ์ˆ˜์ž…๋‹ˆ๋‹ค. ์• ๋‹ˆ๋ฉ”์ด์…˜์— ๋” ๋งŽ์€ ํ”„๋ ˆ"
"์ž„์ด ํ•„์š”ํ•˜๋‹ค๋ฉด, [AnimationPlayer] ๋˜๋Š” [AnimatedSprite2D]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "Holds data that can be used to animate anything in the engine."
msgstr ""
"์—”์ง„์—์„œ ์–ด๋–ค ๊ฒƒ์„ ์• ๋‹ˆ๋ฉ”์ดํŒ…ํ•˜๊ธฐ ์œ„ํ•ด ์‚ฌ์šฉ๋˜๋Š” ๋ฐ์ดํ„ฐ๋ฅผ ๊ฐ€์ง€๊ณ  ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "Animation documentation index"
msgstr "์• ๋‹ˆ๋ฉ”์ด์…˜ ๋ฌธ์„œ ๋ชฉ๋ก"

msgid "Adds a marker to this Animation."
msgstr "์ด ์• ๋‹ˆ๋ฉ”์ด์…˜์— ๋งˆ์ปค๋ฅผ ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค."

msgid "Adds a track to the Animation."
msgstr "์ด ์• ๋‹ˆ๋ฉ”์ด์…˜์— ํŠธ๋ž™์„ ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the animation name at the key identified by [param key_idx]. The "
"[param track_idx] must be the index of an Animation Track."
msgstr ""
"[param key_idx]๋กœ ์‹๋ณ„๋œ ํ‚ค์˜ ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋ช…์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. [param track_idx]๋Š” "
"์• ๋‹ˆ๋ฉ”์ด์…˜ ํŠธ๋ž™์˜ ์ธ๋ฑ์Šค์—ฌ์•ผ ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Inserts a key with value [param animation] at the given [param time] (in "
"seconds). The [param track_idx] must be the index of an Animation Track."
msgstr ""
"[param animation] ๊ฐ’์„ ๊ฐ–๋Š” ํ‚ค๋ฅผ ์ฃผ์–ด์ง„ [param time] (์ดˆ ๋‹จ์œ„)์— ์‚ฝ์ž…ํ•ฉ๋‹ˆ๋‹ค. "
"[param track_idx]๋Š” ์• ๋‹ˆ๋ฉ”์ด์…˜ ํŠธ๋ž™์˜ ์ธ๋ฑ์Šค์—ฌ์•ผ ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Sets the key identified by [param key_idx] to value [param animation]. The "
"[param track_idx] must be the index of an Animation Track."
msgstr ""
"[param key_idx]๋กœ ์‹๋ณ„๋œ ํ‚ค์˜ ๊ฐ’์„ [param animation]๋กœ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค. [param "
"track_idx]๋Š” ์• ๋‹ˆ๋ฉ”์ด์…˜ ํŠธ๋ž™์˜ ์ธ๋ฑ์Šค์—ฌ์•ผ ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the end offset of the key identified by [param key_idx]. The [param "
"track_idx] must be the index of an Audio Track.\n"
"End offset is the number of seconds cut off at the ending of the audio stream."
msgstr ""
"[param key_idx]๋กœ ์‹๋ณ„๋œ ํ‚ค์˜ ์ข…๋ฃŒ ์˜คํ”„์…‹์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. [param track_idx]๋Š” ์˜ค"
"๋””์˜ค ํŠธ๋ž™์˜ ์ธ๋ฑ์Šค์—ฌ์•ผ ํ•ฉ๋‹ˆ๋‹ค.\n"
"์ข…๋ฃŒ ์˜คํ”„์…‹์€ ์˜ค๋””์˜ค ์ŠคํŠธ๋ฆผ์˜ ๋์—์„œ ์ž˜๋ ค๋‚˜๊ฐ€๋Š” ์ดˆ์˜ ์ˆ˜์ž…๋‹ˆ๋‹ค."

msgid ""
"Returns the start offset of the key identified by [param key_idx]. The [param "
"track_idx] must be the index of an Audio Track.\n"
"Start offset is the number of seconds cut off at the beginning of the audio "
"stream."
msgstr ""
"[param key_idx]๋กœ ์‹๋ณ„๋œ ํ‚ค์˜ ์‹œ์ž‘ ์˜คํ”„์…‹์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. [param track_idx]๋Š” ์˜ค"
"๋””์˜ค ํŠธ๋ž™์˜ ์ธ๋ฑ์Šค์—ฌ์•ผ ํ•ฉ๋‹ˆ๋‹ค.\n"
"์‹œ์ž‘ ์˜คํ”„์…‹์€ ์˜ค๋””์˜ค ์ŠคํŠธ๋ฆผ์˜ ์ฒ˜์Œ์—์„œ ์ž˜๋ ค๋‚˜๊ฐ€๋Š” ์ดˆ์˜ ์ˆ˜์ž…๋‹ˆ๋‹ค."

msgid ""
"Returns the audio stream of the key identified by [param key_idx]. The [param "
"track_idx] must be the index of an Audio Track."
msgstr ""
"[param key_idx]๋กœ ์‹๋ณ„๋œ ์˜ค๋””์˜ค ์ŠคํŠธ๋ฆผ์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. [param track_idx]๋Š” ์˜ค๋””"
"์˜ค ํŠธ๋ž™์˜ ์ธ๋ฑ์Šค์—ฌ์•ผ ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Inserts an Audio Track key at the given [param time] in seconds. The [param "
"track_idx] must be the index of an Audio Track.\n"
"[param stream] is the [AudioStream] resource to play. [param start_offset] is "
"the number of seconds cut off at the beginning of the audio stream, while "
"[param end_offset] is at the ending."
msgstr ""
"์˜ค๋””์˜ค ํŠธ๋ž™ ํ‚ค๋ฅผ ์ฃผ์–ด์ง„ [param time] (์ดˆ ๋‹จ์œ„)์— ์‚ฝ์ž…ํ•ฉ๋‹ˆ๋‹ค. [param track_idx]"
"๋Š” ์˜ค๋””์˜ค ํŠธ๋ž™์˜ ์ธ๋ฑ์Šค์—ฌ์•ผ ํ•ฉ๋‹ˆ๋‹ค.\n"
"[param stream]์€ ์‹คํ–‰ํ•  [AudioStream] ๋ฆฌ์†Œ์Šค์ž…๋‹ˆ๋‹ค. [param start_offset]์€ ์˜ค"
"๋””์˜ค ์ŠคํŠธ๋ฆผ์˜ ์ฒ˜์Œ์—์„œ ์ž˜๋ ค๋‚˜๊ฐˆ ์ดˆ์˜ ์ˆ˜์ด๊ณ , [param end_offset]์€ ๋์—์„œ ์ž˜๋ ค"
"๋‚˜๊ฐˆ ์ดˆ์˜ ์ˆ˜์ž…๋‹ˆ๋‹ค."

msgid ""
"Returns [code]true[/code] if the track at [param track_idx] will be blended "
"with other animations."
msgstr ""
"[param track_idx]์— ์žˆ๋Š” ํŠธ๋ž™์ด ๋‹ค๋ฅธ ์• ๋‹ˆ๋ฉ”์ด์…˜๊ณผ ๋ธ”๋ Œ๋”ฉ๋˜์—ˆ๋‹ค๋ฉด [code]true[/"
"code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Sets the end offset of the key identified by [param key_idx] to value [param "
"offset]. The [param track_idx] must be the index of an Audio Track."
msgstr ""
"[param key_idx]๋กœ ์‹๋ณ„๋˜๋Š” ํ‚ค์˜ ์ข…๋ฃŒ ์˜คํ”„์…‹์„ [param offset] ๊ฐ’์œผ๋กœ ์„ค์ •ํ•ฉ๋‹ˆ"
"๋‹ค. [param track_idx]๋Š” ์˜ค๋””์˜ค ํŠธ๋ž™์˜ ์ธ๋ฑ์Šค์—ฌ์•ผ ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Sets the start offset of the key identified by [param key_idx] to value "
"[param offset]. The [param track_idx] must be the index of an Audio Track."
msgstr ""
"[param key_idx]๋กœ ์‹๋ณ„๋˜๋Š” ํ‚ค์˜ ์‹œ์ž‘ ์˜คํ”„์…‹์„ [param offset] ๊ฐ’์œผ๋กœ ์„ค์ •ํ•ฉ๋‹ˆ"
"๋‹ค. [param track_idx]๋Š” ์˜ค๋””์˜ค ํŠธ๋ž™์˜ ์ธ๋ฑ์Šค์—ฌ์•ผ ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Sets the stream of the key identified by [param key_idx] to value [param "
"stream]. The [param track_idx] must be the index of an Audio Track."
msgstr ""
"[param key_idx]๋กœ ์‹๋ณ„๋˜๋Š” ํ‚ค์˜ ์ŠคํŠธ๋ฆผ์„ [param stream] ๊ฐ’์œผ๋กœ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค. "
"[param track_idx]๋Š” ์˜ค๋””์˜ค ํŠธ๋ž™์˜ ์ธ๋ฑ์Šค์—ฌ์•ผ ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Sets whether the track will be blended with other animations. If [code]true[/"
"code], the audio playback volume changes depending on the blend value."
msgstr ""
"ํŠธ๋ž™์ด ๋‹ค๋ฅธ ์• ๋‹ˆ๋ฉ”์ด์…˜๊ณผ ๋ธ”๋ Œ๋”ฉ๋ ์ง€ ์—ฌ๋ถ€๋ฅผ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค. [code]true[/code]์ด๋ฉด "
"์˜ค๋””์˜ค ์žฌ์ƒ ๋ณผ๋ฅจ์ด ๋ธ”๋ Œ๋“œ ๊ฐ’์— ์˜ํ•ด ๋ณ€๊ฒฝ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the in handle of the key identified by [param key_idx]. The [param "
"track_idx] must be the index of a Bezier Track."
msgstr ""
"[param key_idx]๋กœ ์‹๋ณ„๋˜๋Š” ํ‚ค์˜ ์ž…๋ ฅ ํ•ธ๋“ค์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. [param track_idx]๋Š” ๋ฒ "
"์ง€์–ด ํŠธ๋ž™์˜ ์ธ๋ฑ์Šค์—ฌ์•ผ ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the out handle of the key identified by [param key_idx]. The [param "
"track_idx] must be the index of a Bezier Track."
msgstr ""
"[param key_idx]๋กœ ์‹๋ณ„๋˜๋Š” ํ‚ค์˜ ์ถœ๋ ฅ ํ•ธ๋“ค์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. [param track_idx]๋Š” ๋ฒ "
"์ง€์–ด ํŠธ๋ž™์˜ ์ธ๋ฑ์Šค์—ฌ์•ผ ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the value of the key identified by [param key_idx]. The [param "
"track_idx] must be the index of a Bezier Track."
msgstr ""
"[param key_idx]๋กœ ์‹๋ณ„๋˜๋Š” ํ‚ค์˜ ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. [param track_idx]๋Š” Bezier ํŠธ"
"๋ž™์˜ ์ธ๋ฑ์Šค์—ฌ์•ผ ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Inserts a Bezier Track key at the given [param time] in seconds. The [param "
"track_idx] must be the index of a Bezier Track.\n"
"[param in_handle] is the left-side weight of the added Bezier curve point, "
"[param out_handle] is the right-side one, while [param value] is the actual "
"value at this point."
msgstr ""
"์ฃผ์–ด์ง„ ์ดˆ ๋‹จ์œ„์˜ [param time]์— ๋ฒ ์ง€์–ด ํŠธ๋ž™ ํ‚ค๋ฅผ ์‚ฝ์ž…ํ•ฉ๋‹ˆ๋‹ค. [param track_idx]"
"๋Š” ๋ฒ ์ง€์–ด ํŠธ๋ž™์˜ ์ธ๋ฑ์Šค์—ฌ์•ผ ํ•ฉ๋‹ˆ๋‹ค.\n"
"[param in_handle]์€ ์ถ”๊ฐ€๋œ ๋ฒ ์ง€์–ด ๊ณก์„  ์ ์˜ ์™ผ์ชฝ ๊ฐ€์ค‘์น˜๋ฅผ, [param out_handle]"
"์€ ์˜ค๋ฅธ์ชฝ ๊ฐ€์ค‘์น˜๋ฅผ ๋‚˜ํƒ€๋‚ด๋ฉฐ, [param value]๋Š” ํ•ด๋‹น ์ ์—์„œ์˜ ์‹ค์ œ ๊ฐ’์— ํ•ด๋‹นํ•ฉ๋‹ˆ"
"๋‹ค."

msgid ""
"Returns the interpolated value at the given [param time] (in seconds). The "
"[param track_idx] must be the index of a Bezier Track."
msgstr ""
"์ฃผ์–ด์ง„ [param time](์ดˆ ๋‹จ์œ„)์—์„œ์˜ ๋ณด๊ฐ„๋œ ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. [param track_idx]"
"๋Š” ๋ฒ ์ง€์–ด ํŠธ๋ž™์˜ ์ธ๋ฑ์Šค์—ฌ์•ผ ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Sets the in handle of the key identified by [param key_idx] to value [param "
"in_handle]. The [param track_idx] must be the index of a Bezier Track."
msgstr ""
"[param key_idx]๋กœ ์‹๋ณ„๋˜๋Š” ํ‚ค์˜ ์ž…๋ ฅ ํ•ธ๋“ค์„ [param in_handle]๊ฐ’์œผ๋กœ ์„ค์ •ํ•ฉ๋‹ˆ"
"๋‹ค. [param track_idx]๋Š” ๋ฒ ์ง€์–ด ํŠธ๋ž™์˜ ์ธ๋ฑ์Šค์—ฌ์•ผ ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Sets the out handle of the key identified by [param key_idx] to value [param "
"out_handle]. The [param track_idx] must be the index of a Bezier Track."
msgstr ""
"[param key_idx]๋กœ ์‹๋ณ„๋˜๋Š” ํ‚ค์˜ ์ถœ๋ ฅ ํ•ธ๋“ค์„ [param out_handle] ๊ฐ’์œผ๋กœ ์„ค์ •ํ•ฉ๋‹ˆ"
"๋‹ค. [param track_idx]๋Š” ๋ฒ ์ง€์–ด ํŠธ๋ž™์˜ ์ธ๋ฑ์Šค์—ฌ์•ผ ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Sets the value of the key identified by [param key_idx] to the given value. "
"The [param track_idx] must be the index of a Bezier Track."
msgstr ""
"[param key_idx]๋กœ ์‹๋ณ„๋˜๋Š” ํ‚ค์˜ ๊ฐ’์„ ์ฃผ์–ด์ง„ ๊ฐ’์œผ๋กœ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค. [param "
"track_idx]๋Š” ๋ฒ ์ง€์–ด ํŠธ๋ž™์˜ ์ธ๋ฑ์Šค์—ฌ์•ผ ํ•ฉ๋‹ˆ๋‹ค."

msgid "Inserts a key in a given blend shape track. Returns the key index."
msgstr "์ฃผ์–ด์ง„ ๋ธ”๋ Œ๋“œ ๋ชจ์–‘ ํŠธ๋ž™์— ํ‚ค๋ฅผ ์‚ฝ์ž…ํ•ฉ๋‹ˆ๋‹ค. ํ‚ค ์ธ๋ฑ์Šค๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the interpolated blend shape value at the given time (in seconds). "
"The [param track_idx] must be the index of a blend shape track."
msgstr ""
"์ฃผ์–ด์ง„ ์‹œ๊ฐ„(์ดˆ ๋‹จ์œ„)์—์„œ ๋ณด๊ฐ„๋œ ๋ธ”๋ Œ๋“œ ๋ชจ์–‘ ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. [param track_idx]"
"๋Š” ๋ธ”๋ Œ๋“œ ๋ชจ์–‘ ํŠธ๋ž™์˜ ์ธ๋ฑ์Šค์—ฌ์•ผ ํ•ฉ๋‹ˆ๋‹ค."

msgid "Clear the animation (clear all tracks and reset all)."
msgstr "์• ๋‹ˆ๋ฉ”์ด์…˜์„ ๋น„์›๋‹ˆ๋‹ค (๋ชจ๋“  ํŠธ๋ž™์„ ๋น„์šฐ๊ณ  ๋ชจ๋“  ํ•ญ๋ชฉ์„ ์žฌ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค)."

msgid ""
"Compress the animation and all its tracks in-place. This will make [method "
"track_is_compressed] return [code]true[/code] once called on this "
"[Animation]. Compressed tracks require less memory to be played, and are "
"designed to be used for complex 3D animations (such as cutscenes) imported "
"from external 3D software. Compression is lossy, but the difference is "
"usually not noticeable in real world conditions.\n"
"[b]Note:[/b] Compressed tracks have various limitations (such as not being "
"editable from the editor), so only use compressed animations if you actually "
"need them."
msgstr ""
"์• ๋‹ˆ๋ฉ”์ด์…˜๊ณผ ๊ทธ ํŠธ๋ž™๋“ค์„ ์ œ์ž๋ฆฌ์— ์••์ถ•ํ•ฉ๋‹ˆ๋‹ค. ์ด๋Š” [method "
"track_is_compressed]๊ฐ€ ์ด [Animation]์— ๋Œ€ํ•ด ํ˜ธ์ถœ๋˜์—ˆ์„ ๋•Œ [code]true[/code]"
"๋ฅผ ๋ฐ˜ํ™˜ํ•˜๋„๋ก ํ•ฉ๋‹ˆ๋‹ค. ์••์ถ•๋œ ํŠธ๋ž™์€ ์‹คํ–‰๋˜๋Š”๋ฐ ๋ฉ”๋ชจ๋ฆฌ๋ฅผ ๋œ ํ•„์š”๋กœ ํ•˜๋ฉฐ, ์™ธ๋ถ€ "
"3D ์†Œํ”„ํŠธ์›จ์–ด์—์„œ ๋ถˆ๋Ÿฌ์™€์ง„ ๋ณต์žกํ•œ 3D ์• ๋‹ˆ๋ฉ”์ด์…˜ (์ปท์”ฌ ๋“ฑ)์„ ์œ„ํ•ด ์‚ฌ์šฉ๋˜๋„๋ก ๋””"
"์ž์ธ๋˜์—ˆ์Šต๋‹ˆ๋‹ค. ์••์ถ•์€ ์†์‹ค์„ฑ์ด์ง€๋งŒ, ์‹ค์ œ ์กฐ๊ฑด์—์„œ๋Š” ๋Œ€์ฒด๋กœ ํฐ ์ฐจ์ด๊ฐ€ ์—†์Šต๋‹ˆ"
"๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์••์ถ•๋œ ํŠธ๋ž™์€ ๋‹ค์–‘ํ•œ ์ œํ•œ์ด ์žˆ์œผ๋ฏ€๋กœ (ํŽธ์ง‘๊ธฐ์—์„œ ํŽธ์ง‘ํ•  ์ˆ˜ ์—†๋Š” "
"๋“ฑ), ์ •๋ง๋กœ ํ•„์š”ํ•œ ๊ฒฝ์šฐ์—๋งŒ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid ""
"Adds a new track to [param to_animation] that is a copy of the given track "
"from this animation."
msgstr ""
"์ด ์• ๋‹ˆ๋ฉ”์ด์…˜์—์„œ ์ฃผ์–ด์ง„ ํŠธ๋ž™์„ ๋ณต์‚ฌํ•˜์—ฌ [param to_animation]์— ์ƒˆ๋กœ์šด ํŠธ๋ž™์„ "
"์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the index of the specified track. If the track is not found, return "
"-1."
msgstr ""
"์ง€์ •๋œ ํŠธ๋ž™์˜ ์ธ๋ฑ์Šค๋ฅผ ๋ณ€ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ํŠธ๋ž™์„ ์ฐพ์„ ์ˆ˜ ์—†๋Š” ๊ฒฝ์šฐ, -1์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the name of the marker located at the given time."
msgstr "์ฃผ์–ด์ง„ ์‹œ๊ฐ„์— ์œ„์น˜ํ•œ ๋งˆ์ปค์˜ ์ด๋ฆ„์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the given marker's color."
msgstr "์ฃผ์–ด์ง„ ๋งˆ์ปค์˜ ์ƒ‰์ƒ์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns every marker in this Animation, sorted ascending by time."
msgstr "์ด ์• ๋‹ˆ๋ฉ”์ด์…˜์˜ ๋ชจ๋“  ๋งˆ์ปค๋ฅผ ์˜ค๋ฆ„์ฐจ์ˆœ์œผ๋กœ ์ •๋ ฌํ•˜์—ฌ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the given marker's time."
msgstr "์ฃผ์–ด์ง„ ๋งˆ์ปค์˜ ์‹œ๊ฐ์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the closest marker that comes after the given time. If no such marker "
"exists, an empty string is returned."
msgstr ""
"์ฃผ์–ด์ง„ ์‹œ๊ฐ ๋’ค์— ์˜ค๋Š” ๊ฐ€์žฅ ๊ฐ€๊นŒ์šด ๋งˆ์ปค๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ๋งŒ์•ฝ ๊ทธ๋Ÿฌํ•œ ๋งˆ์ปค๊ฐ€ ์—†๋‹ค"
"๋ฉด, ๋นˆ ๋ฌธ์ž์—ด์ด ๋ฐ˜ํ™˜๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the closest marker that comes before the given time. If no such "
"marker exists, an empty string is returned."
msgstr ""
"์ฃผ์–ด์ง„ ์‹œ๊ฐ ์•ž์— ์˜ค๋Š” ๊ฐ€์žฅ ๊ฐ€๊นŒ์šด ๋งˆ์ปค๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ๋งŒ์•ฝ ๊ทธ๋Ÿฌํ•œ ๋งˆ์ปค๊ฐ€ ์—†๋‹ค"
"๋ฉด, ๋นˆ ๋ฌธ์ž์—ด์ด ๋ฐ˜ํ™˜๋ฉ๋‹ˆ๋‹ค."

msgid "Returns the amount of tracks in the animation."
msgstr "์• ๋‹ˆ๋ฉ”์ด์…˜์— ํฌํ•จ๋œ ํŠธ๋ž™์˜ ์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns [code]true[/code] if this Animation contains a marker with the given "
"name."
msgstr ""
"์ด ์• ๋‹ˆ๋ฉ”์ด์…˜์ด ์ฃผ์–ด์ง„ ์ด๋ฆ„์„ ๊ฐ€์ง„ ๋งˆ์ปค๋ฅผ ๊ฐ€์ง€๊ณ  ์žˆ์œผ๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜"
"ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the method name of a method track."
msgstr "๋ฉ”์„œ๋“œ ํŠธ๋ž™์˜ ๋ฉ”์„œ๋“œ ์ด๋ฆ„์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the arguments values to be called on a method track for a given key "
"in a given track."
msgstr ""
"์ฃผ์–ด์ง„ ํŠธ๋ž™์—์„œ ์ฃผ์–ด์ง„ ํ‚ค์— ๋Œ€ํ•ด ๋ฉ”์„œ๋“œ ํŠธ๋ž™์—์„œ ํ˜ธ์ถœ๋  ์ธ์ž ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Optimize the animation and all its tracks in-place. This will preserve only "
"as many keys as are necessary to keep the animation within the specified "
"bounds."
msgstr ""
"์• ๋‹ˆ๋ฉ”์ด์…˜๊ณผ ๊ทธ ํŠธ๋ž™์„ ์ œ์ž๋ฆฌ์— ์ตœ์ ํ™”ํ•ฉ๋‹ˆ๋‹ค. ์ด๋Š” ํŠน์ • ๊ฒฝ๊ณ„์„  ์•ˆ์— ์• ๋‹ˆ๋ฉ”์ด์…˜"
"์„ ์œ ์ง€ํ•˜๋Š” ๋ฐ์— ํ•„์š”ํ•œ ๋งŒํผ์˜ ํ‚ค๋งŒ ๋‚จ๊ธธ ๊ฒƒ์ž…๋‹ˆ๋‹ค."

msgid "Inserts a key in a given 3D position track. Returns the key index."
msgstr "์ฃผ์–ด์ง„ 3D ์œ„์น˜ ํŠธ๋ž™์— ํ‚ค๋ฅผ ์‚ฝ์ž…ํ•ฉ๋‹ˆ๋‹ค. ํ‚ค ์ธ๋ฑ์Šค๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the interpolated position value at the given time (in seconds). The "
"[param track_idx] must be the index of a 3D position track."
msgstr ""
"์ฃผ์–ด์ง„ ์‹œ๊ฐ„(์ดˆ ๋‹จ์œ„)์—์„œ์˜ ๋ณด๊ฐ„๋œ ์œ„์น˜ ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. [param track_idx]๋Š” "
"3D ์œ„์น˜ ํŠธ๋ž™์˜ ์ธ๋ฑ์Šค์—ฌ์•ผ ํ•ฉ๋‹ˆ๋‹ค."

msgid "Removes the marker with the given name from this Animation."
msgstr "์ด ์• ๋‹ˆ๋ฉ”์ด์…˜์— ์ฃผ์–ด์ง„ ์ด๋ฆ„์„ ๊ฐ€์ง„ ๋งˆ์ปค๋ฅผ ์ œ๊ฑฐํ•ฉ๋‹ˆ๋‹ค."

msgid "Removes a track by specifying the track index."
msgstr "ํŠธ๋ž™ ์ธ๋ฑ์Šค๋ฅผ ์ง€์ •ํ•˜์—ฌ ํŠธ๋ž™์„ ์ œ๊ฑฐํ•ฉ๋‹ˆ๋‹ค."

msgid "Inserts a key in a given 3D rotation track. Returns the key index."
msgstr "์ฃผ์–ด์ง„ 3D ํšŒ์ „ ํŠธ๋ž™์— ํ‚ค๋ฅผ ์‚ฝ์ž…ํ•ฉ๋‹ˆ๋‹ค. ํ‚ค ์ธ๋ฑ์Šค๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the interpolated rotation value at the given time (in seconds). The "
"[param track_idx] must be the index of a 3D rotation track."
msgstr ""
"์ฃผ์–ด์ง„ ์‹œ๊ฐ„(์ดˆ ๋‹จ์œ„)์—์„œ์˜ ๋ณด๊ฐ„๋œ ํšŒ์ „ ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. [param track_idx]๋Š” "
"3D ํšŒ์ „ ํŠธ๋ž™์˜ ์ธ๋ฑ์Šค์—ฌ์•ผ ํ•ฉ๋‹ˆ๋‹ค."

msgid "Inserts a key in a given 3D scale track. Returns the key index."
msgstr "์ฃผ์–ด์ง„ 3D ์Šค์ผ€์ผ ํŠธ๋ž™์— ํ‚ค๋ฅผ ์‚ฝ์ž…ํ•ฉ๋‹ˆ๋‹ค. ํ‚ค ์ธ๋ฑ์Šค๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the interpolated scale value at the given time (in seconds). The "
"[param track_idx] must be the index of a 3D scale track."
msgstr ""
"์ฃผ์–ด์ง„ ์‹œ๊ฐ„(์ดˆ ๋‹จ์œ„)์—์„œ์˜ ๋ณด๊ฐ„๋œ ์Šค์ผ€์ผ ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. [param track_idx]๋Š” "
"3D ์Šค์ผ€์ผ ํŠธ๋ž™์˜ ์ธ๋ฑ์Šค์—ฌ์•ผ ํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets the given marker's color."
msgstr "์ฃผ์–ด์ง„ ๋งˆ์ปค์˜ ์ƒ‰์ƒ์„ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns [code]true[/code] if the track at [param track_idx] wraps the "
"interpolation loop. New tracks wrap the interpolation loop by default."
msgstr ""
"[param track_idx]์— ์žˆ๋Š” ํŠธ๋ž™์ด ๋ณด๊ฐ„ ๋ฃจํ”„๋ฅผ ๊ฐ์‹ธ๊ณ  ์žˆ๋Š” ๊ฒฝ์šฐ [code]true[/code]"
"๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ์ƒˆ๋กœ์šด ํŠธ๋ž™์€ ๊ธฐ๋ณธ์ ์œผ๋กœ ๋ณด๊ฐ„ ๋ฃจํ”„๋ฅผ ๊ฐ์Œ‰๋‹ˆ๋‹ค."

msgid "Returns the interpolation type of a given track."
msgstr "์ฃผ์–ด์ง„ ํŠธ๋ž™์˜ ๋ณด๊ฐ„ ์œ ํ˜•์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the number of keys in a given track."
msgstr "์ฃผ์–ด์ง„ ํŠธ๋ž™์—์„œ ํ‚ค์˜ ์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the time at which the key is located."
msgstr "ํ‚ค๊ฐ€ ์œ„์น˜ํ•œ ์‹œ๊ฐ์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the transition curve (easing) for a specific key (see the built-in "
"math function [method @GlobalScope.ease])."
msgstr ""
"ํŠน์ • ํ‚ค์— ๋Œ€ํ•œ ์ „ํ™˜ ๊ณก์„ (์ด์ง•)์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค (๋‚ด์žฅ ์ˆ˜ํ•™ ํ•จ์ˆ˜ [method "
"@GlobalScope.ease] ์ฐธ์กฐ)."

msgid "Returns the value of a given key in a given track."
msgstr "์ฃผ์–ด์ง„ ํŠธ๋ž™์—์„œ ์ฃผ์–ด์ง„ ํ‚ค์˜ ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Gets the path of a track. For more information on the path format, see "
"[method track_set_path]."
msgstr ""
"ํŠธ๋ž™์˜ ๊ฒฝ๋กœ๋ฅผ ๊ฐ€์ ธ์˜ต๋‹ˆ๋‹ค. ๊ฒฝ๋กœ ํ˜•์‹์— ๋Œ€ํ•œ ์ž์„ธํ•œ ์ •๋ณด๋Š” [method "
"track_set_path]๋ฅผ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid "Gets the type of a track."
msgstr "ํŠธ๋ž™์˜ ์œ ํ˜•์„ ๊ฐ€์ ธ์˜ต๋‹ˆ๋‹ค."

msgid "Inserts a generic key in a given track. Returns the key index."
msgstr "์ฃผ์–ด์ง„ ํŠธ๋ž™์— ํ†ต์šฉ ํ‚ค๋ฅผ ์‚ฝ์ž…ํ•ฉ๋‹ˆ๋‹ค. ํ‚ค ์ธ๋ฑ์Šค๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns [code]true[/code] if the track is compressed, [code]false[/code] "
"otherwise. See also [method compress]."
msgstr ""
"ํŠธ๋ž™์ด ์••์ถ•๋œ ๊ฒฝ์šฐ [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•˜๊ณ , ๊ทธ๋ ‡์ง€ ์•Š์œผ๋ฉด [code]false[/"
"code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ๋˜ํ•œ [method compress]๋ฅผ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid ""
"Returns [code]true[/code] if the track at index [param track_idx] is enabled."
msgstr ""
"๋งŒ์•ฝ [param track_idx]์— ์žˆ๋Š” ํŠธ๋ž™์ด ํ™œ์„ฑํ™”๋˜์–ด ์žˆ์œผ๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜"
"ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns [code]true[/code] if the given track is imported. Else, return "
"[code]false[/code]."
msgstr ""
"์ฃผ์–ด์ง„ ํŠธ๋ž™์„ ๊ฐ€์ ธ์˜จ ๊ฒฝ์šฐ [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ๊ทธ๋ ‡์ง€ ์•Š์œผ๋ฉด "
"[code]false[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Moves a track down."
msgstr "ํŠธ๋ž™์„ ์•„๋ž˜๋กœ ์ด๋™์‹œํ‚ต๋‹ˆ๋‹ค."

msgid ""
"Changes the index position of track [param track_idx] to the one defined in "
"[param to_idx]."
msgstr ""
"ํŠธ๋ž™ [param track_idx]์˜ ์ธ๋ฑ์Šค ์œ„์น˜๋ฅผ [param to_idx]์— ์ •์˜๋œ ์œ„์น˜๋กœ ๋ณ€๊ฒฝํ•ฉ๋‹ˆ"
"๋‹ค."

msgid "Moves a track up."
msgstr "ํŠธ๋ž™์„ ์œ„๋กœ ์ด๋™์‹œํ‚ต๋‹ˆ๋‹ค."

msgid "Removes a key by index in a given track."
msgstr "์ฃผ์–ด์ง„ ํŠธ๋ž™์—์„œ ์ธ๋ฑ์Šค๋กœ ํ‚ค๋ฅผ ์ œ๊ฑฐํ•ฉ๋‹ˆ๋‹ค."

msgid "Removes a key at [param time] in a given track."
msgstr "์ฃผ์–ด์ง„ ํŠธ๋ž™์—์„œ [param time]์— ์žˆ๋Š” ํ‚ค๋ฅผ ์ œ๊ฑฐํ•ฉ๋‹ˆ๋‹ค."

msgid "Enables/disables the given track. Tracks are enabled by default."
msgstr ""
"์ฃผ์–ด์ง„ ํŠธ๋ž™์„ ํ™œ์„ฑํ™”/๋น„ํ™œ์„ฑํ™”ํ•ฉ๋‹ˆ๋‹ค. ํŠธ๋ž™์€ ๋””ํดํŠธ๋กœ ํ™œ์„ฑํ™”๋˜์–ด์žˆ์Šต๋‹ˆ๋‹ค."

msgid "Sets the given track as imported or not."
msgstr "์ฃผ์–ด์ง„ ํŠธ๋ž™์„ ๊ฐ€์ ธ์˜จ ์ƒํƒœ๋กœ ์„ค์ •ํ•˜๊ฑฐ๋‚˜ ๊ทธ๋ ‡์ง€ ์•Š๊ฒŒ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"If [code]true[/code], the track at [param track_idx] wraps the interpolation "
"loop."
msgstr ""
"[code]true[/code]์ด๋ฉด [param track_idx]์— ์žˆ๋Š” ํŠธ๋ž™์ด ๋ณด๊ฐ„ ๋ฃจํ”„๋ฅผ ๊ฐ์Œ‰๋‹ˆ๋‹ค."

msgid "Sets the interpolation type of a given track."
msgstr "์ฃผ์–ด์ง„ ํŠธ๋ž™์˜ ๋ณด๊ฐ„ ์œ ํ˜•์„ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets the time of an existing key."
msgstr "๊ธฐ์กด ํ‚ค์˜ ์‹œ๊ฐ์„ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Sets the transition curve (easing) for a specific key (see the built-in math "
"function [method @GlobalScope.ease])."
msgstr ""
"ํŠน์ • ํ‚ค์— ๋Œ€ํ•œ ์ „ํ™˜ ๊ณก์„ (์ด์ง•)์„ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค (๋‚ด์žฅ ์ˆ˜ํ•™ ํ•จ์ˆ˜ [method "
"@GlobalScope.ease] ์ฐธ์กฐ)."

msgid "Sets the value of an existing key."
msgstr "๊ธฐ์กด ํ‚ค์˜ ๊ฐ’์„ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Sets the path of a track. Paths must be valid scene-tree paths to a node and "
"must be specified starting from the [member AnimationMixer.root_node] that "
"will reproduce the animation. Tracks that control properties or bones must "
"append their name after the path, separated by [code]\":\"[/code].\n"
"For example, [code]\"character/skeleton:ankle\"[/code] or [code]\"character/"
"mesh:transform/local\"[/code]."
msgstr ""
"ํŠธ๋ž™์˜ ๊ฒฝ๋กœ๋ฅผ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค. ๊ฒฝ๋กœ๋Š” ๋…ธ๋“œ์—์˜ ์˜ฌ๋ฐ”๋ฅธ ์”ฌ-ํŠธ๋ฆฌ ๊ฒฝ๋กœ์—ฌ์•ผํ•˜๊ณ  ์• ๋‹ˆ๋ฉ”์ด"
"์…˜์„ ์žฌ์ƒ์‚ฐํ•  [member AnimationMixer.root_node]์—์„œ ์‹œ์ž‘ํ•˜์—ฌ์•ผ ํ•ฉ๋‹ˆ๋‹ค. ์†์„ฑ์ด"
"๋‚˜ ๋ณธ์„ ์ œ์–ดํ•˜๋Š” ํŠธ๋ž™์€ ๊ทธ๋“ค์˜ ์ด๋ฆ„์„ ๊ฒฝ๋กœ ๋’ค์— ์ถ”๊ฐ€ํ•ด์•ผ ํ•˜๋ฉฐ, [code]\":\"[/"
"code]๋กœ ๋ถ„๋ฆฌ๋˜์–ด์•ผ ํ•ฉ๋‹ˆ๋‹ค.\n"
"์˜ˆ๋ฅผ ๋“ค์–ด, [code]\"character/skeleton:ankle\"[/code] ๋˜๋Š” [code]\"character/"
"mesh:transform/local\"[/code]๊ณผ ๊ฐ™์Šต๋‹ˆ๋‹ค."

msgid ""
"Swaps the track [param track_idx]'s index position with the track [param "
"with_idx]."
msgstr ""
"ํŠธ๋ž™ [param track_idx]์˜ ์ธ๋ฑ์Šค ์œ„์น˜๋ฅผ ํŠธ๋ž™ [param with_idx]์™€ ๋งž๋ฐ”๊ฟ‰๋‹ˆ๋‹ค."

msgid "Returns the update mode of a value track."
msgstr "๊ฐ’ ํŠธ๋ž™์˜ ์—…๋ฐ์ดํŠธ ๋ชจ๋“œ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the interpolated value at the given time (in seconds). The [param "
"track_idx] must be the index of a value track.\n"
"A [param backward] mainly affects the direction of key retrieval of the track "
"with [constant UPDATE_DISCRETE] converted by [constant "
"AnimationMixer.ANIMATION_CALLBACK_MODE_DISCRETE_FORCE_CONTINUOUS] to match "
"the result with [method track_find_key]."
msgstr ""
"์ฃผ์–ด์ง„ ์‹œ๊ฐ(์ดˆ ๋‹จ์œ„)์˜ ๋ณด๊ฐ„๋œ ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. [param track_idx]๋Š” ๊ฐ’ ํŠธ๋ž™์˜ "
"์ธ๋ฑ์Šค์—ฌ์•ผ ํ•ฉ๋‹ˆ๋‹ค.\n"
"[param backward]๋Š” ์ฃผ๋กœ ํŠธ๋ž™์˜ ํ‚ค ๋ณต๊ตฌ์˜ ๋ฐฉํ–ฅ์— ์˜ํ–ฅ์„ ๋ฏธ์น˜๊ณ  [method "
"track_find_key]์™€ ๊ฒฐ๊ณผ๋ฅผ ๋งž์ถ”๊ธฐ ์œ„ํ•ด [constant UPDATE_DISCRETE]๊ฐ€ [constant "
"AnimationMixer.ANIMATION_CALLBACK_MODE_DISCRETE_FORCE_CONTINUOUS]์— ์˜ํ•ด ๋ณ€ํ™˜"
"๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns [code]true[/code] if the capture track is included. This is a cached "
"readonly value for performance."
msgstr ""
"์บก์ณ ํŠธ๋ž™์ด ํฌํ•จ๋˜์–ด ์žˆ์„ ๊ฒฝ์šฐ [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ์ด๋Š” ํ–ฅ์ƒ์„ฑ์„ "
"์œ„ํ•ด ์บ์‹œ์— ์ €์žฅ๋œ ์ฝ๊ธฐ ์ „์šฉ ๊ฐ’์ž…๋‹ˆ๋‹ค."

msgid ""
"The total length of the animation (in seconds).\n"
"[b]Note:[/b] Length is not delimited by the last key, as this one may be "
"before or after the end to ensure correct interpolation and looping."
msgstr ""
"์• ๋‹ˆ๋ฉ”์ด์…˜์˜ ์ „์ฒด ๊ธธ์ด์ž…๋‹ˆ๋‹ค (์ดˆ ๋‹จ์œ„).\n"
"[b]์ฐธ๊ณ :[/b] ๊ธธ์ด๋Š” ๋งˆ์ง€๋ง‰ ํ‚ค์— ์˜ํ•ด ์ œํ•œ๋˜์ง€ ์•Š๋Š”๋ฐ, ์ด๋Š” ๋งˆ์ง€๋ง‰ ํ‚ค๊ฐ€ ์˜ฌ๋ฐ”๋ฅธ "
"๋ณด๊ฐ„๊ณผ ๋ฃจํ”„ ์ฒ˜๋ฆฌ๋ฅผ ์œ„ํ•ด ๋๋ณด๋‹ค ์•ž์ด๊ฑฐ๋‚˜ ๋’ค์ผ ์ˆ˜ ์žˆ๊ธฐ ๋•Œ๋ฌธ์ž…๋‹ˆ๋‹ค."

msgid "The animation step value."
msgstr "์• ๋‹ˆ๋ฉ”์ด์…˜ ์Šคํ… ๊ฐ’์ž…๋‹ˆ๋‹ค."

msgid "3D position track (values are stored in [Vector3]s)."
msgstr "3D ์œ„์น˜ ํŠธ๋ž™ ์ž…๋‹ˆ๋‹ค (๊ฐ’์€ [Vector3]๋กœ ์ €์žฅ๋ฉ๋‹ˆ๋‹ค)."

msgid "3D rotation track (values are stored in [Quaternion]s)."
msgstr "3D ํšŒ์ „ ํŠธ๋ž™์ž…๋‹ˆ๋‹ค (๊ฐ’์€ [Quaternion]์œผ๋กœ ์ €์žฅ๋ฉ๋‹ˆ๋‹ค)."

msgid "3D scale track (values are stored in [Vector3]s)."
msgstr "3D ์Šค์ผ€์ผ ํŠธ๋ž™์ž…๋‹ˆ๋‹ค (๊ฐ’์€ [Vector3]์œผ๋กœ ์ €์žฅ๋ฉ๋‹ˆ๋‹ค)."

msgid "Blend shape track."
msgstr "๋ธ”๋ Œ๋“œ ๋ชจ์–‘ ํŠธ๋ž™."

msgid "Method tracks call functions with given arguments per key."
msgstr "๋ฉ”์„œ๋“œ ํŠธ๋ž™์€ ๊ฐ ํ‚ค์— ๋Œ€ํ•ด ์ฃผ์–ด์ง„ ์ธ์ž๋กœ ํ•จ์ˆ˜๋ฅผ ํ˜ธ์ถœํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Bezier tracks are used to interpolate a value using custom curves. They can "
"also be used to animate sub-properties of vectors and colors (e.g. alpha "
"value of a [Color])."
msgstr ""
"๋ฒ ์ง€์–ด ํŠธ๋ž™์€ ์ปค์Šคํ…€ ๊ณก์„ ์„ ์‚ฌ์šฉํ•˜์—ฌ ๊ฐ’์„ ๋ณด๊ฐ„ํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค. ๋˜ํ•œ ๋ฒกํ„ฐ์™€ "
"์ƒ‰์ƒ์˜ ํ•˜์œ„ ์†์„ฑ(์˜ˆ: [Color]์˜ ์•ŒํŒŒ ๊ฐ’)์— ์• ๋‹ˆ๋ฉ”์ด์…˜ํ™”ํ•˜๋Š” ๋ฐ์—๋„ ์‚ฌ์šฉ๋  ์ˆ˜ ์žˆ"
"์Šต๋‹ˆ๋‹ค."

msgid ""
"Audio tracks are used to play an audio stream with either type of "
"[AudioStreamPlayer]. The stream can be trimmed and previewed in the animation."
msgstr ""
"์˜ค๋””์˜ค ํŠธ๋ž™์€ [AudioStreamPlayer]์˜ ์œ ํ˜• ์ค‘์—์„œ ์˜ค๋””์˜ค ์ŠคํŠธ๋ฆผ์„ ์žฌ์ƒํ•˜๋Š” ๋ฐ์— "
"์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค. ์ŠคํŠธ๋ฆผ์€ ์• ๋‹ˆ๋ฉ”์ด์…˜์—์„œ ๋‹ค๋“ฌ์–ด์ง€๊ฑฐ๋‚˜ ๋ฏธ๋ฆฌ๋ณผ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "Animation tracks play animations in other [AnimationPlayer] nodes."
msgstr ""
"์• ๋‹ˆ๋ฉ”์ด์…˜ ํŠธ๋ž™์€ ๋‹ค๋ฅธ [AnimationPlayer] ๋…ธ๋“œ์—์„œ ์• ๋‹ˆ๋ฉ”์ด์…˜์„ ์žฌ์ƒํ•ฉ๋‹ˆ๋‹ค."

msgid "No interpolation (nearest value)."
msgstr "๋ณด๊ฐ„ํ•˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค (๊ฐ€์žฅ ๊ฐ€๊นŒ์šด ๊ฐ’)."

msgid "Linear interpolation."
msgstr "์„ ํ˜• ๋ณด๊ฐ„."

msgid ""
"Cubic interpolation. This looks smoother than linear interpolation, but is "
"more expensive to interpolate. Stick to [constant INTERPOLATION_LINEAR] for "
"complex 3D animations imported from external software, even if it requires "
"using a higher animation framerate in return."
msgstr ""
"์„ธ์ œ๊ณฑ ๋ณด๊ฐ„. ์ด๋Š” ์„ ํ˜• ๋ณด๊ฐ„๋ณด๋‹ค ๋ถ€๋“œ๋Ÿฝ๊ฒŒ ๋ณด์ด์ง€๋งŒ, ๋ณด๊ฐ„ํ•˜๋Š” ๋ฐ์— ๋” ๊นŒ๋‹ค๋กญ์Šต๋‹ˆ"
"๋‹ค. ์™ธ๋ถ€ ์†Œํ”„ํŠธ์›จ์–ด์—์„œ ๊ฐ€์ ธ์˜จ ๋ณต์žกํ•œ 3D ์• ๋‹ˆ๋ฉ”์ด์…˜์—๋Š” ๊ทธ ๋Œ€๊ฐ€๋กœ ๋” ๋†’์€ ์• ๋‹ˆ"
"๋ฉ”์ด์…˜ ํ”„๋ ˆ์ž„ ์†๋„๋ฅผ ํ•„์š”๋กœ ํ•˜๊ฒŒ ๋˜๋”๋ผ๋„ [constant INTERPOLATION_LINEAR]๋ฅผ ์ฃผ"
"๋กœ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid ""
"Linear interpolation with shortest path rotation.\n"
"[b]Note:[/b] The result value is always normalized and may not match the key "
"value."
msgstr ""
"์ตœ๋‹จ ๊ฒฝ๋กœ ํšŒ์ „์„ ์‚ฌ์šฉํ•˜๋Š” ์„ ํ˜• ๋ณด๊ฐ„์ž…๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ๊ฒฐ๊ณผ ๊ฐ’์€ ํ•ญ์ƒ ์ •๊ทœํ™”๋˜๋ฉฐ, ํ‚ค ๊ฐ’๊ณผ ์ผ์น˜ํ•˜์ง€ ์•Š์„ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid ""
"Cubic interpolation with shortest path rotation.\n"
"[b]Note:[/b] The result value is always normalized and may not match the key "
"value."
msgstr ""
"์ตœ๋‹จ ๊ฒฝ๋กœ ํšŒ์ „์„ ์‚ฌ์šฉํ•˜๋Š” ์„ธ์ œ๊ณฑ ๋ณด๊ฐ„์ž…๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ๊ฒฐ๊ณผ ๊ฐ’์€ ํ•ญ์ƒ ์ •๊ทœํ™”๋˜๋ฉฐ, ํ‚ค ๊ฐ’๊ณผ ์ผ์น˜ํ•˜์ง€ ์•Š์„ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "Update between keyframes and hold the value."
msgstr "ํ‚คํ”„๋ ˆ์ž„ ์‚ฌ์ด๋ฅผ ์—…๋ฐ์ดํŠธํ•˜๊ณ  ๊ฐ’์„ ์œ ์ง€ํ•ฉ๋‹ˆ๋‹ค."

msgid "Update at the keyframes."
msgstr "ํ‚คํ”„๋ ˆ์ž„์—์„œ ์—…๋ฐ์ดํŠธํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Same as [constant UPDATE_CONTINUOUS] but works as a flag to capture the value "
"of the current object and perform interpolation in some methods. See also "
"[method AnimationMixer.capture], [member "
"AnimationPlayer.playback_auto_capture], and [method "
"AnimationPlayer.play_with_capture]."
msgstr ""
"[constant UPDATE_CONTINUOUS]์™€ ๊ฐ™์ง€๋งŒ ํ˜„์žฌ ์˜ค๋ธŒ์ ํŠธ์˜ ๊ฐ’์„ ๊ฐ€์ ธ์˜ค๊ณ  ๋ช‡๋ช‡ ๋ฉ”์„œ"
"๋“œ์—์„œ ๋ณด๊ฐ„์„ ์‹คํ–‰ํ•˜๊ธฐ ์œ„ํ•œ ํ”Œ๋ž˜๊ทธ๋กœ ์ž‘๋™ํ•ฉ๋‹ˆ๋‹ค. [method "
"AnimationMixer.capture], [member AnimationPlayer.playback_auto_capture], ๊ทธ๋ฆฌ"
"๊ณ  [method AnimationPlayer.play_with_capture]๋„ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid "At both ends of the animation, the animation will stop playing."
msgstr "์• ๋‹ˆ๋ฉ”์ด์…˜ ์–‘ ๋์—์„œ ์• ๋‹ˆ๋ฉ”์ด์…˜์˜ ์žฌ์ƒ์„ ๋ฉˆ์ถฅ๋‹ˆ๋‹ค."

msgid ""
"At both ends of the animation, the animation will be repeated without "
"changing the playback direction."
msgstr ""
"์• ๋‹ˆ๋ฉ”์ด์…˜์˜ ์–‘ ๋์—์„œ ์žฌ์ƒ ๋ฐฉํ–ฅ์„ ๋ณ€๊ฒฝํ•˜์ง€ ์•Š๊ณ  ์• ๋‹ˆ๋ฉ”์ด์…˜์ด ๋ฐ˜๋ณต๋ฉ๋‹ˆ๋‹ค."

msgid "Repeats playback and reverse playback at both ends of the animation."
msgstr "์• ๋‹ˆ๋ฉ”์ด์…˜์˜ ์–‘ ๋์—์„œ ์žฌ์ƒ๊ณผ ์—ญ์žฌ์ƒ์„ ๋ฐ˜๋ณตํ•ฉ๋‹ˆ๋‹ค."

msgid "This flag indicates that the animation proceeds without any looping."
msgstr "์ด ํ”Œ๋ž˜๊ทธ๋Š” ์• ๋‹ˆ๋ฉ”์ด์…˜์ด ๋ฃจํ”„ ์—†์ด ์ง„ํ–‰๋จ์„ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid ""
"This flag indicates that the animation has reached the end of the animation "
"and just after loop processed."
msgstr ""
"์ด ํ”Œ๋ž˜๊ทธ๋Š” ์• ๋‹ˆ๋ฉ”์ด์…˜์ด ๋์— ๋„๋‹ฌํ•˜๊ณ  ๋ฃจํ”„๊ฐ€ ์ง„ํ–‰๋œ ์งํ›„์ž„์„ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid ""
"This flag indicates that the animation has reached the start of the animation "
"and just after loop processed."
msgstr ""
"์ด ํ”Œ๋ž˜๊ทธ๋Š” ์• ๋‹ˆ๋ฉ”์ด์…˜์ด ์‹œ์ž‘ ๋ถ€๋ถ„์— ๋„๋‹ฌํ•˜๊ณ  ๋ฃจํ”„๊ฐ€ ์ง„ํ–‰๋œ ์งํ›„์ž„์„ ๋‚˜ํƒ€๋ƒ…๋‹ˆ"
"๋‹ค."

msgid "Finds the nearest time key."
msgstr "๊ฐ€์žฅ ๊ฐ€๊นŒ์šด ์‹œ๊ฐ ํ‚ค๋ฅผ ์ฐพ์Šต๋‹ˆ๋‹ค."

msgid "Finds only the key with approximating the time."
msgstr "์‹œ๊ฐ์— ๊ทผ์ ‘ํ•˜๋Š” ํ‚ค๋งŒ ์ฐพ์Šต๋‹ˆ๋‹ค."

msgid "Finds only the key with matching the time."
msgstr "์‹œ๊ฐ๊ณผ ์ผ์น˜ํ•˜๋Š” ํ‚ค๋งŒ ์ฐพ์Šต๋‹ˆ๋‹ค."

msgid "Container for [Animation] resources."
msgstr "[Animation] ๋ฆฌ์†Œ์Šค๋ฅผ ์œ„ํ•œ ์ €์žฅ๊ณต๊ฐ„์ž…๋‹ˆ๋‹ค."

msgid ""
"An animation library stores a set of animations accessible through "
"[StringName] keys, for use with [AnimationPlayer] nodes."
msgstr ""
"์• ๋‹ˆ๋ฉ”์ด์…˜ ๋ผ์ด๋ธŒ๋Ÿฌ๋ฆฌ๋Š” [StringName] ํ‚ค๋ฅผ ํ†ตํ•ด ์ ‘๊ทผํ•  ์ˆ˜ ์žˆ๋Š” ์• ๋‹ˆ๋ฉ”์ด์…˜ ์„ธํŠธ"
"๋ฅผ ์ €์žฅํ•˜๋ฉฐ, [AnimationPlayer] ๋…ธ๋“œ์™€ ํ•จ๊ป˜ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid "Animation tutorial index"
msgstr "์• ๋‹ˆ๋ฉ”์ด์…˜ ํŠœํ† ๋ฆฌ์–ผ ๋ชฉ๋ก"

msgid ""
"Adds the [param animation] to the library, accessible by the key [param name]."
msgstr ""
"[param animation]์„ ๋ผ์ด๋ธŒ๋Ÿฌ๋ฆฌ์— ์ถ”๊ฐ€ํ•˜๋ฉฐ, [param name] ํ‚ค๋ฅผ ํ†ตํ•ด ์ ‘๊ทผํ•  ์ˆ˜ ์žˆ"
"์Šต๋‹ˆ๋‹ค."

msgid ""
"Returns the [Animation] with the key [param name]. If the animation does not "
"exist, [code]null[/code] is returned and an error is logged."
msgstr ""
"[param name] ํ‚ค์— ํ•ด๋‹นํ•˜๋Š” [Animation]์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ์• ๋‹ˆ๋ฉ”์ด์…˜์ด ์กด์žฌํ•˜์ง€ ์•Š"
"์œผ๋ฉด, [code]null[/code]์ด ๋ฐ˜ํ™˜๋˜๋ฉฐ ์˜ค๋ฅ˜๊ฐ€ ๊ธฐ๋ก๋ฉ๋‹ˆ๋‹ค."

msgid "Returns the keys for the [Animation]s stored in the library."
msgstr "๋ผ์ด๋ธŒ๋Ÿฌ๋ฆฌ์— ์ €์žฅ๋œ [Animation]์˜ ํ‚ค๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the key count for the [Animation]s stored in the library."
msgstr "๋ผ์ด๋ธŒ๋Ÿฌ๋ฆฌ์— ์ €์žฅ๋œ [Animation]์˜ ํ‚ค ๊ฐœ์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns [code]true[/code] if the library stores an [Animation] with [param "
"name] as the key."
msgstr ""
"๋ผ์ด๋ธŒ๋Ÿฌ๋ฆฌ๊ฐ€ [Animation]์„ [param name]์„ ํ‚ค๋กœ ํ•˜์—ฌ ์ €์žฅํ•œ๋‹ค๋ฉด [code]true[/"
"code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Removes the [Animation] with the key [param name]."
msgstr "[param name] ํ‚ค๋กœ ๋œ [Animation]์„ ์ œ๊ฑฐํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Changes the key of the [Animation] associated with the key [param name] to "
"[param newname]."
msgstr ""
"[param name] ํ‚ค์™€ ์—ฐ๊ฒฐ๋œ [Animation]์˜ ํ‚ค๋ฅผ [param newname]์œผ๋กœ ๋ณ€๊ฒฝํ•ฉ๋‹ˆ๋‹ค."

msgid "Emitted when an [Animation] is added, under the key [param name]."
msgstr "[param name] ํ‚ค ์•„๋ž˜์— [Animation]์ด ์ถ”๊ฐ€๋  ๋•Œ ๋ฐฉ์ถœ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Emitted when there's a change in one of the animations, e.g. tracks are "
"added, moved or have changed paths. [param name] is the key of the animation "
"that was changed.\n"
"See also [signal Resource.changed], which this acts as a relay for."
msgstr ""
"์• ๋‹ˆ๋ฉ”์ด์…˜ ์ค‘ ํ•˜๋‚˜์— ๋ณ€๊ฒฝ์‚ฌํ•ญ์ด ์žˆ์„ ๋•Œ ๋ฐฉ์ถœ๋˜๋ฉฐ, ์˜ˆ๋ฅผ ๋“ค์–ด ํŠธ๋ž™์ด ์ถ”๊ฐ€, ์ด"
"๋™, ๊ฒฝ๋กœ๊ฐ€ ๋ณ€๊ฒฝ๋˜์—ˆ์„ ๋•Œ๊ฐ€ ์žˆ์Šต๋‹ˆ๋‹ค. [param name]์€ ๋ณ€๊ฒฝ๋œ ์• ๋‹ˆ๋ฉ”์ด์…˜์˜ ํ‚ค์ž…๋‹ˆ"
"๋‹ค.\n"
"์ด๊ฒƒ์„ ์‹ ํ˜ธ๋กœ ์ž‘๋™ํ•˜๋Š” [signal Resource.changed]๋„ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid "Emitted when an [Animation] stored with the key [param name] is removed."
msgstr "[param name] ํ‚ค๋กœ ์ €์žฅ๋œ [Animation]์ด ์ œ๊ฑฐ๋  ๋•Œ ๋ฐฉ์ถœ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Emitted when the key for an [Animation] is changed, from [param name] to "
"[param to_name]."
msgstr ""
"[param name]์—์„œ [param to_name]์œผ๋กœ [Animation]์˜ ํ‚ค๊ฐ€ ๋ณ€๊ฒฝ๋  ๋•Œ ๋ฐฉ์ถœ๋ฉ๋‹ˆ๋‹ค."

msgid "Base class for [AnimationPlayer] and [AnimationTree]."
msgstr "[AnimationPlayer]์™€ [AnimationTree]๋ฅผ ์œ„ํ•œ ๊ธฐ๋ณธ ํด๋ž˜์Šค."

msgid ""
"Base class for [AnimationPlayer] and [AnimationTree] to manage animation "
"lists. It also has general properties and methods for playback and blending.\n"
"After instantiating the playback information data within the extended class, "
"the blending is processed by the [AnimationMixer]."
msgstr ""
"์• ๋‹ˆ๋ฉ”์ด์…˜ ๋ชฉ๋ก์„ ๊ด€๋ฆฌํ•˜๊ธฐ ์œ„ํ•œ [AnimationPlayer]์™€ [AnimationTree]๋ฅผ ์œ„ํ•œ ๊ธฐ"
"๋ณธ ํด๋ž˜์Šค์ž…๋‹ˆ๋‹ค. ์žฌ์ƒ๊ณผ ๋ธ”๋ Œ๋“œ๋ฅผ ์œ„ํ•œ ์ข…ํ•ฉ์ ์ธ ์†์„ฑ๊ณผ ๋ฉ”์„œ๋“œ๋„ ๊ฐ€์ง€๊ณ  ์žˆ์Šต๋‹ˆ"
"๋‹ค.\n"
"์ƒ์†ํ•œ ํด๋ž˜์Šค ๋‚ด์—์„œ ์žฌ์ƒ ์ •๋ณด ๋ฐ์ดํ„ฐ๋ฅผ ์ธ์Šคํ„ด์Šคํ™”ํ•˜๊ณ  ๋‚œ ์ดํ›„, ๋ธ”๋ Œ๋”ฉ์€ "
"[AnimationMixer]์— ์˜ํ•ด ์ฒ˜๋ฆฌ๋ฉ๋‹ˆ๋‹ค."

msgid "Migrating Animations from Godot 4.0 to 4.3"
msgstr "Godot 4.0์—์„œ 4.3์œผ๋กœ ์• ๋‹ˆ๋ฉ”์ด์…˜ ์ด์ „ํ•˜๊ธฐ"

msgid "A virtual function for processing after getting a key during playback."
msgstr "์žฌ์ƒ ์ค‘ ํ‚ค๋ฅผ ์–ป์€ ํ›„ ์ฒ˜๋ฆฌํ•˜๋Š” ๊ฐ€์ƒ ํ•จ์ˆ˜์ž…๋‹ˆ๋‹ค."

msgid ""
"Adds [param library] to the animation player, under the key [param name].\n"
"AnimationMixer has a global library by default with an empty string as key. "
"For adding an animation to the global library:\n"
"[codeblocks]\n"
"[gdscript]\n"
"var global_library = mixer.get_animation_library(\"\")\n"
"global_library.add_animation(\"animation_name\", animation_resource)\n"
"[/gdscript]\n"
"[/codeblocks]"
msgstr ""
"์• ๋‹ˆ๋ฉ”์ด์…˜ ํ”Œ๋ ˆ์ด์–ด์— [param library]๋ฅผ [param name] ํ•˜์— ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค.\n"
"AnimationMixer๋Š” ๊ธฐ๋ณธ์ ์œผ๋กœ ๋นˆ ๋ฌธ์ž์—ด์„ ํ‚ค๋กœ ํ•˜์—ฌ ๊ธ€๋กœ๋ฒŒ ๋ผ์ด๋ธŒ๋Ÿฌ๋ฆฌ๋ฅผ ๊ฐ€์ง€๊ณ  "
"์žˆ์Šต๋‹ˆ๋‹ค. ๊ธ€๋กœ๋ฒŒ ๋ผ์ด๋ธŒ๋Ÿฌ๋ฆฌ์— ์• ๋‹ˆ๋ฉ”์ด์…˜์„ ์ถ”๊ฐ€ํ•˜๊ธฐ ์œ„ํ•ด์„œ ๋‹ค์Œ๊ณผ ๊ฐ™์ด ํ•˜์„ธ"
"์š”:\n"
"[codeblocks]\n"
"[gdscript]\n"
"var global_library = mixer.get_animation_library(\"\")\n"
"global_library.add_animation(\"animation_name\", animation_resource)\n"
"[/gdscript]\n"
"[/codeblocks]"

msgid "Manually advance the animations by the specified time (in seconds)."
msgstr "์ง€์ •๋œ ์‹œ๊ฐ„(์ดˆ ๋‹จ์œ„)๋งŒํผ ์• ๋‹ˆ๋ฉ”์ด์…˜์„ ์ˆ˜๋™์œผ๋กœ ์ง„ํ–‰ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"If the animation track specified by [param name] has an option [constant "
"Animation.UPDATE_CAPTURE], stores current values of the objects indicated by "
"the track path as a cache. If there is already a captured cache, the old "
"cache is discarded.\n"
"After this it will interpolate with current animation blending result during "
"the playback process for the time specified by [param duration], working like "
"a crossfade.\n"
"You can specify [param trans_type] as the curve for the interpolation. For "
"better results, it may be appropriate to specify [constant "
"Tween.TRANS_LINEAR] for cases where the first key of the track begins with a "
"non-zero value or where the key value does not change, and [constant "
"Tween.TRANS_QUAD] for cases where the key value changes linearly."
msgstr ""
"๋งŒ์•ฝ [param name]์œผ๋กœ ๋ช…์‹œ๋œ ์• ๋‹ˆ๋ฉ”์ด์…˜ ํŠธ๋ž™์ด [constant "
"Animation.UPDATE_CAPTURE] ์˜ต์…˜์„ ๊ฐ€์ง€๊ณ  ์žˆ๋‹ค๋ฉด, ํŠธ๋ž™ ๊ฒฝ๋กœ์— ์ง€์นญ๋œ ์˜ค๋ธŒ์ ํŠธ์˜ "
"ํ˜„์žฌ ๊ฐ’์„ ์บ์‹œ๋กœ ์ €์žฅํ•ฉ๋‹ˆ๋‹ค. ๋งŒ์•ฝ ์ด๋ฏธ ์บก์ณ๋œ ์บ์‹œ๊ฐ€ ์žˆ๋‹ค๋ฉด, ๊ธฐ์กด ์บ์‹œ๋Š” ๋ฒ„๋ ค"
"์ง‘๋‹ˆ๋‹ค.\n"
"์ด ์ดํ›„์— [param duration]์— ๋ช…์‹œ๋œ ์‹œ๊ฐ„ ๋งŒํผ์˜ ์žฌ์ƒ ๊ณผ์ • ๋™์•ˆ ๋ธ”๋ Œ๋”ฉ ๊ฒฐ๊ณผ๋ฅผ "
"ํ˜„์žฌ ์• ๋‹ˆ๋ฉ”์ด์…˜๊ณผ ๋ณด๊ฐ„ํ•˜๊ณ , ํฌ๋กœ์ŠคํŽ˜์ด๋“œ์ฒ˜๋Ÿผ ๋™์ž‘ํ•ฉ๋‹ˆ๋‹ค.\n"
"[param trans_type]์„ ๋ณด๊ฐ„์˜ ๊ณก์„ ์œผ๋กœ ๋ช…์‹œํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ๋” ๋‚˜์€ ๊ฒฐ๊ณผ๋ฅผ ์œ„ํ•ด, "
"ํŠธ๋ž™์˜ ์ฒซ ๋ฒˆ์งธ ํ‚ค๊ฐ€ 0์ด ์•„๋‹Œ ๊ฐ’์œผ๋กœ ์‹œ์ž‘ํ•˜๋Š” ๊ฒฝ์šฐ๋‚˜ ํ‚ค์˜ ๊ฐ’์ด ๋ณ€๊ฒฝ๋˜์ง€ ์•Š๋Š” ๊ฒฝ"
"์šฐ [constant Tween.TRANS_LINEAR]๋ฅผ, ํ‚ค์˜ ๊ฐ’์ด ์„ ํ˜•์ ์œผ๋กœ ๋ณ€ํ•˜๋Š” ๊ฒฝ์šฐ "
"[constant Tween.TRANS_QUAD]๋ฅผ ๋ช…์‹œํ•ด์ฃผ๋Š” ๊ฒƒ์ด ์ ์ ˆํ•  ์ˆ˜๋„ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid ""
"[AnimationMixer] caches animated nodes. It may not notice if a node "
"disappears; [method clear_caches] forces it to update the cache again."
msgstr ""
"[AnimationMixer]๋Š” ์• ๋‹ˆ๋ฉ”์ด์…˜์ด ์ ์šฉ๋œ ๋…ธ๋“œ๋ฅผ ์บ์‹œ์— ์ €์žฅํ•ฉ๋‹ˆ๋‹ค. ๋…ธ๋“œ๊ฐ€ ์‚ฌ๋ผ์ง€"
"๋ฉด ์ด๋ฅผ ์ธ์‹ํ•˜์ง€ ๋ชปํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค; [method clear_caches]๋Š” ์บ์‹œ๋ฅผ ๋‹ค์‹œ ์—…๋ฐ์ด"
"ํŠธํ•˜๋„๋ก ๊ฐ•์ œํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the key of [param animation] or an empty [StringName] if not found."
msgstr ""
"[param animation]์˜ ํ‚ค๋ฅผ ๋ฐ˜ํ™˜ํ•˜๋ฉฐ, ์ฐพ์„ ์ˆ˜ ์—†๋‹ค๋ฉด ๋นˆ [StringName]์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ"
"๋‹ค."

msgid ""
"Returns the key for the [AnimationLibrary] that contains [param animation] or "
"an empty [StringName] if not found."
msgstr ""
"[param animation]์„ ํฌํ•จํ•˜๋Š” [AnimationLibrary]์˜ ํ‚ค๋ฅผ ๋ฐ˜ํ™˜ํ•˜๋ฉฐ, ์ฐพ์„ ์ˆ˜ ์—†๋‹ค"
"๋ฉด ๋นˆ [StringName]์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the first [AnimationLibrary] with key [param name] or [code]null[/"
"code] if not found.\n"
"To get the [AnimationMixer]'s global animation library, use "
"[code]get_animation_library(\"\")[/code]."
msgstr ""
"[param name] ํ‚ค๋ฅผ ๊ฐ€์ง„ ์ฒซ ๋ฒˆ์งธ [AnimationLibrary]๋ฅผ ๋ฐ˜ํ™˜ํ•˜๋ฉฐ ์ฐพ์„ ์ˆ˜ ์—†๋‹ค๋ฉด "
"[code]null[/code]์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[AnimationMixer]์˜ ์ „์—ญ ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋ผ์ด๋ธŒ๋Ÿฌ๋ฆฌ๋ฅผ ๊ฐ€์ ธ์˜ค๊ธฐ ์œ„ํ•ด "
"[code]get_animation_library(\"\")[/code]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "Returns the list of stored library keys."
msgstr "์ €์žฅ๋œ ๋ผ์ด๋ธŒ๋Ÿฌ๋ฆฌ ํ‚ค๋“ค์˜ ๋ชฉ๋ก์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the list of stored animation keys."
msgstr "์ €์žฅ๋œ ์• ๋‹ˆ๋ฉ”์ด์…˜ ํ‚ค๋“ค์˜ ๋ชฉ๋ก์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Retrieve the blended value of the position tracks with the [member "
"root_motion_track] as a [Vector3] that can be used elsewhere.\n"
"This is useful in cases where you want to respect the initial key values of "
"the animation.\n"
"For example, if an animation with only one key [code]Vector3(0, 0, 0)[/code] "
"is played in the previous frame and then an animation with only one key "
"[code]Vector3(1, 0, 1)[/code] is played in the next frame, the difference can "
"be calculated as follows:\n"
"[codeblocks]\n"
"[gdscript]\n"
"var prev_root_motion_position_accumulator\n"
"\n"
"func _process(delta):\n"
"\tif Input.is_action_just_pressed(\"animate\"):\n"
"\t\tstate_machine.travel(\"Animate\")\n"
"\tvar current_root_motion_position_accumulator = "
"animation_tree.get_root_motion_position_accumulator()\n"
"\tvar difference = current_root_motion_position_accumulator - "
"prev_root_motion_position_accumulator\n"
"\tprev_root_motion_position_accumulator = "
"current_root_motion_position_accumulator\n"
"\ttransform.origin += difference\n"
"[/gdscript]\n"
"[/codeblocks]\n"
"However, if the animation loops, an unintended discrete change may occur, so "
"this is only useful for some simple use cases."
msgstr ""
"[member root_motion_track]์œผ๋กœ ์œ„์น˜ ํŠธ๋ž™์˜ ๋ธ”๋ Œ๋“œ๋œ ๊ฐ’์„ ๋‹ค๋ฅธ ๊ณณ์—์„œ ์“ฐ์ผ ์ˆ˜ "
"์žˆ๋Š” [Vector3]๋กœ ์ฐพ์•„์˜ต๋‹ˆ๋‹ค.\n"
"์ด๋Š” ์• ๋‹ˆ๋ฉ”์ด์…˜์˜ ์ดˆ๊ธฐ ํ‚ค ๊ฐ’์„ ๋ณด์กดํ•˜๊ณ  ์‹ถ์€ ๊ฒฝ์šฐ ์œ ์šฉํ•ฉ๋‹ˆ๋‹ค.\n"
"์˜ˆ๋ฅผ ๋“ค์–ด, ๋งŒ์•ฝ [code]Vector3(0, 0, 0)[/code] ํ•˜๋‚˜์˜ ํ‚ค๋งŒ ๊ฐ€์ง€๊ณ  ์žˆ๋Š” ์• ๋‹ˆ๋ฉ”์ด"
"์…˜์ด ์ด์ „ ํ”„๋ ˆ์ž„์— ์žฌ์ƒ๋˜์—ˆ๊ณ  [code]Vector3(1, 0, 1)[/code] ํ•˜๋‚˜์˜ ํ‚ค๋งŒ ๊ฐ€์ง€"
"๊ณ  ์žˆ๋Š” ์• ๋‹ˆ๋ฉ”์ด์…˜์ด ๋‹ค์Œ ํ”„๋ ˆ์ž„์— ์žฌ์ƒ๋œ๋‹ค๋ฉด, ๊ทธ ์ฐจ์ด๋Š” ๋‹ค์Œ๊ณผ ๊ฐ™์ด ๊ณ„์‚ฐ๋  "
"์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค:\n"
"[codeblocks]\n"
"[gdscript]\n"
"var prev_root_motion_position_accumulator\n"
"\n"
"func _process(delta):\n"
"\tif Input.is_action_just_pressed(\"animate\"):\n"
"\t\tstate_machine.travel(\"Animate\")\n"
"\tvar current_root_motion_position_accumulator = "
"animation_tree.get_root_motion_position_accumulator()\n"
"\tvar difference = current_root_motion_position_accumulator - "
"prev_root_motion_position_accumulator\n"
"\tprev_root_motion_position_accumulator = "
"current_root_motion_position_accumulator\n"
"\ttransform.origin += difference\n"
"[/gdscript]\n"
"[/codeblocks]\n"
"๊ทธ๋Ÿฌ๋‚˜ ์• ๋‹ˆ๋ฉ”์ด์…˜์ด ๋ฐ˜๋ณต๋  ๊ฒฝ์šฐ, ์˜๋„ํ•˜์ง€ ์•Š์€ ๋ถˆ์—ฐ์†์ ์ธ ๋ณ€ํ™”๊ฐ€ ๋ฐœ์ƒํ•  ์ˆ˜ ์žˆ"
"์œผ๋ฏ€๋กœ, ์ด๋Š” ์ผ๋ถ€ ๊ฐ„๋‹จํ•œ ์‚ฌ์šฉ ์‚ฌ๋ก€์—์„œ๋งŒ ์œ ์šฉํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns [code]true[/code] if the [AnimationMixer] stores an [Animation] with "
"key [param name]."
msgstr ""
"๋งŒ์•ฝ [AnimationMixer]๊ฐ€ [param name] ํ‚ค๋กœ [Animation]์„ ์ €์žฅํ•œ๋‹ค๋ฉด "
"[code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns [code]true[/code] if the [AnimationMixer] stores an "
"[AnimationLibrary] with key [param name]."
msgstr ""
"[AnimationMixer]๊ฐ€ [param name] ํ‚ค๋กœ [AnimationLibrary]๋ฅผ ์ €์žฅํ•œ๋‹ค๋ฉด "
"[code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Removes the [AnimationLibrary] associated with the key [param name]."
msgstr "[param name] ํ‚ค์™€ ์—ฐ๊ด€๋œ [AnimationLibrary]๋ฅผ ์ œ๊ฑฐํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Moves the [AnimationLibrary] associated with the key [param name] to the key "
"[param newname]."
msgstr ""
"[param name] ํ‚ค์™€ ์—ฐ๊ฒฐ๋œ [AnimationLibrary]๋ฅผ [param newname] ํ‚ค๋กœ ์ด๋™์‹œํ‚ต๋‹ˆ"
"๋‹ค."

msgid "If [code]true[/code], the [AnimationMixer] will be processing."
msgstr "[code]true[/code]์ด๋ฉด [AnimationMixer]๊ฐ€ ์ง„ํ–‰๋ฉ๋‹ˆ๋‹ค."

msgid ""
"The number of possible simultaneous sounds for each of the assigned "
"AudioStreamPlayers.\n"
"For example, if this value is [code]32[/code] and the animation has two audio "
"tracks, the two [AudioStreamPlayer]s assigned can play simultaneously up to "
"[code]32[/code] voices each."
msgstr ""
"ํ• ๋‹น๋œ ๊ฐ AudioStreamPlayer์˜ ๊ฐ€๋Šฅํ•œ ๋™์‹œ ์žฌ์ƒ๊ฐ€๋Šฅํ•œ ์†Œ๋ฆฌ์˜ ์ˆ˜์ž…๋‹ˆ๋‹ค.\n"
"์˜ˆ๋ฅผ ๋“ค์–ด, ๋งŒ์•ฝ ์ด ๊ฐ’์ด [code]32[/code] ๊ณ  ์• ๋‹ˆ๋ฉ”์ด์…˜์ด ๋‘ ์˜ค๋””์˜ค ํŠธ๋ž™์„ ๊ฐ€์ง€"
"๊ณ  ์žˆ๋‹ค๋ฉด, ํ• ๋‹น๋œ ๋‘ [AudioStreamPlayer]๋Š” ๊ฐ๊ฐ ์ตœ๋Œ€ [code]32[/code]๊ฐœ์˜ ์†Œ๋ฆฌ"
"๋ฅผ ๋™์‹œ์— ์žฌ์ƒํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "The call mode used for \"Call Method\" tracks."
msgstr "\"Call Method\" ํŠธ๋ž™์— ์‚ฌ์šฉ๋˜๋Š” ํ˜ธ์ถœ ๋ชจ๋“œ์ž…๋‹ˆ๋‹ค."

msgid "The process notification in which to update animations."
msgstr "์• ๋‹ˆ๋ฉ”์ด์…˜์„ ์—…๋ฐ์ดํŠธํ•  ํ”„๋กœ์„ธ์Šค ์•Œ๋ฆผ์ž…๋‹ˆ๋‹ค."

msgid ""
"If [code]true[/code], [method get_root_motion_position] value is extracted as "
"a local translation value before blending. In other words, it is treated like "
"the translation is done after the rotation."
msgstr ""
"[code]true[/code]์ด๋ฉด [method get_root_motion_position] ๊ฐ’์€ ๋ธ”๋ Œ๋“œ ์ „์— ๋กœ์ปฌ "
"๋ฒˆ์—ญ ๊ฐ’์œผ๋กœ ์ถ”์ถœ๋ฉ๋‹ˆ๋‹ค. ์ฆ‰, ํšŒ์ „ ํ›„์— ๋ฒˆ์—ญ์ด ์™„๋ฃŒ๋œ ๊ฒƒ์ฒ˜๋Ÿผ ๋‹ค๋ฃจ์–ด์ง‘๋‹ˆ๋‹ค."

msgid "The node which node path references will travel from."
msgstr "๋…ธ๋“œ ๊ฒฝ๋กœ ์ฐธ์กฐ๊ฐ€ ์‹œ์ž‘๋  ๊ธฐ์ค€ ๋…ธ๋“œ์ž…๋‹ˆ๋‹ค."

msgid ""
"Notifies when an animation finished playing.\n"
"[b]Note:[/b] This signal is not emitted if an animation is looping."
msgstr ""
"์• ๋‹ˆ๋ฉ”์ด์…˜ ์žฌ์ƒ์ด ๋๋‚ฌ์„ ๋•Œ ์•Œ๋ฆผ์„ ๋ณด๋ƒ…๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์ด ์‹ ํ˜ธ๋Š” ์• ๋‹ˆ๋ฉ”์ด์…˜์ด ๋ฐ˜๋ณต ์ค‘์ผ ๊ฒฝ์šฐ ๋ฐœ์ƒํ•˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค."

msgid "Notifies when the animation libraries have changed."
msgstr "์• ๋‹ˆ๋ฉ”์ด์…˜ ๋ผ์ด๋ธŒ๋Ÿฌ๋ฆฌ๊ฐ€ ๋ณ€๊ฒฝ๋˜์—ˆ์„ ๋•Œ ์•Œ๋ฆผ์„ ๋ณด๋ƒ…๋‹ˆ๋‹ค."

msgid "Notifies when an animation list is changed."
msgstr "์• ๋‹ˆ๋ฉ”์ด์…˜ ๋ฆฌ์ŠคํŠธ๊ฐ€ ๋ณ€๊ฒฝ๋˜์—ˆ์„ ๋•Œ ์•Œ๋ฆผ์„ ๋ณด๋ƒ…๋‹ˆ๋‹ค."

msgid ""
"Notifies when the caches have been cleared, either automatically, or manually "
"via [method clear_caches]."
msgstr ""
"์บ์‹œ๊ฐ€ ์ž๋™์œผ๋กœ ๋˜๋Š” [method clear_caches]๋ฅผ ํ†ตํ•ด ์ˆ˜๋™์œผ๋กœ ๋น„์›Œ์กŒ์„ ๋•Œ ์•Œ๋ฆผ์„ "
"๋ณด๋ƒ…๋‹ˆ๋‹ค."

msgid ""
"Notifies when the blending result related have been applied to the target "
"objects."
msgstr "๋ธ”๋ Œ๋”ฉ ๊ฒฐ๊ณผ๊ฐ€ ๋Œ€์ƒ ์˜ค๋ธŒ์ ํŠธ์— ์ ์šฉ๋˜์—ˆ์„ ๋•Œ ์•Œ๋ฆผ์„ ๋ณด๋ƒ…๋‹ˆ๋‹ค."

msgid "Notifies when the property related process have been updated."
msgstr "์†์„ฑ๊ณผ ๊ด€๋ จ๋œ ํ”„๋กœ์„ธ์Šค๊ฐ€ ์—…๋ฐ์ดํŠธ๋˜์—ˆ์„ ๋•Œ ์•Œ๋ฆผ์„ ๋ณด๋ƒ…๋‹ˆ๋‹ค."

msgid ""
"Process animation during physics frames (see [constant "
"Node.NOTIFICATION_INTERNAL_PHYSICS_PROCESS]). This is especially useful when "
"animating physics bodies."
msgstr ""
"๋ฌผ๋ฆฌ ํ”„๋ ˆ์ž„ ์ค‘์— ์• ๋‹ˆ๋ฉ”์ด์…˜์„ ์ฒ˜๋ฆฌํ•ฉ๋‹ˆ๋‹ค.(์ฐธ๊ณ :[constant "
"Node.NOTIFICATION_INTERNAL_PHYSICS_PROCESS]). ์ด๋Š” ๋ฌผ๋ฆฌ์  ๋ฌผ์ฒด๋ฅผ ์• ๋‹ˆ๋ฉ”์ด์…˜ํ™” "
"ํ•  ๋•Œ ํŠนํžˆ ์œ ์šฉํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Process animation during process frames (see [constant "
"Node.NOTIFICATION_INTERNAL_PROCESS])."
msgstr ""
"ํ”„๋กœ์„ธ์Šค ํ”„๋ ˆ์ž„ ์ค‘์— ์• ๋‹ˆ๋ฉ”์ด์…˜์„ ์ฒ˜๋ฆฌํ•ฉ๋‹ˆ๋‹ค. (์ฐธ๊ณ : [constant "
"Node.NOTIFICATION_INTERNAL_PROCESS] )."

msgid ""
"Do not process animation. Use [method advance] to process the animation "
"manually."
msgstr ""
"์• ๋‹ˆ๋ฉ”์ด์…˜์„ ์ฒ˜๋ฆฌํ•˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค. ์• ๋‹ˆ๋ฉ”์ด์…˜์„ ์ˆ˜๋™์œผ๋กœ ์ฒ˜๋ฆฌํ•˜๊ธฐ ์œ„ํ•ด์„œ๋Š” "
"[method advance]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid ""
"Batch method calls during the animation process, then do the calls after "
"events are processed. This avoids bugs involving deleting nodes or modifying "
"the AnimationPlayer while playing."
msgstr ""
"์• ๋‹ˆ๋ฉ”์ด์…˜ ์ง„ํ–‰ ์ค‘์˜ ๋ฉ”์„œ๋“œ ํ˜ธ์ถœ์„ ์ผ๊ด„์ ์œผ๋กœ ์ €์žฅํ•˜๊ณ , ์ด๋ฒคํŠธ๊ฐ€ ์ฒ˜๋ฆฌ๋˜๊ณ  ๋‚œ "
"์ดํ›„ ํ˜ธ์ถœ์„ ์‹คํ–‰ํ•ฉ๋‹ˆ๋‹ค. ์ด๋Š” ์žฌ์ƒ ์ค‘์— ๋…ธ๋“œ๋ฅผ ์‚ญ์ œํ•˜๊ฑฐ๋‚˜ AnimationPlayer๋ฅผ ์ˆ˜"
"์ •ํ•˜๋Š” ๊ฒƒ์—์„œ ๋ฐœ์ƒํ•˜๋Š” ๋ฒ„๊ทธ๋ฅผ ํ”ผํ•˜๊ธฐ ์œ„ํ•จ์ž…๋‹ˆ๋‹ค."

msgid "Make method calls immediately when reached in the animation."
msgstr "์• ๋‹ˆ๋ฉ”์ด์…˜์—์„œ ๋„๋‹ฌํ–ˆ์„ ๋•Œ ์ฆ‰์‹œ ๋ฉ”์„œ๋“œ ํ˜ธ์ถœ์„ ์ˆ˜ํ–‰ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"An [constant Animation.UPDATE_DISCRETE] track value takes precedence when "
"blending [constant Animation.UPDATE_CONTINUOUS] or [constant "
"Animation.UPDATE_CAPTURE] track values and [constant "
"Animation.UPDATE_DISCRETE] track values."
msgstr ""
"[constant Animation.UPDATE_DISCRETE] ํŠธ๋ž™ ๊ฐ’์ด [constant "
"Animation.UPDATE_CONTINUOUS] ๋˜๋Š” [constant Animation.UPDATE_CAPTURE] ํŠธ๋ž™ ๊ฐ’"
"๊ณผ [constant Animation.UPDATE_DISCRETE] ํŠธ๋ž™ ๊ฐ’์„ ๋ธ”๋ Œ๋“œํ•  ๋•Œ ์šฐ์„ ์ˆœ์œ„๊ฐ€ ๋ฉ๋‹ˆ"
"๋‹ค."

msgid ""
"An [constant Animation.UPDATE_CONTINUOUS] or [constant "
"Animation.UPDATE_CAPTURE] track value takes precedence when blending the "
"[constant Animation.UPDATE_CONTINUOUS] or [constant Animation.UPDATE_CAPTURE] "
"track values and the [constant Animation.UPDATE_DISCRETE] track values. This "
"is the default behavior for [AnimationPlayer]."
msgstr ""
"[constant Animation.UPDATE_CONTINUOUS] ๋˜๋Š” [constant "
"Animation.UPDATE_CAPTURE] ํŠธ๋ž™ ๊ฐ’์ด [constant Animation.UPDATE_CONTINUOUS] ๋˜"
"๋Š” [constant Animation.UPDATE_CAPTURE] ํŠธ๋ž™ ๊ฐ’๊ณผ [constant "
"Animation.UPDATE_DISCRETE] ํŠธ๋ž™ ๊ฐ’์„ ๋ธ”๋ Œ๋“œํ•  ๋•Œ ์šฐ์„ ์ˆœ์œ„๊ฐ€ ๋ฉ๋‹ˆ๋‹ค. ์ด๋Š” "
"[AnimationPlayer]์˜ ๋””ํดํŠธ ๋™์ž‘์ž…๋‹ˆ๋‹ค."

msgid ""
"Always treat the [constant Animation.UPDATE_DISCRETE] track value as "
"[constant Animation.UPDATE_CONTINUOUS] with [constant "
"Animation.INTERPOLATION_NEAREST]. This is the default behavior for "
"[AnimationTree].\n"
"If a value track has un-interpolatable type key values, it is internally "
"converted to use [constant ANIMATION_CALLBACK_MODE_DISCRETE_RECESSIVE] with "
"[constant Animation.UPDATE_DISCRETE].\n"
"Un-interpolatable type list:\n"
"- [constant @GlobalScope.TYPE_NIL]\n"
"- [constant @GlobalScope.TYPE_NODE_PATH]\n"
"- [constant @GlobalScope.TYPE_RID]\n"
"- [constant @GlobalScope.TYPE_OBJECT]\n"
"- [constant @GlobalScope.TYPE_CALLABLE]\n"
"- [constant @GlobalScope.TYPE_SIGNAL]\n"
"- [constant @GlobalScope.TYPE_DICTIONARY]\n"
"- [constant @GlobalScope.TYPE_PACKED_BYTE_ARRAY]\n"
"[constant @GlobalScope.TYPE_BOOL] and [constant @GlobalScope.TYPE_INT] are "
"treated as [constant @GlobalScope.TYPE_FLOAT] during blending and rounded "
"when the result is retrieved.\n"
"It is same for arrays and vectors with them such as [constant "
"@GlobalScope.TYPE_PACKED_INT32_ARRAY] or [constant "
"@GlobalScope.TYPE_VECTOR2I], they are treated as [constant "
"@GlobalScope.TYPE_PACKED_FLOAT32_ARRAY] or [constant "
"@GlobalScope.TYPE_VECTOR2]. Also note that for arrays, the size is also "
"interpolated.\n"
"[constant @GlobalScope.TYPE_STRING] and [constant "
"@GlobalScope.TYPE_STRING_NAME] are interpolated between character codes and "
"lengths, but note that there is a difference in algorithm between "
"interpolation between keys and interpolation by blending."
msgstr ""
"[constant Animation.UPDATE_DISCRETE] ํŠธ๋ž™ ๊ฐ’์„ ์–ธ์ œ๋‚˜ [constant "
"Animation.INTERPOLATION_NEAREST]๋ฅผ ํ†ตํ•ด [constant "
"Animation.INTERPOLATION_NEAREST]์ฒ˜๋Ÿผ ๋‹ค๋ฃน๋‹ˆ๋‹ค. ์ด๋Š” [AnimationTree]์˜ ๋””ํดํŠธ "
"๋™์ž‘์ž…๋‹ˆ๋‹ค.\n"
"๋งŒ์•ฝ ๊ฐ’ ํŠธ๋ž™์ด ๋ณด๊ฐ„ ๋ถˆ๊ฐ€๋Šฅํ•œ ์œ ํ˜•์˜ ํ‚ค ๊ฐ’์„ ๊ฐ€์ง€๊ณ  ์žˆ๋‹ค๋ฉด, ๊ทธ๊ฒƒ์€ [constant "
"Animation.UPDATE_DISCRETE]๋ฅผ ํ†ตํ•ด [constant "
"ANIMATION_CALLBACK_MODE_DISCRETE_RECESSIVE]๋ฅผ ์‚ฌ์šฉํ•˜๋„๋ก ๋‚ด๋ถ€์ ์œผ๋กœ ๋ณ€ํ™˜๋ฉ๋‹ˆ"
"๋‹ค.\n"
"๋ณด๊ฐ„ ๋ถˆ๊ฐ€๋Šฅํ•œ ์œ ํ˜• ๋ชฉ๋ก:\n"
"- [constant @GlobalScope.TYPE_NIL]\n"
"- [constant @GlobalScope.TYPE_NODE_PATH]\n"
"- [constant @GlobalScope.TYPE_RID]\n"
"- [constant @GlobalScope.TYPE_OBJECT]\n"
"- [constant @GlobalScope.TYPE_CALLABLE]\n"
"- [constant @GlobalScope.TYPE_SIGNAL]\n"
"- [constant @GlobalScope.TYPE_DICTIONARY]\n"
"- [constant @GlobalScope.TYPE_PACKED_BYTE_ARRAY]\n"
"[constant @GlobalScope.TYPE_BOOL]๊ณผ [constant @GlobalScope.TYPE_INT]๋Š” ๋ธ”๋ Œ๋”ฉ "
"๊ณผ์ •์—์„œ [constant @GlobalScope.TYPE_FLOAT]๋กœ ์ทจ๊ธ‰๋˜๋ฉฐ ๊ฒฐ๊ณผ๊ฐ€ ๋„์ถœ๋˜๋ฉด ๋ฐ˜์˜ฌ๋ฆผ"
"๋ฉ๋‹ˆ๋‹ค.\n"
"์ด๋Š” [constant @GlobalScope.TYPE_PACKED_INT32_ARRAY] ๋˜๋Š” [constant "
"@GlobalScope.TYPE_VECTOR2I] ๊ฐ™์€ ์œ„์˜ ๋‘ ์œ ํ˜•์„ ํฌํ•จํ•œ ๋ฐฐ์—ด๊ณผ ๋ฒกํ„ฐ์—๋„ ๋˜‘๊ฐ™์ด "
"์ ์šฉ๋˜๋ฉฐ, ๊ทธ๋“ค์€ ๊ฐ๊ฐ [constant @GlobalScope.TYPE_PACKED_FLOAT32_ARRAY] or "
"[constant @GlobalScope.TYPE_VECTOR2]๋กœ ์ทจ๊ธ‰๋ฉ๋‹ˆ๋‹ค. ๋˜ํ•œ ๋ฐฐ์—ด์—์„œ๋Š”, ํฌ๊ธฐ๋„ ๋ณด"
"๊ฐ„๋œ๋‹ค๋Š” ์ ์„ ์ฐธ๊ณ ํ•˜์„ธ์š”.\n"
"[constant @GlobalScope.TYPE_STRING]๊ณผ [constant @GlobalScope.TYPE_STRING_NAME]"
"์€ ๋ฌธ์ž ์ฝ”๋“œ์™€ ๊ธธ์ด๊ฐ€ ๋ณด๊ฐ„๋˜์ง€๋งŒ, ํ‚ค๋“ค ๊ฐ„์˜ ๋ณด๊ฐ„๊ณผ ๋ธ”๋ Œ๋”ฉ์—์„œ์˜ ๋ณด๊ฐ„์€ ์•Œ๊ณ ๋ฆฌ"
"์ฆ˜์— ์ฐจ์ด๊ฐ€ ์žˆ๋‹ค๋Š” ์ ์„ ์ฐธ๊ณ ํ•˜์„ธ์š”."

msgid "Base class for [AnimationTree] nodes. Not related to scene nodes."
msgstr "[AnimationTree] ๋…ธ๋“œ์— ๋Œ€ํ•œ ๊ธฐ๋ณธ ํด๋ž˜์Šค. ์”ฌ ๋…ธ๋“œ์™€๋Š” ๊ด€๋ จ์ด ์—†์Šต๋‹ˆ๋‹ค."

msgid "Using AnimationTree"
msgstr "AnimationTree๋ฅผ ์‚ฌ์šฉํ•˜๊ธฐ"

msgid ""
"When inheriting from [AnimationRootNode], implement this virtual method to "
"override the text caption for this animation node."
msgstr ""
"[AnimationRootNode]์—์„œ ์ƒ์†ํ•  ๋•Œ, ์ด ๊ฐ€์ƒ ๋ฉ”์„œ๋“œ๋ฅผ ์ด ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋…ธ๋“œ์˜ ํ…์Šค"
"ํŠธ ์บก์…˜์„ ์˜ค๋ฒ„๋ผ์ด๋“œํ•˜๋„๋ก ๊ตฌํ˜„ํ•˜์„ธ์š”."

msgid ""
"When inheriting from [AnimationRootNode], implement this virtual method to "
"return a child animation node by its [param name]."
msgstr ""
"[AnimationRootNode]์—์„œ ์ƒ์†ํ•  ๋•Œ, ์ด ๊ฐ€์ƒ ๋ฉ”์„œ๋“œ๋ฅผ [param name]์œผ๋กœ ์ž์‹ ์• ๋‹ˆ"
"๋ฉ”์ด์…˜ ๋…ธ๋“œ๋ฅผ ๋ฐ˜ํ™˜ํ•˜๋„๋ก ๊ตฌํ˜„ํ•˜์„ธ์š”."

msgid ""
"When inheriting from [AnimationRootNode], implement this virtual method to "
"return all child animation nodes in order as a [code]name: node[/code] "
"dictionary."
msgstr ""
"[AnimationRootNode]์—์„œ ์ƒ์†ํ•  ๋•Œ, ์ด ๊ฐ€์ƒ ๋ฉ”์„œ๋“œ๋ฅผ ๋ชจ๋“  ์ž์‹ ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋…ธ๋“œ"
"๋“ค์„ [code]name: node[/code] ๋”•์…”๋„ˆ๋ฆฌ๋กœ ๋ฐ˜ํ™˜ํ•˜๋„๋ก ๊ตฌํ˜„ํ•˜์„ธ์š”."

msgid ""
"When inheriting from [AnimationRootNode], implement this virtual method to "
"return the default value of a [param parameter]. Parameters are custom local "
"memory used for your animation nodes, given a resource can be reused in "
"multiple trees."
msgstr ""
"[AnimationRootNode]์—์„œ ์ƒ์†ํ•  ๋•Œ, ์ด ๊ฐ€์ƒ ๋ฉ”์„œ๋“œ๋ฅผ [param parameter]์˜ ๋””ํด"
"ํŠธ ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•˜๋„๋ก ๊ตฌํ˜„ํ•˜์„ธ์š”. ๋ฆฌ์†Œ์Šค๊ฐ€ ์—ฌ๋Ÿฌ ํŠธ๋ฆฌ์—์„œ ์žฌ์‚ฌ์šฉ๋  ์ˆ˜ ์žˆ๊ธฐ ๋•Œ๋ฌธ"
"์—, ๋งค๊ฐœ๋ณ€์ˆ˜๋Š” ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋…ธ๋“œ๋“ค์— ์‚ฌ์šฉ๋˜๋Š” ์ปค์Šคํ…€ ๋กœ์ปฌ ๋ฉ”๋ชจ๋ฆฌ์ž…๋‹ˆ๋‹ค."

msgid ""
"When inheriting from [AnimationRootNode], implement this virtual method to "
"return a list of the properties on this animation node. Parameters are custom "
"local memory used for your animation nodes, given a resource can be reused in "
"multiple trees. Format is similar to [method Object.get_property_list]."
msgstr ""
"[AnimationRootNode]์—์„œ ์ƒ์†ํ•  ๋•Œ, ์ด ๊ฐ€์ƒ ๋ฉ”์„œ๋“œ๋ฅผ ์ด ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋…ธ๋“œ์˜ ์†์„ฑ "
"๋ฆฌ์ŠคํŠธ๋ฅผ ๋ฐ˜ํ™˜ํ•˜๋„๋ก ๊ตฌํ˜„ํ•˜์„ธ์š”. ๋ฆฌ์†Œ์Šค๊ฐ€ ์—ฌ๋Ÿฌ ํŠธ๋ฆฌ์—์„œ ์žฌ์‚ฌ์šฉ๋  ์ˆ˜ ์žˆ๊ธฐ ๋•Œ๋ฌธ"
"์—, ๋งค๊ฐœ๋ณ€์ˆ˜๋Š” ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋…ธ๋“œ๋“ค์— ์‚ฌ์šฉ๋˜๋Š” ์ปค์Šคํ…€ ๋กœ์ปฌ ๋ฉ”๋ชจ๋ฆฌ์ž…๋‹ˆ๋‹ค. ํ˜•์‹์€ "
"[method Object.get_property_list]์™€ ๋น„์Šทํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"When inheriting from [AnimationRootNode], implement this virtual method to "
"return whether the blend tree editor should display filter editing on this "
"animation node."
msgstr ""
"[AnimationRootNode]์—์„œ ์ƒ์†ํ•  ๋•Œ, ์ด ๊ฐ€์ƒ ๋ฉ”์„œ๋“œ๋ฅผ ๋ธ”๋ Œ๋“œ ํŠธ๋ฆฌ ํŽธ์ง‘๊ธฐ๊ฐ€ ์ด ์• "
"๋‹ˆ๋ฉ”์ด์…˜ ๋…ธ๋“œ์— ํ•„ํ„ฐ ํŽธ์ง‘์„ ํ‘œ์‹œํ•ด์•ผ ํ•˜๋Š”์ง€ ์—ฌ๋ถ€๋ฅผ ๋ฐ˜ํ™˜ํ•˜๋„๋ก ๊ตฌํ˜„ํ•˜์„ธ์š”."

msgid ""
"When inheriting from [AnimationRootNode], implement this virtual method to "
"return whether the [param parameter] is read-only. Parameters are custom "
"local memory used for your animation nodes, given a resource can be reused in "
"multiple trees."
msgstr ""
"[AnimationRootNode]์—์„œ ์ƒ์†ํ•  ๋•Œ, ์ด ๊ฐ€์ƒ ๋ฉ”์„œ๋“œ๋ฅผ [param parameter]๊ฐ€ ์ฝ๊ธฐ "
"์ „์šฉ์ธ์ง€ ์—ฌ๋ถ€๋ฅผ ๋ฐ˜ํ™˜ํ•˜๋„๋ก ๊ตฌํ˜„ํ•˜์„ธ์š”. ๋ฆฌ์†Œ์Šค๊ฐ€ ์—ฌ๋Ÿฌ ํŠธ๋ฆฌ์—์„œ ์žฌ์‚ฌ์šฉ๋  ์ˆ˜ ์žˆ"
"๊ธฐ ๋•Œ๋ฌธ์—, ๋งค๊ฐœ๋ณ€์ˆ˜๋Š” ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋…ธ๋“œ๋“ค์— ์‚ฌ์šฉ๋˜๋Š” ์ปค์Šคํ…€ ๋กœ์ปฌ ๋ฉ”๋ชจ๋ฆฌ์ž…๋‹ˆ๋‹ค."

msgid ""
"Currently this is mostly useless as there is a lack of many APIs to extend "
"AnimationNode by GDScript. It is planned that a more flexible API using "
"structures will be provided in the future."
msgstr ""
"GDScript์˜ AnimationNode ๋ฅผ ์ƒ์†ํ•˜๋Š” ๋งŽ์€ API์˜ ๋ถ€์žฌ๋กœ ์ธํ•ด ๋Œ€๋ถ€๋ถ„ ์“ธ๋ชจ์—†์Šต๋‹ˆ"
"๋‹ค. ๋ฏธ๋ž˜์— ๊ตฌ์กฐ๋ฅผ ์‚ฌ์šฉํ•˜๋Š” ๋” ์œ ์—ฐํ•œ API๊ฐ€ ์ œ๊ณต๋  ์˜ˆ์ •์ž…๋‹ˆ๋‹ค."

msgid ""
"When inheriting from [AnimationRootNode], implement this virtual method to "
"run some code when this animation node is processed. The [param time] "
"parameter is a relative delta, unless [param seek] is [code]true[/code], in "
"which case it is absolute.\n"
"Here, call the [method blend_input], [method blend_node] or [method "
"blend_animation] functions. You can also use [method get_parameter] and "
"[method set_parameter] to modify local memory.\n"
"This function should return the delta."
msgstr ""
"[AnimationRootNode]์—์„œ ์ƒ์†ํ•  ๋•Œ, ์ด ๊ฐ€์ƒ ๋ฉ”์„œ๋“œ๋ฅผ ์ด ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋…ธ๋“œ๊ฐ€ ์ฒ˜๋ฆฌ"
"๋  ๋•Œ ๋ช‡๋ช‡ ์ฝ”๋“œ๋ฅผ ์ž‘๋™์‹œํ‚ค๋„๋ก ๊ตฌํ˜„ํ•˜์„ธ์š”. [param time] ๋งค๊ฐœ๋ณ€์ˆ˜๋Š” ์ƒ๋Œ€์ ์ธ ๋ธ"
"ํƒ€ ๊ฐ’์ด๋ฉฐ, [param seek]๊ฐ€ [code]true[/code]์ด๋ฉด ์ ˆ๋Œ€์ ์ž…๋‹ˆ๋‹ค.\n"
"์—ฌ๊ธฐ์„œ, [method blend_input], [method blend_node] ๋˜๋Š” [method "
"blend_animation] ํ•จ์ˆ˜๋ฅผ ํ˜ธ์ถœํ•˜์„ธ์š”. [method get_parameter]์™€ [method "
"set_parameter]๋ฅผ ์‚ฌ์šฉํ•˜์—ฌ ๋กœ์ปฌ ๋ฉ”๋ชจ๋ฆฌ๋ฅผ ์ˆ˜์ •ํ•  ์ˆ˜๋„ ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"์ด ํ•จ์ˆ˜๋Š” ๋ธํƒ€๋ฅผ ๋ฐ˜ํ™˜ํ•ด์•ผ ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Adds an input to the animation node. This is only useful for animation nodes "
"created for use in an [AnimationNodeBlendTree]. If the addition fails, "
"returns [code]false[/code]."
msgstr ""
"์• ๋‹ˆ๋ฉ”์ด์…˜ ๋…ธ๋“œ์— ์ž…๋ ฅ์„ ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค. [AnimationNodeBlendTree]์—์„œ ์‚ฌ์šฉ๋˜๊ธฐ ์œ„"
"ํ•ด ๋งŒ๋“ค์–ด์ง„ ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋…ธ๋“œ๋“ค์—๋งŒ ์œ ์šฉํ•ฉ๋‹ˆ๋‹ค. ์ถ”๊ฐ€๊ฐ€ ์‹คํŒจํ•˜๋ฉด, [code]false[/"
"code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Blends an input. This is only useful for animation nodes created for an "
"[AnimationNodeBlendTree]. The [param time] parameter is a relative delta, "
"unless [param seek] is [code]true[/code], in which case it is absolute. A "
"filter mode may be optionally passed."
msgstr ""
"์ž…๋ ฅ์„ ๋ธ”๋ Œ๋“œํ•ฉ๋‹ˆ๋‹ค. ์ด๋Š” [AnimationNodeBlendTree]๋ฅผ ์œ„ํ•ด ๋งŒ๋“ค์–ด์ง„ ์• ๋‹ˆ๋ฉ”์ด์…˜ "
"๋…ธ๋“œ์—๋งŒ ์œ ์šฉํ•ฉ๋‹ˆ๋‹ค. [param time] ๋งค๊ฐœ๋ณ€์ˆ˜๋Š” ์ƒ๋Œ€์ ์ธ ๋ธํƒ€์ด๋ฉฐ, [param seek]"
"๊ฐ€ [code]true[/code]์ด๋ฉด ์ ˆ๋Œ€์ ์ž…๋‹ˆ๋‹ค. ํ•„ํ„ฐ ๋ชจ๋“œ๋Š” ์„ ํƒ์ ์œผ๋กœ ์ „๋‹ฌ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ"
"๋‹ค."

msgid ""
"Blend another animation node (in case this animation node contains child "
"animation nodes). This function is only useful if you inherit from "
"[AnimationRootNode] instead, otherwise editors will not display your "
"animation node for addition."
msgstr ""
"๋‹ค๋ฅธ ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋…ธ๋“œ๋ฅผ ๋ธ”๋ Œ๋“œํ•ฉ๋‹ˆ๋‹ค (์–ด๋–ค ๊ฒฝ์šฐ ์ด ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋…ธ๋“œ๊ฐ€ ์ž์‹ ์• ๋‹ˆ"
"๋ฉ”์ด์…˜ ๋…ธ๋“œ๋ฅผ ํฌํ•จํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค). ์ด๋Š” [AnimationRootNode]์—์„œ ๋Œ€์‹  ์ƒ์†ํ–ˆ์„ "
"๊ฒฝ์šฐ์—๋งŒ ์œ ์šฉํ•˜๋ฉฐ, ๊ทธ๋ ‡์ง€ ์•Š์€ ๊ฒฝ์šฐ ํŽธ์ง‘๊ธฐ๊ฐ€ ์ถ”๊ฐ€๋ฅผ ์œ„ํ•œ ์—ฌ๋Ÿฌ๋ถ„์˜ ์• ๋‹ˆ๋ฉ”์ด์…˜ "
"๋…ธ๋“œ๋ฅผ ํ‘œ์‹œํ•˜์ง€ ์•Š์„ ๊ฒƒ์ž…๋‹ˆ๋‹ค."

msgid ""
"Returns the input index which corresponds to [param name]. If not found, "
"returns [code]-1[/code]."
msgstr ""
"[param name]์— ํ•ด๋‹นํ•˜๋Š” ์ž…๋ ฅ ์ธ๋ฑ์Šค๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ์ฐพ์ง€ ๋ชปํ•œ ๊ฒฝ์šฐ, [code]-1[/"
"code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Amount of inputs in this animation node, only useful for animation nodes that "
"go into [AnimationNodeBlendTree]."
msgstr ""
"์ด ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋…ธ๋“œ์˜ ์ž…๋ ฅ ์ˆ˜๋กœ, [AnimationNodeBlendTree]๋กœ ๋“ค์–ด๊ฐ€๋Š” ์• ๋‹ˆ๋ฉ”์ด"
"์…˜ ๋…ธ๋“œ์—์„œ๋งŒ ์œ ์šฉํ•ฉ๋‹ˆ๋‹ค."

msgid "Gets the name of an input by index."
msgstr "์ธ๋ฑ์Šค์— ์˜ํ•œ ์ž…๋ ฅ์˜ ์ด๋ฆ„์„ ๊ฐ€์ ธ์˜ต๋‹ˆ๋‹ค."

msgid ""
"Gets the value of a parameter. Parameters are custom local memory used for "
"your animation nodes, given a resource can be reused in multiple trees."
msgstr ""
"๋งค๊ฐœ๋ณ€์ˆ˜์˜ ๊ฐ’์„ ๊ฐ€์ ธ์˜ต๋‹ˆ๋‹ค. ๋ฆฌ์†Œ์Šค๊ฐ€ ์—ฌ๋Ÿฌ ํŠธ๋ฆฌ์—์„œ ์žฌ์‚ฌ์šฉ๋  ์ˆ˜ ์žˆ์œผ๋ฏ€๋กœ, ๋งค๊ฐœ"
"๋ณ€์ˆ˜๋Š” ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋…ธ๋“œ์—์„œ ์‚ฌ์šฉํ•˜๋Š” ์ปค์Šคํ…€ ๋กœ์ปฌ ๋ฉ”๋ชจ๋ฆฌ์ž…๋‹ˆ๋‹ค."

msgid ""
"Returns the object id of the [AnimationTree] that owns this node.\n"
"[b]Note:[/b] This method should only be called from within the [method "
"AnimationNodeExtension._process_animation_node] method, and will return an "
"invalid id otherwise."
msgstr ""
"์ด ๋…ธ๋“œ๋ฅผ ์†Œ์œ ํ•œ [AnimationTree]์˜ ์˜ค๋ธŒ์ ํŠธ ID๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์ด ๋ฉ”์„œ๋“œ๋Š” [method "
"AnimationNodeExtension._process_animation_node] ๋ฉ”์„œ๋“œ์—์„œ๋งŒ ํ˜ธ์ถœ๋˜์–ด์•ผ ํ•˜๋ฉฐ, "
"๊ทธ๋ ‡์ง€ ์•Š์€ ๊ฒฝ์šฐ ์ž˜๋ชป๋œ ID๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns [code]true[/code] if the given path is filtered."
msgstr "์ฃผ์–ด์ง„ ๊ฒฝ๋กœ๊ฐ€ ํ•„ํ„ฐ๋˜์—ˆ๋‹ค๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns [code]true[/code] if this animation node is being processed in test-"
"only mode."
msgstr ""
"๋งŒ์•ฝ ์ด ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋…ธ๋“œ๊ฐ€ ํ…Œ์ŠคํŠธ ์ „์šฉ ๋ชจ๋“œ์—์„œ ์ฒ˜๋ฆฌ๋˜๊ณ  ์žˆ๋‹ค๋ฉด [code]true[/"
"code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Removes an input, call this only when inactive."
msgstr "์ž…๋ ฅ์„ ์ œ๊ฑฐํ•ฉ๋‹ˆ๋‹ค, ๋น„ํ™œ์„ฑ ์ƒํƒœ์ธ ๊ฒฝ์šฐ์—๋งŒ ํ˜ธ์ถœํ•˜์„ธ์š”."

msgid "Adds or removes a path for the filter."
msgstr "ํ•„ํ„ฐ๋ฅผ ์œ„ํ•œ ๊ฒฝ๋กœ๋ฅผ ์ถ”๊ฐ€ํ•˜๊ฑฐ๋‚˜ ์ œ๊ฑฐํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Sets the name of the input at the given [param input] index. If the setting "
"fails, returns [code]false[/code]."
msgstr ""
"์ฃผ์–ด์ง„ [param input] ์ธ๋ฑ์Šค์—์„œ ์ž…๋ ฅ์˜ ์ด๋ฆ„์„ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค. ์„ค์ •์— ์‹คํŒจํ•œ๋‹ค๋ฉด, "
"[code]false[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Sets a custom parameter. These are used as local memory, because resources "
"can be reused across the tree or scenes."
msgstr ""
"์ปค์Šคํ…€ ๋งค๊ฐœ๋ณ€์ˆ˜๋ฅผ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค. ๋ฆฌ์†Œ์Šค๊ฐ€ ์—ฌ๋Ÿฌ ํŠธ๋ฆฌ๋‚˜ ์”ฌ์—์„œ ์žฌ์‚ฌ์šฉ๋  ์ˆ˜ ์žˆ๊ธฐ ๋•Œ"
"๋ฌธ์—, ์ด๋Š” ๋กœ์ปฌ ๋ฉ”๋ชจ๋ฆฌ๋กœ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid "If [code]true[/code], filtering is enabled."
msgstr "[code]true[/code]์ด๋ฉด ํ•„ํ„ฐ๋ง์ด ํ™œ์„ฑํ™”๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Emitted by nodes that inherit from this class and that have an internal tree "
"when one of their animation nodes removes. The animation nodes that emit this "
"signal are [AnimationNodeBlendSpace1D], [AnimationNodeBlendSpace2D], "
"[AnimationNodeStateMachine], and [AnimationNodeBlendTree]."
msgstr ""
"์ด ํด๋ž˜์Šค๋ฅผ ์ƒ์†ํ–ˆ์œผ๋ฉฐ ๋‚ด๋ถ€ ํŠธ๋ฆฌ๋ฅผ ๊ฐ€์ง€๊ณ  ์žˆ๋Š” ๋…ธ๋“œ์—์„œ ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋…ธ๋“œ ์ค‘ ํ•˜"
"๋‚˜๊ฐ€ ์ œ๊ฑฐ๋˜๋ฉด ๋ฐฉ์ถœ๋ฉ๋‹ˆ๋‹ค. ์ด ์‹œ๊ทธ๋„์„ ๋ฐฉ์ถœํ•˜๋Š” ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋…ธ๋“œ๋Š” "
"[AnimationNodeBlendSpace1D], [AnimationNodeBlendSpace2D], "
"[AnimationNodeStateMachine], ๊ทธ๋ฆฌ๊ณ  [AnimationNodeBlendTree]์ž…๋‹ˆ๋‹ค."

msgid ""
"Emitted by nodes that inherit from this class and that have an internal tree "
"when one of their animation node names changes. The animation nodes that emit "
"this signal are [AnimationNodeBlendSpace1D], [AnimationNodeBlendSpace2D], "
"[AnimationNodeStateMachine], and [AnimationNodeBlendTree]."
msgstr ""
"์ด ํด๋ž˜์Šค๋ฅผ ์ƒ์†ํ–ˆ์œผ๋ฉฐ ๋‚ด๋ถ€ ํŠธ๋ฆฌ๋ฅผ ๊ฐ€์ง€๊ณ  ์žˆ๋Š” ๋…ธ๋“œ์—์„œ ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋…ธ๋“œ ์ด๋ฆ„ "
"์ค‘ ํ•˜๋‚˜๊ฐ€ ๋ณ€๊ฒฝ๋˜๋ฉด ๋ฐฉ์ถœ๋ฉ๋‹ˆ๋‹ค.์ด ์‹œ๊ทธ๋„์„ ๋ฐฉ์ถœํ•˜๋Š” ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋…ธ๋“œ๋Š” "
"[AnimationNodeBlendSpace1D], [AnimationNodeBlendSpace2D], "
"[AnimationNodeStateMachine], ๊ทธ๋ฆฌ๊ณ  [AnimationNodeBlendTree]์ž…๋‹ˆ๋‹ค."

msgid ""
"Emitted by nodes that inherit from this class and that have an internal tree "
"when one of their animation nodes changes. The animation nodes that emit this "
"signal are [AnimationNodeBlendSpace1D], [AnimationNodeBlendSpace2D], "
"[AnimationNodeStateMachine], [AnimationNodeBlendTree] and "
"[AnimationNodeTransition]."
msgstr ""
"์ด ํด๋ž˜์Šค๋ฅผ ์ƒ์†ํ–ˆ์œผ๋ฉฐ ๋‚ด๋ถ€ ํŠธ๋ฆฌ๋ฅผ ๊ฐ€์ง€๊ณ  ์žˆ๋Š” ๋…ธ๋“œ์—์„œ ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋…ธ๋“œ ์ค‘ ํ•˜"
"๋‚˜๊ฐ€ ๋ณ€๊ฒฝ๋˜๋ฉด ๋ฐฉ์ถœ๋ฉ๋‹ˆ๋‹ค. ์ด ์‹œ๊ทธ๋„์„ ๋ฐฉ์ถœํ•˜๋Š” ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋…ธ๋“œ๋Š” "
"[AnimationNodeBlendSpace1D], [AnimationNodeBlendSpace2D], "
"[AnimationNodeStateMachine], [AnimationNodeBlendTree], ๊ทธ๋ฆฌ๊ณ  "
"[AnimationNodeTransition]์ž…๋‹ˆ๋‹ค."

msgid "Do not use filtering."
msgstr "ํ•„ํ„ฐ๋ง์„ ์‚ฌ์šฉํ•˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค."

msgid "Paths matching the filter will be allowed to pass."
msgstr "ํ•„ํ„ฐ์™€ ์ผ์น˜ํ•˜๋Š” ๊ฒฝ๋กœ๋Š” ํ†ต๊ณผ๊ฐ€ ํ—ˆ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid "Paths matching the filter will be discarded."
msgstr "ํ•„ํ„ฐ์™€ ์ผ์น˜ํ•˜๋Š” ๊ฒฝ๋กœ๋Š” ๋ฒ„๋ ค์งˆ ๊ฒƒ์ž…๋‹ˆ๋‹ค."

msgid "Paths matching the filter will be blended (by the blend value)."
msgstr "ํ•„ํ„ฐ์™€ ์ผ์น˜ํ•˜๋Š” ๊ฒฝ๋กœ๋Š” ๋ธ”๋ Œ๋“œ๋  ๊ฒƒ์ž…๋‹ˆ๋‹ค (๋ธ”๋ Œ๋“œ ๊ฐ’์— ์˜ํ•ด์„œ)."

msgid "Blends two animations additively inside of an [AnimationNodeBlendTree]."
msgstr "[AnimationNodeBlendTree]์˜ ์•ˆ์— ๋‘ ์• ๋‹ˆ๋ฉ”์ด์…˜์„ ๋ง์…ˆ์œผ๋กœ ๋ธ”๋ Œ๋“œํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"A resource to add to an [AnimationNodeBlendTree]. Blends two animations "
"additively based on the amount value.\n"
"If the amount is greater than [code]1.0[/code], the animation connected to "
"\"in\" port is blended with the amplified animation connected to \"add\" "
"port.\n"
"If the amount is less than [code]0.0[/code], the animation connected to "
"\"in\" port is blended with the inverted animation connected to \"add\" port."
msgstr ""
"[AnimationNodeBlendTree]์— ์ถ”๊ฐ€ํ•˜๊ธฐ ์œ„ํ•œ ๋ฆฌ์†Œ์Šค์ž…๋‹ˆ๋‹ค. ๋‘ ์• ๋‹ˆ๋ฉ”์ด์…˜์„ ๋ง์…ˆ์œผ"
"๋กœ ๋ธ”๋ Œ๋“œํ•˜๋Š” ๊ฒƒ์€ ์–‘์  ๊ฐ’์— ๊ธฐ๋ฐ˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"๋งŒ์•ฝ ๊ฐ’์ด [code]1.0[/code]๋ณด๋‹ค ํฌ๋‹ค๋ฉด, \"in\" ํฌํŠธ์— ์—ฐ๊ฒฐ๋œ ์• ๋‹ˆ๋ฉ”์ด์…˜์ด "
"\"add\" ํฌํŠธ์— ์—ฐ๊ฒฐ๋œ ์ฆํญ๋œ ์• ๋‹ˆ๋ฉ”์ด์…˜๊ณผ ๋ธ”๋ Œ๋“œ๋ฉ๋‹ˆ๋‹ค.\n"
"๋งŒ์•ฝ ๊ฐ’์ด [code]0.0[/code]๋ณด๋‹ค ์ž‘๋‹ค๋ฉด, \"in\" ํฌํŠธ์— ์—ฐ๊ฒฐ๋œ ์• ๋‹ˆ๋ฉ”์ด์…˜์ด "
"\"add\" ํฌํŠธ์— ์—ฐ๊ฒฐ๋œ ๋’ค์ง‘ํžŒ ์• ๋‹ˆ๋ฉ”์ด์…˜๊ณผ ๋ธ”๋ Œ๋“œ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Blends two of three animations additively inside of an "
"[AnimationNodeBlendTree]."
msgstr ""
"[AnimationNodeBlendTree]์˜ ์•ˆ์— ์„ธ ๊ฐœ์˜ ์• ๋‹ˆ๋ฉ”์ด์…˜ ์ค‘ ๋‘ ๊ฐœ๋ฅผ ๋ง์…ˆ์œผ๋กœ ๋ธ”๋ Œ๋“œ"
"ํ•ฉ๋‹ˆ๋‹ค."

msgid "An input animation for an [AnimationNodeBlendTree]."
msgstr "[AnimationNodeBlendTree]์˜ ์ž…๋ ฅ ์• ๋‹ˆ๋ฉ”์ด์…˜์ž…๋‹ˆ๋‹ค."

msgid ""
"A resource to add to an [AnimationNodeBlendTree]. Only has one output port "
"using the [member animation] property. Used as an input for [AnimationNode]s "
"that blend animations together."
msgstr ""
"[AnimationNodeBlendTree]์— ์ถ”๊ฐ€ํ•˜๊ธฐ ์œ„ํ•œ ๋ฆฌ์†Œ์Šค์ž…๋‹ˆ๋‹ค. [member animation] ์†์„ฑ"
"์„ ์‚ฌ์šฉํ•˜๋Š” ํ•˜๋‚˜์˜ ์ถœ๋ ฅ ํฌํŠธ๋งŒ ์žˆ์Šต๋‹ˆ๋‹ค. ์• ๋‹ˆ๋ฉ”์ด์…˜์„ ํ•จ๊ป˜ ๋ธ”๋ Œ๋“œํ•˜๋Š” "
"[AnimationNode]์—์˜ ์ž…๋ ฅ์œผ๋กœ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid "3D Platformer Demo"
msgstr "3D ํ”Œ๋žซํฌ๋จธ ๋ฐ๋ชจ"

msgid ""
"Animation to use as an output. It is one of the animations provided by "
"[member AnimationTree.anim_player]."
msgstr ""
"์ถœ๋ ฅ์œผ๋กœ ์‚ฌ์šฉํ•  ์• ๋‹ˆ๋ฉ”์ด์…˜์ž…๋‹ˆ๋‹ค. ์ด๋Š” [member AnimationTree.anim_player]์—์„œ "
"์ œ๊ณตํ•˜๋Š” ์• ๋‹ˆ๋ฉ”์ด์…˜ ์ค‘ ํ•˜๋‚˜์ž…๋‹ˆ๋‹ค."

msgid "Determines the playback direction of the animation."
msgstr "์• ๋‹ˆ๋ฉ”์ด์…˜์˜ ์žฌ์ƒ ๋ฐฉํ–ฅ์„ ๊ฒฐ์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"If [member use_custom_timeline] is [code]true[/code], offset the start "
"position of the animation.\n"
"This is useful for adjusting which foot steps first in 3D walking animations."
msgstr ""
"[member use_custom_timeline]์ด [code]true[/code]์ด๋ฉด ์• ๋‹ˆ๋ฉ”์ด์…˜์˜ ์‹œ์ž‘ ์œ„์น˜๋ฅผ "
"์˜คํ”„์…‹ํ•ฉ๋‹ˆ๋‹ค.\n"
"์ด๋Š” 3D ๊ฑท๊ธฐ ์• ๋‹ˆ๋ฉ”์ด์…˜์—์„œ ์–ด๋А ๋ฐœ๊ฑธ์Œ์ด ๋จผ์ € ๋‚ด๋”›๋Š”์ง€ ์กฐ์ •ํ•˜๋Š” ๋ฐ ์œ ์šฉํ•ฉ๋‹ˆ"
"๋‹ค."

msgid ""
"If [code]true[/code], [AnimationNode] provides an animation based on the "
"[Animation] resource with some parameters adjusted."
msgstr ""
"[code]true[/code]์ด๋ฉด [AnimationNode]๋Š” ์ผ๋ถ€ ๋งค๊ฐœ๋ณ€์ˆ˜๋ฅผ ์กฐ์ •ํ•œ [Animation] ๋ฆฌ"
"์†Œ์Šค๋ฅผ ๊ธฐ๋ฐ˜์œผ๋กœ ์• ๋‹ˆ๋ฉ”์ด์…˜์„ ์ œ๊ณตํ•ฉ๋‹ˆ๋‹ค."

msgid "Plays animation in forward direction."
msgstr "์• ๋‹ˆ๋ฉ”์ด์…˜์„ ์ •๋ฐฉํ–ฅ์œผ๋กœ ์žฌ์ƒํ•ฉ๋‹ˆ๋‹ค."

msgid "Plays animation in backward direction."
msgstr "์• ๋‹ˆ๋ฉ”์ด์…˜์„ ์—ญ๋ฐฉํ–ฅ์œผ๋กœ ์žฌ์ƒํ•ฉ๋‹ˆ๋‹ค."

msgid "Blends two animations linearly inside of an [AnimationNodeBlendTree]."
msgstr ""
"[AnimationNodeBlendTree]์˜ ์•ˆ์— ๋‘ ์• ๋‹ˆ๋ฉ”์ด์…˜์„ ์„ ํ˜•์ ์œผ๋กœ ๋ธ”๋ Œ๋“œํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Blends two of three animations linearly inside of an [AnimationNodeBlendTree]."
msgstr ""
"[AnimationNodeBlendTree]์˜ ์•ˆ์— ์„ธ ๊ฐœ์˜ ์• ๋‹ˆ๋ฉ”์ด์…˜ ์ค‘ ๋‘ ๊ฐœ๋ฅผ ์„ ํ˜•์ ์œผ๋กœ ๋ธ”๋ Œ"
"๋“œํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"A set of [AnimationRootNode]s placed on a virtual axis, crossfading between "
"the two adjacent ones. Used by [AnimationTree]."
msgstr ""
"๊ฐ€์ƒ ์ถ•์— ๋ฐฐ์น˜๋œ [AnimationRootNode]์˜ ์ง‘ํ•ฉ์œผ๋กœ, ์ธ์ ‘ํ•œ ๋‘ ์ถ• ์‚ฌ์ด๋ฅผ ํฌ๋กœ์ŠคํŽ˜"
"์ด๋“œํ•ฉ๋‹ˆ๋‹ค. [AnimationTree]์—์„œ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid "Returns the number of points on the blend axis."
msgstr "๋ธ”๋ Œ๋“œ ์ถ•์—์„œ์˜ ์ ์˜ ์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the [AnimationNode] referenced by the point at index [param point]."
msgstr "์ธ๋ฑ์Šค [param point]์— ์žˆ๋Š” ์ ์ด ์ฐธ์กฐํ•˜๋Š” [AnimationNode]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Changes the [AnimationNode] referenced by the point at index [param point]."
msgstr ""
"์ธ๋ฑ์Šค [param point]์— ํ•ด๋‹นํ•˜๋Š” ์ ์—์„œ ์ฐธ์กฐ๋œ [AnimationNode]๋ฅผ ๋ณ€๊ฒฝํ•ฉ๋‹ˆ๋‹ค."

msgid "Controls the interpolation between animations."
msgstr "์• ๋‹ˆ๋ฉ”์ด์…˜ ๊ฐ„์˜ ๋ณด๊ฐ„์„ ์ œ์–ดํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"The blend space's axis's upper limit for the points' position. See [method "
"add_blend_point]."
msgstr ""
"๋ธ”๋ Œ๋“œ ๊ณต๊ฐ„์˜ ์ถ•์— ๋Œ€ํ•œ ์œ„์น˜์˜ ์ƒํ•œ์„ . [method add_blend_point]๋ฅผ ์ฐธ๊ณ ํ•˜์„ธ์š”."

msgid ""
"The blend space's axis's lower limit for the points' position. See [method "
"add_blend_point]."
msgstr ""
"๋ธ”๋ Œ๋“œ ๊ณต๊ฐ„์˜ ์ถ•์— ๋Œ€ํ•œ ์œ„์น˜์˜ ํ•˜ํ•œ์„ . [method add_blend_point]๋ฅผ ์ฐธ๊ณ ํ•˜์„ธ์š”."

msgid "Position increment to snap to when moving a point on the axis."
msgstr "์ถ•์—์„œ ์ ์„ ์ด๋™ํ•  ๋•Œ ๋งž์ถ”๊ธฐ ์œ„ํ•œ ์œ„์น˜ ์ฆ๊ฐ€๊ฐ’."

msgid ""
"If [code]false[/code], the blended animations' frame are stopped when the "
"blend value is [code]0[/code].\n"
"If [code]true[/code], forcing the blended animations to advance frame."
msgstr ""
"[code]false[/code]์ด๋ฉด ๋ธ”๋ Œ๋“œ๋œ ์• ๋‹ˆ๋ฉ”์ด์…˜์˜ ํ”„๋ ˆ์ž„์€ ๋ธ”๋ Œ๋“œ ๊ฐ’์ด [code]0[/"
"code]์ผ ๋•Œ ๋ฉˆ์ถฅ๋‹ˆ๋‹ค.\n"
"[code]true[/code]์ด๋ฉด ๋ธ”๋ Œ๋“œ๋œ ์• ๋‹ˆ๋ฉ”์ด์…˜์ด ํ”„๋ ˆ์ž„์„ ์ง„ํ–‰ํ•˜๋„๋ก ๊ฐ•์ œํ•ฉ๋‹ˆ๋‹ค."

msgid "Label of the virtual axis of the blend space."
msgstr "๋ธ”๋ Œ๋“œ ๊ณต๊ฐ„์˜ ๊ฐ€์ƒ ์ถ• ๋ ˆ์ด๋ธ”."

msgid "The interpolation between animations is linear."
msgstr "์• ๋‹ˆ๋ฉ”์ด์…˜ ๊ฐ„์˜ ๋ณด๊ฐ„์€ ์„ ํ˜•์ ์ž…๋‹ˆ๋‹ค."

msgid ""
"The blend space plays the animation of the animation node which blending "
"position is closest to. Useful for frame-by-frame 2D animations."
msgstr ""
"๋ธ”๋ Œ๋“œ ๊ณต๊ฐ„์€ ์œ„์น˜๊ฐ€ ๊ฐ€์žฅ ๊ฐ€๊นŒ์šด ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋…ธ๋“œ์˜ ์• ๋‹ˆ๋ฉ”์ด์…˜์„ ์žฌ์ƒํ•ฉ๋‹ˆ๋‹ค. ์ด"
"๋Š” ํ”„๋ ˆ์ž„ ๋‹จ์œ„๋กœ ๊ตฌ์„ฑ๋œ 2D์• ๋‹ˆ๋ฉ”์ด์…˜์— ์œ ์šฉํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Similar to [constant BLEND_MODE_DISCRETE], but starts the new animation at "
"the last animation's playback position."
msgstr ""
"[constant BLEND_MODE_DISCRETE]์™€ ์œ ์‚ฌํ•˜์ง€๋งŒ, ์ƒˆ๋กœ์šด ์• ๋‹ˆ๋ฉ”์ด์…˜์„ ์ด์ „ ์• ๋‹ˆ๋ฉ”์ด"
"์…˜์˜ ์žฌ์ƒ ์œ„์น˜์—์„œ ์‹œ์ž‘์‹œํ‚ต๋‹ˆ๋‹ค."

msgid ""
"A set of [AnimationRootNode]s placed on 2D coordinates, crossfading between "
"the three adjacent ones. Used by [AnimationTree]."
msgstr ""
"[AnimationRootNode] ์ง‘ํ•ฉ๋“ค์€ 2D ์ขŒํ‘œ์— ๋ฐฐ์น˜๋˜๋ฉฐ, ์„ธ ์• ๋‹ˆ๋ฉ”์ด์…˜ ๊ฐ„์˜ ๊ต์ฐจ ํŽ˜์ด"
"๋”ฉ์„ ์ œ๊ณตํ•ฉ๋‹ˆ๋‹ค.์ด๋Š” [AnimationTree]์—์„œ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid "Returns the number of points in the blend space."
msgstr "๋ธ”๋ Œ๋“œ ๊ณต๊ฐ„์— ์žˆ๋Š” ์ ์˜ ์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the number of triangles in the blend space."
msgstr "๋ธ”๋ Œ๋“œ ๊ณต๊ฐ„์— ์žˆ๋Š” ์‚ผ๊ฐํ˜•์˜ ์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"If [code]true[/code], the blend space is triangulated automatically. The mesh "
"updates every time you add or remove points with [method add_blend_point] and "
"[method remove_blend_point]."
msgstr ""
"[code]true[/code]์ด๋ฉด ๋ธ”๋ Œ๋“œ ๊ณต๊ฐ„์€ ์ž๋™์œผ๋กœ ์‚ผ๊ฐํ˜•์œผ๋กœ ๋‚˜๋ˆ„์–ด์ง‘๋‹ˆ๋‹ค. [method "
"add_blend_point]์™€ [method remove_blend_point]๋กœ ์ ์„ ์ถ”๊ฐ€ํ•˜๊ฑฐ๋‚˜ ์ œ๊ฑฐํ•  ๋•Œ๋งˆ"
"๋‹ค ๋ฉ”์‹œ๊ฐ€ ์—…๋ฐ์ดํŠธ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"The blend space's X and Y axes' upper limit for the points' position. See "
"[method add_blend_point]."
msgstr ""
"๋ธ”๋ Œ๋“œ ๊ณต๊ฐ„์˜ X์™€ Y ์ถ•์˜ ์  ์œ„์น˜์— ๋Œ€ํ•œ ์ƒํ•œ์„ ์ž…๋‹ˆ๋‹ค. [method add_blend_point]"
"๋ฅผ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid ""
"The blend space's X and Y axes' lower limit for the points' position. See "
"[method add_blend_point]."
msgstr ""
"๋ธ”๋ Œ๋“œ ๊ณต๊ฐ„์˜ X์™€ Y ์ถ•์˜ ์  ์œ„์น˜์— ๋Œ€ํ•œ ํ•˜ํ•œ์„ ์ž…๋‹ˆ๋‹ค. [method add_blend_point]"
"๋ฅผ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid "Position increment to snap to when moving a point."
msgstr "์ ์„ ์ด๋™์‹œํ‚ฌ ๋•Œ ์Šค๋ƒ…๋˜๋Š” ์œ„์น˜ ์ฆ๊ฐ€๊ฐ’์ž…๋‹ˆ๋‹ค."

msgid "Name of the blend space's X axis."
msgstr "๋ธ”๋ Œ๋“œ ๊ณต๊ฐ„์˜ X์ถ•์˜ ์ด๋ฆ„."

msgid "Name of the blend space's Y axis."
msgstr "๋ธ”๋ Œ๋“œ ๊ณต๊ฐ„์˜ Y์ถ•์˜ ์ด๋ฆ„."

msgid ""
"Emitted every time the blend space's triangles are created, removed, or when "
"one of their vertices changes position."
msgstr ""
"๋ธ”๋ Œ๋“œ๊ณต๊ฐ„์˜ ์‚ผ๊ฐํ˜•์ด ์ƒ์„ฑ๋˜๊ฑฐ๋‚˜ ์ œ๊ฑฐ๋˜๊ฑฐ๋‚˜ ๊ผญ์ง“์  ์œ„์น˜๊ฐ€ ๋ณ€๊ฒฝ๋  ๋•Œ๋งˆ๋‹ค ๋ฐœ์ƒํ•˜"
"๋Š” ์‹ ํ˜ธ์ž…๋‹ˆ๋‹ค."

msgid ""
"A sub-tree of many type [AnimationNode]s used for complex animations. Used by "
"[AnimationTree]."
msgstr ""
"๋ณต์žกํ•œ ์• ๋‹ˆ๋ฉ”์ด์…˜์— ์‚ฌ์šฉ๋˜๋Š” ์—ฌ๋Ÿฌ ์œ ํ˜•์˜ [AnimationNode]์˜ ํ•˜์œ„ ํŠธ๋ฆฌ์ž…๋‹ˆ๋‹ค. "
"[AnimationTree]์—์„œ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Adds an [AnimationNode] at the given [param position]. The [param name] is "
"used to identify the created sub animation node later."
msgstr ""
"์ฃผ์–ด์ง„ [param position]์— [AnimationNode]๋ฅผ ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค. [param name]์€ ๋‚˜์ค‘์— "
"๋งŒ๋“ค์–ด์ง„ ํ•˜์œ„ ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋…ธ๋“œ๋ฅผ ์‹๋ณ„ํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Connects the output of an [AnimationNode] as input for another "
"[AnimationNode], at the input port specified by [param input_index]."
msgstr ""
"[AnimationNode]์˜ ์ถœ๋ ฅ์„ ๋‹ค๋ฅธ [AnimationNode]์˜ ์ž…๋ ฅ์œผ๋กœ ์—ฐ๊ฒฐํ•˜๋ฉฐ, ์ž…๋ ฅ ํฌํŠธ"
"๋Š” [param input_index]๋กœ ์ง€์ •๋ฉ๋‹ˆ๋‹ค."

msgid "Disconnects the animation node connected to the specified input."
msgstr "์ง€์ •๋œ ์ž…๋ ฅ์— ์—ฐ๊ฒฐ๋œ ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋…ธ๋“œ๋ฅผ ํ•ด์ œํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the sub animation node with the specified [param name]."
msgstr "์ง€์ •๋œ [param name]๋ฅผ ๊ฐ€์ง„ ํ•˜์œ„ ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋…ธ๋“œ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the position of the sub animation node with the specified [param "
"name]."
msgstr "์ง€์ •๋œ [param name]๋ฅผ ๊ฐ€์ง„ ํ•˜์œ„ ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋…ธ๋“œ์˜ ์œ„์น˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns [code]true[/code] if a sub animation node with specified [param name] "
"exists."
msgstr ""
"์ง€์ •๋œ [param name]์ด ์žˆ๋Š” ํ•˜์œ„ ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋…ธ๋“œ๊ฐ€ ์กด์žฌํ•˜๋Š” ๊ฒฝ์šฐ [code]true[/"
"code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Removes a sub animation node."
msgstr "ํ•˜์œ„ ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋…ธ๋“œ๋ฅผ ์ œ๊ฑฐํ•ฉ๋‹ˆ๋‹ค."

msgid "Changes the name of a sub animation node."
msgstr "ํ•˜์œ„ ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋…ธ๋“œ์˜ ์ด๋ฆ„ ๋ณ€๊ฒฝํ•ฉ๋‹ˆ๋‹ค."

msgid "Modifies the position of a sub animation node."
msgstr "ํ•˜์œ„ ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋…ธ๋“œ์˜ ์œ„์น˜๋ฅผ ์ˆ˜์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "The global offset of all sub animation nodes."
msgstr "๋ชจ๋“  ํ•˜์œ„ ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋…ธ๋“œ์˜ ์ „์—ญ ์˜คํ”„์…‹."

msgid "Emitted when the input port information is changed."
msgstr "์ž…๋ ฅ ํฌํŠธ ์ •๋ณด๊ฐ€ ๋ณ€๊ฒฝ๋  ๋•Œ ๋ฐœ์ƒํ•ฉ๋‹ˆ๋‹ค."

msgid "The connection was successful."
msgstr "์—ฐ๊ฒฐ์€ ์„ฑ๊ณต์ ์ด์—ˆ์Šต๋‹ˆ๋‹ค."

msgid "The input node is [code]null[/code]."
msgstr "์ž…๋ ฅ ๋…ธ๋“œ๋Š” [code]null[/code]์ž…๋‹ˆ๋‹ค."

msgid "The specified input port is out of range."
msgstr "ํŠน์ •๋œ ์ž…๋ ฅ ํฌํŠธ๋Š” ๋ฒ”์œ„๋ฅผ ๋ฒ—์–ด๋‚ฌ์Šต๋‹ˆ๋‹ค."

msgid "The output node is [code]null[/code]."
msgstr "์ถœ๋ ฅ ๋…ธ๋“œ๋Š” [code]null[/code]์ž…๋‹ˆ๋‹ค."

msgid "Input and output nodes are the same."
msgstr "์ž…๋ ฅ ๋…ธ๋“œ์™€ ์ถœ๋ ฅ ๋…ธ๋“œ๊ฐ€ ๊ฐ™์Šต๋‹ˆ๋‹ค."

msgid "The specified connection already exists."
msgstr "ํŠน์ •๋œ ์—ฐ๊ฒฐ์€ ์ด๋ฏธ ์กด์žฌํ•ฉ๋‹ˆ๋‹ค."

msgid "Base class for extending [AnimationRootNode]s from GDScript, C#, or C++."
msgstr ""
"[AnimationRootNode]์„ ํ™•์žฅํ•˜๋Š” ํด๋ž˜์Šค๋Š” GDScript, C#, or C++์— ๊ธฐ๋ฐ˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Plays an animation once in an [AnimationNodeBlendTree]."
msgstr "์• ๋‹ˆ๋ฉ”์ด์…˜์„ ์ผ๋‹จ [AnimationNodeBlendTree]์—์„œ ์žฌ์ƒํ•ฉ๋‹ˆ๋‹ค."

msgid "The delay after which the automatic restart is triggered, in seconds."
msgstr "์ž๋™ ์žฌ์‹œ์ž‘์ด ์‹œ์ž‘๋˜๋Š” ์ง€์—ฐ ์‹œ๊ฐ„, ์ดˆ ๋‹จ์œ„."

msgid ""
"If [member autorestart] is [code]true[/code], a random additional delay (in "
"seconds) between 0 and this value will be added to [member autorestart_delay]."
msgstr ""
"[member autorestart]๊ฐ€ [code]true[/code]์ด๋ฉด [member autorestart_delay]์— 0๊ณผ "
"์ด ๊ฐ’ ์‚ฌ์ด์˜ ๋ฌด์ž‘์œ„ ์ถ”๊ฐ€ ์ง€์—ฐ(์ดˆ ๋‹จ์œ„)์ด ๋”ํ•ด์ง‘๋‹ˆ๋‹ค."

msgid ""
"If [code]true[/code], breaks the loop at the end of the loop cycle for "
"transition, even if the animation is looping."
msgstr ""
"[code]true[/code]์ด๋ฉด ์• ๋‹ˆ๋ฉ”์ด์…˜์ด ๋ฐ˜๋ณต ์ค‘์ด๋”๋ผ๋„, ๋ฃจํ”„ ์‚ฌ์ดํด์˜ ๋์—์„œ ์ „ํ™˜"
"์„ ์œ„ํ•ด ๋ฐ˜๋ณต์„ ์ค‘๋‹จํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Determines how cross-fading between animations is eased. If empty, the "
"transition will be linear. Should be a unit [Curve]."
msgstr ""
"์• ๋‹ˆ๋ฉ”์ด์…˜ ๊ฐ„์˜ ํฌ๋กœ์Šค ํŽ˜์ด๋”ฉ์ด ์–ด๋–ป๊ฒŒ ์ด์ง•๋  ์ง€ ๊ฒฐ์ •ํ•ฉ๋‹ˆ๋‹ค. ๋น„์–ด ์žˆ์œผ๋ฉด, ์ „ํ™˜"
"์€ ์„ ํ˜•์œผ๋กœ ์ง„ํ–‰๋ฉ๋‹ˆ๋‹ค. [Curve] ๋‹จ์œ„์—ฌ์•ผ ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"The fade-in duration. For example, setting this to [code]1.0[/code] for a 5 "
"second length animation will produce a cross-fade that starts at 0 second and "
"ends at 1 second during the animation.\n"
"[b]Note:[/b] [AnimationNodeOneShot] transitions the current state after the "
"fading has finished."
msgstr ""
"ํŽ˜์ด๋“œ ์ธ ์ง€์†์‹œ๊ฐ„์ž…๋‹ˆ๋‹ค. ์˜ˆ๋ฅผ ๋“ค์–ด 5์ดˆ์งœ๋ฆฌ ์• ๋‹ˆ๋ฉ”์ด์…˜์— ์ด๋ฅผ [code]1.0[/code]"
"๋กœ ์„ค์ •ํ•˜๋Š” ๊ฒƒ์€ ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋™์•ˆ 0์ดˆ์— ์‹œ์ž‘ํ•˜์—ฌ 1์ดˆ์— ๋๋‚˜๋Š” ํฌ๋กœ์ŠคํŽ˜์ด๋“œ๋ฅผ ๋งŒ"
"๋“ค์–ด๋‚ผ ๊ฒƒ์ž…๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] [AnimationNodeOneShot]์€ ํŽ˜์ด๋“œ๊ฐ€ ๋๋‚˜๊ณ  ๋‚˜์„œ ํ˜„์žฌ ์ƒํƒœ๋ฅผ ์ „ํ™˜ํ•ฉ"
"๋‹ˆ๋‹ค."

msgid ""
"The fade-out duration. For example, setting this to [code]1.0[/code] for a 5 "
"second length animation will produce a cross-fade that starts at 4 second and "
"ends at 5 second during the animation.\n"
"[b]Note:[/b] [AnimationNodeOneShot] transitions the current state after the "
"fading has finished."
msgstr ""
"ํŽ˜์ด๋“œ ์ธ ์ง€์†์‹œ๊ฐ„์ž…๋‹ˆ๋‹ค. ์˜ˆ๋ฅผ ๋“ค์–ด 5์ดˆ์งœ๋ฆฌ ์• ๋‹ˆ๋ฉ”์ด์…˜์— ์ด๋ฅผ [code]1.0[/code]"
"๋กœ ์„ค์ •ํ•˜๋Š” ๊ฒƒ์€ ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋™์•ˆ 0์ดˆ์— ์‹œ์ž‘ํ•˜์—ฌ 1์ดˆ์— ๋๋‚˜๋Š” ํฌ๋กœ์ŠคํŽ˜์ด๋“œ๋ฅผ ๋งŒ"
"๋“ค์–ด๋‚ผ ๊ฒƒ์ž…๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] [AnimationNodeOneShot]์€ ํŽ˜์ด๋“œ๊ฐ€ ๋๋‚˜๊ณ  ๋‚˜์„œ ํ˜„์žฌ ์ƒํƒœ๋ฅผ ์ „ํ™˜ํ•ฉ"
"๋‹ˆ๋‹ค."

msgid "The blend type."
msgstr "๋ธ”๋ Œ๋“œ ์œ ํ˜•."

msgid "The default state of the request. Nothing is done."
msgstr "์š”์ฒญ์˜ ๋””ํดํŠธ ์ƒํƒœ์ž…๋‹ˆ๋‹ค. ์•„๋ฌด ๊ฒƒ๋„ ์ˆ˜ํ–‰๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค."

msgid "The request to play the animation connected to \"shot\" port."
msgstr "'shot' ํฌํŠธ์— ์—ฐ๊ฒฐ๋œ ์• ๋‹ˆ๋ฉ”์ด์…˜์„ ์žฌ์ƒํ•˜๋Š” ์š”์ฒญ์ž…๋‹ˆ๋‹ค."

msgid "The request to stop the animation connected to \"shot\" port."
msgstr "'shot' ํฌํŠธ์— ์—ฐ๊ฒฐ๋œ ์• ๋‹ˆ๋ฉ”์ด์…˜์„ ๋ฉˆ์ถ”๋Š” ์š”์ฒญ์ž…๋‹ˆ๋‹ค."

msgid "The request to fade out the animation connected to \"shot\" port."
msgstr "'shot' ํฌํŠธ์— ์—ฐ๊ฒฐ๋œ ์• ๋‹ˆ๋ฉ”์ด์…˜์„ ํŽ˜์ด๋“œ์•„์›ƒํ•˜๋Š” ์š”์ฒญ์ž…๋‹ˆ๋‹ค."

msgid "Blends two animations. See also [AnimationNodeBlend2]."
msgstr "๋‘ ์• ๋‹ˆ๋ฉ”์ด์…˜์„ ๋ธ”๋ Œ๋“œํ•ฉ๋‹ˆ๋‹ค. [AnimationNodeBlend2]๋ฅผ ์ฐธ๊ณ ํ•˜์„ธ์š”."

msgid "Blends two animations additively. See also [AnimationNodeAdd2]."
msgstr ""
"๋‘ ์• ๋‹ˆ๋ฉ”์ด์…˜์„ ๋ง์…ˆ์œผ๋กœ ๋ธ”๋ Œ๋“œํ•ฉ๋‹ˆ๋‹ค. [AnimationNodeAdd2]๋„ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid "The animation output node of an [AnimationNodeBlendTree]."
msgstr "[AnimationNodeBlendTree]์˜ ์• ๋‹ˆ๋ฉ”์ด์…˜ ์ถœ๋ ฅ ๋…ธ๋“œ์ž…๋‹ˆ๋‹ค."

msgid ""
"A node created automatically in an [AnimationNodeBlendTree] that outputs the "
"final animation."
msgstr ""
"[AnimationNodeBlendTree]์—์„œ ์ž๋™์œผ๋กœ ์ƒ์„ฑ๋œ ๋…ธ๋“œ๋Š” ์ตœ์ข… ์• ๋‹ˆ๋ฉ”์ด์…˜์„ ์ถœ๋ ฅํ•ฉ๋‹ˆ"
"๋‹ค."

msgid ""
"A state machine with multiple [AnimationRootNode]s, used by [AnimationTree]."
msgstr ""
"[AnimationTree]์—์„œ ์‚ฌ์šฉ๋˜๋Š”, ์—ฌ๋Ÿฌ๊ฐœ์˜ [AnimationRootNode]๋กœ ๊ตฌ์„ฑ๋œ ์ƒํƒœ ๊ธฐ๊ณ„"
"์ž…๋‹ˆ๋‹ค."

msgid ""
"Adds a new animation node to the graph. The [param position] is used for "
"display in the editor."
msgstr ""
"์ƒˆ๋กœ์šด ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋…ธ๋“œ๋ฅผ ๊ทธ๋ž˜ํ”„์— ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค. [param position]์€ ํŽธ์ง‘๊ธฐ์—์„œ ํ‘œ"
"์‹œ๋˜๋Š” ์œ„์น˜์— ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid "Adds a transition between the given animation nodes."
msgstr "์ฃผ์–ด์ง„ ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋…ธ๋“œ๋“ค ์‚ฌ์ด์— ์ „ํ™˜์„ ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the draw offset of the graph. Used for display in the editor."
msgstr "๊ทธ๋ž˜ํ”„์˜ ๊ทธ๋ฆฌ๊ธฐ ์˜คํ”„์…‹์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ํŽธ์ง‘๊ธฐ์—์„œ ํ‘œ์‹œํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid "Returns the animation node with the given name."
msgstr "์ฃผ์–ด์ง„ ์ด๋ฆ„๊ณผ ํ•จ๊ป˜ ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋…ธ๋“œ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the given animation node's name."
msgstr "์ฃผ์–ด์ง„ ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋…ธ๋“œ์˜ ์ด๋ฆ„์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the given transition."
msgstr "์ฃผ์–ด์ง„ ์ „ํ™˜์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the number of connections in the graph."
msgstr "๊ทธ๋ž˜ํ”„์—์„œ ์—ฐ๊ฒฐ ์ˆซ์ž๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the given transition's start node."
msgstr "์ „ํ™˜์˜ ์‹œ์ž‘ ๋…ธ๋“œ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the given transition's end node."
msgstr "์ „ํ™˜์˜ ๋งˆ์ง€๋ง‰ ๋…ธ๋“œ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Deletes the given transition by index."
msgstr "์ธ๋ฑ์Šค์— ์ฃผ์–ด์ง„ ์ „ํ™˜์„ ์‚ญ์ œํ•ฉ๋‹ˆ๋‹ค."

msgid "Renames the given animation node."
msgstr "์ฃผ์–ด์ง„ ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋…ธ๋“œ ์ด๋ฆ„ ์žฌ์„ค์ •."

msgid "Sets the draw offset of the graph. Used for display in the editor."
msgstr "๊ทธ๋ž˜ํ”„์˜ ๊ทธ๋ฆฌ๊ธฐ ์˜คํ”„์…‹์„ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค. ํŽธ์ง‘๊ธฐ์—์„œ ํ‘œ์‹œํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid "Sets the animation node's coordinates. Used for display in the editor."
msgstr "์• ๋‹ˆ๋ฉ”์ด์…˜ ๋…ธ๋“œ์˜ ์ขŒํ‘œ๋ฅผ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค. ํŽธ์ง‘๊ธฐ์—์„œ ํ‘œ์‹œํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"This property can define the process of transitions for different use cases. "
"See also [enum AnimationNodeStateMachine.StateMachineType]."
msgstr ""
"์ด ์†์„ฑ์€ ๋‹ค์–‘ํ•œ ์‚ฌ์šฉ ์‚ฌ๋ก€์— ๋Œ€ํ•œ ์ „ํ™˜ ํ”„๋กœ์„ธ์Šค๋ฅผ ์ •์˜ํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. [enum "
"AnimationNodeStateMachine.StateMachineType]์„ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid ""
"Seeking to the beginning is treated as playing from the start state. "
"Transition to the end state is treated as exiting the state machine."
msgstr ""
"์ฒ˜์Œ์œผ๋กœ ๋Œ์•„๊ฐ€๋Š” ๊ฒƒ์€ ์‹œ์ž‘ ์ƒํƒœ์—์„œ ์‹คํ–‰๋˜๋Š” ๊ฒƒ์œผ๋กœ ์—ฌ๊ฒจ์ง‘๋‹ˆ๋‹ค. ๋งˆ์ง€๋ง‰ ์ƒํƒœ๋กœ"
"์˜ ์ „ํ™˜์€ ์ƒํƒœ ๊ธฐ๊ณ„๋ฅผ ๋๋‚ด๋Š” ๊ฒƒ์œผ๋กœ ๊ฐ„์ฃผ๋ฉ๋‹ˆ๋‹ค."

msgid "Provides playback control for an [AnimationNodeStateMachine]."
msgstr "[AnimationNodeStateMachine]์˜ ์žฌ์ƒ ์ œ์–ด๋ฅผ ์ œ๊ณตํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the playback position within the current animation state."
msgstr "ํ˜„์žฌ ์• ๋‹ˆ๋ฉ”์ด์…˜ ์ƒํƒœ ๋‚ด์—์„œ ์žฌ์ƒ ์œ„์น˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the current travel path as computed internally by the A* algorithm."
msgstr "ํ˜„์žฌ A* ์•Œ๊ณ ๋ฆฌ์ฆ˜์— ์˜ํ•ด ๋‚ด๋ถ€์ ์œผ๋กœ ๊ณ„์‚ฐ๋œ ์ด๋™ ๊ฒฝ๋กœ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns [code]true[/code] if an animation is playing."
msgstr "์• ๋‹ˆ๋ฉ”์ด์…˜์ด ์žฌ์ƒ์ค‘์ด๋ผ๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"If there is a next path by travel or auto advance, immediately transitions "
"from the current state to the next state."
msgstr ""
"์ด๋™ ๋˜๋Š” ์ž๋™ ์ง„ํ–‰์— ์˜ํ•ด ๋‹ค์Œ ๊ฒฝ๋กœ๊ฐ€ ์กด์žฌํ•œ๋‹ค๋ฉด, ํ˜„์žฌ ์ƒํƒœ์—์„œ ๋‹ค์Œ ์ƒํƒœ๋กœ "
"์ฆ‰์‹œ ์ „ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Starts playing the given animation.\n"
"If [param reset] is [code]true[/code], the animation is played from the "
"beginning."
msgstr ""
"์ฃผ์–ด์ง„ ์• ๋‹ˆ๋ฉ”์ด์…˜์˜ ์žฌ์ƒ์„ ์‹œ์ž‘ํ•ฉ๋‹ˆ๋‹ค.\n"
"[param reset]์ด [code]true[/code]์ด๋ฉด ์• ๋‹ˆ๋ฉ”์ด์…˜์ด ์ฒ˜์Œ๋ถ€ํ„ฐ ์žฌ์ƒ๋ฉ๋‹ˆ๋‹ค."

msgid "Stops the currently playing animation."
msgstr "ํ˜„์žฌ ์žฌ์ƒ ์ค‘์ธ ์• ๋‹ˆ๋ฉ”์ด์…˜์„ ๋ฉˆ์ถฅ๋‹ˆ๋‹ค."

msgid ""
"A transition within an [AnimationNodeStateMachine] connecting two "
"[AnimationRootNode]s."
msgstr ""
"๋‘ ๊ฐœ์˜ [AnimationRootNode]๋ฅผ ์—ฐ๊ฒฐํ•˜๋Š” [AnimationNodeStateMachine]๋‚ด์˜ ์ „ํ™˜."

msgid ""
"If [code]true[/code], the destination animation is played back from the "
"beginning when switched."
msgstr "[code]true[/code]์ด๋ฉด ์ „ํ™˜๋  ๋•Œ ๋ชฉ์  ์• ๋‹ˆ๋ฉ”์ด์…˜์€ ์ฒ˜์Œ๋ถ€ํ„ฐ ์žฌ์ƒ๋ฉ๋‹ˆ๋‹ค."

msgid "The transition type."
msgstr "์ „ํ™˜ ์œ ํ˜•."

msgid ""
"Ease curve for better control over cross-fade between this state and the "
"next. Should be a unit [Curve]."
msgstr ""
"์ด ์ƒํƒœ์™€ ๋‹ค์Œ ์ƒํƒœ ์‚ฌ์ด์˜ ํฌ๋กœ์Šค ํŽ˜์ด๋“œ์˜ ๋” ๋‚˜์€ ์ œ์–ด๋ฅผ ์œ„ํ•œ ์ด์ง• ๊ณก์„ ์ž…๋‹ˆ"
"๋‹ค. [Curve] ๋‹จ์œ„์—ฌ์•ผ ํ•ฉ๋‹ˆ๋‹ค."

msgid "Emitted when [member advance_condition] is changed."
msgstr "[member advance_condition]์ด ๋ณ€ํ•  ๋•Œ, ๋ฐœ์ƒํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Switch to the next state immediately. The current state will end and blend "
"into the beginning of the new one."
msgstr ""
"๋‹ค์Œ ์ƒํƒœ๋กœ ์ฆ‰์‹œ ์ „ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ํ˜„์žฌ ์ƒํƒœ๋Š” ์ข…๋ฃŒ๋˜๊ณ  ์ƒˆ๋กœ์šด ์ƒํƒœ์˜ ์ฒ˜์Œ์œผ๋กœ ๋ธ”๋ Œ"
"๋”ฉ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Switch to the next state immediately, but will seek the new state to the "
"playback position of the old state."
msgstr ""
"๋‹ค์Œ ์ƒํƒœ๋กœ ์ฆ‰์‹œ ์ „ํ™˜ํ•˜์ง€๋งŒ, ์ƒˆ๋กœ์šด ์ƒํƒœ๋Š” ์ด์ „ ์ƒํƒœ์˜ ์žฌ์ƒ ์œ„์น˜๋กœ ์ด๋™ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Wait for the current state playback to end, then switch to the beginning of "
"the next state animation."
msgstr ""
"ํ˜„์žฌ ์ƒํƒœ์˜ ์žฌ์ƒ์ด ๋๋‚  ๋•Œ๊นŒ์ง€ ๊ธฐ๋‹ค๋ฆฐ ํ›„, ๋‹ค์Œ ์ƒํƒœ ์• ๋‹ˆ๋ฉ”์ด์…˜์˜ ์ฒ˜์Œ์œผ๋กœ ์ „ํ™˜"
"ํ•ฉ๋‹ˆ๋‹ค."

msgid "Don't use this transition."
msgstr "์ด ์ „ํ™˜์„ ์‚ฌ์šฉํ•˜๋ฉด ์•ˆ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Only use this transition during [method "
"AnimationNodeStateMachinePlayback.travel]."
msgstr ""
"์ด ์ „ํ™˜์€ [method AnimationNodeStateMachinePlayback.travel]๋™์•ˆ์—๋งŒ ์‚ฌ์šฉํ•ฉ๋‹ˆ"
"๋‹ค."

msgid ""
"Automatically use this transition if the [member advance_condition] and "
"[member advance_expression] checks are [code]true[/code] (if assigned)."
msgstr ""
"[member advance_condition]๊ณผ [member advance_expression] ๊ฒ€์‚ฌ๊ฐ€ [code]true[/"
"code]์ธ ๊ฒฝ์šฐ (ํ• ๋‹น๋œ ๊ฒฝ์šฐ) ์ž๋™์œผ๋กœ ์ด ์ „ํ™˜์„ ์‚ฌ์šฉํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Blends two animations subtractively inside of an [AnimationNodeBlendTree]."
msgstr "[AnimationNodeBlendTree] ์•ˆ์— ๋‘ ์• ๋‹ˆ๋ฉ”์ด์…˜์„ ๋บ„์…ˆ์œผ๋กœ ๋ธ”๋ Œ๋”ฉํ•ฉ๋‹ˆ๋‹ค."

msgid "AnimationTree"
msgstr "์• ๋‹ˆ๋ฉ”์ด์…˜ ํŠธ๋ฆฌ"

msgid ""
"Base class for [AnimationNode]s with multiple input ports that must be "
"synchronized."
msgstr "๋™๊ธฐํ™”๋˜์–ด์•ผํ•˜๋Š” ์—ฌ๋Ÿฌ ์ž…๋ ฅ ํฌํŠธ๋ฅผ ๊ฐ€์ง„ [AnimationNode]์˜ ๊ธฐ๋ณธ ํด๋ž˜์Šค."

msgid ""
"An animation node used to combine, mix, or blend two or more animations "
"together while keeping them synchronized within an [AnimationTree]."
msgstr ""
"๋‘ ๊ฐœ ํ˜น์€ ๊ทธ ์ด์ƒ์˜ ์• ๋‹ˆ๋ฉ”์ด์…˜์„ ๊ฒฐํ•ฉ, ํ˜ผํ•ฉ, ๋ธ”๋ Œ๋”ฉํ•˜์—ฌ, [AnimationTree] ๋‚ด์—"
"์„œ ๋™๊ธฐํ™” ์ƒํƒœ๋กœ ์œ ์ง€ํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋˜๋Š” ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋…ธ๋“œ์ž…๋‹ˆ๋‹ค."

msgid "A time-scaling animation node used in [AnimationTree]."
msgstr "[AnimationTree] ๋‚ด์—์„œ ์‚ฌ์šฉ๋˜๋Š” ์‹œ๊ฐ„ ์Šค์ผ€์ผ๋ง ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋…ธ๋“œ์ž…๋‹ˆ๋‹ค."

msgid ""
"Allows to scale the speed of the animation (or reverse it) in any child "
"[AnimationNode]s. Setting it to [code]0.0[/code] will pause the animation."
msgstr ""
"[AnimationNode] ์ž์‹ ๋…ธ๋“œ๋“ค์—์„œ๋„, ์• ๋‹ˆ๋ฉ”์ด์…˜์˜ ์†๋„ ํฌ๊ธฐ๋ฅผ ์กฐ์ ˆ(๋˜๋Š” ๋ฐ˜๋Œ€๋กœ)"
"ํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ์†๋„์˜ ํฌ๊ธฐ๋ฅผ [code]0.0[/code]๋กœ ์„ค์ •ํ•˜๋ฉด ์• ๋‹ˆ๋ฉ”์ด์…˜์ด ์ž ์‹œ ์ค‘"
"๋‹จ๋ฉ๋‹ˆ๋‹ค."

msgid "A time-seeking animation node used in [AnimationTree]."
msgstr "[AnimationTree]์—์„œ ์‚ฌ์šฉ๋˜๋Š” ์‹œ๊ฐ„์„ ํƒ์ƒ‰ํ•˜๋Š” ์• ๋‹ˆ๋ฉ”์ด์…˜๋…ธ๋“œ์ž…๋‹ˆ๋‹ค."

msgid "A transition within an [AnimationTree] connecting two [AnimationNode]s."
msgstr "[AnimationTree] ๋‚ด์—์„œ ๋‘ [AnimationNode]๋ฅผ ์—ฐ๊ฒฐํ•˜๋Š” ์ „ํ™˜์ž…๋‹ˆ๋‹ค."

msgid "A node used for animation playback."
msgstr "์• ๋‹ˆ๋ฉ”์ด์…˜ ์žฌ์ƒ์— ์‚ฌ์šฉ๋˜๋Š” ๋…ธ๋“œ."

msgid ""
"Triggers the [param animation_to] animation when the [param animation_from] "
"animation completes."
msgstr ""
"[param animation_from]์• ๋‹ˆ๋ฉ”์ด์…˜์ด ์™„๋ฃŒ๋˜๋ฉด [param animation_to] ์• ๋‹ˆ๋ฉ”์ด์…˜์„ "
"์‹œ์ž‘ํ•ฉ๋‹ˆ๋‹ค."

msgid "Clears all queued, unplayed animations."
msgstr "๋ชจ๋“  ๋Œ€๊ธฐ ์ค‘์ธ, ์žฌ์ƒ๋˜์ง€ ์•Š์€ ์• ๋‹ˆ๋ฉ”์ด์…˜์„ ๋น„์›๋‹ˆ๋‹ค."

msgid ""
"Returns the blend time (in seconds) between two animations, referenced by "
"their keys."
msgstr ""
"๋‘ ์• ๋‹ˆ๋ฉ”์ด์…˜ ๊ฐ„์˜ ๋ธ”๋ Œ๋“œ ์‹œ๊ฐ„(์ดˆ ๋‹จ์œ„)์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ์• ๋‹ˆ๋ฉ”์ด์…˜์€ ๊ฐ๊ฐ์˜ ํ‚ค "
"๊ฐ’์œผ๋กœ ์ฐธ์กฐ๋ฉ๋‹ˆ๋‹ค."

msgid "Use [member AnimationMixer.callback_mode_method] instead."
msgstr "๋Œ€์‹  [member AnimationMixer.callback_mode_method]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "Use [member AnimationMixer.callback_mode_process] instead."
msgstr "๋Œ€์‹  [member AnimationMixer.callback_mode_process]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "Use [member AnimationMixer.root_node] instead."
msgstr "๋Œ€์‹  [member AnimationMixer.root_node]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "Returns the node which node path references will travel from."
msgstr "๋…ธ๋“œ ๊ฒฝ๋กœ๊ฐ€ ์ด๋™ํ•  ๊ฒฝ๋กœ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets the process notification in which to update animations."
msgstr "์• ๋‹ˆ๋ฉ”์ด์…˜์„ ์—…๋ฐ์ดํŠธํ•  ํ”„๋กœ์„ธ์Šค ์•Œ๋ฆผ์„ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets the node which node path references will travel from."
msgstr "๋…ธ๋“œ ๊ฒฝ๋กœ ์ฐธ์กฐ๊ฐ€ ์ด๋™ํ•  ๋…ธ๋“œ๋ฅผ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "The length (in seconds) of the currently playing animation."
msgstr "ํ˜„์žฌ ์žฌ์ƒ ์ค‘์ธ ์• ๋‹ˆ๋ฉ”์ด์…˜์˜ ๊ธธ์ด(์ดˆ ๋‹จ์œ„)์ž…๋‹ˆ๋‹ค."

msgid "The position (in seconds) of the currently playing animation."
msgstr "ํ˜„์žฌ ์žฌ์ƒ ์ค‘์ธ ์• ๋‹ˆ๋ฉ”์ด์…˜์˜ ์œ„์น˜(์ดˆ ๋‹จ์œ„)์ž…๋‹ˆ๋‹ค."

msgid ""
"The ease type of the capture interpolation. See also [enum Tween.EaseType]."
msgstr "์บก์ณ ๋ณด๊ฐ„์˜ ์ด์ง• ์œ ํ˜•. [enum Tween.EaseType]๋„ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid ""
"The transition type of the capture interpolation. See also [enum "
"Tween.TransitionType]."
msgstr "์บก์ฒ˜ ๋ณด๊ฐ„์˜ ์ „ํ™˜ ์œ ํ˜•. [enum Tween.TransitionType]์„ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid ""
"The default time in which to blend animations. Ranges from 0 to 4096 with "
"0.01 precision."
msgstr ""
"์• ๋‹ˆ๋ฉ”์ด์…˜์„ ๋ธ”๋ Œ๋”ฉํ•˜๋Š” ๋””ํดํŠธ ์‹œ๊ฐ„. 0์—์„œ 4096๋ฒ”์œ„์ด๋ฉฐ, ์ •๋ฐ€๋„๋Š” 0.01์ž…๋‹ˆ๋‹ค."

msgid "See [constant AnimationMixer.ANIMATION_CALLBACK_MODE_PROCESS_PHYSICS]."
msgstr ""
"[constant AnimationMixer.ANIMATION_CALLBACK_MODE_PROCESS_PHYSICS]์„ ์ฐธ์กฐํ•˜์„ธ"
"์š”."

msgid "See [constant AnimationMixer.ANIMATION_CALLBACK_MODE_PROCESS_IDLE]."
msgstr ""
"[constant AnimationMixer.ANIMATION_CALLBACK_MODE_PROCESS_IDLE]์„ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid "See [constant AnimationMixer.ANIMATION_CALLBACK_MODE_PROCESS_MANUAL]."
msgstr ""
"[constant AnimationMixer.ANIMATION_CALLBACK_MODE_PROCESS_MANUAL]์„ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid "See [constant AnimationMixer.ANIMATION_CALLBACK_MODE_METHOD_DEFERRED]."
msgstr ""
"[constant AnimationMixer.ANIMATION_CALLBACK_MODE_METHOD_DEFERRED]์„ ์ฐธ์กฐํ•˜์„ธ"
"์š”."

msgid "See [constant AnimationMixer.ANIMATION_CALLBACK_MODE_METHOD_IMMEDIATE]."
msgstr ""
"[constant AnimationMixer.ANIMATION_CALLBACK_MODE_METHOD_IMMEDIATE]์„ ์ฐธ์กฐํ•˜์„ธ"
"์š”."

msgid ""
"Base class for [AnimationNode]s that hold one or multiple composite "
"animations. Usually used for [member AnimationTree.tree_root]."
msgstr ""
"[AnimationNode]์˜ ๊ธฐ๋ณธ ํด๋ž˜์Šค์ด๋ฉฐ, ํ•˜๋‚˜ ์ด์ƒ์˜ ๋ณตํ•ฉ ํ˜ผํ•ฉ ์• ๋‹ˆ๋ฉ”์ด์…˜์„ ๋ณด์œ ํ•ฉ๋‹ˆ"
"๋‹ค. ๋ณดํ†ต [member AnimationTree.tree_root]์— ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid "A node used for advanced animation transitions in an [AnimationPlayer]."
msgstr "[AnimationPlayer]์—์„œ ๊ณ ๊ธ‰ ์• ๋‹ˆ๋ฉ”์ด์…˜ ์ „ํ™˜์— ์‚ฌ์šฉ๋˜๋Š” ๋…ธ๋“œ."

msgid ""
"The path to the [Node] used to evaluate the [AnimationNode] [Expression] if "
"one is not explicitly specified internally."
msgstr ""
"๋‚ด๋ถ€์ ์œผ๋กœ ๋ช…์‹œ์  ์ง€์ •์ด ๋˜์ง€ ์•Š์€ ๊ฒฝ์šฐ, [AnimationNode] [Expression]์„ ํ‰๊ฐ€ํ•˜"
"๋Š” ๋ฐ ์‚ฌ์šฉ๋˜๋Š” [Node]์˜ ๊ฒฝ๋กœ์ž…๋‹ˆ๋‹ค."

msgid "The path to the [AnimationPlayer] used for animating."
msgstr "์• ๋‹ˆ๋ฉ”์ด์…˜์„ ์ ์šฉํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋˜๋Š” [AnimationPlayer]์˜ ๊ฒฝ๋กœ์ž…๋‹ˆ๋‹ค."

msgid ""
"The root animation node of this [AnimationTree]. See [AnimationRootNode]."
msgstr ""
"์ด [AnimationTree]์˜ ๋ฃจํŠธ ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋…ธ๋“œ์ž…๋‹ˆ๋‹ค. [AnimationRootNode]๋ฅผ ์ฐธ์กฐํ•˜"
"์„ธ์š”."

msgid "Emitted when the [member anim_player] is changed."
msgstr "[member anim_player]๊ฐ€ ๋ณ€๊ฒฝ๋  ๋•Œ, ๋ฐœ์ƒํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"A region of 2D space that detects other [CollisionObject2D]s entering or "
"exiting it."
msgstr ""
"๋‹ค๋ฅธ [CollisionObject2D]๊ฐ€ ๋“ค์–ด์˜ค๊ฑฐ๋‚˜ ๋‚˜๊ฐ€๋Š” ๊ฒƒ์„ ๊ฐ์ง€ํ•˜๋Š” 2D๊ณต๊ฐ„์˜ ์˜์—ญ์ž…๋‹ˆ"
"๋‹ค."

msgid ""
"[Area2D] is a region of 2D space defined by one or multiple "
"[CollisionShape2D] or [CollisionPolygon2D] child nodes. It detects when other "
"[CollisionObject2D]s enter or exit it, and it also keeps track of which "
"collision objects haven't exited it yet (i.e. which one are overlapping it).\n"
"This node can also locally alter or override physics parameters (gravity, "
"damping) and route audio to custom audio buses.\n"
"[b]Note:[/b] Areas and bodies created with [PhysicsServer2D] might not "
"interact as expected with [Area2D]s, and might not emit signals or track "
"objects correctly."
msgstr ""
"[Area2D]๋Š” ํ•˜๋‚˜ ๋˜๋Š” ์—ฌ๋Ÿฌ ๊ฐœ์˜ [CollisionShape2D] ๋˜๋Š” [CollisionPolygon2D] ์ž"
"์‹ ๋…ธ๋“œ๋“ค๋กœ ์ •์˜๋œ 2D ๊ณต๊ฐ„์˜ ์˜์—ญ์ž…๋‹ˆ๋‹ค. ๋‹ค๋ฅธ [CollisionObject2D]๊ฐ€ ๊ทธ๊ฒƒ์— ๋“ค"
"์–ด์˜ค๊ฑฐ๋‚˜ ๋‚˜๊ฐˆ ๋•Œ๋ฅผ ๊ฐ์ง€ํ•˜๋ฉฐ, ์–ด๋–ค ์ฝœ๋ฆฌ์ „ ์˜ค๋ธŒ์ ํŠธ๊ฐ€ ๊ทธ๊ฒƒ์„ ์•„์ง ๋‚˜๊ฐ€์ง€ ์•Š์•˜๋Š”"
"์ง€(์ฆ‰, ๋ฌด์—‡์ด ๊ฒน์ณ์žˆ๋Š”์ง€)๋„ ์ถ”์ ํ•ฉ๋‹ˆ๋‹ค.\n"
"์ด ๋…ธ๋“œ๋Š” ์ง€์—ญ์ ์œผ๋กœ ๋ฌผ๋ฆฌ ๋งค๊ฐœ๋ณ€์ˆ˜๋“ค (์ค‘๋ ฅ, ๊ฐ์‡ )๋ฅผ ๋ณ€๊ฒฝํ•˜๊ฑฐ๋‚˜ ์˜ค๋ฒ„๋ผ์ด๋“œํ•  "
"์ˆ˜ ์žˆ์œผ๋ฉฐ ์˜ค๋””์˜ค๋ฅผ ์ปค์Šคํ…€ ์˜ค๋””์˜ค ๋ฒ„์Šค์— ๋ณด๋‚ผ ์ˆ˜๋„ ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] [PhysicsServer2D]๋กœ ๋งŒ๋“ค์–ด์ง„ ์˜์—ญ๊ณผ ๋ฐ”๋””๋Š” [Area2D]์™€ ๊ธฐ๋Œ€ํ•œ ๋ฐ”"
"์™€ ๊ฐ™์ด ์ƒํ˜ธ์ž‘์šฉํ•˜์ง€ ์•Š์„ ์ˆ˜๋„ ์žˆ์œผ๋ฉฐ, ์ •ํ™•ํ•˜๊ฒŒ ์‹œ๊ทธ๋„์„ ๋ฐฉ์ถœํ•˜๊ฑฐ๋‚˜ ์˜ค๋ธŒ์ ํŠธ"
"๋ฅผ ์ถ”์ ํ•˜์ง€ ์•Š์„ ์ˆ˜๋„ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "Using Area2D"
msgstr "Area2D ์‚ฌ์šฉํ•˜๊ธฐ"

msgid "2D Pong Demo"
msgstr "2D ํ ๋ฐ๋ชจ"

msgid "2D Platformer Demo"
msgstr "2D ํ”Œ๋žซํผ ๋ฐ๋ชจ"

msgid ""
"Returns a list of intersecting [Area2D]s. The overlapping area's [member "
"CollisionObject2D.collision_layer] must be part of this area's [member "
"CollisionObject2D.collision_mask] in order to be detected.\n"
"For performance reasons (collisions are all processed at the same time) this "
"list is modified once during the physics step, not immediately after objects "
"are moved. Consider using signals instead."
msgstr ""
"๊ต์ฐจํ•˜๋Š” [Area2D]์˜ ๋ชฉ๋ก์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ๊ฒน์ณ์ง€๋Š” ์˜์—ญ์˜ [member "
"CollisionObject2D.collision_layer]๋Š” ๊ฐ์ง€๋˜๊ธฐ ์œ„ํ•ด์„  ๋ฐ˜๋“œ์‹œ ์ด ์˜์—ญ์˜ [member "
"CollisionObject2D.collision_mask]์˜ ์ผ๋ถ€๋ถ„์ด์–ด์•ผ ํ•ฉ๋‹ˆ๋‹ค.\n"
"์„ฑ๋Šฅ์ƒ์˜ ์ด์œ ๋กœ (์ฝœ๋ฆฌ์ „์ด ๋ชจ๋‘ ๋™์‹œ์— ์ฒ˜๋ฆฌ๋จ) ์ด ๋ชฉ๋ก์€ ์˜ค๋ธŒ์ ํŠธ๊ฐ€ ์ด๋™ํ•œ ์งํ›„"
"๊ฐ€ ์•„๋‹ˆ๋ผ, ๋ฌผ๋ฆฌ ์Šคํ… ๋™์•ˆ ํ•œ ๋ฒˆ ์ˆ˜์ •๋ฉ๋‹ˆ๋‹ค. ์‹œ๊ทธ๋„์„ ๋Œ€์‹  ์‚ฌ์šฉํ•˜๋Š” ๊ฒƒ์„ ๊ณ ๋ คํ•˜"
"์„ธ์š”."

msgid "The name of the area's audio bus."
msgstr "์˜์—ญ์˜ ์˜ค๋””์˜ค ์ฑ„๋„์˜ ์ด๋ฆ„."

msgid ""
"If [code]true[/code], the area's audio bus overrides the default audio bus."
msgstr ""
"[code]true[/code]์ด๋ฉด ์˜์—ญ์˜ ์˜ค๋””์˜ค ์ฑ„๋„์€ ๋””ํดํŠธ ์˜ค๋””์˜ค ์ฑ„๋„์„ ์˜ค๋ฒ„๋ผ์ด๋“œํ•ฉ๋‹ˆ"
"๋‹ค."

msgid "The area's gravity vector (not normalized)."
msgstr "์˜์—ญ์˜ ์ค‘๋ ฅ ๋ฒกํ„ฐ (์ •๊ทœํ™”๋˜์ง€ ์•Š์Œ)."

msgid ""
"If [code]true[/code], gravity is calculated from a point (set via [member "
"gravity_point_center]). See also [member gravity_space_override]."
msgstr ""
"[code]true[/code]์ด๋ฉด ์ค‘๋ ฅ์€ ์ ์—์„œ ๊ณ„์‚ฐ๋ฉ๋‹ˆ๋‹ค ([member gravity_point_center]"
"๋ฅผ ํ†ตํ•ด ์„ค์ •๋ฉ๋‹ˆ๋‹ค). [member gravity_space_override]๋„ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid ""
"If gravity is a point (see [member gravity_point]), this will be the point of "
"attraction."
msgstr "์ค‘๋ ฅ์ด ์ ([member gravity_point] ์ฐธ์กฐ)์ด๋ผ๋ฉด, ์ด๋Š” ์ธ๋ ฅ์˜ ์ ์ด ๋ฉ๋‹ˆ๋‹ค."

msgid "If [code]true[/code], other monitoring areas can detect this area."
msgstr ""
"[code]true[/code]์ด๋ฉด ๋‹ค๋ฅธ ๋ชจ๋‹ˆํ„ฐ๋ง ๊ตฌ์—ญ๋„ ์ด ๊ตฌ์—ญ์„ ์‹๋ณ„ํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid ""
"If [code]true[/code], the area detects bodies or areas entering and exiting "
"it."
msgstr ""
"[code]true[/code]์ด๋ฉด ์ด ์˜์—ญ์€ ๋ฌผ์ฒด๋‚˜ ์˜์—ญ์ด ๋“ค์–ด์˜ค๊ฑฐ๋‚˜ ๋‚˜๊ฐ€๋Š” ๊ฒƒ์„ ์‹๋ณ„ํ•ฉ๋‹ˆ"
"๋‹ค."

msgid ""
"The area's priority. Higher priority areas are processed first. The "
"[World2D]'s physics is always processed last, after all areas."
msgstr ""
"์˜์—ญ์˜ ์šฐ์„ ์ˆœ์œ„์ž…๋‹ˆ๋‹ค. ๋” ๋†’์€ ์šฐ์„ ์ˆœ์œ„๋ฅผ ๊ฐ€์ง„ ์˜์—ญ์€ ๋จผ์ € ์‹คํ–‰๋ฉ๋‹ˆ๋‹ค."
"[World2D]์˜ ๋ฌผ๋ฆฌ๋Š” ํ•ญ์ƒ ๋ชจ๋“  ์˜์—ญ์˜ ์ฒ˜๋ฆฌ ์ดํ›„์— ๋งˆ์ง€๋ง‰์œผ๋กœ ์ฒ˜๋ฆฌ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Emitted when the received [param area] enters this area. Requires [member "
"monitoring] to be set to [code]true[/code]."
msgstr ""
"์ด ์˜์—ญ์— [param area]๊ฐ€ ๋“ค์–ด์™”์„ ๋•Œ ๋ฐœ์ƒํ•ฉ๋‹ˆ๋‹ค. [member monitoring]์€ "
"[code]true[/code]๋กœ ์„ค์ •๋˜์–ด ์žˆ์–ด์•ผ ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Emitted when the received [param area] exits this area. Requires [member "
"monitoring] to be set to [code]true[/code]."
msgstr ""
"์ด ์˜์—ญ์—์„œ [param area]๊ฐ€ ๋‚˜๊ฐˆ ๋•Œ ๋ฐœ์ƒํ•ฉ๋‹ˆ๋‹ค. [member monitoring]์ด "
"[code]true[/code]๋กœ ์„ค์ •๋˜์–ด ์žˆ์–ด์•ผ ํ•ฉ๋‹ˆ๋‹ค."

msgid "This area does not affect gravity/damping."
msgstr "์ด ์˜์—ญ์€ ์ค‘๋ ฅ/๊ฐ์‡ ์— ์˜ํ–ฅ์„ ๋ฏธ์น˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค."

msgid ""
"This area adds its gravity/damping values to whatever has been calculated so "
"far (in [member priority] order)."
msgstr ""
"์ด ์˜์—ญ์€ ์ง€๊ธˆ๊นŒ์ง€ ๊ณ„์‚ฐ๋œ ๊ฐ’์— ์ค‘๋ ฅ/๊ฐ์‡  ๊ฐ’์„ ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค ([member priority]์ˆœ"
"์„œ์— ๋”ฐ๋ผ์„œ)."

msgid ""
"This area adds its gravity/damping values to whatever has been calculated so "
"far (in [member priority] order), ignoring any lower priority areas."
msgstr ""
"์ด ์˜์—ญ์€ ์ง€๊ธˆ๊นŒ์ง€ ๊ณ„์‚ฐ๋œ ๊ฐ’์— ์ค‘๋ ฅ/๊ฐ์‡  ๊ฐ’์„ ์ถ”๊ฐ€ํ•˜๋ฉฐ ([member priority] ์ˆœ์„œ"
"์— ๋”ฐ๋ผ์„œ), ๋‚ฎ์€ ์šฐ์„ ์ˆœ์œ„ ์˜์—ญ์€ ๋ฌด์‹œ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"This area replaces any gravity/damping, even the defaults, ignoring any lower "
"priority areas."
msgstr ""
"์ด ์˜์—ญ์€ ๋””ํดํŠธ๋ฅผ ํฌํ•จํ•œ ์ค‘๋ ฅ/๊ฐ์‡  ๊ฐ’์„ ๋Œ€์ฒดํ•˜๋ฉฐ, ๋‚ฎ์€ ์šฐ์„ ์ˆœ์œ„ ์˜์—ญ์„ ๋ฌด์‹œํ•ฉ"
"๋‹ˆ๋‹ค."

msgid ""
"This area replaces any gravity/damping calculated so far (in [member "
"priority] order), but keeps calculating the rest of the areas."
msgstr ""
"์ด ์˜์—ญ์€ ์ง€๊ธˆ๊นŒ์ง€ ๊ณ„์‚ฐ๋œ ์–ด๋А ์ค‘๋ ฅ/๊ฐ์‡  ๊ฐ’์„ ๋Œ€์ฒดํ•˜์ง€๋งŒ ([member priority] ์ˆœ"
"์„œ์— ๋”ฐ๋ผ์„œ), ๋‚˜๋จธ์ง€ ์˜์—ญ์€ ๊ณ„์† ๊ณ„์‚ฐํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"A region of 3D space that detects other [CollisionObject3D]s entering or "
"exiting it."
msgstr ""
"๋‹ค๋ฅธ [CollisionObject3D]๋กœ ๋“ค์–ด๊ฐ€๊ฑฐ๋‚˜ ๋‚˜๊ฐ€๋Š” ๊ฒƒ์„ ๊ฐ์ง€ํ•˜๋Š” 3D ๊ณต๊ฐ„์˜ ์˜์—ญ์ž…๋‹ˆ"
"๋‹ค."

msgid "GUI in 3D Viewport Demo"
msgstr "3D ๋ทฐํฌํŠธ ๋ฐ๋ชจ์—์„œ์˜ GUI"

msgid ""
"The area's priority. Higher priority areas are processed first. The "
"[World3D]'s physics is always processed last, after all areas."
msgstr ""
"์˜์—ญ์˜ ์šฐ์„ ์ˆœ์œ„์ž…๋‹ˆ๋‹ค. ๋” ๋†’์€ ์šฐ์„ ์ˆœ์œ„ ์˜์—ญ์ด ๋จผ์ € ์ฒ˜๋ฆฌ๋ฉ๋‹ˆ๋‹ค. [World3D]์˜ ๋ฌผ"
"๋ฆฌ ๊ณ„์‚ฐ์€ ํ•ญ์ƒ ๋ชจ๋“  ์˜์—ญ ์ฒ˜๋ฆฌ ํ›„์— ๋งˆ์ง€๋ง‰์œผ๋กœ ์ฒ˜๋ฆฌ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"The degree to which this area applies reverb to its associated audio. Ranges "
"from [code]0[/code] to [code]1[/code] with [code]0.1[/code] precision."
msgstr ""
"์ด ์˜์—ญ์ด ๊ด€๋ จ๋œ ์˜ค๋””์˜ค์— ๋ฐ˜ํ–ฅ์„ ์ ์šฉํ•˜๋Š” ์ •๋„์ž…๋‹ˆ๋‹ค. [code]0[/code]๋ถ€ํ„ฐ "
"[code]0.1[/code]๊นŒ์ง€์ด๋ฉฐ [code]0.1[/code]์˜ ์ •๋ฐ€๋„๋ฅผ ๊ฐ€์ง‘๋‹ˆ๋‹ค."

msgid "If [code]true[/code], the area applies reverb to its associated audio."
msgstr "[code]true[/code]์ด๋ฉด ์˜์—ญ์€ ์ด์™€ ์—ฐ๊ด€๋œ ์˜ค๋””์˜ค์— ๋ฐ˜ํ–ฅ์„ ์ ์šฉํ•ฉ๋‹ˆ๋‹ค."

msgid "The name of the reverb bus to use for this area's associated audio."
msgstr "์ด ์˜์—ญ์˜ ๊ด€๋ จ ์˜ค๋””์˜ค์— ์‚ฌ์šฉํ•  ๋ฐ˜ํ–ฅ ๋ฒ„์Šค์˜ ์ด๋ฆ„."

msgid ""
"The degree to which this area's reverb is a uniform effect. Ranges from "
"[code]0[/code] to [code]1[/code] with [code]0.1[/code] precision."
msgstr ""
"์ด ์˜์—ญ์˜ ๋ฐ˜ํ–ฅ์ด ๊ท ์ผํ•œ ํšจ๊ณผ์ธ ์ •๋„์ž…๋‹ˆ๋‹ค. [code]0[/code]๋ถ€ํ„ฐ [code]1[/code]๊นŒ"
"์ง€์ด๋ฉฐ, [code]0.1[/code]์˜ ์ •๋ฐ€๋„๋ฅผ ๊ฐ€์ง‘๋‹ˆ๋‹ค."

msgid "A built-in data structure that holds a sequence of elements."
msgstr "์š”์†Œ๋“ค์˜ ์ˆœ์„œ๋ฅผ ๋‹ด๊ณ  ์žˆ๋Š” ๋‚ด์žฅ ๋ฐ์ดํ„ฐ์˜ ๊ตฌ์กฐ์ž…๋‹ˆ๋‹ค."

msgid "Constructs an empty [Array]."
msgstr "๋น„์–ด์žˆ๋Š” [Array]๋ฅผ ์ƒ์„ฑํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the same array as [param from]. If you need a copy of the array, use "
"[method duplicate]."
msgstr ""
"[param from]๊ณผ ๊ฐ™์€ ๋ฐฐ์—ด์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ๋ฐฐ์—ด์˜ ๋ณต์‚ฌ๋ณธ์ด ํ•„์š”ํ•˜๋‹ค๋ฉด, [method "
"duplicate]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "Constructs an array from a [PackedByteArray]."
msgstr "[PackedByteArray]๋กœ๋ถ€ํ„ฐ ๋ฐฐ์—ด์„ ์ƒ์„ฑํ•ฉ๋‹ˆ๋‹ค."

msgid "Constructs an array from a [PackedColorArray]."
msgstr "[PackedColorArray]๋กœ๋ถ€ํ„ฐ ๋ฐฐ์—ด์„ ์ƒ์„ฑํ•ฉ๋‹ˆ๋‹ค."

msgid "Constructs an array from a [PackedFloat32Array]."
msgstr "[PackedFloat32Array]๋กœ๋ถ€ํ„ฐ ๋ฐฐ์—ด์„ ์ƒ์„ฑํ•ฉ๋‹ˆ๋‹ค."

msgid "Constructs an array from a [PackedFloat64Array]."
msgstr "[PackedFloat64Array]๋กœ๋ถ€ํ„ฐ ๋ฐฐ์—ด์„ ์ƒ์„ฑํ•ฉ๋‹ˆ๋‹ค."

msgid "Constructs an array from a [PackedInt32Array]."
msgstr "[PackedInt32Array]๋กœ๋ถ€ํ„ฐ ๋ฐฐ์—ด์„ ์ƒ์„ฑํ•ฉ๋‹ˆ๋‹ค."

msgid "Constructs an array from a [PackedInt64Array]."
msgstr "[PackedInt64Array]๋กœ๋ถ€ํ„ฐ ๋ฐฐ์—ด์„ ์ƒ์„ฑํ•ฉ๋‹ˆ๋‹ค."

msgid "Constructs an array from a [PackedStringArray]."
msgstr "[PackedStringArray]๋กœ๋ถ€ํ„ฐ ๋ฐฐ์—ด์„ ์ƒ์„ฑํ•ฉ๋‹ˆ๋‹ค."

msgid "Constructs an array from a [PackedVector2Array]."
msgstr "[PackedVector2Array]๋กœ๋ถ€ํ„ฐ ๋ฐฐ์—ด์„ ์ƒ์„ฑํ•ฉ๋‹ˆ๋‹ค."

msgid "Constructs an array from a [PackedVector3Array]."
msgstr "[PackedVector3Array]๋กœ๋ถ€ํ„ฐ ๋ฐฐ์—ด์„ ์ƒ์„ฑํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Appends [param value] at the end of the array (alias of [method push_back])."
msgstr "[param value]๋ฅผ ๋ฐฐ์—ด์˜ ๋์— ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค ([method push_back]์˜ ๋ณ„๋ช…)."

msgid ""
"Removes all elements from the array. This is equivalent to using [method "
"resize] with a size of [code]0[/code]."
msgstr ""
"๋ฐฐ์—ด์˜ ๋ชจ๋“  ์š”์†Œ๋ฅผ ์ œ๊ฑฐํ•ฉ๋‹ˆ๋‹ค. ์ด๋Š” [method resize]๋ฅผ [code]0[/code]ํฌ๊ธฐ๋กœ ์‚ฌ"
"์šฉํ•˜๋Š” ๊ฒƒ๊ณผ ๋™์ผํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns a random element from the array. Generates an error and returns "
"[code]null[/code] if the array is empty.\n"
"[codeblocks]\n"
"[gdscript]\n"
"# May print 1, 2, 3.25, or \"Hi\".\n"
"print([1, 2, 3.25, \"Hi\"].pick_random())\n"
"[/gdscript]\n"
"[csharp]\n"
"Godot.Collections.Array array = [1, 2, 3.25f, \"Hi\"];\n"
"GD.Print(array.PickRandom()); // May print 1, 2, 3.25, or \"Hi\".\n"
"[/csharp]\n"
"[/codeblocks]\n"
"[b]Note:[/b] Like many similar functions in the engine (such as [method "
"@GlobalScope.randi] or [method shuffle]), this method uses a common, global "
"random seed. To get a predictable outcome from this method, see [method "
"@GlobalScope.seed]."
msgstr ""
"๋ฐฐ์—ด๋กœ๋ถ€ํ„ฐ ๋ฌด์ž‘์œ„ ์š”์†Œ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ๋ฐฐ์—ด์ด ๋น„์–ด์žˆ์œผ๋ฉด ์˜ค๋ฅ˜๋ฅผ ์ƒ์„ฑํ•˜๊ณ  "
"[code]null[/code]์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[codeblocks]\n"
"[gdscript]\n"
"# 1, 2, 3.25, ๋˜๋Š” \"Hi\"๋ฅผ ์ถœ๋ ฅํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"print([1, 2, 3.25, \"Hi\"].pick_random())\n"
"[/gdscript]\n"
"[csharp]\n"
"Godot.Collections.Array array = [1, 2, 3.25f, \"Hi\"];\n"
"GD.Print(array.PickRandom()); // 1, 2, 3.25, ๋˜๋Š” \"Hi\"๋ฅผ ์ถœ๋ ฅํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ"
"๋‹ค.\n"
"[/csharp]\n"
"[/codeblocks]\n"
"[b]์ฐธ๊ณ :[/b] ์—”์ง„์—์„œ ([method @GlobalScope.randi]๋‚˜ [method shuffle]์™€ ๊ฐ™์€) "
"๋งŽ์€ ์œ ์‚ฌํ•œ ๊ธฐ๋Šฅ๊ณผ ๋งˆ์ฐฌ๊ฐ€์ง€๋กœ ์ด ๋ฉ”์„œ๋“œ๋Š” ์ผ๋ฐ˜์ ์ธ ์ „์—ญ ๋‚œ์ˆ˜ ์‹œ๋“œ๋ฅผ ์‚ฌ์šฉํ•ฉ๋‹ˆ"
"๋‹ค. ์ด ๋ฉ”์„œ๋“œ๋กœ๋ถ€ํ„ฐ ์˜ˆ์ธก ๊ฐ€๋Šฅํ•œ ๊ฒฐ๊ณผ๋ฅผ ์–ป์œผ๋ ค๋ฉด, [method @GlobalScope.seed]๋ฅผ "
"์ฐธ์กฐํ•˜์„ธ์š”."

msgid "Reverses the order of all elements in the array."
msgstr "๋ฐฐ์—ด์—์„œ ๋ชจ๋“  ์š”์†Œ์˜ ์ˆœ์„œ๋ฅผ ๊ฑฐ๊พธ๋กœ ๋น„๊ฟ‰๋‹ˆ๋‹ค."

msgid ""
"Shuffles all elements of the array in a random order.\n"
"[b]Note:[/b] Like many similar functions in the engine (such as [method "
"@GlobalScope.randi] or [method pick_random]), this method uses a common, "
"global random seed. To get a predictable outcome from this method, see "
"[method @GlobalScope.seed]."
msgstr ""
"๋ฐฐ์—ด์˜ ๋ชจ๋“  ์š”์†Œ๋ฅผ ๋ฌด์ž‘์œ„ ์ˆœ์„œ๋กœ ์„ž์Šต๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์—”์ง„์—์„œ ([method @GlobalScope.randi]๋‚˜ [method pick_random]์™€ ๊ฐ™"
"์€) ๋งŽ์€ ์œ ์‚ฌํ•œ ๊ธฐ๋Šฅ๊ณผ ๋งˆ์ฐฌ๊ฐ€์ง€๋กœ ์ด ๋ฉ”์„œ๋“œ๋Š” ์ผ๋ฐ˜์ ์ธ ์ „์—ญ ๋‚œ์ˆ˜ ์‹œ๋“œ๋ฅผ ์‚ฌ์šฉํ•ฉ"
"๋‹ˆ๋‹ค. ์ด ๋ฉ”์„œ๋“œ๋กœ๋ถ€ํ„ฐ ์˜ˆ์ธก ๊ฐ€๋Šฅํ•œ ๊ฒฐ๊ณผ๋ฅผ ์–ป์œผ๋ ค๋ฉด, [method @GlobalScope.seed]"
"๋ฅผ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid "Removes all blend shapes from this [ArrayMesh]."
msgstr "์ด [ArrayMesh]์—์„œ ๋ชจ๋“  ๋ธ”๋ Œ๋“œ ๋ชจ์–‘์„ ์ œ๊ฑฐํ•ฉ๋‹ˆ๋‹ค."

msgid "Removes all surfaces from this [ArrayMesh]."
msgstr "์ด [ArrayMesh]์—์„œ ๋ชจ๋“  ํ‘œ๋ฉด์„ ์ œ๊ฑฐํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the number of blend shapes that the [ArrayMesh] holds."
msgstr "[ArrayMesh]๊ฐ€ ๋ณด์œ ํ•œ ๋ธ”๋ Œ๋“œ ๋ชจ์–‘์˜ ์ˆซ์ž๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the name of the blend shape at this index."
msgstr "์ด ์ธ๋ฑ์Šค์—์„œ ๋ธ”๋ Œ๋“œ ๋ชจ๋Ÿ‰์˜ ์ด๋ฆ„์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Performs a UV unwrap on the [ArrayMesh] to prepare the mesh for lightmapping."
msgstr "ArrayMesh์— UV ์–ธ๋žฉ์„ ์‹คํ–‰ํ•ด ๋ผ์ดํŠธ๋งต์šฉ์œผ๋กœ ์ค€๋น„ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the index of the first surface with this name held within this "
"[ArrayMesh]. If none are found, -1 is returned."
msgstr ""
"[ArrayMesh]์— ํฌํ•จ๋œ ์ด ์ด๋ฆ„์„ ๊ฐ€์ง„ ์ฒซ๋ฒˆ์งธ ํ‘œ๋ฉด์˜ ์ธ๋ฑ์Šค๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ์ฐพ์„ "
"์ˆ˜ ์—†๋Š” ๊ฒฝ์šฐ -1์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the length in indices of the index array in the requested surface "
"(see [method add_surface_from_arrays])."
msgstr ""
"์š”์ฒญ๋œ ํ‘œ๋ฉด์˜ ์ธ๋ฑ์Šค ๋ฐฐ์—ด์˜ ๊ธธ์ด๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค ([method "
"add_surface_from_arrays] ์ฐธ์กฐ)."

msgid ""
"Returns the length in vertices of the vertex array in the requested surface "
"(see [method add_surface_from_arrays])."
msgstr ""
"์š”์ฒญ๋œ ํ‘œ๋ฉด์—์„œ ๋ฒ„ํ…์Šค ๋ฐฐ์—ด์˜ ๊ผญ์ง“์ ์—์„œ ๊ธธ์ด๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค ([method "
"add_surface_from_arrays] ์ฐธ์กฐ)."

msgid ""
"Returns the format mask of the requested surface (see [method "
"add_surface_from_arrays])."
msgstr ""
"์š”์ฒญ๋œ ํ‘œ๋ฉด์˜ ํ˜•์‹ ๋งˆ์Šคํฌ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค ([method add_surface_from_arrays] ์ฐธ"
"์กฐ)."

msgid "Gets the name assigned to this surface."
msgstr "์ด ํ‘œ๋ฉด์— ํ• ๋‹น๋œ ์ด๋ฆ„์„ ์–ป์Šต๋‹ˆ๋‹ค."

msgid ""
"Returns the primitive type of the requested surface (see [method "
"add_surface_from_arrays])."
msgstr ""
"์š”์ฒญ๋œ ํ‘œ๋ฉด์˜ ํ”„๋ฆฌ๋ฏธํ‹ฐ๋ธŒ ์œ ํ˜•์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค ([method add_surface_from_arrays] "
"์ฐธ์กฐ)."

msgid "Sets a name for a given surface."
msgstr "์ฃผ์–ด์ง„ ํ‘œ๋ฉด์˜ ์ด๋ฆ„์„ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "3D polygon shape for use with occlusion culling in [OccluderInstance3D]."
msgstr "[OccluderInstance3D]์—์„œ ์˜คํด๋ฃจ์ „ ์ปฌ๋ง์— ์‚ฌ์šฉํ•˜๋Š” 3D ํด๋ฆฌ๊ณค ๋ชจ์–‘."

msgid "Occlusion culling"
msgstr "์˜คํด๋ฃจ์ „ ์ปฌ๋ง"

msgid ""
"Sets [member indices] and [member vertices], while updating the final "
"occluder only once after both values are set."
msgstr ""
"[member indices]์™€ [member vertices]๋ฅผ ์„ค์ •ํ•˜๋ฉฐ, ๋‘ ๊ฐ’์ด ๋ชจ๋‘ ์„ค์ •๋œ ์ดํ›„์—๋งŒ "
"์ตœ์ข… ๊ฐ€์‹œ์„ฑ ์ œ๊ฑฐ๊ธฐ๋ฅผ ์—…๋ฐ์ดํŠธํ•ฉ๋‹ˆ๋‹ค."

msgid "A container that preserves the proportions of its child controls."
msgstr "์ž์‹ ์ปจํŠธ๋กค์˜ ๋น„๋ก€๋ฅผ ๋ณด์กดํ•˜๋Š” ์ปจํ…Œ์ด๋„ˆ."

msgid "Using Containers"
msgstr "์ปจํ…Œ์ด๋„ˆ ์‚ฌ์šฉํ•˜๊ธฐ"

msgid "Specifies the horizontal relative position of child controls."
msgstr "์ž์‹ ์ปจํŠธ๋กค์˜ ๊ฐ€๋กœ ์ƒ๋Œ€ ์œ„์น˜๋ฅผ ์ง€์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Specifies the vertical relative position of child controls."
msgstr "์ž์‹ ์ปจํŠธ๋กค์˜ ์„ธ๋กœ ์ƒ๋Œ€ ์œ„์น˜๋ฅผ ์ง€์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"The aspect ratio to enforce on child controls. This is the width divided by "
"the height. The ratio depends on the [member stretch_mode]."
msgstr ""
"์ž์‹ ์ปจํŠธ๋กค์— ์ ์šฉํ•œ ํ™”๋ฉด ๋น„์œจ. ์ด๋Š” ๋„ˆ๋น„๋ฅผ ๋†’์ด๋กœ ๋‚˜๋ˆˆ ๊ฐ’์ž…๋‹ˆ๋‹ค. ๋น„์œจ์€ "
"[member stretch_mode]์— ์˜์กดํ•ฉ๋‹ˆ๋‹ค."

msgid "The stretch mode used to align child controls."
msgstr "์ž์‹ ์ปจํŠธ๋กค์„ ์ •๋ ฌํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋˜๋Š” ๋Š˜์ด๊ธฐ ๋ชจ๋“œ."

msgid ""
"The height of child controls is automatically adjusted based on the width of "
"the container."
msgstr "์ž์‹ ์ปจํŠธ๋กค์˜ ๋†’์ด๋Š” ์ปจํ…Œ์ด๋„ˆ์˜ ๋„ˆ๋น„๋ฅผ ๊ธฐ์ค€์œผ๋กœ ์ž๋™์œผ๋กœ ์กฐ์ •๋ฉ๋‹ˆ๋‹ค."

msgid ""
"The width of child controls is automatically adjusted based on the height of "
"the container."
msgstr "์ž์‹ ์ปจํŠธ๋กค์˜ ๋„ˆ๋น„๋Š” ์ปจํ…Œ์ด๋„ˆ์˜ ๋†’์ด๋ฅผ ๊ธฐ์ค€์œผ๋กœ ์ž๋™์œผ๋กœ ์กฐ์ •๋ฉ๋‹ˆ๋‹ค."

msgid ""
"The bounding rectangle of child controls is automatically adjusted to fit "
"inside the container while keeping the aspect ratio."
msgstr ""
"์ž์‹ ์ปจํŠธ๋กค์˜ ๊ฒฝ๊ณ„ ์‚ฌ๊ฐํ˜•์€ ํ™”๋ฉด ๋น„์œจ์„ ์œ ์ง€ํ•˜๋ฉด์„œ ์ปจํ…Œ์ด๋„ˆ ์•ˆ์— ๋งž๊ฒŒ ์ž๋™์œผ"
"๋กœ ์กฐ์ •๋ฉ๋‹ˆ๋‹ค."

msgid "Aligns child controls with the beginning (left or top) of the container."
msgstr "์ž์‹ ์ปจํŠธ๋กค์„ ์ปจํ…Œ์ด๋„ˆ์˜ ์‹œ์ž‘ ๋ถ€๋ถ„(์™ผ์ชฝ ๋˜๋Š” ์ƒ๋‹จ)๊ณผ ์ •๋ ฌํ•ฉ๋‹ˆ๋‹ค."

msgid "Aligns child controls with the center of the container."
msgstr "์ž์‹ ์ปจํŠธ๋กค์„ ์ปจํ…Œ์ด๋„ˆ์˜ ์ค‘์•™๊ณผ ์ •๋ ฌํ•ฉ๋‹ˆ๋‹ค."

msgid "Aligns child controls with the end (right or bottom) of the container."
msgstr "์ž์‹ ์ปจํŠธ๋กค์„ ์ปจํ…Œ์ด๋„ˆ์˜ ๋ ๋ถ€๋ถ„(์˜ค๋ฅธ์ชฝ ๋˜๋Š” ํ•˜๋‹จ)๊ณผ ์ •๋ ฌํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"An implementation of A* for finding the shortest path between two vertices on "
"a connected graph in 2D space."
msgstr ""
"2D ๊ณต๊ฐ„์—์„œ ์—ฐ๊ฒฐ๋œ ๊ทธ๋ž˜ํ”„์˜ ๋‘ ์ •์  ์‚ฌ์ด์—์„œ ๊ฐ€์žฅ ์งง์€ ๊ฒฝ๋กœ๋ฅผ ์ฐพ๊ธฐ ์œ„ํ•œ A* ๊ตฌ"
"ํ˜„์ž…๋‹ˆ๋‹ค."

msgid ""
"Called when computing the cost between two connected points.\n"
"Note that this function is hidden in the default [AStar2D] class."
msgstr ""
"๋‘ ๊ฐœ์˜ ์—ฐ๊ฒฐ๋œ ์  ์‚ฌ์ด์˜ ๋น„์šฉ์„ ๊ณ„์‚ฐํ•  ๋•Œ ํ˜ธ์ถœ๋ฉ๋‹ˆ๋‹ค.\n"
"์ด ํ•จ์ˆ˜๋Š” ๋””ํดํŠธ [AStar2D] ํด๋ž˜์Šค์— ์ˆจ๊ฒจ์ ธ ์žˆ์Œ์„ ์ฐธ๊ณ ํ•˜์„ธ์š”."

msgid ""
"Called when estimating the cost between a point and the path's ending point.\n"
"Note that this function is hidden in the default [AStar2D] class."
msgstr ""
"ํ•œ ์ ๊ณผ ๊ฒฝ๋กœ์˜ ๋ ์  ์‚ฌ์ด์˜ ๋น„์šฉ์„ ์ถ”์ •ํ•  ๋•Œ ํ˜ธ์ถœ๋ฉ๋‹ˆ๋‹ค.\n"
"์ด ํ•จ์ˆ˜๋Š” ๋””ํดํŠธ [AStar2D] ํด๋ž˜์Šค์— ์ˆจ๊ฒจ์ ธ ์žˆ์Œ์„ ์ฐธ๊ณ ํ•˜์„ธ์š”."

msgid "Clears all the points and segments."
msgstr "๋ชจ๋“  ์ ๊ณผ ์„ธ๊ทธ๋จผํŠธ๋ฅผ ๋น„์›๋‹ˆ๋‹ค."

msgid "Returns the next available point ID with no point associated to it."
msgstr "์—ฐ๊ฒฐ๋œ ์ ์ด ์—†๋Š” ๋‹ค์Œ ์‚ฌ์šฉ ๊ฐ€๋Šฅํ•œ ์  ID๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the capacity of the structure backing the points, useful in "
"conjunction with [method reserve_space]."
msgstr ""
"์ด ๊ตฌ์กฐ์ฒด๊ฐ€ ์ง€์›ํ•˜๋Š” ์ ์˜ ์šฉ๋Ÿ‰์„ ๋ฐ˜ํ™˜ํ•˜๋ฉฐ, [method reserve_space]์™€ ํ•จ๊ป˜ ์‚ฌ์šฉ"
"ํ•  ๋•Œ ์œ ์šฉํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the number of points currently in the points pool."
msgstr "ํ˜„์žฌ ์ ์˜ ์ง‘ํ•ฉ์†์— ์žˆ๋Š” ์ ์˜ ์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns an array of all point IDs."
msgstr "๋ชจ๋“  ์  ID์˜ ๋ฐฐ์—ด์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns whether a point is disabled or not for pathfinding. By default, all "
"points are enabled."
msgstr ""
"์ ์ด ๊ฒฝ๋กœ ํƒ์ƒ‰์„ ์œ„ํ•ด ๋น„ํ™œ์„ฑํ™”๋˜์—ˆ๋Š”์ง€ ์—ฌ๋ถ€๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ๊ธฐ๋ณธ์ ์œผ๋กœ ๋ชจ๋“  ์ "
"์€ ํ™œ์„ฑํ™”๋˜์–ด ์žˆ์Šต๋‹ˆ๋‹ค."

msgid ""
"Disables or enables the specified point for pathfinding. Useful for making a "
"temporary obstacle."
msgstr ""
"์ง€์ •๋œ ์ ์„ ๊ฒฝ๋กœ ํƒ์ƒ‰์„ ์œ„ํ•ด ๋น„ํ™œ์„ฑํ™”ํ•˜๊ฑฐ๋‚˜ ํ™œ์„ฑํ™”ํ•ฉ๋‹ˆ๋‹ค. ์ผ์‹œ์ ์ธ ์žฅ์• ๋ฌผ์„ ๋งŒ"
"๋“œ๋Š” ๋ฐ ์œ ์šฉํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"An implementation of A* for finding the shortest path between two vertices on "
"a connected graph in 3D space."
msgstr ""
"3D ๊ณต๊ฐ„์—์„œ ์—ฐ๊ฒฐ๋œ ๊ทธ๋ž˜ํ”„์˜ ๋‘ ์ •์  ์‚ฌ์ด์—์„œ ์ตœ๋‹จ ๊ฒฝ๋กœ๋ฅผ ์ฐพ๊ธฐ ์œ„ํ•œ A*์˜ ๊ตฌํ˜„."

msgid ""
"Called when computing the cost between two connected points.\n"
"Note that this function is hidden in the default [AStar3D] class."
msgstr ""
"๋‘ ๊ฐœ์˜ ์—ฐ๊ฒฐ๋œ ์  ์‚ฌ์ด์—์„œ ๋น„์šฉ ๊ณ„์‚ฐ์„ ํ•  ๋•Œ ํ˜ธ์ธŒ๋ฉ๋‹ˆ๋‹ค.\n"
"์ด ํ•จ์ˆ˜๋Š” ๋””ํดํŠธ [AStar3D] ํด๋ž˜์Šค์— ์ˆจ๊ฒจ์ ธ ์žˆ์Œ์„ ์ฐธ๊ณ ํ•˜์„ธ์š”."

msgid ""
"Called when estimating the cost between a point and the path's ending point.\n"
"Note that this function is hidden in the default [AStar3D] class."
msgstr ""
"ํ•œ ์ ๊ณผ ๊ฒฝ๋กœ์˜ ๋ ์  ์‚ฌ์ด์˜ ๋น„์šฉ์„ ์ถ”์ •ํ•  ๋•Œ ํ˜ธ์ถœ๋ฉ๋‹ˆ๋‹ค.\n"
"์ด ํ•จ์ˆ˜๋Š” ๋””ํดํŠธ [AStar3D] ํด๋ž˜์Šค์— ์ˆจ๊ฒจ์ ธ ์žˆ์Œ์„ ์ฐธ๊ณ ํ•˜์„ธ์š”."

msgid ""
"An implementation of A* for finding the shortest path between two points on a "
"partial 2D grid."
msgstr ""
"๋ถ€๋ถ„ 2D ๊ทธ๋ฆฌ๋“œ์—์„œ ๋‘ ์  ์‚ฌ์ด์˜ ์ตœ๋‹จ ๊ฒฝ๋กœ๋ฅผ ์ฐพ๊ธฐ ์œ„ํ•œ A* ์•Œ๊ณ ๋ฆฌ์ฆ˜์˜ ๊ตฌํ˜„."

msgid ""
"Called when computing the cost between two connected points.\n"
"Note that this function is hidden in the default [AStarGrid2D] class."
msgstr ""
"๋‘ ์—ฐ๊ฒฐ๋œ ์  ์‚ฌ์ด์˜ ๋น„์šฉ์„ ๊ณ„์‚ฐํ•  ๋•Œ ๋ถˆ๋Ÿฌ์™€์ง‘๋‹ˆ๋‹ค.\n"
"์ด ํ•จ์ˆ˜๋Š” ๋””ํดํŠธ [AStarGrid2D] ํด๋ž˜์Šค์— ์ˆจ์–ด ์žˆ์Œ์„ ์ฐธ๊ณ ํ•˜์„ธ์š”."

msgid ""
"Called when estimating the cost between a point and the path's ending point.\n"
"Note that this function is hidden in the default [AStarGrid2D] class."
msgstr ""
"ํ•œ ์ ๊ณผ ๊ฒฝ๋กœ์˜ ๋์  ์‚ฌ์ด์˜ ๋น„์šฉ์„ ์ถ”์ •ํ•  ๋•Œ ํ˜ธ์ถœ๋ฉ๋‹ˆ๋‹ค.\n"
"์ด ํ•จ์ˆ˜๋Š” ๋””ํดํŠธ [AStarGrid2D] ํ•จ์ˆ˜์— ์ˆจ๊ฒจ์ ธ ์žˆ์Œ์„ ์ฐธ๊ณ ํ•˜์„ธ์š”."

msgid ""
"Clears the grid and sets the [member region] to [code]Rect2i(0, 0, 0, 0)[/"
"code]."
msgstr ""
"๊ทธ๋ฆฌ๋“œ๋ฅผ ๋น„์šฐ๊ณ  [member region]์„ [code]Rect2i(0, 0, 0, 0)[/code]๋กœ ์„ค์ •ํ•ฉ๋‹ˆ"
"๋‹ค."

msgid ""
"Indicates that the grid parameters were changed and [method update] needs to "
"be called."
msgstr ""
"๊ทธ๋ฆฌ๋“œ ๋งค๊ฐœ๋ณ€์ˆ˜๊ฐ€ ๋ณ€๊ฒฝ๋˜์—ˆ์Œ์„ ๋‚˜ํƒ€๋‚ด๋ฉฐ, [method update]๋ฅผ ํ˜ธ์ถœํ•ด์•ผ ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns [code]true[/code] if a point is disabled for pathfinding. By default, "
"all points are enabled."
msgstr ""
"๊ฒฝ๋กœ ํƒ์ƒ‰์„ ์œ„ํ•ด ์ ์ด ๋น„ํ™œ์„ฑํ™”๋œ ๊ฒฝ์šฐ [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ๊ธฐ๋ณธ์ ์œผ"
"๋กœ ๋ชจ๋“  ์ ์€ ํ™œ์„ฑํ™”๋˜์–ด ์žˆ์Šต๋‹ˆ๋‹ค."

msgid ""
"The cell shape. Affects how the positions are placed in the grid. If changed, "
"[method update] needs to be called before finding the next path."
msgstr ""
"์…€ ๋ชจ์–‘. ๊ฒฉ์ž์—์„œ ์œ„์น˜๊ฐ€ ๋ฐฐ์น˜๋˜๋Š” ๋ฐฉ์‹์— ์˜ํ–ฅ์„ ๋ฏธ์นฉ๋‹ˆ๋‹ค. ๋ณ€๊ฒฝ๋œ๋‹ค๋ฉด, [method "
"update]๋Š” ๋‹ค์Œ ๊ฒฝ๋กœ๋ฅผ ์ฐพ๊ธฐ ์ „์— ํ˜ธ์ถœ๋˜์–ด์•ผ ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"The default [enum Heuristic] which will be used to calculate the cost between "
"two points if [method _compute_cost] was not overridden."
msgstr ""
"๋””ํดํŠธ [enum Heuristic]์œผ๋กœ, [method _compute_cost]๊ฐ€ ์˜ค๋ฒ„๋ผ์ด๋“œ ๋˜์ง€ ์•Š์€ ๊ฒฝ"
"์šฐ ๋‘ ์  ์‚ฌ์ด์˜ ๋น„์šฉ์„ ๊ณ„์‚ฐํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"The default [enum Heuristic] which will be used to calculate the cost between "
"the point and the end point if [method _estimate_cost] was not overridden."
msgstr ""
"๋‘ ์  ์‚ฌ์ด์˜ ๋น„์šฉ์„ ๊ณ„์‚ฐํ•  ๋•Œ ์‚ฌ์šฉ๋˜๋Š” ๋””ํดํŠธ [enum Heuristic]์ž…๋‹ˆ๋‹ค. [method "
"_estimate_cost]๊ฐ€ ์˜ค๋ฒ„๋ผ์ด๋“œ๋˜์ง€ ์•Š์•˜๋‹ค๋ฉด ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"A specific [enum DiagonalMode] mode which will force the path to avoid or "
"accept the specified diagonals."
msgstr ""
"์ง€์ •๋œ ๋Œ€๊ฐ์„ ์„ ํ”ผํ•˜๊ฑฐ๋‚˜ ํ—ˆ์šฉํ•˜๋„๋ก ๊ฒฝ๋กœ๋ฅผ ๊ฐ•์ œํ•˜๋Š” ํŠน์ • [enum DiagonalMode] "
"๋ชจ๋“œ์ž…๋‹ˆ๋‹ค."

msgid ""
"The offset of the grid which will be applied to calculate the resulting point "
"position returned by [method get_point_path]. If changed, [method update] "
"needs to be called before finding the next path."
msgstr ""
"๊ฒฐ๊ณผ์ ์œผ๋กœ ๋ฐ˜ํ™˜๋œ ์  ์œ„์น˜๋ฅผ ๊ณ„์‚ฐํ•˜๋Š” ๋ฐ ์ ์šฉ๋  ๊ฒฉ์ž์˜ ์˜คํ”„์…‹์ž…๋‹ˆ๋‹ค. ๋ณ€๊ฒฝ๋œ๋‹ค"
"๋ฉด, [method update]๋Š” ๋‹ค์Œ ๊ฒฝ๋กœ๋ฅผ ์ฐพ๊ธฐ ์ „์— ํ˜ธ์ถœ๋˜์–ด์•ผ ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"The region of grid cells available for pathfinding. If changed, [method "
"update] needs to be called before finding the next path."
msgstr ""
"๊ฒฝ๋กœ ํƒ์ƒ‰์— ์‚ฌ์šฉ ๊ฐ€๋Šฅํ•œ ๊ฒฉ์ž ์…€์˜ ์˜์—ญ์ž…๋‹ˆ๋‹ค. ๋ณ€๊ฒฝ๋œ๋‹ค๋ฉด, [method update]๋Š” ๋‹ค"
"์Œ ๊ฒฝ๋กœ๋ฅผ ์ฐพ๊ธฐ ์ „์— ํ˜ธ์ถœ๋˜์–ด์•ผ ํ•ฉ๋‹ˆ๋‹ค."

msgid "Use [member region] instead."
msgstr "๋Œ€์‹  [member region]์„ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid ""
"The size of the grid (number of cells of size [member cell_size] on each "
"axis). If changed, [method update] needs to be called before finding the next "
"path."
msgstr ""
"๊ฒฉ์ž์˜ ํฌ๊ธฐ(๊ฐ ์ถ•์— ๋Œ€ํ•ด [member cell_size] ํฌ๊ธฐ์˜ ์…€์˜ ์ˆ˜)์ž…๋‹ˆ๋‹ค. ๋ณ€๊ฒฝ๋œ๋‹ค"
"๋ฉด, [method update]๋Š” ๋‹ค์Œ ๊ฒฝ๋กœ๋ฅผ ์ฐพ๊ธฐ ์ „์— ํ˜ธ์ถœ๋˜์–ด์•ผ ํ•ฉ๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum Heuristic] enum."
msgstr "[enum Heuristic] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid ""
"The pathfinding algorithm will ignore solid neighbors around the target cell "
"and allow passing using diagonals."
msgstr ""
"๊ฒฝ๋กœ ํƒ์ƒ‰ ์•Œ๊ณ ๋ฆฌ์ฆ˜์€ ๋ชฉํ‘œ ์…€ ์ฃผ๋ณ€์˜ ์žฅ์• ๋ฌผ์„ ๋ฌด์‹œํ•˜๊ณ  ๋Œ€๊ฐ์„ ์„ ํ†ตํ•ด ์ด๋™ํ•  ์ˆ˜ "
"์žˆ๋„๋ก ํ—ˆ์šฉํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"The pathfinding algorithm will ignore all diagonals and the way will be "
"always orthogonal."
msgstr "๊ฒฝ๋กœ ํƒ์ƒ‰ ์•Œ๊ณ ๋ฆฌ์ฆ˜์€ ๋ชจ๋“  ๋Œ€๊ฐ์„ ์„ ๋ฌด์‹œํ•˜๊ณ  ๊ธธ์€ ํ•ญ์ƒ ์ง๊ต ๋ฐฉ์‹์ž…๋‹ˆ๋‹ค."

msgid ""
"The pathfinding algorithm will avoid using diagonals if at least two "
"obstacles have been placed around the neighboring cells of the specific path "
"segment."
msgstr ""
"๊ฒฝ๋กœ ํƒ์ƒ‰ ์•Œ๊ณ ๋ฆฌ์ฆ˜์€ ํŠน์ • ๊ฒฝ๋กœ ๊ตฌ๊ฐ„์˜ ์ธ์ ‘ ์…€ ์ฃผ์œ„์— ์ตœ์†Œ ๋‘ ๊ฐœ์˜ ์žฅ์• ๋ฌผ์ด ๋ฐฐ"
"์น˜๋œ ๊ฒฝ์šฐ ๋Œ€๊ฐ์„ ์„ ์‚ฌ์šฉํ•˜๋Š” ๊ฒƒ์„ ํ”ผํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"The pathfinding algorithm will avoid using diagonals if any obstacle has been "
"placed around the neighboring cells of the specific path segment."
msgstr ""
"๊ฒฝ๋กœ ํƒ์ƒ‰ ์•Œ๊ณ ๋ฆฌ์ฆ˜์€ ํŠน์ • ๊ฒฝ๋กœ ๊ตฌ๊ฐ„์˜ ์ธ์ ‘ ์…€ ์ฃผ์œ„์— ์žฅ์• ๋ฌผ์ด ํ•˜๋‚˜๋ผ๋„ ์žˆ๋Š” ๊ฒฝ"
"์šฐ ๋Œ€๊ฐ์„ ์„ ์‚ฌ์šฉํ•˜๋Š” ๊ฒƒ์„ ํ”ผํ•ฉ๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum DiagonalMode] enum."
msgstr "[enum DiagonalMode] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Rectangular cell shape."
msgstr "์ง์‚ฌ๊ฐํ˜• ์…€ ๋ชจ์–‘."

msgid ""
"Diamond cell shape (for isometric look). Cell coordinates layout where the "
"horizontal axis goes up-right, and the vertical one goes down-right."
msgstr ""
"๋‹ค์ด์•„๋ชฌ๋“œ ์…€ ํ˜•ํƒœ(๋“ฑ๊ฐ ํˆฌ์˜์šฉ). ์…€ ์ขŒํ‘œ ๋ ˆ์ด์•„์›ƒ์€ ๊ฐ€๋กœ ์ถ•์ด ์˜ค๋ฅธ์ชฝ ์œ„๋กœ ์„ธ"
"๋กœ ์ถ•์ด ์˜ค๋ฅธ์ชฝ ์•„๋ž˜๋กœ ์ง„ํ–‰๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Diamond cell shape (for isometric look). Cell coordinates layout where the "
"horizontal axis goes down-right, and the vertical one goes down-left."
msgstr ""
"๋‹ค์ด์•„๋ชฌ๋“œ ์…€ ํ˜•ํƒœ(๋“ฑ๊ฐ ํˆฌ์˜์šฉ). ์…€ ์ขŒํ‘œ ๋ ˆ์ด์•„์›ƒ์€ ๊ฐ€๋กœ์ถ•์ด ์˜ค๋ฅธ์ชฝ ์•„๋ž˜๋กœ, ์„ธ"
"๋กœ์ถ•์ด ์™ผ์ฉ ์•„๋ž˜๋กœ ์ง„ํ–‰๋ฉ๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum CellShape] enum."
msgstr "[enum CellShape] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "A texture that crops out part of another Texture2D."
msgstr "๋‹ค๋ฅธ Texture2D์˜ ์ผ๋ถ€๋ฅผ ์ž˜๋ผ๋‚ด๋Š” ํ…์Šค์ฒ˜์ž…๋‹ˆ๋‹ค."

msgid ""
"The texture that contains the atlas. Can be any type inheriting from "
"[Texture2D], including another [AtlasTexture]."
msgstr ""
"์ง€๋„๋ฅผ ํฌํ•จํ•˜๋Š” ํ…์Šค์ฒ˜์ž…๋‹ˆ๋‹ค. [Texture2D]๋ฅผ ์ƒ์†ํ•˜๋Š” ๋ชจ๋“  ์œ ํ˜•, ๋‹ค๋ฅธ "
"[AtlasTexture]๋„ ํฌํ•จ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid ""
"If [code]true[/code], the area outside of the [member region] is clipped to "
"avoid bleeding of the surrounding texture pixels."
msgstr ""
"[code]true[/code]์ด๋ฉด [member region]์˜ ์™ธ๋ถ€ ์˜์—ญ์€ ์ž๋ฅด๊ธฐ ์ฒ˜๋ฆฌ๊ฐ€ ๋˜์–ด ์ฃผ๋ณ€ ํ…"
"์Šค์ฒ˜ ํ”ฝ์…€์ด ๋ฒˆ์ง€๋Š” ๊ฒƒ์„ ๋ฐฉ์ง€ํ•ฉ๋‹ˆ๋‹ค."

msgid "Stores information about the audio buses."
msgstr "์˜ค๋””์˜ค ๋ฒ„์Šค์— ๋Œ€ํ•œ ์ •๋ณด๋ฅผ ์ €์žฅํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Stores position, muting, solo, bypass, effects, effect position, volume, and "
"the connections between buses. See [AudioServer] for usage."
msgstr ""
"์œ„์น˜, ์Œ์†Œ๊ฑฐ, ์†”๋กœ, ์šฐํšŒ, ํšจ๊ณผ, ํšจ๊ณผ ์œ„์น˜, ์Œ๋Ÿ‰, ๊ทธ๋ฆฌ๊ณ  ๋ฒ„์Šค ๊ฐ„์˜ ์—ฐ๊ฒฐ์„ ์ €์žฅ"
"ํ•ฉ๋‹ˆ๋‹ค. ์‚ฌ์šฉ๋ฒ•์€ [AudioServer]๋ฅผ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid "Audio buses"
msgstr "์˜ค๋””์˜ค ๋ฒ„์Šค"

msgid "Audio Microphone Record Demo"
msgstr "์˜ค๋””์˜ค ๋งˆ์ดํฌ ๋…น์Œ ๋ฐ๋ชจ"

msgid "Adds an amplifying audio effect to an audio bus."
msgstr "์˜ค๋””์˜ค ๋ฒ„์Šค์— ์ฆํญ ์˜ค๋””์˜ค ํšจ๊ณผ๋ฅผ ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค."

msgid "Increases or decreases the volume being routed through the audio bus."
msgstr "์˜ค๋””์˜ค ๋ฒ„์Šค๋ฅผ ํ†ตํ•ด์„œ ๋ผ์šฐํŒ…๋˜๋Š” ๋ณผ๋ฅจ์„ ์ฆ๊ฐ€์‹œํ‚ค๊ฑฐ๋‚˜ ๊ฐ์†Œ์‹œํ‚ต๋‹ˆ๋‹ค."

msgid ""
"Amount of amplification in decibels. Positive values make the sound louder, "
"negative values make it quieter. Value can range from -80 to 24."
msgstr ""
"์ฆํญ๋Ÿ‰(๋ฐ์‹œ๋ฒจ ๋‹จ์œ„). ์–‘์˜ ๊ฐ’์€ ๋” ํฌ๊ฒŒ ๋งŒ๋“ค๊ณ , ์Œ์˜ ๊ฐ’์€ ๋” ์ž‘๊ฒŒ ๋งŒ๋“ญ๋‹ˆ๋‹ค. ๊ฐ’"
"์€ -80 ์—์„œ 24 ์‚ฌ์ด์ผ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "Adds a band limit filter to the audio bus."
msgstr "์˜ค๋””์˜ค ๋ฒ„์Šค์— ๋ฐด๋“œ ๋ฆฌ๋ฏธํŠธ ํ•„ํ„ฐ๋ฅผ ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Limits the frequencies in a range around the [member "
"AudioEffectFilter.cutoff_hz] and allows frequencies outside of this range to "
"pass."
msgstr ""
"์ฃผํŒŒ์ˆ˜๊ฐ€ [member AudioEffectFilter.cutoff_hz] ์ฃผ์œ„์˜ ๋ฒ”์œ„์—์„œ ์ œํ•œ๋˜๋ฉฐ, ์ด ๋ฒ”"
"์œ„ ๋ฐ–์˜ ์ฃผํŒŒ์ˆ˜๋Š” ํ†ต๊ณผํ•  ์ˆ˜ ์žˆ๋„๋ก ํ•ฉ๋‹ˆ๋‹ค."

msgid "Adds a band pass filter to the audio bus."
msgstr "์˜ค๋””์˜ค ๋ฒ„์Šค์— ๋ฐด๋“œ ํŒจ์Šค ํ•„ํ„ฐ๋ฅผ ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Attenuates the frequencies inside of a range around the [member "
"AudioEffectFilter.cutoff_hz] and cuts frequencies outside of this band."
msgstr ""
"์ฃผํŒŒ์ˆ˜๊ฐ€ [member AudioEffectFilter.cutoff_hz] ์ฃผ์œ„์˜ ๋ฒ”์œ„์˜ ์•ˆ์— ์žˆ์„ ๋•Œ๋Š” ๊ฐ"
"์‡ ์‹œํ‚ค๊ณ , ์ด ๋ฐ–์˜ ๋ฒ”์œ„๋Š” ์ฐจ๋‹จํ•ฉ๋‹ˆ๋‹ค."

msgid "Captures audio from an audio bus in real-time."
msgstr "์‹ค์‹œ๊ฐ„์œผ๋กœ ์˜ค๋””์˜ค ๋ฒ„์Šค์—์„œ ์˜ค๋””์˜ค๋ฅผ ์บก์ฒ˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns [code]true[/code] if at least [param frames] audio frames are "
"available to read in the internal ring buffer."
msgstr ""
"๋‚ด๋ถ€ ๋ง ๋ฒ„ํผ์—์„œ ์ฝ์„ ์ˆ˜ ์žˆ๋Š” ์˜ค๋””์˜ค ํ”„๋ ˆ์ž„์ด ์ตœ์†Œ [param frames] ์ด์ƒ์ธ ๊ฒฝ์šฐ"
"[code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Clears the internal ring buffer.\n"
"[b]Note:[/b] Calling this during a capture can cause the loss of samples "
"which causes popping in the playback."
msgstr ""
"๋‚ด๋ถ€ ๋ง ๋ฒ„ํผ๋ฅผ ๋น„์›๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์บก์ฒ˜ ์ค‘์— ์ด ํ•จ์ˆ˜๋ฅผ ํ˜ธ์ถœํ•˜๋ฉด ์ƒ˜ํ”Œ์ด ์†์ƒ๋˜์–ด ์žฌ์ƒ ์ค‘์— ํŠ€๋Š” ์†Œ๋ฆฌ"
"๊ฐ€ ๋ฐœ์ƒํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid ""
"Returns the number of audio frames discarded from the audio bus due to full "
"buffer."
msgstr ""
"๋ฒ„ํผ๊ฐ€ ๊ฐ€๋“ ์ฐจ์„œ ์˜ค๋””์˜ค ๋ฒ„์Šค์—์„œ ๋ฒ„๋ ค์ง„ ์˜ค๋””์˜ค ํ”„๋ ˆ์ž„์˜ ์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the number of frames available to read using [method get_buffer]."
msgstr "[method get_buffer]๋ฅผ ์‚ฌ์šฉํ•˜์—ฌ ์ฝ์„ ์ˆ˜ ์žˆ๋Š” ํ”„๋ ˆ์ž„ ์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the number of audio frames inserted from the audio bus."
msgstr "์˜ค๋””์˜ค ๋ฒ„์Šค์—์„œ ์‚ฝ์ž…๋œ ์˜ค๋””์˜ค ํ”„๋ ˆ์ž„ ์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Length of the internal ring buffer, in seconds. Setting the buffer length "
"will have no effect if already initialized."
msgstr ""
"๋‚ด๋ถ€ ๋ง ๋ฒ„ํผ์˜ ๊ธธ์ด(์ดˆ ๋‹จ์œ„). ๋ฒ„ํผ ๊ธธ์ด๋ฅผ ์„ค์ •ํ•ด๋„ ์ด๋ฏธ ์ดˆ๊ธฐํ™” ๋œ ๊ฒฝ์šฐ์—๋Š” ํšจ"
"๊ณผ๊ฐ€ ์—†์Šต๋‹ˆ๋‹ค."

msgid "Adds a chorus audio effect."
msgstr "์ฝ”๋Ÿฌ์Šค ์˜ค๋””์˜ค ํšจ๊ณผ๋ฅผ ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Adds a chorus audio effect. The effect applies a filter with voices to "
"duplicate the audio source and manipulate it through the filter."
msgstr ""
"์ฝ”๋Ÿฌ์Šค ์˜ค๋””์˜ค ํšจ๊ณผ๋ฅผ ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค. ์ด ํšจ๊ณผ๋Š” ๋ณด์ด์Šค๋ฅผ ๋ณต์ œํ•˜์—ฌ ํ•„ํ„ฐ๋ฅผ ํ†ตํ•ด ์กฐ์ž‘"
"ํ•˜๋Š” ํ•„ํ„ฐ๋ฅผ ์ ์šฉํ•ฉ๋‹ˆ๋‹ค."

msgid "The effect's raw signal."
msgstr "ํšจ๊ณผ์˜ ์›ํ˜• ์‹œ๊ทธ๋„."

msgid "The voice's cutoff frequency."
msgstr "๋ณด์ด์Šค์˜ ์ปท์˜คํ”„ ์ฃผํŒŒ์ˆ˜."

msgid "The voice's signal delay."
msgstr "๋ณด์ด์Šค์˜ ์‹œ๊ทธ๋„ ์ง€์—ฐ."

msgid "The voice filter's depth."
msgstr "๋ณด์ด์Šค ํ•„ํ„ฐ์˜ ๊นŠ์ด."

msgid "The voice's volume."
msgstr "๋ณด์ด์Šค์˜ ์Œ๋Ÿ‰."

msgid "The voice's pan level."
msgstr "๋ณด์ด์Šค์˜ ํŒจ๋‹ ๋ ˆ๋ฒจ."

msgid "The voice's filter rate."
msgstr "๋ณด์ด์Šค์˜ ํ•„ํ„ฐ ๋น„์œจ."

msgid "The number of voices in the effect."
msgstr "ํšจ๊ณผ๊ฐ€ ์ ์šฉ๋œ ๋ณด์ด์Šค์˜ ์ˆ˜."

msgid "The effect's processed signal."
msgstr "ํšจ๊ณผ์˜ ์ฒ˜๋ฆฌ๋œ ์‹œ๊ทธ๋„."

msgid ""
"Adds a compressor audio effect to an audio bus.\n"
"Reduces sounds that exceed a certain threshold level, smooths out the "
"dynamics and increases the overall volume."
msgstr ""
"์˜ค๋””์˜ค ๋ฒ„์Šค์—์„œ ์ปดํ”„๋ ˆ์„œ ์˜ค๋””์˜ค ํšจ๊ณผ๋ฅผ ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค.\n"
"ํŠน์ • ์ž„๊ณ„์น˜๋ฅผ ์ดˆ๊ณผํ•˜๋Š” ์†Œ๋ฆฌ๋ฅผ ๊ฐ์†Œ์‹œํ‚ค๊ณ , ๋‹ค์ด๋‚ด๋ฏผ์Šค๋ฅผ ๋ถ€๋“œ๋Ÿฝ๊ฒŒ ํ•˜๋ฉฐ ์ „์ฒด ์Œ๋Ÿ‰"
"์„ ์ฆ๊ฐ€์‹œํ‚ต๋‹ˆ๋‹ค."

msgid ""
"Compressor's reaction time when the signal exceeds the threshold, in "
"microseconds. Value can range from 20 to 2000."
msgstr ""
"์‹ ํ˜ธ๊ฐ€ ์—ญ์น˜๊ฐ’์„ ์ดˆ๊ณผํ•  ๋•Œ ์ปดํ”„๋ ˆ์„œ์˜ ๋ฐ˜์‘ ์‹œ๊ฐ„ (๋งˆ์ดํฌ๋กœ์ดˆ). ๊ฐ’์˜ ๋ฒ”์œ„๋Š” 20๋ถ€"
"ํ„ฐ 2000๊นŒ์ง€์ผ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "Gain applied to the output signal."
msgstr "์ถœ๋ ฅ ์‹ ํ˜ธ์— ์ ์šฉ๋˜๋Š” ์ด๋“."

msgid ""
"Balance between original signal and effect signal. Value can range from 0 "
"(totally dry) to 1 (totally wet)."
msgstr ""
"์›๋ž˜ ์‹ ํ˜ธ์™€ ํšจ๊ณผ ์‹ ํ˜ธ ๊ฐ„์˜ ๊ท ํ˜•. ๊ฐ’์˜ ๋ฒ”์œ„์€ 0(ํšจ๊ณผ๊ฐ€ ์ ์šฉ๋˜์ง€ ์•Š์€ ์ƒํƒœ)๋ถ€ํ„ฐ "
"1(ํšจ๊ณผ๊ฐ€ ์ ์šฉ๋œ ์ƒํƒœ)๊นŒ์ง€์ผ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid ""
"Amount of compression applied to the audio once it passes the threshold "
"level. The higher the ratio, the more the loud parts of the audio will be "
"compressed. Value can range from 1 to 48."
msgstr ""
"์˜ค๋””์˜ค๊ฐ€ ์—ญ์น˜๊ฐ’ ์ˆ˜์ค€์„ ์ดˆ๊ณผํ–ˆ์„ ๋•Œ ์ ์šฉ๋˜๋Š” ์••์ถ•์˜ ์–‘. ๋น„์œจ์ด ๋†’์„์ˆ˜๋ก, ์˜ค๋””์˜ค"
"์˜ ํฐ ์†Œ๋ฆฌ๊ฐ€ ๋” ๋งŽ์ด ์••์ถ•๋ฉ๋‹ˆ๋‹ค. ๊ฐ’์˜ ๋ฒ”์œ„๋Š” 1๋ถ€ํ„ฐ 48๊นŒ์ง€์ผ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid ""
"Compressor's delay time to stop reducing the signal after the signal level "
"falls below the threshold, in milliseconds. Value can range from 20 to 2000."
msgstr ""
"์‹ ํ˜ธ ๋ ˆ๋ฒจ์ด ์—ญ์น˜๊ฐ’ ์ดํ•˜๋กœ ๋–จ์–ด์ง„ ํ›„ ์‹ ํ˜ธ ๊ฐ์†Œ๋ฅผ ๋ฉˆ์ถ”๊ธฐ๊นŒ์ง€์˜ ์ง€์—ฐ ์‹œ๊ฐ„ (๋ฐ€๋ฆฌ"
"์ดˆ). ๊ฐ’์˜ ๋ฒ”์œ„๋Š” 20๋ถ€ํ„ฐ 2000๊นŒ์ง€์ผ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "Reduce the sound level using another audio bus for threshold detection."
msgstr "์—ญ์น˜๊ฐ’ ๊ฐ์ง€๋ฅผ ์œ„ํ•ด์„œ ๋‹ค๋ฅธ ์˜ค๋””์˜ค๋ฅผ ์‚ฌ์šฉํ•ด ์†Œ๋ฆฌ ๋ ˆ๋ฒจ์„ ์ค„์ž…๋‹ˆ๋‹ค."

msgid ""
"The level above which compression is applied to the audio. Value can range "
"from -60 to 0."
msgstr ""
"์˜ค๋””์˜ค์— ์••์ถ•์ด ์ ์šฉ๋˜๋Š” ์ž„๊ณ„ ์ˆ˜์ค€. ๊ฐ’์˜ ๋ฒ”์œ„๋Š” -60๋ถ€ํ„ฐ 0๊นŒ์ง€์ผ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid ""
"Adds a delay audio effect to an audio bus. Plays input signal back after a "
"period of time.\n"
"Two tap delay and feedback options."
msgstr ""
"์˜ค๋””์˜ค ๋ฒ„์Šค์— ์ง€์—ฐ ์˜ค๋””์˜ค ํšจ๊ณผ๋ฅผ ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค. ์ผ์ • ์‹œ๊ฐ„์ด ์ง€๋‚œ ํ›„ ์ž…๋ ฅ ์‹ ํ˜ธ๋ฅผ "
"์žฌ์ƒํ•ฉ๋‹ˆ๋‹ค.\n"
"๋‘ ํƒญ์˜ ์ง€์—ฐ๊ณผ ํ”ผ๋“œ๋ฐฑ ์˜ต์…˜์ด ์žˆ์Šต๋‹ˆ๋‹ค."

msgid ""
"Output percent of original sound. At 0, only delayed sounds are output. Value "
"can range from 0 to 1."
msgstr ""
"์›๋ž˜ ์†Œ๋ฆฌ์˜ ์ถœ๋ ฅ ๋น„์œจ. 0์—์„œ๋Š”, ์ง€์—ฐ๋œ ์†Œ๋ฆฌ๋งŒ ์ถœ๋ ฅ๋ฉ๋‹ˆ๋‹ค. ๊ฐ’์˜ ๋ฒ”์œ„๋Š” 0๋ถ€ํ„ฐ 1"
"๊นŒ์ง€์ผ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "If [code]true[/code], feedback is enabled."
msgstr "[code]true[/code]์ด๋ฉด ํ”ผ๋“œ๋ฐฑ์ด ํ™œ์„ฑํ™”๋ฉ๋‹ˆ๋‹ค."

msgid "Feedback delay time in milliseconds."
msgstr "ํ”ผ๋“œ๋ฐฑ ์ง€์—ฐ ์‹œ๊ฐ„ (๋ฐ€๋ฆฌ์ดˆ)."

msgid "Sound level for feedback."
msgstr "ํ”ผ๋“œ๋ฐฑ์— ๋Œ€ํ•œ ์†Œ๋ฆฌ ๋ ˆ๋ฒจ."

msgid ""
"Low-pass filter for feedback, in Hz. Frequencies below this value are "
"filtered out of the source signal."
msgstr ""
"ํ”ผ๋“œ๋ฐฑ์— ๋Œ€ํ•œ ๋กœ์šฐํŒจ์Šค ํ•„ํ„ฐ (Hz). ์ด ๊ฐ’ ์ดํ•˜์˜ ์ฃผํŒŒ์ˆ˜๋Š” ์›๋ณธ ์‹ ํ˜ธ์—์„œ ํ•„ํ„ฐ๋ง๋ฉ"
"๋‹ˆ๋‹ค."

msgid "If [code]true[/code], the first tap will be enabled."
msgstr "[code]true[/code]์ด๋ฉด ์ฒซ๋ฒˆ์งธ ํƒญ์ด ํ™œ์„ฑํ™”๋ฉ๋‹ˆ๋‹ค."

msgid "First tap delay time in milliseconds."
msgstr "์ฒซ๋ฒˆ์งธ ํƒญ ์ง€์—ฐ ์‹œ๊ฐ„ (๋ฐ€๋ฆฌ์ดˆ)."

msgid "Sound level for the first tap."
msgstr "์ฒซ๋ฒˆ์งธ ํƒญ์— ๋Œ€ํ•œ ์†Œ๋ฆฌ ๋ ˆ๋ฒจ."

msgid ""
"Pan position for the first tap. Value can range from -1 (fully left) to 1 "
"(fully right)."
msgstr ""
"์ฒซ ๋ฒˆ์งธ ํƒญ์— ๋Œ€ํ•œ ํŒจ๋‹ ์œ„์น˜. ๊ฐ’์˜ ๋ฒ”์œ„๋Š” -1(์™„์ „ํžˆ ์™ผ์ชฝ)๋ถ€ํ„ฐ 1(์™„์ „ํžˆ ์˜ค๋ฅธ์ชฝ)"
"๊นŒ์ง€์ผ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "If [code]true[/code], the second tap will be enabled."
msgstr "[code]true[/code]์ด๋ฉด ๋‘๋ฒˆ์งธ ํƒญ์ด ํ™œ์„ฑํ™”๋ฉ๋‹ˆ๋‹ค."

msgid "Second tap delay time in milliseconds."
msgstr "๋‘๋ฒˆ์งธ ํƒญ ์ง€์—ฐ ์‹œ๊ฐ„ (๋ฐ€๋ฆฌ์ดˆ)."

msgid "Sound level for the second tap."
msgstr "๋‘๋ฒˆ์งธ ํƒญ์— ๋Œ€ํ•œ ์†Œ๋ฆฌ ๋ ˆ๋ฒจ."

msgid ""
"Pan position for the second tap. Value can range from -1 (fully left) to 1 "
"(fully right)."
msgstr ""
"๋‘๋ฒˆ์งธ ํƒญ์— ๋Œ€ํ•œ ํŒจ๋‹ ์œ„์น˜. ๊ฐ’์˜ ๋ฒ”์œ„๋Š” -1(์™„์ „ํžˆ ์™ผ์ชฝ)๋ถ€ํ„ฐ 1(์™„์ „ํžˆ ์˜ค๋ฅธ์ชฝ)๊นŒ"
"์ง€์ผ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid ""
"Adds a distortion audio effect to an Audio bus.\n"
"Modifies the sound to make it distorted."
msgstr ""
"์˜ค๋””์˜ค ๋ฒ„์Šค์— ์™œ๊ณก ์˜ค๋””์˜ค ํšจ๊ณผ๋ฅผ ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค.\n"
"์†Œ๋ฆฌ๋ฅผ ์ˆ˜์ •ํ•˜์—ฌ ์™œ๊ณก๋˜๊ฒŒ ํ•ฉ๋‹ˆ๋‹ค."

msgid "Distortion power. Value can range from 0 to 1."
msgstr "์™œ๊ณก ์„ธ๊ธฐ. ๊ฐ’์˜ ๋ฒ”์œ„๋Š” 0๋ถ€ํ„ฐ 1๊นŒ์ง€์ผ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid ""
"High-pass filter, in Hz. Frequencies higher than this value will not be "
"affected by the distortion. Value can range from 1 to 20000."
msgstr ""
"ํ•˜์ดํŒจ์Šค ํ•„ํ„ฐ (Hz). ์ด ๊ฐ’๋ณด๋‹ค ๋†’์€ ์ฃผํŒŒ์ˆ˜๋Š” ์™œ๊ณก์˜ ์˜ํ–ฅ์„ ๋ฐ›์ง€ ์•Š์Šต๋‹ˆ๋‹ค. ๊ฐ’์˜ "
"๋ฒ”์œ„๋Š” 1๋ถ€ํ„ฐ 20000๊นŒ์ง€์ผ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "Distortion type."
msgstr "์™œ๊ณก ์œ ํ˜•."

msgid ""
"Increases or decreases the volume after the effect, in decibels. Value can "
"range from -80 to 24."
msgstr ""
"ํšจ๊ณผ ์ ์šฉ ํ›„ ๋ณผ๋ฅจ์„ ๋ฐ์‹œ๋ฒจ ๋‹จ์œ„๋กœ ์ฆ๊ฐ€ ๋˜๋Š” ๊ฐ์†Œ์‹œํ‚ต๋‹ˆ๋‹ค. ๊ฐ’์˜ ๋ฒ”์œ„๋Š” -80๋ถ€ํ„ฐ "
"24๊นŒ์ง€์ผ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid ""
"Increases or decreases the volume before the effect, in decibels. Value can "
"range from -60 to 60."
msgstr ""
"ํšจ๊ณผ ์ ์šฉ ์ „ ๋ณผ๋ฅจ์„ ๋ฐ์‹œ๋ฒจ ๋‹จ์œ„๋กœ ์ฆ๊ฐ€์‹œํ‚ค๊ฑฐ๋‚˜ ๊ฐ์†Œ์‹œํ‚ต๋‹ˆ๋‹ค. ๊ฐ’์˜ ๋ฒ”์œ„๋Š” -60๋ถ€"
"ํ„ฐ 60๊นŒ์ง€์ผ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid ""
"Digital distortion effect which cuts off peaks at the top and bottom of the "
"waveform."
msgstr "๋””์ง€ํ„ธ ์™œ๊ณก ํšจ๊ณผ๋กœ, ํŒŒํ˜•์˜ ์ƒ๋‹จ๊ณผ ํ•˜๋‹จ์—์„œ ์ตœ๊ณ ์น˜๋ฅผ ์ž˜๋ผ๋ƒ…๋‹ˆ๋‹ค."

msgid ""
"Low-resolution digital distortion effect (bit depth reduction). You can use "
"it to emulate the sound of early digital audio devices."
msgstr ""
"์ €ํ•ด์ƒ๋„ ๋””์ง€ํ„ธ ์™œ๊ณก ํšจ๊ณผ(๋น„ํŠธ ๊นŠ์ด์˜ ๊ฐ์†Œ)์ž…๋‹ˆ๋‹ค. ์ดˆ๊ธฐ ๋””์ง€ํ„ธ ์˜ค๋””์˜ค์˜ ์†Œ๋ฆฌ"
"๋ฅผ ๋ชจ๋ฐฉํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid ""
"Waveshaper distortions are used mainly by electronic musicians to achieve an "
"extra-abrasive sound."
msgstr ""
"์›จ์ด๋ธŒ์…ฐ์ดํผ ์™œ๊ณก์€ ์ฃผ๋กœ ์ „์ž ์Œ์•…๊ฐ€๋“ค์ด ๋”์šฑ ๊ฑฐ์นœ ์†Œ๋ฆฌ๋ฅผ ์–ป๊ธฐ ์œ„ํ•ด ์‚ฌ์šฉ๋ฉ๋‹ˆ"
"๋‹ค."

msgid "Returns the number of bands of the equalizer."
msgstr "์ดํ€„๋ผ์ด์ €์˜ ๋ฐด๋“œ์˜ ์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the band's gain at the specified index, in dB."
msgstr "์ง€์ •๋œ ์ธ๋ฑ์Šค์—์„œ ๋ฐด๋“œ์˜ ๋Œ€์—ญ์„ dB ๋‹จ์œ„๋กœ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets band's gain at the specified index, in dB."
msgstr "์ง€์ •๋œ ์ธ๋ฑ์Šค์—์„œ ๋ฐด๋“œ์˜ ๋Œ€์—ญ์„ dB ๋‹จ์œ„๋กœ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Adds a 21-band equalizer audio effect to an Audio bus. Gives you control over "
"frequencies from 22 Hz to 22000 Hz.\n"
"Each frequency can be modulated between -60/+24 dB."
msgstr ""
"21๋ฐด๋“œ ์ดํ€„๋ผ์ด์ฆˆ ์˜ค๋””์˜ค ํšจ๊ณผ๋ฅผ ์˜ค๋””์˜ค ๋ฒ„์Šค์— ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค. 22Hz๋ถ€ํ„ฐ 22000Hz๊นŒ์ง€"
"์˜ ์ฃผํŒŒ์ˆ˜๋ฅผ ์ œ์–ดํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"๊ฐ ์ฃผํŒŒ์ˆ˜๋Š” -60dB์—์„œ +24dB์‚ฌ์ด๋กœ ์กฐ์ •ํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid ""
"Adds a 6-band equalizer audio effect to an audio bus. Gives you control over "
"frequencies from 32 Hz to 10000 Hz.\n"
"Each frequency can be modulated between -60/+24 dB."
msgstr ""
"6๋ฐด๋“œ ์ดํ€„๋ผ์ด์ € ์˜ค๋””์˜ค ํšจ๊ณผ๋ฅผ ์˜ค๋””์˜ค ๋ฒ„์Šค์— ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค. 32Hz๋ถ€ํ„ฐ 10000Hz๊นŒ์ง€"
"์˜ ์ฃผํŒŒ์ˆ˜๋ฅผ ์ œ์–ดํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"๊ฐ ์ฃผํŒŒ์ˆ˜๋Š” -60dB์—์„œ +24dB ์‚ฌ์ด๋กœ ์กฐ์ •ํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "Adds a filter to the audio bus."
msgstr "ํ•„ํ„ฐ๋ฅผ ์˜ค๋””์˜ค ๋ฒ„์Šค์— ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค."

msgid "Allows frequencies other than the [member cutoff_hz] to pass."
msgstr "[member cutoff_hz]์ด์™ธ์˜ ์ฃผํŒŒ์ˆ˜๋ฅผ ํ†ต๊ณผ์‹œํ‚ต๋‹ˆ๋‹ค."

msgid "Threshold frequency for the filter, in Hz."
msgstr "ํ•„ํ„ฐ์— ๋Œ€ํ•œ ์—ญ์น˜๊ฐ’ ์ฃผํŒŒ์ˆ˜, Hz ๋‹จ์œ„."

msgid "Gain amount of the frequencies after the filter."
msgstr "ํ•„ํ„ฐ์˜ ์ ์šฉ ํ›„ ์–ป์€ ์ฃผํŒŒ์ˆ˜ ๋Œ€์—ญ์˜ ๊ฐ’์ž…๋‹ˆ๋‹ค."

msgid "Amount of boost in the frequency range near the cutoff frequency."
msgstr "์ปท์˜คํ”„ ์ฃผํŒŒ์ˆ˜ ๊ทผ์ฒ˜ ์ฃผํŒŒ์ˆ˜ ๋ฒ”์œ„์—์„œ์˜ ์ฆํญ๋Ÿ‰์ž…๋‹ˆ๋‹ค."

msgid "Adds a hard limiter audio effect to an Audio bus."
msgstr "์˜ค๋””์˜ค ๋ฒ„์Šค์— ํ•˜๋“œ ๋ฆฌ๋ฏธํ„ฐ ์˜ค๋””์˜ค ํšจ๊ณผ๋ฅผ ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค."

msgid "Gain to apply before limiting, in decibels."
msgstr "์ œํ•œ์ „์— ์ ์šฉํ•  ์ด๋“(๋ฐ์‹œ๋ฒจ ๋‹จ์œ„)์ž…๋‹ˆ๋‹ค."

msgid "Time it takes in seconds for the gain reduction to fully release."
msgstr "์ด๋“ ๊ฐ์†Œ๊ฐ€ ์™„์ „ํžˆ ํ•ด์ œ๋˜๋Š” ๋ฐ ๊ฑธ๋ฆฌ๋Š” ์‹œ๊ฐ„(์ดˆ ๋‹จ์œ„)์ž…๋‹Œ๋‹ค."

msgid "Adds a high-pass filter to the audio bus."
msgstr "์˜ค๋””์˜ค ๋ฒ„์Šค์— ํ•˜์ดํŒจ์Šค ํ•„ํ„ฐ๋ฅผ ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Cuts frequencies lower than the [member AudioEffectFilter.cutoff_hz] and "
"allows higher frequencies to pass."
msgstr ""
"[member AudioEffectFilter.cutoff_hz]๋ณด๋‹ค ๋‚ฎ์€ ์ฃผํŒŒ์ˆ˜๋Š” ์ฐจ๋‹จํ•˜๊ณ , ๋†’์€ ์ฃผํŒŒ์ˆ˜"
"๋Š” ํ†ต๊ณผ์‹œํ‚ต๋‹ˆ๋‹ค."

msgid "Adds a high-shelf filter to the audio bus."
msgstr "์˜ค๋””์˜ค ๋ฒ„์Šค์— ํ•˜์ด์…€ํ”„ ํ•„ํ„ฐ๋ฅผ ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค."

msgid "Reduces all frequencies above the [member AudioEffectFilter.cutoff_hz]."
msgstr "[member AudioEffectFilter.cutoff_hz] ์ด์ƒ์˜ ๋ชจ๋“  ์ฃผํŒŒ์ˆ˜๋ฅผ ๊ฐ์†Œ์‹œํ‚ต๋‹ˆ๋‹ค."

msgid "Manipulates the audio it receives for a given effect."
msgstr "์ฃผ์–ด์ง„ ํšจ๊ณผ๋ฅผ ์œ„ํ•ด ์ˆ˜์‹ ํ•œ ์˜ค๋””์˜ค๋ฅผ ์กฐ์ž‘ํ•ฉ๋‹ˆ๋‹ค."

msgid "Use [AudioEffectHardLimiter] instead."
msgstr "๋Œ€์‹  [AudioEffectHardLimiter]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "Adds a soft-clip limiter audio effect to an Audio bus."
msgstr "์˜ค๋””์˜ค ๋ฒ„์Šค์— ์†Œํ”„ํŠธ ํด๋ฆฝ ๋ฆฌ๋ฏธํ„ฐ ์˜ค๋””์˜ค ํšจ๊ณผ๋ฅผ ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"The waveform's maximum allowed value, in decibels. Value can range from -20 "
"to -0.1."
msgstr ""
"ํŒŒํ˜•์˜ ์ตœ๋Œ€ ํ—ˆ์šฉ ๊ฐ’(๋ฐ์‹œ๋ฒจ ๋‹จ์œ„)์ž…๋‹ˆ๋‹ค. ๊ฐ’์˜ ๋ฒ”์œ„๋Š” -20์—์„œ -0.1๊นŒ์ง€ ์ž…๋‹ˆ๋‹ค."

msgid ""
"Applies a gain to the limited waves, in decibels. Value can range from 0 to 6."
msgstr ""
"์ œํ•œ๋œ ํŒŒํ˜•์— ์ด๋“์„ ์ ์šฉํ•ฉ๋‹ˆ๋‹ค(๋ฐ์‹œ๋ฒจ ๋‹จ์œ„). ๊ฐ’์˜ ๋ฒ”์œ„๋Š” 0์—์„œ 6์‚ฌ์ด์ž…๋‹ˆ๋‹ค."

msgid ""
"Threshold from which the limiter begins to be active, in decibels. Value can "
"range from -30 to 0."
msgstr ""
"๋ฆฌ๋ฏธํ„ฐ๊ฐ€ ํ™œ์„ฑํ™”๋˜๊ธฐ ์‹œ์ž‘ํ•˜๋Š” ์—ญ์น˜๊ฐ’, ๋ฐ์‹œ๋ฒจ ๋‹จ์œ„. ๊ฐ’์˜ ๋ฒ”์œ„๋Š” -30์—์„œ 0๊นŒ์ง€์ž…"
"๋‹ˆ๋‹ค."

msgid "Adds a low-pass filter to the audio bus."
msgstr "์˜ค๋””์˜ค๋ฒ„์Šค์— ๋กœ์šฐํŒจ์Šค ํ•„ํ„ฐ๋ฅผ ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Cuts frequencies higher than the [member AudioEffectFilter.cutoff_hz] and "
"allows lower frequencies to pass."
msgstr ""
"[member AudioEffectFilter.cutoff_hz]๋ณด๋‹ค ๋†’์€ ์ฃผํŒŒ์ˆ˜๋ฅผ ์ฐจ๋‹จํ•˜๊ณ , ๋‚ฎ์€ ์ฃผํŒŒ์ˆ˜"
"๋Š” ํ†ต๊ณผ์‹œํ‚ต๋‹ˆ๋‹ค."

msgid "Adds a low-shelf filter to the audio bus."
msgstr "์˜ค๋””์˜ค ๋ฒ„์Šค์— ๋กœ์šฐ์…ธํ”„ ํ•„ํ„ฐ๋ฅผ ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค."

msgid "Reduces all frequencies below the [member AudioEffectFilter.cutoff_hz]."
msgstr "[member AudioEffectFilter.cutoff_hz] ์ดํ•˜์˜ ๋ชจ๋“  ์ฃผํŒŒ์ˆ˜๋ฅผ ๊ฐ์†Œ์‹œํ‚ต๋‹ˆ๋‹ค."

msgid "Adds a notch filter to the Audio bus."
msgstr "์˜ค๋””์˜ค ๋ฒ„์Šค์— ๋…ธ์น˜ ํ•„ํ„ฐ๋ฅผ ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Attenuates frequencies in a narrow band around the [member "
"AudioEffectFilter.cutoff_hz] and cuts frequencies outside of this range."
msgstr ""
"[member AudioEffectFilter.cutoff_hz] ์ฃผ๋ณ€์˜ ์ข์€ ๋Œ€์—ญ์˜ ์ฃผํŒŒ์ˆ˜๋Š” ์•ฝํ™”์‹œํ‚ค๊ณ , "
"์ด ๋ฒ”์œ„๋ฅผ ๋ฒ—์–ด๋‚œ ์ฃผํŒŒ์ˆ˜๋Š” ์ฐจ๋‹จํ•ฉ๋‹ˆ๋‹ค."

msgid "Adds a panner audio effect to an audio bus. Pans sound left or right."
msgstr ""
"์˜ค๋””์˜ค ๋ฒ„์Šค์— ํŒจ๋„ ์˜ค๋””์˜ค ํšจ๊ณผ๋ฅผ ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค. ์†Œ๋ฆฌ๋ฅผ ์™ผ์ชฝ ๋˜๋Š” ์˜ค๋ฅธ์ชฝ์œผ๋กœ ํŒจ๋‹"
"ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Determines how much of an audio signal is sent to the left and right buses."
msgstr "์˜ค๋””์˜ค ์‹ ํ˜ธ๊ฐ€ ์™ผ์ชฝ๊ณผ ์˜ค๋ฅธ์ชฝ ๋ฒ„์Šค๋กœ ์–ผ๋งˆ๋‚˜ ์ „์†ก๋ ์ง€๋ฅผ ๊ฒฐ์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Pan position. Value can range from -1 (fully left) to 1 (fully right)."
msgstr ""
"ํŒจ๋‹์˜ ์œ„์น˜์ž…๋‹ˆ๋‹ค. ๊ฐ’์˜ ๋ฒ”์œ„๋Š” -1(์™„์ „ํžˆ ์™ผ์ชฝ)์—์„œ 1(์™„์ „ํžˆ ์˜ค๋ฅธ์ชฝ)๊นŒ์ง€์ž…๋‹ˆ๋‹ค."

msgid ""
"Adds a phaser audio effect to an audio bus.\n"
"Combines the original signal with a copy that is slightly out of phase with "
"the original."
msgstr ""
"์˜ค๋””์˜ค ๋ฒ„์Šค์— ํŽ˜์ด์ € ์˜ค๋””์˜ค ํšจ๊ณผ๋ฅผ ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค.\n"
"์›๋ณธ ์‹ ํ˜ธ์™€ ์›๋ณธ๊ณผ ์•ฝ๊ฐ„์˜ ์ฐจ์ด๊ฐ€ ์žˆ๋Š” ๋ณต์‚ฌ๋ณธ์„ ๊ฒฐํ•ฉํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Combines phase-shifted signals with the original signal. The movement of the "
"phase-shifted signals is controlled using a low-frequency oscillator."
msgstr ""
"์œ„์ƒ ์ด๋™๋œ ์‹ ํ˜ธ๋ฅผ ์›๋ณธ ์‹ ํ˜ธ์™€ ๊ฒฐํ•ฉํ•ฉ๋‹ˆ๋‹ค. ์œ„์ƒ ์ด๋™๋œ ์‹ ํ˜ธ์˜ ์›€์ง์ž„์€ ์ €์ฃผํผ "
"์˜ค์‹ค๋ ˆ์ดํ„ฐ๋ฅผ ์‚ฌ์šฉํ•˜์—ฌ ์ œ์–ด๋ฉ๋‹ˆ๋‹ค."

msgid "Output percent of modified sound. Value can range from 0.1 to 0.9."
msgstr "์ˆ˜์ •๋œ ์†Œ๋ฆฌ์˜ ์ถœ๋ ฅ ๋น„์œจ์ž…๋‹ˆ๋‹ค. ๊ฐ’์˜ ๋ฒ”์œ„๋Š” 0.1์—์„œ 0.9๊นŒ์ง€์ž…๋‹ˆ๋‹ค."

msgid ""
"Determines the maximum frequency affected by the LFO modulations, in Hz. "
"Value can range from 10 to 10000."
msgstr ""
"LFO ๋ณ€์กฐ์— ์˜ํ•ด ์˜ํ–ฅ์„ ๋ฐ›๋Š” ์ตœ๋Œ€ ์ฃผํŒŒ์ˆ˜๋ฅผ ๊ฒฐ์ •ํ•ฉ๋‹ˆ๋‹ค(HZ ๋‹จ์œ„). ๊ฐ’์˜ ๋ฒ”์œ„๋Š” 10"
"์—์„œ 10000๊นŒ์ง€์ž…๋‹ˆ๋‹ค."

msgid ""
"Determines the minimum frequency affected by the LFO modulations, in Hz. "
"Value can range from 10 to 10000."
msgstr ""
"LFO ๋ณ€์กฐ์— ์˜ํ•ด์„œ ์˜ํ–ฅ์„ ๋ฐ›๋Š” ์ตœ์†Œ ์ฃผํŒŒ์ˆ˜๋ฅผ ๊ฒฐ์ •ํ•ฉ๋‹ˆ๋‹ค(HZ ๋‹จ์œ„). ๊ฐ’์˜ ๋ฒ”์œ„๋Š” "
"10์—์„œ 10000๊นŒ์ง€์ž…๋‹ˆ๋‹ค."

msgid ""
"Adjusts the rate in Hz at which the effect sweeps up and down across the "
"frequency range."
msgstr "ํšจ๊ณผ๊ฐ€ ์ฃผํŒŒ์ˆ˜ ๋ฒ”์œ„์—์„œ ์œ„์•„๋ž˜๋กœ ์Šค์œ•ํ•˜๋Š” ์†๋„(HZ)๋ฅผ ์กฐ์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Adds a pitch-shifting audio effect to an audio bus.\n"
"Raises or lowers the pitch of original sound."
msgstr ""
"์˜ค๋””์˜ค ๋ฒ„์Šค์— ํ”ผ์น˜ ์‰ฌํ”„ํŒ… ์˜ค๋””์˜ค ํšจ๊ณผ๋ฅผ ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค.\n"
"์›๋ณธ ์†Œ๋ฆฌ์˜ ํ”ผ์น˜๋ฅผ ๋†’์ด๊ฑฐ๋‚˜ ๋‚ฎ์ถฅ๋‹ˆ๋‹ค."

msgid ""
"Allows modulation of pitch independently of tempo. All frequencies can be "
"increased/decreased with minimal effect on transients."
msgstr ""
"ํ…œํฌ์™€ ๋…๋ฆฝ์ ์œผ๋กœ ํ”ผ์น˜๋ฅผ ๋ณ€์กฐํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ๋ชจ๋“  ์ฃผํŒŒ์ˆ˜๋Š” ํŠธ๋žœ์ง€์–ธํŠธ์— ๋ฏธ์น˜"
"๋Š” ์˜ํ–ฅ์„ ์ตœ์†Œํ™”ํ•˜๋ฉด์„œ ์ฆ๊ฐ€/๊ฐ์†Œ์‹œํ‚ฌ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum FFTSize] enum."
msgstr "[enum FFTSize] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid ""
"Dimensions of simulated room. Bigger means more echoes. Value can range from "
"0 to 1."
msgstr ""
"์‹œ๋ฎฌ๋ ˆ์ด์…˜๋œ ๋ฐฉ์˜ ์น˜์ˆ˜. ํด์ˆ˜๋ก ์—์ฝ”๊ฐ€ ๋” ๋งŽ์ด ๋ฐœ์ƒํ•ฉ๋‹ˆ๋‹ค. ๊ฐ’์˜ ๋ฒ”์œ„๋Š” 0๋ถ€ํ„ฐ 1"
"๊นŒ์ง€์ผ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "Use the maximum value of the frequency range as magnitude."
msgstr "์ฃผํŒŒ์ˆ˜ ๋ฒ”์œ„์˜ ์ตœ๋Œ“๊ฐ’์„ ์ง„๋„๋กœ ์‚ฌ์šฉํ•ฉ๋‹ˆ๋‹ค."

msgid "Overrides the location sounds are heard from."
msgstr "์†Œ๋ฆฌ๊ฐ€ ๋“ค๋ฆฌ๋Š” ์œ„์น˜๋ฅผ ์˜ค๋ฒ„๋ผ์ด๋“œํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns [code]true[/code] if this [AudioListener2D] is currently active."
msgstr ""
"๋งŒ์•ฝ ์ด [AudioListener2D]๊ฐ€ ํ˜„์žฌ ํ™œ์„ฑํ™”๋˜์–ด ์žˆ๋‹ค๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ"
"๋‹ˆ๋‹ค."

msgid "Base class for audio samples."
msgstr "์˜ค๋””์˜ค ์ƒ˜ํ”Œ์˜ ๊ธฐ๋ณธ ํด๋ž˜์Šค."

msgid "Represents the size of the [enum PlaybackType] enum."
msgstr "[enum PlaybackType] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Return the name of a clip."
msgstr "ํด๋ฆฝ์˜ ์ด๋ฆ„์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "A node for audio playback."
msgstr "์˜ค๋””์˜ค ์žฌ์ƒ์„ ์œ„ํ•œ ๋…ธ๋“œ."

msgid "Plays positional sound in 2D space."
msgstr "2D ๊ณต๊ฐ„์—์„œ ์œ„์น˜์˜ ์†Œ๋ฆฌ๋ฅผ ์žฌ์ƒํ•ฉ๋‹ˆ๋‹ค."

msgid "If [code]true[/code], audio plays when added to scene tree."
msgstr "[code]true[/code]์ด๋ฉด ์”ฌ ํŠธ๋ฆฌ๊ฐ€ ์ถ”๊ฐ€๋˜์—ˆ์„ ๋•Œ ์˜ค๋””์˜ค๊ฐ€ ์žฌ์ƒ๋ฉ๋‹ˆ๋‹ค."

msgid "Plays positional sound in 3D space."
msgstr "3D ๊ณต๊ฐ„์—์„œ ์œ„์น˜์˜ ์†Œ๋ฆฌ๋ฅผ ์žฌ์ƒํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"If [code]true[/code], the playlist will shuffle each time playback starts and "
"each time it loops."
msgstr ""
"[code]true[/code]์ด๋ฉด ์žฌ์ƒ ๋ชฉ๋ก์ด ์žฌ์ƒ์ด ์‹œ์ž‘๋  ๋•Œ๋งˆ๋‹ค ๋ฐ ๋ฐ˜๋ณต๋  ๋•Œ๋งˆ๋‹ค ์„ž์ผ "
"๊ฒƒ์ž…๋‹ˆ๋‹ค."

msgid "If [code]true[/code], audio is stereo."
msgstr "[code]true[/code]์ด๋ฉด ์˜ค๋””์˜ค๋Š” ์Šคํ…Œ๋ ˆ์˜ค ์ž…๋‹ˆ๋‹ค."

msgid ""
"A node that copies a region of the screen to a buffer for access in shader "
"code."
msgstr "์…ฐ์ด๋” ์ฝ”๋“œ์—์„œ ์ ‘๊ทผํ•˜๊ธฐ ์œ„ํ•œ ํ™”๋ฉด์˜ ์˜์—ญ์„ ๋ฒ„ํผ์— ๋ณต์‚ฌํ•˜๋Š” ๋…ธ๋“œ."

msgid "Screen-reading shaders"
msgstr "ํ™”๋ฉด ์ฝ๊ธฐ ์…ฐ์ด๋”"

msgid "Buffer mode."
msgstr "๋ฒ„ํผ ๋ชจ๋“œ."

msgid "[BackBufferCopy] buffers a rectangular region."
msgstr "[BackBufferCopy]๋Š” ์ง์‚ฌ๊ฐํ˜• ์˜์—ญ์„ ๋ฒ„ํผ๋งํ•ฉ๋‹ˆ๋‹ค."

msgid "[BackBufferCopy] buffers the entire screen."
msgstr "[BackBufferCopy]๋Š” ์ „์ฒด ์˜์—ญ์„ ๋ฒ„ํผ๋งํ•ฉ๋‹ˆ๋‹ค."

msgid "Abstract base class for GUI buttons."
msgstr "GUI ๋ฒ„ํŠผ์„ ์œ„ํ•œ ์ถ”์ƒ ๊ธฐ๋ณธ ํด๋ž˜์Šค."

msgid ""
"[BaseButton] is an abstract base class for GUI buttons. It doesn't display "
"anything by itself."
msgstr ""
"[BaseButton]์€ GUI ๋ฒ„ํŠผ์„ ์œ„ํ•œ ์ถ”์ƒ ๊ธฐ๋ณธ ํด๋ž˜์Šค์ž…๋‹ˆ๋‹ค. ๊ทธ ์ž์ฒด๋กœ๋Š” ์•„๋ฌด๊ฒƒ๋„ ํ‘œ"
"์‹œํ•˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค."

msgid ""
"Determines which side of the triangle to cull depending on whether the "
"triangle faces towards or away from the camera."
msgstr ""
"์‚ผ๊ฐํ˜•์ด ์นด๋ฉ”๋ผ๋ฅผ ํ–ฅํ•˜๊ณ  ์žˆ๋Š”์ง€, ์•„๋‹ˆ๋ฉด ๋ฐ˜๋Œ€์ชฝ์„ ํ–ฅํ•˜๊ณ  ์žˆ๋Š”์ง€์— ๋”ฐ๋ผ ์‚ผ๊ฐํ˜•"
"์˜ ์–ด๋А ๋ฉด์„ ์ปฌ๋งํ• ์ง€ ๊ฒฐ์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "The algorithm used for diffuse light scattering."
msgstr "ํ™•์‚ฐ๊ด‘ ์‚ฐ๋ž€์— ์‚ฌ์šฉ๋˜๋Š” ์•Œ๊ณ ๋ฆฌ์ฆ˜์ž…๋‹ˆ๋‹ค."

msgid ""
"If [code]true[/code], enables the vertex grow setting. This can be used to "
"create mesh-based outlines using a second material pass and its [member "
"cull_mode] set to [constant CULL_FRONT]. See also [member grow_amount].\n"
"[b]Note:[/b] Vertex growth cannot create new vertices, which means that "
"visible gaps may occur in sharp corners. This can be alleviated by designing "
"the mesh to use smooth normals exclusively using [url=http://"
"wiki.polycount.com/wiki/Face_weighted_normals]face weighted normals[/url] in "
"the 3D authoring software. In this case, grow will be able to join every "
"outline together, just like in the original mesh."
msgstr ""
"[code]true[/code]์ด๋ฉด ๋ฒ„ํ…์Šค ์ž๋ผ๊ธฐ ์„ค์ •์„ ํ™œ์„ฑํ™”ํ•ฉ๋‹ˆ๋‹ค. ์ด๋Š” ๋‘ ๋ฒˆ์งธ ๋จธํ‹ฐ๋ฆฌ"
"์–ผ ํŒจ์Šค์™€ [member cull_mode]๋ฅผ [constant CULL_FRONT]๋กœ ์„ค์ •ํ•˜์—ฌ ๋ฉ”์‹œ ๊ธฐ๋ฐ˜ ์œค๊ณฝ"
"์„ ์„ ๋งŒ๋“œ๋Š” ๋ฐ ์‚ฌ์šฉํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. [member grow_amount]๋„ ์ฐธ์กฐํ•˜์„ธ์š”.\n"
"[b]์ฐธ๊ณ :[/b] ๋ฒ„ํ…์Šค ์ž๋ผ๊ธฐ๋Š” ์ƒˆ๋กœ์šด ๊ผญ์ง€์ ์„ ๋งŒ๋“ค ์ˆ˜ ์—†์œผ๋ฏ€๋กœ ๋‚ ์นด๋กœ์šด ๋ชจ์„œ๋ฆฌ"
"์— ๋ˆˆ์— ๋„๋Š” ํ‹ˆ์ด ๋ฐœ์ƒํ•  ์ˆ˜ ์žˆ๋‹ค๋Š” ๋œป์ž…๋‹ˆ๋‹ค. ์ด๋Š” 3D ์ €์ž‘ ์†Œํ”„ํŠธ์›จ์–ด์—์„œ "
"[url=http://wiki.polycount.com/wiki/Face_weighted_normals]๋ฉด ๊ฐ€์ค‘์น˜ ๋ฒ•์„ [/url]"
"๋งŒ ์‚ฌ์šฉํ•˜์—ฌ ๋ฉ”์‹œ๊ฐ€ ๋งค๋„๋Ÿฌ์šด ๋ฒ•์„ ์„ ์‚ฌ์šฉํ•˜๋„๋ก ์„ค๊ณ„ํ•จ์œผ๋กœ์จ ์™„ํ™”ํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ"
"๋‹ค. ์ด ๊ฒฝ์šฐ, ์ž๋ผ๊ธฐ๋Š” ์›๋ณธ ๋ฉ”์‹œ์™€ ๋งˆ์ฐฌ๊ฐ€์ง€๋กœ ๋ชจ๋“  ์œค๊ณฝ์„ ์„ ๊ฒฐํ•ฉํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid ""
"Grows object vertices in the direction of their normals. Only effective if "
"[member grow] is [code]true[/code]."
msgstr ""
"์˜ค๋ธŒ์ ํŠธ ๊ผญ์ง€์ ์„ ๋ฒ•์„ ์˜ ๋ฐฉํ–ฅ์œผ๋กœ ์ž๋ผ๊ฒŒ ํ•ด์ค๋‹ˆ๋‹ค. [member grow]๊ฐ€ "
"[code]true[/code]์ด๋ฉด์—๋งŒ ํšจ๊ณผ์ ์ž…๋‹ˆ๋‹ค."

msgid ""
"If [code]true[/code], the proximity fade effect is enabled. The proximity "
"fade effect fades out each pixel based on its distance to another object."
msgstr ""
"[code]true[/code]์ด๋ฉด ๊ทผ์ ‘ ํŽ˜์ด๋“œ ํšจ๊ณผ๊ฐ€ ํ™œ์„ฑํ™”ํ•ฉ๋‹ˆ๋‹ค. ๊ทผ์ ‘ ํŽ˜์ด๋“œ ํšจ๊ณผ๋Š” ๋‹ค"
"๋ฅธ ์˜ค๋ธŒ์ ํŠธ์™€์˜ ๊ฑฐ๋ฆฌ์— ๋”ฐ๋ผ ๊ฐ ํ”ฝ์…€์ด ํ๋ ค์ง‘๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum TextureParam] enum."
msgstr "[enum TextureParam] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum TextureFilter] enum."
msgstr "[enum TextureFilter] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum Transparency] enum."
msgstr "[enum Transparency] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum ShadingMode] enum."
msgstr "[enum ShadingMode] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum Feature] enum."
msgstr "[enum Feature] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid ""
"Default cull mode. The back of the object is culled when not visible. Back "
"face triangles will be culled when facing the camera. This results in only "
"the front side of triangles being drawn. For closed-surface meshes, this "
"means that only the exterior of the mesh will be visible."
msgstr ""
"๋””ํดํŠธ ์ปฌ๋ง ๋ชจ๋“œ์ž…๋‹ˆ๋‹ค. ๋ณด์ด์ง€ ์•Š์„ ๋•Œ ์˜ค๋ธŒ์ ํŠธ์˜ ๋’ค๋Š” ๊ฐ€๋ ค์ง‘๋‹ˆ๋‹ค. ์นด๋ฉ”๋ผ๋ฅผ ํ–ฅ"
"ํ•˜๋Š” ๋’ท๋ฉด ์‚ผ๊ฐํ˜•์€ ๊ฐ€๋ ค์ง‘๋‹ˆ๋‹ค. ๊ฒฐ๊ณผ์ ์œผ๋กœ ์‚ผ๊ฐํ˜•์˜ ์•ž๋ฉด๋งŒ ๊ทธ๋ ค์ง‘๋‹ˆ๋‹ค. ๋‹ซํžŒ ํ‘œ"
"๋ฉด ๋ฉ”์‹œ์— ๋Œ€ํ•ด์„œ๋Š”, ๋ฉ”์‹œ์˜ ๋ฐ”๊นฅ์ชฝ๋งŒ ๋ณด์—ฌ์ง‘๋‹ˆ๋‹ค."

msgid ""
"Front face triangles will be culled when facing the camera. This results in "
"only the back side of triangles being drawn. For closed-surface meshes, this "
"means that the interior of the mesh will be drawn instead of the exterior."
msgstr ""
"์นด๋ฉ”๋ผ๋ฅผ ํ–ฅํ•˜๋Š” ์•ž๋ฉด ์‚ผ๊ฐํ˜•์€ ๊ฐ€๋ ค์ง‘๋‹ˆ๋‹ค. ๊ฒฐ๊ณผ์ ์œผ๋กœ ์‚ผ๊ฐํ˜•์˜ ๋’ท๋ฉด๋งŒ ๊ทธ๋ ค์ง‘๋‹ˆ"
"๋‹ค. ๋‹ซํžŒ ํ‘œ๋ฉด ๋ฉ”์‹œ์— ๋Œ€ํ•ด์„œ๋Š”, ๋ฉ”์‹œ์˜ ์•ˆ์ชฝ์ด ๋ฐ”๊นฅ์ชฝ ๋Œ€์‹  ๊ทธ๋ ค์ง‘๋‹ˆ๋‹ค."

msgid ""
"No face culling is performed; both the front face and back face will be "
"visible."
msgstr "์ˆ˜ํ–‰๋˜๋Š” ๋ฉด ์ปฌ๋ง์ด ์—†์Šต๋‹ˆ๋‹ค. ์•ž๋ฉด๊ณผ ๋’ท๋ฉด์ด ๋ชจ๋‘ ๋ณด์—ฌ์ง‘๋‹ˆ๋‹ค."

msgid "Disables specular occlusion."
msgstr "์ŠคํŽ˜ํ˜๋Ÿฌ ์˜คํด๋ฃจ์ „์„ ๋น„ํ™œ์„ฑํ™”ํ•ฉ๋‹ˆ๋‹ค."

msgid "Enables using [member z_clip_scale]."
msgstr "[member z_clip_scale]์„ ์‚ฌ์šฉํ•˜์—ฌ ํ™œ์„ฑํ™”ํ•ฉ๋‹ˆ๋‹ค."

msgid "Enables using [member fov_override]."
msgstr "[member fov_override]๋ฅผ ์‚ฌ์šฉํ•˜์—ฌ ํ™œ์„ฑํ™”ํ•ฉ๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum Flags] enum."
msgstr "[enum Flags] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Do not use distance fade."
msgstr "๊ฑฐ๋ฆฌ ํŽ˜์ด๋“œ๋ฅผ ์‚ฌ์šฉํ•˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค."

msgid ""
"Returns the [url=https://en.wikipedia.org/wiki/Determinant]determinant[/url] "
"of this basis's matrix. For advanced math, this number can be used to "
"determine a few attributes:\n"
"- If the determinant is exactly [code]0.0[/code], the basis is not invertible "
"(see [method inverse]).\n"
"- If the determinant is a negative number, the basis represents a negative "
"scale.\n"
"[b]Note:[/b] If the basis's scale is the same for every axis, its determinant "
"is always that scale by the power of 3."
msgstr ""
"์ด ๊ธฐ๋ณธ์˜ ํ–‰๋ ฌ์˜ [url=https://ko.wikipedia.org/wiki/ํ–‰๋ ฌ์‹]ํ–‰๋ ฌ์‹[/url]์„ ๋ฐ˜ํ™˜"
"ํ•ฉ๋‹ˆ๋‹ค. ๊ณ ๊ธ‰ ์ˆ˜ํ•™์—์„œ, ์ด ์ˆซ์ž๋Š” ๋ช‡ ๊ฐ€์ง€ ํŠน์„ฑ์„ ๊ฒฐ์ •ํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ"
"๋‹ค:\n"
"- ํ–‰๋ ฌ์‹์ด ์ •ํ™•ํžˆ [code]0.0[/code]์ด๋ฉด, ๊ธฐ์ €๋Š” ๊ฐ€์—ญ์ ์ด์ง€ ์•Š์Šต๋‹ˆ๋‹ค ([method "
"inverse] ์ฐธ์กฐ).\n"
"- ํ–‰๋ ฌ์‹์ด ์Œ์ˆ˜์ด๋ฉด ๊ธฐ์ €๋Š” ์Œ์˜ ์Šค์ผ€์ผ์„ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ๊ธฐ์ €์˜ ์Šค์ผ€์ผ์ด ๋ชจ๋“  ์ถ•์—์„œ ๊ฐ™์œผ๋ฉด, ํ–‰๋ ฌ์‹์€ ํ•ญ์ƒ ํ•ด๋‹น ์Šค์ผ€์ผ์˜ 3"
"์ œ๊ณฑ์ด ๋ฉ๋‹ˆ๋‹ค."

msgid "Returns bitmap's dimensions."
msgstr "๋น„ํŠธ๋งต์˜ ์น˜์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the number of bitmap elements that are set to [code]true[/code]."
msgstr "[code]true[/code]๋กœ ์„ค์ •๋œ ๋น„ํŠธ๋งต ์š”์†Œ์˜ ์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ."

msgid ""
"Applies morphological dilation or erosion to the bitmap. If [param pixels] is "
"positive, dilation is applied to the bitmap. If [param pixels] is negative, "
"erosion is applied to the bitmap. [param rect] defines the area where the "
"morphological operation is applied. Pixels located outside the [param rect] "
"are unaffected by [method grow_mask]."
msgstr ""
"๋น„ํŠธ๋งต์— ํ˜•ํƒœํ•™์  ํŒฝ์ฐฝ ๋˜๋Š” ์นจ์‹์„ ์ ์šฉํ•ฉ๋‹ˆ๋‹ค. [param pixels]์ด ์–‘์ˆ˜์ด๋ฉด ๋น„ํŠธ"
"๋งต์— ํŒฝ์ฐฝ์ด ์ ์šฉ๋ฉ๋‹ˆ๋‹ค. [param pixels]์ด ์Œ์ˆ˜์ด๋ฉด ๋น„ํŠธ๋งต์— ์นจ์‹์ด ์ ์šฉ๋ฉ๋‹ˆ๋‹ค. "
"[param rect]๋Š” ํ˜•ํƒœํ•™์  ์—ฐ์‚ฐ์ด ์ ์šฉ๋˜๋Š” ์˜์—ญ์„ ์ •์˜ํ•ฉ๋‹ˆ๋‹ค. [param rect] ๋ฐ”๊นฅ"
"์— ์œ„์น˜ํ•œ ํ”ฝ์…€์€ [method grow_mask]์˜ ์˜ํ–ฅ์„ ๋ฐ›์ง€ ์•Š์Šต๋‹ˆ๋‹ค."

msgid "A joint used with [Skeleton2D] to control and animate other nodes."
msgstr ""
"[Skeleton2D]์™€ ํ•จ๊ป˜ ์‚ฌ์šฉํ•˜์—ฌ ๋‹ค๋ฅธ ๋…ธ๋“œ๋ฅผ ์ œ์–ดํ•˜๊ณ  ์• ๋‹ˆ๋ฉ”์ด์…˜ํ™”ํ•˜๋Š” ์กฐ์ธํŠธ."

msgid ""
"ะ node that dynamically copies or overrides the 3D transform of a bone in its "
"parent [Skeleton3D]."
msgstr ""
"๋ถ€๋ชจ [Skeleton3D]์—์„œ ๋ณธ์˜ 3D ๋ณ€ํ˜•์„ ๋™์ ์œผ๋กœ ๋ณต์‚ฌํ•˜๊ฑฐ๋‚˜ ์˜ค๋ฒ„๋ผ์ด๋“œํ•˜๋Š” ๋…ธ๋“œ."

msgid ""
"This node selects a bone in a [Skeleton3D] and attaches to it. This means "
"that the [BoneAttachment3D] node will either dynamically copy or override the "
"3D transform of the selected bone."
msgstr ""
"์ด ๋…ธ๋“œ๋Š” [Skeleton3D]์—์„œ ๋ณธ์„ ์„ ํƒํ•˜์—ฌ ์ฒจ๋ถ€ํ•ฉ๋‹ˆ๋‹ค. ์ด๋Š” [BoneAttachment3D] "
"๋…ธ๋“œ๊ฐ€ ์„ ํƒ๋œ ๋ณธ์˜ 3D ๋ณ€ํ˜•์„ ๋™์ ์œผ๋กœ ๋ณต์‚ฌํ•˜๊ฑฐ๋‚˜ ์˜ค๋ฒ„๋ผ์ด๋“œํ•  ์ˆ˜ ์žˆ๋‹ค๋Š” ๊ฒƒ์„ "
"๋œปํ•ฉ๋‹ˆ๋‹ค."

msgid "The index of the attached bone."
msgstr "๋ถ™์—ฌ์ง„ ๋ณธ์˜ ์ธ๋ฑ์Šค."

msgid "The name of the attached bone."
msgstr "๋ถ™์—ฌ์ง„ ๋ณธ์˜ ์ด๋ฆ„."

msgid "The [NodePath] to the external [Skeleton3D] node."
msgstr "์™ธ๋ถ€ [Skeleton3D] ๋…ธ๋“œ๋กœ์˜ [NodePath]."

msgid "Clear all settings."
msgstr "๋ชจ๋“  ์„ค์ •์„ ๋น„์›๋‹ˆ๋‹ค."

msgid "Returns the apply amount of the setting at [param index]."
msgstr "[param index]์—์„œ ์„ค์ •์˜ ์–‘ ์ ์šฉ์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the apply bone of the setting at [param index]. This bone will be "
"modified."
msgstr "[param index]์—์„œ ์„ค์ •์˜ ๋ณธ ์ ์šฉ์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ์ด ๋ณธ์€ ์ˆ˜์ •๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the apply bone name of the setting at [param index]. This bone will "
"be modified."
msgstr "[param index]์—์„œ ์„ค์ •์˜ ๋ณธ ์ด๋ฆ„ ์ ์šฉ์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ์ด ๋ณธ์€ ์ˆ˜์ •๋ฉ๋‹ˆ๋‹ค."

msgid "Retargeting 3D Skeletons"
msgstr "3D ์Šค์ผˆ๋ ˆํ†ค ๋ฆฌํƒ€๊ฒŸํŒ…"

msgid ""
"Maps a skeleton bone name to [param profile_bone_name].\n"
"In the retargeting process, the setting bone name is the bone name of the "
"source skeleton."
msgstr ""
"์Šค์ผˆ๋ ˆํ†ค ๋ณธ ์ด๋ฆ„์„ [param profile_bone_name]์œผ๋กœ ๋งคํ•‘ํ•ฉ๋‹ˆ๋‹ค.\n"
"๋ฆฌํƒ€๊ฒŸํŒ… ๊ณผ์ •์—์„œ, ๋ณธ ์ด๋ฆ„์„ ์„ค์ •ํ•˜๋Š” ๊ฒƒ์€ ์†Œ์Šค ์Šค์ผˆ๋ ˆํ†ค์˜ ๋ณธ ์ด๋ฆ„์ž…๋‹ˆ๋‹ค."

msgid "A container that arranges its child controls horizontally or vertically."
msgstr "์ž์‹ ์ปจํŠธ๋กค์„ ๊ฐ€๋กœ ๋˜๋Š” ์„ธ๋กœ๋กœ ๋ฐฐ์—ดํ•˜๋Š” ์ปจํ…Œ์ด๋„ˆ."

msgid "Cuboid shape for use with occlusion culling in [OccluderInstance3D]."
msgstr "[OccluderInstance3D]์—์„œ ์˜คํด๋ฃจ์ „ ์ปฌ๋ง์— ์‚ฌ์šฉํ•˜๋Š” ์ง์œก๋ฉด์ฒด ๋ชจ์–‘."

msgid "The box's size in 3D units."
msgstr "3D ๋‹จ์œ„์˜ ์ƒ์ž์˜ ํฌ๊ธฐ์ž…๋‹ˆ๋‹ค."

msgid "3D Kinematic Character Demo"
msgstr "3D ํ‚ค๋„ค๋งˆํ‹ฑ ์บ๋ฆญํ„ฐ ๋ฐ๋ชจ"

msgid "A themed button that can contain text and an icon."
msgstr "ํ…์ŠคํŠธ์™€ ์•„์ด์ฝ˜์„ ํฌํ•จํ•  ์ˆ˜ ์žˆ๋Š” ํ…Œ๋งˆ ์ž…ํžŒ ๋ฒ„ํŠผ."

msgid ""
"Autowrap space trimming flags. See [constant "
"TextServer.BREAK_TRIM_START_EDGE_SPACES] and [constant "
"TextServer.BREAK_TRIM_END_EDGE_SPACES] for more info."
msgstr ""
"์ž๋™ ์ค„๋ฐ”๊ฟˆ ๊ณต๊ฐ„ ๋‹ค๋“ฌ๊ธฐ ํ”Œ๋ž˜๊ทธ. ์ž์„ธํ•œ ์ •๋ณด๋Š” [constant "
"TextServer.BREAK_TRIM_START_EDGE_SPACES] ๋ฐ [constant "
"TextServer.BREAK_TRIM_END_EDGE_SPACES]๋ฅผ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid "Returns [code]true[/code] if both [Callable]s invoke different targets."
msgstr "[Callable]๊ฐ€ ์„œ๋กœ ๋‹ค๋ฅธ ๋Œ€์ƒ์„ ํ˜ธ์ถœํ•˜๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Camera node for 2D scenes."
msgstr "2D ์”ฌ์„ ์œ„ํ•œ ์นด๋ฉ”๋ผ ๋…ธ๋“œ."

msgid "The camera's process callback."
msgstr "์นด๋ฉ”๋ผ์˜ ํ”„๋กœ์„ธ์Šค ์ฝœ๋ฐฑ."

msgid "Camera node, displays from a point of view."
msgstr "์‹œ์ ์—์„œ ํ‘œ์‹œํ•˜๋Š” ์นด๋ฉ”๋ผ ๋…ธ๋“œ."

msgid "The [CameraAttributes] to use for this camera."
msgstr "์ด ์นด๋ฉ”๋ผ์— ์‚ฌ์šฉํ•  [CameraAttributes]."

msgid "The [Compositor] to use for this camera."
msgstr "์ด ์นด๋ฉ”๋ผ์— ์‚ฌ์šฉํ•  [Compositor]."

msgid ""
"The camera's field of view angle (in degrees). Only applicable in perspective "
"mode. Since [member keep_aspect] locks one axis, [member fov] sets the other "
"axis' field of view angle.\n"
"For reference, the default vertical field of view value ([code]75.0[/code]) "
"is equivalent to a horizontal FOV of:\n"
"- ~91.31 degrees in a 4:3 viewport\n"
"- ~101.67 degrees in a 16:10 viewport\n"
"- ~107.51 degrees in a 16:9 viewport\n"
"- ~121.63 degrees in a 21:9 viewport"
msgstr ""
"์นด๋ฉ”๋ผ์˜ ์‹œ์•ผ๊ฐ (๋„ ๋‹จ์œ„). ์›๊ทผ ๋ชจ๋“œ์—์„œ๋งŒ ์ ์šฉ๋ฉ๋‹ˆ๋‹ค. [member keep_aspect]๊ฐ€ "
"ํ•œ ์ถ•์„ ์ž ๊ทธ๋ฏ€๋กœ [member fov]๋Š” ๋‹ค๋ฅธ ์ถ•์˜ ์‹œ์•ผ๊ฐ์„ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค.\n"
"์ฐธ๊ณ ๋กœ, ๋””ํดํŠธ ์„ธ๋กœ ์‹œ์•ผ๊ฐ ๊ฐ’([code]75.0[/code])์€ ๋‹ค์Œ๊ณผ ๊ฐ™์€ ๊ฐ€๋กœ ์‹œ์•ผ๊ฐ ๊ฐ’"
"๊ณผ ๊ฐ™์Šต๋‹ˆ๋‹ค:\n"
"- 4:3 ๋ทฐํฌํŠธ์—์„œ ~91.31๋„\n"
"- 16:10 ๋ทฐํฌํŠธ์—์„œ ~101.67๋„\n"
"- 16:9 ๋ทฐํฌํŠธ์—์„œ ~107.51๋„\n"
"- 21:9 ๋ทฐํฌํŠธ์—์„œ ~121.63๋„"

msgid ""
"The camera's frustum offset. This can be changed from the default to create "
"\"tilted frustum\" effects such as [url=https://zdoom.org/wiki/Y-shearing]Y-"
"shearing[/url].\n"
"[b]Note:[/b] Only effective if [member projection] is [constant "
"PROJECTION_FRUSTUM]."
msgstr ""
"์นด๋ฉ”๋ผ์˜ ์ ˆ๋‘์ฒด ์˜คํ”„์…‹. ๋””ํดํŠธ๋ฅผ ๋ณ€๊ฒฝํ•˜์—ฌ [url=https://zdoom.org/wiki/Y-"
"shearing]Y ๋ฐ€๋ฆผ[/url]๊ณผ ๊ฐ™์€ \"๊ธฐ์šธ์–ด์ง„ ์ ˆ๋‘์ฒด\" ํšจ๊ณผ๋ฅผ ๋งŒ๋“ค ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] [member projection]์ด [constant PROJECTION_FRUSTUM]์ธ ๊ฒฝ์šฐ์—๋งŒ ํšจ"
"๊ณผ์ ์ž…๋‹ˆ๋‹ค."

msgid "The horizontal (X) offset of the camera viewport."
msgstr "์นด๋ฉ”๋ผ ๋ทฐํฌํŠธ์˜ ๊ฐ€๋กœ (X) ์˜คํ”„์…‹."

msgid "The vertical (Y) offset of the camera viewport."
msgstr "์นด๋ฉ”๋ผ ๋ทฐํฌํŠธ์˜ ์„ธ๋กœ(Y) ์˜คํ”„์…‹."

msgid ""
"Preserves the horizontal aspect ratio; also known as Vert- scaling. This is "
"usually the best option for projects running in portrait mode, as taller "
"aspect ratios will benefit from a wider vertical FOV."
msgstr ""
"๊ฐ€๋กœ ํ™”๋ฉด ๋น„์œจ์„ ์œ ์ง€ํ•ฉ๋‹ˆ๋‹ค. Vert- ์Šค์ผ€์ผ๋ง์ด๋ผ๊ณ ๋„ ํ•ฉ๋‹ˆ๋‹ค. ํฌํŠธ๋ ˆ์ดํŠธ ๋ชจ๋“œ๋กœ "
"์‹คํ–‰ํ•˜๋Š” ํ”„๋กœ์ ํŠธ์— ๊ฐ€์žฅ ์ ํ•ฉํ•œ ์˜ต์…˜์ž…๋‹ˆ๋‹ค. ํ™”๋ฉด ๋น„์œจ์ด ๋†’์„์ˆ˜๋ก ์„ธ๋กœ ์‹œ์•ผ๊ฐ"
"์ด ๋„“์–ด์ง€๋Š” ์ด์ ์„ ์–ป์Šต๋‹ˆ๋‹ค."

msgid ""
"Preserves the vertical aspect ratio; also known as Hor+ scaling. This is "
"usually the best option for projects running in landscape mode, as wider "
"aspect ratios will automatically benefit from a wider horizontal FOV."
msgstr ""
"์„ธ๋กœ ํ™”๋ฉด ๋น„์œจ์„ ์œ ์ง€ํ•ฉ๋‹ˆ๋‹ค. Hor+ ์Šค์ผ€์ผ๋ง์ด๋ผ๊ณ ๋„ ํ•ฉ๋‹ˆ๋‹ค. ๋žœ๋“œ์Šค์ผ€์ดํ”„ ๋ชจ๋“œ"
"๋กœ ์‹คํ–‰ํ•˜๋Š” ํ”„๋กœ์ ํŠธ์— ๊ฐ€์žฅ ์ ํ•ฉํ•œ ์˜ต์…˜์ž…๋‹ˆ๋‹ค. ํ™”๋ฉด ๋น„์œจ์ด ๋„“์„์ˆ˜๋ก ๊ฐ€๋กœ ์‹œ์•ผ"
"๊ฐ์ด ๋„“์–ด์ง€๋Š” ์ด์ ์„ ์–ป์Šต๋‹ˆ๋‹ค."

msgid "Parent class for camera settings."
msgstr "์นด๋ฉ”๋ผ ์„ค์ •์„ ์œ„ํ•œ ๋ถ€๋ชจ ํด๋ž˜์Šค."

msgid "Physically-based camera settings."
msgstr "๋ฌผ๋ฆฌ ๊ธฐ๋ฐ˜ ์นด๋ฉ”๋ผ ์„ค์ •."

msgid "Physical light and camera units"
msgstr "๋ฌผ๋ฆฌ์  ์กฐ๋ช… ๋ฐ ์นด๋ฉ”๋ผ ๋‹จ์œ„"

msgid "Returns feed image data type."
msgstr "ํ”ผ๋“œ ์ด๋ฏธ์ง€ ๋ฐ์ดํ„ฐ ์œ ํ˜•์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "If [code]true[/code], the feed is active."
msgstr "[code]true[/code]์ด๋ฉด ํ”ผ๋“œ๊ฐ€ ํ™œ์„ฑํ™”๋‹ˆ๋‹ค."

msgid "Merges several 2D nodes into a single draw operation."
msgstr "์—ฌ๋Ÿฌ 2D ๋…ธ๋“œ๋ฅผ ๋‹จ์ผ ๊ทธ๋ฆฌ๊ธฐ ์ž‘์—… ์•ˆ์œผ๋กœ ๋ณ‘ํ•ฉํ•ฉ๋‹ˆ๋‹ค."

msgid "Abstract base class for everything in 2D space."
msgstr "2D ๊ณต๊ฐ„์—์„œ ๋ชจ๋“  ๊ฒƒ์„ ์œ„ํ•œ ์ถ”์ƒ ๊ธฐ๋ณธ ํด๋ž˜์Šค."

msgid "Viewport and canvas transforms"
msgstr "๋ทฐํฌํŠธ์™€ ์บ”๋ฒ„์Šค ๋ณ€ํ˜•"

msgid "Custom drawing in 2D"
msgstr "2D์—์„œ ์ปค์Šคํ…€ ๊ทธ๋ฆฌ๊ธฐ"

msgid ""
"Returns [code]true[/code] if the layer at the given index is set in [member "
"visibility_layer]."
msgstr ""
"์ฃผ์–ด์ง„ ์ธ๋ฑ์Šค์—์„œ ๋ ˆ์ด์–ด๊ฐ€ [member visibility_layer]์— ์„ค์ •๋˜์–ด ์žˆ์œผ๋ฉด "
"[code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "If [code]true[/code], this node draws behind its parent."
msgstr "[code]true[/code]์ด๋ฉด ์ด ๋…ธ๋“œ๋Š” ๋ถ€๋ชจ์˜ ๋’ค์— ๊ทธ๋ ค์ง‘๋‹ˆ๋‹ค."

msgid ""
"If [code]true[/code], the parent [CanvasItem]'s [member material] is used as "
"this node's material."
msgstr ""
"[code]true[/code]์ด๋ฉด ๋ถ€๋ชจ [CanvasItem]์˜ [member material]์ด ์ด ๋…ธ๋“œ์˜ ๋จธํ‹ฐ๋ฆฌ"
"์–ผ๋กœ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum TextureRepeat] enum."
msgstr "[enum TextureRepeat] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum ClipChildrenMode] enum."
msgstr "[enum ClipChildrenMode] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Additive blending mode."
msgstr "๋ง์…ˆ ๋ธ”๋ Œ๋”ฉ ๋ชจ๋“œ."

msgid "A node used for independent rendering of objects within a 2D scene."
msgstr "2D ์”ฌ ์•ˆ์—์„œ ์˜ค๋ธŒ์ ํŠธ์˜ ๋…๋ฆฝ์ ์ธ ๋ Œ๋”๋ง์— ์‚ฌ์šฉ๋˜๋Š” ๋…ธ๋“œ."

msgid "A node that applies a color tint to a canvas."
msgstr "์บ”๋ฒ„์Šค์— ์ƒ‰์ƒ ํ‹ดํŠธ๋ฅผ ์ ์šฉํ•˜๋Š” ๋…ธ๋“œ."

msgid "2D lights and shadows"
msgstr "2D ๋น›๊ณผ ๊ทธ๋ฆผ์ž"

msgid "The tint color to apply."
msgstr "์ ์šฉํ•  ํ‹ดํŠธ ์ƒ‰์ƒ."

msgid "A container that keeps child controls in its center."
msgstr "์ž์‹ ์ปจํŠธ๋กค์„ ์ค‘์•™์— ์œ ์ง€ํ•˜๋Š” ์ปจํ…Œ์ด๋„ˆ."

msgid "Kinematic character (2D)"
msgstr "ํ‚ค๋„ค๋งˆํ‹ฑ ์บ๋ฆญํ„ฐ (2D)"

msgid "Using CharacterBody2D"
msgstr "CharacterBody2D ์‚ฌ์šฉํ•˜๊ธฐ"

msgid "2D Kinematic Character Demo"
msgstr "2D ํ‚ค๋„ค๋งˆํ‹ฑ ์บ๋ฆญํ„ฐ ๋ฐ๋ชจ"

msgid "A button that represents a binary choice."
msgstr "์ด์ง„ ์„ ํƒ์„ ๋‚˜ํƒ€๋‚ด๋Š” ๋ฒ„ํŠผ."

msgid "A class information repository."
msgstr "ํด๋ž˜์Šค ์ •๋ณด ์ €์žฅ์†Œ."

msgid "Native Core class type."
msgstr "๋„ค์ดํ‹ฐ๋ธŒ ์ฝ”์–ด ํด๋ž˜์Šค ์œ ํ˜•."

msgid "Native Editor class type."
msgstr "๋„ค์ดํ‹ฐ๋ธŒ ํŽธ์ง‘๊ธฐ ํด๋ž˜์Šค ์œ ํ˜•."

msgid "GDExtension class type."
msgstr "GDExtension ํด๋ž˜์Šค ์œ ํ˜•."

msgid "GDExtension Editor class type."
msgstr "GDExtension ํŽธ์ง‘๊ธฐ ํด๋ž˜์Šค ์œ ํ˜•."

msgid "Unknown class type."
msgstr "์•Œ ์ˆ˜ ์—†๋Š” ํด๋ž˜์Šค ์œ ํ˜•."

msgid "A multiline text editor designed for editing code."
msgstr "์ฝ”๋“œ ํŽธ์ง‘์„ ์œ„ํ•ด ์„ค๊ณ„๋œ ์—ฌ๋Ÿฌ ์ค„ ํ…์ŠคํŠธ ํŽธ์ง‘๊ธฐ."

msgid "Returns [code]true[/code] if close key [param close_key] exists."
msgstr "๋‹ซ๊ธฐ ํ‚ค [param close_key]๊ฐ€ ์กด์žฌํ•˜๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns [code]true[/code] if open key [param open_key] exists."
msgstr "์—ด๊ธฐ ํ‚ค [param open_key]๊ฐ€ ์กด์žฌํ•˜๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns [code]true[/code] if comment [param start_key] exists."
msgstr "์ฃผ์„ [param start_key]๊ฐ€ ์กด์žฌํ•˜๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns [code]true[/code] if string [param start_key] exists."
msgstr "๋ฌธ์ž์—ด [param start_key]๊ฐ€ ์กด์žฌํ•˜๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the color for a keyword."
msgstr "ํ‚ค์›Œ๋“œ์˜ ์ƒ‰์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns [code]true[/code] if the start key exists, else [code]false[/code]."
msgstr ""
"์‹œ์ž‘ ํ‚ค๊ฐ€ ์กด์žฌํ•˜๋ฉด [code]true[/code]๋ฅผ, ๊ทธ๋ ‡์ง€ ์•Š์œผ๋ฉด [code]false[/code]๋ฅผ ๋ฐ˜"
"ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns [code]true[/code] if the keyword exists, else [code]false[/code]."
msgstr ""
"ํ‚ค์›Œ๋“œ๊ฐ€ ์กด์žฌํ•˜๋ฉด [code]true[/code]๋ฅผ, ๊ทธ๋ ‡์ง€ ์•Š์œผ๋ฉด [code]false[/code]๋ฅผ ๋ฐ˜ํ™˜"
"ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns [code]true[/code] if the member keyword exists, else [code]false[/"
"code]."
msgstr ""
"๋ฉค๋ฒ„ ํ‚ค์›Œ๋“œ๊ฐ€ ์กด์žฌํ•˜๋ฉด [code]true[/code]๋ฅผ, ๊ทธ๋ ‡์ง€ ์•Š์œผ๋ฉด [code]false[/code]"
"๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets the color for numbers."
msgstr "์ˆซ์ž๋ฅผ ์œ„ํ•œ ์ƒ‰์ƒ์„ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets the color for symbols."
msgstr "๊ธฐํ˜ธ๋ฅผ ์œ„ํ•œ ์ƒ‰์ƒ์„ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Abstract base class for 2D physics objects."
msgstr "2D ๋ฌผ๋ฆฌ ์˜ค๋ธŒ์ ํŠธ๋ฅผ ์œ„ํ•œ ์ถ”์ƒ ๊ธฐ๋ณธ ํด๋ž˜์Šค."

msgid "Abstract base class for 3D physics objects."
msgstr "3D ๋ฌผ๋ฆฌ ์˜ค๋ธŒ์ ํŠธ๋ฅผ ์œ„ํ•œ ์ถ”์ƒ ๊ธฐ๋ณธ ํด๋ž˜์Šค."

msgid "Returns the shape owner's [Transform3D]."
msgstr "๋ชจ์–‘ ์†Œ์œ ์ž์˜ [Transform3D]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "A node that provides a polygon shape to a [CollisionObject2D] parent."
msgstr "[CollisionObject2D] ๋ถ€๋ชจ์— ํด๋ฆฌ๊ณค ๋ชจ์–‘์„ ์ œ๊ณตํ•˜๋Š” ๋…ธ๋“œ."

msgid "Collision build mode."
msgstr "์ฝœ๋ฆฌ์ „ ๋นŒ๋“œ ๋ชจ๋“œ."

msgid ""
"A node that provides a thickened polygon shape (a prism) to a "
"[CollisionObject3D] parent."
msgstr ""
"[CollisionObject3D] ๋ถ€๋ชจ์— ๋‘๊บผ์›Œ์ง„ ํด๋ฆฌ๊ณค ๋ชจ์–‘(ํ”„๋ฆฌ์ฆ˜)์„ ์ œ๊ณตํ•˜๋Š” ๋…ธ๋“œ."

msgid "A node that provides a [Shape2D] to a [CollisionObject2D] parent."
msgstr "[CollisionObject2D] ๋ถ€๋ชจ์— [Shape2D]๋ฅผ ์ œ๊ณตํ•˜๋Š” ๋…ธ๋“œ."

msgid "A node that provides a [Shape3D] to a [CollisionObject3D] parent."
msgstr "[CollisionObject3D] ๋ถ€๋ชจ์— [Shape3D]๋ฅผ ์ œ๊ณตํ•˜๋Š” ๋…ธ๋“œ."

msgid "Use [signal Resource.changed] instead."
msgstr "๋Œ€์‹  [signal Resource.changed]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "This method does nothing."
msgstr "์ด ๋ฉ”์„œ๋“œ๋Š” ์•„๋ฌด ๊ฒƒ๋„ ์—†์Šต๋‹ˆ๋‹ค."

msgid "A color represented in RGBA format."
msgstr "RGBA ํ˜•์‹์œผ๋กœ ๋‚˜ํƒ€๋‚ด๋Š” ์ƒ‰์ƒ."

msgid "The HSV hue of this color, on the range 0 to 1."
msgstr "์ด ์ƒ‰์ƒ์˜ HSV ์ƒ‰์กฐ, 0์—์„œ 1๊นŒ์ง€์˜ ๋ฒ”์œ„."

msgid "The OKHSL hue of this color, on the range 0 to 1."
msgstr "์ด ์ƒ‰์ƒ์˜ OKHSL ์ƒ‰์กฐ, 0์—์„œ 1๊นŒ์ง€์˜ ๋ฒ”์œ„."

msgid "Aqua color."
msgstr "๋ฌผ ์ƒ‰."

msgid "Aquamarine color."
msgstr "์•„์ฟ ์•„๋งˆ๋ฆฐ ์ƒ‰."

msgid "Azure color."
msgstr "ํ•˜๋Š˜์ƒ‰."

msgid "Beige color."
msgstr "๋ฒ ์ด์ง€ ์ƒ‰."

msgid "Blue color."
msgstr "ํŒŒ๋ž€์ƒ‰."

msgid "Brown color."
msgstr "๊ฐˆ์ƒ‰."

msgid "Chocolate color."
msgstr "์ดˆ์ฝœ๋ › ์ƒ‰."

msgid "Coral color."
msgstr "๊ตฌ๋ฆฌ์ƒ‰."

msgid "Cyan color."
msgstr "์ฒญ๋ก์ƒ‰."

msgid "Dim gray color."
msgstr "์ง™์€ ํšŒ์ƒ‰."

msgid "Gold color."
msgstr "๊ธˆ์ƒ‰."

msgid "Gray color."
msgstr "ํšŒ์ƒ‰."

msgid "Green color."
msgstr "์ดˆ๋ก์ƒ‰."

msgid "Ivory color."
msgstr "์•„์ด๋ณด๋ฆฌ ์ƒ‰."

msgid "Khaki color."
msgstr "์นดํ‚ค์ƒ‰."

msgid "Lavender color."
msgstr "๋ผ๋ฒค๋” ์ƒ‰."

msgid "Lime color."
msgstr "๋ผ์ž„ ์ƒ‰."

msgid "Magenta color."
msgstr "์ง„ํ™์ƒ‰."

msgid "A widget that provides an interface for selecting or modifying a color."
msgstr "์ƒ‰์ƒ์„ ์„ ํƒํ•˜๊ฑฐ๋‚˜ ์ˆ˜์ •ํ•˜๊ธฐ ์œ„ํ•œ ์ธํ„ฐํŽ˜์ด์Šค๋ฅผ ์ œ๊ณตํ•˜๋Š” ์œ„์ ฏ."

msgid "If [code]true[/code], the color mode buttons are visible."
msgstr "[code]true[/code]์ด๋ฉด ์ƒ‰์ƒ ๋ชจ๋“œ ๋ฒ„ํŠผ์ด ๋ณด์ž…๋‹ˆ๋‹ค."

msgid "If [code]true[/code], the color sliders are visible."
msgstr "[code]true[/code]์ด๋ฉด ์ƒ‰ ์Šฌ๋ผ์ด๋”๊ฐ€ ๋ณด์—ฌ์ง‘๋‹ˆ๋‹ค."

msgid "The width of the hue selection slider."
msgstr "์ƒ‰์กฐ ์„ ํƒ ์Šฌ๋ผ์ด๋”์˜ ๋„ˆ๋น„."

msgid "Custom texture for the hue selection slider on the right."
msgstr "์˜ค๋ฅธ์ชฝ์˜ ์ƒ‰์ƒ ์„ ํƒ ์Šฌ๋ผ์ด๋”๋ฅผ ์œ„ํ•œ ์‚ฌ์šฉ์ž ์ง€์ • ํ…์Šค์ฒ˜."

msgid "A button that brings up a [ColorPicker] when pressed."
msgstr "๋ˆŒ๋ฆด ๋•Œ [ColorPicker]๊ฐ€ ๋‚˜ํƒ€๋‚˜๋Š” ๋ฒ„ํŠผ."

msgid "A control that displays a solid color rectangle."
msgstr "๋‹จ์ƒ‰ ์ง์‚ฌ๊ฐํ˜•์„ ํ‘œ์‹œํ•˜๋Š” ์ปจํŠธ๋กค."

msgid "Represents the size of the [enum EffectCallbackType] enum."
msgstr "[enum EffectCallbackType] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Texture with 2 dimensions, optionally compressed."
msgstr "์„ ํƒ์ ์œผ๋กœ ์••์ถ•๋œ, 2์ฐจ์›์œผ๋กœ ๋œ ํ…์Šค์ฒ˜."

msgid "Array of 2-dimensional textures, optionally compressed."
msgstr "์„ ํƒ์ ์œผ๋กœ ์••์ถ•๋œ, 2์ฐจ์› ํ…์Šค์ฒ˜์˜ ๋ฐฐ์—ด."

msgid "Texture with 3 dimensions, optionally compressed."
msgstr "์„ ํƒ์ ์œผ๋กœ ์••์ถ•๋œ, 3์ฐจ์›์œผ๋กœ ๋œ ํ…์Šค์ฒ˜."

msgid "Represents the size of the [enum Param] enum."
msgstr "[enum Param] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "A dialog used for confirmation of actions."
msgstr "๋™์ž‘์˜ ํ™•์ธ์— ์‚ฌ์šฉ๋˜๋Š” ๋Œ€ํ™” ์ƒ์ž."

msgid "Base class for all GUI containers."
msgstr "๋ชจ๋“  GUI ์ปจํ…Œ์ด๋„ˆ๋ฅผ ์œ„ํ•œ ๊ธฐ๋ณธ ํด๋ž˜์Šค."

msgid ""
"Base class for all GUI containers. A [Container] automatically arranges its "
"child controls in a certain way. This class can be inherited to make custom "
"container types."
msgstr ""
"๋ชจ๋“  GUI ์ปจํ…Œ์ด๋„ˆ๋ฅผ ์œ„ํ•œ ๊ธฐ๋ณธ ํด๋ž˜์Šค์ž…๋‹ˆ๋‹ค. [Container]๋Š” ์ž์‹ ์ปจํŠธ๋กค์„ ํŠน์ • "
"๋ฐฉ์‹์œผ๋กœ ์ž๋™์œผ๋กœ ์ •๋ ฌํ•ฉ๋‹ˆ๋‹ค. ์ด ํด๋ž˜์Šค๊ฐ€ ์ƒ์†๋˜์–ด ์ปค์Šคํ…€ ์ปจํ…Œ์ด๋„ˆ ์œ ํ˜•์„ ๋งŒ"
"๋“ค ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid ""
"Base class for all GUI controls. Adapts its position and size based on its "
"parent control."
msgstr ""
"๋ชจ๋“  GUI ์ปจํŠธ๋กค์„ ์œ„ํ•œ ๊ธฐ๋ณธ ํด๋ž˜์Šค. ๋ถ€๋ชจ ์ปจํŠธ๋กค์— ๋”ฐ๋ผ ์œ„์น˜์™€ ํฌ๊ธฐ๋ฅผ ์ ์‘ํ•ฉ๋‹ˆ"
"๋‹ค."

msgid "GUI documentation index"
msgstr "GUI ๋ฌธ์„œ ์ธ๋ฑ์Šค"

msgid "Control node gallery"
msgstr "์ปจํŠธ๋กค ๋…ธ๋“œ ๊ฐค๋Ÿฌ๋ฆฌ"

msgid "Multiple resolutions"
msgstr "๋‹ค์ˆ˜ ํ•ด๊ฒฐ์ฑ…"

msgid "All GUI Demos"
msgstr "๋ชจ๋“  GUI ๋ฐ๋ชจ"

msgid ""
"Return the description of the keyboard shortcuts and other contextual help "
"for this control."
msgstr ""
"์ด ์ปจํŠธ๋กค์„ ์œ„ํ•œ ํ‚ค๋ณด๋“œ ๋‹จ์ถ•ํ‚ค์™€ ๊ธฐํƒ€ ์ƒํ™ฉ๋ณ„ ๋„์›€๋ง์˜ ์„ค๋ช…์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Give up the focus. No other control will be able to receive input."
msgstr "ํฌ์ปค์Šค๋ฅผ ํ•ด์ œํ•˜์„ธ์š”. ๋‹ค๋ฅธ ์ปจํŠธ๋กค์€ ์ž…๋ ฅ์„ ๋ฐ›์„ ์ˆ˜ ์—†์Šต๋‹ˆ๋‹ค."

msgid ""
"Use [member Node.auto_translate_mode] and [method Node.can_auto_translate] "
"instead."
msgstr ""
"๋Œ€์‹  [member Node.auto_translate_mode]์™€ [method Node.can_auto_translate]๋ฅผ ์‚ฌ"
"์šฉํ•˜์„ธ์š”.."

msgid ""
"Toggles if any text should automatically change to its translated version "
"depending on the current locale."
msgstr ""
"ํ˜„์žฌ ๋กœ์ผ€์ผ์— ๋”ฐ๋ผ ์•„๋ฌด ํ…์ŠคํŠธ๋ฅผ ์ž๋™์œผ๋กœ ๋ฒˆ์—ญ๋œ ๋ฒ„์ „์œผ๋กœ ๋ณ€๊ฒฝํ•ด์•ผ ํ• ์ง€ ์—ฌ๋ถ€"
"๋ฅผ ํ† ๊ธ€ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Controls the direction on the horizontal axis in which the control should "
"grow if its horizontal minimum size is changed to be greater than its current "
"size, as the control always has to be at least the minimum size."
msgstr ""
"์ปจํŠธ๋กค์˜ ๊ฐ€๋กœ ์ตœ์†Œ ํฌ๊ธฐ๊ฐ€ ํ˜„์žฌ ํฌ๊ธฐ๋ณด๋‹ค ์ปค์ง€๊ฒŒ ๋ณ€๊ฒฝ๋˜๋Š” ๊ฒฝ์šฐ, ์ปจํŠธ๋กค์ด ๊ฐ€๋กœ ์ถ•"
"์—์„œ ์–ด๋А ๋ฐฉํ–ฅ์œผ๋กœ ์ž๋ผ์•ผ ํ•˜๋Š”์ง€ ์ œ์–ดํ•ฉ๋‹ˆ๋‹ค. ์ปจํŠธ๋กค์€ ํ•ญ์ƒ ์ตœ์†Œ ํฌ๊ธฐ ์ด์ƒ์ด์–ด"
"์•ผ ํ•˜๊ธฐ ๋•Œ๋ฌธ์ž…๋‹ˆ๋‹ค."

msgid ""
"Controls the direction on the vertical axis in which the control should grow "
"if its vertical minimum size is changed to be greater than its current size, "
"as the control always has to be at least the minimum size."
msgstr ""
"์ปจํŠธ๋กค์˜ ์„ธ๋กœ ์ตœ์†Œ ํฌ๊ธฐ๊ฐ€ ํ˜„์žฌ ํฌ๊ธฐ๋ณด๋‹ค ์ปค์ง€๊ฒŒ ๋ณ€๊ฒฝ๋˜๋Š” ๊ฒฝ์šฐ, ์ปจํŠธ๋กค์ด ์„ธ๋กœ ์ถ•"
"์—์„œ ์–ด๋А ๋ฐฉํ–ฅ์œผ๋กœ ์ž๋ผ์•ผ ํ•˜๋Š”์ง€ ์ œ์–ดํ•ฉ๋‹ˆ๋‹ค. ์ปจํŠธ๋กค์€ ํ•ญ์ƒ ์ตœ์†Œ ํฌ๊ธฐ ์ด์ƒ์ด์–ด"
"์•ผ ํ•˜๊ธฐ ๋•Œ๋ฌธ์ž…๋‹ˆ๋‹ค."

msgid ""
"Defines if tooltip text should automatically change to its translated version "
"depending on the current locale. Uses the same auto translate mode as this "
"control when set to [constant Node.AUTO_TRANSLATE_MODE_INHERIT].\n"
"[b]Note:[/b] Tooltips customized using [method _make_custom_tooltip] do not "
"use this auto translate mode automatically."
msgstr ""
"ํ˜„์žฌ ๋กœ์ผ€์ผ์— ๋”ฐ๋ผ ํˆดํŒ ํ…์ŠคํŠธ๋ฅผ ๋ฒˆ์—ญ๋œ ๋ฒ„์ „์œผ๋กœ ์ž๋™์œผ๋กœ ๋ณ€๊ฒฝํ•ด์•ผ ํ• ์ง€ ์—ฌ๋ถ€"
"๋ฅผ ์ •์˜ํ•ฉ๋‹ˆ๋‹ค. [constant Node.AUTO_TRANSLATE_MODE_INHERIT]๋กœ ์„ค์ •ํ•  ๋•Œ ์ด ์ปจํŠธ"
"๋กค๊ณผ ๊ฐ™์€ ์ž๋™ ๋ฒˆ์—ญ ๋ชจ๋“œ๋ฅผ ์‚ฌ์šฉํ•ฉ๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] [method _make_custom_tooltip]์„ ์‚ฌ์šฉํ•˜์—ฌ ์‚ฌ์šฉ์ž ์ง€์ •ํ•œ ํˆดํŒ์€ ์ด "
"์ž๋™ ๋ฒˆ์—ญ ๋ชจ๋“œ๋ฅผ ์ž๋™์œผ๋กœ ์‚ฌ์šฉํ•˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค."

msgid ""
"The control will grow to the left or top to make up if its minimum size is "
"changed to be greater than its current size on the respective axis."
msgstr ""
"์ปจํŠธ๋กค์ด ํ•ด๋‹น ์ถ•์—์„œ ์ตœ์†Œ ํฌ๊ธฐ๊ฐ€ ํ˜„์žฌ ํฌ๊ธฐ๋ณด๋‹ค ์ปค์ง€๊ฒŒ ๋ณ€๊ฒฝ๋˜๋Š” ๊ฒฝ์šฐ ์™ผ์ชฝ์ด๋‚˜ "
"์œ„์ชฝ์œผ๋กœ ์ž๋ผ์„œ ๋งž์ถฅ๋‹ˆ๋‹ค."

msgid ""
"The control will grow to the right or bottom to make up if its minimum size "
"is changed to be greater than its current size on the respective axis."
msgstr ""
"์ปจํŠธ๋กค์ด ํ•ด๋‹น ์ถ•์—์„œ ์ตœ์†Œ ํฌ๊ธฐ๊ฐ€ ํ˜„์žฌ ํฌ๊ธฐ๋ณด๋‹ค ์ปค์ง€๊ฒŒ ๋ณ€๊ฒฝ๋˜๋Š” ๊ฒฝ์šฐ ์˜ค๋ฅธ์ชฝ์ด"
"๋‚˜ ์•„๋ž˜์ชฝ์œผ๋กœ ์ž๋ผ์„œ ๋งž์ถฅ๋‹ˆ๋‹ค."

msgid ""
"The control will grow in both directions equally to make up if its minimum "
"size is changed to be greater than its current size."
msgstr ""
"์ปจํŠธ๋กค์ด ์ตœ์†Œ ํฌ๊ธฐ๊ฐ€ ํ˜„์žฌ ํฌ๊ธฐ๋ณด๋‹ค ์ปค์ง€๊ฒŒ ๋ณ€๊ฒฝ๋˜๋Š” ๊ฒฝ์šฐ ์ปจํŠธ๋กค์€ ์–‘๋ฐฉํ–ฅ์œผ๋กœ ๊ท "
"๋“ฑํ•˜๊ฒŒ ์ž๋ผ์„œ ๋งž์ถฅ๋‹ˆ๋‹ค."

msgid ""
"Automatic layout direction, determined from the parent control layout "
"direction."
msgstr "๋ถ€๋ชจ ์ปจํŠธ๋กค ๋ ˆ์ด์•„์›ƒ ๋ฐฉํ–ฅ์— ๋”ฐ๋ผ ๊ฒฐ์ •๋˜๋Š” ์ž๋™ ๋ ˆ์ด์•„์›ƒ ๋ฐฉํ–ฅ."

msgid "Left-to-right layout direction."
msgstr "์™ผ์ชฝ์—์„œ ์˜ค๋ฅธ์ชฝ์œผ๋กœ ๋ ˆ์ด์•„์›ƒ ๋ฐฉํ–ฅ."

msgid "Right-to-left layout direction."
msgstr "์˜ค๋ฅธ์ชฝ์—์„œ ์™ผ์ชฝ์œผ๋กœ ๋ ˆ์ด์•„์›ƒ ๋ฐฉํ–ฅ."

msgid "Represents the size of the [enum LayoutDirection] enum."
msgstr "[enum LayoutDirection] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Use [constant LAYOUT_DIRECTION_APPLICATION_LOCALE] instead."
msgstr "๋Œ€์‹  [constant LAYOUT_DIRECTION_APPLICATION_LOCALE]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid ""
"Returns [code]true[/code] if the additive option is enabled in the setting at "
"[param index]."
msgstr ""
"[param index]์—์„œ ์„ค์ •์˜ ๋ง์…ˆ ์˜ต์…˜์ด ํ™œ์„ฑํ™”๋œ ๊ฒฝ์šฐ [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ"
"๋‹ˆ๋‹ค."

msgid ""
"The polygon's list of vertices that form a convex hull. Can be in either "
"clockwise or counterclockwise order.\n"
"[b]Warning:[/b] Only set this property to a list of points that actually form "
"a convex hull. Use [method set_point_cloud] to generate the convex hull of an "
"arbitrary set of points."
msgstr ""
"์ปจ๋ฒก์Šค ํ—์„ ํ˜•์„ฑํ•˜๋Š” ํด๋ฆฌ๊ณค์˜ ๊ผญ์ง“์  ๋ชฉ๋ก์ž…๋‹ˆ๋‹ค. ์‹œ๊ณ„ ๋ฐฉํ–ฅ ๋˜๋Š” ๋ฐ˜์‹œ๊ณ„ ๋ฐฉํ–ฅ ์ •"
"๋ ฌ์ด ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"[b]๊ฒฝ๊ณ :[/b] ์ด ์†์„ฑ์„ ์‹ค์ œ๋กœ ์ปจ๋ฒก์Šค ํ—์„ ํ˜•์„ฑํ•˜๋Š” ์ ์˜ ๋ชฉ๋ก์œผ๋กœ๋งŒ ์„ค์ •ํ•˜์„ธ"
"์š”. ์ž„์˜์˜ ์  ์ง‘ํ•ฉ์˜ ์ปจ๋ฒก์Šค ํ—์„ ์ƒ์„ฑํ•˜๋ ค๋ฉด [method set_point_cloud]๋ฅผ ์‚ฌ์šฉํ•˜"
"์„ธ์š”."

msgid "The list of 3D points forming the convex polygon shape."
msgstr "์ปจ๋ฒก์Šค ํด๋ฆฌ๊ณค ๋ชจ์–‘์„ ํ˜•์„ฑํ•˜๋Š” 3D ์ ์˜ ๋ชฉ๋ก์ž…๋‹ˆ๋‹ค."

msgid "A CPU-based 2D particle emitter."
msgstr "CPU ๊ธฐ๋ฐ˜ 2D ์ž…์ž ๋ฐฉ์ถœ๊ธฐ."

msgid "Particle systems (2D)"
msgstr "์ž…์ž ์ฒด์ œ (2D)"

msgid "Returns the maximum value range for the given parameter."
msgstr "์ฃผ์–ด์ง„ ๋งค๊ฐœ๋ณ€์ˆ˜์— ๋Œ€ํ•œ ์ตœ๋Œ“๊ฐ’ ๋ฒ”์œ„๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the minimum value range for the given parameter."
msgstr "์ฃผ์–ด์ง„ ๋งค๊ฐœ๋ณ€์ˆ˜์— ๋Œ€ํ•œ ์ตœ์†Ÿ๊ฐ’ ๋ฒ”์œ„๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the enabled state of the given particle flag."
msgstr "์ฃผ์–ด์ง„ ์ž…์ž ํ”Œ๋ž˜๊ทธ์˜ ํ™œ์„ฑํ™”๋œ ์ƒํƒœ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets the maximum value for the given parameter."
msgstr "์ฃผ์–ด์ง„ ๋งค๊ฐœ๋ณ€์ˆ˜์— ๋Œ€ํ•œ ์ตœ๋Œ“๊ฐ’ ๋ฒ”์œ„๋ฅผ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets the minimum value for the given parameter."
msgstr "์ฃผ์–ด์ง„ ๋งค๊ฐœ๋ณ€์ˆ˜์— ๋Œ€ํ•œ ์ตœ์†Ÿ๊ฐ’ ๋ฒ”์œ„๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum Parameter] enum."
msgstr "[enum Parameter] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum ParticleFlags] enum."
msgstr "[enum ParticleFlags] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum EmissionShape] enum."
msgstr "[enum EmissionShape] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "A CPU-based 3D particle emitter."
msgstr "CPU ๊ธฐ๋ฐ˜ 3D ์ž…์ž ๋ฐฉ์ถœ๊ธฐ."

msgid ""
"The inner radius of the ring when using the emitter [constant "
"EMISSION_SHAPE_RING]."
msgstr "๋ฐฉ์ถœ๊ธฐ [constant EMISSION_SHAPE_RING]์„ ์‚ฌ์šฉํ•  ๋•Œ ๊ณ ๋ฆฌ์˜ ์•ˆ ๋ฐ˜๊ฒฝ์ž…๋‹ˆ๋‹ค."

msgid ""
"The [AABB] that determines the node's region which needs to be visible on "
"screen for the particle system to be active.\n"
"Grow the box if particles suddenly appear/disappear when the node enters/"
"exits the screen. The [AABB] can be grown via code or with the [b]Particles โ†’ "
"Generate AABB[/b] editor tool."
msgstr ""
"[AABB]๋Š” ์ž…์ž ์‹œ์Šคํ…œ์ด ํ™œ์„ฑ์ด ๋˜๊ธฐ ์œ„ํ•ด ํ™”๋ฉด์— ๋ณด์—ฌ์•ผ ํ•˜๋Š” ๋…ธ๋“œ์˜ ์˜์—ญ์„ ๊ฒฐ์ •"
"ํ•ฉ๋‹ˆ๋‹ค.\n"
"๋…ธ๋“œ๊ฐ€ ํ™”๋ฉด์— ๋“ค์–ด์˜ค๊ฑฐ๋‚˜ ๋‚˜๊ฐˆ ๋•Œ ์ž…์ž๊ฐ€ ๊ฐ‘์ž๊ธฐ ๋‚˜ํƒ€๋‚˜๊ฑฐ๋‚˜ ์‚ฌ๋ผ์ง€๋ฉด ์ƒ์ž๋ฅผ ์ž๋ผ"
"๊ฒŒ ํ•ฉ๋‹ˆ๋‹ค. [AABB]๋Š” ์ฝ”๋“œ๋ฅผ ํ†ตํ•˜๊ฑฐ๋‚˜ [b]์ž…์ž โ†’ AABB ์ƒ์„ฑ[/b] ํŽธ์ง‘ ํˆด๋กœ ์ž๋ž„ ์ˆ˜ "
"์žˆ์Šต๋‹ˆ๋‹ค."

msgid ""
"Verify that a given [param signature] for [param hash] of type [param "
"hash_type] against the provided public [param key]."
msgstr ""
"์ œ๊ณต๋œ ๊ณต๊ฐœ [param key]์— ๋งž์ถ˜ ์œ ํ˜• [param hash_type]์˜ [param hash]์— ๋Œ€ํ•ด ์ฃผ"
"์–ด์ง„ [param signature]์„ ๊ฒ€์ฆํ•ฉ๋‹ˆ๋‹ค."

msgid "A CSG Sphere shape."
msgstr "CSG ๊ตฌ์ฒด ๋ชจ์–‘."

msgid "Number of vertical slices for the sphere."
msgstr "๊ตฌ์ฒด์— ๋Œ€ํ•œ ์ˆ˜์ง ์ฐ๊ธฐ์˜ ์ˆ˜์ž…๋‹ˆ๋‹ค."

msgid "Number of horizontal slices for the sphere."
msgstr "๊ตฌ์ฒด์— ๋Œ€ํ•œ ์ˆ˜ํ‰ ์ฐ๊ธฐ์˜ ์ˆ˜์ž…๋‹ˆ๋‹ค."

msgid "The inner radius of the torus."
msgstr "ํ† ๋Ÿฌ์Šค์˜ ์•ˆ ๋ฐ˜๊ฒฝ์ž…๋‹ˆ๋‹ค."

msgid "The outer radius of the torus."
msgstr "ํ† ๋Ÿฌ์Šค์˜ ๋ฐ”๊นฅ ๋ฐ˜๊ฒฝ์ž…๋‹ˆ๋‹ค."

msgid "GDScript basics: Dictionary"
msgstr "GDScript ๊ธฐ์ดˆ: ๋”•์…”๋„ˆ๋ฆฌ"

msgid "Use [NativeMenu] or [PopupMenu] instead."
msgstr "๋Œ€์‹  [NativeMenu] ๋˜๋Š” [PopupMenu]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid ""
"Returns the submenu ID of the item at index [param idx]. See [method "
"global_menu_add_submenu_item] for more info on how to add a submenu.\n"
"[b]Note:[/b] This method is implemented only on macOS."
msgstr ""
"์ธ๋ฑ์Šค [param idx]์—์„œ ํ•ญ๋ชฉ์˜ ํ•˜์œ„ ๋ฉ”๋‰ด ID๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ํ•˜์œ„ ๋ฉ”๋‰ด๋ฅผ ์ถ”๊ฐ€ํ•˜๋Š” "
"๋ฐฉ๋ฒ•์— ๋Œ€ํ•œ ์ž์„ธํ•œ ์ •๋ณด๋Š” [method global_menu_add_submenu_item]์„ ์ฐธ์กฐํ•˜์„ธ"
"์š”.\n"
"[b]์ฐธ๊ณ :[/b] ์ด ๋ฉ”์„œ๋“œ๋Š” macOS์—์„œ๋งŒ ๊ตฌํ˜„๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns [code]true[/code] if the item at index [param idx] is hidden.\n"
"See [method global_menu_set_item_hidden] for more info on how to hide an "
"item.\n"
"[b]Note:[/b] This method is implemented only on macOS."
msgstr ""
"์ธ๋ฑ์Šค [param idx]์—์„œ ํ•ญ๋ชฉ์ด ์ˆจ๊ฒจ์ ธ ์žˆ์œผ๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"ํ•ญ๋ชฉ์„ ์ˆจ๊ธฐ๋Š” ๋ฐฉ๋ฒ•์— ๋Œ€ํ•œ ์ž์„ธํ•œ ์ •๋ณด๋Š” [method global_menu_set_item_hidden]"
"์„ ์ฐธ์กฐํ•˜์„ธ์š”.\n"
"[b]์ฐธ๊ณ :[/b] ์ด ๋ฉ”์„œ๋“œ๋Š” macOS์—์„œ๋งŒ ๊ตฌํ˜„๋ฉ๋‹ˆ๋‹ค."

msgid "Returns the current value of the given window's [param flag]."
msgstr "์ฃผ์–ด์ง„ ์ฐฝ์˜ [param flag]์˜ ํ˜„์žฌ ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the window's maximum size (in pixels). See also [method "
"window_set_max_size]."
msgstr ""
"์ฐฝ์˜ ์ตœ๋Œ€ ํฌ๊ธฐ(ํ”ฝ์…€ ๋‹จ์œ„)๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. [method window_set_max_size]๋„ ์ฐธ์กฐํ•˜"
"์„ธ์š”."

msgid ""
"Returns the window's minimum size (in pixels). See also [method "
"window_set_min_size]."
msgstr ""
"์ฐฝ์˜ ์ตœ์†Œ ํฌ๊ธฐ(ํ”ฝ์…€ ๋‹จ์œ„)๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. [method window_set_min_size]๋„ ์ฐธ์กฐํ•˜"
"์„ธ์š”."

msgid ""
"When [constant WINDOW_FLAG_EXTEND_TO_TITLE] flag is set, set offset to the "
"center of the first titlebar button.\n"
"[b]Note:[/b] This flag is implemented only on macOS."
msgstr ""
"[constant WINDOW_FLAG_EXTEND_TO_TITLE] ํ”Œ๋ž˜๊ทธ๊ฐ€ ์„ค์ •๋˜์–ด ์žˆ์„ ๋•Œ, ์ฒซ ์ œ๋ชฉ ํ‘œ์‹œ"
"์ค„ ๋ฒ„ํŠผ์˜ ๊ฐ€์šด๋ฐ๋กœ ์˜คํ”„์…‹์„ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์ด ํ”Œ๋ž˜๊ทธ๋Š” macOS์—์„œ๋งŒ ๊ตฌํ˜„๋ฉ๋‹ˆ๋‹ค."

msgid "Default portrait orientation."
msgstr "๋””ํดํŠธ ํฌํŠธ๋ ˆ์ดํŠธ ๋ฐฉํ–ฅ."

msgid "Represents the size of the [enum CursorShape] enum."
msgstr "[enum CursorShape] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid ""
"Windowed mode, i.e. [Window] doesn't occupy the whole screen (unless set to "
"the size of the screen)."
msgstr ""
"์ฐฝ ๋ชจ๋“œ, ์ฆ‰ [Window]๋Š” (ํ™”๋ฉด ํฌ๊ธฐ๋กœ ์„ค์ •ํ•˜์ง€ ์•Š๋Š” ํ•œ) ์ „์ฒด ํ™”๋ฉด์„ ์ฐจ์ง€ํ•˜์ง€ ์•Š"
"์Šต๋‹ˆ๋‹ค."

msgid "Top-left edge of a window."
msgstr "์ฐฝ์˜ ์™ผ์ชฝ ์œ„ ๊ฐ€์žฅ์ž๋ฆฌ."

msgid "Top edge of a window."
msgstr "์ฐฝ์˜ ์œ„ ๊ฐ€์žฅ์ž๋ฆฌ."

msgid "Top-right edge of a window."
msgstr "์ฐฝ์˜ ์˜ค๋ฅธ์ชฝ ์œ„ ๊ฐ€์žฅ์ž๋ฆฌ."

msgid "Left edge of a window."
msgstr "์ฐฝ์˜ ์™ผ์ชฝ ๊ฐ€์žฅ์ž๋ฆฌ."

msgid "Right edge of a window."
msgstr "์ฐฝ์˜ ์˜ค๋ฅธ์ชฝ ๊ฐ€์žฅ์ž๋ฆฌ."

msgid "Bottom-left edge of a window."
msgstr "์ฐฝ์˜ ์™ผ์ชฝ ์•„๋ž˜ ๊ฐ€์žฅ์ž๋ฆฌ."

msgid "Bottom edge of a window."
msgstr "์ฐฝ์˜ ์•„๋ž˜ ๊ฐ€์žฅ์ž๋ฆฌ."

msgid "Bottom-right edge of a window."
msgstr "์ฐฝ์˜ ์˜ค๋ฅธ์ชฝ ์•„๋ž˜ ๊ฐ€์žฅ์ž๋ฆฌ."

msgid "Represents the size of the [enum WindowResizeEdge] enum."
msgstr "[enum WindowResizeEdge] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Returns the [EditorDebuggerSession] with the given [param id]."
msgstr "์ฃผ์–ด์ง„ [param id]์™€ [EditorDebuggerSession]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum DockSlot] enum."
msgstr "[enum DockSlot] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Exporter for Android."
msgstr "Android์šฉ ์ต์Šคํฌํ„ฐ."

msgid "Exporting for Android"
msgstr "Android๋กœ ๋‚ด๋ณด๋‚ด๊ธฐ"

msgid "Gradle builds for Android"
msgstr "Android์šฉ Gradle ๋นŒ๋“œ"

msgid "Android plugins documentation index"
msgstr "Android ํ”Œ๋Ÿฌ๊ทธ์ธ ๋ฌธ์„œ ์ธ๋ฑ์Šค"

msgid ""
"If [code]true[/code], project resources are stored in the separate APK "
"expansion file, instead of the APK.\n"
"[b]Note:[/b] APK expansion should be enabled to use PCK encryption. See "
"[url=https://developer.android.com/google/play/expansion-files]APK Expansion "
"Files[/url]"
msgstr ""
"[code]true[/code]์ด๋ฉด ํ”„๋กœ์ ํŠธ ๋ฆฌ์†Œ์Šค๋Š” APK ๋Œ€์‹  ๋ณ„๋„์˜ APK ํ™•์žฅ ํŒŒ์ผ์— ์ €์žฅ๋ฉ"
"๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] PCK ์•”ํ˜ธํ™”๋ฅผ ์‚ฌ์šฉํ•˜๋ ค๋ฉด APK ํ™•์žฅ์„ ํ™œ์„ฑํ™”ํ•ด์•ผ ํ•ฉ๋‹ˆ๋‹ค. "
"[url=https://developer.android.com/google/play/expansion-files]APK ํ™•์žฅ ํŒŒ์ผ[/"
"url]์„ ์ฐธ์กฐํ•˜์„ธ์š”"

msgid ""
"Base64 encoded RSA public key for your publisher account, available from the "
"profile page on the \"Google Play Console\"."
msgstr ""
"\"Google Play ์ฝ˜์†”\"์˜ ํ”„๋กœํ•„ ๊ณ„์ •์—์„œ ์‚ฌ์šฉ ๊ฐ€๋Šฅํ•œ ๊ฒŒ์‹œ์ž ๊ณ„์ •์— ๋Œ€ํ•œ Base64 "
"์ธ์ฝ”๋”ฉ๋œ RSA ๊ณต๊ฐœ ํ‚ค."

msgid ""
"If [code]true[/code], [code]arm64[/code] binaries are included into exported "
"project."
msgstr ""
"[code]true[/code]์ด๋ฉด [code]arm64[/code] ๋ฐ”์ด๋„ˆ๋ฆฌ๋“ค์ด ์ถ”์ถœ๋œ ํ”„๋กœ์ ํŠธ์— ํฌํ•จ๋ฉ"
"๋‹ˆ๋‹ค."

msgid ""
"If [code]true[/code], [code]arm32[/code] binaries are included into exported "
"project."
msgstr ""
"[code]true[/code]์ด๋ฉด [code]arm32[/code] ๋ฐ”์ด๋„ˆ๋ฆฌ๋“ค์ด ์ถ”์ถœ๋œ ํ”„๋กœ์ ํŠธ์— ํฌํ•จ๋ฉ"
"๋‹ˆ๋‹ค."

msgid ""
"If [code]true[/code], [code]x86_32[/code] binaries are included into exported "
"project."
msgstr ""
"[code]true[/code]์ด๋ฉด [code]x86_32[/code] ๋ฐ”์ด๋„ˆ๋ฆฌ๋“ค์ด ์ถ”์ถœ๋œ ํ”„๋กœ์ ํŠธ์— ํฌํ•จ"
"๋ฉ๋‹ˆ๋‹ค."

msgid ""
"If [code]true[/code], [code]x86_64[/code] binaries are included into exported "
"project."
msgstr ""
"[code]true[/code]์ด๋ฉด [code]x86_64[/code] ๋ฐ”์ด๋„ˆ๋ฆฌ๋“ค์ด ์ถ”์ถœ๋œ ํ”„๋กœ์ ํŠธ์— ํฌํ•จ"
"๋ฉ๋‹ˆ๋‹ค."

msgid "Name of the application."
msgstr "์• ํ”Œ๋ฆฌ์ผ€์ด์…˜์˜ ์ด๋ฆ„."

msgid ""
"If [code]true[/code], when the user uninstalls an app, a prompt to keep the "
"app's data will be shown. See [url=https://developer.android.com/guide/topics/"
"manifest/application-element#fragileuserdata]android:hasFragileUserData[/url]."
msgstr ""
"[code]true[/code]์ด๋ฉด ์‚ฌ์šฉ์ž๊ฐ€ ์•ฑ์„ ์ œ๊ฑฐํ•˜๋ฉด ์•ฑ ๋ฐ์ดํ„ฐ๋ฅผ ์œ ์ง€ํ• ์ง€ ๋ฌป๋Š” ๋ฉ”์‹œ์ง€"
"๊ฐ€ ๋ณด์—ฌ์ง‘๋‹ˆ๋‹ค. [url=https://developer.android.com/guide/topics/manifest/"
"application-element#fragileuserdata]android:hasFragileUserData[/url]๋ฅผ ์ฐธ์กฐํ•˜"
"์„ธ์š”."

msgid "If [code]true[/code], package signing is enabled."
msgstr "[code]true[/code]์ด๋ฉด ํŒจํ‚ค์ง€ ์„œ๋ช…์ด ํ™œ์„ฑํ™”๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Allows an application to broadcast sticky intents. See [url=https://"
"developer.android.com/reference/android/"
"Manifest.permission#BROADCAST_STICKY]BROADCAST_STICKY[/url]."
msgstr ""
"์• ํ”Œ๋ฆฌ์ผ€์ด์…˜์ด ๊ณ ์ • ์ธํ…ํŠธ๋ฅผ ๋ธŒ๋กœ๋“œ์บ์ŠคํŠธํ•  ์ˆ˜ ์žˆ๋„๋ก ํ•ฉ๋‹ˆ๋‹ค. [url=https://"
"developer.android.com/reference/android/"
"Manifest.permission#BROADCAST_STICKY]BROADCAST_STICKY[/url]๋ฅผ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid "Allows access to the flashlight."
msgstr "ํ”Œ๋ž˜์‹œ๋ผ์ดํŠธ ์ ‘๊ทผ ํ—ˆ์šฉ."

msgid ""
"Allows an application to read image or video files from external storage that "
"a user has selected via the permission prompt photo picker. See [url=https://"
"developer.android.com/reference/android/"
"Manifest.permission#READ_MEDIA_VISUAL_USER_SELECTED]READ_MEDIA_VISUAL_USER_SELECTED[/"
"url]."
msgstr ""
"์• ํ”Œ๋ฆฌ์ผ€์ด์…˜์ด ์‚ฌ์šฉ์ž๊ฐ€ ๊ถŒํ•œ ๋ฉ”์‹œ์ง€ ์‚ฌ์ง„ ์„ ํƒ ๋„๊ตฌ๋ฅผ ํ†ตํ•ด ์„ ํƒํ•œ ์™ธ๋ถ€ ์ €์žฅ์†Œ์—"
"์„œ ์ด๋ฏธ์ง€๋‚˜ ๋น„๋””์˜ค ํŒŒ์ผ์„ ์ฝ์„ ์ˆ˜ ์žˆ๋„๋ก ํ—ˆ์šฉํ•ฉ๋‹ˆ๋‹ค. [url=https://"
"developer.android.com/reference/android/"
"Manifest.permission#READ_MEDIA_VISUAL_USER_SELECTED]READ_MEDIA_VISUAL_USER_SELECTED[/"
"url]๋ฅผ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid "Returns [code]true[/code] if export configuration is valid."
msgstr "๋‚ด๋ณด๋‚ธ ๊ตฌ์„ฑ์ด ์˜ฌ๋ฐ”๋ฅด๋‹ค๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns [code]true[/code] if project configuration is valid."
msgstr "ํ”„๋กœ์ ํŠธ ๊ตฌ์„ฑ์ด ์˜ฌ๋ฐ”๋ฅด๋‹ค๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Launch screen image scaling mode."
msgstr "ํ™”๋ฉด ์ด๋ฏธ์ง€ ์Šค์ผ€์ผ๋ง ๋ชจ๋“œ๋ฅผ ์‹คํ–‰ํ•ฉ๋‹ˆ๋‹ค."

msgid "Exporter for the Web."
msgstr "์›น์šฉ ์ต์Šคํฌํ„ฐ."

msgid "Exporting for the Web"
msgstr "์›น์šฉ ๋‚ด๋ณด๋‚ด๊ธฐ"

msgid "Web documentation index"
msgstr "์›น ๋ฌธ์„œ ์ธ๋ฑ์Šค"

msgid ""
"If [code]true[/code], the project icon will be used as the favicon for this "
"application's web page."
msgstr ""
"[code]true[/code]์ด๋ฉด ํ”„๋กœ์ ํŠธ ์•„์ด์ฝ˜์€ ์ด ์• ํ”Œ๋ฆฌ์ผ€์ด์…˜์˜ ์›น ํŽ˜์ด์ง€์˜ ํŒจ๋น„์ฝ˜์œผ"
"๋กœ ์‚ฌ์šฉ๋  ๊ฒƒ์ž…๋‹ˆ๋‹ค."

msgid "If [code]true[/code] enables [GDExtension] support for this web build."
msgstr ""
"[code]true[/code]์ด๋ฉด ์ด ์›น ๋นŒ๋“œ์— ๋Œ€ํ•œ [GDExtension] ์ง€์›์„ ํ™œ์„ฑํ™”ํ•ฉ๋‹ˆ๋‹ค."

msgid "If [code]true[/code], executable signing is enabled."
msgstr "[code]true[/code]์ด๋ฉด ์‹คํ–‰ ํŒŒ์ผ ์„œ๋ช…์ด ํ™œ์„ฑํ™”๋ฉ๋‹ˆ๋‹ค."

msgid "Use [method add_apple_embedded_platform_bundle_file] instead."
msgstr "๋Œ€์‹  [method add_apple_embedded_platform_bundle_file]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "Use [method add_apple_embedded_platform_cpp_code] instead."
msgstr "๋Œ€์‹  [method add_apple_embedded_platform_cpp_code]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "Use [method add_apple_embedded_platform_embedded_framework] instead."
msgstr ""
"๋Œ€์‹  [method add_apple_embedded_platform_embedded_framework]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "Use [method add_apple_embedded_platform_framework] instead."
msgstr "๋Œ€์‹  [method add_apple_embedded_platform_framework]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "Use [method add_apple_embedded_platform_linker_flags] instead."
msgstr "๋Œ€์‹  [method add_apple_embedded_platform_linker_flags]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "Use [method add_apple_embedded_platform_plist_content] instead."
msgstr "๋Œ€์‹  [method add_apple_embedded_platform_plist_content]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "Use [method add_apple_embedded_platform_project_static_lib] instead."
msgstr ""
"๋Œ€์‹  [method add_apple_embedded_platform_project_static_lib]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid ""
"Returns [code]true[/code] if the dedicated server export mode is selected in "
"the export dialog."
msgstr ""
"๋ฐ๋””์ผ€์ดํ‹ฐ๋“œ ์„œ๋ฒ„ ๋‚ด๋ณด๋‚ด๊ธฐ ๋ชจ๋“œ๊ฐ€ ๋‚ด๋ณด๋‚ด๊ธฐ ๋Œ€ํ™” ์ƒ์ž์—์„œ ์„ ํƒ๋˜์–ด ์žˆ์œผ๋ฉด "
"[code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns [code]true[/code] if the filesystem is being scanned."
msgstr "ํŒŒ์ผ์‹œ์Šคํ…œ์ด ์Šค์บ”๋˜๊ณ  ์žˆ์œผ๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Emitted if at least one resource is reloaded when the filesystem is scanned."
msgstr "ํŒŒ์ผ์‹œ์Šคํ…œ์ด ์Šค์บ”๋  ๋•Œ ์ ์–ด๋„ ๋ฆฌ์†Œ์Šค ํ•˜๋‚˜๊ฐ€ ๋‹ค์‹œ ๋ถˆ๋Ÿฌ์˜ค๋ฉด ๋ฐฉ์ถœ๋ฉ๋‹ˆ๋‹ค."

msgid "Return the file extensions supported."
msgstr "์ง€์›๋˜๋Š” ํŒŒ์ผ ํ™•์žฅ์ž๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Return whether this importer is active."
msgstr "์ด ์ž„ํฌํ„ฐ๊ฐ€ ์‚ฌ์šฉ์ค‘์ธ์ง€์— ๋Œ€ํ•ด ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Gets the path of the currently selected property."
msgstr "ํ˜„์žฌ ์„ ํƒ๋œ ์†์„ฑ์˜ ๊ฒฝ๋กœ๋ฅผ ์–ป์Šต๋‹ˆ๋‹ค."

msgid "Returns the [EditorPaths] singleton."
msgstr "[EditorPaths] ์‹ฑ๊ธ€ํ†ค์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Reloads the scene at the given path."
msgstr "์ฃผ์–ด์ง„ ๊ฒฝ๋กœ์—์„œ ์”ฌ์„ ๋‹ค์‹œ ๋ถˆ๋Ÿฌ์˜ต๋‹ˆ๋‹ค."

msgid "Used by the editor to extend its functionality."
msgstr "ํŽธ์ง‘๊ธฐ์— ๊ธฐ๋Šฅ์„ ํ™•์žฅํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid "Removes the specified context menu plugin."
msgstr "์ง€์ •๋œ ์ปจํ…์ŠคํŠธ ๋ฉ”๋‰ด ํ”Œ๋Ÿฌ๊ทธ์ธ์„ ์ œ๊ฑฐํ•ฉ๋‹ˆ๋‹ค."

msgid "Use [signal ProjectSettings.settings_changed] instead."
msgstr "๋Œ€์‹  [signal ProjectSettings.settings_changed]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "If [code]true[/code], the value can be selected and edited."
msgstr "[code]true[/code]์ด๋ฉด ๊ฐ’์€ ์„ ํƒ๋˜๊ณ  ์ˆ˜์ •๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "A plugin that advanced tooltip for its handled resource type."
msgstr "์ฒ˜๋ฆฌ๋œ ๋ฆฌ์†Œ์Šค ์œ ํ˜•์„ ์œ„ํ•œ ๊ณ ๊ธ‰ ํˆดํŒ์ด ์žˆ๋Š” ํ”Œ๋Ÿฌ๊ทธ์ธ."

msgid ""
"Return [code]true[/code] if the plugin is going to handle the given "
"[Resource] [param type]."
msgstr ""
"ํ”Œ๋Ÿฌ๊ทธ์ธ์ด ์ฃผ์–ด์ง„ [Resource] [param type]์„ ์ฒ˜๋ฆฌํ•  ์˜ˆ์ •์ด๋ผ๋ฉด [code]true[/"
"code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Imports scenes from third-parties' 3D files."
msgstr "์„œ๋“œ ํŒŒํ‹ฐ์˜ 3D ํŒŒ์ผ๋กœ๋ถ€ํ„ฐ ์”ฌ์„ ๊ฐ€์ ธ์˜ต๋‹ˆ๋‹ค."

msgid "Return supported file extensions for this scene importer."
msgstr "์ด ์”ฌ ์ž„ํฌํ„ฐ๋ฅผ ์œ„ํ•ด ์ง€์›๋˜๋Š” ํŒŒ์ผ ํ™•์žฅ์ž๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Should return [code]true[/code] to show the given option, [code]false[/code] "
"to hide the given option, or [code]null[/code] to ignore."
msgstr ""
"์ฃผ์–ด์ง„ ์˜ต์…˜์„ ๋ณด์—ฌ์ฃผ๋ ค๋ฉด [code]true[/code]๋ฅผ, ์ฃผ์–ด์ง„ ์˜ต์…˜์„ ์ˆจ๊ธฐ๋ ค๋ฉด "
"[code]false[/code]๋ฅผ, ๋˜๋Š” ๋ฌด์‹œํ•˜๋ ค๋ฉด [code]null[/code]์„ ๋ฐ˜ํ™˜ํ•ด์•ผ ํ•ฉ๋‹ˆ๋‹ค."

msgid "Importer for Blender's [code].blend[/code] scene file format."
msgstr "Blender์˜ [code].blend[/code] ์”ฌ ํŒŒ์ผ ํ˜•์‹์„ ์œ„ํ•œ ์ž„ํฌํ„ฐ."

msgid "Post-processes scenes after import."
msgstr "์”ฌ์œผ๋กœ ๊ฐ€์ ธ์˜ค๊ณ  ๋‚˜์„œ ํ›„์ฒ˜๋ฆฌํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Should return [code]true[/code] if the 3D view of the import dialog needs to "
"update when changing the given option."
msgstr ""
"์ฃผ์–ด์ง„ ์˜ต์…˜์„ ๋ฐ”๊ฟ€ ๋•Œ ๊ฐ€์ ธ์˜ค๊ธฐ ๋Œ€ํ™” ์ƒ์ž์˜ 3D ๋ทฐ๋ฅผ ์—…๋ฐ์ดํŠธํ•ด์•ผ ํ•œ๋‹ค๋ฉด "
"[code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ด์•ผ ํ•ฉ๋‹ˆ๋‹ค."

msgid "Base script that can be used to add extension functions to the editor."
msgstr "ํ™•์žฅ ๊ธฐ๋Šฅ์„ ํŽธ์ง‘๊ธฐ์— ์ถ”๊ฐ€ํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋  ์ˆ˜ ์žˆ๋Š” ๊ธฐ๋ณธ ์Šคํฌ๋ฆฝํŠธ."

msgid "This method is executed by the Editor when [b]File > Run[/b] is used."
msgstr "์ด ๋ฉ”์„œ๋“œ๋Š” [b]ํŒŒ์ผ > ์‹คํ–‰[/b]์ด ์‚ฌ์šฉ๋  ๋•Œ ํŽธ์ง‘๊ธฐ์— ์˜ํ•ด ์‹คํ–‰๋ฉ๋‹ˆ๋‹ค."

msgid "Use [method EditorInterface.add_root_node] instead."
msgstr "๋Œ€์‹  [method EditorInterface.add_root_node]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "Use [method EditorInterface.get_edited_scene_root] instead."
msgstr "๋Œ€์‹  [method EditorInterface.get_edited_scene_root]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid ""
"Returns the edited (current) scene's root [Node]. Equivalent of [method "
"EditorInterface.get_edited_scene_root]."
msgstr ""
"ํŽธ์ง‘๋œ (ํ˜„์žฌ) ์”ฌ์˜ ๋ฃจํŠธ [Node]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. [method "
"EditorInterface.get_edited_scene_root]์™€ ๋™์ผํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Godot editor's control for selecting the [code]script[/code] property of a "
"[Node]."
msgstr ""
"Godot ํŽธ์ง‘๊ธฐ์˜ [Node]์˜ [code]script[/code] ์†์„ฑ์„ ์„ ํƒํ•˜๊ธฐ ์œ„ํ•œ ์ปจํŠธ๋กค."

msgid "The owner [Node] of the script property that holds the edited resource."
msgstr "ํŽธ์ง‘๋œ ๋ฆฌ์†Œ์Šค๋ฅผ ๋ณด์œ ํ•˜๋Š” ์Šคํฌ๋ฆฝํŠธ ์†์„ฑ์˜ ์†Œ์œ ์ž [Node]."

msgid "Manages the SceneTree selection in the editor."
msgstr "ํŽธ์ง‘๊ธฐ์—์„œ ์”ฌํŠธ๋ฆฌ ์„ ํƒ ํ•ญ๋ชฉ์„ ๊ด€๋ฆฌํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Adds a node to the selection.\n"
"[b]Note:[/b] The newly selected node will not be automatically edited in the "
"inspector. If you want to edit a node, use [method EditorInterface.edit_node]."
msgstr ""
"๋…ธ๋“œ๋ฅผ ์„ ํƒ ํ•ญ๋ชฉ์— ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์ƒˆ๋กœ ์„ ํƒ๋œ ๋…ธ๋“œ๋Š” ์ธ์ŠคํŽ™ํ„ฐ์—์„œ ์ž๋™์œผ๋กœ ํŽธ์ง‘๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค. ๋…ธ๋“œ"
"๋ฅผ ํŽธ์ง‘ํ•˜๋ ค๋ฉด [method EditorInterface.edit_node]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "Clear the selection."
msgstr "์„ ํƒ ํ•ญ๋ชฉ์„ ๋น„์›๋‹ˆ๋‹ค."

msgid "Returns the list of selected nodes."
msgstr "์„ ํƒ๋œ ๋…ธ๋“œ์˜ ๋ชฉ๋ก์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Use [method get_top_selected_nodes] instead."
msgstr "๋Œ€์‹  [method get_top_selected_nodes]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "Removes a node from the selection."
msgstr "์„ ํƒ ํ•ญ๋ชฉ์—์„œ ๋…ธ๋“œ๋ฅผ ์ œ๊ฑฐํ•ฉ๋‹ˆ๋‹ค."

msgid "Emitted when the selection changes."
msgstr "์„ ํƒ ํ•ญ๋ชฉ์ด ๋ณ€๊ฒฝ๋  ๋•Œ ๋ฐฉ์ถœ๋ฉ๋‹ˆ๋‹ค."

msgid "Object that holds the project-independent editor settings."
msgstr "ํ”„๋กœ์ ํŠธ์™€๋Š” ๋…๋ฆฝ์ ์œผ๋กœ ํŽธ์ง‘๊ธฐ ์„ค์ •์„ ์ €์žฅํ•˜๋Š” ์˜ค๋ธŒ์ ํŠธ."

msgid "Erases the setting whose name is specified by [param property]."
msgstr "์ด๋ฆ„์ด [param property]๋กœ ์ง€์ •๋œ ์„ค์ •์„ ์ง€์›๋‹ˆ๋‹ค."

msgid ""
"The color to use for inverse kinematics-enabled bones in the 2D skeleton "
"editor."
msgstr "2D ์Šค์ผˆ๋ ˆํ†ค ํŽธ์ง‘๊ธฐ์—์„œ ์—ญ์šด๋™ํ•™์ด ํ™œ์„ฑํ™”๋œ ๋ณธ์— ์‚ฌ์šฉํ•  ์ƒ‰์ƒ."

msgid "Maximum number of matches to show in dialog."
msgstr "๋Œ€ํ™” ์ƒ์ž์— ๋ณด์—ฌ์ค„ ์ตœ๋Œ€ ์ผ์น˜ ์ˆ˜."

msgid ""
"The language to use for the editor interface. If set to [b]Auto[/b], the "
"language is automatically determined based on the system locale. See also "
"[method EditorInterface.get_editor_language].\n"
"Translations are provided by the community. If you spot a mistake, "
"[url=https://contributing.godotengine.org/en/latest/documentation/translation/"
"index.html]contribute to editor translations on Weblate![/url]"
msgstr ""
"ํŽธ์ง‘๊ธฐ ์ธํ„ฐํŽ˜์ด์Šค์— ์‚ฌ์šฉํ•  ์–ธ์–ด. [b]Auto[/b]๋กœ ์„ค์ •๋˜๋ฉด ์–ธ์–ด๋Š” ์‹œ์Šคํ…œ ๋กœ์ผ€์ผ"
"์— ๋”ฐ๋ผ ์ž๋™์œผ๋กœ ๊ฒฐ์ •๋ฉ๋‹ˆ๋‹ค. [method EditorInterface.get_editor_language]๋„ ์ฐธ"
"์กฐํ•˜์„ธ์š”.\n"
"๋ฒˆ์—ญ์€ ์ปค๋ฎค๋‹ˆํ‹ฐ์— ์˜ํ•ด ์ œ๊ณต๋ฉ๋‹ˆ๋‹ค. ์‹ค์ˆ˜๋ฅผ ์ฐพ์•˜๋‹ค๋ฉด [url=https://"
"contributing.godotengine.org/en/latest/documentation/translation/"
"index.html]Weblate์—์„œ ํŽธ์ง‘๊ธฐ ๋ฒˆ์—ญ์— ๊ธฐ์—ฌํ•˜์„ธ์š”![/url]"

msgid ""
"If [code]true[/code], editor UI uses OS native file/directory selection "
"dialogs."
msgstr ""
"[code]true[/code]์ด๋ฉด ํŽธ์ง‘๊ธฐ UI๋Š” OS ๋„ค์ดํ‹ฐ๋ธŒ ํŒŒ์ผ/๋””๋ ‰ํ„ฐ๋ฆฌ ์„ ํƒ ๋Œ€ํ™” ์ƒ์ž๋ฅผ "
"์‚ฌ์šฉํ•ฉ๋‹ˆ๋‹ค."

msgid "If [code]true[/code], draws space characters as centered points."
msgstr "[code]true[/code]์ด๋ฉด ๊ณต๋ฐฑ ๋ฌธ์ž๋ฅผ ์ค‘์‹ฌ์ ์œผ๋กœ ๊ทธ๋ฆฝ๋‹ˆ๋‹ค."

msgid "If [code]true[/code], draws tab characters as chevrons."
msgstr "[code]true[/code]์ด๋ฉด ํƒญ ๋ฌธ์ž๋ฅผ ๋ฌผ๊ฒฐํ‘œ๋กœ ๊ทธ๋ฆฝ๋‹ˆ๋‹ค."

msgid ""
"If [code]true[/code], documentation tooltips will appear when hovering over a "
"symbol."
msgstr "[code]true[/code]์ด๋ฉด ๋ฌธ์„œ ํˆดํŒ์ด ๊ธฐํ˜ธ ์œ„์— ํ˜ธ๋ฒ„ํ•˜๋ฉด ๋‚˜ํƒ€๋‚ฉ๋‹ˆ๋‹ค."

msgid ""
"If [code]true[/code], tool scripts will be automatically soft-reloaded after "
"they are saved."
msgstr ""
"[code]true[/code]์ด๋ฉด ํˆด ์Šคํฌ๋ฆฝํŠธ๊ฐ€ ์ €์žฅ๋˜๊ณ  ๋‚˜์„œ ์ž๋™์œผ๋กœ ์†Œํ”„ํŠธ ๋‹ค์‹œ ๋ถˆ๋Ÿฌ์˜ต"
"๋‹ˆ๋‹ค."

msgid ""
"If [code]true[/code], automatically reloads scripts and text-based shaders in "
"the editor when they have been modified and saved by external editors or "
"tools and the editor regains focus. External changes can be discarded by "
"using the Undo function after they've been loaded in the editor.\n"
"If [code]false[/code], a file conflict dialog will always be displayed when "
"the editor regains focus. This dialog allows you to choose whether to keep "
"local changes or discard them.\n"
"[b]Note:[/b] Even when this setting is [code]true[/code], a file conflict "
"dialog is still displayed in certain situations. For instance, it will "
"display when the script editor has unsaved changes that the external editor "
"did not account for."
msgstr ""
"[code]true[/code]์ด๋ฉด ์™ธ๋ถ€ ํŽธ์ง‘๊ธฐ๋‚˜ ํˆด์—์„œ ์Šคํฌ๋ฆฝํŠธ์™€ ํ…์ŠคํŠธ ๊ธฐ๋ฐ˜ ์…ฐ์ด๋”๊ฐ€ ์ˆ˜"
"์ •๋˜๊ณ  ์ €์žฅ๋  ๋•Œ ํŽธ์ง‘๊ธฐ๊ฐ€ ํฌ์ปค์Šค๋ฅผ ๋‹ค์‹œ ์–ป์œผ๋ฉด ์ด๋ฅผ ์ž๋™์œผ๋กœ ๋‹ค์‹œ ๋ถˆ๋Ÿฌ์˜ต๋‹ˆ๋‹ค. "
"ํŽธ์ง‘๊ธฐ์—์„œ ๋ถˆ๋Ÿฌ์˜จ ์™ธ๋ถ€ ๋ณ€๊ฒฝ์‚ฌํ•ญ์€ ์‹คํ–‰ ์ทจ์†Œ ๊ธฐ๋Šฅ์„ ์‚ฌ์šฉํ•˜์—ฌ ๋ฒ„๋ฆด ์ˆ˜ ์žˆ์Šต๋‹ˆ"
"๋‹ค.\n"
"[code]false[/code]์ด๋ฉด ํŽธ์ง‘๊ธฐ๊ฐ€ ํฌ์ปค์Šค๋ฅผ ๋‹ค์‹œ ์–ป์„ ๋•Œ ํŒŒ์ผ ์ถฉ๋Œ ๋Œ€ํ™” ์ƒ์ž๊ฐ€ ํ•ญ"
"์ƒ ํ‘œ์‹œ๋ฉ๋‹ˆ๋‹ค. ์ด ๋Œ€ํ™” ์ƒ์ž์—์„œ ๋กœ์ปฌ ๋ณ€๊ฒฝ์‚ฌํ•ญ์„ ์œ ์ง€ํ• ์ง€ ๋˜๋Š” ๋ฒ„๋ฆด์ง€ ์„ ํƒํ•  "
"์ˆ˜ ์žˆ๊ฒŒ ํ•ฉ๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์ด ์„ค์ •์ด [code]true[/code]๋กœ ์„ค์ •๋  ๋•Œ์—๋„ ํŠน์ • ์ƒํ™ฉ์—์„œ๋Š” ํŒŒ์ผ "
"์ถฉ๋Œ ๋Œ€ํ™” ์ƒ์ž๊ฐ€ ๊ณ„์† ํ‘œ์‹œ๋ฉ๋‹ˆ๋‹ค. ์˜ˆ๋ฅผ ๋“ค์–ด, ์Šคํฌ๋ฆฝํŠธ ํŽธ์ง‘๊ธฐ์— ์™ธ๋ถ€ ํŽธ์ง‘๊ธฐ์—"
"์„œ ๊ณ ๋ คํ•˜์ง€ ์•Š์€ ์ €์žฅ๋˜์ง€ ์•Š์€ ๋ณ€๊ฒฝ์‚ฌํ•ญ์ด ์žˆ์„ ๋•Œ ์ด ๋Œ€ํ™” ์ƒ์ž๊ฐ€ ํ‘œ์‹œ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"If [code]true[/code], when dropping a [Resource] file to script editor while "
"[kbd]Ctrl[/kbd] is held, the resource will be preloaded with a UID. If "
"[code]false[/code], the resource will be preloaded with a path.\n"
"When you hold [kbd]Ctrl+Shift[/kbd], the behavior is reversed."
msgstr ""
"[code]true[/code]์ด๋ฉด [kbd]Ctrl[/kbd]์„ ๋ˆ„๋ฅด๋Š” ๋™์•ˆ [Resource] ํŒŒ์ผ์„ ์Šคํฌ๋ฆฝ"
"ํŠธ ํŽธ์ง‘๊ธฐ์— ๋†“์œผ๋ฉด ๋ฆฌ์†Œ์Šค์— UID๋ฅผ ๋ฏธ๋ฆฌ ๋ถˆ๋Ÿฌ์˜ต๋‹ˆ๋‹ค. [code]false[/code]์ด๋ฉด ๋ฆฌ์†Œ"
"์Šค์— ๊ฒฝ๋กœ๋ฅผ ๋ฏธ๋ฆฌ ๋ถˆ๋Ÿฌ์˜ต๋‹ˆ๋‹ค.\n"
"[kbd]Ctrl+Shift[/kbd]๋ฅผ ๋ˆ„๋ฅผ ๋•Œ๋Š” ํ–‰๋™์ด ๋ฐ˜๋Œ€๊ฐ€ ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"If [code]true[/code], provides autocompletion suggestions for file paths in "
"methods such as [code]load()[/code] and [code]preload()[/code]."
msgstr ""
"[code]true[/code]์ด๋ฉด [code]load()[/code]์™€ [code]preload()[/code]์™€ ๊ฐ™์€ ๋ฉ”์„œ"
"๋“œ์—์„œ ํŒŒ์ผ ๊ฒฝ๋กœ์— ๋Œ€ํ•œ ์ž๋™์™„์„ฑ ์ œ์•ˆ์„ ์ œ๊ณตํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"The GDScript syntax highlighter text color for global functions, such as the "
"ones in [@GlobalScope] (e.g. [code]preload()[/code])."
msgstr ""
"[@GlobalScope]์— ์žˆ๋Š” ๊ฒƒ๊ณผ ๊ฐ™์€ ์ „์—ญ ํ•จ์ˆ˜์— ๋Œ€ํ•œ GDScript ๋ฌธ๋ฒ• ๊ฐ•์กฐ ํ‘œ์‹œ ํ…์Šค"
"ํŠธ ์ƒ‰์ƒ (์˜ˆ: [code]preload()[/code])."

msgid "If [code]true[/code], the slider can't be interacted with."
msgstr "[code]true[/code]์ด๋ฉด ์Šฌ๋ผ์ด๋”๋Š” ์ƒํ˜ธ์ž‘์šฉ ํ•  ์ˆ˜ ์—†์Šต๋‹ˆ๋‹ค."

msgid ""
"Plugin for adding custom parsers to extract strings that are to be translated "
"from custom files (.csv, .json etc.)."
msgstr ""
"์ปค์Šคํ…€ ํŒŒ์ผ(.csv, .json ๋“ฑ)์—์„œ ๋ฒˆ์—ญ๋  ๋ฌธ์ž์—ด์„ ์ถ”์ถœํ•˜๋Š” ์ปค์Šคํ…€ ํŒŒ์„œ๋ฅผ ์ถ”๊ฐ€ํ•˜"
"๊ธฐ ์œ„ํ•œ ํ”Œ๋Ÿฌ๊ทธ์ธ."

msgid ""
"Gets the list of file extensions to associate with this parser, e.g. [code]"
"[\"csv\"][/code]."
msgstr ""
"์ด ํŒŒ์„œ์™€ ์—ฐ๊ด€์ง€์„ ํŒŒ์ผ ํ™•์žฅ์ž์˜ ๋ชฉ๋ก์„ ๊ฐ€์ ธ์˜ต๋‹ˆ๋‹ค. ์˜ˆ: [code][\"csv\"][/"
"code]."

msgid ""
"Override this method to define a custom parsing logic to extract the "
"translatable strings."
msgstr ""
"์ปค์Šคํ…€ ๊ตฌ๋ฌธ ๋ถ„์„ ๋กœ์ง์„ ์ •์˜ํ•˜์—ฌ ๋ฒˆ์—ญ ๊ฐ€๋Šฅํ•œ ๋ฌธ์ž์—ด์„ ์ถ”์ถœํ•˜๋Š” ๋ฐ ์ด ๋ฉ”์„œ๋“œ๋ฅผ "
"์˜ค๋ฒ„๋ผ์ด๋“œํ•ฉ๋‹ˆ๋‹ค."

msgid "Manages undo history of scenes opened in the editor."
msgstr "ํŽธ์ง‘๊ธฐ์—์„œ ์—ด๋ฆฐ ์”ฌ์˜ ์‹คํ–‰ ์ทจ์†Œ ์ด๋ ฅ์„ ๊ด€๋ฆฌํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns and resets host statistics."
msgstr "ํ˜ธ์ŠคํŠธ ํ†ต๊ณ„๋ฅผ ๋ฐ˜ํ™˜ํ•˜๊ณ  ์žฌ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Environment and post-processing"
msgstr "ํ™˜๊ฒฝ๊ณผ ํ›„์ฒ˜๋ฆฌ"

msgid "If [code]true[/code], fog effects are enabled."
msgstr "[code]true[/code]์ด๋ฉด ์•ˆ๊ฐœ ํšจ๊ณผ๊ฐ€ ํ™œ์„ฑํ™”๋ฉ๋‹ˆ๋‹ค."

msgid ""
"If set to a value greater than [code]0.0[/code], overrides the field of view "
"to use for sky rendering. If set to [code]0.0[/code], the same FOV as the "
"current [Camera3D] is used for sky rendering."
msgstr ""
"[code]0.0[/code]๋ณด๋‹ค ํฐ ๊ฐ’์„ ์„ค์ •ํ•˜๋ฉด ํ•˜๋Š˜ ๋ Œ๋”๋ง์— ์‚ฌ์šฉํ•  ์‹œ์•ผ๊ฐ์ด ์˜ค๋ฒ„๋ผ์ด๋“œ"
"๋ฉ๋‹ˆ๋‹ค. [code]0.0[/code]์œผ๋กœ ์„ค์ •ํ•˜๋ฉด ํ•˜๋Š˜ ๋ Œ๋”๋ง์— ํ˜„์žฌ [Camera3D]์™€ ๊ฐ™์€ ์‹œ"
"์•ผ๊ฐ์ด ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum BGMode] enum."
msgstr "[enum BGMode] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "External texture size."
msgstr "์™ธ๋ถ€ ํ…์Šค์ฒ˜ ํฌ๊ธฐ."

msgid "Position based forward and backward reaching inverse kinematics solver."
msgstr "์œ„์น˜ ๊ธฐ๋ฐ˜ ์ „์ง„ ๋ฐ ํ›„์ง„ ๋„๋‹ฌ ์—ญ์šด๋™ํ•™ ์†”๋ฒ„."

msgid "Translate the noise input coordinates by the given [Vector3]."
msgstr "์ฃผ์–ด์ง„ [Vector3]๋กœ ๋…ธ์ด์ฆˆ ์ž…๋ ฅ ์ขŒํ‘œ๋ฅผ ์˜ฎ๊น๋‹ˆ๋‹ค."

msgid ""
"If [code]true[/code], the import process used auxiliary nodes called geometry "
"helper nodes. These nodes help preserve the pivots and transformations of the "
"original 3D model during import."
msgstr ""
"[code]true[/code]์ด๋ฉด ๊ฐ€์ ธ์˜ค๊ธฐ ๊ณผ์ •์— ์ง€์˜ค๋ฉ”ํŠธ๋ฆฌ ๋„์šฐ๋ฏธ ๋…ธ๋“œ๋ผ๋Š” ๋ณด์กฐ ๋…ธ๋“œ๊ฐ€ "
"์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค. ์ด๋Ÿฌํ•œ ๋…ธ๋“œ๋Š” ๊ฐ€์ ธ์˜ค๊ธฐ ์ค‘์— ์›๋ณธ 3D ๋ชจ๋ธ์˜ ํ”ผ๋ฒ—๊ณผ ๋ณ€ํ˜•์„ ๋ณด์กดํ•˜๋Š” "
"๋ฐ ๋„์›€์ด ๋ฉ๋‹ˆ๋‹ค."

msgid "Provides methods for file reading and writing operations."
msgstr "ํŒŒ์ผ ์ฝ๊ธฐ ๋ฐ ์“ฐ๊ธฐ ์ž‘์—…์„ ์œ„ํ•œ ๋ฉ”์„œ๋“œ๋ฅผ ์ œ๊ณตํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the path as a [String] for the current open file."
msgstr "ํ˜„์žฌ ์—ด๋ ค ์žˆ๋Š” ํŒŒ์ผ์— ๋Œ€ํ•œ ๊ฒฝ๋กœ๋ฅผ [String]๋กœ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the absolute path as a [String] for the current open file."
msgstr "ํ˜„์žฌ ์—ด๋ ค ์žˆ๋Š” ํŒŒ์ผ์— ๋Œ€ํ•œ ์ ˆ๋Œ€ ๊ฒฝ๋กœ๋ฅผ [String]๋กœ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the file cursor's position in bytes from the beginning of the file. "
"This is the file reading/writing cursor set by [method seek] or [method "
"seek_end] and advanced by read/write operations."
msgstr ""
"ํŒŒ์ผ ์ปค์„œ์˜ ์œ„์น˜๋ฅผ ํŒŒ์ผ์˜ ์‹œ์ž‘ ๋ถ€๋ถ„๋ถ€ํ„ฐ ๋ฐ”์ดํŠธ ๋‹จ์œ„๋กœ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ์ด๋Š” "
"[method seek] ๋˜๋Š” [method seek_end]์— ์˜ํ•ด ์„ค์ •๋œ ํŒŒ์ผ ์ฝ๊ธฐ/์“ฐ๊ธฐ ์ปค์„œ์ด๋ฉฐ ์ฝ"
"๊ธฐ/์“ฐ๊ธฐ ์ž‘์—…์œผ๋กœ ์ธํ•ด ์ฆ๊ฐ€ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the next [Variant] value from the file. If [param allow_objects] is "
"[code]true[/code], decoding objects is allowed. This advances the file cursor "
"by the number of bytes read.\n"
"Internally, this uses the same decoding mechanism as the [method "
"@GlobalScope.bytes_to_var] method, as described in the [url=$DOCS_URL/"
"tutorials/io/binary_serialization_api.html]Binary serialization API[/url] "
"documentation.\n"
"[b]Warning:[/b] Deserialized objects can contain code which gets executed. Do "
"not use this option if the serialized object comes from untrusted sources to "
"avoid potential security threats such as remote code execution."
msgstr ""
"ํŒŒ์ผ์—์„œ ๋‹ค์Œ [Variant] ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. [param allow_objects]๊ฐ€ [code]true[/"
"code]์ด๋ฉด ์˜ค๋ธŒ์ ํŠธ์˜ ๋””์ฝ”๋”ฉ์ด ํ—ˆ์šฉ๋ฉ๋‹ˆ๋‹ค.\n"
"๋‚ด๋ถ€์ ์œผ๋กœ ์ด๋Š” [url=$DOCS_URL/tutorials/io/binary_serialization_api.html]๋ฐ”์ด"
"๋„ˆ๋ฆฌ ์ง๋ ฌํ™” API[/url] ๋ฌธ์„œ์— ์„ค๋ช…๋œ ๋Œ€๋กœ [method @GlobalScope.bytes_to_var] ๋ฉ”"
"์„œ๋“œ์™€ ๊ฐ™์€ ๋””์ฝ”๋”ฉ ๋ฉ”์ปค๋‹ˆ์ฆ˜์„ ์‚ฌ์šฉํ•ฉ๋‹ˆ๋‹ค.\n"
"[b]๊ฒฝ๊ณ :[/b] ์—ญ์ง๋ ฌํ™”๋œ ์˜ค๋ธŒ์ ํŠธ์—๋Š” ์‹คํ–‰๋˜๋Š” ์ฝ”๋“œ๊ฐ€ ํฌํ•จ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ์ง๋ ฌ"
"ํ™”๋œ ์˜ค๋ธŒ์ ํŠธ๊ฐ€ ์‹ ๋ขฐํ•  ์ˆ˜ ์—†๋Š” ์ถœ์ฒ˜์—์„œ ์ œ๊ณต๋œ๋‹ค๋ฉด ์›๊ฒฉ ์ฝ”๋“œ ์‹คํ–‰๊ณผ ๊ฐ™์€ ์ž ์žฌ"
"์  ๋ณด์•ˆ ์œ„ํ˜‘์„ ํ”ผํ•˜๊ธฐ ์œ„ํ•ด ์ด ์˜ต์…˜์„ ์‚ฌ์šฉํ•˜์ง€ ๋งˆ์„ธ์š”."

msgid "Returns [code]true[/code] if the file is currently opened."
msgstr "ํŒŒ์ผ์ด ํ˜„์žฌ ์—ด๋ ค ์žˆ์œผ๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Sets file [b]hidden[/b] attribute.\n"
"[b]Note:[/b] This method is implemented on iOS, BSD, macOS, and Windows."
msgstr ""
"ํŒŒ์ผ์— [b]์ˆจ๊น€[/b] ํŠน์„ฑ์„ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์ด ๋ฉ”์„œ๋“œ๋Š” iOS, BSD, macOS ๋ฐ Windows์—์„œ ๊ตฌํ˜„๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Sets file [b]read only[/b] attribute.\n"
"[b]Note:[/b] This method is implemented on iOS, BSD, macOS, and Windows."
msgstr ""
"ํŒŒ์ผ์— [b]์ฝ๊ธฐ ์ „์šฉ[/b] ํŠน์„ฑ์„ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์ด ๋ฉ”์„œ๋“œ๋Š” iOS, BSD, macOS ๋ฐ Windows์—์„œ ๊ตฌํ˜„๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Sets file UNIX permissions.\n"
"[b]Note:[/b] This method is implemented on iOS, Linux/BSD, and macOS."
msgstr ""
"ํŒŒ์ผ์— UNIX ๊ถŒํ•œ์„ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์ด ๋ฉ”์„œ๋“œ๋Š” iOS, Linux/BSD, macOS์—์„œ ๊ตฌํ˜„๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Opens the file for read operations. The file cursor is positioned at the "
"beginning of the file."
msgstr ""
"์ฝ๊ธฐ ์ž‘์—…์„ ์œ„ํ•ด ํŒŒ์ผ์„ ์—ฝ๋‹ˆ๋‹ค. ํŒŒ์ผ ์ปค์„œ๋Š” ํŒŒ์ผ์˜ ์‹œ์ž‘ ๋ถ€๋ถ„์— ์œ„์น˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Opens the file for read and write operations. Does not truncate the file. The "
"file cursor is positioned at the beginning of the file."
msgstr ""
"์ฝ๊ธฐ ๋ฐ ์“ฐ๊ธฐ ์ž‘์—…์„ ์œ„ํ•ด ํŒŒ์ผ์„ ์—ฝ๋‹ˆ๋‹ค. ํŒŒ์ผ์„ ์ž๋ฅด์ง€ ์•Š์Šต๋‹ˆ๋‹ค. ํŒŒ์ผ ์ปค์„œ๋Š” ํŒŒ"
"์ผ์˜ ์‹œ์ž‘ ๋ถ€๋ถ„์— ์œ„์น˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Uses the [url=https://fastlz.org/]FastLZ[/url] compression method."
msgstr "[url=https://fastlz.org/]FastLZ[/url] ์••์ถ• ๋ฉ”์„œ๋“œ๋ฅผ ์‚ฌ์šฉํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Uses the [url=https://en.wikipedia.org/wiki/DEFLATE]DEFLATE[/url] compression "
"method."
msgstr ""
"[url=https://ko.wikipedia.org/wiki/DEFLATE]DEFLATE[/url] ์••์ถ• ๋ฉ”์„œ๋“œ๋ฅผ ์‚ฌ์šฉํ•ฉ"
"๋‹ˆ๋‹ค."

msgid ""
"Uses the [url=https://facebook.github.io/zstd/]Zstandard[/url] compression "
"method."
msgstr ""
"[url=https://facebook.github.io/zstd/]Zstandard[/url] ์••์ถ• ๋ฉ”์„œ๋“œ๋ฅผ ์‚ฌ์šฉํ•ฉ๋‹ˆ"
"๋‹ค."

msgid "Uses the [url=https://www.gzip.org/]gzip[/url] compression method."
msgstr "[url=https://www.gzip.org/]gzip[/url] ์••์ถ• ๋ฉ”์„œ๋“œ๋ฅผ ์‚ฌ์šฉํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Uses the [url=https://github.com/google/brotli]brotli[/url] compression "
"method (only decompression is supported)."
msgstr ""
"[url=https://github.com/google/brotli]brotli[/url] ์••์ถ• ๋ฉ”์„œ๋“œ๋ฅผ ์‚ฌ์šฉํ•ฉ๋‹ˆ๋‹ค "
"(์••์ถ• ํ•ด์ œ๋งŒ ์ง€์›)."

msgid "Read for owner bit."
msgstr "์†Œ์œ ์ž ๋น„ํŠธ๋ฅผ ์ฝ์Šต๋‹ˆ๋‹ค."

msgid "Write for owner bit."
msgstr "์†Œ์œ ์ž ๋น„ํŠธ๋ฅผ ์”๋‹ˆ๋‹ค."

msgid "Execute for owner bit."
msgstr "์†Œ์œ ์ž ๋น„ํŠธ๋ฅผ ์‹คํ–‰ํ•ฉ๋‹ˆ๋‹ค."

msgid "Read for group bit."
msgstr "๊ทธ๋ฃน ๋น„ํŠธ๋ฅผ ์ฝ์Šต๋‹ˆ๋‹ค."

msgid "Write for group bit."
msgstr "๊ทธ๋ฃน ๋น„ํŠธ๋ฅผ ์”๋‹ˆ๋‹ค."

msgid "Execute for group bit."
msgstr "๊ทธ๋ฃน ๋น„ํŠธ๋ฅผ ์‹คํ–‰ํ•ฉ๋‹ˆ๋‹ค."

msgid "Read for other bit."
msgstr "๋‹ค๋ฅธ ๋น„ํŠธ๋ฅผ ์ฝ์Šต๋‹ˆ๋‹ค."

msgid "Write for other bit."
msgstr "๋‹ค๋ฅธ ๋น„ํŠธ๋ฅผ ์”๋‹ˆ๋‹ค."

msgid "Execute for other bit."
msgstr "๋‹ค๋ฅธ ๋น„ํŠธ๋ฅผ ์‹คํ–‰ํ•ฉ๋‹ˆ๋‹ค."

msgid "Set user id on execution bit."
msgstr "์‹คํ–‰ ๋น„ํŠธ์— ์‚ฌ์šฉ์ž id๋ฅผ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Set group id on execution bit."
msgstr "์‹คํ–‰ ๋น„ํŠธ์— ๊ทธ๋ฃน id๋ฅผ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Restricted deletion (sticky) bit."
msgstr "(๊ณ ์ •) ๋น„ํŠธ์˜ ์ œํ•œ๋œ ์‚ญ์ œ."

msgid "A dialog for selecting files or directories in the filesystem."
msgstr "ํŒŒ์ผ์‹œ์Šคํ…œ์—์„œ ํŒŒ์ผ์ด๋‚˜ ๋””๋ ‰ํ„ฐ๋ฆฌ๋ฅผ ์„ ํƒํ•˜๊ธฐ ์œ„ํ•œ ๋Œ€ํ™” ์ƒ์ž."

msgid "Clear all the added filters in the dialog."
msgstr "๋Œ€ํ™” ์ƒ์ž์— ์ถ”๊ฐ€๋œ ํ•„ํ„ฐ๋ฅผ ๋ชจ๋‘ ๋น„์›๋‹ˆ๋‹ค."

msgid "Clear all currently selected items in the dialog."
msgstr "๋Œ€ํ™” ์ƒ์ž์— ํ˜„์žฌ ์„ ํƒ๋œ ํ•ญ๋ชฉ์„ ๋ชจ๋‘ ๋น„์›๋‹ˆ๋‹ค."

msgid ""
"Returns the default value index of the [OptionButton] or [CheckBox] with "
"index [param option]."
msgstr ""
"[OptionButton] ๋˜๋Š” [CheckBox]์˜ ๋””ํดํŠธ ๊ฐ’ ์ธ๋ฑ์Šค๋ฅผ ์ธ๋ฑ์Šค [param option]์œผ๋กœ "
"๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the name of the [OptionButton] or [CheckBox] with index [param "
"option]."
msgstr ""
"[OptionButton] ๋˜๋Š” [CheckBox]์˜ ์ด๋ฆ„์„ ์ธ๋ฑ์Šค [param option]์œผ๋กœ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns an array of values of the [OptionButton] with index [param option]."
msgstr "[OptionButton]์˜ ๊ฐ’์˜ ๋ฐฐ์—ด์„ ์ธ๋ฑ์Šค [param option]์œผ๋กœ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns [code]true[/code] if the provided [param flag] is enabled."
msgstr "์ œ๊ณต๋œ [param flag]๊ฐ€ ํ™œ์„ฑํ™”๋œ ๊ฒฝ์šฐ [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Sets the default value index of the [OptionButton] or [CheckBox] with index "
"[param option]."
msgstr ""
"[OptionButton] ๋˜๋Š” [CheckBox]์˜ ๋””ํดํŠธ ๊ฐ’ ์ธ๋ฑ์Šค๋ฅผ ์ธ๋ฑ์Šค [param option]์œผ๋กœ "
"์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Sets the name of the [OptionButton] or [CheckBox] with index [param option]."
msgstr ""
"[OptionButton] ๋˜๋Š” [CheckBox]์˜ ์ด๋ฆ„์„ ์ธ๋ฑ์Šค [param option]์œผ๋กœ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets the option values of the [OptionButton] with index [param option]."
msgstr "[OptionButton]์˜ ์˜ต์…˜ ๊ฐ’์„ ์ธ๋ฑ์Šค [param option]์œผ๋กœ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"The file system access scope.\n"
"[b]Warning:[/b] In Web builds, FileDialog cannot access the host file system. "
"In sandboxed Linux and macOS environments, [member use_native_dialog] is "
"automatically used to allow limited access to host file system."
msgstr ""
"ํŒŒ์ผ ์‹œ์Šคํ…œ ์ ‘๊ทผ ๋ฒ”์œ„.\n"
"[b]๊ฒฝ๊ณ :[/b] ์›น ๋นŒ๋“œ์—์„œ๋Š” FileDialog๊ฐ€ ํ˜ธ์ŠคํŠธ ํŒŒ์ผ ์‹œ์Šคํ…œ์— ์ ‘๊ทผํ•  ์ˆ˜ ์—†์Šต๋‹ˆ"
"๋‹ค. ์ƒŒ๋“œ๋ฐ•์Šค๋œ Linux์™€ macOS ํ™˜๊ฒฝ์—์„œ๋Š” [member use_native_dialog]๊ฐ€ ์ž๋™์œผ๋กœ "
"์‚ฌ์šฉ๋˜์–ด ํ˜ธ์ŠคํŠธ ํŒŒ์ผ ์‹œ์Šคํ…œ์œผ๋กœ ์ œํ•œ์ ์ธ ์ ‘๊ทผ๋ฅผ ํ—ˆ์šฉํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"The current working directory of the file dialog.\n"
"[b]Note:[/b] For native file dialogs, this property is only treated as a hint "
"and may not be respected by specific OS implementations."
msgstr ""
"ํŒŒ์ผ ๋Œ€ํ™” ์ƒ์ž์˜ ํ˜„์žฌ ์ž‘์—… ๋””๋ ‰ํ„ฐ๋ฆฌ.\n"
"[b]์ฐธ๊ณ :[/b] ๋„ค์ดํ‹ฐ๋ธŒ ํŒŒ์ผ ๋Œ€ํ™” ์ƒ์ž์— ๋Œ€ํ•ด ์ด ์†์„ฑ์€ ํžŒํŠธ๋กœ๋งŒ ์ฒ˜๋ฆฌ๋˜๋ฉฐ ํŠน์ • "
"OS ๊ตฌํ˜„์—์„œ๋Š” ์ ์šฉ๋˜์ง€ ์•Š์„ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "The currently selected file of the file dialog."
msgstr "ํŒŒ์ผ ๋Œ€ํ™” ์ƒ์ž์˜ ํ˜„์žฌ ์„ ํƒ๋œ ํŒŒ์ผ."

msgid "The currently selected file path of the file dialog."
msgstr "ํŒŒ์ผ ๋Œ€ํ™” ์ƒ์ž์˜ ํ˜„์žฌ ์„ ํƒ๋œ ํŒŒ์ผ ๊ฒฝ๋กœ."

msgid "Display mode of the dialog's file list."
msgstr "๋Œ€ํ™” ์ƒ์ž์˜ ํŒŒ์ผ ๋ชฉ๋ก์˜ ํ‘œ์‹œ ๋ชจ๋“œ."

msgid ""
"If [code]true[/code], shows the toggle favorite button and favorite list on "
"the left side of the dialog."
msgstr ""
"[code]true[/code]์ด๋ฉด ๋Œ€ํ™” ์ƒ์ž์˜ ์™ผ์ชฝ์— ์ฆ๊ฒจ์ฐพ๊ธฐ ํ† ๊ธ€ ๋ฒ„ํŠผ๊ณผ ์ฆ๊ฒจ์ฐพ๊ธฐ ๋ชฉ๋ก์„ "
"๋ณด์—ฌ์ค๋‹ˆ๋‹ค."

msgid "If [code]true[/code], shows the toggle file filter button."
msgstr "[code]true[/code]์ด๋ฉด ํŒŒ์ผ ํ•„ํ„ฐ ํ† ๊ธ€ ๋ฒ„ํŠผ์„ ๋ณด์—ฌ์ค๋‹ˆ๋‹ค."

msgid "If [code]true[/code], shows the file sorting options button."
msgstr "[code]true[/code]์ด๋ฉด ํŒŒ์ผ ์ •๋ ฌ ์˜ต์…˜ ๋ฒ„ํŠผ์„ ๋ณด์—ฌ์ค๋‹ˆ๋‹ค."

msgid "If [code]true[/code], shows the toggle hidden files button."
msgstr "[code]true[/code]์ด๋ฉด ์ˆจ๊ธด ํŒŒ์ผ ํ† ๊ธ€ ๋ฒ„ํŠผ์„ ๋ณด์—ฌ์ค๋‹ˆ๋‹ค."

msgid "If [code]true[/code], shows the layout switch buttons (list/thumbnails)."
msgstr "[code]true[/code]์ด๋ฉด ๋ ˆ์ด์•„์›ƒ ์ „ํ™˜ ๋ฒ„ํŠผ(๋ชฉ๋ก/์ธ๋„ค์ผ)์„ ๋ณด์—ฌ์ค๋‹ˆ๋‹ค."

msgid ""
"If [code]true[/code], changing the [member file_mode] property will set the "
"window title accordingly (e.g. setting [member file_mode] to [constant "
"FILE_MODE_OPEN_FILE] will change the window title to \"Open a File\")."
msgstr ""
"[code]true[/code]์ด๋ฉด [member file_mode] ์†์„ฑ์„ ๋ณ€๊ฒฝํ•˜๋ฉด ์ฐฝ ์ œ๋ชฉ์ด ์ด์— ๋”ฐ๋ผ "
"์„ค์ •๋ฉ๋‹ˆ๋‹ค (์˜ˆ: [member file_mode]๋ฅผ [constant FILE_MODE_OPEN_FILE]๋กœ ์„ค์ •ํ•˜"
"๋ฉด ์ฐฝ ์ œ๋ชฉ์„ \"ํŒŒ์ผ ์—ด๊ธฐ\"๋กœ ๋ณ€๊ฒฝํ•ฉ๋‹ˆ๋‹ค)."

msgid ""
"If [code]true[/code], shows the recent directories list on the left side of "
"the dialog."
msgstr ""
"[code]true[/code]์ด๋ฉด ๋Œ€ํ™” ์ƒ์ž์˜ ์™ผ์ชฝ์— ์ตœ๊ทผ ๋””๋ ‰ํ„ฐ๋ฆฌ ๋ชฉ๋ก์„ ๋ณด์—ฌ์ค๋‹ˆ๋‹ค."

msgid ""
"If non-empty, the given sub-folder will be \"root\" of this [FileDialog], "
"i.e. user won't be able to go to its parent directory.\n"
"[b]Note:[/b] This property is ignored by native file dialogs."
msgstr ""
"๋น„์–ด ์žˆ์ง€ ์•Š์œผ๋ฉด ์ฃผ์–ด์ง„ ํ•˜์œ„ ํด๋”๊ฐ€ [FileDialog]์˜ \"๋ฃจํŠธ\"๊ฐ€ ๋ฉ๋‹ˆ๋‹ค. ์ฆ‰, ์‚ฌ์šฉ"
"์ž๋Š” ์ƒ์œ„ ๋””๋ ‰ํ† ๋ฆฌ๋กœ ์ด๋™ํ•  ์ˆ˜ ์—†์Šต๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์ด ์†์„ฑ์€ ๋„ค์ดํ‹ฐ๋ธŒ ํŒŒ์ผ ๋Œ€ํ™” ์ƒ์ž์—์„œ๋Š” ๋ฌด์‹œ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"If [code]true[/code], the dialog will show hidden files.\n"
"[b]Note:[/b] This property is ignored by native file dialogs on Android and "
"Linux."
msgstr ""
"[code]true[/code]์ด๋ฉด ๋Œ€ํ™” ์ƒ์ž์—๋Š” ์ˆจ๊ธด ํŒŒ์ผ์„ ๋ณด์—ฌ์ค„ ๊ฒƒ์ž…๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์ด ์†์„ฑ์€ Android์™€ Linux์˜ ๋„ค์ดํ‹ฐ๋ธŒ ํŒŒ์ผ ๋Œ€ํ™” ์ƒ์ž์—์„œ๋Š” ๋ฌด์‹œ๋ฉ"
"๋‹ˆ๋‹ค."

msgid "Emitted when the user selects a directory."
msgstr "์‚ฌ์šฉ์ž๊ฐ€ ๋””๋ ‰ํ„ฐ๋ฆฌ๋ฅผ ์„ ํƒํ•  ๋•Œ ๋ฐฉ์ถœ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Emitted when the user selects a file by double-clicking it or pressing the "
"[b]OK[/b] button."
msgstr ""
"์‚ฌ์šฉ์ž๊ฐ€ ํŒŒ์ผ์„ ๋”๋ธ” ํด๋ฆญํ•˜๊ฑฐ๋‚˜ [b]ํ™•์ธ[/b] ๋ฒ„ํŠผ์„ ๋ˆŒ๋Ÿฌ ์„ ํƒํ•  ๋•Œ ๋ฐฉ์ถœ๋ฉ๋‹ˆ๋‹ค."

msgid "Emitted when the user selects multiple files."
msgstr "์‚ฌ์šฉ์ž๊ฐ€ ์—ฌ๋Ÿฌ ํŒŒ์ผ์„ ์„ ํƒํ•  ๋•Œ ๋ฐฉ์ถœ๋ฉ๋‹ˆ๋‹ค."

msgid "The dialog allows selecting one, and only one file."
msgstr "๋Œ€ํ™” ์ƒ์ž์—์„œ ํŒŒ์ผ์„ ํ•˜๋‚˜๋งŒ ์„ ํƒํ•  ์ˆ˜ ์žˆ๊ฒŒ ํ•ฉ๋‹ˆ๋‹ค."

msgid "The dialog allows selecting multiple files."
msgstr "๋Œ€ํ™” ์ƒ์ž์—์„œ ์—ฌ๋Ÿฌ ํŒŒ์ผ์„ ์„ ํƒํ•  ์ˆ˜ ์žˆ๊ฒŒ ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"The dialog only allows selecting a directory, disallowing the selection of "
"any file."
msgstr ""
"๋Œ€ํ™” ์ƒ์ž์—์„œ ๋””๋ ‰ํ„ฐ๋ฆฌ๋งŒ ์„ ํƒํ•  ์ˆ˜ ์žˆ๊ฒŒ ํ•˜๊ณ , ์•„๋ฌด ํŒŒ์ผ๋„ ์„ ํƒํ•  ์ˆ˜ ์—†๊ฒŒ ํ•ฉ๋‹ˆ"
"๋‹ค."

msgid "The dialog allows selecting one file or directory."
msgstr "๋Œ€ํ™” ์ƒ์ž์—์„œ ํŒŒ์ผ ๋˜๋Š” ๋””๋ ‰ํ„ฐ๋ฆฌ ํ•˜๋‚˜๋งŒ ์„ ํƒํ•  ์ˆ˜ ์žˆ๊ฒŒ ํ•ฉ๋‹ˆ๋‹ค."

msgid "The dialog will warn when a file exists."
msgstr "๋Œ€ํ™” ์ƒ์ž์—์„œ ํŒŒ์ผ์ด ์กด์žฌํ•  ๋•Œ ๊ฒฝ๊ณ ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"The dialog only allows accessing files under the [Resource] path ([code]res://"
"[/code])."
msgstr ""
"๋Œ€ํ™” ์ƒ์ž์—์„œ [Resource] ๊ฒฝ๋กœ ([code]res://[/code]) ์•„๋ž˜์— ์žˆ๋Š” ํŒŒ์ผ์—๋งŒ ์ ‘๊ทผ"
"ํ•  ์ˆ˜ ์žˆ๊ฒŒ ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"The dialog only allows accessing files under user data path ([code]user://[/"
"code])."
msgstr ""
"๋Œ€ํ™” ์ƒ์ž์—์„œ ์‚ฌ์šฉ์ž ๋ฐ์ดํ„ฐ ๊ฒฝ๋กœ ([code]user://[/code]) ์•„๋ž˜์— ์žˆ๋Š” ํŒŒ์ผ์—๋งŒ "
"์ ‘๊ทผํ•  ์ˆ˜ ์žˆ๊ฒŒ ํ•ฉ๋‹ˆ๋‹ค."

msgid "The dialog allows accessing files on the whole file system."
msgstr "๋Œ€ํ™” ์ƒ์ž์—์„œ ์ „์ฒด ํŒŒ์ผ ์‹œ์Šคํ…œ์— ์žˆ๋Š” ํŒŒ์ผ์— ์ ‘๊ทผํ•  ์ˆ˜ ์žˆ๊ฒŒ ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"The dialog displays files as a grid of thumbnails. Use [theme_item "
"thumbnail_size] to adjust their size."
msgstr ""
"๋Œ€ํ™” ์ƒ์ž์—์„œ ํŒŒ์ผ์„ ์ธ๋„ค์ผ์˜ ๊ฒฉ์ž๋กœ ํ‘œ์‹œํ•ฉ๋‹ˆ๋‹ค. ํฌ๊ธฐ๋ฅผ ์กฐ์ ˆํ•˜๋ ค๋ฉด "
"[theme_item thumbnail_size]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "The dialog displays files as a list of filenames."
msgstr "๋Œ€ํ™” ์ƒ์ž์—์„œ ํŒŒ์ผ์„ ํŒŒ์ผ ์ด๋ฆ„์˜ ๋ชฉ๋ก์œผ๋กœ ํ‘œ์‹œํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Toggles visibility of the favorite button, and the favorite list on the left "
"side of the dialog.\n"
"Equivalent to [member hidden_files_toggle_enabled]."
msgstr ""
"์ฆ๊ฒจ์ฐพ๊ธฐ ๋ฒ„ํŠผ๊ณผ ๋Œ€ํ™” ์ƒ์ž ์™ผ์ชฝ์— ์ฆ๊ฒจ์ฐพ๊ธฐ ๋ชฉ๋ก์˜ ํ‘œ์‹œ ์—ฌ๋ถ€๋ฅผ ํ† ๊ธ€ํ•ฉ๋‹ˆ๋‹ค.\n"
"[member hidden_files_toggle_enabled]์™€ ๋™์ผํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"If enabled, shows the button for creating new directories (when using "
"[constant FILE_MODE_OPEN_DIR], [constant FILE_MODE_OPEN_ANY], or [constant "
"FILE_MODE_SAVE_FILE]).\n"
"Equivalent to [member folder_creation_enabled]."
msgstr ""
"ํ™œ์„ฑํ™”๋˜๋ฉด ([constant FILE_MODE_OPEN_DIR], [constant FILE_MODE_OPEN_ANY], ๋˜"
"๋Š” [constant FILE_MODE_SAVE_FILE]์„ ์‚ฌ์šฉํ•  ๋•Œ) ์ƒˆ๋กœ์šด ๋””๋ ‰ํ„ฐ๋ฆฌ๋ฅผ ๋งŒ๋“ค๊ธฐ ์œ„ํ•œ "
"๋ฒ„ํŠผ์„ ๋ณด์—ฌ์ค๋‹ˆ๋‹ค.\n"
"[member folder_creation_enabled]์™€ ๋™์ผํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"If enabled, shows the toggle file filter button.\n"
"Equivalent to [member file_filter_toggle_enabled]."
msgstr ""
"ํ™œ์„ฑํ™”๋˜๋ฉด ํŒŒ์ผ ํ•„ํ„ฐ ํ† ๊ธ€ ๋ฒ„ํŠผ์„ ๋ณด์—ฌ์ค๋‹ˆ๋‹ค\n"
"[member file_filter_toggle_enabled]์™€ ๋™์ผํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"If enabled, shows the file sorting options button.\n"
"Equivalent to [member file_sort_options_enabled]."
msgstr ""
"ํ™œ์„ฑํ™”๋˜๋ฉด ํŒŒ์ผ ์ •๋ ฌ ์˜ต์…˜ ๋ฒ„ํŠผ์„ ๋ณด์—ฌ์ค๋‹ˆ๋‹ค.\n"
"[member file_sort_options_enabled]์™€ ๋™์ผํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"If enabled, shows the toggle favorite button and favorite list on the left "
"side of the dialog.\n"
"Equivalent to [member favorites_enabled]."
msgstr ""
"ํ™œ์„ฑํ™”๋˜๋ฉด ์ฆ๊ฒจ์ฐพ๊ธฐ ํ† ๊ธ€ ๋ฒ„ํŠผ๊ณผ ๋Œ€ํ™” ์ƒ์ž ์™ผ์ชฝ์— ์ฆ๊ฒจ์ฐพ๊ธฐ ๋ชฉ๋ก์„ ๋ณด์—ฌ์ค๋‹ˆ๋‹ค.\n"
"[member favorites_enabled]์™€ ๋™์ผํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"If enabled, shows the recent directories list on the left side of the "
"dialog.\n"
"Equivalent to [member recent_list_enabled]."
msgstr ""
"ํ™œ์„ฑํ™”๋˜๋ฉด ๋Œ€ํ™” ์ƒ์ž์˜ ์™ผ์ชฝ์— ์ตœ๊ทผ ๋””๋ ‰ํ„ฐ๋ฆฌ ๋ชฉ๋ก์„ ๋ณด์—ฌ์ค๋‹ˆ๋‹ค.\n"
"[member recent_list_enabled]์™€ ๋™์ผํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"If enabled, shows the layout switch buttons (list/thumbnails).\n"
"Equivalent to [member layout_toggle_enabled]."
msgstr ""
"ํ™œ์„ฑํ™”๋˜๋ฉด ๋ ˆ์ด์•„์›ƒ ์ „ํ™˜ ๋ฒ„ํŠผ(๋ชฉ๋ก/์ธ๋„ค์ผ)์„ ๋ณด์—ฌ์ค๋‹ˆ๋‹ค.\n"
"[member layout_toggle_enabled]์™€ ๋™์ผํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"The color tint for disabled files (when the [FileDialog] is used in open "
"folder mode)."
msgstr ""
"([FileDialog]๊ฐ€ ํด๋” ์—ด๊ธฐ ๋ชจ๋“œ์—์„œ ์‚ฌ์šฉ๋  ๋•Œ) ๋น„ํ™œ์„ฑํ™”๋œ ํŒŒ์ผ์— ๋Œ€ํ•œ ์ƒ‰์ƒ ํ‹ด"
"ํŠธ."

msgid "The color modulation applied to the file icon."
msgstr "ํŒŒ์ผ ์•„์ด์ฝ˜์— ์ ์šฉ๋œ ์ƒ‰์ƒ ๋ณ€์กฐ."

msgid "The color modulation applied to the folder icon."
msgstr "ํด๋” ์•„์ด์ฝ˜์— ์ ์šฉ๋œ ์ƒ‰์ƒ ๋ณ€์กฐ."

msgid ""
"The size of thumbnail icons when [constant DISPLAY_THUMBNAILS] is enabled."
msgstr "[constant DISPLAY_THUMBNAILS]์ด ํ™œ์„ฑํ™”๋  ๋•Œ ์ธ๋„ค์ผ ์•„์ด์ฝ˜์˜ ํฌ๊ธฐ."

msgid "Custom icon for the back arrow."
msgstr "๋’ค๋กœ ํ™”์‚ดํ‘œ์— ๋Œ€ํ•œ ์ปค์Šคํ…€ ์•„์ด์ฝ˜."

msgid "Custom icon for the create folder button."
msgstr "ํด๋” ๋งŒ๋“ค๊ธฐ ๋ฒ„ํŠผ์— ๋Œ€ํ•œ ์ปค์Šคํ…€ ์•„์ด์ฝ˜."

msgid "Custom icon for favorite folder button."
msgstr "์ฆ๊ฒจ์ฐพ๊ธฐ ํด๋” ๋ฒ„ํŠผ์— ๋Œ€ํ•œ ์ปค์Šคํ…€ ์•„์ด์ฝ˜."

msgid "Custom icon for button to move down a favorite entry."
msgstr "์ฆ๊ฒจ์ฐพ๊ธฐ ํ•ญ๋ชฉ์„ ์•„๋ž˜๋กœ ์ด๋™ํ•˜๋Š” ๋ฒ„ํŠผ์— ๋Œ€ํ•œ ์ปค์Šคํ…€ ์•„์ด์ฝ˜."

msgid "Custom icon for button to move up a favorite entry."
msgstr "์ฆ๊ฒจ์ฐพ๊ธฐ ํ•ญ๋ชฉ์„ ์œ„๋กœ ์ด๋™ํ•˜๋Š” ๋ฒ„ํŠผ์— ๋Œ€ํ•œ ์ปค์Šคํ…€ ์•„์ด์ฝ˜."

msgid "Custom icon for files."
msgstr "ํŒŒ์ผ์— ๋Œ€ํ•œ ์ปค์Šคํ…€ ์•„์ด์ฝ˜."

msgid "Icon for files when in thumbnail mode."
msgstr "์ธ๋„ค์ผ ๋ชจ๋“œ์ผ ๋•Œ ํŒŒ์ผ์— ๋Œ€ํ•œ ์•„์ด์ฝ˜."

msgid "Custom icon for folders."
msgstr "ํด๋”์— ๋Œ€ํ•œ ์ปค์Šคํ…€ ์•„์ด์ฝ˜."

msgid "Icon for folders when in thumbnail mode."
msgstr "์ธ๋„ค์ผ ๋ชจ๋“œ์ผ ๋•Œ ํด๋”์— ๋Œ€ํ•œ ์•„์ด์ฝ˜."

msgid "Custom icon for the forward arrow."
msgstr "์•ž์œผ๋กœ ํ™”์‚ดํ‘œ์— ๋Œ€ํ•œ ์ปค์Šคํ…€ ์•„์ด์ฝ˜."

msgid "Icon for the button that enables list mode."
msgstr "๋ชฉ๋ก ๋ชจ๋“œ๋ฅผ ํ™œ์„ฑํ™”ํ•˜๋Š” ๋ฒ„ํŠผ์— ๋Œ€ํ•œ ์•„์ด์ฝ˜."

msgid "Custom icon for the parent folder arrow."
msgstr "์ƒ์œ„ ํด๋” ํ™”์‚ดํ‘œ์— ๋Œ€ํ•œ ์ปค์Šคํ…€ ์•„์ด์ฝ˜."

msgid "Custom icon for the reload button."
msgstr "๋‹ค์‹œ ๋ถˆ๋Ÿฌ์˜ค๊ธฐ ๋ฒ„ํŠผ์— ๋Œ€ํ•œ ์ปค์Šคํ…€ ์•„์ด์ฝ˜."

msgid "Custom icon for the sorting options menu."
msgstr "์ •๋ ฌ ์˜ต์…˜ ๋ฉ”๋‰ด์— ๋Œ€ํ•œ ์ปค์Šคํ…€ ์•„์ด์ฝ˜."

msgid "Icon for the button that enables thumbnail mode."
msgstr "์ธ๋„ค์ผ ๋ชจ๋“œ๋ฅผ ํ™œ์„ฑํ™”ํ•˜๋Š” ๋ฒ„ํŠผ์— ๋Œ€ํ•œ ์•„์ด์ฝ˜."

msgid "Custom icon for the toggle button for the filter for file names."
msgstr "ํŒŒ์ผ ์ด๋ฆ„์„ ํ•„ํ„ฐ๋งํ•˜๊ธฐ ์œ„ํ•œ ํ† ๊ธ€ ๋ฒ„ํŠผ์— ๋Œ€ํ•œ ์ปค์Šคํ…€ ์•„์ด์ฝ˜."

msgid "Custom icon for the toggle hidden button."
msgstr "์ˆจ๊น€ ํ† ๊ธ€ ๋ฒ„ํŠผ์— ๋Œ€ํ•œ ์ปค์Šคํ…€ ์•„์ด์ฝ˜."

msgid ""
"A container that arranges its child controls horizontally or vertically and "
"wraps them around at the borders."
msgstr ""
"์ž์‹ ์ปจํŠธ๋กค์„ ๊ฐ€๋กœ ๋˜๋Š” ์„ธ๋กœ๋กœ ๋ฐฐ์—ดํ•˜๊ณ  ํ…Œ๋‘๋ฆฌ์—์„œ ์ฃผ์œ„์— ๊ฐ์‹ธ๋Š” ์ปจํ…Œ์ด๋„ˆ."

msgid "Returns the current line count."
msgstr "ํ˜„์žฌ ์ค„ ๊ฐœ์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "A container that can be expanded/collapsed."
msgstr "ํŽผ์น˜๊ธฐ/์ ‘๊ธฐ๋ฅผ ํ•  ์ˆ˜ ์žˆ๋Š” ์ปจํ…Œ์ด๋„ˆ."

msgid "The container's title text."
msgstr "์ปจํ…Œ์ด๋„ˆ์˜ ์ œ๋ชฉ ํ…์ŠคํŠธ."

msgid "Returns font family name."
msgstr "๊ธ€๊ผด ํŒจ๋ฐ€๋ฆฌ ์ด๋ฆ„์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns font style name."
msgstr "๊ธ€๊ผด ์Šคํƒ€์ผ ์ด๋ฆ„์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns glyph offset from the baseline."
msgstr "๋ฒ ์ด์Šค๋ผ์ธ์˜ ๊ธ€๋ฆฌํ”„ ์˜คํ”„์…‹์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns glyph size."
msgstr "๊ธ€๋ฆฌํ”„ ํฌ๊ธฐ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns list of the kerning overrides."
msgstr "์ปค๋„๋ง ์˜ค๋ฒ„๋ผ์ด๋“œ์˜ ๋ฆฌ์ŠคํŠธ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns list of language support overrides."
msgstr "์–ธ์–ด ์ง€์› ์˜ค๋ฒ„๋ผ์ด๋“œ์˜ ๋ฆฌ์ŠคํŠธ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns list of script support overrides."
msgstr "์Šคํฌ๋ฆฝํŠธ ์ง€์› ์˜ค๋ฒ„๋ผ์ด๋“œ์˜ ๋ฆฌ์ŠคํŠธ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets glyph offset from the baseline."
msgstr "๋ฒ ์ด์Šค๋ผ์ธ์˜ ๊ธ€๋ฆฌํ”„ ์˜คํ”„์…‹์„ ์ง€์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets font cache texture image."
msgstr "๊ธ€๊ผด ์บ์‹œ ํ…์Šค์ฒ˜ ์ด๋ฏธ์ง€๋ฅผ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"The [GDExtension] resource type represents a [url=https://en.wikipedia.org/"
"wiki/Shared_library]shared library[/url] which can expand the functionality "
"of the engine. The [GDExtensionManager] singleton is responsible for loading, "
"reloading, and unloading [GDExtension] resources.\n"
"[b]Note:[/b] GDExtension itself is not a scripting language and has no "
"relation to [GDScript] resources."
msgstr ""
"[GDExtension] ๋ฆฌ์†Œ์Šค ์œ ํ˜•์€ ์—”์ง„์˜ ๊ธฐ๋Šฅ์„ ํ™•์žฅํ•  ์ˆ˜ ์žˆ๋Š” [url=https://"
"en.wikipedia.org/wiki/Shared_library]๊ณต์œ  ๋ผ์ด๋ธŒ๋Ÿฌ๋ฆฌ[/url]๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค. "
"[GDExtensionManager] ์‹ฑ๊ธ€ํ†ค์€ [GDExtension] ๋ฆฌ์†Œ์Šค์˜ ๋กœ๋“œ, ๋ฆฌ๋กœ๋“œ ๋ฐ ์–ธ๋กœ๋“œ๋ฅผ "
"๋‹ด๋‹นํ•ฉ๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] GDExtension ์ž์ฒด๋Š” ์Šคํฌ๋ฆฝํŒ… ์–ธ์–ด๊ฐ€ ์•„๋‹ˆ๋ฉฐ [GDScript] ๋ฆฌ์†Œ์Šค์™€ ๊ด€"
"๋ จ์ด ์—†์Šต๋‹ˆ๋‹ค."

msgid ""
"Unloads an extension by file path. The [param path] needs to point to an "
"already loaded [GDExtension], otherwise this method returns [constant "
"LOAD_STATUS_NOT_LOADED]."
msgstr ""
"ํŒŒ์ผ ๊ฒฝ๋กœ๋กœ ํ™•์žฅ ๊ธฐ๋Šฅ์„ ์–ธ๋กœ๋“œํ•ฉ๋‹ˆ๋‹ค. [param path]๋Š” ์ด๋ฏธ ๋ถˆ๋Ÿฌ์˜จ [GDExtension]"
"์„ ๊ฐ€๋ฆฌ์ผœ์•ผ ํ•ฉ๋‹ˆ๋‹ค. ๊ทธ๋ ‡์ง€ ์•Š์œผ๋ฉด ์ด ๋ฉ”์„œ๋“œ๋Š” [constant "
"LOAD_STATUS_NOT_LOADED]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Emitted after the editor has finished loading a new extension.\n"
"[b]Note:[/b] This signal is only emitted in editor builds."
msgstr ""
"ํŽธ์ง‘๊ธฐ๊ฐ€ ์ƒˆ๋กœ์šด ํ™•์žฅ ๊ธฐ๋Šฅ์„ ๋ถˆ๋Ÿฌ์˜ด์„ ๋งˆ์นœ ํ›„ ๋ฐฉ์ถœ๋ฉ๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์ด ์‹œ๊ทธ๋„์€ ํŽธ์ง‘๊ธฐ ๋นŒ๋“œ์—์„œ๋งŒ ๋ฐฉ์ถœ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Emitted before the editor starts unloading an extension.\n"
"[b]Note:[/b] This signal is only emitted in editor builds."
msgstr ""
"ํŽธ์ง‘๊ธฐ๊ฐ€ ํ™•์žฅ ๊ธฐ๋Šฅ์„ ์–ธ๋กœ๋“œ๋ฅผ ์‹œ์ž‘ํ•˜๊ธฐ ์ „์— ๋ฐฉ์ถœํ•ฉ๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์ด ์‹œ๊ทธ๋„์€ ํŽธ์ง‘๊ธฐ ๋นŒ๋“œ์—์„œ๋งŒ ๋ฐฉ์ถœํ•ฉ๋‹ˆ๋‹ค."

msgid "Emitted after the editor has finished reloading one or more extensions."
msgstr "ํŽธ์ง‘๊ธฐ๊ฐ€ ํ•˜๋‚˜ ์ด์ƒ์˜ ํ™•์žฅ ๊ธฐ๋Šฅ์„ ๋‹ค์‹œ ๋ถˆ๋Ÿฌ์˜ค๊ธฐ๋ฅผ ๋งˆ์นœ ํ›„์— ๋ฐฉ์ถœ๋ฉ๋‹ˆ๋‹ค."

msgid "The extension has loaded successfully."
msgstr "ํ™•์žฅ ๊ธฐ๋Šฅ์„ ์„ฑ๊ณต์ ์œผ๋กœ ๋ถˆ๋Ÿฌ์™”์Šต๋‹ˆ๋‹ค."

msgid ""
"The extension has failed to load, possibly because it does not exist or has "
"missing dependencies."
msgstr ""
"ํ™•์žฅ ๊ธฐ๋Šฅ์„ ๋ถˆ๋Ÿฌ์˜ค๋Š” ๋ฐ ์‹คํŒจํ–ˆ์œผ๋ฉฐ ์กด์žฌํ•˜์ง€ ์•Š๊ฑฐ๋‚˜ ์ข…์†์„ฑ์ด ๋ˆ„๋ฝ๋˜์—ˆ๊ธฐ ๋•Œ๋ฌธ์ผ "
"์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "The extension has already been loaded."
msgstr "ํ™•์žฅ ๊ธฐ๋Šฅ์€ ์ด๋ฏธ ๋ถˆ๋Ÿฌ์™”์Šต๋‹ˆ๋‹ค."

msgid "The extension has not been loaded."
msgstr "ํ™•์žฅ ๊ธฐ๋Šฅ์€ ๋ถˆ๋Ÿฌ์˜ค์ง€ ์•Š์•˜์Šต๋‹ˆ๋‹ค."

msgid "The extension requires the application to restart to fully load."
msgstr "ํ™•์žฅ ๊ธฐ๋Šฅ์„ ์™„์ „ํžˆ ๋ถˆ๋Ÿฌ์˜ค๋ ค๋ฉด ์• ํ”Œ๋ฆฌ์ผ€์ด์…˜์„ ๋‹ค์‹œ ์‹œ์ž‘ํ•ด์•ผ ํ•ฉ๋‹ˆ๋‹ค."

msgid "If [code]true[/code], rotation across the X axis is limited."
msgstr "[code]true[/code]์ด๋ฉด X ์ถ•์„ ๊ธฐ์ค€์œผ๋กœ ํ•˜๋Š” ํšŒ์ „์ด ์ œํ•œ๋ฉ๋‹ˆ๋‹ค."

msgid "If [code]true[/code], rotation across the Y axis is limited."
msgstr "[code]true[/code]์ด๋ฉด Y ์ถ•์„ ๊ธฐ์ค€์œผ๋กœ ํ•˜๋Š” ํšŒ์ „์ด ์ œํ•œ๋ฉ๋‹ˆ๋‹ค."

msgid "If [code]true[/code], rotation across the Z axis is limited."
msgstr "[code]true[/code]์ด๋ฉด Z ์ถ•์„ ๊ธฐ์ค€์œผ๋กœ ํ•˜๋Š” ํšŒ์ „์ด ์ œํ•œ๋ฉ๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum Flag] enum."
msgstr "[enum Flag] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid ""
"Given an array of [Vector2]s, returns the convex hull as a list of points in "
"counterclockwise order. The last point is the same as the first one."
msgstr ""
"[Vector2]์˜ ๋ฐฐ์—ด์ด ์ฃผ์–ด์ง€๋ฉด, ๋ฐ˜์‹œ๊ณ„ ๋ฐฉํ–ฅ์œผ๋กœ ์ •๋ ฌ๋œ ์ ์˜ ๋ชฉ๋ก์œผ๋กœ ์ปจ๋ฒก์Šค ํ—์„ "
"๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ๋งˆ์ง€๋ง‰ ์ ์€ ์ฒซ ๋ฒˆ์งธ ์ ๊ณผ ๊ฐ™์Šต๋‹ˆ๋‹ค."

msgid ""
"Inflates or deflates [param polygon] by [param delta] units (pixels). If "
"[param delta] is positive, makes the polygon grow outward. If [param delta] "
"is negative, shrinks the polygon inward. Returns an array of polygons because "
"inflating/deflating may result in multiple discrete polygons. Returns an "
"empty array if [param delta] is negative and the absolute value of it "
"approximately exceeds the minimum bounding rectangle dimensions of the "
"polygon.\n"
"Each polygon's vertices will be rounded as determined by [param join_type].\n"
"The operation may result in an outer polygon (boundary) and inner polygon "
"(hole) produced which could be distinguished by calling [method "
"is_polygon_clockwise].\n"
"[b]Note:[/b] To translate the polygon's vertices specifically, multiply them "
"to a [Transform2D]:\n"
"[codeblocks]\n"
"[gdscript]\n"
"var polygon = PackedVector2Array([Vector2(0, 0), Vector2(100, 0), "
"Vector2(100, 100), Vector2(0, 100)])\n"
"var offset = Vector2(50, 50)\n"
"polygon = Transform2D(0, offset) * polygon\n"
"print(polygon) # Prints [(50.0, 50.0), (150.0, 50.0), (150.0, 150.0), (50.0, "
"150.0)]\n"
"[/gdscript]\n"
"[csharp]\n"
"Vector2[] polygon = [new Vector2(0, 0), new Vector2(100, 0), new Vector2(100, "
"100), new Vector2(0, 100)];\n"
"var offset = new Vector2(50, 50);\n"
"polygon = new Transform2D(0, offset) * polygon;\n"
"GD.Print((Variant)polygon); // Prints [(50, 50), (150, 50), (150, 150), (50, "
"150)]\n"
"[/csharp]\n"
"[/codeblocks]"
msgstr ""
"[param polygon]์„ [param delta] ๋‹จ์œ„(ํ”ฝ์…€)๋งŒํผ ํ™•๋Œ€ํ•˜๊ฑฐ๋‚˜ ์ถ•์†Œํ•ฉ๋‹ˆ๋‹ค. [param "
"delta]๊ฐ€ ์–‘์ˆ˜์ด๋ฉด ํด๋ฆฌ๊ณค์ด ๋ฐ”๊นฅ์ชฝ์œผ๋กœ ์ž๋ž๋‹ˆ๋‹ค. [param delta]๊ฐ€ ์Œ์ˆ˜์ด๋ฉด ํด๋ฆฌ"
"๊ณค์ด ์•ˆ์ชฝ์œผ๋กœ ์ค„์–ด๋“ญ๋‹ˆ๋‹ค. ํ™•๋Œ€/์ถ•์†Œ ์‹œ ์—ฌ๋Ÿฌ ๊ฐœ์˜ ๊ฐœ๋ณ„ ํด๋ฆฌ๊ณค์ด ์ƒ์„ฑ๋  ์ˆ˜ ์žˆ์œผ"
"๋ฏ€๋กœ ํด๋ฆฌ๊ณค ๋ฐฐ์—ด์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. [param delta]๊ฐ€ ์Œ์ˆ˜์ด๊ณ  ์ ˆ๋Œ“๊ฐ’์ด ํด๋ฆฌ๊ณค์˜ ์ตœ"
"์†Œ ๊ฒฝ๊ณ„ ์ง์‚ฌ๊ฐํ˜• ํฌ๊ธฐ๋ฅผ ๋Œ€๋žต ์ดˆ๊ณผํ•˜๋Š” ๊ฒฝ์šฐ ๋นˆ ๋ฐฐ์—ด์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"๊ฐ ํด๋ฆฌ๊ณค์˜ ๊ผญ์ง“์ ์€ [param join_type]์— ๋”ฐ๋ผ ๋ฐ˜์˜ฌ๋ฆผ๋ฉ๋‹ˆ๋‹ค.\n"
"์ด ์ž‘์—…์œผ๋กœ ์ธํ•ด ๋ฐ”๊นฅ์ชฝ ํด๋ฆฌ๊ณค(๊ฒฝ๊ณ„)๊ณผ ์•ˆ์ชฝ ํด๋ฆฌ๊ณค(๊ตฌ๋ฉ)์ด ์ƒ์„ฑ๋  ์ˆ˜ ์žˆ์œผ๋ฉฐ, "
"[method is_polygon_clockwise]์„ ํ˜ธ์ถœํ•˜์—ฌ ๊ตฌ๋ถ„ํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ํด๋ฆฌ๊ณค์˜ ๊ผญ์ง€์ ์„ ๊ตฌ์ฒด์ ์œผ๋กœ ์˜ฎ๊ธฐ๋ ค๋ฉด [Transform2D]์— ๊ณฑํ•˜์„ธ์š”.\n"
"[codeblocks]\n"
"[gdscript]\n"
"var polygon = PackedVector2Array([Vector2(0, 0), Vector2(100, 0), "
"Vector2(100, 100), Vector2(0, 100)])\n"
"var offset = Vector2(50, 50)\n"
"polygon = Transform2D(0, offset) * polygon\n"
"print(polygon) # [(50.0, 50.0), (150.0, 50.0), (150.0, 150.0), (50.0, 150.0)] "
"์ถœ๋ ฅ\n"
"[/gdscript]\n"
"[csharp]\n"
"Vector2[] polygon = [new Vector2(0, 0), new Vector2(100, 0), new Vector2(100, "
"100), new Vector2(0, 100)];\n"
"var offset = new Vector2(50, 50);\n"
"polygon = new Transform2D(0, offset) * polygon;\n"
"GD.Print((Variant)polygon); // [(50, 50), (150, 50), (150, 150), (50, 150)] ์ถœ"
"๋ ฅ\n"
"[/csharp]\n"
"[/codeblocks]"

msgid "Visibility ranges (HLOD)"
msgstr "๊ฐ€์‹œ์„ฑ ๋ฒ”์œ„ (HLOD)"

msgid "Use [member gi_lightmap_texel_scale] instead."
msgstr "๋Œ€์‹  [member gi_lightmap_texel_scale]์„ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "Represents the size of the [enum LightmapScale] enum."
msgstr "[enum LightmapScale] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "The number of elements referenced by this accessor."
msgstr "์ด ์•ก์„ธ์„œ์— ์˜ํ•ด ์ฐธ์กฐ๋˜๋Š” ์š”์†Œ์˜ ์ˆ˜."

msgid "Maximum value of each component in this accessor."
msgstr "์ด ์•ก์„ธ์„œ์˜ ๊ฐ ์ปดํฌ๋„ŒํŠธ์˜ ์ตœ๋Œ“๊ฐ’."

msgid "Minimum value of each component in this accessor."
msgstr "์ด ์•ก์„ธ์„œ์˜ ๊ฐ ์ปดํฌ๋„ŒํŠธ์˜ ์ตœ์†Ÿ๊ฐ’."

msgid "Use [member accessor_type] instead."
msgstr "๋Œ€์‹  [member accessor_type]์„ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid ""
"The FOV of the camera. This class and glTF define the camera FOV in radians, "
"while Godot uses degrees. This maps to glTF's [code]yfov[/code] property. "
"This value is only used for perspective cameras, when [member perspective] is "
"[code]true[/code]."
msgstr ""
"์นด๋ฉ”๋ผ์˜ ์‹œ์•ผ๊ฐ. ์ด ํด๋ž˜์Šค์™€ glTF๋Š” ์นด๋ฉ”๋ผ ์‹œ์•ผ๊ฐ์„ ๋ผ๋””์•ˆ ๋‹จ์œ„๋กœ ์ •์˜ํ•  ๋•Œ "
"Godot๋Š” ๋„๋ฅผ ์‚ฌ์šฉํ•ฉ๋‹ˆ๋‹ค. ์ด๊ฒƒ์€ glTF์˜ [code]yfov[/code] ์†์„ฑ์œผ๋กœ ๋งคํ•‘ํ•ฉ๋‹ˆ๋‹ค. "
"์ด ๊ฐ’์€ [member perspective]๊ฐ€ [code]true[/code]์ผ ๋•Œ ์›๊ทผ ์นด๋ฉ”๋ผ๋ฅผ ์œ„ํ•ด์„œ๋งŒ "
"์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid "The diffuse texture."
msgstr "ํ™•์‚ฐ๋œ ํ…์Šค์ฒ˜."

msgid ""
"The root nodes of the glTF file. Typically, a glTF file will only have one "
"scene, and therefore one root node. However, a glTF file may have multiple "
"scenes and therefore multiple root nodes, which will be generated as siblings "
"of each other and as children of the root node of the generated Godot scene."
msgstr ""
"glTF ํŒŒ์ผ์˜ ๋ฃจํŠธ ๋…ธ๋“œ์ž…๋‹ˆ๋‹ค. ์ผ๋ฐ˜์ ์œผ๋กœ glTF ํŒŒ์ผ์—๋Š” ํ•˜๋‚˜์˜ ์”ฌ๋งŒ ์žˆ์œผ๋ฏ€๋กœ ํ•˜"
"๋‚˜์˜ ๋ฃจํŠธ ๋…ธ๋“œ๋งŒ ์žˆ์Šต๋‹ˆ๋‹ค. ํ•˜์ง€๋งŒ glTF ํŒŒ์ผ์—๋Š” ์—ฌ๋Ÿฌ ์”ฌ์ด ์žˆ์„ ์ˆ˜ ์žˆ์œผ๋ฏ€๋กœ ์—ฌ"
"๋Ÿฌ ๋ฃจํŠธ ๋…ธ๋“œ๋„ ์žˆ์„ ์ˆ˜ ์žˆ์œผ๋ฉฐ, ์ด๋Š” ์„œ๋กœ์˜ ํ˜•์ œ๋กœ ์ƒ์„ฑ๋˜๊ณ  ์ƒ์„ฑ๋œ Godot ์”ฌ์˜ "
"๋ฃจํŠธ ๋…ธ๋“œ์˜ ์ž์‹์œผ๋กœ ์ƒ์„ฑ๋ฉ๋‹ˆ๋‹ค."

msgid "Represents a glTF texture sampler"
msgstr "glTF ํ…์Šค์ฒ˜ ์ƒ˜ํ”Œ๋Ÿฌ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค"

msgid "A 2D particle emitter."
msgstr "2D ์ž…์ž ๋ฐฉ์ถœ๊ธฐ."

msgid "2D Particles Demo"
msgstr "2D ์ž…์ž ๋ฐ๋ชจ"

msgid ""
"The [Rect2] that determines the node's region which needs to be visible on "
"screen for the particle system to be active.\n"
"Grow the rect if particles suddenly appear/disappear when the node enters/"
"exits the screen. The [Rect2] can be grown via code or with the [b]Particles "
"โ†’ Generate Visibility Rect[/b] editor tool."
msgstr ""
"[Rect2]๋Š” ์ž…์ž ์‹œ์Šคํ…œ์ด ํ™œ์„ฑ์ด ๋˜๊ธฐ ์œ„ํ•ด ํ™”๋ฉด์— ๋ณด์—ฌ์•ผ ํ•˜๋Š” ๋…ธ๋“œ์˜ ์˜์—ญ์„ ๊ฒฐ์ •"
"ํ•ฉ๋‹ˆ๋‹ค.\n"
"๋…ธ๋“œ๊ฐ€ ํ™”๋ฉด์— ๋“ค์–ด์˜ค๊ฑฐ๋‚˜ ๋‚˜๊ฐˆ ๋•Œ ์ž…์ž๊ฐ€ ๊ฐ‘์ž๊ธฐ ๋‚˜ํƒ€๋‚˜๊ฑฐ๋‚˜ ์‚ฌ๋ผ์ง€๋ฉด ์ง์‚ฌ๊ฐํ˜•์„ "
"์ž๋ผ๊ฒŒ ํ•ฉ๋‹ˆ๋‹ค. [Rect2]๋Š” ์ฝ”๋“œ๋ฅผ ํ†ตํ•˜๊ฑฐ๋‚˜ [b]์ž…์ž โ†’ ๊ฐ€์‹œ์„ฑ ์ง์‚ฌ๊ฐํ˜• ์ƒ์„ฑ[/b] ํŽธ"
"์ง‘ ํˆด๋กœ ์ž๋ž„ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "A 3D particle emitter."
msgstr "3D ์ž…์ž ๋ฐฉ์ถœ๊ธฐ."

msgid ""
"The [AABB] that determines the node's region which needs to be visible on "
"screen for the particle system to be active. [member "
"GeometryInstance3D.extra_cull_margin] is added on each of the AABB's axes. "
"Particle collisions and attraction will only occur within this area.\n"
"Grow the box if particles suddenly appear/disappear when the node enters/"
"exits the screen. The [AABB] can be grown via code or with the [b]Particles โ†’ "
"Generate AABB[/b] editor tool.\n"
"[b]Note:[/b] [member visibility_aabb] is overridden by [member "
"GeometryInstance3D.custom_aabb] if that property is set to a non-default "
"value."
msgstr ""
"[AABB]๋Š” ์ž…์ž ์‹œ์Šคํ…œ์ด ํ™œ์„ฑ์ด ๋˜๊ธฐ ์œ„ํ•ด ํ™”๋ฉด์— ๋ณด์—ฌ์•ผ ํ•˜๋Š” ๋…ธ๋“œ์˜ ์˜์—ญ์„ ๊ฒฐ์ •"
"ํ•ฉ๋‹ˆ๋‹ค. [member GeometryInstance3D.extra_cull_margin]์€ ๊ฐ AABB์˜ ๊ฐ ์ถ•์— ์ถ”๊ฐ€"
"๋ฉ๋‹ˆ๋‹ค. ์ž…์ž ์ฝœ๋ฆฌ์ „๊ณผ ์ธ๋ ฅ์€ ์ด ์˜์—ญ ์•ˆ์—์„œ๋งŒ ๋ฐœ์ƒํ•ฉ๋‹ˆ๋‹ค.\n"
"๋…ธ๋“œ๊ฐ€ ํ™”๋ฉด์— ๋“ค์–ด์˜ค๊ฑฐ๋‚˜ ๋‚˜๊ฐˆ ๋•Œ ์ž…์ž๊ฐ€ ๊ฐ‘์ž๊ธฐ ๋‚˜ํƒ€๋‚˜๊ฑฐ๋‚˜ ์‚ฌ๋ผ์ง€๋ฉด ์ƒ์ž๋ฅผ ์ž๋ผ"
"๊ฒŒ ํ•ฉ๋‹ˆ๋‹ค. [AABB]๋Š” ์ฝ”๋“œ๋ฅผ ํ†ตํ•˜๊ฑฐ๋‚˜ [b]์ž…์ž โ†’ AABB ์ƒ์„ฑ[/b] ํŽธ์ง‘ ํˆด๋กœ ์ž๋ž„ ์ˆ˜ "
"์žˆ์Šต๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] [member visibility_aabb]๋Š” ํ•ด๋‹น ์†์„ฑ์ด ๋””ํดํŠธ๊ฐ€ ์•„๋‹Œ ๊ฐ’์œผ๋กœ ์„ค์ •"
"๋œ ๊ฒฝ์šฐ [member GeometryInstance3D.custom_aabb]๋กœ ์˜ค๋ฒ„๋ผ์ด๋“œ๋ฉ๋‹ˆ๋‹ค."

msgid "The attractor box's size in 3D units."
msgstr "3D ๋‹จ์œ„์˜ ์–ดํŠธ๋ž™ํ„ฐ ์ƒ์ž์˜ ํฌ๊ธฐ์ž…๋‹ˆ๋‹ค."

msgid "The size of the vector field box in 3D units."
msgstr "3D ๋‹จ์œ„์˜ ๋ฒกํ„ฐ ํ•„๋“œ ์ƒ์ž์˜ ํฌ๊ธฐ์ž…๋‹ˆ๋‹ค."

msgid "The collision box's size in 3D units."
msgstr "3D ๋‹จ์œ„์˜ ์ฝœ๋ฆฌ์ „ ์ƒ์ž์˜ ํฌ๊ธฐ์ž…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum Resolution] enum."
msgstr "[enum Resolution] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "The collision sphere's radius in 3D units."
msgstr "3D ๋‹จ์œ„์˜ ์ฝœ๋ฆฌ์ „ ๊ตฌ์ฒด์˜ ๋ฐ˜๊ฒฝ."

msgid "The gradient's fill type."
msgstr "๊ทธ๋ผ๋””์–ธํŠธ์˜ ์ฑ„์šฐ๊ธฐ ์œ ํ˜•."

msgid "The gradient's repeat type."
msgstr "๊ทธ๋ผ๋””์–ธํŠธ์˜ ๋ฐ˜๋ณต ์œ ํ˜•."

msgid "An editor for graph-like structures, using [GraphNode]s."
msgstr "[GraphNode]๋ฅผ ์‚ฌ์šฉํ•˜์—ฌ ๊ทธ๋ž˜ํ”„์™€ ๊ฐ™์€ ๊ตฌ์กฐ๋ฅผ ์œ„ํ•œ ํŽธ์ง‘๊ธฐ."

msgid "If [code]true[/code], the lines between nodes will use antialiasing."
msgstr ""
"[code]true[/code]์ด๋ฉด ๋…ธ๋“œ ์‚ฌ์ด์˜ ์„ ๋“ค์— ์•ˆํ‹ฐ์•จ๋ฆฌ์–ด์‹ฑ์ด ์ ์šฉ๋  ๊ฒƒ์ž…๋‹ˆ๋‹ค."

msgid "If [code]true[/code], the minimap is visible."
msgstr "[code]true[/code]์ด๋ฉด ๋ฏธ๋‹ˆ๋งต์ด ๋ณด์—ฌ์ง‘๋‹ˆ๋‹ค."

msgid "If [code]true[/code], the grid is visible."
msgstr "[code]true[/code]์ด๋ฉด ๊ทธ๋ฆฌ๋“œ๊ฐ€ ๋ณด์—ฌ์ง‘๋‹ˆ๋‹ค."

msgid "If [code]true[/code], the menu toolbar is visible."
msgstr "[code]true[/code]์ด๋ฉด ๋ฉ”๋‰ด ํˆด๋ฐ”๊ฐ€ ๋ณด์—ฌ์ง‘๋‹ˆ๋‹ค."

msgid "If [code]true[/code], enables snapping."
msgstr "[code]true[/code]์ด๋ฉด ์Šค๋‚ดํ•‘์„ ํ™œ์„ฑํ™”ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"A container that represents a basic element that can be placed inside a "
"[GraphEdit] control."
msgstr "[GraphEdit] ์ปจํŠธ๋กค ์•ˆ์— ๋ฐฐ์น˜ํ•  ์ˆ˜ ์žˆ๋Š” ๊ธฐ์ดˆ ์š”์†Œ๋ฅผ ๋‚˜ํƒ€๋‚ด๋Š” ์ปจํ…Œ์ด๋„ˆ."

msgid "If [code]true[/code], the user can drag the GraphElement."
msgstr "[code]true[/code]์ด๋ฉด ์‚ฌ์šฉ์ž๋Š” GraphElement๋ฅผ ๋“œ๋ž˜๊ทธ ํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "If [code]true[/code], the user can select the GraphElement."
msgstr "[code]true[/code]์ด๋ฉด ์‚ฌ์šฉ์ž๋Š” GraphElement๋ฅผ ์„ ํƒํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "If [code]true[/code], the GraphElement is selected."
msgstr "[code]true[/code]์ด๋ฉด GraphElement๊ฐ€ ์„ ํƒ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"GraphFrame is a special [GraphElement] that can be used to organize other "
"[GraphElement]s inside a [GraphEdit]."
msgstr ""
"GraphFrame์€ [GraphEdit] ์•ˆ์— ๋‹ค๋ฅธ [GraphElement]๋ฅผ ํŽธ์„ฑํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋  ์ˆ˜ ์žˆ"
"๋Š” ํŠน์ˆ˜ํ•œ [GraphElement]์ž…๋‹ˆ๋‹ค."

msgid ""
"The margin around the attached nodes that is used to calculate the size of "
"the frame when [member autoshrink_enabled] is [code]true[/code]."
msgstr ""
"[member autoshrink_enabled]์ด [code]true[/code]์ผ ๋•Œ ํ”„๋ ˆ์ž„์˜ ํฌ๊ธฐ๋ฅผ ๊ณ„์‚ฐํ•˜๋Š” "
"๋ฐ ์‚ฌ์šฉ๋˜๋Š” ๋ถ™์—ฌ์ง„ ๋…ธ๋“œ ์ฃผ๋ณ€์˜ ์—ฌ๋ฐฑ."

msgid "If [code]true[/code], the tint color will be used to tint the frame."
msgstr "[code]true[/code]์ด๋ฉด ํ‹ดํŠธ ์ƒ‰์ƒ์€ ํ”„๋ ˆ์ž„์— ํ‹ดํŠธ๋ฅผ ์ž…ํžˆ๋Š” ๋ฐ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Emitted when [member autoshrink_enabled] or [member autoshrink_margin] "
"changes."
msgstr ""
"[member autoshrink_enabled] ๋˜๋Š” [member autoshrink_margin]์ด ๋ฐ”๋€” ๋•Œ ๋ฐฉ์ถœ๋ฉ๋‹ˆ"
"๋‹ค."

msgid "A container with connection ports, representing a node in a [GraphEdit]."
msgstr "[GraphEdit]์—์„œ ๋…ธ๋“œ๋ฅผ ๋‚˜ํƒ€๋‚ด๋Š”, ์—ฐ๊ฒฐ ํฌํŠธ๊ฐ€ ์žˆ๋Š” ์ปจํ…Œ์ด๋„ˆ."

msgid "A container that arranges its child controls in a grid layout."
msgstr "์ž์‹ ์ปจํŠธ๋กค์„ ๊ฒฉ์ž ๋ ˆ์ด์•„์›ƒ์— ๋ฐฐ์—ดํ•˜๋Š” ์ปจํ…Œ์ด๋„ˆ."

msgid "Node for 3D tile-based maps."
msgstr "3D ํƒ€์ผ ๊ธฐ๋ฐ˜ ๋งต์„ ์œ„ํ•œ ๋…ธ๋“œ."

msgid "Using gridmaps"
msgstr "๊ทธ๋ฆฌ๋“œ๋งต ์‚ฌ์šฉํ•˜๊ธฐ"

msgid "Clear all cells."
msgstr "๋ชจ๋“  ์…€์„ ๋น„์›๋‹ˆ๋‹ค."

msgid "Clears all baked meshes. See [method make_baked_meshes]."
msgstr "๋ชจ๋“  ๊ตฌ์›Œ์ง„ ๋ฉ”์‹œ๋ฅผ ๋น„์›๋‹ˆ๋‹ค. [method make_baked_meshes]๋ฅผ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid "Returns [RID] of a baked mesh with the given [param idx]."
msgstr "์ฃผ์–ด์ง„ [param idx]๋กœ ๊ตฌ์›Œ์ง„ ๋ฉ”์‹œ์˜ [RID]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "If [code]true[/code], grid items are centered on the X axis."
msgstr "[code]true[/code]์ด๋ฉด ๊ทธ๋ฆฌ๋“œ ํ•ญ๋ชฉ๋“ค์€ X ์ถ• ๊ธฐ์ค€์œผ๋กœ ์ •๋ ฌ๋ฉ๋‹ˆ๋‹ค."

msgid "If [code]true[/code], grid items are centered on the Y axis."
msgstr "[code]true[/code]์ด๋ฉด ๊ทธ๋ฆฌ๋“œ ํ•ญ๋ชฉ๋“ค์€ Y ์ถ• ๊ธฐ์ค€์œผ๋กœ ์ •๋ ฌ๋ฉ๋‹ˆ๋‹ค."

msgid "If [code]true[/code], grid items are centered on the Z axis."
msgstr "[code]true[/code]์ด๋ฉด ๊ทธ๋ฆฌ๋“œ ํ•ญ๋ชฉ๋“ค์€ Z ์ถ• ๊ธฐ์ค€์œผ๋กœ ์ •๋ ฌ๋ฉ๋‹ˆ๋‹ค."

msgid "Editor for [GridMap] nodes."
msgstr "[GridMap] ๋…ธ๋“œ๋ฅผ ์œ„ํ•œ ํŽธ์ง‘๊ธฐ."

msgid ""
"GridMapEditorPlugin provides access to the [GridMap] editor functionality."
msgstr "GridMapEditorPlugin์€ [GridMap] ํŽธ์ง‘๊ธฐ์˜ ๊ธฐ๋Šฅ์ ์ธ ์ ‘๊ทผ์„ ์ œ๊ณตํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns [code]true[/code] if there are selected cells."
msgstr "์„ ํƒ๋œ ์…€์ด ์žˆ์œผ๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "A container that arranges its child controls horizontally."
msgstr "์ž์‹ ์ปจํŠธ๋กค์„ ๊ฐ€๋กœ๋กœ ๋ฐฐ์—ดํ•˜๋Š” ์ปจํ…Œ์ด๋„ˆ."

msgid ""
"A container that arranges its child controls horizontally and wraps them "
"around at the borders."
msgstr "์ž์‹ ์ปจํŠธ๋กค์„ ๊ฐ€๋กœ๋กœ ๋ฐฐ์—ดํ•˜๊ณ  ํ…Œ๋‘๋ฆฌ์—์„œ ์ฃผ์œ„์— ๊ฐ์‹ธ๋Š” ์ปจํ…Œ์ด๋„ˆ."

msgid "If [code]true[/code], enables the specified flag."
msgstr "[code]true[/code]์ด๋ฉด ์ง€์ •๋œ ํ”Œ๋ž˜๊ทธ๋ฅผ ํ™œ์„ฑํ™”ํ•ฉ๋‹ˆ๋‹ค."

msgid "A horizontal scrollbar that goes from left (min) to right (max)."
msgstr "์™ผ์ชฝ(์ตœ์†Œ)๋ถ€ํ„ฐ ์˜ค๋ฅธ์ชฝ(์ตœ๋Œ€)๊นŒ์ง€ ์ด๋™ํ•˜๋Š” ๊ฐ€๋กœ ์Šคํฌ๋กค๋ฐ”."

msgid ""
"A horizontal scrollbar, typically used to navigate through content that "
"extends beyond the visible width of a control. It is a [Range]-based control "
"and goes from left (min) to right (max)."
msgstr ""
"์ผ๋ฐ˜์ ์œผ๋กœ ์ปจํŠธ๋กค์˜ ๋ณด์ด๋Š” ๋„ˆ๋น„๋ฅผ ๋ฒ—์–ด๋‚˜ ํ™•์žฅ๋˜๋Š” ๋‚ด์šฉ์„ ํƒ์ƒ‰ํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋˜๋Š” "
"๊ฐ€๋กœ ์Šคํฌ๋กค๋ฐ”์ž…๋‹ˆ๋‹ค. ์ด๋Š” [Range] ๊ธฐ๋ฐ˜ ์ปจํŠธ๋กค์ด๊ณ  ์™ผ์ชฝ(์ตœ์†Œ)๋ถ€ํ„ฐ ์˜ค๋ฅธ์ชฝ(์ตœ๋Œ€)"
"๊นŒ์ง€ ์ด๋™ํ•ฉ๋‹ˆ๋‹ค."

msgid "A horizontal line used for separating other controls."
msgstr "๋‹ค๋ฅธ ์ปจํŠธ๋กค์„ ๊ตฌ๋ถ„ํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋˜๋Š” ๊ฐ€๋กœ์„ ."

msgid ""
"A horizontal separator used for separating other controls that are arranged "
"[b]vertically[/b]. [HSeparator] is purely visual and normally drawn as a "
"[StyleBoxLine]."
msgstr ""
"[b]์„ธ๋กœ๋กœ[/b] ๋ฐฐ์—ด๋˜๋Š” ๋‹ค๋ฅธ ์ปจํŠธ๋กค์„ ๊ตฌ๋ถ„ํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋˜๋Š” ๊ฐ€๋กœ ๋ถ„๋ฆฌ์ž์ž…๋‹ˆ๋‹ค. "
"[HSeparator]๋Š” ์ˆœ์ˆ˜ ์‹œ๊ฐ์ ์ด๋ฉฐ ๋ณดํ†ต [StyleBoxLine]์œผ๋กœ ๊ทธ๋ ค์ง‘๋‹ˆ๋‹ค."

msgid "A horizontal slider that goes from left (min) to right (max)."
msgstr "์™ผ์ชฝ(์ตœ์†Œ)๋ถ€ํ„ฐ ์˜ค๋ฅธ์ชฝ(์ตœ๋Œ€)๊นŒ์ง€ ์ด๋™ํ•˜๋Š” ๊ฐ€๋กœ ์Šฌ๋ผ์ด๋”."

msgid ""
"A horizontal slider, used to adjust a value by moving a grabber along a "
"horizontal axis. It is a [Range]-based control and goes from left (min) to "
"right (max)."
msgstr ""
"๊ฐ€๋กœ ์ถ•์„ ๋”ฐ๋ผ ๊ทธ๋ž˜๋ฒ„๋ฅผ ์›€์ง์—ฌ ๊ฐ’์„ ์กฐ์ •ํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋˜๋Š” ๊ฐ€๋กœ ์Šฌ๋ผ์ด๋”์ž…๋‹ˆ๋‹ค. "
"์ด๋Š” [Range] ๊ธฐ๋ฐ˜ ์ปจํŠธ๋กค์ด๊ณ  ์™ผ์ชฝ(์ตœ์†Œ)๋ถ€ํ„ฐ ์˜ค๋ฅธ์ชฝ(์ตœ๋Œ€)๊นŒ์ง€ ์ด๋™ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"A container that splits two child controls horizontally and provides a "
"grabber for adjusting the split ratio."
msgstr ""
"๋‘ ์ž์‹ ์ปจํŠธ๋กค์„ ๊ฐ€๋กœ๋กœ ๋ถ„ํ• ํ•˜๊ณ  ๋ถ„ํ•  ๋น„์œจ์„ ์กฐ์ •ํ•˜๊ธฐ ์œ„ํ•œ ๊ทธ๋ž˜๋ฒ„๋ฅผ ์ œ๊ณตํ•˜๋Š” "
"์ปจํ…Œ์ด๋„ˆ."

msgid "Low-level hyper-text transfer protocol client."
msgstr "์ €์ˆ˜์ค€ ํ•˜์ดํผํ…์ŠคํŠธ ์ „์†ก ํ”„๋กœํ† ์ฝœ ํด๋ผ์ด์–ธํŠธ."

msgid ""
"Hyper-text transfer protocol client (sometimes called \"User Agent\"). Used "
"to make HTTP requests to download web content, upload files and other data or "
"to communicate with various services, among other use cases.\n"
"See the [HTTPRequest] node for a higher-level alternative.\n"
"[b]Note:[/b] This client only needs to connect to a host once (see [method "
"connect_to_host]) to send multiple requests. Because of this, methods that "
"take URLs usually take just the part after the host instead of the full URL, "
"as the client is already connected to a host. See [method request] for a full "
"example and to get started.\n"
"An [HTTPClient] should be reused between multiple requests or to connect to "
"different hosts instead of creating one client per request. Supports "
"Transport Layer Security (TLS), including server certificate verification. "
"HTTP status codes in the 2xx range indicate success, 3xx redirection (i.e. "
"\"try again, but over here\"), 4xx something was wrong with the request, and "
"5xx something went wrong on the server's side.\n"
"For more information on HTTP, see [url=https://developer.mozilla.org/en-US/"
"docs/Web/HTTP]MDN's documentation on HTTP[/url] (or read [url=https://"
"tools.ietf.org/html/rfc2616]RFC 2616[/url] to get it straight from the "
"source).\n"
"[b]Note:[/b] When exporting to Android, make sure to enable the "
"[code]INTERNET[/code] permission in the Android export preset before "
"exporting the project or using one-click deploy. Otherwise, network "
"communication of any kind will be blocked by Android.\n"
"[b]Note:[/b] It's recommended to use transport encryption (TLS) and to avoid "
"sending sensitive information (such as login credentials) in HTTP GET URL "
"parameters. Consider using HTTP POST requests or HTTP headers for such "
"information instead.\n"
"[b]Note:[/b] When performing HTTP requests from a project exported to Web, "
"keep in mind the remote server may not allow requests from foreign origins "
"due to [url=https://developer.mozilla.org/en-US/docs/Web/HTTP/CORS]CORS[/"
"url]. If you host the server in question, you should modify its backend to "
"allow requests from foreign origins by adding the [code]Access-Control-Allow-"
"Origin: *[/code] HTTP header.\n"
"[b]Note:[/b] TLS support is currently limited to TLSv1.2 and TLSv1.3. "
"Attempting to connect to a server that only supports older (insecure) TLS "
"versions will return an error.\n"
"[b]Warning:[/b] TLS certificate revocation and certificate pinning are "
"currently not supported. Revoked certificates are accepted as long as they "
"are otherwise valid. If this is a concern, you may want to use automatically "
"managed certificates with a short validity period."
msgstr ""
"ํ•˜์ดํผํ…์ŠคํŠธ ์ „์†ก ํ”„๋กœํ† ์ฝœ ํด๋ผ์ด์–ธํŠธ (๋•Œ๋กœ๋Š” \"์‚ฌ์šฉ์ž ์—์ด์ „ํŠธ\"๋ผ๊ณ  ํ•จ). ์›น "
"์ฝ˜ํ…์ธ  ๋‹ค์šด๋กœ๋“œ, ํŒŒ์ผ ๋ฐ ๊ธฐํƒ€ ๋ฐ์ดํ„ฐ ์—…๋กœ๋“œ ๋˜๋Š” ๊ธฐํƒ€ ๋‹ค๋ฅธ ์‚ฌ๋ก€ ์ค‘์—์„œ๋„ ๋‹ค์–‘"
"ํ•œ ์„œ๋น„์Šค์™€ ํ†ต์‹ ํ•˜๊ธฐ ์œ„ํ•ด HTTP ์š”์ฒญ์„ ํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค.\n"
"์ƒ์œ„ ์ˆ˜์ค€ ๋Œ€์•ˆ์€ [HTTPRequest] ๋…ธ๋“œ๋ฅผ ์ฐธ์กฐํ•˜์„ธ์š”.\n"
"[b]์ฐธ๊ณ :[/b] ์ด ํด๋ผ์ด์–ธํŠธ๋Š” ์—ฌ๋Ÿฌ ์š”์ฒญ์„ ๋ณด๋‚ด๊ธฐ ์œ„ํ•ด ํ˜ธ์ŠคํŠธ์— ํ•œ ๋ฒˆ๋งŒ ์—ฐ๊ฒฐ"
"([method connect_to_host] ์ฐธ์กฐ)ํ•˜๋ฉด ๋ฉ๋‹ˆ๋‹ค. ์ด ๋•Œ๋ฌธ์— URL์„ ๋ฐ›๋Š” ๋ฉ”์„œ๋“œ๋Š” ํด๋ผ"
"์ด์–ธํŠธ๊ฐ€ ์ด๋ฏธ ํ˜ธ์ŠคํŠธ์— ์—ฐ๊ฒฐ๋˜์–ด ์žˆ์œผ๋ฏ€๋กœ ์ผ๋ฐ˜์ ์œผ๋กœ ์ „์ฒด URL ๋Œ€์‹  ํ˜ธ์ŠคํŠธ ๋’ค์˜ "
"๋ถ€๋ถ„๋งŒ ๊ฐ€์ ธ์˜ต๋‹ˆ๋‹ค. ์ „์ฒด ์˜ˆ์ œ๋ฅผ ๋ณด๊ณ  ์‹œ์ž‘ํ•˜๋ ค๋ฉด [method request]๋ฅผ ์ฐธ์กฐํ•˜์„ธ"
"์š”.\n"
"[HTTPClient]๋Š” ์š”์ฒญ๋‹น ํ•˜๋‚˜์˜ ํด๋ผ์ด์–ธํŠธ๋ฅผ ๋งŒ๋“œ๋Š” ๋Œ€์‹  ์—ฌ๋Ÿฌ ์š”์ฒญ ๊ฐ„์— ์žฌ์‚ฌ์šฉํ•˜"
"๊ฑฐ๋‚˜ ์—ฌ๋Ÿฌ ํ˜ธ์ŠคํŠธ์— ์—ฐ๊ฒฐ๋˜์–ด์•ผ ํ•ฉ๋‹ˆ๋‹ค. ์„œ๋ฒ„ ์ธ์ฆ์„œ ๊ฒ€์ฆ์„ ํฌํ•จํ•œ ์ „์†ก ๊ณ„์ธต ๋ณด์•ˆ"
"(TLS)์„ ์ง€์›ํ•ฉ๋‹ˆ๋‹ค. HTTP ์ƒํƒœ ์ฝ”๋“œ์˜ ๋ฒ”์œ„๊ฐ€ 2xx๋Š” ์„ฑ๊ณต, 3xx๋Š” ๋ฆฌ๋””๋ ‰์…˜ (์ฆ‰, "
"\"๋‹ค์‹œ ์‹œ๋„ํ•˜์„ธ์š”. ํ•˜์ง€๋งŒ ์—ฌ๊ธฐ๋กœ ์ด๋™ํ•ฉ๋‹ˆ๋‹ค\"), 4xx๋Š” ์š”์ฒญ์— ๋ฌธ์ œ๊ฐ€ ์žˆ์—ˆ์Œ์„, "
"5xx๋Š” ์„œ๋ฒ„ ์ธก์— ๋ฌธ์ œ๊ฐ€ ์žˆ์—ˆ์Œ์„ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค.\n"
"HTTP์— ๋Œ€ํ•œ ์ž์„ธํ•œ ์ •๋ณด๋Š” [url=https://developer.mozilla.org/ko/docs/Web/"
"HTTP]HTTP์— ๋Œ€ํ•œ MDN์˜ ๋ฌธ์„œ[/url]๋ฅผ ์ฐธ์กฐํ•˜์„ธ์š” (๋˜๋Š” [url=https://"
"tools.ietf.org/html/rfc2616]RFC 2616[/url]์„ ์ฝ์–ด ์ถœ์ฒ˜์—์„œ ์ง์ ‘ ๋ฐ›์•„๋ณด์„ธ์š”).\n"
"[b]์ฐธ๊ณ :[/b] Android๋กœ ๋‚ด๋ณด๋‚ผ ๋•Œ๋Š” ํ”„๋กœ์ ํŠธ๋ฅผ ๋‚ด๋ณด๋‚ด๊ฑฐ๋‚˜ ์›ํด๋ฆญ ๋ฐฐํฌ๋ฅผ ์‚ฌ์šฉํ•˜"
"๊ธฐ ์ „์— Android ๋‚ด๋ณด๋‚ด๊ธฐ ํ”„๋ฆฌ์…‹์—์„œ [code]INTERNET[/code] ๊ถŒํ•œ์„ ํ™œ์„ฑํ™”ํ–ˆ๋Š”์ง€ "
"ํ™•์ธํ•˜์„ธ์š”. ๊ทธ๋ ‡์ง€ ์•Š์œผ๋ฉด Android์—์„œ ๋ชจ๋“  ์ข…๋ฅ˜์˜ ๋„คํŠธ์›Œํฌ ํ†ต์‹ ์ด ์ฐจ๋‹จ๋ฉ๋‹ˆ"
"๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์ „์†ก ์•”ํ˜ธํ™”(TLS)๋ฅผ ์‚ฌ์šฉํ•˜๊ณ  HTTP GET URL ๋งค๊ฐœ๋ณ€์ˆ˜์— (๋กœ๊ทธ์ธ ์ž๊ฒฉ "
"์ฆ๋ช…๊ณผ ๊ฐ™์€) ๋ฏผ๊ฐํ•œ ์ •๋ณด๋ฅผ ์ „์†กํ•˜๋Š” ๊ฒƒ์„ ํ”ผํ•˜๋Š” ๊ฒƒ์„ ๊ถŒ์žฅํ•ฉ๋‹ˆ๋‹ค. ์ด๋Ÿฌํ•œ ์ •๋ณด์—"
"๋Š” ๋Œ€์‹  HTTP POST ์š”์ฒญ์ด๋‚˜ HTTP ํ—ค๋”๋ฅผ ์‚ฌ์šฉํ•˜๋Š” ๊ฒƒ์„ ๊ณ ๋ คํ•˜์„ธ์š”.\n"
"[b]์ฐธ๊ณ :[/b] ์›น์œผ๋กœ ๋‚ด๋ณด๋‚ธ ํ”„๋กœ์ ํŠธ์—์„œ HTTP ์š”์ฒญ์„ ์ˆ˜ํ–‰ํ•  ๋•Œ, ์›๊ฒฉ ์„œ๋ฒ„๊ฐ€ "
"[url=https://developer.mozilla.org/ko/docs/Web/HTTP/CORS]CORS[/url]๋กœ ์ธํ•ด ์™ธ"
"๋ถ€ ์ถœ์ฒ˜๋กœ๋ถ€ํ„ฐ์˜ ์š”์ฒญ์„ ํ—ˆ์šฉํ•˜์ง€ ์•Š์„ ์ˆ˜ ์žˆ๋‹ค๋Š” ์ ์— ๋ช…์‹ฌํ•˜์„ธ์š”. ํ•ด๋‹น ์„œ๋ฒ„๋ฅผ ํ˜ธ"
"์ŠคํŒ…ํ•˜๋Š” ๊ฒฝ์šฐ, [code]Access-Control-Allow-Origin: *[/code] HTTP ํ—ค๋”๋ฅผ ์ถ”๊ฐ€ํ•˜"
"์—ฌ ์™ธ๋ถ€ ์ถœ์ฒ˜๋กœ๋ถ€ํ„ฐ์˜ ์š”์ฒญ์„ ํ—ˆ์šฉํ•˜๋„๋ก ๋ฐฑ์—”๋“œ๋ฅผ ์ˆ˜์ •ํ•ด์•ผ ํ•ฉ๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] TLS ์ง€์›์€ ํ˜„์žฌ TLSv1.2 ๋ฐ TLSv1.3์œผ๋กœ ์ œํ•œ๋ฉ๋‹ˆ๋‹ค. ์˜ค๋ž˜๋œ (์•ˆ์ „ํ•˜"
"์ง€ ์•Š์€) TLS ๋ฒ„์ „๋งŒ ์ง€์›ํ•˜๋Š” ์„œ๋ฒ„์— ์—ฐ๊ฒฐํ•˜๋ ค๊ณ  ์‹œ๋„ํ•˜๋ฉด ์˜ค๋ฅ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[b]๊ฒฝ๊ณ :[/b] TLS ์ธ์ฆ์„œ ํ•ด์ง€ ๋ฐ ์ธ์ฆ์„œ ๊ณ ์ •์€ ํ˜„์žฌ ์ง€์›๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค. ํ•ด์ง€๋œ "
"์ธ์ฆ์„œ๋Š” ๋‹ค๋ฅธ ์œ ํšจ ๊ธฐ๊ฐ„์ด ๋‚จ์•„ ์žˆ๋Š” ํ•œ ์ˆ˜๋ฝ๋ฉ๋‹ˆ๋‹ค. ์ด ์ ์ด ์šฐ๋ ค๋˜๋Š” ๊ฒฝ์šฐ, ์œ "
"ํšจ ๊ธฐ๊ฐ„์ด ์งง์€ ์ž๋™์œผ๋กœ ๊ด€๋ฆฌ๋˜๋Š” ์ธ์ฆ์„œ๋ฅผ ์‚ฌ์šฉํ•˜๋Š” ๊ฒƒ์ด ์ข‹์Šต๋‹ˆ๋‹ค."

msgid "HTTP client class"
msgstr "HTTP ํด๋ผ์ด์–ธํŠธ ํด๋ž˜์Šค"

msgid "TLS certificates"
msgstr "TLS ์ธ์ฆ์„œ"

msgid "Closes the current connection, allowing reuse of this [HTTPClient]."
msgstr "ํ˜„์žฌ ์—ฐ๊ฒฐ์„ ๋‹ซ๊ณ  ์ด [HTTPClient]์˜ ๋‹ค์‹œ ์‚ฌ์šฉ์„ ํ—ˆ์šฉํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the response's HTTP status code."
msgstr "์‘๋‹ต์˜ HTTP ์ƒํƒœ ์ฝ”๋“œ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the response headers."
msgstr "์‘๋‹ต ํ—ค๋”๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns a [enum Status] constant. Need to call [method poll] in order to get "
"status updates."
msgstr ""
"[enum Status] ์ƒ์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ์ƒํƒœ ์—…๋ฐ์ดํŠธ๋ฅผ ์–ป์œผ๋ ค๋ฉด [method poll]์„ ์ˆœ์„œ"
"๋Œ€๋กœ ํ˜ธ์ถœํ•ด์•ผ ํ•ฉ๋‹ˆ๋‹ค."

msgid "If [code]true[/code], this [HTTPClient] has a response available."
msgstr "[code]true[/code]์ด๋ฉด ์ด [HTTPClient]๋Š” ์‘๋‹ต์— ์‚ฌ์šฉ ๊ฐ€๋Šฅํ•ฉ๋‹ˆ๋‹ค."

msgid "If [code]true[/code], this [HTTPClient] has a response that is chunked."
msgstr "[code]true[/code]์ด๋ฉด ์ด [HTTPClient]๋Š” ์ฒญํฌํ™”๋œ ์‘๋‹ต์ด ์žˆ์Šต๋‹ˆ๋‹ค."

msgid ""
"This needs to be called in order to have any request processed. Check results "
"with [method get_status]."
msgstr ""
"์•„๋ฌด ์š”์ฒญ์„ ์ฒ˜๋ฆฌํ•˜๋ ค๋ฉด ์ด ๋ฉ”์„œ๋“œ๋ฅผ ํ˜ธ์ถœํ•ด์•ผ ํ•ฉ๋‹ˆ๋‹ค. [method get_status] ๊ฒฐ๊ณผ"
"๋ฅผ ํ™•์ธํ•˜์„ธ์š”."

msgid "Reads one chunk from the response."
msgstr "์‘๋‹ต์œผ๋กœ๋ถ€ํ„ฐ ์ฒญํฌ ํ•œ ๊ฐœ๋ฅผ ์ฝ์Šต๋‹ˆ๋‹ค."

msgid ""
"Sets the proxy server for HTTP requests.\n"
"The proxy server is unset if [param host] is empty or [param port] is -1."
msgstr ""
"HTTP ์š”์ฒญ์— ๋Œ€ํ•œ ํ”„๋ก์‹œ ์„œ๋ฒ„๋ฅผ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค.\n"
"[param host]๊ฐ€ ๋น„์–ด ์žˆ๊ฑฐ๋‚˜ [param port]๊ฐ€ -1์ด๋ฉด ํ”„๋ก์‹œ ์„œ๋ฒ„๊ฐ€ ์„ค์ • ํ•ด์ œ๋ฉ๋‹ˆ"
"๋‹ค."

msgid ""
"Sets the proxy server for HTTPS requests.\n"
"The proxy server is unset if [param host] is empty or [param port] is -1."
msgstr ""
"HTTPS ์š”์ฒญ์— ๋Œ€ํ•œ ํ”„๋ก์‹œ ์„œ๋ฒ„๋ฅผ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค.\n"
"[param host]๊ฐ€ ๋น„์–ด ์žˆ๊ฑฐ๋‚˜ [param port]๊ฐ€ -1์ด๋ฉด ํ”„๋ก์‹œ ์„œ๋ฒ„๊ฐ€ ์„ค์ • ํ•ด์ œ๋ฉ๋‹ˆ"
"๋‹ค."

msgid ""
"If [code]true[/code], execution will block until all data is read from the "
"response."
msgstr ""
"[code]true[/code]์ด๋ฉด ์‹คํ–‰์ด ๋ชจ๋“  ๋ฐ์ดํ„ฐ๊ฐ€ ์‘๋‹ต์œผ๋กœ๋ถ€ํ„ฐ ์ฝํ˜€์งˆ ๋•Œ๊นŒ์ง€ ์ฐจ๋‹จ๋ฉ๋‹ˆ"
"๋‹ค."

msgid "The connection to use for this client."
msgstr "์ด ํด๋ผ์ด์–ธํŠธ์— ์‚ฌ์šฉํ•  ์—ฐ๊ฒฐ."

msgid ""
"The size of the buffer used and maximum bytes to read per iteration. See "
"[method read_response_body_chunk]."
msgstr ""
"์‚ฌ์šฉ๋œ ๋ฒ„ํผ์˜ ํฌ๊ธฐ์™€ ๋ฐ˜๋ณต๋‹น ์ฝ์„ ์ˆ˜ ์žˆ๋Š” ์ตœ๋Œ€ ๋ฐ”์ดํŠธ. [method "
"read_response_body_chunk]๋ฅผ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid "Represents the size of the [enum Method] enum."
msgstr "[enum Method] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Status: Disconnected from the server."
msgstr "์ƒํƒœ: ์„œ๋ฒ„๋กœ๋ถ€ํ„ฐ ์—ฐ๊ฒฐ์ด ๋Š์–ด์กŒ์Šต๋‹ˆ๋‹ค."

msgid "Status: Currently connecting to server."
msgstr "์ƒํƒœ: ํ˜„์žฌ ์„œ๋ฒ„๋กœ ์—ฐ๊ฒฐ ์ค‘์ž…๋‹ˆ๋‹ค."

msgid "Status: Can't connect to the server."
msgstr "์ƒํƒœ: ์„œ๋ฒ„๋กœ ์—ฐ๊ฒฐํ•  ์ˆ˜ ์—†์Šต๋‹ˆ๋‹ค."

msgid "A node with the ability to send HTTP(S) requests."
msgstr "HTTP(S) ์š”์ฒญ์„ ๋ณด๋‚ผ ๋Šฅ๋ ฅ์ด ์žˆ๋Š” ๋…ธ๋“œ."

msgid "Making HTTP requests"
msgstr "HTTP ์š”์ฒญ ๋งŒ๋“ค๊ธฐ"

msgid "Cancels the current request."
msgstr "ํ˜„์žฌ ์š”์ฒญ์„ ์ทจ์†Œํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the response body length.\n"
"[b]Note:[/b] Some Web servers may not send a body length. In this case, the "
"value returned will be [code]-1[/code]. If using chunked transfer encoding, "
"the body length will also be [code]-1[/code]."
msgstr ""
"์‘๋‹ต ๋ณธ๋ฌธ ๊ธธ์ด๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์ผ๋ถ€ ์›น ์„œ๋ฒ„๋Š” ๋ณธ๋ฌธ ๊ธธ์ด๋ฅผ ๋ณด๋‚ด์ง€ ์•Š์„ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ์ด ๊ฒฝ์šฐ ๋ฐ˜ํ™˜"
"๋˜๋Š” ๊ฐ’์€ [code]-1[/code]์ด ๋ฉ๋‹ˆ๋‹ค. ์ฒญํฌ ๋ถ„ํ•  ์ „์†ก ์ธ์ฝ”๋”ฉ์„ ์‚ฌ์šฉํ•˜๋Š” ๊ฒฝ์šฐ ๋ณธ"
"๋ฌธ ๊ธธ์ด๋„ [code]-1[/code]์ด ๋ฉ๋‹ˆ๋‹ค."

msgid "Returns the number of bytes this HTTPRequest downloaded."
msgstr "์ด HTTPRequest๊ฐ€ ๋‹ค์šด๋กœ๋“œํ•œ ๋ฐ”์ดํŠธ์˜ ์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the current status of the underlying [HTTPClient]."
msgstr "๋ฐ‘์— ์žˆ๋Š” [HTTPClient]์˜ ํ˜„์žฌ ์ƒํƒœ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "If [code]true[/code], multithreading is used to improve performance."
msgstr "[code]true[/code]์ด๋ฉด ์„ฑ๋Šฅ์„ ํ–ฅ์ƒ์‹œํ‚ค๊ธฐ ์œ„ํ•ด ๋ฉ€ํ‹ฐ์“ฐ๋ ˆ๋”ฉ์ด ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid "HTTPRequest couldn't open the download file."
msgstr "HTTPRequest๊ฐ€ ๋‹ค์šด๋กœ๋“œ ํŒŒ์ผ์„ ์—ด ์ˆ˜ ์—†์—ˆ์Šต๋‹ˆ๋‹ค."

msgid "HTTPRequest couldn't write to the download file."
msgstr "HTTPRequest๊ฐ€ ๋‹ค์šด๋กœ๋“œ ํŒŒ์ผ์„ ์“ธ ์ˆ˜ ์—†์—†์Šต๋‹ˆ๋‹ค."

msgid "A node for inverse kinematics which may modify more than one bone."
msgstr "๋ณธ์„ ํ•˜๋‚˜ ์ด์ƒ ์ˆ˜์ •ํ•  ์ˆ˜ ์žˆ๋Š” ์—ญ์šด๋™ํ•™์„ ์œ„ํ•œ ๋…ธ๋“œ."

msgid "Image datatype."
msgstr "์ด๋ฏธ์ง€ ๋ฐ์ดํ„ฐ์œ ํ˜•."

msgid "Importing images"
msgstr "์ด๋ฏธ์ง€ ๊ฐ€์ ธ์˜ค๊ธฐ"

msgid "Represents the size of the [enum Format] enum."
msgstr "[enum Format] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum CompressMode] enum."
msgstr "[enum CompressMode] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Texture with 3 dimensions."
msgstr "3์ฐจ์›์œผ๋กœ ๋œ ํ…์Šค์ฒ˜."

msgid ""
"Returns the primitive type of the requested surface (see [method "
"add_surface])."
msgstr "์š”์ฒญ๋œ ํ‘œ๋ฉด์˜ ํ”„๋ฆฌ๋ฏธํ‹ฐ๋ธŒ ์œ ํ˜•์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค ([method add_surface] ์ฐธ์กฐ)."

msgid "Sets the blend shape mode."
msgstr "๋ธ”๋ Œ๋“œ ๋ชจ์–‘ ๋ชจ๋“œ๋ฅผ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Abstract base class for input events."
msgstr "์ž…๋ ฅ ์ด๋ฒคํŠธ์˜ ๊ธฐ๋ณธ ์ถ”์ƒ ํด๋ž˜์Šค."

msgid "Returns [code]true[/code] if this input event has been canceled."
msgstr "์ด ์ž…๋ ฅ ์ด๋ฒคํŠธ๊ฐ€ ์ทจ์†Œ๋˜์–ด ์žˆ์œผ๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "An input event type for actions."
msgstr "ํ–‰๋™์— ๋Œ€ํ•œ ์ž…๋ ฅ ์ด๋ฒคํŠธ ํ˜•์‹."

msgid "Abstract base class for touch gestures."
msgstr "ํ„ฐ์น˜ ์ œ์Šค์ฒ˜์˜ ๊ธฐ๋ณธ ์ถ”์ƒ ํด๋ž˜์Šค."

msgid "If [code]true[/code], the mouse button event has been canceled."
msgstr "[code]true[/code]์ด๋ฉด ๋งˆ์šฐ์Šค ๋ฒ„ํŠผ ์ด๋ฒคํŠธ๊ฐ€ ์ทจ์†Œ๋ฉ๋‹ˆ๋‹ค."

msgid "If [code]true[/code], the mouse button's state is a double-click."
msgstr "[code]true[/code]์ด๋ฉด ๋งˆ์šฐ์Šค ๋ฒ„ํŠผ์˜ ์ƒํƒœ๋Š” ๋”๋ธ” ํด๋ฆญ์ž…๋‹ˆ๋‹ค."

msgid "Represents a screen drag event."
msgstr "์Šคํฌ๋ฆฐ ๋“œ๋ž˜๊ทธ ์ด๋ฒคํŠธ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents a screen touch event."
msgstr "์Šคํฌ๋ฆฐ ํ„ฐ์น˜ ์ด๋ฒคํŠธ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "If [code]true[/code], the touch event has been canceled."
msgstr "[code]true[/code]์ด๋ฉด ํ„ฐ์น˜ ์ด๋ฒคํŠธ๊ฐ€ ์ทจ์†Œ๋ฉ๋‹ˆ๋‹ค."

msgid "Returns a deadzone value for the action."
msgstr "์•ก์…˜์— ๋Œ€ํ•œ ๋ฐ๋“œ์กด ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns [code]true[/code] if the [int]s are not equal."
msgstr "[int]๊ฐ€ ๋™์ผํ•˜์ง€ ์•Š์œผ๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns [code]true[/code] if the two [int]s are equal."
msgstr "[int] ๋‘˜์ด ๋™์ผํ•˜๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "A vertical list of selectable items with one or multiple columns."
msgstr "ํ•˜๋‚˜ ๋˜๋Š” ์—ฌ๋Ÿฌ ์—ด๋กœ ์ด๋ฃจ์–ด์ง„ ์„ ํƒ ๊ฐ€๋Šฅํ•œ ํ•ญ๋ชฉ์˜ ์„ธ๋กœ ๋ชฉ๋ก."

msgid "Returns item's auto translate mode."
msgstr "ํ•ญ๋ชฉ์˜ ์ž๋™ ๋ฒˆ์—ญ ๋ชจ๋“œ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns item's text language code."
msgstr "ํ•ญ๋ชฉ์˜ ํ…์ŠคํŠธ ์–ธ์–ด ์ฝ”๋“œ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Sets the auto translate mode of the item associated with the specified "
"index.\n"
"Items use [constant Node.AUTO_TRANSLATE_MODE_INHERIT] by default, which uses "
"the same auto translate mode as the [ItemList] itself."
msgstr ""
"์ง€์ •๋œ ์ธ๋ฑ์Šค์™€ ์—ฐ๊ด€๋œ ํ•ญ๋ชฉ์˜ ์ž๋™ ๋ฒˆ์—ญ ๋ชจ๋“œ๋ฅผ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค.\n"
"ํ•ญ๋ชฉ์€ ๋””ํดํŠธ๋กœ [constant Node.AUTO_TRANSLATE_MODE_INHERIT]๋ฅผ ์‚ฌ์šฉํ•˜๋ฉฐ, ์ด๋Š” "
"[ItemList] ์ž์ฒด์™€ ๊ฐ™์€ ์ž๋™ ๋ฒˆ์—ญ ๋ชจ๋“œ๋ฅผ ์‚ฌ์šฉํ•ฉ๋‹ˆ๋‹ค."

msgid "If [code]true[/code], right mouse button click can select items."
msgstr ""
"[code]true[/code]์ด๋ฉด ์˜ค๋ฅธ์ชฝ ๋งˆ์šฐ์Šค ๋ฒ„ํŠผ ํด๋ฆญ์€ ํ•ญ๋ชฉ์„ ์„ ํƒํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "A wrapper class for web native JavaScript objects."
msgstr "์›น ๋„ค์ดํ‹ฐ๋ธŒ JavaScript ์˜ค๋ธŒ์ ํŠธ๋ฅผ ์œ„ํ•œ ๋ž˜ํผ ํด๋ž˜์Šค."

msgid "Creating Android plugins"
msgstr "Android ํ”Œ๋Ÿฌ๊ทธ์ธ ๋งŒ๋“ค๊ธฐ"

msgid "Abstract base class for all 2D physics joints."
msgstr "๋ชจ๋“  2D ๋ฌผ๋ฆฌ ์กฐ์ธํŠธ๋ฅผ ์œ„ํ•œ ์ถ”์ƒ ๊ธฐ๋ณธ ํด๋ž˜์Šค."

msgid "Returns the joint's internal [RID] from the [PhysicsServer2D]."
msgstr "[PhysicsServer2D]์—์„œ ์กฐ์ธํŠธ์˜ ๋‚ด๋ถ€ [RID]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Abstract base class for all 3D physics joints."
msgstr "๋ชจ๋“  3D ๋ฌผ๋ฆฌ ์กฐ์ธํŠธ๋ฅผ ์œ„ํ•œ ์ถ”์ƒ ๊ธฐ๋ณธ ํด๋ž˜์Šค."

msgid "Returns the joint's internal [RID] from the [PhysicsServer3D]."
msgstr "[PhysicsServer3D]์—์„œ ์กฐ์ธํŠธ์˜ ๋‚ด๋ถ€ [RID]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the colliding body's attached [Object]."
msgstr "์ถฉ๋Œ ๋ฌผ์ฒด์— ์ถ”๊ฐ€๋œ [Object]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the colliding body's shape."
msgstr "์ถฉ๋Œํ•˜๋Š” ๋ฌผ์ฒด์˜ ๋ชจ์–‘์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the colliding body's velocity."
msgstr "์ถฉ๋Œํ•˜๋Š” ๋ฌผ์ฒด์˜ ์†๋„๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the moving object's colliding shape."
msgstr "์›€์ง์ด๋Š” ๋ฌผ์ฒด์˜ ์ถฉ๋Œ ๋ชจ์–‘์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the number of detected collisions."
msgstr "๊ฐ์ง€๋œ ์ฝœ๋ฆฌ์ „์˜ ์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "A control for displaying plain text."
msgstr "์ผ๋ฐ˜ ํ…์ŠคํŠธ๋ฅผ ํ‘œ์‹œํ•˜๊ธฐ ์œ„ํ•œ ์ปจํŠธ๋กค."

msgid "Default text [Color] of the [Label]."
msgstr "[Label]์˜ ๋””ํดํŠธ ํ…์ŠคํŠธ [Color]."

msgid "The color of text outline."
msgstr "ํ…์ŠคํŠธ ์œค๊ณฝ์„ ์˜ ์ƒ‰์ƒ."

msgid "[Color] of the text's shadow effect."
msgstr "ํ…์ŠคํŠธ์˜ ๊ทธ๋ฆผ์ž ํšจ๊ณผ์˜ [Color]."

msgid "The horizontal offset of the text's shadow."
msgstr "ํ…์ŠคํŠธ์˜ ๊ทธ๋ฆผ์ž์˜ ๊ฐ€๋กœ ์˜คํ”„์…‹."

msgid "The vertical offset of the text's shadow."
msgstr "ํ…์ŠคํŠธ์˜ ๊ทธ๋ฆผ์ž์˜ ์„ธ๋กœ ์˜คํ”„์…‹."

msgid "The size of the shadow outline."
msgstr "๊ทธ๋ฆผ์ž ์œค๊ณฝ์„ ์˜ ํฌ๊ธฐ."

msgid "[Font] used for the [Label]'s text."
msgstr "[Label]์˜ ํ…์ŠคํŠธ์— ์‚ฌ์šฉ๋˜๋Š” [Font]."

msgid "Font size of the [Label]'s text."
msgstr "[Label]์˜ ํ…์ŠคํŠธ์˜ ๊ธ€๊ผด ํฌ๊ธฐ."

msgid "Background [StyleBox] for the [Label]."
msgstr "[Label]์— ๋Œ€ํ•œ ๋ฐฐ๊ฒฝ [StyleBox]."

msgid "A node for displaying plain text in 3D space."
msgstr "3D ๊ณต๊ฐ„์— ์ผ๋ฐ˜ ํ…์ŠคํŠธ๋ฅผ ํ‘œ์‹œํ•˜๊ธฐ ์œ„ํ•œ ๋…ธ๋“œ."

msgid "3D text"
msgstr "3D ํ…์ŠคํŠธ"

msgid "If [code]true[/code], the specified [param flag] will be enabled."
msgstr "[code]true[/code]์ด๋ฉด ์ง€์ •๋œ [param flag]๊ฐ€ ํ™œ์„ฑํ™”๋ฉ๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum DrawFlags] enum."
msgstr "[enum DrawFlags] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "[Font] used for the text."
msgstr "๋ฌธ์ž์—ด์— ์‚ฌ์šฉ๋œ [Font]."

msgid "Casts light in a 2D environment."
msgstr "2D ํ™˜๊ฒฝ์—์„œ ์กฐ๋ช…์„ ๋น„์ถฅ๋‹ˆ๋‹ค."

msgid ""
"Casts light in a 2D environment. A light is defined as a color, an energy "
"value, a mode (see constants), and various other parameters (range and "
"shadows-related)."
msgstr ""
"2D ํ™˜๊ฒฝ์— ์กฐ๋ช…์„ ๋น„์ถฅ๋‹ˆ๋‹ค. ์กฐ๋ช…์€ ์ƒ‰์ƒ, ์—๋„ˆ์ง€ ๊ฐ’, ๋ชจ๋“œ(์ƒ์ˆ˜ ์ฐธ์กฐ), ๊ทธ๋ฆฌ๊ณ  ๋‹ค"
"์–‘ํ•œ ๋งค๊ฐœ๋ณ€์ˆ˜(๋ฒ”์œ„ ๋ฐ ๊ทธ๋ฆผ์ž ๊ด€๋ จ)๋กœ ์ •์˜๋ฉ๋‹ˆ๋‹ค."

msgid "If [code]true[/code], Light2D will emit light."
msgstr "[code]true[/code]์ด๋ฉด Light2D๋Š” ๋น›์„ ๋ฐฉ์ถœํ•  ๊ฒƒ์ž…๋‹ˆ๋‹ค."

msgid ""
"The light will affect objects in the selected layers.\n"
"[b]Note:[/b] The light cull mask is ignored by [VoxelGI], SDFGI, "
"[LightmapGI], and volumetric fog. These will always render lights in a way "
"that ignores the cull mask. See also [member VisualInstance3D.layers]."
msgstr ""
"์กฐ๋ช…์€ ์„ ํƒ๋œ ๋ ˆ์ด์–ด์—์„œ ์˜ค๋ธŒ์ ํŠธ์— ์˜ํ–ฅ์„ ๋ฏธ์นฉ๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์กฐ๋ช… ์ปฌ๋ง ๋งˆ์Šคํฌ๋Š” [VoxelGI], SDFGI, [LightmapGI] ๋ฐ ๋ณผ๋ฅ˜๋ฉ”ํŠธ๋ฆญ "
"์•ˆ๊ฐœ์—์„œ๋Š” ๋ฌด์‹œ๋ฉ๋‹ˆ๋‹ค. ์ด๋Ÿฌํ•œ ๊ฒƒ์€ ํ•ญ์ƒ ์ปฌ๋ง ๋งˆ์Šคํฌ๋ฅผ ๋ฌด์‹œํ•˜๋Š” ๋ฐฉ์‹์œผ๋กœ ์กฐ๋ช…"
"์„ ๋ Œ๋”ํ•ฉ๋‹ˆ๋‹ค. [member VisualInstance3D.layers]๋„ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid "Lowest level of subdivision (fastest bake times, smallest file sizes)."
msgstr "๋ถ„ํ• ์˜ ๊ฐ€์žฅ ๋‚ฎ์€ ์ˆ˜์ค€ (๊ฐ€์žฅ ๋น ๋ฅธ ๊ตฝ๊ธฐ ์‹œ๊ฐ„, ๊ฐ€์žฅ ์ž‘์€ ํŒŒ์ผ ํฌ๊ธฐ)."

msgid "Low level of subdivision (fast bake times, small file sizes)."
msgstr "๋ถ„ํ• ์˜ ๋‚ฎ์€ ์ˆ˜์ค€ (๋น ๋ฅธ ๊ตฝ๊ธฐ ์‹œ๊ฐ„, ์ž‘์€ ํŒŒ์ผ ํฌ๊ธฐ)."

msgid "High level of subdivision (slow bake times, large file sizes)."
msgstr "๋ถ„ํ• ์˜ ๋†’์€ ์ˆ˜์ค€ (๋А๋ฆฐ ๊ตฝ๊ธฐ ์‹œ๊ฐ„, ํฐ ํŒŒ์ผ ํฌ๊ธฐ)."

msgid "Highest level of subdivision (slowest bake times, largest file sizes)."
msgstr "๋ถ„ํ• ์˜ ๊ฐ€์žฅ ๋†’์€ ์ˆ˜์ค€ (๊ฐ€์žฅ ๋А๋ฆฐ ๊ตฝ๊ธฐ ์‹œ๊ฐ„, ๊ฐ€์žฅ ํฐ ํŒŒ์ผ ํฌ๊ธฐ)."

msgid ""
"Represents a single manually placed probe for dynamic object lighting with "
"[LightmapGI]."
msgstr ""
"[LightmapGI]๋กœ ๋™์  ์˜ค๋ธŒ์ ํŠธ ์กฐ๋ช…์„ ์œ„ํ•œ ๋‹จ์ผ ์ˆ˜๋™ ๋ฐฐ์น˜ ํ”„๋กœ๋ธŒ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Occludes light cast by a Light2D, casting shadows."
msgstr "Light2D์—์„œ ๋น„์ถ˜ ์กฐ๋ช…์„ ๊ฐ€๋ ค ๊ทธ๋ฆผ์ž๋ฅผ ๋“œ๋ฆฌ์›๋‹ˆ๋‹ค."

msgid "The [OccluderPolygon2D] used to compute the shadow."
msgstr "๊ทธ๋ฆผ์ž๋ฅผ ๊ณ„์‚ฐํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋˜๋Š” [OccluderPolygon2D]."

msgid "A 2D polyline that can optionally be textured."
msgstr "์„ ํƒ์ ์œผ๋กœ ํ…์Šค์ฒ˜๋ฅผ ์ž…ํž ์ˆ˜ ์žˆ๋Š” 2D ํด๋ฆฌ๋ผ์ธ."

msgid "Removes all points from the polyline, making it empty."
msgstr "ํด๋ฆฌ๋ผ์ธ์—์„œ ๋ชจ๋“  ์ ์„ ์ œ๊ฑฐํ•˜์—ฌ ์ด๋ฅผ ๋น„์šฐ๋„๋ก ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the number of points in the polyline."
msgstr "ํด๋ฆฌ๋ผ์ธ์˜ ์ ์˜ ์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the position of the point at index [param index]."
msgstr "์ธ๋ฑ์Šค [param index]์—์„œ ์ ์˜ ์œ„์น˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Removes the point at index [param index] from the polyline."
msgstr "ํด๋ฆฌ๋ผ์ธ์œผ๋กœ๋ถ€ํ„ฐ ์ธ๋ฑ์Šค [param index]์—์„œ ์ ์„ ์ œ๊ฑฐํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Overwrites the position of the point at the given [param index] with the "
"supplied [param position]."
msgstr ""
"์ œ๊ณต๋œ [param position]์œผ๋กœ ์ ์˜ ์œ„์น˜๋ฅผ ์ฃผ์–ด์ง„ [param index]๋กœ ๋ฎ์–ด์”๋‹ˆ๋‹ค."

msgid "An input field for single-line text."
msgstr "ํ•œ ์ค„ ํ…์ŠคํŠธ๋ฅผ ์œ„ํ•œ ์ž…๋ ฅ ํ•„๋“œ."

msgid "Returns [code]true[/code] if the user has selected text."
msgstr "์‚ฌ์šฉ์ž๊ฐ€ ์„ ํƒํ•œ ํ…์ŠคํŠธ๊ฐ€ ์žˆ์œผ๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "If [code]true[/code], makes the caret blink."
msgstr "[code]true[/code]์ด๋ฉด ์บ๋Ÿฟ์„ ๊นœ๋นก์ด๊ฒŒ ํ•ฉ๋‹ˆ๋‹ค."

msgid "If [code]true[/code], allow drag and drop of selected text."
msgstr ""
"[code]true[/code]์ด๋ฉด ์„ ํƒ๋œ ํ…์ŠคํŠธ๋ฅผ ๋“œ๋ž˜๊ทธํ•˜๊ณ  ๋“œ๋กญ ํ•˜๋Š” ๊ฒƒ์„ ํ—ˆ์šฉํ•ฉ๋‹ˆ๋‹ค."

msgid "If [code]true[/code], control characters are displayed."
msgstr "[code]true[/code]์ด๋ฉด ์กฐ์ž‘ ์บ๋ฆญํ„ฐ๋“ค์ด ๋ณด์—ฌ์ง‘๋‹ˆ๋‹ค."

msgid "If [code]true[/code], \"Emoji and Symbols\" menu is enabled."
msgstr "[code]true[/code]์ด๋ฉด \"์ด๋ชจ์ง€์™€ ์•„์ด์ฝ˜\" ๋ฉ”๋‰ด๊ฐ€ ํ™œ์„ฑํ™”๋ฉ๋‹ˆ๋‹ค."

msgid "If [code]true[/code], the [LineEdit] doesn't display decoration."
msgstr "[code]true[/code]์ด๋ฉด [LineEdit]์€ ์žฅ์‹์„ ํ‘œ์‹œํ•˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค."

msgid "Sets text direction to inherited."
msgstr "ํ…์ŠคํŠธ ๋ฐฉํ–ฅ์„ ์ƒ์†๋ฐ›์•„ ์ง€์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets text direction to automatic."
msgstr "ํ…์ŠคํŠธ ๋ฐฉํ–ฅ์„ ์ž๋™์œผ๋กœ ์ง€์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum MenuItems] enum."
msgstr "[enum MenuItems] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Font color for [member placeholder_text]."
msgstr "[member placeholder_text]์— ๋Œ€ํ•œ ๊ธ€๊ผด ์ƒ‰์ƒ."

msgid "A button that represents a link."
msgstr "๋งํฌ๋ฅผ ๋‚˜ํƒ€๋‚ด๋Š” ๋ฒ„ํŠผ."

msgid ""
"A button that represents a link. This type of button is primarily used for "
"interactions that cause a context change (like linking to a web page).\n"
"See also [BaseButton] which contains common properties and methods associated "
"with this node."
msgstr ""
"๋งํฌ๋ฅผ ๋‚˜ํƒ€๋‚ด๋Š” ๋ฒ„ํŠผ์ž…๋‹ˆ๋‹ค. ์ด ์œ ํ˜•์˜ ๋ฒ„ํŠผ์€ ์ฃผ๋กœ ์ปจํ…์ŠคํŠธ ๋ณ€๊ฒฝ์„ ์ผ์œผํ‚ค๋Š” "
"(์›น ํŽ˜์ด์ง€๋กœ์˜ ๋งํฌ์™€ ๊ฐ™์€) ์ƒํ˜ธ์ž‘์šฉ์— ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค.\n"
"์ด ๋…ธ๋“œ์™€ ๊ด€๋ จ๋œ ๊ณตํ†ต ์†์„ฑ๊ณผ ๋ฉ”์„œ๋“œ๊ฐ€ ํฌํ•จ๋œ [BaseButton]๋„ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid ""
"The ease type of the time-based interpolation. See also [enum Tween.EaseType]."
msgstr "์‹œ๊ฐ„ ๊ธฐ๋ฐ˜ ๋ณด๊ฐ„์˜ ์ด์ง• ์œ ํ˜•. [enum Tween.EaseType]๋„ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid "If [code]true[/code], provides rotation by two axes."
msgstr "[code]true[/code]์ด๋ฉด ๋‘ ๊ฐœ์˜ ์ถ•์— ๋Œ€ํ•œ ํšŒ์ „์„ ์ œ๊ณตํ•ฉ๋‹ˆ๋‹ค."

msgid "A container that keeps a margin around its child controls."
msgstr "์ž์‹ ์ปจํŠธ๋กค ์ฃผ์œ„์— ์—ฌ๋ฐฑ์„ ์œ ์ง€ํ•˜๋Š” ์ปจํ…Œ์ด๋„ˆ."

msgid "Generic 2D position hint for editing."
msgstr "ํŽธ์ง‘์„ ์œ„ํ•œ ์ผ๋ฐ˜์ ์ธ 2D ์œ„์น˜ ํžŒํŠธ."

msgid ""
"Generic 2D position hint for editing. It's just like a plain [Node2D], but it "
"displays as a cross in the 2D editor at all times. You can set the cross' "
"visual size by using the gizmo in the 2D editor while the node is selected."
msgstr ""
"ํŽธ์ง‘์„ ์œ„ํ•œ ์ผ๋ฐ˜์ ์ธ 2D ์œ„์น˜ ํžŒํŠธ์ž…๋‹ˆ๋‹ค. ์ผ๋ฐ˜ [Node2D]์™€ ๊ฐ™์ง€๋งŒ, 2D ํŽธ์ง‘๊ธฐ์—์„œ"
"๋Š” ๋ชจ๋“  ์ˆœ๊ฐ„ ์‹ญ์ž๊ฐ€๋กœ ํ‘œ์‹œ๋ฉ๋‹ˆ๋‹ค. ๋…ธ๋“œ๊ฐ€ ์„ ํƒ๋œ ์ƒํƒœ์—์„œ 2D ํŽธ์ง‘๊ธฐ์—์„œ ๊ธฐ์ฆˆ๋ชจ"
"๋ฅผ ์‚ฌ์šฉํ•˜์—ฌ ์‹ญ์ž๊ฐ€์˜ ์‹œ๊ฐ์  ํฌ๊ธฐ๋ฅผ ์„ค์ •ํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "Size of the gizmo cross that appears in the editor."
msgstr "ํŽธ์ง‘๊ธฐ์— ๋‚˜ํƒ€๋‚˜ ๊ธฐ์ฆˆ๋ชจ ์‹ญ์ž๊ฐ€์˜ ํฌ๊ธฐ."

msgid "Generic 3D position hint for editing."
msgstr "ํŽธ์ง‘์„ ์œ„ํ•œ ์ผ๋ฐ˜์ ์ธ 3D ์œ„์น˜ ํžŒํŠธ."

msgid ""
"Generic 3D position hint for editing. It's just like a plain [Node3D], but it "
"displays as a cross in the 3D editor at all times."
msgstr ""
"ํŽธ์ง‘์„ ์œ„ํ•œ ์ผ๋ฐ˜์ ์ธ 3D ์œ„์น˜ ํžŒํŠธ์ž…๋‹ˆ๋‹ค. ์ผ๋ฐ˜ [Node3D]์™€ ๊ฐ™์ง€๋งŒ, 3D ํŽธ์ง‘๊ธฐ์—์„œ"
"๋Š” ๋ชจ๋“  ์ˆœ๊ฐ„ ์‹ญ์ž๊ฐ€๋กœ ํ‘œ์‹œ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns a decoded [Variant] corresponding to the Base64-encoded string [param "
"base64_str]. If [param allow_objects] is [code]true[/code], decoding objects "
"is allowed.\n"
"Internally, this uses the same decoding mechanism as the [method "
"@GlobalScope.bytes_to_var] method.\n"
"[b]Warning:[/b] Deserialized objects can contain code which gets executed. Do "
"not use this option if the serialized object comes from untrusted sources to "
"avoid potential security threats such as remote code execution."
msgstr ""
"Base64๋กœ ์ธ์ฝ”๋”ฉ๋œ ๋ฌธ์ž์—ด [param base64_str]์— ํ•ด๋‹นํ•˜๋Š” ๋””์ฝ”๋”ฉ๋œ [Variant]๋ฅผ ๋ฐ˜"
"ํ™˜ํ•ฉ๋‹ˆ๋‹ค. [param allow_objects]๊ฐ€ [code]true[/code]์ด๋ฉด ์˜ค๋ธŒ์ ํŠธ์˜ ๋””์ฝ”๋”ฉ์ด ํ—ˆ"
"์šฉ๋ฉ๋‹ˆ๋‹ค.\n"
"๋‚ด๋ถ€์ ์œผ๋กœ ์ด๋Š” [method @GlobalScope.bytes_to_var] ๋ฉ”์„œ๋“œ์™€ ๊ฐ™์€ ๋””์ฝ”๋”ฉ ๋ฉ”์ปค๋‹ˆ"
"์ฆ˜์„ ์‚ฌ์šฉํ•ฉ๋‹ˆ๋‹ค.\n"
"[b]๊ฒฝ๊ณ :[/b] ์—ญ์ง๋ ฌํ™”๋œ ์˜ค๋ธŒ์ ํŠธ์—๋Š” ์‹คํ–‰๋˜๋Š” ์ฝ”๋“œ๊ฐ€ ํฌํ•จ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ์ง๋ ฌ"
"ํ™”๋œ ์˜ค๋ธŒ์ ํŠธ๊ฐ€ ์‹ ๋ขฐํ•  ์ˆ˜ ์—†๋Š” ์ถœ์ฒ˜์—์„œ ์ œ๊ณต๋œ๋‹ค๋ฉด ์›๊ฒฉ ์ฝ”๋“œ ์‹คํ–‰๊ณผ ๊ฐ™์€ ์ž ์žฌ"
"์  ๋ณด์•ˆ ์œ„ํ˜‘์„ ํ”ผํ•˜๊ธฐ ์œ„ํ•ด ์ด ์˜ต์…˜์„ ์‚ฌ์šฉํ•˜์ง€ ๋งˆ์„ธ์š”."

msgid "Creates a placeholder version of this resource ([PlaceholderMaterial])."
msgstr "์ด ๋ฆฌ์†Œ์Šค์˜ ์ž๋ฆฌํ‘œ์‹œ์ž ๋ฒ„์ „([PlaceholderMaterial])์„ ๋งŒ๋“ญ๋‹ˆ๋‹ค."

msgid "A horizontal menu bar that creates a menu for each [PopupMenu] child."
msgstr "๊ฐ [PopupMenu] ์ž์‹์„ ์œ„ํ•œ ๋ฉ”๋‰ด๋ฅผ ๋งŒ๋“œ๋Š” ๊ฐ€๋กœ ๋ฉ”๋‰ด ํ‘œ์‹œ์ค„."

msgid ""
"A horizontal menu bar that creates a menu for each [PopupMenu] child. New "
"items are created by adding [PopupMenu]s to this node. Item title is "
"determined by [member Window.title], or node name if [member Window.title] is "
"empty. Item title can be overridden using [method set_menu_title]."
msgstr ""
"๊ฐ [PopupMenu] ์ž์‹์„ ์œ„ํ•œ ๋ฉ”๋‰ด๋ฅผ ๋งŒ๋“œ๋Š” ๊ฐ€๋กœ ๋ฉ”๋‰ด ํ‘œ์‹œ์ค„์ž…๋‹ˆ๋‹ค. ์ƒˆ๋กœ์šด ํ•ญ๋ชฉ"
"์€ ์ด ๋…ธ๋“œ์— [PopupMenu]์„ ์ถ”๊ฐ€ํ•˜์—ฌ ๋งŒ๋“ญ๋‹ˆ๋‹ค. ํ•ญ๋ชฉ ์ œ๋ชฉ์€ [member "
"Window.title]์— ์˜ํ•ด, ๋˜๋Š” [member Window.title]์ด ๋น„์–ด ์žˆ์œผ๋ฉด ๋…ธ๋“œ ์ด๋ฆ„์œผ๋กœ "
"๊ฒฐ์ •๋ฉ๋‹ˆ๋‹ค. ํ•ญ๋ชฉ ์ œ๋ชฉ์€ [method set_menu_title]์„ ์‚ฌ์šฉํ•˜์—ฌ ์˜ค๋ฒ„๋ผ์ด๋“œ๋  ์ˆ˜ ์žˆ"
"์Šต๋‹ˆ๋‹ค."

msgid "Returns number of menu items."
msgstr "๋ฉ”๋‰ด ํ•ญ๋ชฉ์˜ ์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns [PopupMenu] associated with menu item."
msgstr "๋ฉ”๋‰ด ํ•ญ๋ชฉ๊ณผ ๊ด€๋ จ๋œ [PopupMenu]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns menu item title."
msgstr "๋ฉ”๋‰ด ํ•ญ๋ชฉ ์ œ๋ชฉ์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns menu item tooltip."
msgstr "๋ฉ”๋‰ด ํ•ญ๋ชฉ ํˆดํŒ์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"If [code]true[/code], shortcuts are disabled and cannot be used to trigger "
"the button."
msgstr ""
"[code]true[/code]์ด๋ฉด ๋‹จ์ถ•ํ‚ค๊ฐ€ ๋น„ํ™œ์„ฑํ™”๋˜์–ด ๋ฒ„ํŠผ์„ ํŠธ๋ฆฌ๊ฑฐํ•˜๋Š” ๋ฐ ์‚ฌ์šฉํ•  ์ˆ˜ ์—†"
"์Šต๋‹ˆ๋‹ค."

msgid "If [code]true[/code], menu item is disabled."
msgstr "[code]true[/code]์ด๋ฉด ๋ฉ”๋‰ด ํ•ญ๋ชฉ์ด ๋น„ํ™œ์„ฑํ™”๋ฉ๋‹ˆ๋‹ค."

msgid "If [code]true[/code], menu item is hidden."
msgstr "[code]true[/code]์ด๋ฉด ๋ฉ”๋‰ด ํ•ญ๋ชฉ์ด ์ˆจ๊ฒจ์ง‘๋‹ˆ๋‹ค."

msgid "Sets menu item title."
msgstr "๋ฉ”๋‰ด ํ•ญ๋ชฉ ์ œ๋ชฉ์„ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets menu item tooltip."
msgstr "๋ฉ”๋‰ด ํ•ญ๋ชฉ ํˆดํŒ์„ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Flat [MenuBar] don't display item decoration."
msgstr "ํ‰ํ‰ํ•œ [MenuBar]์—๋Š” ํ•ญ๋ชฉ ์žฅ์‹์ด ํ‘œ์‹œ๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค."

msgid "Default text [Color] of the menu item."
msgstr "๋ฉ”๋‰ด ํ•ญ๋ชฉ์˜ ๋””ํดํŠธ ํ…์ŠคํŠธ [Color]."

msgid "Text [Color] used when the menu item is disabled."
msgstr "๋ฉ”๋‰ด ํ•ญ๋ชฉ์ด ๋น„ํ™œ์„ฑํ™”๋˜์–ด ์žˆ์„ ๋•Œ ์‚ฌ์šฉ๋˜๋Š” ํ…์ŠคํŠธ [Color]."

msgid "Text [Color] used when the menu item is being hovered."
msgstr "๋ฉ”๋‰ด ํ•ญ๋ชฉ์ด ํ˜ธ๋ฒ„๋˜์–ด ์žˆ์„ ๋•Œ ์‚ฌ์šฉ๋˜๋Š” ํ…์ŠคํŠธ [Color]."

msgid "Text [Color] used when the menu item is being hovered and pressed."
msgstr "๋ฉ”๋‰ด ํ•ญ๋ชฉ์ด ํ˜ธ๋ฒ„๋˜๊ณ  ๋ˆŒ๋Ÿฌ์ ธ ์žˆ์„ ๋•Œ ์‚ฌ์šฉ๋˜๋Š” ํ…์ŠคํŠธ [Color]."

msgid "The tint of text outline of the menu item."
msgstr "๋ฉ”๋‰ด ํ•ญ๋ชฉ์˜ ํ…์ŠคํŠธ ์œค๊ณฝ์„ ์˜ ํ‹ดํŠธ."

msgid "Text [Color] used when the menu item is being pressed."
msgstr "๋ฉ”๋‰ด ํ•ญ๋ชฉ์ด ๋ˆŒ๋Ÿฌ์ ธ ์žˆ์„ ๋•Œ ์‚ฌ์šฉ๋˜๋Š” ํ…์ŠคํŠธ [Color]."

msgid "The horizontal space between menu items."
msgstr "๋ฉ”๋‰ด ํ•ญ๋ชฉ ์‚ฌ์ด์˜ ๊ฐ€๋กœ ๊ณต๊ฐ„."

msgid "[Font] of the menu item's text."
msgstr "๋ฉ”๋‰ด ํ•ญ๋ชฉ์˜ ํ…์ŠคํŠธ์˜ [Font]."

msgid "Font size of the menu item's text."
msgstr "๋ฉ”๋‰ด ํ•ญ๋ชฉ์˜ ํ…์ŠคํŠธ์˜ ๊ธ€๊ผด ํฌ๊ธฐ."

msgid "A button that brings up a [PopupMenu] when clicked."
msgstr "ํด๋ฆญํ•  ๋•Œ [PopupMenu]๊ฐ€ ๋‚˜ํƒ€๋‚˜๋Š” ๋ฒ„ํŠผ."

msgid ""
"Calculate a [ConvexPolygonShape3D] from the mesh.\n"
"If [param clean] is [code]true[/code] (default), duplicate and interior "
"vertices are removed automatically. You can set it to [code]false[/code] to "
"make the process faster if not needed.\n"
"If [param simplify] is [code]true[/code], the geometry can be further "
"simplified to reduce the number of vertices. Disabled by default."
msgstr ""
"๋ฉ”์‹œ๋กœ๋ถ€ํ„ฐ [ConvexPolygonShape3D]๋ฅผ ๊ณ„์‚ฐํ•ฉ๋‹ˆ๋‹ค.\n"
"[param clean]์ด [code]true[/code](๋””ํดํŠธ)์ธ ๊ฒฝ์šฐ, ์ค‘๋ณต ๋ฐ ๋‚ด๋ถ€ ๊ผญ์ง“์ ์€ ์ž๋™์œผ"
"๋กœ ์ œ๊ฑฐ๋ฉ๋‹ˆ๋‹ค. ํ•„์š”ํ•˜์ง€ ์•Š์œผ๋ฉด ํ”„๋กœ์„ธ์Šค๋ฅผ ๋” ๋น ๋ฅด๊ฒŒ ๋งŒ๋“ค๊ธฐ ์œ„ํ•ด [code]false[/"
"code]๋กœ ์„ค์ •ํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"[param simplify]๊ฐ€ [code]true[/code]์ด๋ฉด ๊ผญ์ง“์ ์˜ ์ˆ˜๋ฅผ ์ค„์ด๊ธฐ ์œ„ํ•ด ์ง€์˜ค๋ฉ”ํŠธ๋ฆฌ"
"๋ฅผ ๋”์šฑ ๋‹จ์ˆœํ™”ํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ๊ธฐ๋ณธ์ ์œผ๋กœ ๋น„ํ™œ์„ฑํ™”๋˜์–ด ์žˆ์Šต๋‹ˆ๋‹ค."

msgid ""
"Calculate an outline mesh at a defined offset (margin) from the original "
"mesh.\n"
"[b]Note:[/b] This method typically returns the vertices in reverse order "
"(e.g. clockwise to counterclockwise)."
msgstr ""
"์›๋ณธ ๋ฉ”์‹œ๋กœ๋ถ€ํ„ฐ ์ •์˜๋œ ์˜คํ”„์…‹(์—ฌ๋ฐฑ)์—์„œ ์œค๊ณฝ์„  ๋ฉ”์‹œ๋ฅผ ๊ณ„์‚ฐํ•ฉ๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์ด ๋ฉ”์„œ๋“œ๋Š” ์ผ๋ฐ˜์ ์œผ๋กœ ๊ผญ์ง“์ ์„ ์—ญ์ˆœ์œผ๋กœ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค (์˜ˆ: ์‹œ๊ณ„ ๋ฐฉ"
"ํ–ฅ์—์„œ ๋ฐ˜์‹œ๊ณ„ ๋ฐฉํ–ฅ์œผ๋กœ)."

msgid "Creates a placeholder version of this resource ([PlaceholderMesh])."
msgstr "์ด ๋ฆฌ์†Œ์Šค์˜ ์ž๋ฆฌํ‘œ์‹œ์ž ๋ฒ„์ „([PlaceholderMesh])์„ ๋งŒ๋“ญ๋‹ˆ๋‹ค."

msgid "Calculate a [ConcavePolygonShape3D] from the mesh."
msgstr "๋ฉ”์‹œ๋กœ๋ถ€ํ„ฐ [ConcavePolygonShape3D]๋ฅผ ๊ณ„์‚ฐํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Generate a [TriangleMesh] from the mesh. Considers only surfaces using one of "
"these primitive types: [constant PRIMITIVE_TRIANGLES], [constant "
"PRIMITIVE_TRIANGLE_STRIP]."
msgstr ""
"๋ฉ”์‹œ๋กœ๋ถ€ํ„ฐ [TriangleMesh]๋ฅผ ์ƒ์„ฑํ•ฉ๋‹ˆ๋‹ค. ์ด๋Ÿฌํ•œ ํ”„๋ฆฌ๋ฏธํ‹ฐ๋ธŒ ์œ ํ˜• ์ค‘ ํ•˜๋‚˜๋ฅผ ์‚ฌ์šฉ"
"ํ•˜๋Š” ํ‘œ๋ฉด๋งŒ ๊ณ ๋ คํ•ฉ๋‹ˆ๋‹ค: [constant PRIMITIVE_TRIANGLES], [constant "
"PRIMITIVE_TRIANGLE_STRIP]."

msgid "Represents the size of the [enum ArrayType] enum."
msgstr "[enum ArrayType] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum ArrayCustomFormat] enum."
msgstr "[enum ArrayCustomFormat] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Node used for displaying a [Mesh] in 2D."
msgstr "2D์—์„œ [Mesh]๋ฅผ ํ‘œ์‹œํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋˜๋Š” ๋…ธ๋“œ."

msgid "2D meshes"
msgstr "2D ๋ฉ”์‹œ"

msgid "The [Mesh] that will be drawn by the [MeshInstance2D]."
msgstr "[MeshInstance2D]์— ์˜ํ•ด ๊ทธ๋ ค์งˆ [Mesh]."

msgid "Emitted when the [member texture] is changed."
msgstr "[member texture]๊ฐ€ ๋ณ€๊ฒฝ๋  ๋•Œ ๋ฐฉ์ถœ๋ฉ๋‹ˆ๋‹ค."

msgid "Node that instances meshes into a scenario."
msgstr "๋ฉ”์‹œ๋ฅผ ์‹œ๋‚˜๋ฆฌ์˜ค ์•ˆ์œผ๋กœ ์ธ์Šคํ„ด์Šคํ™”ํ•˜๋Š” ๋…ธ๋“œ."

msgid "Library of meshes."
msgstr "๋ฉ”์‹œ์˜ ๋ผ์ด๋ธŒ๋Ÿฌ๋ฆฌ."

msgid "Clears the library."
msgstr "๋ผ์ด๋ธŒ๋Ÿฌ๋ฆฌ๋ฅผ ๋น„์›๋‹ˆ๋‹ค."

msgid "Returns the list of item IDs in use."
msgstr "์‚ฌ์šฉ ์ค‘์ธ ํ•ญ๋ชฉ ID์˜ ๋ชฉ๋ก์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the item's mesh."
msgstr "ํ•ญ๋ชฉ์˜ ๋ฉ”์‹œ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the item's shadow casting mode."
msgstr "ํ•ญ๋ชฉ์˜ ๊ทธ๋ฆผ์ž ์บ์ŠคํŒ… ๋ชจ๋“œ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the item's name."
msgstr "ํ•ญ๋ชฉ์˜ ์ด๋ฆ„์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the item's navigation layers bitmask."
msgstr "ํ•ญ๋ชฉ์˜ ๋‚ด๋น„๊ฒŒ์ด์…˜ ๋ ˆ์ด์–ด ๋น„ํŠธ๋งˆ์Šคํฌ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the item's navigation mesh."
msgstr "ํ•ญ๋ชฉ์˜ ๋‚ด๋น„๊ฒŒ์ด์…˜ ๋ฉ”์‹œ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Removes the item."
msgstr "ํ•ญ๋ชฉ์„ ์ œ๊ฑฐํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets the item's mesh."
msgstr "ํ•ญ๋ชฉ์˜ ๋ฉ”์‹œ๋ฅผ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets the item's shadow casting mode to [param shadow_casting_setting]."
msgstr ""
"ํ•ญ๋ชฉ์˜ ๊ทธ๋ฆผ์ž ์บ์ŠคํŒ… ๋ชจ๋“œ๋ฅผ [param shadow_casting_setting]์œผ๋กœ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets the item's navigation layers bitmask."
msgstr "ํ•ญ๋ชฉ์˜ ๋‚ด๋น„๊ฒŒ์ด์…˜ ๋ ˆ์ด์–ด ๋น„ํŠธ๋งˆ์Šคํฌ๋ฅผ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets the item's navigation mesh."
msgstr "ํ•ญ๋ชฉ์˜ ๋‚ด๋น„๊ฒŒ์ด์…˜ ๋ฉ”์‹œ๋ฅผ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Node that instances a [MultiMesh] in 2D."
msgstr "2D์—์„œ [MultiMesh]๋ฅผ ์ธ์Šคํ„ด์Šคํ™”ํ•˜๋Š” ๋…ธ๋“œ."

msgid "The [MultiMesh] that will be drawn by the [MultiMeshInstance2D]."
msgstr "[MultiMeshInstance2D]์— ์˜ํ•ด ๊ทธ๋ ค์งˆ [MultiMesh]."

msgid "Node that instances a [MultiMesh]."
msgstr "[MultiMesh]๋ฅผ ์ธ์Šคํ„ด์Šคํ™”ํ•˜๋Š” ๋…ธ๋“œ."

msgid "High-level multiplayer API interface."
msgstr "๊ณ ์ˆ˜์ค€ ๋ฉ€ํ‹ฐํ”Œ๋ ˆ์ด์–ด API ์ธํ„ฐํŽ˜์ด์Šค."

msgid "Returns [code]true[/code] if there is a [member multiplayer_peer] set."
msgstr "[member multiplayer_peer] ์„ธํŠธ๊ฐ€ ์žˆ์œผ๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the ID of this [MultiplayerPeer]."
msgstr "์ด [MultiplayerPeer]์˜ ID๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "If [code]true[/code], this [MultiplayerPeer] refuses new connections."
msgstr "[code]true[/code]์ด๋ฉด [MultiplayerPeer]๋Š” ์ƒˆ๋กœ์šด ์—ฐ๊ฒฐ์„ ๊ฑฐ๋ถ€ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Automatically replicates spawnable nodes from the authority to other "
"multiplayer peers."
msgstr ""
"์ธ์ฆ ๊ธฐ๊ด€์—์„œ ์†Œํ™˜ ๊ฐ€๋Šฅํ•œ ๋…ธ๋“œ๋ฅผ ์ž๋™์œผ๋กœ ๋‹ค๋ฅธ ๋ฉ€ํ‹ฐํ”Œ๋ ˆ์ด์–ด ํ”ผ์–ด๋กœ ๋ณต์ œํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Synchronizes properties from the multiplayer authority to the remote peers."
msgstr "๋ฉ€ํ‹ฐํ”Œ๋ ˆ์ด์–ด ์ธ์ฆ ๊ธฐ๊ด€์œผ๋กœ๋ถ€ํ„ฐ ์†์„ฑ์„ ์›๊ฒฉ ํ”ผ์–ด์™€ ๋™๊ธฐํ™”ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the submenu ID of the item at index [param idx]. See [method "
"add_submenu_item] for more info on how to add a submenu.\n"
"[b]Note:[/b] This method is implemented on macOS and Windows."
msgstr ""
"์ธ๋ฑ์Šค [param idx]์—์„œ ํ•ญ๋ชฉ์˜ ํ•˜์œ„ ๋ฉ”๋‰ด ID๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ํ•˜์œ„ ๋ฉ”๋‰ด๋ฅผ ์ถ”๊ฐ€ํ•˜๋Š” "
"๋ฐฉ๋ฒ•์— ๋Œ€ํ•œ ์ž์„ธํ•œ ์ •๋ณด๋Š” [method add_submenu_item]์„ ์ฐธ์กฐํ•˜์„ธ์š”.\n"
"[b]์ฐธ๊ณ :[/b] ์ด ๋ฉ”์„œ๋“œ๋Š” macOS์™€ Windows์—์„œ๋งŒ ๊ตฌํ˜„๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns [code]true[/code] if the item at index [param idx] is disabled. When "
"it is disabled it can't be selected, or its action invoked.\n"
"See [method set_item_disabled] for more info on how to disable an item.\n"
"[b]Note:[/b] This method is implemented on macOS and Windows."
msgstr ""
"์ธ๋ฑ์Šค [param idx]์—์„œ ํ•ญ๋ชฉ์ด ๋น„ํ™œ์„ฑํ™”๋˜์–ด ์žˆ์œผ๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ"
"๋‹ค. ๋น„ํ™œ์„ฑํ™”๋  ๋•Œ ์„ ํƒํ•˜๊ฑฐ๋‚˜ ํ•ด๋‹น ๋™์ž‘์„ ํ˜ธ์ถœํ•  ์ˆ˜ ์—†์Šต๋‹ˆ๋‹ค.\n"
"ํ•ญ๋ชฉ์„ ๋น„ํ™œ์„ฑํ™”ํ•˜๋Š” ๋ฐฉ๋ฒ•์— ๋Œ€ํ•œ ์ž์„ธํ•œ ์ •๋ณด๋Š” [method set_item_disabled]์„ ์ฐธ"
"์กฐํ•˜์„ธ์š”.\n"
"[b]์ฐธ๊ณ :[/b] ์ด ๋ฉ”์„œ๋“œ๋Š” macOS์™€ Windows์—์„œ๋งŒ ๊ตฌํ˜„๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns [code]true[/code] if the item at index [param idx] is hidden.\n"
"See [method set_item_hidden] for more info on how to hide an item.\n"
"[b]Note:[/b] This method is implemented only on macOS."
msgstr ""
"์ธ๋ฑ์Šค [param idx]์—์„œ ํ•ญ๋ชฉ์ด ์ˆจ๊ฒจ์ ธ ์žˆ์œผ๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"ํ•ญ๋ชฉ์„ ์ˆจ๊ธฐ๋Š” ๋ฐฉ๋ฒ•์— ๋Œ€ํ•œ ์ž์„ธํ•œ ์ •๋ณด๋Š” [method set_item_hidden]์„ ์ฐธ์กฐํ•˜์„ธ"
"์š”.\n"
"[b]์ฐธ๊ณ :[/b] ์ด ๋ฉ”์„œ๋“œ๋Š” macOS์—์„œ๋งŒ ๊ตฌํ˜„๋ฉ๋‹ˆ๋‹ค."

msgid "[NativeMenu] supports native global main menu."
msgstr "[NativeMenu]๋Š” ๋„ค์ดํ‹ฐ๋ธŒ ์ „์—ญ ์ฃผ์š” ๋ฉ”๋‰ด๋ฅผ ์ง€์›ํ•ฉ๋‹ˆ๋‹ค."

msgid "Global main menu ID."
msgstr "์ „์—ญ ์ฃผ์š” ๋ฉ”๋‰ด ID."

msgid "A 2D agent used to pathfind to a position while avoiding obstacles."
msgstr "์žฅ์• ๋ฌผ์„ ํ”ผํ•˜๋ฉด์„œ ์›ํ•˜๋Š” ์œ„์น˜๋กœ ๊ฒฝ๋กœ ํƒ์ƒ‰์— ์‚ฌ์šฉ๋˜๋Š” 2D ์—์ด์ „ํŠธ."

msgid "If [code]true[/code] shows debug visuals for this agent."
msgstr "[code]true[/code]์ด๋ฉด ์ด ์—์ด์ „ํŠธ์— ๋Œ€ํ•œ ๋””๋ฒ„๊ทธ ๋น„์ฃผ์–ผ์„ ๋ณด์—ฌ์ค๋‹ˆ๋‹ค."

msgid "A 3D agent used to pathfind to a position while avoiding obstacles."
msgstr "์žฅ์• ๋ฌผ์„ ํ”ผํ•˜๋ฉด์„œ ์›ํ•˜๋Š” ์œ„์น˜๋กœ ๊ฒฝ๋กœ ํƒ์ƒ‰์— ์‚ฌ์šฉ๋˜๋Š” 3D ์—์ด์ „ํŠธ."

msgid ""
"A link between two positions on [NavigationRegion2D]s that agents can be "
"routed through."
msgstr ""
"์—์ด์ „ํŠธ๊ฐ€ ์—ฐ๊ฒฐ์„ ํ†ตํ•ด ํƒ์ƒ‰๋  ์ˆ˜ ์žˆ๋Š” [NavigationRegion2D]์˜ ๋‘ ์œ„์น˜ ์‚ฌ์ด์˜ ์—ฐ"
"๊ฒฐ."

msgid ""
"A link between two positions on [NavigationRegion3D]s that agents can be "
"routed through."
msgstr ""
"์—์ด์ „ํŠธ๊ฐ€ ์—ฐ๊ฒฐ์„ ํ†ตํ•ด ํƒ์ƒ‰๋  ์ˆ˜ ์žˆ๋Š” [NavigationRegion3D]์˜ ๋‘ ์œ„์น˜ ์‚ฌ์ด์˜ ์—ฐ"
"๊ฒฐ."

msgid "Represents the size of the [enum SamplePartitionType] enum."
msgstr "[enum SamplePartitionType] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum ParsedGeometryType] enum."
msgstr "[enum ParsedGeometryType] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum SourceGeometryMode] enum."
msgstr "[enum SourceGeometryMode] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Clears the internal data."
msgstr "๋‚ด๋ถ€ ๋ฐ์ดํ„ฐ๋ฅผ ๋น„์›๋‹ˆ๋‹ค."

msgid "Clears all projected obstructions."
msgstr "์˜ˆ์ƒ๋˜๋Š” ๋ชจ๋“  ๋ฐฉํ•ด๋ฌผ์„ ๋น„์›๋‹ˆ๋‹ค."

msgid "Returns all the obstructed area outlines arrays."
msgstr "๋ชจ๋“  ๋ฐฉํ•ด๋ฐ›์€ ์˜์—ญ ์œค๊ณฝ์„  ๋ฐฐ์—ด์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"2D obstacle used to affect navigation mesh baking or constrain velocities of "
"avoidance controlled agents."
msgstr ""
"2D ์žฅ์• ๋ฌผ์€ ํƒ์ƒ‰ ๋ฉ”์‹œ ๊ตฝ๊ธฐ์— ์˜ํ–ฅ์„ ๋ฏธ์น˜๊ฑฐ๋‚˜ ํšŒํ”ผ ์ œ์–ด๋œ ์—์ด์ „ํŠธ์˜ ์†๋„๋ฅผ ์ œ"
"ํ•œํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"3D obstacle used to affect navigation mesh baking or constrain velocities of "
"avoidance controlled agents."
msgstr ""
"3D ์žฅ์• ๋ฌผ์€ ํƒ์ƒ‰ ๋ฉ”์‹œ ๊ตฝ๊ธฐ์— ์˜ํ–ฅ์„ ๋ฏธ์น˜๊ฑฐ๋‚˜ ํšŒํ”ผ ์ œ์–ด๋œ ์—์ด์ „ํŠธ์˜ ์†๋„๋ฅผ ์ œ"
"ํ•œํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"A 2D navigation mesh that describes a traversable surface for pathfinding."
msgstr "๊ฒฝ๋กœ ํƒ์ƒ‰๋ฅผ ์œ„ํ•ด ํšก๋‹จ ๊ฐ€๋Šฅํ•œ ํ‘œ๋ฉด์„ ์„ค๋ช…ํ•˜๋Š” 2D ๋‚ด๋น„๊ฒŒ์ด์…˜ ๋ฉ”์‹œ."

msgid ""
"Use [method NavigationServer2D.parse_source_geometry_data] and [method "
"NavigationServer2D.bake_from_source_geometry_data] instead."
msgstr ""
"๋Œ€์‹  [method NavigationServer2D.parse_source_geometry_data]์™€ [method "
"NavigationServer2D.bake_from_source_geometry_data]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid ""
"A traversable 2D region that [NavigationAgent2D]s can use for pathfinding."
msgstr "[NavigationAgent2D]๊ฐ€ ๊ฒฝ๋กœ ํƒ์ƒ‰์— ์‚ฌ์šฉํ•  ์ˆ˜ ์žˆ๋Š” ํšก๋‹จ ๊ฐ€๋Šฅํ•œ 2D ์˜์—ญ."

msgid "Use [method get_rid] instead."
msgstr "๋Œ€์‹  [method get_rid]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid ""
"A traversable 3D region that [NavigationAgent3D]s can use for pathfinding."
msgstr "[NavigationAgent3D]๊ฐ€ ๊ฒฝ๋กœ ํƒ์ƒ‰์— ์‚ฌ์šฉํ•  ์ˆ˜ ์žˆ๋Š” ํšก๋‹จ ๊ฐ€๋Šฅํ•œ 3D ์˜์—ญ."

msgid "Returns [code]true[/code] when the NavigationServer has debug enabled."
msgstr "๋‚ด๋น„๊ฒŒ์ด์…˜ ์„œ๋ฒ„๊ฐ€ ๋””๋ฒ„๊ทธ๋ฅผ ํ—ˆ์šฉํ–ˆ์„ ๋•Œ [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns [code]true[/code] if the specified [param link] is enabled."
msgstr ""
"์ง€์ •๋œ [param link]๊ฐ€ ํ™œ์„ฑํ™”๋˜์–ด ์žˆ๋Š” ๊ฒฝ์šฐ [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns [code]true[/code] if the map is active."
msgstr "๋งต์ด ํ™œ์„ฑ ์ƒํƒœ์ธ ๊ฒฝ์šฐ [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets the map active."
msgstr "๋งต ํ™œ์„ฑ ์ƒํƒœ๋ฅผ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Set the obstacles's [code]avoidance_layers[/code] bitmask."
msgstr "์žฅ์• ๋ฌผ์˜ [code]avoidance_layers[/code] ๋น„ํŠธ๋งˆ์Šคํฌ๋ฅผ ์ง€์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the region's navigation layers."
msgstr "์ง€์—ญ์˜ ๋‚ด๋น„๊ฒŒ์ด์…˜ ๋ ˆ์ด์–ด๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "If [code]true[/code] enables debug mode on the NavigationServer."
msgstr "[code]true[/code]์ด๋ฉด NavigationServer์—์„œ ๋””๋ฒ„๊ทธ ๋ชจ๋“œ๋ฅผ ํ™œ์„ฑํ™”ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the [code]height[/code] of the specified [param agent]."
msgstr "์ง€์ •๋œ [param agent]์˜ [code]height[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"A control that displays a texture by keeping its corners intact, but tiling "
"its edges and center."
msgstr ""
"๋ชจ์„œ๋ฆฌ๋Š” ๊ทธ๋Œ€๋กœ ์œ ์ง€ํ•˜์ง€๋งŒ ๊ฐ€์žฅ์ž๋ฆฌ์™€ ์ค‘์•™์„ ํƒ€์ผ๋งํ•˜์—ฌ ํ…์Šค์ฒ˜๋ฅผ ํ‘œ์‹œํ•˜๋Š” ์ปจํŠธ"
"๋กค."

msgid "The node's texture resource."
msgstr "๋…ธ๋“œ์˜ ํ…์Šค์ฒ˜ ๋ฆฌ์†Œ์Šค."

msgid "Emitted when the node's texture changes."
msgstr "๋…ธ๋“œ์˜ ํ…์Šค์ฒ˜๊ฐ€ ๋ณ€๊ฒฝ๋  ๋•Œ ๋ฐฉ์ถœ๋ฉ๋‹ˆ๋‹ค."

msgid "Base class for all scene objects."
msgstr "๋ชจ๋“  ์”ฌ ์˜ค๋ธŒ์ ํŠธ๋ฅผ ์œ„ํ•œ ๊ธฐ๋ณธ ํด๋ž˜์Šค."

msgid "Nodes and scenes"
msgstr "๋…ธ๋“œ์™€ ์”ฌ"

msgid "All Demos"
msgstr "๋ชจ๋“  ๋ฐ๋ชจ"

msgid ""
"Called when the node enters the [SceneTree] (e.g. upon instantiating, scene "
"changing, or after calling [method add_child] in a script). If the node has "
"children, its [method _enter_tree] callback will be called first, and then "
"that of the children.\n"
"Corresponds to the [constant NOTIFICATION_ENTER_TREE] notification in [method "
"Object._notification]."
msgstr ""
"๋…ธ๋“œ๊ฐ€ [SceneTree]์— ๋“ค์–ด๊ฐˆ ๋•Œ ํ˜ธ์ถœ๋ฉ๋‹ˆ๋‹ค (์˜ˆ: ์ธ์Šคํ„ด์Šคํ™”, ์”ฌ ๋ณ€๊ฒฝ ๋˜๋Š” ์Šคํฌ๋ฆฝ"
"ํŠธ์—์„œ [method add_child] ํ˜ธ์ถœ ํ›„). ๋…ธ๋“œ์— ์ž์‹์ด ์žˆ๋Š” ๊ฒฝ์šฐ, ํ•ด๋‹น ๋…ธ๋“œ์˜ "
"[method _enter_tree] ์ฝœ๋ฐฑ์ด ๋จผ์ € ํ˜ธ์ถœ๋˜๊ณ  ๋‚˜์„œ ์ž์‹์˜ ์ฝœ๋ฐฑ์ด ํ˜ธ์ถœ๋ฉ๋‹ˆ๋‹ค.\n"
"[method Object._notification]์˜ [constant NOTIFICATION_ENTER_TREE] ์•Œ๋ฆผ์— ํ•ด๋‹น"
"ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Called when the node is about to leave the [SceneTree] (e.g. upon freeing, "
"scene changing, or after calling [method remove_child] in a script). If the "
"node has children, its [method _exit_tree] callback will be called last, "
"after all its children have left the tree.\n"
"Corresponds to the [constant NOTIFICATION_EXIT_TREE] notification in [method "
"Object._notification] and signal [signal tree_exiting]. To get notified when "
"the node has already left the active tree, connect to the [signal "
"tree_exited]."
msgstr ""
"๋…ธ๋“œ๊ฐ€ [SceneTree]์—์„œ ๋‚˜๊ฐ€๋ ค๊ณ  ํ•  ๋•Œ ํ˜ธ์ถœ๋ฉ๋‹ˆ๋‹ค (์˜ˆ๋ฅผ ๋“ค์–ด ๋…ธ๋“œ๊ฐ€ ํ•ด์ œ๋˜๊ฑฐ"
"๋‚˜, ์”ฌ์ด ๋ฐ”๋€Œ๊ฑฐ๋‚˜ ์Šคํฌ๋ฆฝํŠธ์—์„œ [method remove_child]๋ฅผ ํ˜ธ์ถœํ•œ ๊ฒฝ์šฐ). ๋…ธ๋“œ๊ฐ€ ์ž"
"์‹์„ ๊ฐ€์ง€๊ณ  ์žˆ๋‹ค๋ฉด ๋ชจ๋“  ์ž์‹๋“ค์ด ํŠธ๋ฆฌ์—์„œ ์ œ๊ฑฐ๋œ ๋’ค ๊ฐ€์žฅ ๋‚˜์ค‘์— ์ž์‹ ์˜ "
"[method _exit_tree]๊ฐ€ ํ˜ธ์ถœ๋  ๊ฒƒ์ž…๋‹ˆ๋‹ค.\n"
"[method Object._notification]์˜ [constant NOTIFICATION_EXIT_TREE]์™€ [signal "
"tree_exiting] ์‹œ๊ทธ๋„์— ๋Œ€์‘ํ•ฉ๋‹ˆ๋‹ค. ๋…ธ๋“œ๊ฐ€ ์™„์ „ํžˆ ํŠธ๋ฆฌ์—์„œ ์ œ๊ฑฐ๋œ ๊ฒฝ์šฐ์— ์•Œ๋ฆผ"
"์„ ๋ฐ›๊ณ  ์‹ถ์œผ๋ฉด [signal tree_exited] ์‹œ๊ทธ๋„์— ์—ฐ๊ฒฐํ•˜์„ธ์š”."

msgid ""
"The elements in the array returned from this method are displayed as warnings "
"in the Scene dock if the script that overrides it is a [code]tool[/code] "
"script.\n"
"Returning an empty array produces no warnings.\n"
"Call [method update_configuration_warnings] when the warnings need to be "
"updated for this node.\n"
"[codeblock]\n"
"@export var energy = 0:\n"
"\tset(value):\n"
"\t\tenergy = value\n"
"\t\tupdate_configuration_warnings()\n"
"\n"
"func _get_configuration_warnings():\n"
"\tif energy < 0:\n"
"\t\treturn [\"Energy must be 0 or greater.\"]\n"
"\telse:\n"
"\t\treturn []\n"
"[/codeblock]"
msgstr ""
"์ด ๋ฉ”์„œ๋“œ์—์„œ ๋ฐ˜ํ™˜๋œ ๋ฐฐ์—ด์˜ ์š”์†Œ๋Š” ํ•ด๋‹น ์š”์†Œ๋ฅผ ์˜ค๋ฒ„๋ผ์ด๋“œํ•˜๋Š” ์Šคํฌ๋ฆฝํŠธ๊ฐ€ "
"[code]tool[/code] ์Šคํฌ๋ฆฝํŠธ์ธ ๊ฒฝ์šฐ ์”ฌ ๋…์— ๊ฒฝ๊ณ ๋กœ ํ‘œ์‹œ๋ฉ๋‹ˆ๋‹ค.\n"
"๋นˆ ๋ฐฐ์—ด์„ ๋ฐ˜ํ™˜ํ•˜๋ฉด ๊ฒฝ๊ณ ๋ฅผ ์ƒ์‚ฐํ•˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค.\n"
"์ด ๋…ธ๋“œ์— ๋Œ€ํ•œ ๊ฒฝ๊ณ ๊ฐ€ ์—…๋ฐ์ดํŠธ๋˜์–ด์•ผ ํ•˜๋Š” ๊ฒฝ์šฐ [method "
"update_configuration_warnings]๋ฅผ ํ˜ธ์ถœํ•˜์„ธ์š”.\n"
"[codeblock]\n"
"@export var energy = 0:\n"
"\tset(value):\n"
"\t\tenergy = value\n"
"\t\tupdate_configuration_warnings()\n"
"\n"
"func _get_configuration_warnings():\n"
"\tif energy < 0:\n"
"\t\treturn [\"์—๋„ˆ์ง€๋Š” 0 ์ด์ƒ์ด์–ด์•ผ ํ•ฉ๋‹ˆ๋‹ค.\"]\n"
"\telse:\n"
"\t\treturn []\n"
"[/codeblock]"

msgid ""
"Returns object IDs of all orphan nodes (nodes outside the [SceneTree]). Used "
"for debugging.\n"
"[b]Note:[/b] [method get_orphan_node_ids] only works in debug builds. When "
"called in a project exported in release mode, [method get_orphan_node_ids] "
"will return an empty array."
msgstr ""
"๋ชจ๋“  ์™ธํ†จ์ด ๋…ธ๋“œ([SceneTree] ๋ฐ”๊นฅ์˜ ๋…ธ๋“œ)์˜ ์˜ค๋ธŒ์ ํŠธ ID๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ๋””๋ฒ„๊น…"
"์— ์œ ์šฉํ•ฉ๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] [method get_orphan_node_ids]๋Š” ๋””๋ฒ„๊ทธ ๋นŒ๋“œ์—์„œ๋งŒ ์ž‘๋™ํ•ฉ๋‹ˆ๋‹ค. ์ถœ"
"์‹œ ๋ชจ๋“œ๋กœ ๋‚ด๋ณด๋‚ธ ํ”„๋กœ์ ํŠธ์—์„œ ํ˜ธ์ถœํ•  ๋•Œ์—๋Š” [method get_orphan_node_ids]๋Š” ๋นˆ "
"๋ฐฐ์—ด์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"A 2D game object, inherited by all 2D-related nodes. Has a position, "
"rotation, scale, and skew."
msgstr ""
"๋ชจ๋“  2D ๊ด€๋ จ ๋…ธ๋“œ์— ์ƒ์†๋˜๋Š” 2D ๊ฒŒ์ž„ ์˜ค๋ธŒ์ ํŠธ. ์œ„์น˜, ํšŒ์ „, ์Šค์ผ€์ผ, ๊ทธ๋ฆฌ๊ณ  ๊ธฐ์šธ"
"์ด๊ธฐ๋ฅผ ๊ฐ€์ง‘๋‹ˆ๋‹ค."

msgid "All 2D Demos"
msgstr "๋ชจ๋“  2D ๋ฐ๋ชจ"

msgid ""
"Applies a local translation on the node's X axis with the amount specified in "
"[param delta]. If [param scaled] is [code]false[/code], normalizes the "
"movement to occur independently of the node's [member scale]."
msgstr ""
"[param delta]์— ์ง€์ •๋œ ์–‘๋งŒํผ ๋…ธ๋“œ์˜ X์ถ•์— ๋กœ์ปฌ ์˜ฎ๊ธฐ๊ธฐ๋ฅผ ์ ์šฉํ•ฉ๋‹ˆ๋‹ค. [param "
"scaled]๊ฐ€ [code]false[/code]์ด๋ฉด ๋…ธ๋“œ์˜ [member scale]๊ณผ ๋…ธ๋“œ์™€ ๋…๋ฆฝ์ ์œผ๋กœ ๋ฐœ"
"์ƒํ•˜๋„๋ก ์ด๋™์„ ์ •๊ทœํ™”ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Applies a local translation on the node's Y axis with the amount specified in "
"[param delta]. If [param scaled] is [code]false[/code], normalizes the "
"movement to occur independently of the node's [member scale]."
msgstr ""
"[param delta]์— ์ง€์ •๋œ ์–‘๋งŒํผ ๋…ธ๋“œ์˜ Y์ถ•์— ๋กœ์ปฌ ์˜ฎ๊ธฐ๊ธฐ๋ฅผ ์ ์šฉํ•ฉ๋‹ˆ๋‹ค. [param "
"scaled]๊ฐ€ [code]false[/code]์ด๋ฉด ๋…ธ๋“œ์˜ [member scale]๊ณผ ๋…ธ๋“œ์™€ ๋…๋ฆฝ์ ์œผ๋กœ ๋ฐœ"
"์ƒํ•˜๋„๋ก ์ด๋™์„ ์ •๊ทœํ™”ํ•ฉ๋‹ˆ๋‹ค."

msgid "Base object in 3D space, inherited by all 3D nodes."
msgstr "๋ชจ๋“  3D ๋…ธ๋“œ์— ์ƒ์†๋˜๋Š” 3D ๊ณต๊ฐ„์—์„œ ๊ธฐ๋ณธ ์˜ค๋ธŒ์ ํŠธ."

msgid "Introduction to 3D"
msgstr "3D๋กœ์˜ ์†Œ๊ฐœ"

msgid "All 3D Demos"
msgstr "๋ชจ๋“  3D ๋ฐ๋ชจ"

msgid "Returns [code]true[/code] if two node paths are not equal."
msgstr "๋…ธ๋“œ ๊ฒฝ๋กœ ๋‘˜์ด ๋™์ผํ•˜์ง€ ์•Š์œผ๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Notification received when the object finishes hot reloading. This "
"notification is only sent for extensions classes and derived."
msgstr ""
"์˜ค๋ธŒ์ ํŠธ๊ฐ€ ํ•ซ ๋ฆฌ๋กœ๋“œ๋ฅผ ์™„๋ฃŒํ•  ๋•Œ ๋ฐ›๋Š” ์•Œ๋ฆผ์ž…๋‹ˆ๋‹ค. ์ด ์•Œ๋ฆผ์€ ํ™•์žฅ ํด๋ž˜์Šค์™€ ํŒŒ"
"์ƒ ํด๋ž˜์Šค์—๋งŒ ๋ณด๋ƒ…๋‹ˆ๋‹ค."

msgid ""
"Occluder shape resource for use with occlusion culling in "
"[OccluderInstance3D]."
msgstr "[OccluderInstance3D]์—์„œ ์˜คํด๋ฃจ์ „ ์ปฌ๋ง์— ์‚ฌ์šฉํ•˜๋Š” ์˜คํด๋ฃจ๋” ๋ชจ์–‘ ๋ฆฌ์†Œ์Šค."

msgid ""
"Provides occlusion culling for 3D nodes, which improves performance in closed "
"areas."
msgstr ""
"3D ๋…ธ๋“œ์— ๋Œ€ํ•œ ์˜คํด๋ฃจ์ „ ์ปฌ๋ง์„ ์ œ๊ณตํ•˜์—ฌ ๋‹ซํžŒ ์˜์—ญ์—์„œ์˜ ์„ฑ๋Šฅ์„ ํ–ฅ์ƒ์‹œํ‚ต๋‹ˆ๋‹ค."

msgid "The culling mode to use."
msgstr "์‚ฌ์šฉํ•  ์ปฌ๋ง ๋ชจ๋“œ."

msgid "A [Vector2] array with the index for polygon's vertices positions."
msgstr "ํด๋ฆฌ๊ณค์˜ ๊ผญ์ง“์  ์œ„์น˜์— ๋Œ€ํ•œ ์ธ๋ฑ์Šค๊ฐ€ ์žˆ๋Š” [Vector2] ๋ฐฐ์—ด."

msgid "Culling is disabled. See [member cull_mode]."
msgstr "์ปฌ๋ง์ด ๋น„ํ™œ์„ฑํ™”๋˜์–ด ์žˆ์Šต๋‹ˆ๋‹ค. [member cull_mode]๋ฅผ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid "Culling is performed in the clockwise direction. See [member cull_mode]."
msgstr "์ปฌ๋ง์€ ์‹œ๊ณ„ ๋ฐฉํ–ฅ์œผ๋กœ ์ˆ˜ํ–‰๋ฉ๋‹ˆ๋‹ค. [member cull_mode]๋ฅผ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid ""
"Culling is performed in the counterclockwise direction. See [member "
"cull_mode]."
msgstr "์ปฌ๋ง์€ ๋ฐ˜์‹œ๊ณ„ ๋ฐฉํ–ฅ์œผ๋กœ ์ˆ˜ํ–‰๋ฉ๋‹ˆ๋‹ค. [member cull_mode]๋ฅผ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid "The type of action."
msgstr "์•ก์…˜์˜ ์œ ํ˜•."

msgid "Add an action set."
msgstr "์•ก์…˜ ์„ธํŠธ๋ฅผ ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค."

msgid "Add an interaction profile."
msgstr "์ƒํ˜ธ์ž‘์šฉ ํ”„๋กœํ•„์„ ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค."

msgid "Setup this action set with our default actions."
msgstr "์ด ์•ก์…˜ ์„ธํŠธ๋ฅผ ๋””ํดํŠธ ์•ก์…˜์œผ๋กœ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Retrieve an action set by name."
msgstr "์ด๋ฆ„๋ณ„๋กœ ์•ก์…˜ ์„ธํŠธ๋ฅผ ๋ฐ›์•„์˜ต๋‹ˆ๋‹ค."

msgid "Retrieve the action set at this index."
msgstr "์ด ์ธ๋ฑ์Šค์—์„œ ์•ก์…˜ ์„ธํŠธ๋ฅผ ๋ฐ›์•„์˜ต๋‹ˆ๋‹ค."

msgid "Retrieve the number of actions sets in our action map."
msgstr "์•ก์…˜ ๋งต์—์„œ ์•ก์…˜ ์„ธํŠธ์˜ ์ˆ˜๋ฅผ ๋ฐ›์•„์˜ต๋‹ˆ๋‹ค."

msgid "Retrieve the number of interaction profiles in our action map."
msgstr "์•ก์…˜ ๋งต์—์„œ ์ƒํ˜ธ์ž‘์šฉ ํ”„๋กœํ•„์˜ ์ˆ˜๋ฅผ ๋ฐ›์•„์˜ต๋‹ˆ๋‹ค."

msgid "Remove an action set."
msgstr "์•ก์…˜ ์„ธํŠธ๋ฅผ ์ œ๊ฑฐํ•ฉ๋‹ˆ๋‹ค."

msgid "Remove an interaction profile."
msgstr "์ƒํ˜ธ์ž‘์šฉ ํ”„๋กœํ•„์„ ์ œ๊ฑฐํ•ฉ๋‹ˆ๋‹ค."

msgid "Add an action to this action set."
msgstr "์ด ์•ก์…˜ ์„ธํŠธ์— ์•ก์…˜์„ ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค."

msgid "Retrieve the number of actions in our action set."
msgstr "์•ก์…˜ ์„ธํŠธ์—์„œ ์•ก์…˜์˜ ์ˆ˜๋ฅผ ๋ฐ›์•„์˜ต๋‹ˆ๋‹ค."

msgid "Remove an action from this action set."
msgstr "์ด ์•ก์…˜ ์„ธํŠธ์—์„œ ์•ก์…˜์„ ์ œ๊ฑฐํ•ฉ๋‹ˆ๋‹ค."

msgid "Collection of actions for this action set."
msgstr "์ด ์•ก์…˜ ์„ธํŠธ์— ๋Œ€ํ•œ ์•ก์…˜์˜ ๋ชจ์Œ."

msgid "The localized name of this action set."
msgstr "์ด ์•ก์…˜ ์„ธํŠธ์˜ ํ˜„์ง€ํ™”๋œ ์ด๋ฆ„."

msgid "The priority for this action set."
msgstr "์ด ์•ก์…˜ ์„ธํŠธ์— ๋Œ€ํ•œ ์šฐ์„ ์ˆœ์œ„."

msgid ""
"The analog threshold binding modifier can modify a float input to a boolean "
"input with specified thresholds."
msgstr ""
"์•„๋‚ ๋กœ๊ทธ ์—ญ์น˜๊ฐ’ ๋ฐ”์ธ๋”ฉ ๋ชจ๋””ํŒŒ์ด์–ด๋Š” float ์ž…๋ ฅ์„ ์ง€์ •๋œ ์—ญ์น˜๊ฐ’์œผ๋กœ boolean ์ž…"
"๋ ฅ์œผ๋กœ ์ˆ˜์ •ํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "XrInstance documentation"
msgstr "XrInstance ๋ฌธ์„œ"

msgid "Returns [code]true[/code] if OpenXR is initialized."
msgstr "OpenXR์ด ์ดˆ๊ธฐํ™” ๋˜์—ˆ๋‹ค๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns [code]true[/code] if OpenXR is enabled."
msgstr "OpenXR์ด ํ™œ์„ฑํ™”๋˜์—ˆ๋‹ค๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Return the description of this class that is used for the title bar of the "
"binding modifier editor."
msgstr ""
"๋ฐ”์ธ๋”ฉ ๋ชจ๋””ํŒŒ์ด์–ด ํŽธ์ง‘๊ธฐ์˜ ์ œ๋ชฉ ํ‘œ์‹œ์ค„์— ์‚ฌ์šฉ๋˜๋Š” ์ด ํด๋ž˜์Šค์˜ ์„ค๋ช…์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ"
"๋‹ค."

msgid "Binding modifier editor."
msgstr "๋ฐ”์ธ๋”ฉ ๋ชจ๋””ํŒŒ์ด์–ด ํŽธ์ง‘๊ธฐ."

msgid "The parent class of all OpenXR composition layer nodes."
msgstr "๋ชจ๋“  OpenXR ์ปดํฌ์ง€์…˜ ๋ ˆ์ด์–ด ๋…ธ๋“œ์˜ ๋ถ€๋ชจ ํด๋ž˜์Šค."

msgid "The [SubViewport] to render on the composition layer."
msgstr "์ปดํฌ์ง€์…˜ ๋ ˆ์ด์–ด์— ๋ Œ๋”๋งํ•  [SubViewport]."

msgid ""
"An OpenXR composition layer that is rendered as an internal slice of a "
"cylinder."
msgstr "์›๊ธฐ๋‘ฅ์˜ ๋‚ด๋ถ€ ์ฐ๊ธฐ๋กœ ๋ Œ๋”๋ง๋˜๋Š” OpenXR ์ปดํฌ์ง€์…˜ ๋ ˆ์ด์–ด."

msgid ""
"An OpenXR composition layer that allows rendering a [SubViewport] on an "
"internal slice of a cylinder."
msgstr ""
"์›๊ธฐ๋‘ฅ์˜ ๋‚ด๋ถ€ ์ฐ๊ธฐ์—์„œ [SubViewport]๋ฅผ ๋ Œ๋”๋งํ•  ์ˆ˜ ์žˆ๋„๋ก ํ•˜๋Š” OpenXR ์ปดํฌ์ง€"
"์…˜ ๋ ˆ์ด์–ด์ž…๋‹ˆ๋‹ค."

msgid ""
"An OpenXR composition layer that is rendered as an internal slice of a sphere."
msgstr "๊ตฌ์ฒด์˜ ๋‚ด๋ถ€ ์ฐ๊ธฐ๋กœ ๋ Œ๋”๋ง๋˜๋Š” OpenXR ์ปดํฌ์ง€์…˜ ๋ ˆ์ด์–ด."

msgid ""
"An OpenXR composition layer that allows rendering a [SubViewport] on an "
"internal slice of a sphere."
msgstr ""
"๊ตฌ์ฒด์˜ ๋‚ด๋ถ€ ์ฐ๊ธฐ์—์„œ [SubViewport]๋ฅผ ๋ Œ๋”๋งํ•  ์ˆ˜ ์žˆ๋„๋ก ํ•˜๋Š” OpenXR ์ปดํฌ์ง€์…˜ "
"๋ ˆ์ด์–ด์ž…๋‹ˆ๋‹ค."

msgid "The radius of the sphere."
msgstr "๊ตฌ์ฒด์˜ ๋ฐ˜๊ฒฝ."

msgid "An OpenXR composition layer that is rendered as a quad."
msgstr "์‚ฌ๋ณ€ํ˜•์œผ๋กœ ๋ Œ๋”๋ง๋˜๋Š” OpenXR ์ปดํฌ์ง€์…˜ ๋ ˆ์ด์–ด."

msgid ""
"An OpenXR composition layer that allows rendering a [SubViewport] on a quad."
msgstr ""
"์‚ฌ๋ณ€ํ˜•์—์„œ [SubViewport]๋ฅผ ๋ Œ๋”๋งํ•  ์ˆ˜ ์žˆ๋„๋ก ํ•˜๋Š” OpenXR ์ปดํฌ์ง€์…˜ ๋ ˆ์ด์–ด์ž…๋‹ˆ"
"๋‹ค."

msgid "The dimensions of the quad."
msgstr "์‚ฌ๋ณ€ํ˜•์˜ ์น˜์ˆ˜."

msgid "The DPad binding modifier converts an axis input to a dpad output."
msgstr "๋ฐฉํ–ฅ ํŒจ๋“œ ๋ฐ”์ธ๋”ฉ ๋ชจ๋””ํŒŒ์ด์–ด๋Š” ์ถ• ์ž…๋ ฅ์„ ๋ฐฉํ–ฅ ํŒจ๋“œ ์ถœ๋ ฅ์œผ๋กœ ๋ณ€ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Action set for which this dpad binding modifier is active."
msgstr "์ด ๋ฐฉํ–ฅ ํŒจ๋“œ ๋ฐ”์ธ๋”ฉ ์ˆ˜์ •์ž๊ฐ€ ํ™œ์„ฑ ์ƒํƒœ์ธ ์•ก์…˜ ์„ธํŠธ."

msgid "Use [OpenXRExtensionWrapper] instead."
msgstr "๋Œ€์‹  [OpenXRExtensionWrapper]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "Use [XRHandModifier3D] instead."
msgstr "๋Œ€์‹  [XRHandModifier3D]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "Node supporting hand and finger tracking in OpenXR."
msgstr "OpenXR์—์„œ ์†๊ณผ ์†๊ฐ€๋ฝ ์ถ”์ ์„ ์ง€์›ํ•˜๋Š” ๋…ธ๋“œ."

msgid "Retrieve the binding at this index."
msgstr "์ด ์ธ๋ฑ์Šค์—์„œ ๋ฐ”์ธ๋”ฉ์„ ๋ฐ›์•„์˜ต๋‹ˆ๋‹ค."

msgid "Default OpenXR interaction profile editor."
msgstr "๋””ํดํŠธ OpenXR ์ƒํ˜ธ์ž‘์šฉ ํ”„๋กœํ•„ ํŽธ์ง‘๊ธฐ."

msgid "Base class for editing interaction profiles."
msgstr "์ƒํ˜ธ์ž‘์šฉ ํ”„๋กœํ•„์„ ํŽธ์ง‘ํ•˜๊ธฐ ์œ„ํ•œ ๊ธฐ๋ณธ ํด๋ž˜์Šค."

msgid ""
"Use [method XRHandTracker.get_hand_joint_angular_velocity] obtained from "
"[method XRServer.get_tracker] instead."
msgstr ""
"๋Œ€์‹  [method XRServer.get_tracker]์—์„œ ์–ป์€ [method "
"XRHandTracker.get_hand_joint_angular_velocity]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid ""
"Use [method XRHandTracker.get_hand_joint_flags] obtained from [method "
"XRServer.get_tracker] instead."
msgstr ""
"๋Œ€์‹  [method XRServer.get_tracker]์—์„œ ์–ป์€ [method "
"XRHandTracker.get_hand_joint_flags]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid ""
"Use [method XRHandTracker.get_hand_joint_linear_velocity] obtained from "
"[method XRServer.get_tracker] instead."
msgstr ""
"๋Œ€์‹  [method XRServer.get_tracker]์—์„œ ์–ป์€ [method "
"XRHandTracker.get_hand_joint_linear_velocity]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid ""
"Use [method XRHandTracker.get_hand_joint_transform] obtained from [method "
"XRServer.get_tracker] instead."
msgstr ""
"๋Œ€์‹  [method XRServer.get_tracker]์—์„œ ์–ป์€ [method "
"XRHandTracker.get_hand_joint_transform]์„ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid ""
"Use [method XRHandTracker.get_hand_joint_radius] obtained from [method "
"XRServer.get_tracker] instead."
msgstr ""
"๋Œ€์‹  [method XRServer.get_tracker]์—์„œ ์–ป์€ [method "
"XRHandTracker.get_hand_joint_radius]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid ""
"Use [member XRHandTracker.hand_tracking_source] obtained from [method "
"XRServer.get_tracker] instead."
msgstr ""
"๋Œ€์‹  [method XRServer.get_tracker]์—์„œ ์–ป์€ [member "
"XRHandTracker.hand_tracking_source]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "Returns [code]true[/code] if the given action set is active."
msgstr "์ฃผ์–ด์ง„ ์•ก์…˜ ์„ธํŠธ๊ฐ€ ํ™œ์„ฑ ์ƒํƒœ์ด๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Left hand."
msgstr "์™ผ์†."

msgid "Right hand."
msgstr "์˜ค๋ฅธ์†."

msgid "Maximum value for the hand enum."
msgstr "์† ์—ด๊ฑฐํ˜•์˜ ์ตœ๋Œ“๊ฐ’."

msgid "Maximum value for the motion range enum."
msgstr "์›€์ง์ž„ ๋ฒ”์œ„ ์—ด๊ฑฐํ˜•์— ๋Œ€ํ•œ ์ตœ๋Œ“๊ฐ’."

msgid "Binding modifiers for this binding."
msgstr "์ด ๋ฐ”์ธ๋”ฉ์— ๋Œ€ํ•œ ๋ฐ”์ธ๋”ฉ ๋ชจ๋””ํŒŒ์ด์–ด."

msgid "Use [member binding_path] instead."
msgstr "๋Œ€์‹  [member binding_path]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "This node will display an OpenXR render model."
msgstr "์ด ๋…ธ๋“œ๋Š” OpenXR ๋ Œ๋” ๋ชจ๋ธ์„ ํ‘œ์‹œํ•ฉ๋‹ˆ๋‹ค."

msgid "Helper node that will automatically manage displaying render models."
msgstr "๋ Œ๋” ๋ชจ๋ธ์˜ ํ‘œ์‹œ๋ฅผ ์ž๋™์œผ๋กœ ๊ด€๋ฆฌํ•˜๋Š” ๋„์šฐ๋ฏธ ๋…ธ๋“œ."

msgid "Draws a stereo correct visibility mask."
msgstr "์Šคํ…Œ๋ ˆ์˜ค ์˜ฌ๋ฐ”๋ฅธ ๊ฐ€์‹œ์„ฑ ๋งˆ์Šคํฌ๋ฅผ ๊ทธ๋ฆฝ๋‹ˆ๋‹ค."

msgid "A button that brings up a dropdown with selectable options when pressed."
msgstr "๋ˆŒ๋ฆด ๋•Œ ์„ ํƒ ๊ฐ€๋Šฅํ•œ ์˜ต์…˜์ด ์žˆ๋Š” ๋“œ๋กญ๋‹ค์šด์ด ๋‚˜ํƒ€๋‚˜๋Š” ๋ฒ„ํŠผ."

msgid "Returns the auto translate mode of the item at index [param idx]."
msgstr "์ธ๋ฑ์Šค [param idx]์—์„œ ํ•ญ๋ชฉ์˜ ์ž๋™ ๋ฒˆ์—ญ ๋ชจ๋“œ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Retrieves the metadata of an item. Metadata may be any type and can be used "
"to store extra information about an item, such as an external string ID."
msgstr ""
"ํ•ญ๋ชฉ์˜ ๋ฉ”ํƒ€๋ฐ์ดํ„ฐ๋ฅผ ๋ฐ›์•„์˜ต๋‹ˆ๋‹ค. ๋ฉ”ํƒ€๋ฐ์ดํ„ฐ๋Š” ์•„๋ฌด ์œ ํ˜•์ผ ์ˆ˜ ์žˆ์œผ๋ฉฐ ์™ธ๋ถ€ ๋ฌธ์ž"
"์—ด ID์™€ ๊ฐ™์€ ํ•ญ๋ชฉ์— ๋Œ€ํ•œ ๋ถ€๊ฐ€ ์ •๋ณด๋ฅผ ์ €์žฅํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid ""
"Sets the auto translate mode of the item at index [param idx].\n"
"Items use [constant Node.AUTO_TRANSLATE_MODE_INHERIT] by default, which uses "
"the same auto translate mode as the [OptionButton] itself."
msgstr ""
"์ธ๋ฑ์Šค [param idx]์—์„œ ํ•ญ๋ชฉ์˜ ์ž๋™ ๋ฒˆ์—ญ ๋ชจ๋“œ๋ฅผ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค.\n"
"ํ•ญ๋ชฉ์€ ๋””ํดํŠธ๋กœ [constant Node.AUTO_TRANSLATE_MODE_INHERIT]๋ฅผ ์‚ฌ์šฉํ•˜๋ฉฐ, ์ด๋Š” "
"[OptionButton] ์ž์ฒด์™€ ๊ฐ™์€ ์ž๋™ ๋ฒˆ์—ญ ๋ชจ๋“œ๋ฅผ ์‚ฌ์šฉํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Clears the array. This is equivalent to using [method resize] with a size of "
"[code]0[/code]."
msgstr ""
"๋ฐฐ์—ด์„ ๋น„์›๋‹ˆ๋‹ค. ์ด๋Š” [method resize]๋ฅผ [code]0[/code]์˜ ํฌ๊ธฐ๋กœ ์‚ฌ์šฉํ•˜๋Š” ๊ฒƒ๊ณผ "
"๋™์ผํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the number of times an element is in the array."
msgstr "๋ฐฐ์—ด์— ํŠน์ • ์›์†Œ๊ฐ€ ๋ช‡ ๋ฒˆ ๋“ค์–ด๊ฐ€ ์žˆ๋Š”์ง€๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns [code]true[/code] if the array contains [param value]."
msgstr "๋ฐฐ์—ด์ด [param value]๋ฅผ ํฌํ•จํ•œ๋‹ค๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns [code]true[/code] if the array is empty."
msgstr "๋ฐฐ์—ด์ด ๋น„์–ด์žˆ์œผ๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Appends an element at the end of the array."
msgstr "๋ฐฐ์—ด์˜ ๋์— ์š”์†Œ๋ฅผ ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค."

msgid "Removes an element from the array by index."
msgstr "์ธ๋ฑ์Šค๋กœ ๋ฐฐ์—ด์—์„œ ์š”์†Œ๋ฅผ ์ œ๊ฑฐํ•ฉ๋‹ˆ๋‹ค."

msgid "Reverses the order of the elements in the array."
msgstr "๋ฐฐ์—ด์—์„œ ์š”์†Œ์˜ ์ˆœ์„œ๋ฅผ ๋’ค์ง‘์Šต๋‹ˆ๋‹ค."

msgid "Returns the number of elements in the array."
msgstr "๋ฐฐ์—ด์—์„œ ์š”์†Œ์˜ ์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns [code]true[/code] if contents of the arrays differ."
msgstr "๋ฐฐ์—ด์˜ ๋‚ด์šฉ์ด ๋‹ค๋ฅด๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Use [method @GlobalScope.var_to_bytes] or [method FileAccess.store_var] "
"instead. To enable data compression, use [method PackedByteArray.compress] or "
"[method FileAccess.open_compressed]."
msgstr ""
"๋Œ€์‹  [method @GlobalScope.var_to_bytes] ๋˜๋Š” [method FileAccess.store_var]๋ฅผ "
"์‚ฌ์šฉํ•˜์„ธ์š”. ๋ฐ์ดํ„ฐ ์••์ถ•์„ ํ™œ์„ฑํ™”ํ•˜๋ ค๋ฉด, [method PackedByteArray.compress] ๋˜"
"๋Š” [method FileAccess.open_compressed]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid ""
"Gets a Variant. If [param allow_objects] is [code]true[/code], decoding "
"objects is allowed.\n"
"Internally, this uses the same decoding mechanism as the [method "
"@GlobalScope.bytes_to_var] method.\n"
"[b]Warning:[/b] Deserialized objects can contain code which gets executed. Do "
"not use this option if the serialized object comes from untrusted sources to "
"avoid potential security threats such as remote code execution."
msgstr ""
"๋ณ€์ข…์„ ์–ป์Šต๋‹ˆ๋‹ค. [param allow_objects]๊ฐ€ [code]true[/code]์ด๋ฉด ์˜ค๋ธŒ์ ํŠธ์˜ ๋””์ฝ”"
"๋”ฉ์ด ํ—ˆ์šฉ๋ฉ๋‹ˆ๋‹ค.\n"
"๋‚ด๋ถ€์ ์œผ๋กœ ์ด๋Š” [method @GlobalScope.bytes_to_var] ๋ฉ”์„œ๋“œ์™€ ๊ฐ™์€ ๋””์ฝ”๋”ฉ ๋ฉ”์ปค๋‹ˆ"
"์ฆ˜์„ ์‚ฌ์šฉํ•ฉ๋‹ˆ๋‹ค.\n"
"[b]๊ฒฝ๊ณ :[/b] ์—ญ์ง๋ ฌํ™”๋œ ์˜ค๋ธŒ์ ํŠธ์—๋Š” ์‹คํ–‰๋˜๋Š” ์ฝ”๋“œ๊ฐ€ ํฌํ•จ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ์ง๋ ฌ"
"ํ™”๋œ ์˜ค๋ธŒ์ ํŠธ๊ฐ€ ์‹ ๋ขฐํ•  ์ˆ˜ ์—†๋Š” ์ถœ์ฒ˜์—์„œ ์ œ๊ณต๋œ๋‹ค๋ฉด ์›๊ฒฉ ์ฝ”๋“œ ์‹คํ–‰๊ณผ ๊ฐ™์€ ์ž ์žฌ"
"์  ๋ณด์•ˆ ์œ„ํ˜‘์„ ํ”ผํ•˜๊ธฐ ์œ„ํ•ด ์ด ์˜ต์…˜์„ ์‚ฌ์šฉํ•˜์ง€ ๋งˆ์„ธ์š”."

msgid "A GUI control that displays a [StyleBox]."
msgstr "[StyleBox]๋ฅผ ํ‘œ์‹œํ•˜๋Š” GUI ์ปจํŠธ๋กค."

msgid ""
"[Panel] is a GUI control that displays a [StyleBox]. See also "
"[PanelContainer]."
msgstr ""
"[Panel]์€ [StyleBox]๋ฅผ ํ‘œ์‹œํ•˜๋Š” GUI ์ปจํŠธ๋กค์ž…๋‹ˆ๋‹ค. [PanelContainer]๋„ ์ฐธ์กฐํ•˜์„ธ"
"์š”."

msgid "The [StyleBox] of this control."
msgstr "์ด ์ปจํŠธ๋กค์˜ [StyleBox]."

msgid ""
"A container that keeps its child controls within the area of a [StyleBox]."
msgstr "[StyleBox]์˜ ์˜์—ญ ์•ˆ์— ์ž์‹ ์ปจํŠธ๋กค์„ ์œ ์ง€ํ•˜๋Š” ์ปจํ…Œ์ด๋„ˆ."

msgid "A node used to create a parallax scrolling background."
msgstr "ํŒจ๋Ÿด๋ž™์Šค ์Šคํฌ๋กค๋ง ๋ฐฐ๊ฒฝ์„ ๋งŒ๋“œ๋Š” ๋ฐ ์‚ฌ์šฉ๋˜๋Š” ๋…ธ๋“œ."

msgid "2D Parallax"
msgstr "2D ํŒจ๋Ÿด๋ž™์Šค"

msgid ""
"Velocity at which the offset scrolls automatically, in pixels per second."
msgstr "์˜คํ”„์…‹์ด ์ž๋™์œผ๋กœ ์Šคํฌ๋กค๋˜๋Š” ์†๋„, ์ดˆ๋‹น ํ”ฝ์…€ ๋‹จ์œ„."

msgid "Use the [Parallax2D] node instead."
msgstr "๋Œ€์‹  [Parallax2D] ๋…ธ๋“œ๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "A parallax scrolling layer to be used with [ParallaxBackground]."
msgstr "[ParallaxBackground]์™€ ํ•จ๊ป˜ ์‚ฌ์šฉ๋  ํŒจ๋Ÿด๋ž™์Šค ์Šคํฌ๋กค๋ง ๋ ˆ์ด์–ด."

msgid "Returns [code]true[/code] if the specified particle flag is enabled."
msgstr "์ง€์ •๋œ ์ž…์ž ํ”Œ๋ž˜๊ทธ๊ฐ€ ํ™œ์„ฑํ™”๋˜์–ด ์žˆ์œผ๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets the maximum value range for the given parameter."
msgstr "์ฃผ์–ด์ง„ ๋งค๊ฐœ๋ณ€์ˆ˜์— ๋Œ€ํ•œ ์ตœ๋Œ“๊ฐ’ ๋ฒ”์œ„๋ฅผ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets the minimum value range for the given parameter."
msgstr "์ฃผ์–ด์ง„ ๋งค๊ฐœ๋ณ€์ˆ˜์— ๋Œ€ํ•œ ์ตœ์†Ÿ๊ฐ’ ๋ฒ”์œ„๋ฅผ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum SubEmitterMode] enum."
msgstr "[enum SubEmitterMode] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum CollisionMode] enum."
msgstr "[enum CollisionMode] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Contains a [Curve2D] path for [PathFollow2D] nodes to follow."
msgstr "[PathFollow2D] ๋…ธ๋“œ๊ฐ€ ๋”ฐ๋ผ์•ผ ํ•  [Curve2D] ๊ฒฝ๋กœ๋ฅผ ํฌํ•จํ•ฉ๋‹ˆ๋‹ค."

msgid "Contains a [Curve3D] path for [PathFollow3D] nodes to follow."
msgstr "[PathFollow3D] ๋…ธ๋“œ๊ฐ€ ๋”ฐ๋ผ์•ผ ํ•  [Curve3D] ๊ฒฝ๋กœ๋ฅผ ํฌํ•จํ•ฉ๋‹ˆ๋‹ค."

msgid "Emitted when the [member curve] changes."
msgstr "[member curve]๊ฐ€ ๋ณ€๊ฒฝ๋  ๋•Œ ๋ฐฉ์ถœ๋ฉ๋‹ˆ๋‹ค."

msgid "Emitted when the [member debug_custom_color] changes."
msgstr "[member debug_custom_color]๊ฐ€ ๋ณ€๊ฒฝ๋  ๋•Œ ๋ฐฉ์ถœ๋ฉ๋‹ˆ๋‹ค."

msgid "Point sampler for a [Path2D]."
msgstr "[Path2D]๋ฅผ ์œ„ํ•œ ์  ์ƒ˜ํ”Œ๋Ÿฌ."

msgid "Point sampler for a [Path3D]."
msgstr "[Path3D]๋ฅผ ์œ„ํ•œ ์  ์ƒ˜ํ”Œ๋Ÿฌ."

msgid "Represents the size of the [enum Monitor] enum."
msgstr "[enum Monitor] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Ray-casting"
msgstr "๋ ˆ์ด์บ์ŠคํŒ…"

msgid "Returns the shape's type."
msgstr "๋ชจ์–‘์˜ ์œ ํ˜•์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the value of the given space parameter."
msgstr "์ฃผ์–ด์ง„ ๊ณต๊ฐ„ ๋งค๊ฐœ๋ณ€์ˆ˜์˜ ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns [code]true[/code] if the space is active."
msgstr "๊ณต๊ฐ„์ด ํ™œ์„ฑ ์ƒํƒœ์ธ ๊ฒฝ์šฐ [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets the value of the given space parameter."
msgstr "์ฃผ์–ด์ง„ ๊ณต๊ฐ„ ๋งค๊ฐœ๋ณ€์ˆ˜์˜ ๊ฐ’์„ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum BodyParameter] enum."
msgstr "[enum BodyParameter] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum JointType] enum."
msgstr "[enum JointType] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Removes all shapes from a body."
msgstr "๋ฐ”๋””์—์„œ ๋ชจ๋“  ๋ชจ์–‘์„ ์ œ๊ฑฐํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the body's collision priority."
msgstr "๋ฐ”๋””์˜ ์ฝœ๋ฆฌ์ „ ์šฐ์„ ์ˆœ์œ„๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the body mode."
msgstr "๋ฐ”๋”” ๋ชจ๋“œ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the type of the Joint3D."
msgstr "Joint3D์˜ ํ˜•์‹์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Creates a new soft body and returns its internal [RID]."
msgstr "์ƒˆ๋กœ์šด ์†Œํ”„ํŠธ ๋ฐ”๋””๋ฅผ ๋งŒ๋“ค๊ณ  ๋‚ด๋ถ€ [RID]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the bounds of the given soft body in global coordinates."
msgstr "์ฃผ์–ด์ง„ ์†Œํ”„ํŠธ ๋ฐ”๋””์˜ ๊ฒฝ๊ณ„๋ฅผ ์ „์—ญ ์ขŒํ‘œ๋กœ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the physics layer or layers that the given soft body belongs to."
msgstr "์ฃผ์–ด์ง„ ์†Œํ”„ํŠธ ๋ฐ”๋””๊ฐ€ ์†ํ•œ ๋ฌผ๋ฆฌ ๋ ˆ์ด์–ด ๋˜๋Š” ๋ ˆ์ด์–ด๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the physics layer or layers that the given soft body can collide with."
msgstr ""
"์ฃผ์–ด์ง„ ์†Œํ”„ํŠธ ๋ฐ”๋””๊ฐ€ ์ถฉ๋Œํ•  ์ˆ˜ ์žˆ๋Š” ๋ฌผ๋ฆฌ ๋ ˆ์ด์–ด ๋˜๋Š” ๋ ˆ์ด์–ด๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the current position of the given soft body point in global "
"coordinates."
msgstr "์ฃผ์–ด์ง„ ์†Œํ”„ํŠธ ๋ฐ”๋”” ์ ์˜ ํ˜„์žฌ ์œ„์น˜๋ฅผ ์ „์—ญ ์ขŒํ‘œ๋กœ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the [RID] of the space assigned to the given soft body."
msgstr "์ฃผ์–ด์ง„ ์†Œํ”„ํŠธ ๋ฐ”๋””์— ํ• ๋‹น๋œ ๊ณต๊ฐ„์˜ [RID]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the given soft body state.\n"
"[b]Note:[/b] Godot's default physics implementation does not support "
"[constant BODY_STATE_LINEAR_VELOCITY], [constant "
"BODY_STATE_ANGULAR_VELOCITY], [constant BODY_STATE_SLEEPING], or [constant "
"BODY_STATE_CAN_SLEEP]."
msgstr ""
"์ฃผ์–ด์ง„ ์†Œํ”„ํŠธ ๋ฐ”๋”” ์ƒํƒœ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] Godot์˜ ๋””ํดํŠธ ๋ฌผ๋ฆฌ ๊ตฌํ˜„์€ [constant "
"BODY_STATE_LINEAR_VELOCITY], [constant BODY_STATE_ANGULAR_VELOCITY], "
"[constant BODY_STATE_SLEEPING], ๋˜๋Š” [constant BODY_STATE_CAN_SLEEP]์„ ์ง€์›ํ•˜"
"์ง€ ์•Š์Šต๋‹ˆ๋‹ค."

msgid "Returns whether the given soft body point is pinned."
msgstr "์ฃผ์–ด์ง„ ์†Œํ”„ํŠธ ๋ฐ”๋”” ์ ์ด ๊ณ ์ •๋˜์–ด ์žˆ๋Š”์ง€ ์—ฌ๋ถ€๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Moves the given soft body point to a position in global coordinates."
msgstr "์ฃผ์–ด์ง„ ์†Œํ”„ํŠธ ๋ฐ”๋”” ์ ์„ ์ „์—ญ ์ขŒํ‘œ์—์„œ ์œ„์น˜๋กœ ์ด๋™ํ•ฉ๋‹ˆ๋‹ค."

msgid "Unpins all points of the given soft body."
msgstr "์ฃผ์–ด์ง„ ์†Œํ”„ํŠธ ๋ฐ”๋””์˜ ๋ชจ๋“  ์ ์„ ๊ณ ์ • ํ•ด์ œํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets the physics layer or layers the given soft body belongs to."
msgstr "์ฃผ์–ด์ง„ ์†Œํ”„ํŠธ ๋ฐ”๋””๊ฐ€ ์†ํ•œ ๋ฌผ๋ฆฌ ๋ ˆ์ด์–ด ๋˜๋Š” ๋ ˆ์ด์–ด๋ฅผ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets the physics layer or layers the given soft body can collide with."
msgstr ""
"์ฃผ์–ด์ง„ ์†Œํ”„ํŠธ ๋ฐ”๋””๊ฐ€ ์ถฉ๋Œํ•  ์ˆ˜ ์žˆ๋Š” ๋ฌผ๋ฆฌ ๋ ˆ์ด์–ด ๋˜๋Š” ๋ ˆ์ด์–ด๋ฅผ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets the mesh of the given soft body."
msgstr "์ฃผ์–ด์ง„ ์†Œํ”„ํŠธ ๋ฐ”๋””์˜ ๋ฉ”์‹œ๋ฅผ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Sets whether the given soft body will be pickable when using object picking."
msgstr ""
"์˜ค๋ธŒ์ ํŠธ ์„ ํƒ์„ ์‚ฌ์šฉํ•  ๋•Œ ์ฃผ์–ด์ง„ ์†Œํ”„ํŠธ ๋ฐ”๋””๋ฅผ ์„ ํƒํ•  ์ˆ˜ ์žˆ๋Š”์ง€ ์—ฌ๋ถ€๋ฅผ ์„ค์ •ํ•ฉ"
"๋‹ˆ๋‹ค."

msgid "Assigns a space to the given soft body (see [method space_create])."
msgstr "์ฃผ์–ด์ง„ ์†Œํ”„ํŠธ ๋ฐ”๋””์— ๊ณต๊ฐ„์„ ํ• ๋‹นํ•ฉ๋‹ˆ๋‹ค ([method space_create] ์ฐธ์กฐ)."

msgid ""
"Sets the given body state for the given body.\n"
"[b]Note:[/b] Godot's default physics implementation does not support "
"[constant BODY_STATE_LINEAR_VELOCITY], [constant "
"BODY_STATE_ANGULAR_VELOCITY], [constant BODY_STATE_SLEEPING], or [constant "
"BODY_STATE_CAN_SLEEP]."
msgstr ""
"์ฃผ์–ด์ง„ ๋ฐ”๋””์— ๋Œ€ํ•œ ์ฃผ์–ด์ง„ ๋ฐ”๋”” ์ƒํƒœ๋ฅผ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] Godot์˜ ๋””ํดํŠธ ๋ฌผ๋ฆฌ ๊ตฌํ˜„์€ [constant "
"BODY_STATE_LINEAR_VELOCITY], [constant BODY_STATE_ANGULAR_VELOCITY], "
"[constant BODY_STATE_SLEEPING], ๋˜๋Š” [constant BODY_STATE_CAN_SLEEP]์„ ์ง€์›ํ•˜"
"์ง€ ์•Š์Šต๋‹ˆ๋‹ค."

msgid "Sets the global transform of the given soft body."
msgstr "์ฃผ์–ด์ง„ ์†Œํ”„ํŠธ ๋ฐ”๋””์˜ ์ „์—ญ ๋ณ€ํ˜•์„ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum SliderJointParam] enum."
msgstr "[enum SliderJointParam] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum G6DOFJointAxisParam] enum."
msgstr "[enum G6DOFJointAxisParam] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum G6DOFJointAxisFlag] enum."
msgstr "[enum G6DOFJointAxisFlag] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid ""
"A class used to provide [method "
"PhysicsServer3DExtension._soft_body_update_rendering_server] with a rendering "
"handler for soft bodies."
msgstr ""
"[method PhysicsServer3DExtension._soft_body_update_rendering_server]์— ์†Œํ”„ํŠธ "
"๋ฐ”๋””์— ๋Œ€ํ•œ ๋ Œ๋”๋ง ํ•ธ๋“ค๋Ÿฌ๋ฅผ ์ œ๊ณตํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋˜๋Š” ํด๋ž˜์Šค."

msgid "Placeholder class for a material."
msgstr "๋จธํ‹ฐ๋ฆฌ์–ผ์— ๋Œ€ํ•œ ์ž๋ฆฌํ‘œ์‹œ์ž ํด๋ž˜์Šค."

msgid "Placeholder class for a mesh."
msgstr "๋ฉ”์‹œ์— ๋Œ€ํ•œ ์ž๋ฆฌํ‘œ์‹œ์ž ํด๋ž˜์Šค."

msgid "Placeholder class for a 2-dimensional texture."
msgstr "2์ฐจ์› ํ…์Šค์ฒ˜์— ๋Œ€ํ•œ ์ž๋ฆฌํ‘œ์‹œ์ž ํด๋ž˜์Šค."

msgid "Placeholder class for a 2-dimensional texture array."
msgstr "2์ฐจ์› ํ…์Šค์ฒ˜ ๋ฐฐ์—ด์— ๋Œ€ํ•œ ์ž๋ฆฌํ‘œ์‹œ์ž ํด๋ž˜์Šค."

msgid "Placeholder class for a 3-dimensional texture."
msgstr "3์ฐจ์› ํ…์Šค์ฒ˜์— ๋Œ€ํ•œ ์ž๋ฆฌํ‘œ์‹œ์ž ํด๋ž˜์Šค."

msgid "Number of subdivision along the Z axis."
msgstr "Z์ถ•์„ ๋”ฐ๋ผ ๋ถ„ํ• ์˜ ์ˆ˜."

msgid "Number of subdivision along the X axis."
msgstr "X์ถ•์„ ๋”ฐ๋ผ ๋ถ„ํ• ์˜ ์ˆ˜."

msgid ""
"Casts light in a 2D environment. This light's shape is defined by a (usually "
"grayscale) texture."
msgstr ""
"2D ํ™˜๊ฒฝ์—์„œ ์กฐ๋ช…์„ ๋น„์ถฅ๋‹ˆ๋‹ค. ์ด ์กฐ๋ช…์˜ ๋ชจ์–‘์€ (๋ณดํ†ต ํšŒ์ƒ‰์กฐ) ํ…์Šค์ฒ˜๋กœ ์ •์˜๋ฉ๋‹ˆ"
"๋‹ค."

msgid "A 2D polygon."
msgstr "2D ํด๋ฆฌ๊ณค."

msgid "Adds a bone with the specified [param path] and [param weights]."
msgstr "๋ณธ์„ ์ง€์ •๋œ [param path]์™€ [param weights]๋กœ ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค."

msgid "Removes all bones from this [Polygon2D]."
msgstr "์ด [Polygon2D]์—์„œ ๋ชจ๋“  ๋ณธ์„ ์ œ๊ฑฐํ•ฉ๋‹ˆ๋‹ค."

msgid "Removes the specified bone from this [Polygon2D]."
msgstr "์ด [Polygon2D]์—์„œ ์ง€์ •๋œ ๋ณธ์„ ์ œ๊ฑฐํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the number of bones in this [Polygon2D]."
msgstr "์ด [Polygon2D]์—์„œ ๋ณธ์˜ ์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the path to the node associated with the specified bone."
msgstr "์ง€์ •๋œ ๋ณธ๊ณผ ์—ฐ๊ด€๋œ ๋…ธ๋“œ๋กœ์˜ ๊ฒฝ๋กœ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the weight values of the specified bone."
msgstr "์ง€์ •๋œ ๋ณธ์˜ ๊ฐ€์ค‘์น˜ ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets the path to the node associated with the specified bone."
msgstr "์ง€์ •๋œ ๋ณธ๊ณผ ์—ฐ๊ด€๋œ ๋…ธ๋“œ๋กœ์˜ ๊ฒฝ๋กœ๋ฅผ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets the weight values for the specified bone."
msgstr "์ง€์ •๋œ ๋ณธ์„ ์œ„ํ•œ ๊ฐ€์ค‘์น˜ ๊ฐ’์„ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "If [code]true[/code], polygon edges will be anti-aliased."
msgstr "[code]true[/code]์ด๋ฉด ํด๋ฆฌ๊ณค ์—์ง€์— ์•คํ‹ฐ์•จ๋ฆฌ์–ด์‹ฑ์ด ์ ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Flat 2D polygon shape for use with occlusion culling in [OccluderInstance3D]."
msgstr ""
"[OccluderInstance3D]์—์„œ ์˜คํด๋ฃจ์ „ ์ปฌ๋ง์— ์‚ฌ์šฉํ•˜๋Š” ํ‰ํ‰ํ•œ 2D ํด๋ฆฌ๊ณค ๋ชจ์–‘."

msgid "Base class for contextual windows and panels with fixed position."
msgstr "๊ณ ์ •๋œ ์œ„์น˜๋กœ ์ƒํ™ฉ์— ๋งž๋Š” ์ฐฝ๊ณผ ํŒจ๋„์„ ์œ„ํ•œ ๊ธฐ๋ณธ ํด๋ž˜์Šค."

msgid ""
"[Popup] is a base class for contextual windows and panels with fixed "
"position. It's a modal by default (see [member Window.popup_window]) and "
"provides methods for implementing custom popup behavior.\n"
"[b]Note:[/b] [Popup] is invisible by default. To make it visible, call one of "
"the [code]popup_*[/code] methods from [Window] on the node, such as [method "
"Window.popup_centered_clamped]."
msgstr ""
"[Popup]์€ ๊ณ ์ •๋œ ์œ„์น˜๋กœ ์ƒํ™ฉ์— ๋งž๋Š” ์ฐฝ๊ณผ ํŒจ๋„์„ ์œ„ํ•œ ๊ธฐ๋ณธ ํด๋ž˜์Šค์ž…๋‹ˆ๋‹ค. ์ด๋Š” "
"๋””ํดํŠธ๋กœ ๋ชจ๋‹ฌ([member Window.popup_window] ์ฐธ์กฐ)์ด๋ฉฐ ์ปค์Šคํ…€ ํŒ์—… ํ–‰๋™์„ ๊ตฌํ˜„ํ•˜"
"๊ธฐ ์œ„ํ•œ ๋ฉ”์„œ๋“œ๋ฅผ ์ œ๊ณตํ•ฉ๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] [Popup]์€ ๋””ํดํŠธ๋กœ ๋ณด์ด์ง€ ์•Š์Šต๋‹ˆ๋‹ค. ์ด๋ฅผ ๋ณด์ด๊ฒŒ ๋งŒ๋“œ๋ ค๋ฉด, "
"[method Window.popup_centered_clamped]์™€ ๊ฐ™์€ ๋…ธ๋“œ์— [Window]์—์„œ "
"[code]popup_*[/code] ๋ฉ”์„œ๋“œ ์ค‘ ํ•˜๋‚˜๋ฅผ ํ˜ธ์ถœํ•˜์„ธ์š”."

msgid "Emitted when the popup is hidden."
msgstr "ํŒ์—…์ด ์ˆจ๊ฒจ์งˆ ๋•Œ ๋ฐฉ์ถœ๋ฉ๋‹ˆ๋‹ค."

msgid "A modal window used to display a list of options."
msgstr "์˜ต์…˜์˜ ๋ชฉ๋ก์„ ํ‘œ์‹œํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋˜๋Š” ๋ชจ๋‹ฌ ์ฐฝ."

msgid "Prefer using [method add_submenu_node_item] instead."
msgstr "๋Œ€์‹  [method add_submenu_node_item]์„ ์‚ฌ์šฉํ•˜๋Š” ๊ฒƒ์ด ์ข‹์Šต๋‹ˆ๋‹ค."

msgid "Returns the auto translate mode of the item at the given [param index]."
msgstr "์ฃผ์–ด์ง„ [param index]์—์„œ ํ•ญ๋ชฉ์˜ ์ž๋™ ๋ฒˆ์—ญ ๋ชจ๋“œ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Prefer using [method get_item_submenu_node] instead."
msgstr "๋Œ€์‹  [method get_item_submenu_node]๋ฅผ ์‚ฌ์šฉํ•˜๋Š” ๊ฒƒ์ด ์ข‹์Šต๋‹ˆ๋‹ค."

msgid ""
"Returns the submenu of the item at the given [param index], or [code]null[/"
"code] if no submenu was added. See [method add_submenu_node_item] for more "
"info on how to add a submenu."
msgstr ""
"์ฃผ์–ด์ง„ [param index]์—์„œ ํ•ญ๋ชฉ์˜ ํ•˜์œ„ ๋ฉ”๋‰ด๋ฅผ, ๋˜๋Š” ์ถ”๊ฐ€๋œ ํ•˜์œ„ ๋ฉ”๋‰ด๊ฐ€ ์—†์œผ๋ฉด "
"[code]null[/code]์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ํ•˜์œ„ ๋ฉ”๋‰ด๋ฅผ ์ถ”๊ฐ€ํ•˜๋Š” ๋ฐฉ๋ฒ•์— ๋Œ€ํ•œ ์ž์„ธํ•œ ์ •๋ณด"
"๋Š” [method add_submenu_node_item]์„ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid ""
"Sets the auto translate mode of the item at the given [param index].\n"
"Items use [constant Node.AUTO_TRANSLATE_MODE_INHERIT] by default, which uses "
"the same auto translate mode as the [PopupMenu] itself."
msgstr ""
"์ฃผ์–ด์ง„ [param index]์—์„œ ํ•ญ๋ชฉ์˜ ์ž๋™ ๋ฒˆ์—ญ ๋ชจ๋“œ๋ฅผ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค.\n"
"ํ•ญ๋ชฉ์€ ๋””ํดํŠธ๋กœ [constant Node.AUTO_TRANSLATE_MODE_INHERIT]๋ฅผ ์‚ฌ์šฉํ•˜๋ฉฐ, ์ด๋Š” "
"[PopupMenu] ์ž์ฒด์™€ ๊ฐ™์€ ์ž๋™ ๋ฒˆ์—ญ ๋ชจ๋“œ๋ฅผ ์‚ฌ์šฉํ•ฉ๋‹ˆ๋‹ค."

msgid "Prefer using [method set_item_submenu_node] instead."
msgstr "๋Œ€์‹  [method set_item_submenu_node]๋ฅผ ์‚ฌ์šฉํ•˜๋Š” ๊ฒƒ์ด ์ข‹์Šต๋‹ˆ๋‹ค."

msgid "Font size of the labeled separator."
msgstr "๋งค๊ฐœ๋ณ€์ˆ˜์˜ ์‚ฌ์ธ ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Font size of the menu items."
msgstr "๋ฉ”๋‰ด ํ•ญ๋ชฉ์˜ ๊ธ€๊ผด ํฌ๊ธฐ."

msgid "A popup with a panel background."
msgstr "ํŒจ๋„ ๋ฐฐ๊ฒฝ์ด ์žˆ๋Š” ํŒ์—…."

msgid "Number of added edge loops along the Z axis."
msgstr "Z์ถ•์„ ๋”ฐ๋ผ ์ถ”๊ฐ€๋œ ์—์ง€ ๋ฃจํ”„์˜ ์ˆ˜."

msgid "Number of added edge loops along the Y axis."
msgstr "Y์ถ•์„ ๋”ฐ๋ผ ์ถ”๊ฐ€๋œ ์—์ง€ ๋ฃจํ”„์˜ ์ˆ˜."

msgid "Number of added edge loops along the X axis."
msgstr "X์ถ•์„ ๋”ฐ๋ผ ์ถ”๊ฐ€๋œ ์—์ง€ ๋ฃจํ”„์˜ ์ˆ˜."

msgid "A control used for visual representation of a percentage."
msgstr "๋ฐฑ๋ถ„์œจ์„ ์‹œ๊ฐ์ ์œผ๋กœ ๋‚˜ํƒ€๋‚ด๋Š” ๋ฐ ์‚ฌ์šฉ๋˜๋Š” ์ปจํŠธ๋กค."

msgid ""
"A control used for visual representation of a percentage. Shows the fill "
"percentage in the center. Can also be used to show indeterminate progress. "
"For more fill modes, use [TextureProgressBar] instead."
msgstr ""
"๋ฐฑ๋ถ„์œจ์„ ์‹œ๊ฐ์ ์œผ๋กœ ๋‚˜ํƒ€๋‚ด๋Š” ๋ฐ ์‚ฌ์šฉ๋˜๋Š” ์ปจํŠธ๋กค์ž…๋‹ˆ๋‹ค. ์ค‘์•™์— ์ฑ„์šฐ๊ธฐ ๋ฐฑ๋ถ„์œจ์„ "
"๋ณด์—ฌ์ค๋‹ˆ๋‹ค. ๋ถˆํ™•์ •ํ•œ ์ง„ํ–‰๋ฅ ์„ ๋ณด์—ฌ์ฃผ๋Š” ๋ฐ์—๋„ ์‚ฌ์šฉ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ๋” ๋งŽ์€ ์ฑ„์šฐ"
"๊ธฐ ๋ชจ๋“œ๋Š” [TextureProgressBar]๋ฅผ ๋Œ€์‹  ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "Returns the horizontal field of view of the projection (in degrees)."
msgstr "ํˆฌ์˜์˜ ์ˆ˜ํ‰ ์‹œ์•ผ๊ฐ์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค (๋„ ๋‹จ์œ„)."

msgid "Project Settings"
msgstr "ํ”„๋กœ์ ํŠธ ์„ค์ •"

msgid ""
"If [code]true[/code], the application automatically accepts quitting requests."
msgstr "[code]true[/code]์ด๋ฉด ์• ํ”Œ๋ฆฌ์ผ€์ด์…˜์ด ์ž๋™์œผ๋กœ ์ข…๋ฃŒ ์š”์ฒญ์„ ์ˆ˜๋ฝํ•ฉ๋‹ˆ๋‹ค."

msgid "When set to [code]true[/code], warnings are treated as errors."
msgstr "[code]true[/code]๋กœ ์„ค์ •๋  ๋•Œ ๊ฒฝ๊ณ ๋Š” ์˜ค๋ฅ˜๋กœ ์ฒ˜๋ฆฌ๋ฉ๋‹ˆ๋‹ค."

msgid "If [code]true[/code], the main window's maximize button is disabled."
msgstr "[code]true[/code]์ด๋ฉด ๋ฉ”์ธ ์ฐฝ์˜ ์ตœ๋Œ€ํ™” ๋ฒ„ํŠผ์€ ๋น„ํ™œ์„ฑํ™”๋ฉ๋‹ˆ๋‹ค."

msgid "If [code]true[/code], the main window's minimize button is disabled."
msgstr "[code]true[/code]์ด๋ฉด ๋ฉ”์ธ ์ฐฝ์˜ ์ตœ์†Œํ™” ๋ฒ„ํŠผ์€ ๋น„ํ™œ์„ฑํ™”๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Main window mode. See [enum DisplayServer.WindowMode] for possible values and "
"how each mode behaves.\n"
"[b]Note:[/b] Game embedding is available only in the \"Windowed\" mode."
msgstr ""
"์ฃผ์š” ์ฐฝ ๋ชจ๋“œ. ๊ฐ€๋Šฅํ•œ ๊ฐ’๊ณผ ๊ฐ ๋ชจ๋“œ์˜ ๋™์ž‘ ๋ฐฉ์‹์— ๋Œ€ํ•ด์„œ๋Š” [enum "
"DisplayServer.WindowMode]๋ฅผ ์ฐธ๊ณ ํ•˜์„ธ์š”.\n"
"[b]์ฐธ๊ณ :[/b] ๊ฒŒ์ž„ ์ž„๋ฒ ๋”ฉ์€ \"์ฐฝ\" ๋ชจ๋“œ์—์„œ๋งŒ ์‚ฌ์šฉ ๊ฐ€๋Šฅํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"The maximum width to use when importing textures as an atlas. The value will "
"be rounded to the nearest power of two when used. Use this to prevent "
"imported textures from growing too large in the other direction."
msgstr ""
"ํ…์Šค์ฒ˜๋ฅผ ์•„ํ‹€๋ผ์Šค๋กœ ๊ฐ€์ ธ์˜ฌ ๋•Œ ์‚ฌ์šฉํ•  ์ตœ๋Œ€ ๋„ˆ๋น„. ๊ฐ’์€ ๊ฐ€์žฅ ๊ฐ€๊นŒ์šด 2์˜ ์ œ๊ณฑ์œผ๋กœ "
"๋ฐ˜์˜ฌ๋ฆผ๋ฉ๋‹ˆ๋‹ค. ๊ฐ€์ ธ์˜จ ํ…์Šค์ฒ˜๊ฐ€ ๋ฐ˜๋Œ€ ๋ฐฉํ–ฅ์œผ๋กœ ๋„ˆ๋ฌด ํฌ๊ฒŒ ์ž๋ผ๋Š” ๊ฒƒ์„ ๋ฐฉ์ง€ํ•˜๋ ค๋ฉด "
"์ด๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid ""
"Default [InputEventAction] to add an additional caret above every caret of a "
"text."
msgstr "ํ…์ŠคํŠธ์˜ ๋งค ์บ๋Ÿฟ ์œ„์— ์ถ”๊ฐ€ ์บ๋Ÿฟ์„ ์ถ”๊ฐ€ํ•˜๋Š” ๋””ํดํŠธ [InputEventAction]."

msgid ""
"Default [InputEventAction] to add an additional caret below every caret of a "
"text."
msgstr "ํ…์ŠคํŠธ์˜ ๋งค ์บ๋Ÿฟ ์•„๋ž˜์— ์ถ”๊ฐ€ ์บ๋Ÿฟ์„ ์ถ”๊ฐ€ํ•˜๋Š” ๋””ํดํŠธ [InputEventAction]."

msgid ""
"If [code]true[/code], root node will use [constant "
"Node.AUTO_TRANSLATE_MODE_ALWAYS], otherwise [constant "
"Node.AUTO_TRANSLATE_MODE_DISABLED] will be used.\n"
"[b]Note:[/b] This property is only read when the project starts. To change "
"the auto translate mode at runtime, set [member Node.auto_translate_mode] of "
"[member SceneTree.root] instead."
msgstr ""
"[code]true[/code]์ด๋ฉด ๋ฃจํŠธ ๋…ธ๋“œ๋Š” [constant Node.AUTO_TRANSLATE_MODE_ALWAYS]"
"๋ฅผ ์‚ฌ์šฉํ•˜๋ฉฐ, ๊ทธ๋ ‡์ง€ ์•Š์œผ๋ฉด [constant Node.AUTO_TRANSLATE_MODE_DISABLED]์ด ์‚ฌ์šฉ"
"๋ฉ๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์ด ์†์„ฑ์€ ํ”„๋กœ์ ํŠธ๊ฐ€ ์‹œ์ž‘ํ•  ๋•Œ๋งŒ ์ฝ์Šต๋‹ˆ๋‹ค. ๋Ÿฐํƒ€์ž„์—์„œ ์ž๋™ ๋ฒˆ์—ญ "
"๋ชจ๋“œ๋ฅผ ๋ณ€๊ฒฝํ•˜๋ ค๋ฉด [member SceneTree.root]์˜ [member Node.auto_translate_mode]"
"๋ฅผ ๋Œ€์‹  ์„ค์ •ํ•˜์„ธ์š”."

msgid "Root node default layout direction."
msgstr "๋ฃจํŠธ ๋…ธ๋“œ์˜ ๊ธฐ๋ณธ ๋ ˆ์ด์•„์›ƒ ๋ฐฉํ–ฅ."

msgid "Timeout (in seconds) for connection attempts using TCP."
msgstr "TCP๋ฅผ ์‚ฌ์šฉํ•œ ์—ฐ๊ฒฐ ์‹œ๋„์— ๋Œ€ํ•œ ์‹œ๊ฐ„ ์ดˆ๊ณผ (์ดˆ)."

msgid "Timeout (in seconds) for connection attempts using UNIX domain socket."
msgstr "UNIX ๋„๋ฉ”์ธ ์†Œ์ผ“์„ ์‚ฌ์šฉํ•œ ์—ฐ๊ฒฐ ์‹œ๋„์— ๋Œ€ํ•œ ์‹œ๊ฐ„ ์ดˆ๊ณผ (์ดˆ)."

msgid ""
"Fraction of a body's inner radius that may penetrate another body while using "
"continuous collision detection."
msgstr ""
"์—ฐ์† ์ฝœ๋ฆฌ์ „ ๊ฐ์ง€๋ฅผ ์‚ฌ์šฉํ•˜๋Š” ๋™์•ˆ ๋‹ค๋ฅธ ๋ฐ”๋””๋ฅผ ๊ด€ํ†ตํ•  ์ˆ˜ ์žˆ๋Š” ๋ฐ”๋””์˜ ๋‚ด๋ถ€ ๋ฐ˜๊ฒฝ"
"์˜ ๋น„๋ก€์ž…๋‹ˆ๋‹ค."

msgid ""
"Fraction of a body's inner radius that the body must move per step to make "
"use of continuous collision detection."
msgstr ""
"์—ฐ์† ์ฝœ๋ฆฌ์ „ ๊ฐ์ง€๋ฅผ ์‚ฌ์šฉํ•˜๊ธฐ ์œ„ํ•ด ๋ฐ”๋””๊ฐ€ ๋‹จ๊ณ„๋งˆ๋‹ค ์ด๋™ํ•ด์•ผ ํ•˜๋Š” ๋ฐ”๋””์˜ ๋‚ด๋ถ€ ๋ฐ˜"
"์ง€๋ฆ„์˜ ๋น„๋ก€์ž…๋‹ˆ๋‹ค."

msgid ""
"The size of the shadow atlas used for [OmniLight3D] and [SpotLight3D] nodes. "
"See the [url=$DOCS_URL/tutorials/3d/lights_and_shadows.html#shadow-"
"atlas]documentation[/url] for more information."
msgstr ""
"[OmniLight3D]์™€ [SpotLight3D] ๋…ธ๋“œ์— ์‚ฌ์šฉ๋˜๋Š” ๊ทธ๋ฆผ์ž ์•„ํ‹€๋ผ์Šค์˜ ํฌ๊ธฐ. ์ž์„ธํ•œ "
"์ •๋ณด๋Š” [url=$DOCS_URL/ko/tutorials/3d/lights_and_shadows.html#shadow-atlas]๋ฌธ"
"์„œ[/url]๋ฅผ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid "If [code]true[/code], reduces reflections based on ambient light."
msgstr "[code]true[/code]์ด๋ฉด ์ฃผ๋ณ€๊ด‘์— ๋”ฐ๋ฅธ ๋ฐ˜์‚ฌ๋ฅผ ์ค„์ž…๋‹ˆ๋‹ค."

msgid "If [code]true[/code], Godot will compile shaders required for XR."
msgstr "[code]true[/code]์ด๋ฉด Godot์€ XR์— ํ•„์š”ํ•œ ์…ฐ์ด๋”๋ฅผ ์ปดํŒŒ์ผ ํ•  ๊ฒƒ์ž…๋‹ˆ๋‹ค."

msgid "Flat plane shape for use with occlusion culling in [OccluderInstance3D]."
msgstr "[OccluderInstance3D]์—์„œ ์˜คํด๋ฃจ์ „ ์ปฌ๋ง์— ์‚ฌ์šฉํ•˜๋Š” ํ‰ํ‰ํ•œ ํ‰๋ฉด ๋ชจ์–‘."

msgid "Abstract base class for controls that represent a number within a range."
msgstr "๋ฒ”์œ„ ์•ˆ์— ์ˆซ์ž๋ฅผ ๋‚˜ํƒ€๋‚ด๋Š” ์ปจํŠธ๋กค์„ ์œ„ํ•œ ์ถ”์ƒ ๊ธฐ๋ณธ ํด๋ž˜์Šค."

msgid ""
"A ray in 2D space, used to find the first collision object it intersects."
msgstr ""
"2D ๊ณต๊ฐ„์—์„œ์˜ ๊ด‘์„ ์œผ๋กœ, ๊ต์ฐจํ•˜๋Š” ์ฒ˜์Œ ์ฝœ๋ฆฌ์ „ ์˜ค๋ธŒ์ ํŠธ๋ฅผ ์ฐพ๋Š” ๋ฐ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Removes a collision exception so the ray can report collisions with the "
"specified [param node]."
msgstr ""
"์ฝœ๋ฆฌ์ „ ์˜ˆ์™ธ๋ฅผ ์ œ๊ฑฐํ•จ์œผ๋กœ์จ ๊ด‘์„ ์ด ์ง€์ •๋œ [param node]์™€์˜ ์ฝœ๋ฆฌ์ „์„ ๋ณด๊ณ ํ•  ์ˆ˜ "
"์žˆ์Šต๋‹ˆ๋‹ค."

msgid "If [code]true[/code], collisions with [Area2D]s will be reported."
msgstr "[code]true[/code]์ด๋ฉด [Area2D]์™€์˜ ์ฝœ๋ฆฌ์ „์ด ๋ณด๊ณ ๋ฉ๋‹ˆ๋‹ค."

msgid "If [code]true[/code], collisions with [PhysicsBody2D]s will be reported."
msgstr "[code]true[/code]์ด๋ฉด [PhysicsBody2D]์™€์˜ ์ฝœ๋ฆฌ์ „์ด ๋ณด๊ณ ๋ฉ๋‹ˆ๋‹ค."

msgid "If [code]true[/code], collisions will be reported."
msgstr "[code]true[/code]์ด๋ฉด ์ฝœ๋ฆฌ์ „์ด ๋ณด๊ณ ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"A ray in 3D space, used to find the first collision object it intersects."
msgstr ""
"3D ๊ณต๊ฐ„์—์„œ์˜ ๊ด‘์„ ์œผ๋กœ, ๊ต์ฐจํ•˜๋Š” ์ฒ˜์Œ ์ฝœ๋ฆฌ์ „ ์˜ค๋ธŒ์ ํŠธ๋ฅผ ์ฐพ๋Š” ๋ฐ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid "If [code]true[/code], collisions with [Area3D]s will be reported."
msgstr "[code]true[/code]์ด๋ฉด [Area3D]์™€์˜ ์ฝœ๋ฆฌ์ „์ด ๋ณด๊ณ ๋ฉ๋‹ˆ๋‹ค."

msgid "If [code]true[/code], collisions with [PhysicsBody3D]s will be reported."
msgstr "[code]true[/code]์ด๋ฉด [PhysicsBody3D]์™€์˜ ์ฝœ๋ฆฌ์ „์ด ๋ณด๊ณ ๋ฉ๋‹ˆ๋‹ค."

msgid "Attachment format (used by [RenderingDevice])."
msgstr "์ฒจ๋ถ€ ํ˜•์‹ ([RenderingDevice]์— ์˜ํ•ด ์‚ฌ์šฉ๋จ)."

msgid "The attachment's data format."
msgstr "์ฒจ๋ถ€์˜ ๋ฐ์ดํ„ฐ ํ—์‹."

msgid "The number of samples used when sampling the attachment."
msgstr "์ฒจ๋ถ€๋ฅผ ์ƒ˜ํ”Œ๋งํ•  ๋•Œ ์‚ฌ์šฉ๋˜๋Š” ์ƒ˜ํ”Œ์˜ ์ˆ˜."

msgid "The attachment's usage flags, which determine what can be done with it."
msgstr "์ฒจ๋ถ€๋กœ ๋ฌด์—‡์„ ํ•  ์ˆ˜ ์žˆ๋Š”์ง€๋ฅผ ๊ฒฐ์ •ํ•˜๋Š” ์ฒจ๋ถ€์˜ ์‚ฌ์šฉ ํ”Œ๋ž˜๊ทธ."

msgid "Framebuffer pass attachment description (used by [RenderingDevice])."
msgstr "ํ”„๋ ˆ์ž„๋ฒ„ํผ ํŒจ์Šค ์ฒจ๋ถ€ ์„ค๋ช… ([RenderingDevice]์— ์˜ํ•ด ์‚ฌ์šฉ๋จ)."

msgid "Attachment is unused."
msgstr "์ฒจ๋ถ€๊ฐ€ ์‚ฌ์šฉ๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค."

msgid "The attachments that are blended together."
msgstr "ํ•จ๊ป˜ ๋ธ”๋ Œ๋”ฉ๋œ ์ฒจ๋ถ€."

msgid "Pipeline color blend state attachment (used by [RenderingDevice])."
msgstr "ํŒŒ์ดํ”„๋ผ์ธ ์ƒ‰์ƒ ๋ธ”๋ Œ๋“œ ์ƒํƒœ ์ฒจ๋ถ€ ([RenderingDevice]์— ์˜ํ•ด ์‚ฌ์šฉ๋จ)."

msgid ""
"The cull mode to use when drawing polygons, which determines whether front "
"faces or backfaces are hidden."
msgstr ""
"ํด๋ฆฌ๊ณค์„ ๊ทธ๋ฆด ๋•Œ ์‚ฌ์šฉํ•˜๋Š” ์ปฌ๋ง ๋ชจ๋“œ๋กœ, ์•ž๋ฉด๊ณผ ๋’ท๋ฉด ์ค‘ ์–ด๋А ๋ฉด์„ ์ˆจ๊ธธ์ง€ ๊ฒฐ์ •ํ•ฉ"
"๋‹ˆ๋‹ค."

msgid ""
"If [code]true[/code], primitives are discarded immediately before the "
"rasterization stage."
msgstr "[code]true[/code]์ด๋ฉด ํ”„๋ฆฌ๋ฏธํ‹ฐ๋ธŒ๋Š” ๋ ˆ์Šคํ„ฐํ™” ๋‹จ๊ณ„ ์ „์— ์ฆ‰์‹œ ๋ฒ„๋ ค์ง‘๋‹ˆ๋‹ค."

msgid "The texture's height (in pixels)."
msgstr "ํ…์Šค์ฒ˜์˜ ๋†’์ด (ํ”ฝ์…€ ๊ธฐ์ค€)."

msgid "The texture type."
msgstr "ํ…์Šค์ฒ˜ ์œ ํ˜•."

msgid "The texture's width (in pixels)."
msgstr "ํ…์Šค์ฒ˜์˜ ๋„“์ด (ํ”ฝ์…€ ๊ธฐ์ค€)."

msgid "Shader uniform (used by [RenderingDevice])."
msgstr "์…ฐ์ด๋” ์œ ๋‹ˆํผ ([RenderingDevice]์— ์‚ฌ์šฉ๋จ)."

msgid "Unbinds all ids currently bound to the uniform."
msgstr "ํ˜„์žฌ ์œ ๋‹ˆํผ์— ๋ฐ”์ธ๋”ฉ๋œ ๋ชจ๋“  ID๋ฅผ ๋ฐ”์ธ๋”ฉ ํ•ด์ œํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns an array of all ids currently bound to the uniform."
msgstr "ํ˜„์žฌ ์œ ๋‹ˆํผ์— ๋ฐ”์ธ๋”ฉ๋œ ๋ชจ๋“  ID์˜ ๋ฐฐ์—ด์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "The uniform's binding."
msgstr "์œ ๋‹ˆํผ์˜ ๋ฐ”์ธ๋”ฉ."

msgid "The uniform's data type."
msgstr "์œ ๋‹ˆํผ์˜ ๋ฐ์ดํ„ฐ ์œ ํ˜•."

msgid "Vertex attribute (used by [RenderingDevice])."
msgstr "๋ฒ„ํ…์Šค ํŠน์„ฑ ([RenderingDevice]์— ์‚ฌ์šฉ๋จ)."

msgid ""
"Returns a copy of this rectangle extended on all sides by the given [param "
"amount]. A negative [param amount] shrinks the rectangle instead. See also "
"[method grow_individual] and [method grow_side].\n"
"[codeblocks]\n"
"[gdscript]\n"
"var a = Rect2(4, 4, 8, 8).grow(4) # a is Rect2(0, 0, 16, 16)\n"
"var b = Rect2(0, 0, 8, 4).grow(2) # b is Rect2(-2, -2, 12, 8)\n"
"[/gdscript]\n"
"[csharp]\n"
"var a = new Rect2(4, 4, 8, 8).Grow(4); // a is Rect2(0, 0, 16, 16)\n"
"var b = new Rect2(0, 0, 8, 4).Grow(2); // b is Rect2(-2, -2, 12, 8)\n"
"[/csharp]\n"
"[/codeblocks]"
msgstr ""
"์ด ์ง์‚ฌ๊ฐํ˜•์˜ ๋ณต์‚ฌ๋ณธ์„ ๋ชจ๋“  ๋ฉด์„ ์ฃผ์–ด์ง„ [param amount]๋งŒํผ ํ™•์žฅํ•ด ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. "
"๋Œ€์‹  ์Œ์ˆ˜ [param amount]์€ ์ง์‚ฌ๊ฐํ˜•์„ ์ˆ˜์ถ•ํ•ฉ๋‹ˆ๋‹ค. [method grow_individual]๊ณผ "
"[method grow_side]๋„ ์ฐธ์กฐํ•˜์„ธ์š”.\n"
"[codeblocks]\n"
"[gdscript]\n"
"var a = Rect2(4, 4, 8, 8).grow(4) # a๋Š” Rect2(0, 0, 16, 16)์ž…๋‹ˆ๋‹ค\n"
"var b = Rect2(0, 0, 8, 4).grow(2) # b๋Š” Rect2(-2, -2, 12, 8)์ž…๋‹ˆ๋‹ค\n"
"[/gdscript]\n"
"[csharp]\n"
"var a = new Rect2(4, 4, 8, 8).Grow(4); // a๋Š” Rect2(0, 0, 16, 16)์ž…๋‹ˆ๋‹ค\n"
"var b = new Rect2(0, 0, 8, 4).Grow(2); // b๋Š” Rect2(-2, -2, 12, 8)์ž…๋‹ˆ๋‹ค\n"
"[/csharp]\n"
"[/codeblocks]"

msgid ""
"Returns a copy of this rectangle with its [param left], [param top], [param "
"right], and [param bottom] sides extended by the given amounts. Negative "
"values shrink the sides, instead. See also [method grow] and [method "
"grow_side]."
msgstr ""
"์ด ์ง์‚ฌ๊ฐํ˜•์˜ ๋ณต์‚ฌ๋ณธ์„ [param left], [param top], [param right], ๋ฐ [param "
"bottom] ๋ฉด์„ ์ฃผ์–ด์ง„ ์–‘๋งŒํผ ํ™•์žฅํ•ด ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ๋Œ€์‹  ์Œ์ˆ˜ ๊ฐ’์€ ๋ฉด์„ ์ˆ˜์ถ•ํ•ฉ๋‹ˆ๋‹ค. "
"[method grow]์™€ [method grow_side]๋„ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid ""
"Returns a copy of this rectangle with its [param side] extended by the given "
"[param amount] (see [enum Side] constants). A negative [param amount] shrinks "
"the rectangle, instead. See also [method grow] and [method grow_individual]."
msgstr ""
"์ด ์ง์‚ฌ๊ฐํ˜•์˜ ๋ณต์‚ฌ๋ณธ์„ [param side]์„ ์ฃผ์–ด์ง„ [param amount]๋งŒํผ ํ™•์žฅํ•ด ๋ฐ˜ํ™˜ํ•ฉ"
"๋‹ˆ๋‹ค ([enum Side] ์ƒ์ˆ˜ ์ฐธ์กฐ). ๋Œ€์‹  ์Œ์ˆ˜ [param amount]์€ ์ง์‚ฌ๊ฐํ˜•์„ ์ˆ˜์ถ•ํ•ฉ๋‹ˆ"
"๋‹ค. [method grow]์™€ [method grow_individual]๋„ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid ""
"Returns a copy of this rectangle extended on all sides by the given [param "
"amount]. A negative [param amount] shrinks the rectangle instead. See also "
"[method grow_individual] and [method grow_side].\n"
"[codeblocks]\n"
"[gdscript]\n"
"var a = Rect2i(4, 4, 8, 8).grow(4) # a is Rect2i(0, 0, 16, 16)\n"
"var b = Rect2i(0, 0, 8, 4).grow(2) # b is Rect2i(-2, -2, 12, 8)\n"
"[/gdscript]\n"
"[csharp]\n"
"var a = new Rect2I(4, 4, 8, 8).Grow(4); // a is Rect2I(0, 0, 16, 16)\n"
"var b = new Rect2I(0, 0, 8, 4).Grow(2); // b is Rect2I(-2, -2, 12, 8)\n"
"[/csharp]\n"
"[/codeblocks]"
msgstr ""
"์ด ์ง์‚ฌ๊ฐํ˜•์˜ ๋ณต์‚ฌ๋ณธ์„ ๋ชจ๋“  ๋ฉด์„ ์ฃผ์–ด์ง„ [param amount]๋งŒํผ ํ™•์žฅํ•ด ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. "
"๋Œ€์‹  ์Œ์ˆ˜ [param amount]์€ ์ง์‚ฌ๊ฐํ˜•์„ ์ˆ˜์ถ•ํ•ฉ๋‹ˆ๋‹ค. [method grow_individual]๊ณผ "
"[method grow_side]๋„ ์ฐธ์กฐํ•˜์„ธ์š”.\n"
"[codeblocks]\n"
"[gdscript]\n"
"var a = Rect2i(4, 4, 8, 8).grow(4) # a๋Š” Rect2i(0, 0, 16, 16)์ž…๋‹ˆ๋‹ค\n"
"var b = Rect2i(0, 0, 8, 4).grow(2) # b๋Š” Rect2i(-2, -2, 12, 8)์ž…๋‹ˆ๋‹ค\n"
"[/gdscript]\n"
"[csharp]\n"
"var a = new Rect2I(4, 4, 8, 8).Grow(4); // a๋Š” Rect2I(0, 0, 16, 16)์ž…๋‹ˆ๋‹ค\n"
"var b = new Rect2I(0, 0, 8, 4).Grow(2); // b Rect2I(-2, -2, 12, 8)์ž…๋‹ˆ๋‹ค\n"
"[/csharp]\n"
"[/codeblocks]"

msgid "Returns the current reference count."
msgstr "ํ˜„์žฌ ์ฐธ์กฐ ํšŸ์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "A rectangular box for designing UIs."
msgstr "UI๋ฅผ ๋””์ž์ธํ•˜๊ธฐ ์œ„ํ•œ ์ง์‚ฌ๊ฐํ˜• ์ƒ์ž."

msgid ""
"A rectangular box that displays only a colored border around its rectangle "
"(see [method Control.get_rect]). It can be used to visualize the extents of a "
"[Control] node, for testing purposes."
msgstr ""
"์ง์‚ฌ๊ฐํ˜• ์ฃผ์œ„์— ์ƒ‰์ƒ์ด ์žˆ๋Š” ํ…Œ๋‘๋ฆฌ๋งŒ ํ‘œ์‹œํ•˜๋Š” ์ง์‚ฌ๊ฐํ˜• ์ƒ์ž์ž…๋‹ˆ๋‹ค ([method "
"Control.get_rect] ์ฐธ์กฐ). ํ…Œ์ŠคํŠธ ๋ชฉ์ ์œผ๋กœ [Control] ๋…ธ๋“œ์˜ ๋ฒ”์œ„๋ฅผ ์‹œ๊ฐํ™”ํ•˜๋Š” "
"๋ฐ ์‚ฌ์šฉ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "Sets the border color of the [ReferenceRect]."
msgstr "[ReferenceRect]์˜ ํ…Œ๋‘๋ฆฌ ์ƒ‰์ƒ์„ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Sets the border width of the [ReferenceRect]. The border grows both inwards "
"and outwards with respect to the rectangle box."
msgstr ""
"[ReferenceRect]์˜ ํ…Œ๋‘๋ฆฌ ๋„ˆ๋น„๋ฅผ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค. ํ…Œ๋‘๋ฆฌ๋Š” ์ง์‚ฌ๊ฐํ˜• ์ƒ์ž๋ฅผ ๊ธฐ์ค€์œผ๋กœ "
"์•ˆ์ชฝ๊ณผ ๋ฐ”๊นฅ์ชฝ์œผ๋กœ ๋ชจ๋‘ ์ž๋ž๋‹ˆ๋‹ค."

msgid ""
"If [code]true[/code], the [ReferenceRect] will only be visible while in "
"editor. Otherwise, [ReferenceRect] will be visible in the running project."
msgstr ""
"[code]true[/code]์ด๋ฉด [ReferenceRect]๋Š” ํŽธ์ง‘๊ธฐ์—์„œ๋งŒ ๋ณด์—ฌ์ง‘๋‹ˆ๋‹ค. ๊ทธ๋ ‡์ง€ ์•Š์œผ"
"๋ฉด ์‹คํ–‰ ์ค‘์ธ ํ”„๋กœ์ ํŠธ์—์„œ๋„ [ReferenceRect]๊ฐ€ ๋ณด์—ฌ์ง‘๋‹ˆ๋‹ค."

msgid "Reflection probes"
msgstr "๋ฐ˜์‚ฌ ํ”„๋กœ๋ธŒ"

msgid ""
"If [code]true[/code], computes shadows in the reflection probe. This makes "
"the reflection probe slower to render; you may want to disable this if using "
"the [constant UPDATE_ALWAYS] [member update_mode]."
msgstr ""
"[code]true[/code]์ด๋ฉด ๋ฐ˜์‚ฌ ํ”„๋กœ๋ธŒ์—์„œ ๊ทธ๋ฆผ์ž๋ฅผ ์—ฐ์‚ฐํ•ฉ๋‹ˆ๋‹ค. ์ด๋ ‡๊ฒŒ ํ•˜๋ฉด ๋ฐ˜์‚ฌ ํ”„"
"๋กœ๋ธŒ์˜ ๋ Œ๋”๋ง์„ ๋А๋ ค์ง€๊ฒŒ ํ•ฉ๋‹ˆ๋‹ค. [constant UPDATE_ALWAYS] [member update_mode]"
"๋ฅผ ์‚ฌ์šฉํ•˜๋Š” ๊ฒฝ์šฐ ์ด๋ฅผ ๋น„ํ™œ์„ฑํ™”ํ•˜๋Š” ๊ฒƒ์ด ์ข‹์Šต๋‹ˆ๋‹ค."

msgid ""
"RemoteTransform2D pushes its own [Transform2D] to another [Node2D] derived "
"node in the scene."
msgstr ""
"RemoteTransform2D๋Š” ์ž์ฒด [Transform2D]๋ฅผ ์”ฌ์—์„œ ๋‹ค๋ฅธ [Node2D] ํŒŒ์ƒ ๋…ธ๋“œ๋กœ ๋ฐ‰๋‹ˆ"
"๋‹ค."

msgid ""
"RemoteTransform3D pushes its own [Transform3D] to another [Node3D] derived "
"Node in the scene."
msgstr ""
"RemoteTransform3D๋Š” ์ž์ฒด [Transform3D]๋ฅผ ์”ฌ์—์„œ ๋‹ค๋ฅธ [Node3D] ํŒŒ์ƒ ๋…ธ๋“œ๋กœ ๋ฐ‰๋‹ˆ"
"๋‹ค."

msgid ""
"Use [method get_driver_resource] with [constant DRIVER_RESOURCE_TEXTURE] "
"instead."
msgstr ""
"๋Œ€์‹  [method get_driver_resource]๋ฅผ [constant DRIVER_RESOURCE_TEXTURE]๋กœ ์‚ฌ์šฉ"
"ํ•˜์„ธ์š”."

msgid "Represents the size of the [enum DeviceType] enum."
msgstr "[enum DeviceType] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Use [constant DRIVER_RESOURCE_LOGICAL_DEVICE] instead."
msgstr "๋Œ€์‹  [constant DRIVER_RESOURCE_LOGICAL_DEVICE]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "Use [constant DRIVER_RESOURCE_PHYSICAL_DEVICE] instead."
msgstr "๋Œ€์‹  [constant DRIVER_RESOURCE_PHYSICAL_DEVICE]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "Use [constant DRIVER_RESOURCE_TOPMOST_OBJECT] instead."
msgstr "๋Œ€์‹  [constant DRIVER_RESOURCE_TOPMOST_OBJECT]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "Use [constant DRIVER_RESOURCE_COMMAND_QUEUE] instead."
msgstr "๋Œ€์‹  [constant DRIVER_RESOURCE_COMMAND_QUEUE]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "Use [constant DRIVER_RESOURCE_QUEUE_FAMILY] instead."
msgstr "๋Œ€์‹  [constant DRIVER_RESOURCE_QUEUE_FAMILY]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "Use [constant DRIVER_RESOURCE_TEXTURE] instead."
msgstr "๋Œ€์‹  [constant DRIVER_RESOURCE_TEXTURE]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "Use [constant DRIVER_RESOURCE_TEXTURE_VIEW] instead."
msgstr "๋Œ€์‹  [constant DRIVER_RESOURCE_TEXTURE_VIEW]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "Use [constant DRIVER_RESOURCE_TEXTURE_DATA_FORMAT] instead."
msgstr "๋Œ€์‹  [constant DRIVER_RESOURCE_TEXTURE_DATA_FORMAT]์„ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "Use [constant DRIVER_RESOURCE_SAMPLER] instead."
msgstr "๋Œ€์‹  [constant DRIVER_RESOURCE_SAMPLER]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "Use [constant DRIVER_RESOURCE_UNIFORM_SET] instead."
msgstr "๋Œ€์‹  [constant DRIVER_RESOURCE_UNIFORM_SET]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "Use [constant DRIVER_RESOURCE_BUFFER] instead."
msgstr "๋Œ€์‹  [constant DRIVER_RESOURCE_BUFFER]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "Use [constant DRIVER_RESOURCE_COMPUTE_PIPELINE] instead."
msgstr "๋Œ€์‹  [constant DRIVER_RESOURCE_COMPUTE_PIPELINE]์„ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "Use [constant DRIVER_RESOURCE_RENDER_PIPELINE] instead."
msgstr "๋Œ€์‹  [constant DRIVER_RESOURCE_RENDER_PIPELINE]์„ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "Represents the size of the [enum DataFormat] enum."
msgstr "[enum DataFormat] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "1-dimensional texture."
msgstr "1์ฐจ์› ํ…์Šค์ฒ˜."

msgid "2-dimensional texture."
msgstr "2์ฐจ์› ํ…์Šค์ฒ˜."

msgid "3-dimensional texture."
msgstr "3์ฐจ์› ํ…์Šค์ฒ˜."

msgid "[Cubemap] texture."
msgstr "[Cubemap] ํ…์Šค์ฒ˜."

msgid "Array of 1-dimensional textures."
msgstr "1์ฐจ์› ํ…์Šค์ฒ˜์˜ ๋ฐฐ์—ด."

msgid "Array of 2-dimensional textures."
msgstr "2์ฐจ์› ํ…์Šค์ฒ˜์˜ ๋ฐฐ์—ด."

msgid "Array of [Cubemap] textures."
msgstr "[Cubemap] ํ…์Šค์ฒ˜์˜ ๋ฐฐ์—ด."

msgid "Represents the size of the [enum TextureType] enum."
msgstr "[enum TextureType] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid ""
"Perform 1 texture sample (this is the fastest but lowest-quality for "
"antialiasing)."
msgstr ""
"ํ…์Šค์ฒ˜ ์ƒ˜ํ”Œ 1๊ฐœ๋ฅผ ์ˆ˜ํ–‰ํ•ฉ๋‹ˆ๋‹ค (์ด๊ฒƒ์€ ๊ฐ€์žฅ ๋น ๋ฅด์ง€๋งŒ ์•ˆํ‹ฐ์•จ๋ฆฌ์–ด์‹ฑ์— ๋Œ€ํ•œ ํ’ˆ์งˆ์ด "
"๊ฐ€์žฅ ๋‚ฎ์Šต๋‹ˆ๋‹ค)."

msgid "Perform 2 texture samples."
msgstr "ํ…์Šค์ฒ˜ ์ƒ˜ํ”Œ 2๊ฐœ๋ฅผ ์ˆ˜ํ–‰ํ•ฉ๋‹ˆ๋‹ค."

msgid "Perform 4 texture samples."
msgstr "ํ…์Šค์ฒ˜ ์ƒ˜ํ”Œ 4๊ฐœ๋ฅผ ์ˆ˜ํ–‰ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Perform 8 texture samples. Not supported on mobile GPUs (including Apple "
"Silicon)."
msgstr ""
"ํ…์Šค์ฒ˜ ์ƒ˜ํ”Œ 8๊ฐœ๋ฅผ ์ˆ˜ํ–‰ํ•ฉ๋‹ˆ๋‹ค. ๋ชจ๋ฐ”์ผ GPU(Apple Silicon ํฌํ•จ)์—์„œ๋Š” ์ง€์›๋˜์ง€ ์•Š"
"์Šต๋‹ˆ๋‹ค."

msgid ""
"Perform 16 texture samples. Not supported on mobile GPUs and many desktop "
"GPUs."
msgstr ""
"ํ…์Šค์ฒ˜ ์ƒ˜ํ”Œ 16๊ฐœ๋ฅผ ์ˆ˜ํ–‰ํ•ฉ๋‹ˆ๋‹ค. ๋ชจ๋ฐ”์ผ GPU์™€ ๋Œ€๋‹ค์ˆ˜์˜ ๋ฐ์Šคํฌํ†ฑ GPU์—์„œ๋Š” ์ง€์›๋˜"
"์ง€ ์•Š์Šต๋‹ˆ๋‹ค."

msgid "Perform 32 texture samples. Not supported on most GPUs."
msgstr "ํ…์Šค์ฒ˜ ์ƒ˜ํ”Œ 32๊ฐœ๋ฅผ ์ˆ˜ํ–‰ํ•ฉ๋‹ˆ๋‹ค. ๋Œ€๋ถ€๋ถ„์˜ GPU์—์„œ๋Š” ์ง€์›๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค."

msgid ""
"Perform 64 texture samples (this is the slowest but highest-quality for "
"antialiasing). Not supported on most GPUs."
msgstr ""
"ํ…์Šค์ฒ˜ ์ƒ˜ํ”Œ 64๊ฐœ๋ฅผ ์ˆ˜ํ–‰ํ•ฉ๋‹ˆ๋‹ค. (์ด๊ฒƒ์€ ๊ฐ€์žฅ ๋А๋ฆฌ์ง€๋งŒ ์•ˆํ‹ฐ์•จ๋ฆฌ์–ด์‹ฑ์— ๋Œ€ํ•œ ํ’ˆ์งˆ"
"์ด ๊ฐ€์žฅ ๋†’์Šต๋‹ˆ๋‹ค). ๋Œ€๋ถ€๋ถ„์˜ GPU์—์„œ๋Š” ์ง€์›๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum TextureSamples] enum."
msgstr "[enum TextureSamples] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Texture can be sampled."
msgstr "ํ…์Šค์ฒ˜๋ฅผ ์ƒ˜ํ”Œ๋งํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "Texture can be used as a color attachment in a framebuffer."
msgstr "ํ…์Šค์ฒ˜๋Š” ํ”„๋ ˆ์ž„๋ฒ„ํผ์—์„œ ์ƒ‰์ƒ ์ฒจ๋ถ€๋กœ ์‚ฌ์šฉ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "Texture can be used as a depth/stencil attachment in a framebuffer."
msgstr "ํ…์Šค์ฒ˜๋Š” ํ”„๋ ˆ์ž„๋ฒ„ํผ์—์„œ ๊นŠ์ด/์Šคํ…์‹ค ์ฒจ๋ถ€๋กœ ์‚ฌ์šฉ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid ""
"Texture can be used as a [url=https://registry.khronos.org/vulkan/specs/1.3-"
"extensions/html/vkspec.html#descriptorsets-storageimage]storage image[/url]."
msgstr ""
"ํ…์Šค์ฒ˜๋Š” [url=https://registry.khronos.org/vulkan/specs/1.3-extensions/html/"
"vkspec.html#descriptorsets-storageimage]์ €์žฅ๊ณต๊ฐ„ ์ด๋ฏธ์ง€[/url]๋กœ ์‚ฌ์šฉ๋  ์ˆ˜ ์žˆ์Šต"
"๋‹ˆ๋‹ค."

msgid ""
"Texture can be used as a [url=https://registry.khronos.org/vulkan/specs/1.3-"
"extensions/html/vkspec.html#descriptorsets-storageimage]storage image[/url] "
"with support for atomic operations."
msgstr ""
"ํ…์Šค์ฒ˜๋Š” ์›์ž ์—ฐ์‚ฐ์„ ์ง€์›ํ•˜์—ฌ [url=https://registry.khronos.org/vulkan/specs/"
"1.3-extensions/html/vkspec.html#descriptorsets-storageimage]์ €์žฅ๊ณต๊ฐ„ ์ด๋ฏธ์ง€[/"
"url]๋กœ ์‚ฌ์šฉ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "Texture can be updated using [method texture_update]."
msgstr "ํ…์Šค์ฒ˜๋Š” [method texture_update]๋ฅผ ์‚ฌ์šฉํ•˜์—ฌ ์—…๋ฐ์ดํŠธ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "Texture can be a source for [method texture_copy]."
msgstr "ํ…์Šค์ฒ˜๋Š” [method texture_copy]์— ๋Œ€ํ•œ ์†Œ์Šค๊ฐ€ ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "Texture can be a destination for [method texture_copy]."
msgstr "ํ…์Šค์ฒ˜๋Š” [method texture_copy]์— ๋Œ€ํ•œ ๋ชฉ์ ์ง€๊ฐ€ ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid ""
"Texture can be used as a [url=https://registry.khronos.org/vulkan/specs/1.3-"
"extensions/html/vkspec.html#descriptorsets-inputattachment]input attachment[/"
"url] in a framebuffer."
msgstr ""
"ํ…์Šค์ฒ˜๋Š” ํ”„๋ ˆ์ž„๋ฒ„ํผ์—์„œ [url=https://registry.khronos.org/vulkan/specs/1.3-"
"extensions/html/vkspec.html#descriptorsets-inputattachment]์ž…๋ ฅ ์ฒจ๋ถ€[/url]๋กœ "
"์‚ฌ์šฉ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "Return the sampled value as-is."
msgstr "์ƒ˜ํ”Œ๋ง๋œ ๊ฐ’์„ ๊ทธ๋Œ€๋กœ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Always return [code]0.0[/code] when sampling."
msgstr "์ƒ˜ํ”Œ๋งํ•  ๋•Œ ํ•ญ์ƒ [code]0.0[/code]์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Always return [code]1.0[/code] when sampling."
msgstr "์ƒ˜ํ”Œ๋งํ•  ๋•Œ ํ•ญ์ƒ [code]1.0[/code]์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Sample the red color channel."
msgstr "๋นจ๊ฐ„์ƒ‰ ์ฑ„๋„์„ ์ƒ˜ํ”Œ๋งํ•ฉ๋‹ˆ๋‹ค."

msgid "Sample the green color channel."
msgstr "์ดˆ๋ก์ƒ‰ ์ฑ„๋„์„ ์ƒ˜ํ”Œ๋งํ•ฉ๋‹ˆ๋‹ค."

msgid "Sample the blue color channel."
msgstr "ํŒŒ๋ž€์ƒ‰ ์ฑ„๋„์„ ์ƒ˜ํ”Œ๋งํ•ฉ๋‹ˆ๋‹ค."

msgid "Sample the alpha channel."
msgstr "์•ŒํŒŒ ์ฑ„๋„์„ ์ƒ˜ํ”Œ๋งํ•ฉ๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum TextureSwizzle] enum."
msgstr "[enum TextureSwizzle] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "2-dimensional texture slice."
msgstr "2์ฐจ์› ํ…์Šค์ฒ˜ ์ฐ๊ธฐ."

msgid "Cubemap texture slice."
msgstr "ํ๋ธŒ๋งต ํ…์Šค์ฒ˜ ์ฐ๊ธฐ."

msgid "3-dimensional texture slice."
msgstr "3์ฐจ์› ํ…์Šค์ฒ˜ ์ฐ๊ธฐ."

msgid "Represents the size of the [enum SamplerRepeatMode] enum."
msgstr "[enum SamplerRepeatMode] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum SamplerBorderColor] enum."
msgstr "[enum SamplerBorderColor] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Input attachment uniform."
msgstr "์ž…๋ ฅ ์ฒจ๋ถ€ ์œ ๋‹ˆํผ."

msgid "Represents the size of the [enum UniformType] enum."
msgstr "[enum UniformType] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum RenderPrimitive] enum."
msgstr "[enum RenderPrimitive] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Do not use polygon front face or backface culling."
msgstr "ํด๋ฆฌ๊ณค ์•ž๋ฉด์ด๋‚˜ ๋’ท๋ฉด ์ปฌ๋ง์„ ์‚ฌ์šฉํ•˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค."

msgid ""
"Use polygon frontface culling (faces pointing towards the camera are hidden)."
msgstr "ํด๋ฆฌ๊ณค ์•ž๋ฉด ์ปฌ๋ง์„ ์‚ฌ์šฉํ•ฉ๋‹ˆ๋‹ค (์นด๋ฉ”๋ผ๋ฅผ ํ–ฅํ•˜๋Š” ๋ฉด์€ ์ˆจ๊ฒจ์ง)."

msgid ""
"Use polygon backface culling (faces pointing away from the camera are hidden)."
msgstr "ํด๋ฆฌ๊ณค ๋’ท๋ฉด ์ปฌ๋ง์„ ์‚ฌ์šฉํ•ฉ๋‹ˆ๋‹ค (์นด๋ฉ”๋ผ์˜ ๋ฐ˜๋Œ€์ชฝ์„ ํ–ฅํ•˜๋Š” ๋ฉด์€ ์ˆจ๊ฒจ์ง)."

msgid "Keep the current stencil value."
msgstr "ํ˜„์žฌ ์Šคํ…์‹ค ๊ฐ’์„ ์œ ์ง€ํ•ฉ๋‹ˆ๋‹ค."

msgid "Set the stencil value to [code]0[/code]."
msgstr "์Šคํ…์‹ค ๊ฐ’์„ [code]0[/code]๋กœ ์ง€์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum StencilOperation] enum."
msgstr "[enum StencilOperation] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum CompareOperator] enum."
msgstr "[enum CompareOperator] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum LogicOperation] enum."
msgstr "[enum LogicOperation] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum BlendFactor] enum."
msgstr "[enum BlendFactor] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Additive blending operation ([code]source + destination[/code])."
msgstr "๋ง์…ˆ ๋ธ”๋ Œ๋”ฉ ์ž‘์—… ([code]source + destination[/code])."

msgid "Subtractive blending operation ([code]source - destination[/code])."
msgstr "๋บ„์…ˆ ๋ธ”๋ Œ๋”ฉ ์ž‘์—… ([code]source - destination[/code])."

msgid ""
"Reverse subtractive blending operation ([code]destination - source[/code])."
msgstr "์—ญ๋บ„์…ˆ ๋ธ”๋ Œ๋”ฉ ์ž‘์—… ([code]destination - source[/code])."

msgid "Represents the size of the [enum BlendOperation] enum."
msgstr "[enum BlendOperation] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum InitialAction] enum."
msgstr "[enum InitialAction] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum FinalAction] enum."
msgstr "[enum FinalAction] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum ShaderStage] enum."
msgstr "[enum ShaderStage] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Support for MetalFX spatial upscaling."
msgstr "MetalFX ๊ณต๊ฐ„ ์—…์Šค์ผ€์ผ๋ง์— ๋Œ€ํ•œ ์ง€์›."

msgid ""
"Maximum number of color framebuffer attachments that can be used at a given "
"time."
msgstr "์ฃผ์–ด์ง„ ์‹œ๊ฐ„์— ์‚ฌ์šฉํ•  ์ˆ˜ ์žˆ๋Š” ์ปฌ๋Ÿฌ ํ”„๋ ˆ์ž„๋ฒ„ํผ ์ฒจ๋ถ€์˜ ์ตœ๋Œ€ ์ˆ˜."

msgid "Maximum number of texture array layers."
msgstr "ํ…์Šค์ฒ˜ ๋ฐฐ์—ด ๋ ˆ์ด์–ด์˜ ์ตœ๋Œ€ ์ˆ˜."

msgid ""
"Maximum supported 1-dimensional texture size (in pixels on a single axis)."
msgstr "์ตœ๋Œ€ ์ง€์›๋˜๋Š” 1์ฐจ์› ํ…์Šค์ฒ˜ ํฌ๊ธฐ (๋‹จ์ผ ์ถ•์—์„œ ํ”ฝ์…€ ๋‹จ์œ„)."

msgid ""
"Maximum supported 2-dimensional texture size (in pixels on a single axis)."
msgstr "์ตœ๋Œ€ ์ง€์›๋˜๋Š” 2์ฐจ์› ํ…์Šค์ฒ˜ ํฌ๊ธฐ (๋‹จ์ผ ์ถ•์—์„œ ํ”ฝ์…€ ๋‹จ์œ„)."

msgid ""
"Maximum supported 3-dimensional texture size (in pixels on a single axis)."
msgstr "์ตœ๋Œ€ ์ง€์›๋˜๋Š” 3์ฐจ์› ํ…์Šค์ฒ˜ ํฌ๊ธฐ (๋‹จ์ผ ์ถ•์—์„œ ํ”ฝ์…€ ๋‹จ์œ„)."

msgid "Maximum size of a uniform buffer."
msgstr "์œ ๋‹ˆํผ ๋ฒ„ํผ์˜ ์ตœ๋Œ€ ํฌ๊ธฐ."

msgid "Maximum vertex input attribute offset."
msgstr "์ตœ๋Œ€ ๋ฒ„ํ…์Šค ์ž…๋ ฅ ํŠน์„ฑ ์˜คํ”„์…‹."

msgid "Maximum number of vertex input attributes."
msgstr "๋ฒ„ํ…์Šค ์ž…๋ ฅ ํŠน์„ฑ์˜ ์ตœ๋Œ€ ์ˆ˜."

msgid "Maximum number of vertex input bindings."
msgstr "๋ฒ„ํ…์Šค ์ž…๋ ฅ ๋ฐ”์ด๋”ฉ์˜ ์ตœ๋Œ€ ์ˆ˜."

msgid "Maximum vertex input binding stride."
msgstr "์ตœ๋Œ€ ๋ฒ„ํ…์Šค ์ž…๋ ฅ ๋ฐ”์ธ๋”ฉ ์ŠคํŠธ๋ผ์ด๋“œ."

msgid "Minimum uniform buffer offset alignment."
msgstr "์ตœ๋Œ€ ์œ ๋‹ˆํผ ๋ฒ„ํผ ์˜คํ”„์…‹ ์ •๋ ฌ."

msgid "Maximum viewport width (in pixels)."
msgstr "์ตœ๋Œ€ ๋ทฐํฌํŠธ ๋„ˆ๋น„ (ํ”ฝ์…€ ๋‹จ์œ„)."

msgid "Maximum viewport height (in pixels)."
msgstr "์ตœ๋Œ€ ๋ทฐํฌํŠธ ๋†’์ด (ํ”ฝ์…€ ๋‹จ์œ„)."

msgid "Memory taken by textures."
msgstr "ํ…์Šค์ฒ˜๊ฐ€ ์ฐจ์ง€ํ•˜๋Š” ๋ฉ”๋ชจ๋ฆฌ."

msgid "Memory taken by buffers."
msgstr "๋ฒ„ํผ๊ฐ€ ์ฐจ์ง€ํ•˜๋Š” ๋ฉ”๋ชจ๋ฆฌ."

msgid "Do not clear or ignore any attachments."
msgstr "์ฒจ๋ถ€๋ฅผ ๋น„์šฐ๊ฑฐ๋‚˜ ๋ฌด์‹œํ•˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค."

msgid "Clear the first color attachment."
msgstr "์ฒซ ๋ฒˆ์งธ ์ƒ‰์ƒ ์ฒจ๋ถ€๋ฅผ ๋น„์›๋‹ˆ๋‹ค."

msgid "Clear the second color attachment."
msgstr "๋‘ ๋ฒˆ์งธ ์ƒ‰์ƒ ์ฒจ๋ถ€๋ฅผ ๋น„์›๋‹ˆ๋‹ค."

msgid "Clear the third color attachment."
msgstr "์„ธ ๋ฒˆ์งธ ์ƒ‰์ƒ ์ฒจ๋ถ€๋ฅผ ๋น„์›๋‹ˆ๋‹ค."

msgid "Clear the fourth color attachment."
msgstr "๋„ค ๋ฒˆ์งธ ์ƒ‰์ƒ ์ฒจ๋ถ€๋ฅผ ๋น„์›๋‹ˆ๋‹ค."

msgid "Clear the fifth color attachment."
msgstr "๋‹ค์„ฏ ๋ฒˆ์งธ ์ƒ‰์ƒ ์ฒจ๋ถ€๋ฅผ ๋น„์›๋‹ˆ๋‹ค."

msgid "Clear the sixth color attachment."
msgstr "์—ฌ์„ฏ ๋ฒˆ์งธ ์ƒ‰์ƒ ์ฒจ๋ถ€๋ฅผ ๋น„์›๋‹ˆ๋‹ค."

msgid "Clear the seventh color attachment."
msgstr "์ผ๊ณฑ ๋ฒˆ์งธ ์ƒ‰์ƒ ์ฒจ๋ถ€๋ฅผ ๋น„์›๋‹ˆ๋‹ค."

msgid "Clear the eighth color attachment."
msgstr "์—ฌ๋Ÿ ๋ฒˆ์งธ ์ƒ‰์ƒ ์ฒจ๋ถ€๋ฅผ ๋น„์›๋‹ˆ๋‹ค."

msgid "Mask for clearing all color attachments."
msgstr "๋ชจ๋“  ์ƒ‰์ƒ ์ฒจ๋ถ€๋ฅผ ๋น„์šฐ๊ธฐ ์œ„ํ•œ ๋งˆ์Šคํฌ."

msgid "Clear all color attachments."
msgstr "๋ชจ๋“  ์ƒ‰์ƒ ์ฒจ๋ถ€๋ฅผ ๋น„์›๋‹ˆ๋‹ค."

msgid "Ignore the previous contents of the first color attachment."
msgstr "์ฒซ ๋ฒˆ์งธ ์ƒ‰์ƒ ์ฒจ๋ถ€์˜ ์ด์ „ ๋‚ด์šฉ์„ ๋ฌด์‹œํ•ฉ๋‹ˆ๋‹ค."

msgid "Ignore the previous contents of the second color attachment."
msgstr "๋‘ ๋ฒˆ์งธ ์ƒ‰์ƒ ์ฒจ๋ถ€์˜ ์ด์ „ ๋‚ด์šฉ์„ ๋ฌด์‹œํ•ฉ๋‹ˆ๋‹ค."

msgid "Ignore the previous contents of the third color attachment."
msgstr "์„ธ ๋ฒˆ์งธ ์ƒ‰์ƒ ์ฒจ๋ถ€์˜ ์ด์ „ ๋‚ด์šฉ์„ ๋ฌด์‹œํ•ฉ๋‹ˆ๋‹ค."

msgid "Ignore the previous contents of the fourth color attachment."
msgstr "๋„ค ๋ฒˆ์งธ ์ƒ‰์ƒ ์ฒจ๋ถ€์˜ ์ด์ „ ๋‚ด์šฉ์„ ๋ฌด์‹œํ•ฉ๋‹ˆ๋‹ค."

msgid "Ignore the previous contents of the fifth color attachment."
msgstr "๋‹ค์„ฏ ๋ฒˆ์งธ ์ƒ‰์ƒ ์ฒจ๋ถ€์˜ ์ด์ „ ๋‚ด์šฉ์„ ๋ฌด์‹œํ•ฉ๋‹ˆ๋‹ค."

msgid "Ignore the previous contents of the sixth color attachment."
msgstr "์—ฌ์„ฏ ๋ฒˆ์งธ ์ƒ‰์ƒ ์ฒจ๋ถ€์˜ ์ด์ „ ๋‚ด์šฉ์„ ๋ฌด์‹œํ•ฉ๋‹ˆ๋‹ค."

msgid "Ignore the previous contents of the seventh color attachment."
msgstr "์ผ๊ณฑ ๋ฒˆ์งธ ์ƒ‰์ƒ ์ฒจ๋ถ€์˜ ์ด์ „ ๋‚ด์šฉ์„ ๋ฌด์‹œํ•ฉ๋‹ˆ๋‹ค."

msgid "Ignore the previous contents of the eighth color attachment."
msgstr "์—ฌ๋Ÿ ๋ฒˆ์งธ ์ƒ‰์ƒ ์ฒจ๋ถ€์˜ ์ด์ „ ๋‚ด์šฉ์„ ๋ฌด์‹œํ•ฉ๋‹ˆ๋‹ค."

msgid "Mask for ignoring all the previous contents of the color attachments."
msgstr "๋ชจ๋“  ์ƒ‰์ƒ ์ฒจ๋ถ€์˜ ์ด์ „ ๋‚ด์šฉ์„ ๋ฌด์‹œํ•˜๊ธฐ ์œ„ํ•œ ๋งˆ์Šคํฌ."

msgid "Ignore the previous contents of all color attachments."
msgstr "๋ชจ๋“  ์ƒ‰์ƒ ์ฒจ๋ถ€์˜ ์ด์ „ ๋‚ด์šฉ์„ ๋ฌด์‹œํ•ฉ๋‹ˆ๋‹ค."

msgid "Clear the depth attachment."
msgstr "๊นŠ์ด ์ฒจ๋ถ€๋ฅผ ๋น„์›๋‹ˆ๋‹ค."

msgid "Ignore the previous contents of the depth attachment."
msgstr "๊นŠ์ด ์ฒจ๋ถ€์˜ ์ด์ „ ๋‚ด์šฉ์„ ๋ฌด์‹œํ•ฉ๋‹ˆ๋‹ค."

msgid "Clear all attachments."
msgstr "๋ชจ๋“  ์ฒจ๋ถ€๋ฅผ ๋น„์›๋‹ˆ๋‹ค."

msgid "Ignore the previous contents of all attachments."
msgstr "๋ชจ๋“  ์ฒจ๋ถ€์˜ ์ด์ „ ๋‚ด์šฉ์„ ๋ฌด์‹œํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets the visibility of the [CanvasItem]."
msgstr "[CanvasItem]์˜ ๊ฐ€์‹œ์„ฑ์„ ์ง€์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets the canvas light's [Transform2D]."
msgstr "์บ”๋ฒ„์Šค ์กฐ๋ช…์˜ [Transform2D]๋ฅผ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets an occluder polygon's cull mode."
msgstr "์˜คํด๋ฃจ๋” ํด๋ฆฌ๊ณค์˜ ์ปฌ๋ง ๋ชจ๋“œ๋ฅผ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets the shape of the occluder polygon."
msgstr "์˜คํด๋ฃจ๋” ํด๋ฆฌ๊ณค์˜ ๋ชจ์–‘์„ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the stride of the attribute buffer for a mesh with given [param "
"format]."
msgstr ""
"์ฃผ์–ด์ง„ [param format]๋กœ ๋œ ๋ฉ”์‹œ์— ๋Œ€ํ•œ ํŠน์„ฑ ๋ฒ„ํผ์˜ ์ŠคํŠธ๋ผ์ด๋“œ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the stride of the index buffer for a mesh with the given [param "
"format]."
msgstr ""
"์ฃผ์–ด์ง„ [param format]๋กœ ๋œ ๋ฉ”์‹œ์— ๋Œ€ํ•œ ์ธ๋ฑ์Šค ๋ฒ„ํผ์˜ ์ŠคํŠธ๋ผ์ด๋“œ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the offset of a given attribute by [param array_index] in the start "
"of its respective buffer."
msgstr ""
"ํ•ด๋‹น ๋ฒ„ํผ์˜ ์‹œ์ž‘์—์„œ [param array_index]๋กœ ์ฃผ์–ด์ง„ ํŠน์„ฑ์˜ ์˜คํ”„์…‹์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the stride of the skin buffer for a mesh with given [param format]."
msgstr ""
"์ฃผ์–ด์ง„ [param format]๋กœ ๋œ ๋ฉ”์‹œ์— ๋Œ€ํ•œ ์Šคํ‚จ ๋ฒ„ํผ์˜ ์ŠคํŠธ๋ผ์ด๋“œ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns a mesh's surface's material."
msgstr "๋ฉ”์‹œ์˜ ํ‘œ๋ฉด์˜ ๋จธํ‹ฐ๋ฆฌ์–ผ์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets a mesh's surface's material."
msgstr "๋ฉ”์‹œ์˜ ํ‘œ๋ฉด์˜ ๋จธํ‹ฐ๋ฆฌ์–ผ์„ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "If [code]true[/code], the viewport's 3D elements are not rendered."
msgstr "[code]true[/code]์ด๋ฉด ๋ทฐํฌํŠธ์˜ 3D ์š”์†Œ๋“ค์„ ๋ Œ๋”๋งํ•˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค."

msgid "2D texture."
msgstr "2D ํ…์Šค์ฒ˜."

msgid "Layered texture."
msgstr "๋ ˆ์ด์–ด ํ…์Šค์ฒ˜."

msgid "3D texture."
msgstr "3D ํ…์Šค์ฒ˜."

msgid "Array of 2-dimensional textures (see [Texture2DArray])."
msgstr "2์ฐจ์› ํ…์Šค์ฒ˜์˜ ๋ฐฐ์—ด ([Texture2DArray] ์ฐธ์กฐ)."

msgid "Cubemap texture (see [Cubemap])."
msgstr "ํ๋ธŒ๋งต ํ…์Šค์ฒ˜ ([Cubemap] ์ฐธ์กฐ)."

msgid "Array of cubemap textures (see [CubemapArray])."
msgstr "ํ๋ธŒ๋งต ํ…์Šค์ฒ˜์˜ ๋ฐฐ์—ด ([CubemapArray] ์ฐธ์กฐ)."

msgid "Left face of a [Cubemap]."
msgstr "[Cubemap]์˜ ์™ผ์ชฝ๋ฉด."

msgid "Right face of a [Cubemap]."
msgstr "[Cubemap]์˜ ์˜ค๋ฅธ์ชฝ๋ฉด."

msgid "Bottom face of a [Cubemap]."
msgstr "[Cubemap]์˜ ์•„๋žซ๋ฉด."

msgid "Top face of a [Cubemap]."
msgstr "[Cubemap]์˜ ์œ—๋ฉด."

msgid "Front face of a [Cubemap]."
msgstr "[Cubemap]์˜ ์•ž๋ฉด."

msgid "Back face of a [Cubemap]."
msgstr "[Cubemap]์˜ ๋’ท๋ฉด."

msgid "Shader is a 3D shader."
msgstr "์…ฐ์ด๋”๊ฐ€ 3D ์…ฐ์ด๋”์ž…๋‹ˆ๋‹ค."

msgid "Shader is a 2D shader."
msgstr "์…ฐ์ด๋”๊ฐ€ 2D ์…ฐ์ด๋”์ž…๋‹ˆ๋‹ค."

msgid "Shader is a particle shader (can be used in both 2D and 3D)."
msgstr "์…ฐ์ด๋”๊ฐ€ ์ž…์ž ์…ฐ์ด๋”์ž…๋‹ˆ๋‹ค (2D์™€ 3D ๋ชจ๋‘์—์„œ ์‚ฌ์šฉํ•  ์ˆ˜ ์žˆ์Œ)."

msgid "Shader is a 3D sky shader."
msgstr "์…ฐ์ด๋”๊ฐ€ 3D ํ•˜๋Š˜ ์…ฐ์ด๋”์ž…๋‹ˆ๋‹ค."

msgid "Shader is a 3D fog shader."
msgstr "์…ฐ์ด๋”๊ฐ€ 3D ์•ˆ๊ฐœ ์…ฐ์ด๋”์ž…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum ShaderMode] enum."
msgstr "[enum ShaderMode] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum PrimitiveType] enum."
msgstr "[enum PrimitiveType] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum LightParam] enum."
msgstr "[enum LightParam] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum ShadowQuality] enum."
msgstr "[enum ShadowQuality] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum DecalTexture] enum."
msgstr "[enum DecalTexture] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid ""
"Represents the size of the [enum ParticlesCollisionHeightfieldResolution] "
"enum."
msgstr ""
"[enum ParticlesCollisionHeightfieldResolution] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "[FogVolume] will be shaped like an ellipsoid (stretched sphere)."
msgstr "[FogVolume]์€ ํƒ€์›ํ˜•(๋Š˜์–ด๋‚œ ๊ตฌ) ๋ชจ์–‘์ด ๋ฉ๋‹ˆ๋‹ค."

msgid "[FogVolume] will be shaped like a box."
msgstr "[FogVolume]์€ ์ƒ์ž์™€ ๊ฐ™์€ ๋ชจ์–‘์ด ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"[FogVolume] will have no shape, will cover the whole world and will not be "
"culled."
msgstr "[FogVolume]์€ ๋ชจ์–‘์ด ์—†์œผ๋ฉฐ, ์ „์ฒด ์„ธ๊ณ„๋ฅผ ๋ฎ์œผ๋ฉฐ, ๊ฐ€๋ ค์ง€์ง€ ์•Š์Šต๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum FogVolumeShape] enum."
msgstr "[enum FogVolumeShape] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum ViewportScaling3DMode] enum."
msgstr "[enum ViewportScaling3DMode] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum ViewportEnvironmentMode] enum."
msgstr "[enum ViewportEnvironmentMode] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum ViewportSDFOversize] enum."
msgstr "[enum ViewportSDFOversize] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum ViewportSDFScale] enum."
msgstr "[enum ViewportSDFScale] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum ViewportMSAA] enum."
msgstr "[enum ViewportMSAA] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Anisotropic filtering is disabled."
msgstr "Anisotropic ํ•„ํ„ฐ๋ง์ด ๋น„ํ™œ์„ฑํ™”๋˜์—ˆ์Šต๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum ViewportAnisotropicFiltering] enum."
msgstr "[enum ViewportAnisotropicFiltering] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum ViewportScreenSpaceAA] enum."
msgstr "[enum ViewportScreenSpaceAA] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum ViewportRenderInfo] enum."
msgstr "[enum ViewportRenderInfo] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum ViewportRenderInfoType] enum."
msgstr "[enum ViewportRenderInfoType] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum ViewportVRSMode] enum."
msgstr "[enum ViewportVRSMode] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum ViewportVRSUpdateMode] enum."
msgstr "[enum ViewportVRSUpdateMode] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum EnvironmentBG] enum."
msgstr "[enum EnvironmentBG] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum EnvironmentSDFGIRayCount] enum."
msgstr "[enum EnvironmentSDFGIRayCount] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum EnvironmentSDFGIFramesToConverge] enum."
msgstr "[enum EnvironmentSDFGIFramesToConverge] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid ""
"Represents the size of the [enum EnvironmentSDFGIFramesToUpdateLight] enum."
msgstr "[enum EnvironmentSDFGIFramesToUpdateLight] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "The instance does not have a type."
msgstr "์ธ์Šคํ„ด์Šค๊ฐ€ ์œ ํ˜•์ด ์—†์Šต๋‹ˆ๋‹ค."

msgid "The instance is a mesh."
msgstr "์ธ์Šคํ„ด์Šค๊ฐ€ ๋ฉ”์‹œ์ž…๋‹ˆ๋‹ค."

msgid "The instance is a multimesh."
msgstr "์ธ์Šคํ„ด์Šค๊ฐ€ ๋‹ค์ค‘๋ฉ”์‹œ์ž…๋‹ˆ๋‹ค."

msgid "The instance is a particle emitter."
msgstr "์ธ์Šคํ„ด์Šค๊ฐ€ ์ž…์ž ๋ฐฉ์ถœ๊ธฐ์ž…๋‹ˆ๋‹ค."

msgid "The instance is a GPUParticles collision shape."
msgstr "์ธ์Šคํ„ด์Šค๊ฐ€ GPUParticles ์ฝœ๋ฆฌ์ „ ๋ชจ์–‘์ž…๋‹ˆ๋‹ค."

msgid "The instance is a light."
msgstr "์ธ์Šคํ„ด์Šค๊ฐ€ ์กฐ๋ช…์ž…๋‹ˆ๋‹ค."

msgid "The instance is a reflection probe."
msgstr "์ธ์Šคํ„ด์Šค๊ฐ€ ๋ฐ˜์‚ฌ ํ”„๋กœ๋ธŒ์ž…๋‹ˆ๋‹ค."

msgid "The instance is a decal."
msgstr "์ธ์Šคํ„ด์Šค๊ฐ€ ๋ฐ์นผ์ž…๋‹ˆ๋‹ค."

msgid "The instance is a VoxelGI."
msgstr "์ธ์Šคํ„ด์Šค๊ฐ€ VoxelGI์ž…๋‹ˆ๋‹ค."

msgid "The instance is a lightmap."
msgstr "์ธ์Šคํ„ด์Šค๊ฐ€ ๋ผ์ดํŠธ๋งต์ž…๋‹ˆ๋‹ค."

msgid "The instance is an occlusion culling occluder."
msgstr "์ธ์Šคํ„ด์Šค๊ฐ€ ์˜คํด๋ฃจ์ „ ์ปฌ๋ง ์˜คํด๋ฃจ๋”์ž…๋‹ˆ๋‹ค."

msgid "The instance is a visible on-screen notifier."
msgstr "์ธ์Šคํ„ด์Šค๊ฐ€ ํ™”๋ฉด์— ๋ณด์ด๋Š” ์•Œ๋ฆผ์ž…๋‹ˆ๋‹ค."

msgid "The instance is a fog volume."
msgstr "์ธ์Šคํ„ด์Šค๊ฐ€ ์•ˆ๊ฐœ ๋ณผ๋ฅจ์ž…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum InstanceType] enum."
msgstr "[enum InstanceType] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum InstanceFlags] enum."
msgstr "[enum InstanceFlags] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "2D point light (see [PointLight2D])."
msgstr "2D ์  ์กฐ๋ช… ([PointLight2D] ์ฐธ์กฐ)."

msgid "2D directional (sun/moon) light (see [DirectionalLight2D])."
msgstr "2D ๋ฐฉํ–ฅ์„ฑ (ํƒœ์–‘/๋‹ฌ) ์กฐ๋ช… ([DirectionalLight2D] ์ฐธ์กฐ)."

msgid "Adds light color additive to the canvas."
msgstr "์บ”๋ฒ„์Šค์— ์กฐ๋ช… ์ƒ‰์ƒ ๋ง์…ˆ์„ ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค."

msgid "Adds light color subtractive to the canvas."
msgstr "์บ”๋ฒ„์Šค์— ์กฐ๋ช… ์ƒ‰์ƒ ๋บ„์…ˆ์„ ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค."

msgid "The light adds color depending on transparency."
msgstr "์กฐ๋ช…์€ ํˆฌ๋ช…๋„์— ๋”ฐ๋ผ ์ƒ‰์ƒ์„ ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค."

msgid "Do not apply a filter to canvas light shadows."
msgstr "์บ”๋ฒ„์Šค ์กฐ๋ช… ๊ทธ๋ฆผ์ž์— ํ•„ํ„ฐ๋ฅผ ์ ์šฉํ•˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค."

msgid "Use PCF5 filtering to filter canvas light shadows."
msgstr "PCF5 ํ•„ํ„ฐ๋ง์„ ์‚ฌ์šฉํ•˜์—ฌ ์บ”๋ฒ„์Šค ์กฐ๋ช… ๊ทธ๋ฆผ์ž๋ฅผ ํ•„ํ„ฐ๋งํ•ฉ๋‹ˆ๋‹ค."

msgid "Use PCF13 filtering to filter canvas light shadows."
msgstr "PCF13 ํ•„ํ„ฐ๋ง์„ ์‚ฌ์šฉํ•˜์—ฌ ์บ”๋ฒ„์Šค ์กฐ๋ช… ๊ทธ๋ฆผ์ž๋ฅผ ํ•„ํ„ฐ๋งํ•ฉ๋‹ˆ๋‹ค."

msgid "Max value of the [enum CanvasLightShadowFilter] enum."
msgstr "[enum CanvasLightShadowFilter] ์—ด๊ฑฐํ˜•์˜ ์ตœ๋Œ€ ๊ฐ’."

msgid "Culling of the canvas occluder is disabled."
msgstr "์บ”๋ฒ„์Šค ์˜คํด๋ฃจ๋”์˜ ์ปฌ๋ง์ด ๋น„ํ™œ์„ฑํ™”๋˜์–ด ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "Culling of the canvas occluder is clockwise."
msgstr "์บ”๋ฒ„์Šค ์˜คํด๋ฃจ๋”์˜ ์ปฌ๋ง์ด ์‹œ๊ณ„ ๋ฐฉํ–ฅ์ž…๋‹ˆ๋‹ค."

msgid "Culling of the canvas occluder is counterclockwise."
msgstr "์บ”๋ฒ„์Šค ์˜คํด๋ฃจ๋”์˜ ์ปฌ๋ง์ด ๋ฐ˜์‹œ๊ณ„ ๋ฐฉํ–ฅ์ž…๋‹ˆ๋‹ค."

msgid "Boolean global shader parameter ([code]global uniform bool ...[/code])."
msgstr "๋ถˆ๋ฆฌ์–ธ ์ „์—ญ ์…ฐ์ด๋” ๋งค๊ฐœ๋ณ€์ˆ˜ ([code]global uniform bool ...[/code])."

msgid ""
"2-dimensional boolean vector global shader parameter ([code]global uniform "
"bvec2 ...[/code])."
msgstr ""
"2์ฐจ์› ๋ถˆ๋ฆฌ์–ธ ๋ฒกํ„ฐ ์ „์—ญ ์…ฐ์ด๋” ๋งค๊ฐœ๋ณ€์ˆ˜ ([code]global uniform bvec2 ...[/"
"code])."

msgid ""
"3-dimensional boolean vector global shader parameter ([code]global uniform "
"bvec3 ...[/code])."
msgstr ""
"3์ฐจ์› ๋ถˆ๋ฆฌ์–ธ ๋ฒกํ„ฐ ์ „์—ญ ์…ฐ์ด๋” ๋งค๊ฐœ๋ณ€์ˆ˜ ([code]global uniform bvec3 ...[/"
"code])."

msgid ""
"4-dimensional boolean vector global shader parameter ([code]global uniform "
"bvec4 ...[/code])."
msgstr ""
"4์ฐจ์› ๋ถˆ๋ฆฌ์–ธ ๋ฒกํ„ฐ ์ „์—ญ ์…ฐ์ด๋” ๋งค๊ฐœ๋ณ€์ˆ˜ ([code]global uniform bvec4 ...[/"
"code])."

msgid "Integer global shader parameter ([code]global uniform int ...[/code])."
msgstr "์ •์ˆ˜ ์ „์—ญ ์…ฐ์ด๋” ๋งค๊ฐœ๋ณ€์ˆ˜ ([code]global uniform int ...[/code])."

msgid ""
"2-dimensional integer vector global shader parameter ([code]global uniform "
"ivec2 ...[/code])."
msgstr ""
"2์ฐจ์› ์ •์ˆ˜ ๋ฒกํ„ฐ ์ „์—ญ ์…ฐ์ด๋” ๋งค๊ฐœ๋ณ€์ˆ˜ ([code]global uniform ivec2 ...[/code])."

msgid ""
"3-dimensional integer vector global shader parameter ([code]global uniform "
"ivec3 ...[/code])."
msgstr ""
"3์ฐจ์› ์ •์ˆ˜ ๋ฒกํ„ฐ ์ „์—ญ ์…ฐ์ด๋” ๋งค๊ฐœ๋ณ€์ˆ˜ ([code]global uniform ivec3 ...[/code])."

msgid ""
"4-dimensional integer vector global shader parameter ([code]global uniform "
"ivec4 ...[/code])."
msgstr ""
"4์ฐจ์› ์ •์ˆ˜ ๋ฒกํ„ฐ ์ „์—ญ ์…ฐ์ด๋” ๋งค๊ฐœ๋ณ€์ˆ˜ ([code]global uniform ivec4 ...[/code])."

msgid ""
"Unsigned integer global shader parameter ([code]global uniform uint ...[/"
"code])."
msgstr ""
"๋ถ€ํ˜ธ ์—†๋Š” ์ •์ˆ˜ ์ „์—ญ ์…ฐ์ด๋” ๋งค๊ฐœ๋ณ€์ˆ˜ ([code]global uniform uint ...[/code])."

msgid ""
"2-dimensional unsigned integer vector global shader parameter ([code]global "
"uniform uvec2 ...[/code])."
msgstr ""
"2์ฐจ์› ๋ถ€ํ˜ธ ์—†๋Š” ์ •์ˆ˜ ๋ฒกํ„ฐ ์ „์—ญ ์…ฐ์ด๋” ๋งค๊ฐœ๋ณ€์ˆ˜ ([code]global uniform uvec2 ..."
"[/code])."

msgid ""
"3-dimensional unsigned integer vector global shader parameter ([code]global "
"uniform uvec3 ...[/code])."
msgstr ""
"3์ฐจ์› ๋ถ€ํ˜ธ ์—†๋Š” ์ •์ˆ˜ ๋ฒกํ„ฐ ์ „์—ญ ์…ฐ์ด๋” ๋งค๊ฐœ๋ณ€์ˆ˜ ([code]global uniform uvec3 ..."
"[/code])."

msgid ""
"4-dimensional unsigned integer vector global shader parameter ([code]global "
"uniform uvec4 ...[/code])."
msgstr ""
"4์ฐจ์› ๋ถ€ํ˜ธ ์—†๋Š” ์ •์ˆ˜ ๋ฒกํ„ฐ ์ „์—ญ ์…ฐ์ด๋” ๋งค๊ฐœ๋ณ€์ˆ˜ ([code]global uniform uvec4 ..."
"[/code])."

msgid ""
"Single-precision floating-point global shader parameter ([code]global uniform "
"float ...[/code])."
msgstr ""
"๋‹จ์ •๋ฐ€ ๋ถ€๋™ ์†Œ์ˆ˜์  ์ „์—ญ ์…ฐ์ด๋” ๋งค๊ฐœ๋ณ€์ˆ˜ ([code]global uniform float ...[/"
"code])."

msgid ""
"2-dimensional floating-point vector global shader parameter ([code]global "
"uniform vec2 ...[/code])."
msgstr ""
"2์ฐจ์› ๋ถ€๋™ ์†Œ์ˆ˜์  ๋ฒกํ„ฐ ์ „์—ญ ์…ฐ์ด๋” ๋งค๊ฐœ๋ณ€์ˆ˜ ([code]global uniform vec2 ...[/"
"code])."

msgid ""
"3-dimensional floating-point vector global shader parameter ([code]global "
"uniform vec3 ...[/code])."
msgstr ""
"3์ฐจ์› ๋ถ€๋™ ์†Œ์ˆ˜์  ๋ฒกํ„ฐ ์ „์—ญ ์…ฐ์ด๋” ๋งค๊ฐœ๋ณ€์ˆ˜ ([code]global uniform vec3 ...[/"
"code])."

msgid ""
"4-dimensional floating-point vector global shader parameter ([code]global "
"uniform vec4 ...[/code])."
msgstr ""
"4์ฐจ์› ๋ถ€๋™ ์†Œ์ˆ˜์  ๋ฒกํ„ฐ ์ „์—ญ ์…ฐ์ด๋” ๋งค๊ฐœ๋ณ€์ˆ˜ ([code]global uniform vec4 ...[/"
"code])."

msgid "Represents the size of the [enum GlobalShaderParameterType] enum."
msgstr "[enum GlobalShaderParameterType] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum PipelineSource] enum."
msgstr "[enum PipelineSource] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Returns a specific slice (layer or mipmap) for a cached texture."
msgstr "์บ์‹œ๋œ ํ…์Šค์ฒ˜์— ๋Œ€ํ•œ ํŠน์ • ์ฐ๊ธฐ(๋ ˆ์ด์–ด๋‚˜ ๋ฐ‰๋งต)๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the texture size of a given slice of a cached texture."
msgstr "์บ์‹œ๋œ ํ…์Šค์ฒ˜์˜ ์ฃผ์–ด์ง„ ์ฐ๊ธฐ์˜ ํ…์Šค์ฒ˜ ํฌ๊ธฐ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns a specific view of a slice (layer or mipmap) for a cached texture."
msgstr "์บ์‹œ๋œ ํ…์Šค์ฒ˜์— ๋Œ€ํ•œ ์ฐ๊ธฐ(๋ ˆ์ด์–ด๋‚˜ ๋ฐ‰๋งต)์˜ ํŠน์ • ๋ทฐ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns [code]true[/code] if TAA is enabled."
msgstr "TAA๊ฐ€ ํ™œ์„ฑํ™”๋˜์—ˆ๋‹ค๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Base class for serializable objects."
msgstr "์ง๋ ฌํ™” ๊ฐ€๋Šฅํ•œ ์˜ค๋ธŒ์ ํŠธ์˜ ๊ธฐ๋ณธ ํด๋ž˜์Šค."

msgid "Base class for resource importers."
msgstr "๋ฆฌ์†Œ์Šค ์ž„ํฌํ„ฐ์˜ ๊ธฐ๋ณธ ํด๋ž˜์Šค."

msgid "Use [method AudioStreamOggVorbis.load_from_buffer] instead."
msgstr "๋Œ€์‹  [method AudioStreamOggVorbis.load_from_buffer]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "Use [method AudioStreamOggVorbis.load_from_file] instead."
msgstr "๋Œ€์‹  [method AudioStreamOggVorbis.load_from_file]์„ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "If [code]true[/code], import animations from the 3D scene."
msgstr "[code]true[/code]์ด๋ฉด 3D ์”ฌ์œผ๋กœ๋ถ€ํ„ฐ ์• ๋‹ˆ๋ฉ”์ด์…˜์„ ๋ถˆ๋Ÿฌ์˜ต๋‹ˆ๋‹ค."

msgid "A node used to preload sub-resources inside a scene."
msgstr "์”ฌ ์•ˆ์— ํ•˜์œ„ ๋ฆฌ์†Œ์Šค๋ฅผ ๋ฏธ๋ฆฌ ๋ถˆ๋Ÿฌ์˜ค๋Š” ๋ฐ ์‚ฌ์šฉ๋˜๋Š” ๋…ธ๋“œ."

msgid "Returns the resource associated to [param name]."
msgstr "[param name]์— ์—ฐ๊ด€๋œ ๋ฆฌ์†Œ์Šค๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the list of resources inside the preloader."
msgstr "ํ”„๋ฆฌ๋กœ๋” ์•ˆ์— ๋ฆฌ์†Œ์Šค์˜ ๋ชฉ๋ก์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns [code]true[/code] if the preloader contains a resource associated to "
"[param name]."
msgstr ""
"ํ”„๋ฆฌ๋กœ๋”์— [param name]์— ์—ฐ๊ด€๋œ ๋ฆฌ์†Œ์Šค๊ฐ€ ํฌํ•จ๋˜์–ด ์žˆ์œผ๋ฉด [code]true[/code]๋ฅผ "
"๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Removes the resource associated to [param name] from the preloader."
msgstr "ํ”„๋ฆฌ๋กœ๋”์—์„œ [param name]์— ์—ฐ๊ด€๋œ ๋ฆฌ์†Œ์Šค๋ฅผ ์ œ๊ฑฐํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Renames a resource inside the preloader from [param name] to [param newname]."
msgstr ""
"ํ”„๋ฆฌ๋กœ๋“œ ์•ˆ์— ๋ฆฌ์†Œ์Šค์˜ ์ด๋ฆ„์„ [param name]์—์„œ [param newname]์œผ๋กœ ๋ฐ”๊ฟ‰๋‹ˆ๋‹ค."

msgid ""
"[SkeletonProfile] for retargeting bones with names matching the bone list."
msgstr ""
"๋ณธ ๋ชฉ๋ก๊ณผ ์ผ์น˜ํ•˜๋Š” ์ด๋ฆ„์œผ๋กœ ๋œ ๋ณธ์„ ๋ฆฌํƒ€๊ฒŸํŒ…ํ•˜๊ธฐ ์œ„ํ•œ [SkeletonProfile]."

msgid "If set, allows to retarget the position."
msgstr "์„ค์ •๋œ ๊ฒฝ์šฐ ์œ„์น˜์˜ ๋ฆฌํƒ€๊ฒŸํŒ…์„ ํ—ˆ์šฉํ•ฉ๋‹ˆ๋‹ค."

msgid "If set, allows to retarget the rotation."
msgstr "์„ค์ •๋œ ๊ฒฝ์šฐ ํšŒ์ „์˜ ๋ฆฌํƒ€๊ฒŸํŒ…์„ ํ—ˆ์šฉํ•ฉ๋‹ˆ๋‹ค."

msgid "If set, allows to retarget the scale."
msgstr "์„ค์ •๋œ ๊ฒฝ์šฐ ์Šค์ผ€์ผ์˜ ๋ฆฌํƒ€๊ฒŸํŒ…์„ ํ—ˆ์šฉํ•ฉ๋‹ˆ๋‹ค."

msgid "If set, allows to retarget the position/rotation/scale."
msgstr "์„ค์ •๋œ ๊ฒฝ์šฐ ์œ„์น˜/ํšŒ์ „/์Šค์ผ€์ผ์˜ ๋ฆฌํƒ€๊ฒŸํŒ…์„ ํ—ˆ์šฉํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"A control for displaying text that can contain different font styles, images, "
"and basic formatting."
msgstr ""
"๋‹ค์–‘ํ•œ ๊ธ€๊ผด ์Šคํƒ€์ผ, ์ด๋ฏธ์ง€ ๋ฐ ๊ธฐ์ดˆ ์„œ์‹์„ ํฌํ•จํ•  ์ˆ˜ ์žˆ๋Š” ํ…์ŠคํŠธ๋ฅผ ํ‘œ์‹œํ•˜๊ธฐ ์œ„"
"ํ•œ ์ปจํŠธ๋กค."

msgid "Rich Text Label with BBCode Demo"
msgstr "BBCode ๋ฐ๋ชจ๋กœ ์„œ์‹ ์žˆ๋Š” ํ…์ŠคํŠธ ๋ ˆ์ด๋ธ”"

msgid "Returns the text without BBCode mark-up."
msgstr "๋ฌธ์ž์—ด์„ BBC ์ฝ”๋“œ ๋งˆํฌ์—… ์—†์ด ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Use [method is_finished] instead."
msgstr "๋Œ€์‹  [method is_finished]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid ""
"Reloads custom effects. Useful when [member custom_effects] is modified "
"manually."
msgstr ""
"์ปค์Šคํ…€ ํšจ๊ณผ๋ฅผ ๋‹ค์‹œ ๋ถˆ๋Ÿฌ์˜ต๋‹ˆ๋‹ค. [member custom_effects]๊ฐ€ ์ˆ˜๋™์œผ๋กœ ์ˆ˜์ •๋  ๋•Œ ์œ "
"์šฉํ•ฉ๋‹ˆ๋‹ค."

msgid "If [code]true[/code], a right-click displays the context menu."
msgstr "[code]true[/code]์ด๋ฉด ์šฐํด๋ฆญ์€ ์ปจํ…์ŠคํŠธ ๋ฉ”๋‰ด๋ฅผ ๋„์šธ ๊ฒƒ์ž…๋‹ˆ๋‹ค."

msgid "If [code]true[/code], the label allows text selection."
msgstr "[code]true[/code]์ด๋ฉด ๋ ˆ์ด๋ธ”์˜ ํ…์ŠคํŠธ ์„ ํƒ์ด ํ—ˆ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid "Selects the whole [RichTextLabel] text."
msgstr "์ „์ฒด [RichTextLabel] ๋ฌธ์ž์—ด์„ ์„ ํƒํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns [code]true[/code] if the [RID] is not [code]0[/code]."
msgstr "[RID]๊ฐ€ [code]0[/code]์ด ์•„๋‹ˆ๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns [code]true[/code] if the [RID]s are not equal."
msgstr "[RID]๊ฐ€ ๋™์ผํ•˜์ง€ ์•Š์œผ๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "The grid's cell size in 3D units."
msgstr "3D ๋‹จ์œ„์˜ ๊ฒฉ์ž์˜ ์…€ ํฌ๊ธฐ์ž…๋‹ˆ๋‹ค."

msgid ""
"If [code]true[/code], the MultiplayerAPI will allow encoding and decoding of "
"object during RPCs.\n"
"[b]Warning:[/b] Deserialized objects can contain code which gets executed. Do "
"not use this option if the serialized object comes from untrusted sources to "
"avoid potential security threat such as remote code execution."
msgstr ""
"[code]true[/code]์ด๋ฉด MultiplayerAPI๋Š” RPC ์ค‘์— ์˜ค๋ธŒ์ ํŠธ์˜ ์ธ์ฝ”๋”ฉ๊ณผ ๋””์ฝ”๋”ฉ์„ "
"ํ—ˆ์šฉํ•ฉ๋‹ˆ๋‹ค.\n"
"[b]๊ฒฝ๊ณ :[/b] ์—ญ์ง๋ ฌํ™”๋œ ์˜ค๋ธŒ์ ํŠธ์—๋Š” ์‹คํ–‰๋˜๋Š” ์ฝ”๋“œ๊ฐ€ ํฌํ•จ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ์ง๋ ฌ"
"ํ™”๋œ ์˜ค๋ธŒ์ ํŠธ๊ฐ€ ์‹ ๋ขฐํ•  ์ˆ˜ ์—†๋Š” ์ถœ์ฒ˜์—์„œ ์ œ๊ณต๋œ๋‹ค๋ฉด ์›๊ฒฉ ์ฝ”๋“œ ์‹คํ–‰๊ณผ ๊ฐ™์€ ์ž ์žฌ"
"์  ๋ณด์•ˆ ์œ„ํ˜‘์„ ํ”ผํ•˜๊ธฐ ์œ„ํ•ด ์ด ์˜ต์…˜์„ ์‚ฌ์šฉํ•˜์ง€ ๋งˆ์„ธ์š”."

msgid "Use [method property_get_replication_mode] instead."
msgstr "๋Œ€์‹  [method property_get_replication_mode]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid ""
"Use [method property_set_replication_mode] with [constant "
"REPLICATION_MODE_ALWAYS] instead."
msgstr ""
"๋Œ€์‹  [method property_set_replication_mode]๋ฅผ [constant "
"REPLICATION_MODE_ALWAYS]๋กœ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid ""
"Use [method property_set_replication_mode] with [constant "
"REPLICATION_MODE_ON_CHANGE] instead."
msgstr ""
"๋Œ€์‹  [method property_set_replication_mode]๋ฅผ [constant "
"REPLICATION_MODE_ON_CHANGE]๋กœ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "SceneTree"
msgstr "์”ฌํŠธ๋ฆฌ"

msgid "Reloads the script's class implementation. Returns an error code."
msgstr "์Šคํฌ๋ฆฝํŠธ์˜ ํด๋ž˜์Šค ๊ตฌํ˜„์„ ๋‹ค์‹œ ๋ถˆ๋Ÿฌ์˜ต๋‹ˆ๋‹ค. ์˜ค๋ฅ˜ ์ฝ”๋“œ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the number of stack frames in the backtrace."
msgstr "๋ฐฑํŠธ๋ ˆ์ด์Šค์—์„œ ์Šคํƒ ํ”„๋ ˆ์ž„์˜ ์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns [code]true[/code] if the backtrace has no stack frames."
msgstr "๋ฐฑํŠธ๋ ˆ์ด์Šค์— ์Šคํƒ ํ”„๋ ˆ์ž„์ด ์—†์œผ๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Abstract base class for scrollbars."
msgstr "์Šคํฌ๋กค๋ฐ”๋ฅผ ์œ„ํ•œ ์ถ”์ƒ ๊ธฐ๋ณธ ํด๋ž˜์Šค."

msgid ""
"Abstract base class for scrollbars, typically used to navigate through "
"content that extends beyond the visible area of a control. Scrollbars are "
"[Range]-based controls."
msgstr ""
"์Šคํฌ๋กค๋ฐ”๋ฅผ ์œ„ํ•œ ์ถ”์ƒ ๊ธฐ๋ณธ ํด๋ž˜์Šค๋กœ, ์ผ๋ฐ˜์ ์œผ๋กœ ์ปจํŠธ๋กค์˜ ๋ณด์ด๋Š” ์˜์—ญ์„ ๋ฒ—์–ด๋‚˜ "
"ํ™•์žฅ๋˜๋Š” ๋‚ด์šฉ์„ ํƒ์ƒ‰ํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค. ์Šคํฌ๋กค๋ฐ”๋Š” [Range] ๊ธฐ๋ฐ˜ ์ปจํŠธ๋กค์ž…๋‹ˆ๋‹ค."

msgid "A container used to provide scrollbars to a child control when needed."
msgstr "ํ•„์š”ํ•  ๋•Œ ์ž์‹ ์ปจํŠธ๋กค์— ์Šคํฌ๋กค๋ฐ”๋ฅผ ์ œ๊ณตํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋˜๋Š” ์ปจํ…Œ์ด๋„ˆ."

msgid "Abstract base class for separators."
msgstr "๋ถ„๋ฆฌ์ž๋ฅผ ์œ„ํ•œ ์ถ”์ƒ ๊ธฐ๋ณธ ํด๋ž˜์Šค."

msgid ""
"Abstract base class for separators, used for separating other controls. "
"[Separator]s are purely visual and normally drawn as a [StyleBoxLine]."
msgstr ""
"๋ถ„๋ฆฌ์ž๋ฅผ ์œ„ํ•œ ์ถ”์ƒ ๊ธฐ๋ณธ ํด๋ž˜์Šค๋กœ, ๋‹ค๋ฅธ ์ปจํŠธ๋กค์„ ๊ตฌ๋ถ„ํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค. "
"[Separator]๋Š” ์ˆœ์ˆ˜ ์‹œ๊ฐ์ ์ด๋ฉฐ ๋ณดํ†ต [StyleBoxLine]์œผ๋กœ ๊ทธ๋ ค์ง‘๋‹ˆ๋‹ค."

msgid "A node used to override global shader parameters' values in a scene."
msgstr "์”ฌ์—์„œ ์ „์—ญ ์…ฐ์ด๋” ๋งค๊ฐœ๋ณ€์ˆ˜์˜ ๊ฐ’์„ ์˜ค๋ฒ„๋ผ์ด๋“œํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋˜๋Š” ๋…ธ๋“œ."

msgid "A 2D shape that sweeps a region of space to detect [CollisionObject2D]s."
msgstr "[CollisionObject2D]๋ฅผ ๊ฐ์ง€ํ•˜๊ธฐ ์œ„ํ•ด ๊ณต๊ฐ„์˜ ์˜์—ญ์„ ํœฉ์“ธ๋Š” 2D ๋ชจ์–‘."

msgid "A 3D shape that sweeps a region of space to detect [CollisionObject3D]s."
msgstr "[CollisionObject3D]๋ฅผ ๊ฐ์ง€ํ•˜๊ธฐ ์œ„ํ•ด ๊ณต๊ฐ„์˜ ์˜์—ญ์„ ํœฉ์“ธ๋Š” 3D ๋ชจ์–‘."

msgid "Using Signals"
msgstr "์‹œ๊ทธ๋„ ์‚ฌ์šฉํ•˜๊ธฐ"

msgid "GDScript Basics"
msgstr "GDScript ๊ธฐ์ดˆ"

msgid "Returns the name of this signal."
msgstr "์ด ์‹ ํ˜ธ์˜ ์ด๋ฆ„์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"The parent of a hierarchy of [Bone2D]s, used to create a 2D skeletal "
"animation."
msgstr "2D ์Šค์ผˆ๋ ˆํƒˆ ์• ๋‹ˆ๋ฉ”์ด์…˜์„ ๋งŒ๋“œ๋Š” ๋ฐ ์‚ฌ์šฉ๋˜๋Š” [Bone2D]์˜ ๊ณ„์ธต์˜ ๋ถ€๋ชจ."

msgid "2D skeletons"
msgstr "2D ์Šค์ผˆ๋ ˆํ†ค"

msgid ""
"A node containing a bone hierarchy, used to create a 3D skeletal animation."
msgstr "3D ์Šค์ผˆ๋ ˆํƒˆ ์• ๋‹ˆ๋ฉ”์ด์…˜์„ ๋งŒ๋“œ๋Š” ๋ฐ ์‚ฌ์šฉ๋˜๋Š” ๋ณธ ๊ณ„์ธต์„ ํฌํ•จํ•˜๋Š” ๋…ธ๋“œ."

msgid "Use [member SkeletonModifier3D.influence] instead."
msgstr "๋Œ€์‹  [member SkeletonModifier3D.influence]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "A node that may modify a Skeleton3D's bones."
msgstr "Skeleton3D์˜ ๋ณธ์„ ์ˆ˜์ •ํ•  ์ˆ˜ ์žˆ๋Š” ๋…ธ๋“œ."

msgid "Design of the Skeleton Modifier 3D"
msgstr "์Šค์ผˆ๋ ˆํ†ค ๋ชจ๋””ํŒŒ์ด์–ด 3D์˜ ๋””์ž์ธ"

msgid "Use [method _process_modification_with_delta] instead."
msgstr "๋Œ€์‹  [method _process_modification_with_delta]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "If [code]true[/code], the [SkeletonModifier3D] will be processing."
msgstr "[code]true[/code]์ด๋ฉด [SkeletonModifier3D]๋Š” ์‹คํ–‰๋  ๊ฒƒ์ž…๋‹ˆ๋‹ค."

msgid ""
"Base class for a profile of a virtual skeleton used as a target for "
"retargeting."
msgstr "๋ฆฌํƒ€๊ฒŸํŒ…์˜ ๋Œ€์ƒ์œผ๋กœ ์‚ฌ์šฉ๋˜๋Š” ๊ฐ€์ƒ ์Šค์ผˆ๋ ˆํ†ค์˜ ํ”„๋กœํ•„์„ ์œ„ํ•œ ๊ธฐ๋ณธ ํด๋ž˜์Šค."

msgid "Represents the size of the [enum RadianceSize] enum."
msgstr "[enum RadianceSize] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Abstract base class for sliders."
msgstr "์Šฌ๋ผ์ด๋”๋ฅผ ์œ„ํ•œ ์ถ”์ƒ ๊ธฐ๋ณธ ํด๋ž˜์Šค."

msgid ""
"Abstract base class for sliders, used to adjust a value by moving a grabber "
"along a horizontal or vertical axis. Sliders are [Range]-based controls."
msgstr ""
"์Šฌ๋ผ์ด๋”๋ฅผ ์œ„ํ•œ ์ถ”์ƒ ๊ธฐ๋ณธ ํด๋ž˜์Šค๋กœ, ๊ฐ€๋กœ ๋˜๋Š” ์„ธ๋กœ ์ถ•์„ ๋”ฐ๋ผ ๊ทธ๋ž˜๋ฒ„๋ฅผ ์›€์ง์—ฌ "
"๊ฐ’์„ ์กฐ์ •ํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค. ์Šฌ๋ผ์ด๋”๋Š” [Range] ๊ธฐ๋ฐ˜ ์ปจํŠธ๋กค์ž…๋‹ˆ๋‹ค."

msgid "Returns the internal [RID] used by the [PhysicsServer3D] for this body."
msgstr "์ด ๋ฐ”๋””์˜ [PhysicsServer3D]์—์„œ ์‚ฌ์šฉ๋œ ๋‚ด๋ถ€ [RID]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Sets the pinned state of a surface vertex. When set to [code]true[/code], the "
"optional [param attachment_path] can define a [Node3D] the pinned vertex will "
"be attached to."
msgstr ""
"ํ‘œ๋ฉด ๋ฒ„ํ…์Šค์˜ ๊ณ ์ •๋œ ์ƒํƒœ๋ฅผ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค. [code]true[/code]๋กœ ์„ค์ •ํ•  ๋•Œ, ์„ ํƒ์  "
"[param attachment_path]๋Š” ๊ณ ์ •๋œ ๋ฒ„ํ…์Šค๊ฐ€ ์ฒจ๋ถ€๋  [Node3D]๋ฅผ ์ •์˜ํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ"
"๋‹ค."

msgid "Full height of the sphere."
msgstr "๊ตฌ์ฒด์˜ ์ „์ฒด ๋†’์ด."

msgid "Radius of sphere."
msgstr "๊ตฌ์ฒด์˜ ๋ฐ˜๊ฒฝ."

msgid "Spherical shape for use with occlusion culling in [OccluderInstance3D]."
msgstr "[OccluderInstance3D]์—์„œ ์˜คํด๋ฃจ์ „ ์ปฌ๋ง์— ์‚ฌ์šฉํ•˜๋Š” ๊ตฌ์ฒด ๋ชจ์–‘."

msgid "The sphere's radius in 3D units."
msgstr "3D ๋‹จ์œ„์˜ ๊ตฌ์ฒด์˜ ๋ฐ˜๊ฒฝ."

msgid "A 3D sphere shape used for physics collision."
msgstr "๋ฌผ๋ฆฌ ์ฝœ๋ฆฌ์ „์— ์‚ฌ์šฉ๋˜๋Š” 3D ๊ตฌ์ฒด ๋ชจ์–‘."

msgid "An input field for numbers."
msgstr "์ˆซ์ž๋ฅผ ์œ„ํ•œ ์ž…๋ ฅ ํ•„๋“œ."

msgid ""
"A container that arranges child controls horizontally or vertically and "
"provides grabbers for adjusting the split ratios between them."
msgstr ""
"์ž์‹ ์ปจํŠธ๋กค์„ ๊ฐ€๋กœ ๋˜๋Š” ์„ธ๋กœ๋กœ ๋ฐฐ์—ดํ•˜๊ณ  ์ปจํŠธ๋กค ์‚ฌ์ด์— ๋ถ„ํ•  ๋น„์œจ์„ ์กฐ์ •ํ•˜๊ธฐ ์œ„"
"ํ•œ ๊ทธ๋ž˜๋ฒ„๋ฅผ ์ œ๊ณตํ•˜๋Š” ์ปจํ…Œ์ด๋„ˆ."

msgid ""
"A 3D raycast that dynamically moves its children near the collision point."
msgstr "์ฝœ๋ฆฌ์ „ ์  ๊ทผ์ฒ˜์—์„œ ์ž์‹์„ ๋™์ ์œผ๋กœ ์ด๋™์‹œํ‚ค๋Š” 3D ๋ ˆ์ด์บ์ŠคํŠธ."

msgid ""
"A base class of the collision that interacts with [SpringBoneSimulator3D]."
msgstr "[SpringBoneSimulator3D]์™€ ์ƒํ˜ธ์ž‘์šฉํ•˜๋Š” ์ฝœ๋ฆฌ์ „์˜ ๊ธฐ๋ณธ ํด๋ž˜์Šค."

msgid "The sphere's radius."
msgstr "๊ตฌ์ฒด์˜ ๋ฐ˜๊ฒฝ."

msgid "General-purpose sprite node."
msgstr "์ผ๋ฐ˜ ๋ชฉ์ ์˜ ์Šคํ”„๋ผ์ดํŠธ ๋…ธ๋“œ."

msgid "If [code]true[/code], the specified flag will be enabled."
msgstr "[code]true[/code]์ด๋ฉด ์ง€์ •๋œ ํ”Œ๋ž˜๊ทธ๊ฐ€ ํ™œ์„ฑํ™”๋ฉ๋‹ˆ๋‹ค."

msgid "If [code]true[/code], texture will be centered."
msgstr "[code]true[/code]์ด๋ฉด ํ…์Šค์ฒ˜๊ฐ€ ์ค‘์‹ฌ์ด ๋ฉ๋‹ˆ๋‹ค."

msgid "Returns [code]true[/code] if the [param anim] animation exists."
msgstr "[param anim] ์• ๋‹ˆ๋ฉ”์ด์…˜์ด ์กด์žฌํ•˜๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Application status indicator (aka notification area icon).\n"
"[b]Note:[/b] Status indicator is implemented on macOS and Windows."
msgstr ""
"์• ํ”Œ๋ฆฌ์ผ€์ด์…˜ ์ƒํƒœ ํ‘œ์‹œ๊ธฐ (์•Œ๋ฆผ ์˜์—ญ ์•„์ด์ฝ˜์ด๋ผ๊ณ ๋„ ํ•จ).\n"
"[b]์ฐธ๊ณ :[/b] ์ƒํƒœ ํ‘œ์‹œ๊ธฐ๋Š” macOS์™€ Windows์—์„œ ๊ตฌํ˜„๋ฉ๋‹ˆ๋‹ค."

msgid "Status indicator icon."
msgstr "์ƒํƒœ ํ‘œ์‹œ๊ธฐ ์•„์ด์ฝ˜."

msgid "Status indicator tooltip."
msgstr "์ƒํƒœ ํ‘œ์‹œ๊ธฐ ํˆดํŒ."

msgid "If [code]true[/code], the status indicator is visible."
msgstr "[code]true[/code]์ด๋ฉด ์ƒํƒœ ํ‘œ์‹œ๊ธฐ๊ฐ€ ๋ณด์ž…๋‹ˆ๋‹ค."

msgid ""
"Gets a Variant from the stream. If [param allow_objects] is [code]true[/"
"code], decoding objects is allowed.\n"
"Internally, this uses the same decoding mechanism as the [method "
"@GlobalScope.bytes_to_var] method.\n"
"[b]Warning:[/b] Deserialized objects can contain code which gets executed. Do "
"not use this option if the serialized object comes from untrusted sources to "
"avoid potential security threats such as remote code execution."
msgstr ""
"์ŠคํŠธ๋ฆผ์—์„œ ๋ณ€์ข…์„ ์–ป์Šต๋‹ˆ๋‹ค. [param allow_objects]๊ฐ€ [code]true[/code]์ด๋ฉด ์˜ค๋ธŒ"
"์ ํŠธ์˜ ๋””์ฝ”๋”ฉ์ด ํ—ˆ์šฉ๋ฉ๋‹ˆ๋‹ค.\n"
"๋‚ด๋ถ€์ ์œผ๋กœ ์ด๋Š” [method @GlobalScope.bytes_to_var] ๋ฉ”์„œ๋“œ์™€ ๊ฐ™์€ ๋””์ฝ”๋”ฉ ๋ฉ”์ปค๋‹ˆ"
"์ฆ˜์„ ์‚ฌ์šฉํ•ฉ๋‹ˆ๋‹ค.\n"
"[b]๊ฒฝ๊ณ :[/b] ์—ญ์ง๋ ฌํ™”๋œ ์˜ค๋ธŒ์ ํŠธ์—๋Š” ์‹คํ–‰๋˜๋Š” ์ฝ”๋“œ๊ฐ€ ํฌํ•จ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ์ง๋ ฌ"
"ํ™”๋œ ์˜ค๋ธŒ์ ํŠธ๊ฐ€ ์‹ ๋ขฐํ•  ์ˆ˜ ์—†๋Š” ์ถœ์ฒ˜์—์„œ ์ œ๊ณต๋œ๋‹ค๋ฉด ์›๊ฒฉ ์ฝ”๋“œ ์‹คํ–‰๊ณผ ๊ฐ™์€ ์ž ์žฌ"
"์  ๋ณด์•ˆ ์œ„ํ˜‘์„ ํ”ผํ•˜๊ธฐ ์œ„ํ•ด ์ด ์˜ต์…˜์„ ์‚ฌ์šฉํ•˜์ง€ ๋งˆ์„ธ์š”."

msgid "Returns the current cursor position."
msgstr "ํ˜„์žฌ ์ปค์„œ ์œ„์น˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the size of [member data_array]."
msgstr "[member data_array]์˜ ํฌ๊ธฐ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Use [method is_valid_ascii_identifier] instead."
msgstr "๋Œ€์‹  [method is_valid_ascii_identifier]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid ""
"Removes a set of characters defined in [param chars] from the string's "
"beginning. See also [method rstrip].\n"
"[b]Note:[/b] [param chars] is not a prefix. Use [method trim_prefix] to "
"remove a single prefix, rather than a set of characters."
msgstr ""
"[param chars]์— ์ •์˜๋œ ๋ฌธ์ž์˜ ์ง‘ํ•ฉ์„ ๋ฌธ์ž์—ด์˜ ์ฒ˜์Œ๋ถ€ํ„ฐ ์ œ๊ฑฐํ•ฉ๋‹ˆ๋‹ค. [method "
"rstrip]๋„ ์ฐธ์กฐํ•˜์„ธ์š”.\n"
"[b]์ฐธ๊ณ :[/b] [param chars]๋Š” ์ ‘๋‘์‚ฌ๊ฐ€ ์•„๋‹™๋‹ˆ๋‹ค. ๋ฌธ์ž์˜ ์ง‘ํ•ฉ๋ณด๋‹ค ๋‹จ์ผ ์ ‘๋‘์‚ฌ๋ฅผ "
"์ œ๊ฑฐํ•˜๋ ค๋ฉด [method trim_prefix]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid ""
"Removes a set of characters defined in [param chars] from the string's end. "
"See also [method lstrip].\n"
"[b]Note:[/b] [param chars] is not a suffix. Use [method trim_suffix] to "
"remove a single suffix, rather than a set of characters."
msgstr ""
"[param chars]์— ์ •์˜๋œ ๋ฌธ์ž์˜ ์ง‘ํ•ฉ์„ ๋ฌธ์ž์—ด์˜ ๋์—์„œ ์ œ๊ฑฐํ•ฉ๋‹ˆ๋‹ค. [method "
"rstrip]๋„ ์ฐธ์กฐํ•˜์„ธ์š”.\n"
"[b]์ฐธ๊ณ :[/b] [param chars]๋Š” ์ ‘๋ฏธ์‚ฌ๊ฐ€ ์•„๋‹™๋‹ˆ๋‹ค. ๋ฌธ์ž์˜ ์ง‘ํ•ฉ๋ณด๋‹ค ๋‹จ์ผ ์ ‘๋ฏธ์‚ฌ๋ฅผ "
"์ œ๊ฑฐํ•˜๋ ค๋ฉด [method trim_suffix]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "Returns the string converted to [code]camelCase[/code]."
msgstr "[code]camelCase[/code]๋กœ ๋ณ€ํ™˜๋œ ๋ฌธ์ž์—ด์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the string converted to [code]PascalCase[/code]."
msgstr "[code]PascalCase[/code]๋กœ ๋ณ€ํ™˜๋œ ๋ฌธ์ž์—ด์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"An interface to a game world that doesn't create a window or draw to the "
"screen directly."
msgstr "์ฐฝ์„ ๋งŒ๋“ค๊ฑฐ๋‚˜ ํ™”๋ฉด์— ์ง์ ‘ ๊ทธ๋ฆฌ์ง€ ์•Š๋Š” ๊ฒŒ์ž„ ์„ธ๊ณ„๋กœ์˜ ์ธํ„ฐํŽ˜์ด์Šค."

msgid "Using Viewports"
msgstr "๋ทฐํฌํŠธ ์‚ฌ์šฉํ•˜๊ธฐ"

msgid "A container used for displaying the contents of a [SubViewport]."
msgstr "[SubViewport]์˜ ๋‚ด์šฉ์„ ํ‘œ์‹œํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋˜๋Š” ์ปจํ…Œ์ด๋„ˆ."

msgid ""
"This method is unused internally, as it does not preserve normals or UVs. "
"Consider using [method ImporterMesh.generate_lods] instead."
msgstr ""
"์ด ๋ฉ”์„œ๋“œ๋Š” ๋ฒ•์„ ์ด๋‚˜ UV๋ฅผ ๋ณด์กดํ•˜์ง€ ์•Š์œผ๋ฏ€๋กœ ๋‚ด๋ถ€์ ์œผ๋กœ๋Š” ์‚ฌ์šฉ๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค. ๋Œ€"
"์‹  [method ImporterMesh.generate_lods]๋ฅผ ์‚ฌ์šฉํ•˜๋Š” ๊ฒƒ์„ ๊ณ ๋ คํ•˜์„ธ์š”."

msgid "A control that provides a horizontal bar with tabs."
msgstr "ํƒญ์ด ์žˆ๋Š” ๊ฐ€๋กœ ๋ง‰๋Œ€๋ฅผ ์ œ๊ณตํ•˜๋Š” ์ปจํŠธ๋กค."

msgid ""
"A control that provides a horizontal bar with tabs. Similar to [TabContainer] "
"but is only in charge of drawing tabs, not interacting with children."
msgstr ""
"ํƒญ์ด ์žˆ๋Š” ๊ฐ€๋กœ ๋ง‰๋Œ€๋ฅผ ์ œ๊ณตํ•˜๋Š” ์ปจํŠธ๋กค์ž…๋‹ˆ๋‹ค. [TabContainer]์™€ ๋น„์Šทํ•˜์ง€๋งŒ ์ž์‹ "
"ํƒญ๊ณผ ์ƒํ˜ธ์ž‘์šฉํ•˜์ง€ ์•Š๊ณ  ํƒญ๋งŒ ๊ทธ๋ฆฌ๋Š” ์—ญํ• ๋งŒ ํ•ฉ๋‹ˆ๋‹ค."

msgid "Adds a new tab."
msgstr "์ƒˆ๋กœ์šด ํƒญ์„ ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค."

msgid "Clears all tabs."
msgstr "๋ชจ๋“  ํƒญ์„ ๋น„์›๋‹ˆ๋‹ค."

msgid "Moves the scroll view to make the tab visible."
msgstr "์Šคํฌ๋กค ๋ทฐ๋ฅผ ์ด๋™ํ•˜์—ฌ ํƒญ์„ ๋ณด์ด๋„๋ก ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the previously active tab index."
msgstr "์ด์ „์— ํ™œ์„ฑ ์ค‘์ธ ํƒญ ์ธ๋ฑ์Šค๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns tab title language code."
msgstr "ํƒญ ์ œ๋ชฉ ์–ธ์–ด ์ฝ”๋“œ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "If [code]true[/code], tabs can be rearranged with mouse drag."
msgstr "[code]true[/code]์ด๋ฉด ํƒญ์ด ๋งˆ์šฐ์Šค ๋“œ๋ž˜๊ทธ๋กœ ๋‹ค์‹œ ์ •๋ ฌ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum AlignmentMode] enum."
msgstr "[enum AlignmentMode] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum CloseButtonDisplayPolicy] enum."
msgstr "[enum CloseButtonDisplayPolicy] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Font size of the tab names."
msgstr "ํƒญ ์ด๋ฆ„์˜ ๊ธ€๊ผด ํฌ๊ธฐ."

msgid ""
"A container that creates a tab for each child control, displaying only the "
"active tab's control."
msgstr "๊ฐ ์ž์‹ ์ปจํŠธ๋กค์„ ์œ„ํ•œ ํƒญ์„ ๋งŒ๋“ค๊ณ  ํ™œ์„ฑ ํƒญ์˜ ์ปจํŠธ๋กค๋งŒ ํ‘œ์‹œํ•˜๋Š” ์ปจํ…Œ์ด๋„ˆ."

msgid "Represents the size of the [enum TabPosition] enum."
msgstr "[enum TabPosition] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "A TCP server."
msgstr "TCP ์„œ๋ฒ„."

msgid "A multiline text editor."
msgstr "์—ฌ๋Ÿฌ ์ค„ ํ…์ŠคํŠธ ํŽธ์ง‘๊ธฐ."

msgid "Adjust the viewport so the caret is visible."
msgstr "๋ทฐํฌํŠธ๋ฅผ ์กฐ์ •ํ•˜์—ฌ ์บ๋Ÿฟ์ด ๋ณด์ด๋„๋ก ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Applies text from the [url=https://en.wikipedia.org/wiki/Input_method]Input "
"Method Editor[/url] (IME) to each caret and closes the IME if it is open."
msgstr ""
"[url=https://ko.wikipedia.org/wiki/์ž…๋ ฅ๊ธฐ]์ž…๋ ฅ๊ธฐ[/url]์—์„œ ํ…์ŠคํŠธ๋ฅผ ๊ฐ ์บ๋Ÿฟ์— "
"์ ์šฉํ•˜๊ณ  ์ž…๋ ฅ๊ธฐ๊ฐ€ ์—ด๋ ค ์žˆ์œผ๋ฉด ์ด๋ฅผ ๋‹ซ์Šต๋‹ˆ๋‹ค."

msgid ""
"Called when the user presses the backspace key. Can be overridden with "
"[method _backspace]."
msgstr ""
"์‚ฌ์šฉ์ž๊ฐ€ ๋ฐฑ์ŠคํŽ˜์ด์Šค ํ‚ค๋ฅผ ๋ˆ„๋ฅผ ๋•Œ ํ˜ธ์ถœ๋ฉ๋‹ˆ๋‹ค. [method _backspace]๋กœ ์˜ค๋ฒ„๋ผ์ด๋“œ"
"ํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "Performs a full reset of [TextEdit], including undo history."
msgstr "์‹คํ–‰ ์ทจ์†Œ ์ด๋ ฅ์„ ํฌํ•จํ•˜์—ฌ [TextEdit]์˜ ์ „์ฒด ์žฌ์„ค์ •์„ ์ˆ˜ํ–‰ํ•ฉ๋‹ˆ๋‹ค."

msgid "Clears the undo history."
msgstr "์‹คํ–‰ ์ทจ์†Œ ์ด๋ ฅ์„ ๋น„์›๋‹ˆ๋‹ค."

msgid ""
"Copies the current text selection. Can be overridden with [method _copy]."
msgstr ""
"ํ˜„์žฌ ํ…์ŠคํŠธ ์„ ํƒ ํ•ญ๋ชฉ์„ ๋ณต์‚ฌํ•ฉ๋‹ˆ๋‹ค. [method _copy]๋กœ ์˜ค๋ฒ„๋ผ์ด๋“œํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "Cut's the current selection. Can be overridden with [method _cut]."
msgstr ""
"ํ˜„์žฌ ํ…์ŠคํŠธ ์„ ํƒ ํ•ญ๋ชฉ์„ ์ž˜๋ผ๋ƒ…๋‹ˆ๋‹ค. [method _cut]๋กœ ์˜ค๋ฒ„๋ผ์ด๋“œํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "Deletes the selected text."
msgstr "์„ ํƒ๋œ ํ…์ŠคํŠธ๋ฅผ ์‚ญ์ œํ•ฉ๋‹ˆ๋‹ค."

msgid "Deselects the current selection."
msgstr "ํ˜„์žฌ ์„ ํƒ ํ•ญ๋ชฉ์„ ์„ ํƒ ํ•ด์ œํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the column the editing caret is at."
msgstr "ํŽธ์ง‘ ์บ๋Ÿฟ์ด ์žˆ๋Š” ์—ด์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the number of carets in this [TextEdit]."
msgstr "์ด [TextEdit]์—์„œ ์บ๋Ÿฟ์˜ ์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the caret pixel draw position."
msgstr "์บ๋Ÿฟ ํ”ฝ์…€ ๊ทธ๋ฆฌ๊ธฐ ์œ„์น˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the line the editing caret is on."
msgstr "ํŽธ์ง‘ ์บ๋Ÿฟ์ด ์žˆ๋Š” ์ค„์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the wrap index the editing caret is on."
msgstr "ํŽธ์ง‘ ์บ๋Ÿฟ์ด ์žˆ๋Š” ๋ž˜ํ•‘ ์ธ๋ฑ์Šค๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the first column containing a non-whitespace character on the given "
"line. If there is only whitespace, returns the number of characters."
msgstr ""
"์ฃผ์–ด์ง„ ์ค„์—์„œ ๊ณต๋ฐฑ์ด ์•„๋‹Œ ๋ฌธ์ž๊ฐ€ ํฌํ•จ๋œ ์ฒ˜์Œ ์—ด์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ๊ณต๋ฐฑ๋งŒ ์žˆ์œผ๋ฉด ๋ฌธ"
"์ž์˜ ์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the first visible line."
msgstr "์ฒ˜์Œ์œผ๋กœ ๋ณด์ด๋Š” ์ค„์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the number of gutters registered."
msgstr "๋“ฑ๋ก๋œ ๊ฑฐํ„ฐ์˜ ์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the name of the gutter at the given index."
msgstr "์ฃผ์–ด์ง„ ์ธ๋ฑ์Šค์—์„œ ๊ฑฐํ„ฐ์˜ ์ด๋ฆ„์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the type of the gutter at the given index. Gutters can contain icons, "
"text, or custom visuals."
msgstr ""
"์ฃผ์–ด์ง„ ์ธ๋ฑ์Šค์—์„œ ๊ฑฐํ„ฐ์˜ ์œ ํ˜•์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ๊ฑฐํ„ฐ๋Š” ์•„์ด์ฝ˜, ํ…์ŠคํŠธ ๋˜๋Š” ์ปค์Šคํ…€ "
"๋น„์ฃผ์–ผ์„ ํฌํ•จํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "Returns the width of the gutter at the given index."
msgstr "์ฃผ์–ด์ง„ ์ธ๋ฑ์Šค์—์„œ ๊ฑฐํ„ฐ์˜ ๋„ˆ๋น„๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the [HScrollBar] used by [TextEdit]."
msgstr "[TextEdit]์— ์‚ฌ์šฉ๋˜๋Š” [HScrollBar]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the indent level of the given line. This is the number of spaces and "
"tabs at the beginning of the line, with the tabs taking the tab size into "
"account (see [method get_tab_size])."
msgstr ""
"์ฃผ์–ด์ง„ ์ค„์˜ ๋“ค์—ฌ์“ฐ๊ธฐ ์ˆ˜์ค€์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ์ด๋Š” ์ค„์˜ ์‹œ์ž‘ ๋ถ€๋ถ„์—์„œ ๊ณต๋ฐฑ๊ณผ ํƒญ์˜ ์ˆ˜"
"์ด๋ฉฐ, ํƒญ์€ ํƒญ ํฌ๊ธฐ๋ฅผ ๊ณ ๋ คํ•ฉ๋‹ˆ๋‹ค ([method get_tab_size] ์ฐธ์กฐ)."

msgid ""
"Returns the last visible line. Use [method "
"get_last_full_visible_line_wrap_index] for the wrap index."
msgstr ""
"๋งˆ์ง€๋ง‰์œผ๋กœ ๋ณด์ด๋Š” ์ค„์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ๋ž˜ํ•‘ ์ธ๋ฑ์Šค์— ๋Œ€ํ•ด์„œ๋Š” [method "
"get_last_full_visible_line_wrap_index]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "Returns the last visible wrap index of the last visible line."
msgstr "๋งˆ์ง€๋ง‰์œผ๋กœ ๋ณด์ด๋Š” ์ค„์˜ ๋งˆ์ง€๋ง‰์œผ๋กœ ๋ณด์ด๋Š” ๋ž˜ํ•‘ ์ธ๋ฑ์Šค๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the last unhidden line in the entire [TextEdit]."
msgstr "์ „์ฒด [TextEdit]์—์„œ ๋งˆ์ง€๋ง‰์œผ๋กœ ์ˆจ๊ฒจ์ง€์ง€ ์•Š์€ ์ค„์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the text of a specific line."
msgstr "ํŠน์ • ์ค„์˜ ํ…์ŠคํŠธ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the custom background color of the given line. If no color is set, "
"returns [code]Color(0, 0, 0, 0)[/code]."
msgstr ""
"์ฃผ์–ด์ง„ ์ค„์˜ ์ปค์Šคํ…€ ๋ฐฐ๊ฒฝ์ƒ‰์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ์ƒ‰์ƒ์ด ์„ค์ •๋˜์ง€ ์•Š์œผ๋ฉด [code]Color(0, "
"0, 0, 0)[/code]์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the number of lines in the text."
msgstr "ํ…์ŠคํŠธ์—์„œ ์ค„์˜ ์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the icon currently in [param gutter] at [param line]. This only works "
"when the gutter type is [constant GUTTER_TYPE_ICON] (see [method "
"set_gutter_type])."
msgstr ""
"ํ˜„์žฌ [param line]์—์„œ [param gutter]์—์„œ์˜ ์•„์ด์ฝ˜์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ์ด๋Š” ๊ฑฐํ„ฐ ์œ ํ˜•"
"์ด [constant GUTTER_TYPE_ICON]์ผ ๋•Œ์—๋งŒ ์ž‘๋™ํ•ฉ๋‹ˆ๋‹ค ([method set_gutter_type] "
"์ฐธ์กฐ)."

msgid "Returns the color currently in [param gutter] at [param line]."
msgstr "ํ˜„์žฌ [param line]์—์„œ [param gutter]์—์„œ์˜ ์ƒ‰์ƒ์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the metadata currently in [param gutter] at [param line]."
msgstr "ํ˜„์žฌ [param line]์—์„œ [param gutter]์—์„œ์˜ ๋ฉ”ํƒ€๋ฐ์ดํ„ฐ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the text currently in [param gutter] at [param line]. This only works "
"when the gutter type is [constant GUTTER_TYPE_STRING] (see [method "
"set_gutter_type])."
msgstr ""
"ํ˜„์žฌ [param line]์—์„œ [param gutter]์—์„œ์˜ ํ…์ŠคํŠธ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ์ด๋Š” ๊ฑฐํ„ฐ ์œ ํ˜•"
"์ด [constant GUTTER_TYPE_STRING]์ผ ๋•Œ์—๋งŒ ์ž‘๋™ํ•ฉ๋‹ˆ๋‹ค ([method "
"set_gutter_type] ์ฐธ์กฐ)."

msgid "Returns the width in pixels of the [param wrap_index] on [param line]."
msgstr ""
"ํ˜„์žฌ [param line]์—์„œ [param wrap_index]์˜ ๋„ˆ๋น„๋ฅผ ํ”ฝ์…€ ๋‹จ์œ„๋กœ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns line text as it is currently displayed, including IME composition "
"string."
msgstr "์ž…๋ ฅ๊ธฐ ๊ตฌ์„ฑ ๋ฌธ์ž์—ด์„ ํฌํ•จํ•˜์—ฌ ํ˜„์žฌ ํ‘œ์‹œ๋˜๋Š” ์ค„ ํ…์ŠคํŠธ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the number of times the given line is wrapped."
msgstr "์ฃผ์–ด์ง„ ์ค„์ด ์ค„ ๋ฐ”๊ฟˆ๋œ ํšŸ์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the wrap index of the given column on the given line. This ranges "
"from [code]0[/code] to [method get_line_wrap_count]."
msgstr ""
"์ฃผ์–ด์ง„ ์ค„์—์„œ ์ฃผ์–ด์ง„ ์—ด์˜ ๋ž˜ํ•‘ ์ธ๋ฑ์Šค๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ์ด ๋ฒ”์œ„๋Š” [code]0[/code]๋ถ€"
"ํ„ฐ [method get_line_wrap_count]๊นŒ์ง€์ž…๋‹ˆ๋‹ค."

msgid "Returns an array of [String]s representing each wrapped index."
msgstr "๊ฐ ๋ž˜ํ•‘๋œ ์ธ๋ฑ์Šค๋ฅผ ๋‚˜ํƒ€๋‚ด๋Š” [String]์˜ ๋ฐฐ์—ด์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the local mouse position adjusted for the text direction."
msgstr "ํ…์ŠคํŠธ ๋ฐฉํ–ฅ์— ๋งž๊ฒŒ ์กฐ์ •๋œ ๋กœ์ปฌ ๋งˆ์šฐ์Šค ์œ„์น˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Use [method get_selection_origin_column] instead."
msgstr "๋Œ€์‹  [method get_selection_origin_column]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "Use [method get_selection_origin_line] instead."
msgstr "๋Œ€์‹  [method get_selection_origin_line]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "Returns the current selection mode."
msgstr "ํ˜„์žฌ ์„ ํƒ ๋ชจ๋“œ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the [TextEdit]'s' tab size."
msgstr "[TextEdit]์˜ ํƒญ ์‚ฌ์ด์ฆˆ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the [VScrollBar] of the [TextEdit]."
msgstr "[TextEdit]์˜ [VScrollBar]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the word at [param position]."
msgstr "[param position]์˜ ๋‹จ์–ด๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Removes all additional carets."
msgstr "๋ชจ๋“  ์ถ”๊ฐ€ ์บ๋Ÿฟ์„ ์ œ๊ฑฐํ•ฉ๋‹ˆ๋‹ค."

msgid "Removes text between the given positions."
msgstr "์ฃผ์–ด์ง„ ์œ„์น˜ ์‚ฌ์ด์˜ ํ…์ŠคํŠธ๋ฅผ ์ œ๊ฑฐํ•ฉ๋‹ˆ๋‹ค."

msgid "Selects the word under the caret."
msgstr "์บ๋Ÿฟ ์•„๋ž˜์˜ ๋‹จ์–ด๋ฅผ ์„ ํƒํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets the current selection mode."
msgstr "ํ˜„์žฌ ์„ ํƒ ๋ชจ๋“œ๋ฅผ ์ง€์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Tag the current version as saved."
msgstr "ํ˜„์žฌ ๋ฒ„์ „์„ ์ €์žฅ๋˜์—ˆ๋‹ค๊ณ  ํƒœ๊ทธํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"If [code]true[/code], the \"space\" character will have a visible "
"representation."
msgstr "[code]true[/code]์ด๋ฉด \"์ŠคํŽ˜์ด์Šค\" ๋ฌธ์ž๊ฐ€ ๋ณด์ด๋Š” ํ˜•ํƒœ๋ฅผ ๊ฐ€์ง‘๋‹ˆ๋‹ค."

msgid ""
"If [code]true[/code], the \"tab\" character will have a visible "
"representation."
msgstr "[code]true[/code]์ด๋ฉด \"ํƒญ\" ๋ฌธ์ž๊ฐ€ ๋ณด์ด๋Š” ํ˜•ํƒœ๋ฅผ ๊ฐ€์ง‘๋‹ˆ๋‹ค."

msgid "Vertical line caret."
msgstr "์„ธ๋กœ ์ค„ ์บ๋Ÿฟ."

msgid "Block caret."
msgstr "๋ธ”๋ก ์บ๋Ÿฟ."

msgid "Returns thickness of the underline."
msgstr "๋ฐ‘์ค„์˜ ๋‘๊ป˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Text writing direction."
msgstr "ํ…์ŠคํŠธ ์ž‘์„ฑ ๋ฐฉํ–ฅ."

msgid "If set to [code]true[/code] text will display invalid characters."
msgstr ""
"[code]true[/code]๋กœ ์„ค์ •๋˜์–ด ์žˆ์œผ๋ฉด ํ…์ŠคํŠธ๋Š” ์˜ฌ๋ฐ”๋ฅด์ง€ ์•Š์€ ๋ฌธ์ž๋ฅผ ํ‘œ์‹œํ•ฉ๋‹ˆ๋‹ค."

msgid "Limits the lines of text shown."
msgstr "๋ณด์—ฌ์ง€๋Š” ํ…์ŠคํŠธ ์ค„์„ ์ œํ•œํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns bitmap font fixed size."
msgstr "๋น„ํŠธ๋งต ๊ธ€๊ผด ๊ณ ์ • ํฌ๊ธฐ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns size of the glyph."
msgstr "๊ธ€๋ฆฌํ”„์˜ ์‚ฌ์ด์ฆˆ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns font cache texture image data."
msgstr "๊ธ€๊ผด ์บ์‹œ ํ…์Šค์ฒ˜ ์ด๋ฏธ์ง€ ๋ฐ์ดํ„ฐ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets size of the glyph."
msgstr "๊ธ€๋ฆฌํ”„์˜ ์‚ฌ์ด์ฆˆ๋ฅผ ์ง€์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets the font family name."
msgstr "๊ธ€๊ผด ํŒจ๋ฐ€๋ฆฌ ์ด๋ฆ„์„ ์ง€์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets the font style name."
msgstr "๊ธ€๊ผด ์Šคํƒ€์ผ ์ด๋ฆ„์„ ์ง€์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets font cache texture image data."
msgstr "๊ธ€๊ผด ์บ์‹œ ํ…์Šค์ฒ˜ ์ด๋ฏธ์ง€ ๋ฐ์ดํ„ฐ๋ฅผ ์ง€์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns [code]true[/code] if locale is right-to-left."
msgstr "๋กœ์ผ€์ผ์ด ์˜ค๋ฅธ์ชฝ์—์„œ ์™ผ์ชฝ์œผ๋กœ๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns text span metadata."
msgstr "ํ…์ŠคํŠธ ์ŠคํŒฌ ๋ฉ”ํƒ€๋ฐ์ดํ„ฐ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns direction of the text."
msgstr "ํ…์ŠคํŠธ์˜ ๋ฐฉํ–ฅ์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns position of the ellipsis."
msgstr "ํƒ€์›์˜ ์œ„์น˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns number of glyphs in the buffer."
msgstr "๋ฒ„ํผ๋กœ ๊ธ€๋ฆฌํ”„์˜ ์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns an array of glyphs in the visual order."
msgstr "์‹œ๊ฐ ์ˆœ์„œ๋กœ ๊ธ€๋ฆฌํ”„์˜ ๋ฐฐ์—ด์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns text orientation."
msgstr "๋ฐฉํ–ฅ์˜ ํ…์ŠคํŠธ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns size of the text."
msgstr "ํ…์ŠคํŠธ ํฌ๊ธฐ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"If set to [code]true[/code] text buffer will display invalid characters as "
"hexadecimal codes, otherwise nothing is displayed."
msgstr ""
"ํ…์ŠคํŠธ ๋ฒ„ํผ๋ฅผ [code]true[/code]๋กœ ์„ค์ •ํ•˜๋ฉด ์ž˜๋ชป๋œ ๋ฌธ์ž๊ฐ€ 16์ง„์ˆ˜ ์ฝ”๋“œ๋กœ ํ‘œ์‹œ๋˜"
"๋ฉฐ, ๊ทธ๋ ‡์ง€ ์•Š์œผ๋ฉด ์•„๋ฌด๊ฒƒ๋„ ํ‘œ์‹œ๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum FontLCDSubpixelLayout] enum."
msgstr "[enum FontLCDSubpixelLayout] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "No text trimming is performed."
msgstr "ํ…์ŠคํŠธ ๋‹ค๋“ฌ๊ธฐ๋ฅผ ์ˆ˜ํ–‰ํ•˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค."

msgid "Trims the text per character."
msgstr "๋ฌธ์ž๋ณ„๋กœ ํ…์ŠคํŠธ๋ฅผ ๋‹ค๋“ฌ์Šต๋‹ˆ๋‹ค."

msgid "Trims the text per word."
msgstr "๋‹จ์–ด๋ณ„๋กœ ํ…์ŠคํŠธ๋ฅผ ๋‹ค๋“ฌ์Šต๋‹ˆ๋‹ค."

msgid "No trimming is performed."
msgstr "๋‹ค๋“ฌ๊ธฐ๋ฅผ ์ˆ˜ํ–‰ํ•˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค."

msgid "Trims the text when it exceeds the given width."
msgstr "์ฃผ์–ด์ง„ ๋„ˆ๋น„๋ฅผ ์ดˆ๊ณผํ•  ๋•Œ ํ…์ŠคํŠธ๋ฅผ ๋‹ค๋“ฌ์Šต๋‹ˆ๋‹ค."

msgid "Trims the text per word instead of per grapheme."
msgstr "๋‹จ์–ด ๋‹จ์œ„ ๋Œ€์‹ ์— ๋ฌธ์ž์†Œ ๋‹จ์œ„๋กœ ํ…์ŠคํŠธ๋ฅผ ๋‹ค๋“ฌ์Šต๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum SpacingType] enum."
msgstr "[enum SpacingType] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Base class for all texture types."
msgstr "๋ชจ๋“  ํ…์Šค์ฒ˜ ํ˜•์‹์˜ ๊ธฐ๋ณธ ํด๋ž˜์Šค."

msgid "Returns the texture height in pixels."
msgstr "ํ…์Šค์ฒ˜ ๋†’์ด๋ฅผ ํ”ฝ์…€๋กœ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the texture size in pixels."
msgstr "ํ…์Šค์ฒ˜ ํฌ๊ธฐ๋ฅผ ํ”ฝ์…€๋กœ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the texture width in pixels."
msgstr "ํ…์Šค์ฒ˜ ๋„ˆ๋น„๋ฅผ ํ”ฝ์…€๋กœ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Base class for 3-dimensional textures."
msgstr "3์ฐจ์› ํ…์Šค์ฒ˜์˜ ๊ธฐ๋ณธ ํด๋ž˜์Šค."

msgid "Returns [code]true[/code] if the [Texture3D] has generated mipmaps."
msgstr "[Texture3D]์— ์ƒ์„ฑ๋œ ๋ฐ‰๋งต์ด ์žˆ์œผ๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Texture-based button. Supports Pressed, Hover, Disabled and Focused states."
msgstr "ํ…์Šค์ฒ˜ ๊ธฐ๋ฐ˜ ๋ฒ„ํŠผ. ๋ˆŒ๋ฆผ, ํ˜ธ๋ฒ„, ๋น„ํ™œ์„ฑํ™” ๋ฐ ํฌ์ปค์Šค ์ƒํƒœ๋ฅผ ์ง€์›ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the number of referenced [Image]s."
msgstr "์ฐธ์กฐ๋œ [Image]์˜ ์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns [code]true[/code] if the layers have generated mipmaps."
msgstr "๋ ˆ์ด์–ด์— ์ƒ์„ฑ๋œ ๋ฐ‰๋งต์ด ์žˆ์œผ๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Texture-based progress bar. Useful for loading screens and life or stamina "
"bars."
msgstr ""
"ํ…์Šค์ฒ˜ ๊ธฐ๋ฐ˜ ์ง„ํ–‰๋ฅ  ํ‘œ์‹œ์ค„. ๋ถˆ๋Ÿฌ์˜ค๋Š” ์ค‘ ํ™”๋ฉด์ด๋‚˜ ์ƒ๋ช… ๋˜๋Š” ์Šคํƒœ๋ฏธ๋‚˜ ํ‘œ์‹œ์ค„์— ์œ "
"์šฉํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"TextureProgressBar works like [ProgressBar], but uses up to 3 textures "
"instead of Godot's [Theme] resource. It can be used to create horizontal, "
"vertical and radial progress bars."
msgstr ""
"TextureProgressBar๋Š” [ProgressBar]์ฒ˜๋Ÿผ ์ž‘๋™ํ•˜์ง€๋งŒ, Godot์˜ [Theme] ๋ฆฌ์†Œ์Šค ๋Œ€"
"์‹  ์ตœ๋Œ€ ํ…์Šค์ฒ˜ 3๊ฐœ๋ฅผ ์‚ฌ์šฉํ•ฉ๋‹ˆ๋‹ค. ๊ฐ€๋กœ, ์„ธ๋กœ ๋ฐ ๋ฐฉ์‚ฌํ˜• ์ง„ํ–‰๋ฅ  ํ‘œ์‹œ์ค„์„ ๋งŒ๋“œ๋Š” "
"๋ฐ ์‚ฌ์šฉ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "[Texture2D] that draws under the progress bar. The bar's background."
msgstr "์ง„ํ–‰ ํ‘œ์‹œ์ค„ ์•„๋ž˜์— ๊ทธ๋ฆฌ๋Š” [Texture2D]. ํ‘œ์‹œ์ค„์˜ ๋ฐฐ๊ฒฝ."

msgid ""
"Multiplies the color of the bar's [member texture_over] texture. The effect "
"is similar to [member CanvasItem.modulate], except it only affects this "
"specific texture instead of the entire node."
msgstr ""
"ํ‘œ์‹œ์ค„์˜ [member texture_over] ํ…์Šค์ฒ˜์˜ ์ƒ‰์ƒ์„ ๊ณฑํ•ฉ๋‹ˆ๋‹ค. ํšจ๊ณผ๋Š” [member "
"CanvasItem.modulate]์™€ ๋น„์Šทํ•˜์ง€๋งŒ, ์ „์ฒด ๋…ธ๋“œ๊ฐ€ ์•„๋‹Œ ์ด ํŠน์ • ํ…์Šค์ฒ˜์—๋งŒ ์˜ํ–ฅ์„ "
"๋ฏธ์นฉ๋‹ˆ๋‹ค."

msgid "Multiplies the color of the bar's [member texture_progress] texture."
msgstr "ํ‘œ์‹œ์ค„์˜ [member texture_progress] ํ…์Šค์ฒ˜์˜ ์ƒ‰์ƒ์„ ๊ณฑํ•ฉ๋‹ˆ๋‹ค."

msgid "Multiplies the color of the bar's [member texture_under] texture."
msgstr "ํ‘œ์‹œ์ค„์˜ [member texture_under] ํ…์Šค์ฒ˜์˜ ์ƒ‰์ƒ์„ ๊ณฑํ•ฉ๋‹ˆ๋‹ค."

msgid "The [member texture_progress] fills from left to right."
msgstr "[member texture_progress]๋Š” ์™ผ์ชฝ์—์„œ ์˜ค๋ฅธ์ชฝ์œผ๋กœ ์ฑ„์›๋‹ˆ๋‹ค."

msgid "The [member texture_progress] fills from right to left."
msgstr "[member texture_progress]๋Š” ์˜ค๋ฅธ์ชฝ์—์„œ ์™ผ์ชฝ์œผ๋กœ ์ฑ„์›๋‹ˆ๋‹ค."

msgid "The [member texture_progress] fills from top to bottom."
msgstr "[member texture_progress]๋Š” ์œ„์—์„œ ์•„๋ž˜๋กœ ์ฑ„์›๋‹ˆ๋‹ค."

msgid "The [member texture_progress] fills from bottom to top."
msgstr "[member texture_progress]๋Š” ์•„๋ž˜์—์„œ ์œ„๋กœ ์ฑ„์›๋‹ˆ๋‹ค."

msgid ""
"Turns the node into a radial bar. The [member texture_progress] fills "
"clockwise. See [member radial_center_offset], [member radial_initial_angle] "
"and [member radial_fill_degrees] to control the way the bar fills up."
msgstr ""
"๋…ธ๋“œ๋ฅผ ๋ฐฉ์‚ฌํ˜• ํ‘œ์‹œ์ค„ ์•ˆ์œผ๋กœ ํšŒ์ „ํ•ฉ๋‹ˆ๋‹ค. [member texture_progress]๋Š” ์‹œ๊ณ„ ๋ฐฉํ–ฅ"
"์œผ๋กœ ์ฑ„์›๋‹ˆ๋‹ค. ํ‘œ์‹œ์ค„์ด ์ฑ„์›Œ์ง€๋Š” ๋ฐฉ์‹์„ ์ œ์–ดํ•˜๋ ค๋ฉด [member "
"radial_center_offset], [member radial_initial_angle]๊ณผ [member "
"radial_fill_degrees]๋ฅผ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid ""
"Turns the node into a radial bar. The [member texture_progress] fills "
"counterclockwise. See [member radial_center_offset], [member "
"radial_initial_angle] and [member radial_fill_degrees] to control the way the "
"bar fills up."
msgstr ""
"๋…ธ๋“œ๋ฅผ ๋ฐฉ์‚ฌํ˜• ํ‘œ์‹œ์ค„ ์•ˆ์œผ๋กœ ํšŒ์ „ํ•ฉ๋‹ˆ๋‹ค. [member texture_progress]๋Š” ๋ฐ˜์‹œ๊ณ„ ๋ฐฉ"
"ํ–ฅ์œผ๋กœ ์ฑ„์›๋‹ˆ๋‹ค. ํ‘œ์‹œ์ค„์ด ์ฑ„์›Œ์ง€๋Š” ๋ฐฉ์‹์„ ์ œ์–ดํ•˜๋ ค๋ฉด [member "
"radial_center_offset], [member radial_initial_angle]๊ณผ [member "
"radial_fill_degrees]๋ฅผ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid ""
"The [member texture_progress] fills from the center, expanding both towards "
"the left and the right."
msgstr ""
"[member texture_progress]๋Š” ๊ฐ€์šด๋ฐ์—์„œ ์‹œ์ž‘ํ•˜์—ฌ ์™ผ์ชฝ๊ณผ ์˜ค๋ฅธ์ชฝ์„ ํ–ฅํ•ด ํŽผ์ณ์„œ ์ฑ„"
"์›๋‹ˆ๋‹ค."

msgid ""
"The [member texture_progress] fills from the center, expanding both towards "
"the top and the bottom."
msgstr ""
"[member texture_progress]๋Š” ๊ฐ€์šด๋ฐ์—์„œ ์‹œ์ž‘ํ•˜์—ฌ ์œ„์™€ ์•„๋ž˜๋ฅผ ํ–ฅํ•ด ํŽผ์ณ์„œ ์ฑ„์›๋‹ˆ"
"๋‹ค."

msgid ""
"Turns the node into a radial bar. The [member texture_progress] fills "
"radially from the center, expanding both clockwise and counterclockwise. See "
"[member radial_center_offset], [member radial_initial_angle] and [member "
"radial_fill_degrees] to control the way the bar fills up."
msgstr ""
"๋…ธ๋“œ๋ฅผ ๋ฐฉ์‚ฌํ˜• ํ‘œ์‹œ์ค„ ์•ˆ์œผ๋กœ ํšŒ์ „ํ•ฉ๋‹ˆ๋‹ค. [member texture_progress]๋Š” ๊ฐ€์šด๋ฐ์—"
"์„œ ์‹œ์ž‘ํ•˜์—ฌ ์‹œ๊ณ„ ๋ฐฉํ–ฅ๊ณผ ๋ฐ˜์‹œ๊ณ„ ๋ฐฉํ–ฅ์œผ๋กœ ํŽผ์ณ์„œ ์ฑ„์›๋‹ˆ๋‹ค. ํ‘œ์‹œ์ค„์ด ์ฑ„์›Œ์ง€๋Š” ๋ฐฉ"
"์‹์„ ์ œ์–ดํ•˜๋ ค๋ฉด [member radial_center_offset], [member radial_initial_angle]"
"๊ณผ [member radial_fill_degrees]๋ฅผ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid "A control that displays a texture."
msgstr "ํ…์Šค์ฒ˜๋ฅผ ํ‘œ์‹œํ•˜๋Š” ์ปจํŠธ๋กค."

msgid ""
"A control that displays a texture, for example an icon inside a GUI. The "
"texture's placement can be controlled with the [member stretch_mode] "
"property. It can scale, tile, or stay centered inside its bounding rectangle."
msgstr ""
"GUI ์•ˆ์ชฝ์˜ ์•„์ด์ฝ˜์˜ ์˜ˆ์‹œ์™€ ๊ฐ™์€ ํ…์Šค์ฒ˜๋ฅผ ํ‘œ์‹œํ•˜๋Š” ์ปจํŠธ๋กค์ž…๋‹ˆ๋‹ค. ํ…์Šค์ฒ˜์˜ ์ž๋ฆฌ"
"๋Š” [member stretch_mode] ์†์„ฑ์œผ๋กœ ์ œ์–ด๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ์Šค์ผ€์ผ, ๋ฐ”๋‘‘ํŒ์‹ ๋ฐฐ์—ด ๋˜"
"๋Š” ๊ฒฝ๊ณ„ ์ง์‚ฌ๊ฐํ˜• ์•ˆ์ชฝ ์ค‘์•™์— ๋ฐฐ์น˜๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "The node's [Texture2D] resource."
msgstr "๋…ธ๋“œ์˜ [Texture2D] ๋ฆฌ์†Œ์Šค."

msgid "Use [method get_occluder_polygon] instead."
msgstr "๋Œ€์‹  [method get_occluder_polygon]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "Use [method set_occluder_polygon] instead."
msgstr "๋Œ€์‹  [method set_occluder_polygon]์„ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "Node for 2D tile-based maps."
msgstr "2D ํƒ€์ผ ๊ธฐ๋ฐ˜ ๋งต์„ ์œ„ํ•œ ๋…ธ๋“œ."

msgid "Using Tilemaps"
msgstr "ํƒ€์ผ๋งต ์‚ฌ์šฉํ•˜๊ธฐ"

msgid ""
"Use [method notify_runtime_tile_data_update] and/or [method update_internals] "
"instead."
msgstr ""
"๋Œ€์‹  [method notify_runtime_tile_data_update] ๋ฐ/๋˜๋Š” [method "
"update_internals]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "Use [method get_layer_navigation_map] instead."
msgstr "๋Œ€์‹  [method get_layer_navigation_map]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "Use [method set_layer_navigation_map] instead."
msgstr "๋Œ€์‹  [method set_layer_navigation_map]์„ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid ""
"The [TileSet] used by this [TileMap]. The textures, collisions, and "
"additional behavior of all available tiles are stored here."
msgstr ""
"์ด [TileMap]์— ์‚ฌ์šฉํ•˜๋Š” [TileSet]. ์‚ฌ์šฉ ๊ฐ€๋Šฅํ•œ ๋ชจ๋“  ํƒ€์ผ์˜ ํ…์Šค์ฒ˜, ์ฝœ๋ฆฌ์ „๊ณผ ์ถ”"
"๊ฐ€ ํ–‰๋™์ด ์—ฌ๊ธฐ์— ์ €์žฅ๋ฉ๋‹ˆ๋‹ค."

msgid "Emitted when the [TileSet] of this TileMap changes."
msgstr "์ด TileMap์˜ [TileSet]์ด ๋ณ€๊ฒฝ๋  ๋•Œ ๋ฐฉ์ถœ๋ฉ๋‹ˆ๋‹ค."

msgid "Use the debug settings to determine visibility."
msgstr "๊ฐ€์‹œ์„ฑ์„ ๊ฒฐ์ •ํ•˜๋ ค๋ฉด ๋””๋ฒ„๊ทธ ์„ค์ •์„ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "Always hide."
msgstr "ํ•ญ์ƒ ์ˆจ๊น๋‹ˆ๋‹ค."

msgid "Always show."
msgstr "ํ•ญ์ƒ ๋ณด์—ฌ์ค๋‹ˆ๋‹ค."

msgid "If [code]true[/code], navigation regions are enabled."
msgstr "[code]true[/code]์ด๋ฉด ๋‚ด๋น„๊ฒŒ์ด์…˜ ์˜์—ญ์ด ํ™œ์„ฑํ™”๋ฉ๋‹ˆ๋‹ค."

msgid ""
"The [TileSet] used by this layer. The textures, collisions, and additional "
"behavior of all available tiles are stored here."
msgstr ""
"์ด ๋ ˆ์ด์–ด์— ์‚ฌ์šฉํ•˜๋Š” [TileSet]. ์‚ฌ์šฉ ๊ฐ€๋Šฅํ•œ ๋ชจ๋“  ํƒ€์ผ์˜ ํ…์Šค์ฒ˜, ์ฝœ๋ฆฌ์ „๊ณผ ์ถ”๊ฐ€ "
"ํ–‰๋™์ด ์—ฌ๊ธฐ์— ์ €์žฅ๋ฉ๋‹ˆ๋‹ค."

msgid "Sets the size of the pattern."
msgstr "ํŒจํ„ด์˜ ํฌ๊ธฐ๋ฅผ ์ง€์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Tile library for tilemaps."
msgstr "ํƒ€์ผ๋งต์— ๋Œ€ํ•œ ๋ผ์ด๋ธŒ๋Ÿฌ๋ฆฌ."

msgid "Returns the custom data layers count."
msgstr "์ปค์Šคํ…€ ๋ฐ์ดํ„ฐ ๋ ˆ์ด์–ด ๊ฐœ์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the navigation layers count."
msgstr "๋‚ด๋น„๊ฒŒ์ด์…˜ ๋ ˆ์ด์–ด ๊ฐœ์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the occlusion layers count."
msgstr "์˜คํด๋ฃจ์ „ ๋ ˆ์ด์–ด ๊ฐœ์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the number of [TileMapPattern] this tile set handles."
msgstr "์ด ํƒ€์ผ ์„ธํŠธ๊ฐ€ ๋‹ค๋ฃจ๋Š” [TileMapPattern]์˜ ์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the physics layers count."
msgstr "๋ฌผ๋ฆฌ์  ๋ ˆ์ด์–ด ๊ฐœ์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns a terrain's color."
msgstr "์ง€ํ˜•์˜ ์ƒ‰์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns a terrain's name."
msgstr "์ง€ํ˜•์˜ ์ด๋ฆ„์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns a terrain set mode."
msgstr "์ง€ํ˜• ์„ค์ • ๋ชจ๋“œ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the terrain sets count."
msgstr "์ง€ํ˜• ์„ค์ • ๊ฐœ์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the number of terrains in the given terrain set."
msgstr "์ฃผ์–ด์ง„ ์ง€ํ˜• ์„ธํŠธ์—์„œ ์ง€ํ˜•์˜ ์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets a terrain's name."
msgstr "์ง€ํ˜•์˜ ์ด๋ฆ„์„ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "The atlas texture."
msgstr "์•„ํ‹€๋ผ์Šค ํ…์Šค์ฒ˜."

msgid "Represents the size of the [enum TileAnimationMode] enum."
msgstr "[enum TileAnimationMode] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "A countdown timer."
msgstr "์นด์šดํŠธ๋‹ค์šด ํƒ€์ด๋จธ."

msgid "Button for touch screen devices for gameplay use."
msgstr "๊ฒŒ์ž„ํ”Œ๋ ˆ์ด ์‚ฌ์šฉ์„ ์œ„ํ•œ ํ„ฐ์น˜ ์Šคํฌ๋ฆฐ ๊ธฐ๊ธฐ์šฉ ๋ฒ„ํŠผ."

msgid "Returns [code]true[/code] if this button is currently pressed."
msgstr "๋ฒ„ํŠผ์ด ํ˜„์žฌ ๋ˆŒ๋Ÿฌ์ ธ ์žˆ์œผ๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "The button's action. Actions can be handled with [InputEventAction]."
msgstr "๋ฒ„ํŠผ์˜ ์•ก์…˜. ์•ก์…˜์€ [InputEventAction]์œผ๋กœ ์ฒ˜๋ฆฌ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "The button's bitmask."
msgstr "๋ฒ„ํŠผ์˜ ๋น„ํŠธ๋งˆ์Šคํฌ."

msgid "The button's shape."
msgstr "๋ฒ„ํŠผ์˜ ๋ชจ์–‘."

msgid "The button's visibility mode."
msgstr "๋ฒ„ํŠผ์˜ ๊ฐ€์‹œ์„ฑ ๋ชจ๋“œ."

msgid "Returns this transform's translation. Equivalent to [member origin]."
msgstr "์ด ๋ณ€ํ˜•์˜ ์˜ฎ๊ธฐ๊ธฐ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. [member origin]๊ณผ ๋™์ผํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns this transform's rotation (in radians). This is equivalent to [member "
"x]'s angle (see [method Vector2.angle])."
msgstr ""
"์ด ๋ณ€ํ˜•์˜ ํšŒ์ „์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค (๋ผ๋””์•ˆ ๋‹จ์œ„). ์ด๋Š” [member x]์˜ ๊ฐ๊ณผ ๋™์ผํ•ฉ๋‹ˆ๋‹ค "
"([method Vector2.angle] ์ฐธ์กฐ)."

msgid "Returns this transform's skew (in radians)."
msgstr "์ด ๋ณ€ํ˜•์˜ ๊ธฐ์šธ์ด๊ธฐ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค (๋ฐ˜๊ฒฝ ๋‹จ์œ„)."

msgid ""
"A language translation that maps a collection of strings to their individual "
"translations."
msgstr "๋ฌธ์ž์—ด์˜ ๋ชจ์Œ์„ ๊ฐœ๋ณ„ ๋ฒˆ์—ญ์— ๋งคํ•‘ํ•˜๋Š” ์–ธ์–ด ๋ฒˆ์—ญ."

msgid "Internationalizing games"
msgstr "๊ฒŒ์ž„ ๊ตญ์ œํ™”ํ•˜๊ธฐ"

msgid "Localization using gettext"
msgstr "gettext๋ฅผ ์‚ฌ์šฉํ•œ ํ˜„์ง€ํ™”"

msgid "Locales"
msgstr "๋กœ์ผ€์ผ"

msgid "Virtual method to override [method get_message]."
msgstr "[method get_message]๋ฅผ ์˜ค๋ฒ„๋ผ์ด๋“œํ•˜๋Š” ๊ฐ€์ƒ ๋ฉ”์„œ๋“œ."

msgid "Virtual method to override [method get_plural_message]."
msgstr "[method get_plural_message]๋ฅผ ์˜ค๋ฒ„๋ผ์ด๋“œํ•˜๋Š” ๊ฐ€์ƒ ๋ฉ”์„œ๋“œ."

msgid ""
"Adds a message if nonexistent, followed by its translation.\n"
"An additional context could be used to specify the translation context or "
"differentiate polysemic words."
msgstr ""
"์กด์žฌํ•˜์ง€ ์•Š์œผ๋ฉด ๋ฉ”์‹œ์ง€์™€ ๊ทธ ๋’ค์— ๋ฒˆ์—ญ๋ฌธ์„ ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค.\n"
"์ถ”๊ฐ€ ๋งฅ๋ฝ์ด ๋ฒˆ์—ญ ๋งฅ๋ฝ์„ ๋ช…ํ™•ํžˆ ํ•˜๊ฑฐ๋‚˜ ๋‹ค์˜์–ด๋ฅผ ๊ตฌ๋ถ„ํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid ""
"Adds a message involving plural translation if nonexistent, followed by its "
"translation.\n"
"An additional context could be used to specify the translation context or "
"differentiate polysemic words."
msgstr ""
"์กด์žฌํ•˜์ง€ ์•Š์œผ๋ฉด ๋ณต์ˆ˜ํ˜• ๋ฒˆ์—ญ๊ณผ ๊ด€๋ จ๋œ ๋ฉ”์‹œ์ง€์™€ ๊ทธ ๋’ค์— ๋ฒˆ์—ญ๋ฌธ์„ ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค.\n"
"์ถ”๊ฐ€ ๋งฅ๋ฝ์ด ๋ฒˆ์—ญ ๋งฅ๋ฝ์„ ๋ช…ํ™•ํžˆ ํ•˜๊ฑฐ๋‚˜ ๋‹ค์˜์–ด๋ฅผ ๊ตฌ๋ถ„ํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "Erases a message."
msgstr "๋ฉ”์‹œ์ง€๋ฅผ ์ง€์›๋‹ˆ๋‹ค."

msgid "Returns a message's translation."
msgstr "๋ฉ”์‹œ์ง€์˜ ๋ฒˆ์—ญ์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the number of existing messages."
msgstr "๊ธฐ์กด ๋ฉ”์‹œ์ง€์˜ ์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns a message's translation involving plurals.\n"
"The number [param n] is the number or quantity of the plural object. It will "
"be used to guide the translation system to fetch the correct plural form for "
"the selected language.\n"
"[b]Note:[/b] Plurals are only supported in [url=$DOCS_URL/tutorials/i18n/"
"localization_using_gettext.html]gettext-based translations (PO)[/url], not "
"CSV."
msgstr ""
"๋ณต์ˆ˜ํ˜•๊ณผ ๊ด€๋ จ๋œ ๋ฉ”์‹œ์ง€์˜ ๋ฒˆ์—ญ์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"์ˆซ์ž [param n]์€ ๋ณต์ˆ˜ํ˜• ์˜ค๋ธŒ์ ํŠธ์˜ ์ˆ˜ ๋˜๋Š” ๊ฐœ์ˆ˜์ž…๋‹ˆ๋‹ค. ์ด๋Š” ๋ฒˆ์—ญ ์‹œ์Šคํ…œ์ด ์„ ํƒ"
"๋œ ์–ธ์–ด๋ฅผ ์œ„ํ•œ ์˜ฌ๋ฐ”๋ฅธ ๋ณต์ˆ˜ํ˜•์„ ๋ฐ›๋„๋ก ์•ˆ๋‚ดํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ๋ณต์ˆ˜ํ˜•์€ CSV๊ฐ€ ์•„๋‹Œ [url=$DOCS_URL/tutorials/i18n/"
"localization_using_gettext.html]gettext ๊ธฐ๋ฐ˜ ๋ฒˆ์—ญ(PO)[/url]์—์„œ๋งŒ ์ง€์›๋ฉ๋‹ˆ๋‹ค."

msgid "Returns all the translated strings."
msgstr "๋ชจ๋“  ๋ฒˆ์—ญ๋œ ๋ฌธ์ž์—ด์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "The locale of the translation."
msgstr "๋ฒˆ์—ญ์˜ ๋กœ์ผ€์ผ์ž…๋‹ˆ๋‹ค."

msgid ""
"The plural rules string to enforce. See [url=https://www.gnu.org/software/"
"gettext/manual/html_node/Plural-forms.html]GNU gettext[/url] for examples and "
"more info.\n"
"If empty or invalid, default plural rules from [method "
"TranslationServer.get_plural_rules] are used. The English plural rules are "
"used as a fallback."
msgstr ""
"๊ฐ•์ œํ•  ๋ณต์ˆ˜ํ˜• ๊ทœ์น™ ๋ฌธ์ž์—ด. ์˜ˆ์ œ์™€ ์ž์„ธํ•œ ์ •๋ณด๋Š” [url=https://www.gnu.org/"
"software/gettext/manual/html_node/Plural-forms.html]GNU gettext[/url]๋ฅผ ์ฐธ์กฐํ•˜"
"์„ธ์š”.\n"
"๋น„์–ด ์žˆ๊ฑฐ๋‚˜ ์ž˜๋ชป๋˜์–ด ์žˆ์œผ๋ฉด [method TranslationServer.get_plural_rules]์—์„œ ๋””"
"ํดํŠธ ๋ณต์ˆ˜ํ˜• ๊ทœ์น™์ด ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค. ์˜์–ด ๋ณต์ˆ˜ํ˜• ๊ทœ์น™์ด ํด๋ฐฑ์œผ๋กœ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid "A self-contained collection of [Translation] resources."
msgstr "[Translation] ๋ฆฌ์†Œ์Šค์˜ ๋…๋ฆฝํ˜• ๋ชจ์Œ์ž…๋‹ˆ๋‹ค."

msgid ""
"[TranslationDomain] is a self-contained collection of [Translation] "
"resources. Translations can be added to or removed from it.\n"
"If you're working with the main translation domain, it is more convenient to "
"use the wrap methods on [TranslationServer]."
msgstr ""
"[TranslationDomain]์€ [Translation] ๋ฆฌ์†Œ์Šค์˜ ๋…๋ฆฝํ˜• ๋ชจ์Œ์ž…๋‹ˆ๋‹ค. ๋ฒˆ์—ญ์€ ๊ทธ๊ณณ์—"
"์„œ ์ถ”๊ฐ€ํ•˜๊ฑฐ๋‚˜ ์ œ๊ฑฐํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"๊ธฐ๋ณธ ๋ฒˆ์—ญ ๋„๋ฉ”์ธ์œผ๋กœ ์ž‘์—…ํ•˜๊ณ  ์žˆ์œผ๋ฉด [TranslationServer]์˜ ๋ž˜ํ•‘ ๋ฉ”์„œ๋“œ๋ฅผ ์‚ฌ์šฉ"
"ํ•˜๋Š” ๊ฒƒ์ด ๋” ํŽธ๋ฆฌํ•ฉ๋‹ˆ๋‹ค."

msgid "Adds a translation."
msgstr "๋ฒˆ์—ญ์„ ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค."

msgid "Removes all translations."
msgstr "๋ชจ๋“  ๋ฒˆ์—ญ์„ ์ œ๊ฑฐํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the locale override of the domain. Returns an empty string if locale "
"override is disabled."
msgstr ""
"๋„๋ฉ”์ธ์˜ ๋กœ์ผ€์ผ ์˜ค๋ฒ„๋ผ์ด๋“œ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ๋กœ์ผ€์ผ ์˜ค๋ฒ„๋ผ์ด๋“œ๊ฐ€ ๋น„ํ™œ์„ฑํ™”๋œ ๊ฒฝ์šฐ "
"๋นˆ ๋ฌธ์ž์—ด์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the [Translation] instance that best matches [param locale]. Returns "
"[code]null[/code] if there are no matches."
msgstr ""
"[param locale]๊ณผ ๊ฐ€์žฅ ์ž˜ ์ผ์น˜ํ•˜๋Š” [Translation] ์ธ์Šคํ„ด์Šค๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ์ผ์น˜ํ•˜"
"๋Š” ์ธ์Šคํ„ด์Šค๊ฐ€ ์—†์œผ๋ฉด [code]null[/code]์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the pseudolocalized string based on the [param message] passed in."
msgstr "์ „๋‹ฌ๋œ [param message]๋ฅผ ๊ธฐ๋ฐ˜์œผ๋กœ ์˜์‚ฌ ํ˜„์ง€ํ™”๋œ ๋ฌธ์ž์—ด์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Removes the given translation."
msgstr "์ฃผ์–ด์ง„ ๋ฒˆ์—ญ์„ ์ œ๊ฑฐํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Sets the locale override of the domain.\n"
"If [param locale] is an empty string, locale override is disabled. Otherwise, "
"[param locale] will be standardized to match known locales (e.g. [code]en-US[/"
"code] would be matched to [code]en_US[/code]).\n"
"[b]Note:[/b] Calling this method does not automatically update texts in the "
"scene tree. Please propagate the [constant "
"MainLoop.NOTIFICATION_TRANSLATION_CHANGED] signal manually."
msgstr ""
"๋„๋ฉ”์ธ์˜ ๋กœ์ผ€์ผ ์˜ค๋ฒ„๋ผ์ด๋“œ๋ฅผ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค.\n"
"[param locale]์ด ๋นˆ ๋ฌธ์ž์—ด์ด๋ฉด ๋กœ์ผ€์ผ ์˜ค๋ฒ„๋ผ์ด๋“œ๊ฐ€ ๋น„ํ™œ์„ฑํ™”๋ฉ๋‹ˆ๋‹ค. ๊ทธ๋ ‡์ง€ ์•Š์œผ"
"๋ฉด [param locale]์€ ์•Œ๋ ค์ง„ ๋กœ์ผ€์ผ๊ณผ ์ผ์น˜ํ•˜๋„๋ก ํ‘œ์ค€ํ™”๋ฉ๋‹ˆ๋‹ค (์˜ˆ: [code]ko_KR[/"
"code]์€ [code]ko_KR[/code]๊ณผ ์ผ์น˜๋ฉ๋‹ˆ๋‹ค).\n"
"[b]์ฐธ๊ณ :[/b] ์ด ๋ฉ”์„œ๋“œ๋ฅผ ํ˜ธ์ถœํ•ด๋„ ์”ฌ ํŠธ๋ฆฌ์—์„œ ํ…์ŠคํŠธ๋Š” ์ž๋™์œผ๋กœ ์—…๋ฐ์ดํŠธ๋˜์ง€ "
"์•Š์Šต๋‹ˆ๋‹ค. [constant MainLoop.NOTIFICATION_TRANSLATION_CHANGED] ์‹œ๊ทธ๋„์„ ์ˆ˜๋™์œผ"
"๋กœ ์ „ํŒŒํ•ด ์ฃผ์„ธ์š”."

msgid ""
"Returns the current locale's translation for the given message and context."
msgstr "์ฃผ์–ด์ง„ ๋ฉ”์‹œ์ง€์™€ ๋ฌธ๋งฅ์„ ์œ„ํ•œ ํ˜„์žฌ ๋กœ์ผ€์ผ์˜ ๋ฒˆ์—ญ์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the current locale's translation for the given message, plural "
"message and context.\n"
"The number [param n] is the number or quantity of the plural object. It will "
"be used to guide the translation system to fetch the correct plural form for "
"the selected language."
msgstr ""
"์ฃผ์–ด์ง„ ๋ฉ”์‹œ์ง€, ๋ณต์ˆ˜ํ˜• ๋ฉ”์‹œ์ง€์™€ ๋ฌธ๋งฅ์„ ์œ„ํ•œ ํ˜„์žฌ ๋กœ์ผ€์ผ์˜ ๋ฒˆ์—ญ์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"์ˆซ์ž [param n]์€ ๋ณต์ˆ˜ํ˜• ์˜ค๋ธŒ์ ํŠธ์˜ ์ˆ˜ ๋˜๋Š” ๊ฐœ์ˆ˜์ž…๋‹ˆ๋‹ค. ์ด ๊ฐ’์€ ๋ฒˆ์—ญ ์‹œ์Šคํ…œ์ด "
"์„ ํƒ๋œ ์–ธ์–ด๋ฅผ ์œ„ํ•œ ์˜ฌ๋ฐ”๋ฅธ ๋ณต์ˆ˜ํ˜•์„ ๊ฐ€์ ธ์˜ค๋„๋ก ์•ˆ๋‚ดํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"If [code]true[/code], translation is enabled. Otherwise, [method translate] "
"and [method translate_plural] will return the input message unchanged "
"regardless of the current locale."
msgstr ""
"[code]true[/code]์ด๋ฉด ๋ฒˆ์—ญ์ด ํ™œ์„ฑํ™”๋ฉ๋‹ˆ๋‹ค. ๊ทธ๋ ‡์ง€ ์•Š์œผ๋ฉด, [method translate]"
"์™€ [method translate_plural]์€ ํ˜„์žฌ ๋กœ์ผ€์ผ์— ์ƒ๊ด€์—†์ด ์ž…๋ ฅ ๋ฉ”์‹œ์ง€๋ฅผ ๋ณ€๊ฒฝํ•˜์ง€ "
"์•Š๊ณ  ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Replace all characters with their accented variants during "
"pseudolocalization.\n"
"[b]Note:[/b] Updating this property does not automatically update texts in "
"the scene tree. Please propagate the [constant "
"MainLoop.NOTIFICATION_TRANSLATION_CHANGED] notification manually after you "
"have finished modifying pseudolocalization related options."
msgstr ""
"์˜์‚ฌ ํ˜„์ง€ํ™” ์ค‘์— ๋ชจ๋“  ๋ฌธ์ž๋ฅผ ์•…์„ผํŠธ๊ฐ€ ์žˆ๋Š” ๋ณ€์ข…์œผ๋กœ ์ฐพ์•„ ๋ฐ”๊ฟ‰๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์ด ์†์„ฑ์„ ์—…๋ฐ์ดํŠธํ•ด๋„ ์”ฌ ํŠธ๋ฆฌ์—์„œ ํ…์ŠคํŠธ๋Š” ์ž๋™์œผ๋กœ ์—…๋ฐ์ดํŠธ๋˜"
"์ง€ ์•Š์Šต๋‹ˆ๋‹ค. ์˜์‚ฌ ํ˜„์ง€ํ™” ๊ด€๋ จ ์˜ต์…˜ ์ˆ˜์ •์„ ๋งˆ์นœ ํ›„์—๋Š” [constant "
"MainLoop.NOTIFICATION_TRANSLATION_CHANGED] ์•Œ๋ฆผ์„ ์ˆ˜๋™์œผ๋กœ ์ „ํŒŒํ•ด ์ฃผ์„ธ์š”."

msgid ""
"Double vowels in strings during pseudolocalization to simulate the "
"lengthening of text due to localization.\n"
"[b]Note:[/b] Updating this property does not automatically update texts in "
"the scene tree. Please propagate the [constant "
"MainLoop.NOTIFICATION_TRANSLATION_CHANGED] notification manually after you "
"have finished modifying pseudolocalization related options."
msgstr ""
"์˜์‚ฌ ํ˜„์ง€ํ™” ์ค‘ ๋ฌธ์ž์—ด์— ์ด์ค‘ ๋ชจ์Œ์„ ์‚ฌ์šฉํ•˜์—ฌ ํ˜„์ง€ํ™”๋กœ ์ธํ•ด ํ…์ŠคํŠธ๊ฐ€ ๊ธธ์–ด์ง€๋Š” "
"ํ˜„์ƒ์„ ์‹œ๋ฎฌ๋ ˆ์ด์…˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์ด ์†์„ฑ์„ ์—…๋ฐ์ดํŠธํ•ด๋„ ์”ฌ ํŠธ๋ฆฌ์—์„œ ํ…์ŠคํŠธ๋Š” ์ž๋™์œผ๋กœ ์—…๋ฐ์ดํŠธ๋˜"
"์ง€ ์•Š์Šต๋‹ˆ๋‹ค. ์˜์‚ฌ ํ˜„์ง€ํ™” ๊ด€๋ จ ์˜ต์…˜ ์ˆ˜์ •์„ ๋งˆ์นœ ํ›„์—๋Š” [constant "
"MainLoop.NOTIFICATION_TRANSLATION_CHANGED] ์•Œ๋ฆผ์„ ์ˆ˜๋™์œผ๋กœ ์ „ํŒŒํ•ด ์ฃผ์„ธ์š”."

msgid ""
"If [code]true[/code], enables pseudolocalization for the project. This can be "
"used to spot untranslatable strings or layout issues that may occur once the "
"project is localized to languages that have longer strings than the source "
"language.\n"
"[b]Note:[/b] Updating this property does not automatically update texts in "
"the scene tree. Please propagate the [constant "
"MainLoop.NOTIFICATION_TRANSLATION_CHANGED] notification manually after you "
"have finished modifying pseudolocalization related options."
msgstr ""
"[code]true[/code]์ด๋ฉด ํ”„๋กœ์ ํŠธ๋ฅผ ์œ„ํ•œ ์˜์‚ฌ ํ˜„์ง€ํ™”๋ฅผ ํ™œ์„ฑํ™”ํ•ฉ๋‹ˆ๋‹ค. ์ด๊ฒƒ์€ ํ”„๋กœ"
"์ ํŠธ๊ฐ€ ์›๋ณธ ์–ธ์–ด๋ณด๋‹ค ๊ธด ๋ฌธ์ž์—ด์„ ๊ฐ€์ง„ ์–ธ์–ด๋กœ ํ˜„์ง€ํ™”๋  ๋•Œ ๋ฐœ์ƒํ•  ์ˆ˜ ์žˆ๋Š” ๋ฒˆ์—ญ "
"๋ถˆ๊ฐ€๋Šฅํ•œ ๋ฌธ์ž์—ด์ด๋‚˜ ๋ ˆ์ด์•„์›ƒ ๋ฌธ์ œ๋ฅผ ํŒŒ์•…ํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์ด ์†์„ฑ์„ ์—…๋ฐ์ดํŠธํ•ด๋„ ์”ฌ ํŠธ๋ฆฌ์—์„œ ํ…์ŠคํŠธ๋Š” ์ž๋™์œผ๋กœ ์—…๋ฐ์ดํŠธ๋˜"
"์ง€ ์•Š์Šต๋‹ˆ๋‹ค. ์˜์‚ฌ ํ˜„์ง€ํ™” ๊ด€๋ จ ์˜ต์…˜ ์ˆ˜์ •์„ ๋งˆ์นœ ํ›„์—๋Š” [constant "
"MainLoop.NOTIFICATION_TRANSLATION_CHANGED] ์•Œ๋ฆผ์„ ์ˆ˜๋™์œผ๋กœ ์ „ํŒŒํ•ด ์ฃผ์„ธ์š”."

msgid ""
"The expansion ratio to use during pseudolocalization. A value of [code]0.3[/"
"code] is sufficient for most practical purposes, and will increase the length "
"of each string by 30%.\n"
"[b]Note:[/b] Updating this property does not automatically update texts in "
"the scene tree. Please propagate the [constant "
"MainLoop.NOTIFICATION_TRANSLATION_CHANGED] notification manually after you "
"have finished modifying pseudolocalization related options."
msgstr ""
"์˜์‚ฌ ํ˜„์ง€ํ™” ์ค‘์— ์‚ฌ์šฉํ•  ํ™•์žฅ ๋น„์œจ์ž…๋‹ˆ๋‹ค. [code]0.3[/code] ๊ฐ’์€ ๋Œ€๋ถ€๋ถ„์˜ ์‹ค์ œ "
"๋ชฉ์ ์— ์ถฉ๋ถ„ํ•˜๋ฉฐ, ๊ฐ ๋ฌธ์ž์—ด์˜ ๊ธธ์ด๊ฐ€ 30% ์ฆ๊ฐ€ํ•ฉ๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์ด ์†์„ฑ์„ ์—…๋ฐ์ดํŠธํ•ด๋„ ์”ฌ ํŠธ๋ฆฌ์—์„œ ํ…์ŠคํŠธ๋Š” ์ž๋™์œผ๋กœ ์—…๋ฐ์ดํŠธ๋˜"
"์ง€ ์•Š์Šต๋‹ˆ๋‹ค. ์˜์‚ฌ ํ˜„์ง€ํ™” ๊ด€๋ จ ์˜ต์…˜ ์ˆ˜์ •์„ ๋งˆ์นœ ํ›„์—๋Š” [constant "
"MainLoop.NOTIFICATION_TRANSLATION_CHANGED] ์•Œ๋ฆผ์„ ์ˆ˜๋™์œผ๋กœ ์ „ํŒŒํ•ด ์ฃผ์„ธ์š”."

msgid ""
"If [code]true[/code], emulate bidirectional (right-to-left) text when "
"pseudolocalization is enabled. This can be used to spot issues with RTL "
"layout and UI mirroring that will crop up if the project is localized to RTL "
"languages such as Arabic or Hebrew.\n"
"[b]Note:[/b] Updating this property does not automatically update texts in "
"the scene tree. Please propagate the [constant "
"MainLoop.NOTIFICATION_TRANSLATION_CHANGED] notification manually after you "
"have finished modifying pseudolocalization related options."
msgstr ""
"[code]true[/code]์ด๋ฉด ์˜์‚ฌ ํ˜„์ง€ํ™”๊ฐ€ ํ™œ์„ฑํ™”๋  ๋•Œ ์–‘๋ฐฉํ–ฅ(์˜ค๋ฅธ์ชฝ์—์„œ ์™ผ์ชฝ) ํ…์ŠคํŠธ"
"๋ฅผ ์—๋ฎฌ๋ ˆ์ด์…˜ํ•ฉ๋‹ˆ๋‹ค. ์ด๊ฒƒ์€ ํ”„๋กœ์ ํŠธ๊ฐ€ ์•„๋ž์–ด๋‚˜ ํžˆ๋ธŒ๋ฆฌ์–ด์™€ ๊ฐ™์€ RTL ์–ธ์–ด๋กœ ํ˜„"
"์ง€ํ™”๋œ ๊ฒฝ์šฐ ๋ฐœ์ƒํ•˜๋Š” RTL ๋ ˆ์ด์•„์›ƒ ๋ฐ UI ๋ฏธ๋Ÿฌ๋ง์˜ ๋ฌธ์ œ๋ฅผ ํŒŒ์•…ํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋  ์ˆ˜ "
"์žˆ์Šต๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์ด ์†์„ฑ์„ ์—…๋ฐ์ดํŠธํ•ด๋„ ์”ฌ ํŠธ๋ฆฌ์—์„œ ํ…์ŠคํŠธ๋Š” ์ž๋™์œผ๋กœ ์—…๋ฐ์ดํŠธ๋˜"
"์ง€ ์•Š์Šต๋‹ˆ๋‹ค. ์˜์‚ฌ ํ˜„์ง€ํ™” ๊ด€๋ จ ์˜ต์…˜ ์ˆ˜์ •์„ ๋งˆ์นœ ํ›„์—๋Š” [constant "
"MainLoop.NOTIFICATION_TRANSLATION_CHANGED] ์•Œ๋ฆผ์„ ์ˆ˜๋™์œผ๋กœ ์ „ํŒŒํ•ด ์ฃผ์„ธ์š”."

msgid ""
"Replace all characters in the string with [code]*[/code]. Useful for finding "
"non-localizable strings.\n"
"[b]Note:[/b] Updating this property does not automatically update texts in "
"the scene tree. Please propagate the [constant "
"MainLoop.NOTIFICATION_TRANSLATION_CHANGED] notification manually after you "
"have finished modifying pseudolocalization related options."
msgstr ""
"๋ฌธ์ž์—ด์˜ ๋ชจ๋“  ๋ฌธ์ž๋ฅผ [code]*[/code]๋กœ ์ฐพ์•„ ๋ฐ”๊ฟ‰๋‹ˆ๋‹ค. ํ˜„์ง€ํ™”ํ•  ์ˆ˜ ์—†๋Š” ๋ฌธ์ž์—ด"
"์„ ์ฐพ๋Š” ๋ฐ ์œ ์šฉํ•ฉ๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์ด ์†์„ฑ์„ ์—…๋ฐ์ดํŠธํ•ด๋„ ์”ฌ ํŠธ๋ฆฌ์—์„œ ํ…์ŠคํŠธ๋Š” ์ž๋™์œผ๋กœ ์—…๋ฐ์ดํŠธ๋˜"
"์ง€ ์•Š์Šต๋‹ˆ๋‹ค. ์˜์‚ฌ ํ˜„์ง€ํ™” ๊ด€๋ จ ์˜ต์…˜ ์ˆ˜์ •์„ ๋งˆ์นœ ํ›„์—๋Š” [constant "
"MainLoop.NOTIFICATION_TRANSLATION_CHANGED] ์•Œ๋ฆผ์„ ์ˆ˜๋™์œผ๋กœ ์ „ํŒŒํ•ด ์ฃผ์„ธ์š”."

msgid ""
"Prefix that will be prepended to the pseudolocalized string.\n"
"[b]Note:[/b] Updating this property does not automatically update texts in "
"the scene tree. Please propagate the [constant "
"MainLoop.NOTIFICATION_TRANSLATION_CHANGED] notification manually after you "
"have finished modifying pseudolocalization related options."
msgstr ""
"์˜์‚ฌ ํ˜„์ง€ํ™”๋œ ๋ฌธ์ž์—ด์— ์ถ”๊ฐ€๋  ์ ‘๋‘์‚ฌ์ž…๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์ด ์†์„ฑ์„ ์—…๋ฐ์ดํŠธํ•ด๋„ ์”ฌ ํŠธ๋ฆฌ์—์„œ ํ…์ŠคํŠธ๋Š” ์ž๋™์œผ๋กœ ์—…๋ฐ์ดํŠธ๋˜"
"์ง€ ์•Š์Šต๋‹ˆ๋‹ค. ์˜์‚ฌ ํ˜„์ง€ํ™” ๊ด€๋ จ ์˜ต์…˜ ์ˆ˜์ •์„ ๋งˆ์นœ ํ›„์—๋Š” [constant "
"MainLoop.NOTIFICATION_TRANSLATION_CHANGED] ์•Œ๋ฆผ์„ ์ˆ˜๋™์œผ๋กœ ์ „ํŒŒํ•ด ์ฃผ์„ธ์š”."

msgid ""
"Skip placeholders for string formatting like [code]%s[/code] or [code]%f[/"
"code] during pseudolocalization. Useful to identify strings which need "
"additional control characters to display correctly.\n"
"[b]Note:[/b] Updating this property does not automatically update texts in "
"the scene tree. Please propagate the [constant "
"MainLoop.NOTIFICATION_TRANSLATION_CHANGED] notification manually after you "
"have finished modifying pseudolocalization related options."
msgstr ""
"์˜์‚ฌ ํ˜„์ง€ํ™” ์ค‘์— [code]%s[/code] ๋˜๋Š” [code]%f[/code]์™€ ๊ฐ™์€ ๋ฌธ์ž์—ด ์„œ์‹์„ ์œ„"
"ํ•œ ์ž๋ฆฌ ํ‘œ์‹œ์ž๋ฅผ ๊ฑด๋„ˆ๋œ๋‹ˆ๋‹ค. ์˜ฌ๋ฐ”๋ฅด๊ฒŒ ํ‘œ์‹œํ•˜๊ธฐ ์œ„ํ•ด ์ถ”๊ฐ€ ์ œ์–ด ๋ฌธ์ž๊ฐ€ ํ•„์š”ํ•œ ๋ฌธ"
"์ž์—ด์„ ์‹๋ณ„ํ•˜๋Š” ๋ฐ ์œ ์šฉํ•ฉ๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์ด ์†์„ฑ์„ ์—…๋ฐ์ดํŠธํ•ด๋„ ์”ฌ ํŠธ๋ฆฌ์—์„œ ํ…์ŠคํŠธ๋Š” ์ž๋™์œผ๋กœ ์—…๋ฐ์ดํŠธ๋˜"
"์ง€ ์•Š์Šต๋‹ˆ๋‹ค. ์˜์‚ฌ ํ˜„์ง€ํ™” ๊ด€๋ จ ์˜ต์…˜ ์ˆ˜์ •์„ ๋งˆ์นœ ํ›„์—๋Š” [constant "
"MainLoop.NOTIFICATION_TRANSLATION_CHANGED] ์•Œ๋ฆผ์„ ์ˆ˜๋™์œผ๋กœ ์ „ํŒŒํ•ด ์ฃผ์„ธ์š”."

msgid ""
"Suffix that will be appended to the pseudolocalized string.\n"
"[b]Note:[/b] Updating this property does not automatically update texts in "
"the scene tree. Please propagate the [constant "
"MainLoop.NOTIFICATION_TRANSLATION_CHANGED] notification manually after you "
"have finished modifying pseudolocalization related options."
msgstr ""
"์˜์‚ฌ ํ˜„์ง€ํ™”๋œ ๋ฌธ์ž์—ด์— ์ถ”๊ฐ€๋  ์ ‘๋ฏธ์‚ฌ์ž…๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์ด ์†์„ฑ์„ ์—…๋ฐ์ดํŠธํ•ด๋„ ์”ฌ ํŠธ๋ฆฌ์—์„œ ํ…์ŠคํŠธ๋Š” ์ž๋™์œผ๋กœ ์—…๋ฐ์ดํŠธ๋˜"
"์ง€ ์•Š์Šต๋‹ˆ๋‹ค. ์˜์‚ฌ ํ˜„์ง€ํ™” ๊ด€๋ จ ์˜ต์…˜ ์ˆ˜์ •์„ ๋งˆ์นœ ํ›„์—๋Š” [constant "
"MainLoop.NOTIFICATION_TRANSLATION_CHANGED] ์•Œ๋ฆผ์„ ์ˆ˜๋™์œผ๋กœ ์ „ํŒŒํ•ด ์ฃผ์„ธ์š”."

msgid "The server responsible for language translations."
msgstr "์–ธ์–ด ๋ฒˆ์—ญ์„ ๋‹ด๋‹นํ•˜๋Š” ์„œ๋ฒ„."

msgid ""
"The translation server is the API backend that manages all language "
"translations.\n"
"Translations are stored in [TranslationDomain]s, which can be accessed by "
"name. The most commonly used translation domain is the main translation "
"domain. It always exists and can be accessed using an empty [StringName]. The "
"translation server provides wrapper methods for accessing the main "
"translation domain directly, without having to fetch the translation domain "
"first. Custom translation domains are mainly for advanced usages like editor "
"plugins. Names starting with [code]godot.[/code] are reserved for engine "
"internals."
msgstr ""
"๋ฒˆ์—ญ ์„œ๋ฒ„๋Š” ๋ชจ๋“  ์–ธ์–ด ๋ฒˆ์—ญ์„ ๊ด€๋ฆฌํ•˜๋Š” API ๋ฐฑ์—”๋“œ์ž…๋‹ˆ๋‹ค.\n"
"๋ฒˆ์—ญ์€ [TranslationDomain]์— ์ €์žฅ๋˜๋ฉฐ ์ด๋ฆ„๋ณ„๋กœ ์ ‘๊ทผํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ๊ฐ€์žฅ ์ผ๋ฐ˜์ "
"์œผ๋กœ ์‚ฌ์šฉ๋˜๋Š” ๋ฒˆ์—ญ ๋„๋ฉ”์ธ์€ ์ฃผ์š” ๋ฒˆ์—ญ ๋„๋ฉ”์ธ์ž…๋‹ˆ๋‹ค. ๊ทธ๊ฒƒ์€ ํ•ญ์ƒ ์กด์žฌํ•˜๋ฉฐ ๋นˆ "
"[StringName]์„ ์‚ฌ์šฉํ•˜์—ฌ ์ ‘๊ทผํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ๋ฒˆ์—ญ ์„œ๋ฒ„๋Š” ๋ฒˆ์—ญ ๋„๋ฉ”์ธ์„ ๋จผ์ € ์–ป"
"์–ด์˜ค์ง€ ์•Š๊ณ ๋„ ์ฃผ์š” ๋ฒˆ์—ญ ๋„๋ฉ”์ธ์— ์ง์ ‘ ์ ‘๊ทผํ•  ์ˆ˜ ์žˆ๋Š” ๋ž˜ํผ ๋ฉ”์„œ๋“œ๋ฅผ ์ œ๊ณตํ•ฉ๋‹ˆ"
"๋‹ค. ์‚ฌ์šฉ์ž ์ง€์ • ๋ฒˆ์—ญ ๋„๋ฉ”์ธ์€ ์ฃผ๋กœ ํŽธ์ง‘๊ธฐ ํ”Œ๋Ÿฌ๊ทธ์ธ๊ณผ ๊ฐ™์€ ๊ณ ๊ธ‰ ์šฉ๋„์— ์‚ฌ์šฉ๋ฉ๋‹ˆ"
"๋‹ค. [code]godot.[/code]๋กœ ์‹œ์ž‘ํ•˜๋Š” ์ด๋ฆ„์€ ์—”์ง„ ๋‚ด๋ถ€๋ฅผ ์œ„ํ•ด ์˜ˆ์•ฝ๋ฉ๋‹ˆ๋‹ค."

msgid "Adds a translation to the main translation domain."
msgstr "์ฃผ์š” ๋ฒˆ์—ญ ๋„๋ฉ”์ธ์— ๋ฒˆ์—ญ์„ ์ถ”๊ฐ€ํ•ฉ๋‹ˆ๋‹ค."

msgid "Removes all translations from the main translation domain."
msgstr "์ฃผ์š” ๋ฒˆ์—ญ ๋„๋ฉ”์ธ์—์„œ ๋ชจ๋“  ๋ฒˆ์—ญ์„ ์ œ๊ฑฐํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Compares two locales and returns a similarity score between [code]0[/code] "
"(no match) and [code]10[/code] (full match)."
msgstr ""
"๋‘ ๋กœ์ผ€์ผ์„ ๋น„๊ตํ•˜์—ฌ [code]0[/code](์ผ์น˜ ์—†์Œ)์—์„œ [code]10[/code](์™„์ „ ์ผ์น˜) "
"์‚ฌ์ด์˜ ์œ ์‚ฌ๋„ ์ ์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns an array of known country codes."
msgstr "์•Œ๋ ค์ง„ ๊ตญ๊ฐ€ ์ฝ”๋“œ์˜ ๋ฐฐ์—ด์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns array of known language codes."
msgstr "์•Œ๋ ค์ง„ ์–ธ์–ด ์ฝ”๋“œ์˜ ๋ฐฐ์—ด์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns an array of known script codes."
msgstr "์•Œ๋ ค์ง„ ์Šคํฌ๋ฆฝํŠธ ์ฝ”๋“œ์˜ ๋ฐฐ์—ด์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns a readable country name for the [param country] code."
msgstr "[param country] ์ฝ”๋“œ๋ฅผ ์œ„ํ•œ ์ฝ์„ ์ˆ˜ ์žˆ๋Š” ๊ตญ๊ฐ€ ์ด๋ฆ„์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns a readable language name for the [param language] code."
msgstr "[param language] ์ฝ”๋“œ๋ฅผ ์œ„ํ•œ ์ฝ์„ ์ˆ˜ ์žˆ๋Š” ์–ธ์–ด ์ด๋ฆ„์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns an array of all loaded locales of the project."
msgstr "ํ”„๋กœ์ ํŠธ์˜ ๋ชจ๋“  ๋ถˆ๋Ÿฌ์˜จ ๋กœ์ผ€์ผ์˜ ๋ฐฐ์—ด์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the current locale of the project.\n"
"See also [method OS.get_locale] and [method OS.get_locale_language] to query "
"the locale of the user system."
msgstr ""
"ํ”„๋กœ์ ํŠธ์˜ ํ˜„์žฌ ๋กœ์ผ€์ผ์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"์‚ฌ์šฉ์ž ์‹œ์Šคํ…œ์˜ ๋กœ์ผ€์ผ์„ ์ฟผ๋ฆฌํ•˜๋ ค๋ฉด [method OS.get_locale]๊ณผ [method "
"OS.get_locale_language]๋„ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid ""
"Returns a locale's language and its variant (e.g. [code]\"en_US\"[/code] "
"would return [code]\"English (United States)\"[/code])."
msgstr ""
"๋กœ์ผ€์ผ์˜ ์–ธ์–ด์™€ ๋ณ€ํ˜•์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค (์˜ˆ: [code]\"ko_KR\"[/code]์€ [code]\"ํ•œ๊ตญ"
"์–ด (๋Œ€ํ•œ๋ฏผ๊ตญ)\"[/code]์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค)."

msgid ""
"Returns the translation domain with the specified name. An empty translation "
"domain will be created and added if it does not exist."
msgstr ""
"์ง€์ •๋œ ์ด๋ฆ„์œผ๋กœ ๋œ ๋ฒˆ์—ญ ๋„๋ฉ”์ธ์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ์กด์žฌํ•˜์ง€ ์•Š์œผ๋ฉด ๋นˆ ๋ฒˆ์—ญ ๋„๋ฉ”์ธ์ด "
"๋งŒ๋“ค์–ด์ง€๊ณ  ์ถ”๊ฐ€๋  ๊ฒƒ์ž…๋‹ˆ๋‹ค."

msgid "Returns a readable script name for the [param script] code."
msgstr "[param script] ์ฝ”๋“œ๋ฅผ ์œ„ํ•œ ์ฝ์„ ์ˆ˜ ์žˆ๋Š” ์Šคํฌ๋ฆฝํŠธ ์ด๋ฆ„์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the current locale of the editor.\n"
"[b]Note:[/b] When called from an exported project returns the same value as "
"[method get_locale]."
msgstr ""
"ํŽธ์ง‘๊ธฐ์˜ ํ˜„์žฌ ๋กœ์ผ€์ผ์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ๋‚ด๋ณด๋‚ธ ํ”„๋กœ์ ํŠธ์—์„œ ํ˜ธ์ถœํ•˜๋ฉด [method get_locale]๊ณผ ๊ฐ™์€ ๊ฐ’์„ ๋ฐ˜ํ™˜"
"ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the [Translation] instance that best matches [param locale] in the "
"main translation domain. Returns [code]null[/code] if there are no matches."
msgstr ""
"์ฃผ์š” ๋ฒˆ์—ญ ๋„๋ฉ”์ธ์—์„œ [param locale]๊ณผ ๊ฐ€์žฅ ์ž˜ ์ผ์น˜ํ•˜๋Š” [Translation] ์ธ์Šคํ„ด์Šค"
"๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ์ผ์น˜ํ•˜๋Š” ํ•ญ๋ชฉ์ด ์—†์œผ๋ฉด [code]null[/code]์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns [code]true[/code] if a translation domain with the specified name "
"exists."
msgstr ""
"์ง€์ •๋œ ์ด๋ฆ„์„ ๊ฐ€์ง„ ๋ฒˆ์—ญ ๋„๋ฉ”์ธ์ด ์กด์žฌํ•˜๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the pseudolocalized string based on the [param message] passed in.\n"
"[b]Note:[/b] This method always uses the main translation domain."
msgstr ""
"์ „๋‹ฌ๋œ [param message]๋ฅผ ๊ธฐ๋ฐ˜์œผ๋กœ ์˜์‚ฌ ํ˜„์ง€ํ™”๋œ ๋ฌธ์ž์—ด์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์ด ๋ฉ”์„œ๋“œ๋Š” ํ•ญ์ƒ ์ฃผ์š” ๋ฒˆ์—ญ ๋„๋ฉ”์ธ์„ ์‚ฌ์šฉํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Reparses the pseudolocalization options and reloads the translation for the "
"main translation domain."
msgstr ""
"์˜์‚ฌ ํ˜„์ง€ํ™” ์˜ต์…˜์„ ๋‹ค์‹œ ๋ถ„์„ํ•˜๊ณ  ์ฃผ์š” ๋ฒˆ์—ญ ๋„๋ฉ”์ธ์„ ์œ„ํ•œ ๋ฒˆ์—ญ์„ ๋‹ค์‹œ ๋ถˆ๋Ÿฌ์˜ต๋‹ˆ"
"๋‹ค."

msgid ""
"Removes the translation domain with the specified name.\n"
"[b]Note:[/b] Trying to remove the main translation domain is an error."
msgstr ""
"์ง€์ •๋œ ์ด๋ฆ„์œผ๋กœ ๋œ ๋ฒˆ์—ญ ๋„๋ฉ”์ธ์„ ์ œ๊ฑฐํ•ฉ๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์ฃผ์š” ๋ฒˆ์—ญ ๋„๋ฉ”์ธ์„ ์ œ๊ฑฐํ•˜๋ ค๊ณ  ํ•˜๋ฉด ์˜ค๋ฅ˜๊ฐ€ ๋ฐœ์ƒํ•ฉ๋‹ˆ๋‹ค."

msgid "Removes the given translation from the main translation domain."
msgstr "์ฃผ์š” ๋ฒˆ์—ญ ๋„๋ฉ”์ธ์—์„œ ์ฃผ์–ด์ง„ ๋ฒˆ์—ญ์„ ์ œ๊ฑฐํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Sets the locale of the project. The [param locale] string will be "
"standardized to match known locales (e.g. [code]en-US[/code] would be matched "
"to [code]en_US[/code]).\n"
"If translations have been loaded beforehand for the new locale, they will be "
"applied."
msgstr ""
"ํ”„๋กœ์ ํŠธ์˜ ๋กœ์ผ€์ผ์„ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค. [param locale] ๋ฌธ์ž์—ด์€ ์•Œ๋ ค์ง„ ๋กœ์ผ€์ผ๊ณผ ์ผ์น˜ํ•˜"
"๋„๋ก ํ‘œ์ค€ํ™”๋ฉ๋‹ˆ๋‹ค (์˜ˆ: [code]ko_KR[/code]์€ [code]ko_KR[/code]๊ณผ ์ผ์น˜๋ฉ๋‹ˆ"
"๋‹ค).\n"
"์ƒˆ๋กœ์šด ๋กœ์ผ€์ผ์— ๋Œ€ํ•œ ๋ฒˆ์—ญ์ด ๋ฏธ๋ฆฌ ๋ถˆ๋Ÿฌ์™€ ์žˆ์œผ๋ฉด ํ•ด๋‹น ๋ฒˆ์—ญ์ด ์ ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns a [param locale] string standardized to match known locales (e.g. "
"[code]en-US[/code] would be matched to [code]en_US[/code]). If [param "
"add_defaults] is [code]true[/code], the locale may have a default script or "
"country added."
msgstr ""
"์•Œ๋ ค์ง„ ๋กœ์ผ€์ผ๊ณผ ์ผ์น˜ํ•˜๋„๋ก ํ‘œ์ค€ํ™”๋œ [param locale] ๋ฌธ์ž์—ด์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. (์˜ˆ: "
"[code]ko_KR[/code]์€ [code]ko_KR[/code]๊ณผ ์ผ์น˜๋ฉ๋‹ˆ๋‹ค). [param add_defaults]๊ฐ€ "
"[code]true[/code]์ด๋ฉด ๋กœ์ผ€์ผ์— ๋””ํดํŠธ ์Šคํฌ๋ฆฝํŠธ๋‚˜ ๊ตญ๊ฐ€๊ฐ€ ์ถ”๊ฐ€๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid ""
"Returns the current locale's translation for the given message and context.\n"
"[b]Note:[/b] This method always uses the main translation domain."
msgstr ""
"์ฃผ์–ด์ง„ ๋ฉ”์‹œ์ง€์™€ ๋ฌธ๋งฅ์„ ์œ„ํ•œ ํ˜„์žฌ ๋กœ์ผ€์ผ์˜ ๋ฒˆ์—ญ์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์ด ๋ฉ”์„œ๋“œ๋Š” ํ•ญ์ƒ ์ฃผ์š” ๋ฒˆ์—ญ ๋„๋ฉ”์ธ์„ ์‚ฌ์šฉํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the current locale's translation for the given message, plural "
"message and context.\n"
"The number [param n] is the number or quantity of the plural object. It will "
"be used to guide the translation system to fetch the correct plural form for "
"the selected language.\n"
"[b]Note:[/b] This method always uses the main translation domain."
msgstr ""
"์ฃผ์–ด์ง„ ๋ฉ”์‹œ์ง€, ๋ณต์ˆ˜ํ˜• ๋ฉ”์‹œ์ง€์™€ ๋ฌธ๋งฅ์„ ์œ„ํ•œ ํ˜„์žฌ ๋กœ์ผ€์ผ์˜ ๋ฒˆ์—ญ์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.\n"
"์ˆซ์ž [param n]์€ ๋ณต์ˆ˜ํ˜• ์˜ค๋ธŒ์ ํŠธ์˜ ์ˆ˜ ๋˜๋Š” ๊ฐœ์ˆ˜์ž…๋‹ˆ๋‹ค. ์ด ๊ฐ’์€ ๋ฒˆ์—ญ ์‹œ์Šคํ…œ์ด "
"์„ ํƒ๋œ ์–ธ์–ด์— ๋Œ€ํ•œ ์˜ฌ๋ฐ”๋ฅธ ๋ณต์ˆ˜ํ˜•์„ ๊ฐ€์ ธ์˜ค๋„๋ก ์•ˆ๋‚ดํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ์ด ๋ฉ”์„œ๋“œ๋Š” ํ•ญ์ƒ ์ฃผ์š” ๋ฒˆ์—ญ ๋„๋ฉ”์ธ์„ ์‚ฌ์šฉํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"If [code]true[/code], enables the use of pseudolocalization on the main "
"translation domain. See [member ProjectSettings.internationalization/"
"pseudolocalization/use_pseudolocalization] for details."
msgstr ""
"[code]true[/code]์ด๋ฉด ์ฃผ์š” ๋ฒˆ์—ญ ๋„๋ฉ”์ธ์—์„œ ์˜์‚ฌ ํ˜„์ง€ํ™”๋ฅผ ์‚ฌ์šฉํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. "
"์ž์„ธํ•œ ์‚ฌํ•ญ์€ [member ProjectSettings.internationalization/pseudolocalization/"
"use_pseudolocalization]๋ฅผ ์ฐธ์กฐํ•˜์„ธ์š”."

msgid ""
"A control used to show a set of internal [TreeItem]s in a hierarchical "
"structure."
msgstr "๊ณ„์ธต์  ๊ตฌ์กฐ์—์„œ ๋‚ด๋ถ€ [TreeItem]์˜ ์„ธํŠธ๋ฅผ ๋ณด์—ฌ์ฃผ๋Š” ๋ฐ ์‚ฌ์šฉ๋˜๋Š” ์ปจํŠธ๋กค."

msgid "Clears the tree. This removes all items."
msgstr "ํŠธ๋ฆฌ๋ฅผ ๋น„์›๋‹ˆ๋‹ค. ์ด๋Š” ๋ชจ๋“  ํ•ญ๋ชฉ์„ ์ œ๊ฑฐํ•ฉ๋‹ˆ๋‹ค."

msgid "If [code]true[/code], the currently selected cell may be selected again."
msgstr "[code]true[/code]์ด๋ฉด ํ˜„์žฌ ์„ ํƒ๋œ ์…€์ด ๋‹ค์‹œ ์„ ํƒ๋  ์ˆ˜๋„ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "If [code]true[/code], a right mouse button click can select items."
msgstr ""
"[code]true[/code]์ด๋ฉด ๋งˆ์šฐ์Šค ์˜ค๋ฅธ์ชฝ ๋ฒ„ํŠผ์„ ํด๋ฆญํ•˜๋ฉด ํ•ญ๋ชฉ์„ ์„ ํƒํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "If [code]true[/code], column titles are visible."
msgstr "[code]true[/code]์ด๋ฉด ์—ด ์ œ๋ชฉ์ด ๋ณด์—ฌ์งˆ ๊ฒƒ์ž…๋‹ˆ๋‹ค."

msgid "If [code]true[/code], the tree's root is hidden."
msgstr "[code]true[/code]์ด๋ฉด ํŠธ๋ฆฌ์˜ ๋ฃจํŠธ๊ฐ€ ์ˆจ๊ฒจ์ง‘๋‹ˆ๋‹ค."

msgid "If [code]true[/code], enables horizontal scrolling."
msgstr "[code]true[/code]์ด๋ฉด ์ˆ˜ํ‰ ์Šคํฌ๋กค์„ ํ™œ์„ฑํ™”ํ•ฉ๋‹ˆ๋‹ค."

msgid "If [code]true[/code], enables vertical scrolling."
msgstr "[code]true[/code]์ด๋ฉด ์ˆ˜์ง ์Šคํฌ๋กค์„ ํ™œ์„ฑํ™”ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the column's auto translate mode."
msgstr "์—ด์˜ ์ž๋™ ๋ฒˆ์—ญ ๋ชจ๋“œ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the number of child items."
msgstr "์ž์‹ ํ•ญ๋ชฉ์˜ ์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns an array of references to the item's children."
msgstr "ํ•ญ๋ชฉ์˜ ์ž์‹์œผ๋กœ ์ฐธ์กฐ์˜ ๋ฐฐ์—ด์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns [code]true[/code] if [code]expand_right[/code] is set."
msgstr ""
"[code]expand_right[/code]๊ฐ€ ์„ค์ •๋˜์–ด ์žˆ์œผ๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the TreeItem's first child."
msgstr "TreeItem์˜ ์ฒซ ๋ฒˆ์งธ ์ž์‹์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the value of a [constant CELL_MODE_RANGE] column."
msgstr "[constant CELL_MODE_RANGE] ์—ด์˜ ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the BiDi algorithm override set for this cell."
msgstr "์ด ์…€์— ๋Œ€ํ•œ BiDi ์•Œ๊ณ ๋ฆฌ์ฆ˜ ์˜ค๋ฒ„๋ผ์ด๋“œ ์„ธํŠธ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the additional BiDi options set for this cell."
msgstr "์ด ์…€์— ๋Œ€ํ•œ ์ถ”๊ฐ€ BiDi ์˜ต์…˜ ์„ธํŠธ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the given column's text."
msgstr "์ฃผ์–ด์ง„ ์—ด์˜ ํ…์ŠคํŠธ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the given column's text alignment."
msgstr "์ฃผ์–ด์ง„ ์—ด์˜ ํ…์ŠคํŠธ ์ •๋ ฌ์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the given column's tooltip text."
msgstr "์ฃผ์–ด์ง„ ์—ด์˜ ํˆดํŒ ํ…์ŠคํŠธ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns [code]true[/code] if the given [param column] is checked."
msgstr "์ฃผ์–ด์ง„ [param column]์ด ์ฒดํฌ๋˜์–ด ์žˆ์œผ๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns [code]true[/code] if the given [param column] is editable."
msgstr "์ฃผ์–ด์ง„ [param column]์ด ํŽธ์ง‘ ๊ฐ€๋Šฅํ•˜๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns [code]true[/code] if the given [param column] is indeterminate."
msgstr "์ฃผ์–ด์ง„ [param column]์ด ๋ถˆํ™•์ •์ด๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns [code]true[/code] if the given [param column] is selectable."
msgstr "์ฃผ์–ด์ง„ [param column]์ด ์„ ํƒ ๊ฐ€๋Šฅํ•˜๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns [code]true[/code] if the given [param column] is selected."
msgstr "์ฃผ์–ด์ง„ [param column]์ด ์„ ํƒ๋˜์–ด ์žˆ์œผ๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Selects the given [param column]."
msgstr "์ฃผ์–ด์ง„ [param column]์„ ์„ ํƒํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Sets the given column's auto translate mode to [param mode].\n"
"All columns use [constant Node.AUTO_TRANSLATE_MODE_INHERIT] by default, which "
"uses the same auto translate mode as the [Tree] itself."
msgstr ""
"์ฃผ์–ด์ง„ ์—ด์˜ ์ž๋™ ๋ฒˆ์—ญ ๋ชจ๋“œ๋ฅผ [param mode]๋กœ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค.\n"
"๋ชจ๋“  ์—ด์€ ๋””ํดํŠธ๋กœ [constant Node.AUTO_TRANSLATE_MODE_INHERIT]๋ฅผ ์‚ฌ์šฉํ•˜๋ฉฐ, ์ด"
"๋Š” [Tree] ์ž์ฒด์™€ ๊ฐ™์€ ์ž๋™ ๋ฒˆ์—ญ ๋ชจ๋“œ๋ฅผ ์‚ฌ์šฉํ•ฉ๋‹ˆ๋‹ค."

msgid "Use [method TreeItem.set_custom_draw_callback] instead."
msgstr "๋Œ€์‹  [method TreeItem.set_custom_draw_callback]์„ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid ""
"Set additional options for BiDi override. Has effect for cells that display "
"text."
msgstr ""
"BiDi ์˜ค๋ฒ„๋ผ์ด๋“œ์— ๋Œ€ํ•œ ์ถ”๊ฐ€ ์˜ต์…˜์„ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค. ํ…์ŠคํŠธ๊ฐ€ ํ‘œ์‹œ๋œ ์…€์— ์ ์šฉ๋ฉ๋‹ˆ"
"๋‹ค."

msgid "Sets the given column's text value."
msgstr "์ฃผ์–ด์ง„ ์—ด์˜ ํ…์ŠคํŠธ ๊ฐ’์„ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets the given column's text alignment to [param text_alignment]."
msgstr "์ฃผ์–ด์ง„ ์—ด์˜ ํ…์ŠคํŠธ ์ •๋ ฌ์„ [param text_alignment]์œผ๋กœ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets the given column's tooltip text."
msgstr "์ฃผ์–ด์ง„ ์—ด์˜ ํˆดํŒ ํ…์ŠคํŠธ๋ฅผ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "If [code]true[/code], the TreeItem is collapsed."
msgstr "[code]true[/code]์ด๋ฉด TreeItem์ด ์ ‘ํž™๋‹ˆ๋‹ค."

msgid "If [code]true[/code], folding is disabled for this TreeItem."
msgstr "[code]true[/code]์ด๋ฉด ์ด TreeItem์— ๋Œ€ํ•ด ์ ‘๊ธฐ๊ฐ€ ๋น„ํ™œ์„ฑํ™”๋ฉ๋‹ˆ๋‹ค."

msgid "Invalid gateway."
msgstr "์ž˜๋ชป๋œ ๊ฒŒ์ดํŠธ์›จ์ด."

msgid "Unknown error."
msgstr "์•Œ ์ˆ˜ ์—†๋Š” ์˜ค๋ฅ˜."

msgid "OK."
msgstr "์–‘ํ˜ธ."

msgid "Disconnected."
msgstr "์—ฐ๊ฒฐ ํ•ด์ œ๋จ."

msgid "A container that arranges its child controls vertically."
msgstr "์ž์‹ ์ปจํŠธ๋กค์„ ์„ธ๋กœ๋กœ ๋ฐฐ์—ดํ•˜๋Š” ์ปจํ…Œ์ด๋„ˆ."

msgid "Returns [code]true[/code] if the vectors are not equal."
msgstr "๋ฒกํ„ฐ๊ฐ€ ๋™์ผํ•˜์ง€ ์•Š์œผ๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns [code]true[/code] if the vectors are equal."
msgstr "๋ฒกํ„ฐ๊ฐ€ ๋™์ผํ•˜๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns [code]true[/code] if the vectors are exactly equal."
msgstr "๋ฒกํ„ฐ๊ฐ€ ์ •ํ™•ํžˆ ๋™์ผํ•˜๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"A 3D physics body for a [VehicleBody3D] that simulates the behavior of a "
"wheel."
msgstr "๋ฐ”ํ€ด์˜ ํ–‰๋™์„ ์‹œ๋ฎฌ๋ ˆ์ด์…˜ํ•˜๋Š” [VehicleBody3D]๋ฅผ ์œ„ํ•œ 3D ๋ฌผ๋ฆฌ ๋ฐ”๋””."

msgid ""
"A container that arranges its child controls vertically and wraps them around "
"at the borders."
msgstr "์ž์‹ ์ปจํŠธ๋กค์„ ์„ธ๋กœ๋กœ ๋ฐฐ์—ดํ•˜๊ณ  ํ…Œ๋‘๋ฆฌ์—์„œ ์ฃผ์œ„์— ๊ฐ์‹ธ๋Š” ์ปจํ…Œ์ด๋„ˆ."

msgid "Returns the number of audio channels."
msgstr "์˜ค๋””์˜ค ์ฑ„๋„์˜ ์ˆซ์ž๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "A control used for video playback."
msgstr "๋น„๋””์˜ค ์žฌ์ƒ์— ์‚ฌ์šฉ๋˜๋Š” ์ปจํŠธ๋กค."

msgid ""
"A control used for playback of [VideoStream] resources.\n"
"Supported video formats are [url=https://www.theora.org/]Ogg Theora[/url] "
"([code].ogv[/code], [VideoStreamTheora]) and any format exposed via a "
"GDExtension plugin.\n"
"[b]Warning:[/b] On Web, video playback [i]will[/i] perform poorly due to "
"missing architecture-specific assembly optimizations."
msgstr ""
"[VideoStream] ๋ฆฌ์†Œ์Šค์˜ ์žฌ์ƒ์— ์‚ฌ์šฉ๋˜๋Š” ์ปจํŠธ๋กค์ž…๋‹ˆ๋‹ค.\n"
"์ง€์›๋˜๋Š” ๋น„๋””์˜ค ํ˜•์‹์€ [url=https://www.theora.org/]Ogg Theora[/url] "
"([code].ogv[/code], [VideoStreamTheora]) ๋ฐ GDExtension ํ”Œ๋Ÿฌ๊ทธ์ธ์„ ํ†ตํ•ด ๋…ธ์ถœ๋˜"
"๋Š” ๋ชจ๋“  ํ˜•์‹์ž…๋‹ˆ๋‹ค.\n"
"[b]๊ฒฝ๊ณ :[/b] ์›น์—์„œ๋Š” ์•„ํ‚คํ…์ฒ˜๋ณ„ ์–ด์…ˆ๋ธ”๋ฆฌ ์ตœ์ ํ™”๊ฐ€ ์ด๋ฃจ์–ด์ง€์ง€ ์•Š์•„ ๋น„๋””์˜ค ์žฌ์ƒ"
"์˜ ์„ฑ๋Šฅ์ด ์ €ํ•˜[i]๋ฉ๋‹ˆ๋‹ค[/i]."

msgid "Audio bus to use for sound playback."
msgstr "์†Œ๋ฆฌ ์žฌ์ƒ์— ์‚ฌ์šฉ๋˜๋Š” ์˜ค๋””์˜ค ๋ฒ„์Šค."

msgid "If [code]true[/code], the video is paused."
msgstr "[code]true[/code]์ด๋ฉด ๋น„๋””์˜ค๋Š” ์ผ์‹œ ์ •์ง€๋ฉ๋‹ˆ๋‹ค."

msgid "The current position of the stream, in seconds."
msgstr "์ดˆ ๋‹จ์œ„๋กœ ์ŠคํŠธ๋ฆผ์˜ ํ˜„์žฌ ์œ„์น˜."

msgid "Audio volume as a linear value."
msgstr "์„ ํ˜• ๊ฐ’์œผ๋กœ ์˜ค๋””์˜ค ์Œ๋Ÿ‰."

msgid "Audio volume in dB."
msgstr "dB ๋‹จ์œ„๋กœ ์˜ค๋””์˜ค ์Œ๋Ÿ‰."

msgid "Emitted when playback is finished."
msgstr "์žฌ์ƒ์ด ๋งˆ์ณ์งˆ ๋•Œ ๋ฐฉ์ถœ๋ฉ๋‹ˆ๋‹ค."

msgid "[VideoStream] resource for Ogg Theora videos."
msgstr "Ogg Theora ๋น„๋””์˜ค๋ฅผ ์œ„ํ•œ [VideoStream] ๋ฆฌ์†Œ์Šค."

msgid ""
"Abstract base class for viewports. Encapsulates drawing and interaction with "
"a game world."
msgstr ""
"๋ทฐํฌํŠธ๋ฅผ ์œ„ํ•œ ์ถ”์ƒ ๊ธฐ๋ณธ ํด๋ž˜์Šค. ๊ฒŒ์ž„ ์„ธ๊ณ„๋กœ ๊ทธ๋ฆฌ๊ธฐ ๋ฐ ์ƒํ˜ธ์ž‘์šฉ์„ ์บก์Аํ™”ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns the positional shadow atlas quadrant subdivision of the specified "
"quadrant."
msgstr "์ง€์ •๋œ ์‚ฌ๋ถ„๋ฉด์˜ ์œ„์น˜ ๊ทธ๋ฆผ์ž ์•„ํ‹€๋ผ์Šค ์‚ฌ๋ถ„๋ฉด ๋ถ„ํ• ์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns [code]true[/code] if the drag operation is successful."
msgstr "๋“œ๋ž˜๊ทธ ์ž‘์—…์ด ์„ฑ๊ณต์ ์ด๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Use [method push_input] instead."
msgstr "๋Œ€์‹  [method push_input]์„ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "If [code]true[/code], the viewport will not receive input events."
msgstr "[code]true[/code]์ด๋ฉด ๋ทฐํฌํŠธ๋Š” ์ž…๋ ฅ ์ด๋ฒคํŠธ๋ฅผ ์ˆ˜์‹ ํ•˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค."

msgid ""
"If [code]true[/code], the viewport should render its background as "
"transparent.\n"
"[b]Note:[/b] Due to technical limitations, certain rendering features are "
"disabled when a viewport has a transparent background. This currently applies "
"to screen-space reflections, subsurface scattering, and depth of field."
msgstr ""
"[code]true[/code]์ด๋ฉด ๋ทฐํฌํŠธ๋Š” ๋ฐฐ๊ฒฝ์„ ํˆฌ๋ช…์œผ๋กœ ๋ Œ๋”๋งํ•ด์•ผ ํ•ฉ๋‹ˆ๋‹ค.\n"
"[b]์ฐธ์กฐ:[/b] ๊ธฐ์ˆ ์  ํ•œ๊ณ„๋กœ ์ธํ•ด ๋ทฐํฌํŠธ์— ํˆฌ๋ช…ํ•œ ๋ฐฐ๊ฒฝ์ด ์žˆ์„ ๋•Œ ํŠน์ • ๋ Œ๋”๋ง ๊ธฐ"
"๋Šฅ์ด ๋น„ํ™œ์„ฑํ™”๋ฉ๋‹ˆ๋‹ค. ์ด๋Š” ํ˜„์žฌ ํ™”๋ฉด ๊ณต๊ฐ„ ๋ฐ˜์‚ฌ, ์„œ๋ธŒ์„œํ”ผ์Šค ์‚ฐ๋ž€๊ณผ ํ”ผ์‚ฌ๊ณ„ ์‹ฌ๋„"
"์— ์ ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Represents the size of the [enum PositionalShadowAtlasQuadrantSubdiv] enum."
msgstr "[enum PositionalShadowAtlasQuadrantSubdiv] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum Scaling3DMode] enum."
msgstr "[enum Scaling3DMode] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum MSAA] enum."
msgstr "[enum MSAA] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum AnisotropicFiltering] enum."
msgstr "[enum AnisotropicFiltering] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum ScreenSpaceAA] enum."
msgstr "[enum ScreenSpaceAA] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum RenderInfo] enum."
msgstr "[enum RenderInfo] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum RenderInfoType] enum."
msgstr "[enum RenderInfoType] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum DefaultCanvasItemTextureFilter] enum."
msgstr "[enum DefaultCanvasItemTextureFilter] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum DefaultCanvasItemTextureRepeat] enum."
msgstr "[enum DefaultCanvasItemTextureRepeat] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum SDFOversize] enum."
msgstr "[enum SDFOversize] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum SDFScale] enum."
msgstr "[enum SDFScale] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum VRSMode] enum."
msgstr "[enum VRSMode] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum VRSUpdateMode] enum."
msgstr "[enum VRSUpdateMode] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Provides the content of a [Viewport] as a dynamic texture."
msgstr "[Viewport]์˜ ๋‚ด์šฉ์„ ๋™์  ํ…์Šค์ฒ˜๋กœ ์ œ๊ณตํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"A rectangular region of 2D space that, when visible on screen, enables a "
"target node."
msgstr "ํ™”๋ฉด์— ํ‘œ์‹œ๋  ๋•Œ ๋Œ€์ƒ ๋…ธ๋“œ๋ฅผ ํ™œ์„ฑํ™”ํ•˜๋Š” 2D ๊ณต๊ฐ„์˜ ์ง์‚ฌ๊ฐํ˜• ์˜์—ญ."

msgid ""
"A rectangular region of 2D space that detects whether it is visible on screen."
msgstr "ํ™”๋ฉด์—์„œ ๋ณด์ด๋Š”์ง€ ์—ฌ๋ถ€๋ฅผ ๊ฐ์ง€ํ•˜๋Š” 2D ๊ณต๊ฐ„์˜ ์ง์‚ฌ๊ฐํ˜• ์˜์—ญ."

msgid "Parent of all visual 3D nodes."
msgstr "๋ชจ๋“  ์‹œ๊ฐ์  3D ๋…ธ๋“œ์˜ ๋ถ€๋ชจ."

msgid "Using VisualShaders"
msgstr "VisualShaders ์‚ฌ์šฉํ•˜๊ธฐ"

msgid "Attaches the given node to the given frame."
msgstr "์ฃผ์–ด์ง„ ๋…ธ๋“œ๋ฅผ ์ฃผ์–ด์ง„ ํ”„๋ ˆ์ž„์— ๋ถ€์ฐฉํ•ฉ๋‹ˆ๋‹ค."

msgid "Deprecated."
msgstr "์‚ฌ์šฉ๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum Type] enum."
msgstr "[enum Type] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum VaryingMode] enum."
msgstr "[enum VaryingMode] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum VaryingType] enum."
msgstr "[enum VaryingType] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Clears the default input ports value."
msgstr "๋””ํดํŠธ ์ž…๋ ฅ ํฌํŠธ ๊ฐ’์„ ๋น„์›๋‹ˆ๋‹ค."

msgid "Returns the default value of the input [param port]."
msgstr "์ž…๋ ฅ [param port]์˜ ๋””ํดํŠธ ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Removes the default value of the input [param port]."
msgstr "์ž…๋ ฅ [param port]์˜ ๋””ํดํŠธ ๊ฐ’์„ ์ œ๊ฑฐํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets the default [param value] for the selected input [param port]."
msgstr "์„ ํƒ๋œ ์ž…๋ ฅ [param port]์— ๋Œ€ํ•œ ๋””ํดํŠธ [param value]์„ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum PortType] enum."
msgstr "[enum PortType] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum BillboardType] enum."
msgstr "[enum BillboardType] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum OpType] enum."
msgstr "[enum OpType] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "A function to be applied to the input color."
msgstr "์ž…๋ ฅ ์ƒ‰์ƒ์— ์ ์šฉํ•  ํ•จ์ˆ˜."

msgid "Converts HSV vector to RGB equivalent."
msgstr "HSV ๋ฒกํ„ฐ๋ฅผ RGB๋กœ ๋ณ€ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Converts RGB vector to HSV equivalent."
msgstr "RGB ๋ฒกํ„ฐ๋ฅผ HSV๋กœ ๋ณ€ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum Function] enum."
msgstr "[enum Function] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum Operator] enum."
msgstr "[enum Operator] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum ComparisonType] enum."
msgstr "[enum ComparisonType] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum Condition] enum."
msgstr "[enum Condition] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum Source] enum."
msgstr "[enum Source] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum Precision] enum."
msgstr "[enum Precision] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Translates to [code]determinant(x)[/code] in the shader language."
msgstr "์…ฐ์ด๋” ์–ธ์–ด์—์„œ [code]determinant(x)[/code]๋กœ ๋ฒˆ์—ญํ•ฉ๋‹ˆ๋‹ค."

msgid "A visual shader node representing distance fade effect."
msgstr "๊ฑฐ๋ฆฌ ํŽ˜์ด๋“œ ํšจ๊ณผ๋ฅผ ๋‚˜ํƒ€๋‚ด๋Š” ๋น„์ฃผ์–ผ ์…ฐ์ด๋” ๋…ธ๋“œ."

msgid ""
"The distance fade effect fades out each pixel based on its distance to "
"another object."
msgstr "๊ฑฐ๋ฆฌ ํŽ˜์ด๋“œ ํšจ๊ณผ๋Š” ๋‹ค๋ฅธ ์˜ค๋ธŒ์ ํŠธ์™€์˜ ๊ฑฐ๋ฆฌ์— ๋”ฐ๋ผ ๊ฐ ํ”ฝ์…€์ด ํ๋ ค์ง‘๋‹ˆ๋‹ค."

msgid "Translates to [code]dot(a, b)[/code] in the shader language."
msgstr "์…ฐ์ด๋” ์–ธ์–ด์—์„œ [code]dot(a, b)[/code]๋กœ ๋ฒˆ์—ญํ•ฉ๋‹ˆ๋‹ค."

msgid "A function to be applied to the scalar."
msgstr "์Šค์นผ๋ผ์— ์ ์šฉํ•  ํ•จ์ˆ˜."

msgid "Negates the [code]x[/code] using [code]-(x)[/code]."
msgstr "[code]-(x)[/code]๋ฅผ ์‚ฌ์šฉํ•˜์—ฌ [code]x[/code]์˜ ๋ถ€ํ˜ธ๋ฅผ ๋ฐ”๊ฟ‰๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum Hint] enum."
msgstr "[enum Hint] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid ""
"Returns falloff based on the dot product of surface normal and view direction "
"of camera (pass associated inputs to it)."
msgstr ""
"ํ‘œ๋ฉด์˜ ๋ฒ•์„  ๋ฒกํ„ฐ์™€ ์นด๋ฉ”๋ผ๊ฐ€ ๋ฐ”๋ผ๋ณด๋Š” ๋ฐฉํ–ฅ ๋ฒกํ„ฐ์˜ ๋‚ด์ ์„ ๊ธฐ๋ฐ˜์œผ๋กœ ํ•œ ํด์˜คํ”„๋ฅผ "
"๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. (ํด์˜คํ”„์™€ ๊ด€๋ จ๋œ ์ž…๋ ฅ์„ ์ „๋‹ฌํ•จ)."

msgid "Defines the scope of the parameter."
msgstr "๋งค๊ฐœ๋ณ€์ˆ˜์˜ ๋ฒ”์œ„๋ฅผ ์ •์˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum Qualifier] enum."
msgstr "[enum Qualifier] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum Mode] enum."
msgstr "[enum Mode] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Visual shader node for randomizing particle values."
msgstr "์ž…์ž ๊ฐ’์„ ๋ฌด์ž‘์œ„๋กœ ์ง€์ •ํ•˜๊ธฐ ์œ„ํ•œ ๋น„์ฃผ์–ผ ์…ฐ์ด๋” ๋…ธ๋“œ."

msgid ""
"Randomness node will output pseudo-random values of the given type based on "
"the specified minimum and maximum values."
msgstr ""
"๋ฌด์ž‘์œ„์„ฑ ๋…ธ๋“œ๋Š” ์ง€์ •๋œ ์ตœ์†Ÿ๊ฐ’๊ณผ ์ตœ๋Œ“๊ฐ’์„ ๊ธฐ์ค€์œผ๋กœ ์ฃผ์–ด์ง„ ์œ ํ˜•์˜ ์˜์‚ฌ ๋ฌด์ž‘์œ„ ๊ฐ’"
"์„ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค."

msgid "A visual shader node that makes particles emitted in a ring shape."
msgstr "๊ณ ๋ฆฌ ๋ชจ์–‘์œผ๋กœ ์ž…์ž๋ฅผ ๋ฐฉ์ถœํ•˜๋Š” ๋น„์ฃผ์–ผ ์…ฐ์ด๋” ๋…ธ๋“œ."

msgid "A visual shader node that makes particles emitted in a sphere shape."
msgstr "๊ตฌ์ฒด ๋ชจ์–‘์œผ๋กœ ์ž…์ž๋ฅผ ๋ฐฉ์ถœํ•˜๋„๋ก ๋งŒ๋“œ๋Š” ๋น„์ฃผ์–ผ ์…ฐ์ด๋” ๋…ธ๋“œ."

msgid "A visual shader node representing proximity fade effect."
msgstr "๊ทผ์ ‘ ํŽ˜์ด๋“œ ํšจ๊ณผ๋ฅผ ๋‚˜ํƒ€๋‚ด๋Š” ๋น„์ฃผ์–ผ ์…ฐ์ด๋” ๋…ธ๋“œ."

msgid ""
"The proximity fade effect fades out each pixel based on its distance to "
"another object."
msgstr "๊ทผ์ ‘ ํŽ˜์ด๋“œ ํšจ๊ณผ๋Š” ๋‹ค๋ฅธ ์˜ค๋ธŒ์ ํŠธ์™€์˜ ๊ฑฐ๋ฆฌ์— ๋”ฐ๋ผ ๊ฐ ํ”ฝ์…€์ด ํ๋ ค์ง‘๋‹ˆ๋‹ค."

msgid "A visual shader node that generates a pseudo-random scalar."
msgstr "์˜์‚ฌ ๋ฌด์ž‘์œ„ ์Šค์นผ๋ผ๋ฅผ ์ƒ์„ฑํ•˜๋Š” ๋น„์ฃผ์–ผ ์…ฐ์ด๋” ๋…ธ๋“œ."

msgid ""
"Random range node will output a pseudo-random scalar value in the specified "
"range, based on the seed. The value is always the same for the given seed and "
"range, so you should provide a changing input, e.g. by using time."
msgstr ""
"๋ฌด์ž‘์œ„ ๋ฒ”์œ„ ๋…ธ๋“œ๋Š” ์‹œ๋“œ์— ๋”ฐ๋ผ ์ง€์ •๋œ ๋ฒ”์œ„ ์—์„œ ์˜์‚ฌ ๋ฌด์ž‘์œ„ ์Šค์นผ๋ผ ๊ฐ’์„ ์ถœ๋ ฅํ•ฉ"
"๋‹ˆ๋‹ค. ๊ฐ’์€ ์ฃผ์–ด์ง„ ์‹œ๋“œ์™€ ๋ฒ”์œ„์— ๋Œ€ํ•ด ํ•ญ์ƒ ๊ฐ™์œผ๋ฏ€๋กœ, ์‹œ๊ฐ„์„ ์‚ฌ์šฉํ•˜๋Š” ๋“ฑ ๊ฐ€๋ณ€์ "
"์ธ ์ž…๋ ฅ์„ ์ œ๊ณตํ•ด์•ผ ํ•ฉ๋‹ˆ๋‹ค."

msgid "A visual shader node for remap function."
msgstr "๋ฆฌ๋งต ํ•จ์ˆ˜์— ๋Œ€ํ•œ ๋น„์ฃผ์–ผ ์…ฐ์ด๋” ๋…ธ๋“œ."

msgid "Represents the size of the [enum ColorDefault] enum."
msgstr "[enum ColorDefault] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum TextureSource] enum."
msgstr "[enum TextureSource] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Returns the opposite value of the parameter."
msgstr "๋งค๊ฐœ๋ณ€์ˆ˜์˜ ๋ฐ˜๋Œ€ ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the absolute value of the parameter."
msgstr "๋งค๊ฐœ๋ณ€์ˆ˜์˜ ์ ˆ๋Œ“๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the arc-cosine of the parameter."
msgstr "๋งค๊ฐœ๋ณ€์ˆ˜์˜ ์•„ํฌ์ฝ”์‚ฌ์ธ ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "๋งค๊ฐœ๋ณ€์ˆ˜์˜ ์—ญ์Œ๊ณก์ฝ”์‚ฌ์ธ ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the arc-sine of the parameter."
msgstr "๋งค๊ฐœ๋ณ€์ˆ˜์˜ ์•„ํฌ์‚ฌ์ธ ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "๋งค๊ฐœ๋ณ€์ˆ˜์˜ ์—ญ์Œ๊ณก์‚ฌ์ธ ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the arc-tangent of the parameter."
msgstr "๋งค๊ฐœ๋ณ€์ˆ˜์˜ ์•„ํฌํƒ„์  ํŠธ ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "๋งค๊ฐœ๋ณ€์ˆ˜์˜ ์—ญ์Œ๊ณกํƒ„์  ํŠธ ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Finds the nearest integer that is greater than or equal to the parameter."
msgstr "๋งค๊ฐœ๋ณ€์ˆ˜๋ณด๋‹ค ํฌ๊ฑฐ๋‚˜ ๊ฐ™์€ ๊ฐ€์žฅ ๊ฐ€๊นŒ์šด ์ •์ˆ˜๋ฅผ ์ฐพ์Šต๋‹ˆ๋‹ค."

msgid "Returns the cosine of the parameter."
msgstr "๋งค๊ฐœ๋ณ€์ˆ˜์˜ ์ฝ”์‚ฌ์ธ ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the hyperbolic cosine of the parameter."
msgstr "๋งค๊ฐœ๋ณ€์ˆ˜์˜ ์Œ๊ณก์ฝ”์‚ฌ์ธ ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Converts a quantity in radians to degrees."
msgstr "๊ฐ๋„ ๋‹จ์œ„๋ฅผ ๋ผ๋””์•ˆ์—์„œ ๋„๋กœ ๋ณ€ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Base-e Exponential."
msgstr "e๊ฐ€ ๋ฐ‘์ธ ์ง€์ˆ˜ ํ•จ์ˆ˜์ž…๋‹ˆ๋‹ค."

msgid "Base-2 Exponential."
msgstr "2๊ฐ€ ๋ฐ‘์ธ ์ง€์ˆ˜ ํ•จ์ˆ˜์ž…๋‹ˆ๋‹ค."

msgid "Finds the nearest integer less than or equal to the parameter."
msgstr "๋งค๊ฐœ๋ณ€์ˆ˜๋ณด๋‹ค ์ ๊ฑฐ๋‚˜ ๊ฐ™์€ ๊ฐ€์žฅ ๊ฐ€๊นŒ์šด ์ •์ˆ˜๋ฅผ ์ฐพ์Šต๋‹ˆ๋‹ค."

msgid "Computes the fractional part of the argument."
msgstr "์ธ์ˆ˜์˜ ์†Œ์ˆ˜ ๋ถ€๋ถ„์„ ๊ณ„์‚ฐํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the inverse of the square root of the parameter."
msgstr "๋งค๊ฐœ๋ณ€์ˆ˜์˜ ์ œ๊ณฑ๊ทผ ์—ญํ•จ์ˆ˜ ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Natural logarithm."
msgstr "์ž์—ฐ๋กœ๊ทธ์ž…๋‹ˆ๋‹ค."

msgid "Base-2 logarithm."
msgstr "2๊ฐ€ ๋ฐ‘์ธ ๋กœ๊ทธ ํ•จ์ˆ˜์ž…๋‹ˆ๋‹ค."

msgid "Converts a quantity in degrees to radians."
msgstr "๊ฐ๋„ ๋‹จ์œ„๋ฅผ ๋„์—์„œ ๋ผ๋””์•ˆ์œผ๋กœ ๋ณ€ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Finds the nearest integer to the parameter."
msgstr "๋งค๊ฐœ๋ณ€์ˆ˜์—์„œ ๊ฐ€์žฅ ๊ฐ€๊นŒ์šด ์ •์ˆ˜๋ฅผ ์ฐพ์Šต๋‹ˆ๋‹ค."

msgid "Finds the nearest even integer to the parameter."
msgstr "๋งค๊ฐœ๋ณ€์ˆ˜์—์„œ ๊ฐ€์žฅ ๊ฐ€๊นŒ์šด ์ง์ˆ˜ ์ •์ˆ˜๋ฅผ ์ฐพ์Šต๋‹ˆ๋‹ค."

msgid "Returns the sine of the parameter."
msgstr "๋งค๊ฐœ๋ณ€์ˆ˜์˜ ์‚ฌ์ธ ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the hyperbolic sine of the parameter."
msgstr "๋งค๊ฐœ๋ณ€์ˆ˜์˜ ์Œ๊ณก์‚ฌ์ธ ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the square root of the parameter."
msgstr "๋งค๊ฐœ๋ณ€์ˆ˜์˜ ์ œ๊ณฑ๊ทผ์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the tangent of the parameter."
msgstr "๋งค๊ฐœ๋ณ€์ˆ˜์˜ ํƒ„์  ํŠธ ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the hyperbolic tangent of the parameter."
msgstr "๋งค๊ฐœ๋ณ€์ˆ˜์˜ ์Œ๊ณกํƒ„์  ํŠธ ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Divides vector by vector."
msgstr "๋ฒกํ„ฐ๋ฅผ ๋ฒกํ„ฐ๋กœ ๋‚˜๋ˆ•๋‹ˆ๋‹ค."

msgid "Returns the remainder of the two vectors."
msgstr "๋‘ ๋ฒกํ„ฐ์˜ ๋‚˜๋จธ์ง€๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Calculates the cross product of two vectors."
msgstr "๋‘ ๋ฒกํ„ฐ์˜ ๋ฒกํ„ฐ๊ณฑ ๊ฐ’์„ ๊ณ„์‚ฐํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the arc-tangent of the parameters."
msgstr "๋งค๊ฐœ๋ณ€์ˆ˜๋“ค์˜ ์•„ํฌํƒ„์  ํŠธ ๊ฐ’์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Use 64 subdivisions. This is the lowest quality setting, but the fastest. Use "
"it if you can, but especially use it on lower-end hardware."
msgstr ""
"64 ๋ถ„ํ• ์„ ์‚ฌ์šฉํ•ฉ๋‹ˆ๋‹ค. ๊ฐ€์žฅ ๋‚ฎ์€ ํ’ˆ์งˆ ์„ค์ •์ด์ง€๋งŒ ๊ฐ€์žฅ ๋น ๋ฆ…๋‹ˆ๋‹ค. ๊ฐ€๋Šฅํ•˜๋‹ค๋ฉด ์‚ฌ์šฉ"
"ํ•  ์ˆ˜ ์žˆ์ง€๋งŒ, ํŠนํžˆ ์ €์‚ฌ์–‘ ํ•˜๋“œ์›จ์–ด์—์„œ ์‚ฌ์šฉํ•ฉ๋‹ˆ๋‹ค."

msgid "Use 128 subdivisions. This is the default quality setting."
msgstr "128 ๋ถ„ํ• ์„ ์‚ฌ์šฉํ•ฉ๋‹ˆ๋‹ค. ๋””ํดํŠธ ํ’ˆ์งˆ ์„ค์ •์ž…๋‹ˆ๋‹ค."

msgid "Use 256 subdivisions."
msgstr "256 ๋ถ„ํ• ์„ ์‚ฌ์šฉํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Use 512 subdivisions. This is the highest quality setting, but the slowest. "
"On lower-end hardware, this could cause the GPU to stall."
msgstr ""
"512 ๋ถ„ํ• ์„ ์‚ฌ์šฉํ•ฉ๋‹ˆ๋‹ค. ๊ฐ€์žฅ ๋†’์€ ํ’ˆ์งˆ ์„ค์ •์ด์ง€๋งŒ ๊ฐ€์žฅ ๋А๋ฆฝ๋‹ˆ๋‹ค. ์ €์‚ฌ์–‘ ํ•˜๋“œ์›จ"
"์–ด์—์„œ๋Š” ์ด๋กœ ์ธํ•ด GPU๊ฐ€ ๋ฉˆ์ถœ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum Subdiv] enum."
msgstr "[enum Subdiv] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid ""
"[VoxelGIData] contains baked voxel global illumination for use in a [VoxelGI] "
"node. [VoxelGIData] also offers several properties to adjust the final "
"appearance of the global illumination. These properties can be adjusted at "
"run-time without having to bake the [VoxelGI] node again.\n"
"[b]Note:[/b] To prevent text-based scene files ([code].tscn[/code]) from "
"growing too much and becoming slow to load and save, always save "
"[VoxelGIData] to an external binary resource file ([code].res[/code]) instead "
"of embedding it within the scene. This can be done by clicking the dropdown "
"arrow next to the [VoxelGIData] resource, choosing [b]Edit[/b], clicking the "
"floppy disk icon at the top of the Inspector then choosing [b]Save As...[/b]."
msgstr ""
"[VoxelGIData]๋Š” [VoxelGI] ๋…ธ๋“œ์—์„œ ์‚ฌ์šฉํ•  ์ˆ˜ ์žˆ๋„๋ก ๊ตฌ์›Œ์ง„ ๋ณต์…€ ๊ธ€๋กœ๋ฒŒ ์ผ๋ฃจ๋ฏธ"
"๋„ค์ด์…˜์„ ํฌํ•จํ•ฉ๋‹ˆ๋‹ค. [VoxelGIData]๋Š” ๊ธ€๋กœ๋ฒŒ ์ผ๋ฃจ๋ฏธ๋„ค์ด์…˜์˜ ์ตœ์ข… ๋ชจ์Šต์„ ์กฐ์ •ํ•˜"
"๋Š” ์—ฌ๋Ÿฌ ์†์„ฑ๋„ ์ œ๊ณตํ•ฉ๋‹ˆ๋‹ค. ์ด๋Ÿฌํ•œ ์†์„ฑ์€ [VoxelGI] ๋…ธ๋“œ๋ฅผ ๋‹ค์‹œ ๊ตฝ์ง€ ์•Š๊ณ ๋„ ๋Ÿฐ"
"ํƒ€์ž„์— ์กฐ์ •ํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"[b]์ฐธ๊ณ :[/b] ํ…์ŠคํŠธ ๊ธฐ๋ฐ˜ ์”ฌ ํŒŒ์ผ([code].tscn[/code])์ด ๋„ˆ๋ฌด ํฌ๊ฒŒ ์ž๋ผ์„œ ๋ถˆ๋Ÿฌ์˜ค"
"๊ธฐ ๋ฐ ์ €์žฅ ์†๋„๊ฐ€ ๋А๋ ค์ง€๋Š” ๊ฒƒ์„ ๋ฐฉ์ง€ํ•˜๋ ค๋ฉด [VoxelGIData]๋ฅผ ์”ฌ์— ์ž„๋ฒ ๋”ฉํ•˜๋Š” ๋Œ€"
"์‹  ํ•ญ์ƒ ์™ธ๋ถ€ ๋ฐ”์ด๋„ˆ๋ฆฌ ๋ฆฌ์†Œ์Šค ํŒŒ์ผ([code].res[/code])์— ์ €์žฅํ•˜์„ธ์š”. "
"[VoxelGIData] ๋ฆฌ์†Œ์Šค ์˜†์˜ ๋“œ๋กญ๋‹ค์šด ํ™”์‚ดํ‘œ๋ฅผ ํด๋ฆญํ•˜๊ณ  [b]ํŽธ์ง‘[/b]์„ ์„ ํƒํ•œ ๋‹ค"
"์Œ, ์ธ์ŠคํŽ™ํ„ฐ ์ƒ๋‹จ์˜ ํ”Œ๋กœํ”ผ ๋””์Šคํฌ ์•„์ด์ฝ˜์„ ํด๋ฆญํ•˜๊ณ  [b]๋‹ค๋ฅธ ์ด๋ฆ„์œผ๋กœ ์ €์žฅ...[/"
"b]์„ ์„ ํƒํ•˜๋ฉด ๋ฉ๋‹ˆ๋‹ค."

msgid "A vertical scrollbar that goes from top (min) to bottom (max)."
msgstr "์œ„์ชฝ(์ตœ์†Œ)๋ถ€ํ„ฐ ์•„๋ž˜์ชฝ(์ตœ๋Œ€)๊นŒ์ง€ ์ด๋™ํ•˜๋Š” ์„ธ๋กœ ์Šคํฌ๋กค๋ฐ”."

msgid ""
"A vertical scrollbar, typically used to navigate through content that extends "
"beyond the visible height of a control. It is a [Range]-based control and "
"goes from top (min) to bottom (max). Note that this direction is the opposite "
"of [VSlider]'s."
msgstr ""
"์ผ๋ฐ˜์ ์œผ๋กœ ์ปจํŠธ๋กค์˜ ๋ณด์ด๋Š” ๋†’์ด๋ฅผ ๋ฒ—์–ด๋‚˜ ํ™•์žฅ๋˜๋Š” ๋‚ด์šฉ์„ ํƒ์ƒ‰ํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋˜๋Š” "
"์„ธ๋กœ ์Šคํฌ๋กค๋ฐ”์ž…๋‹ˆ๋‹ค. ์ด๋Š” [Range] ๊ธฐ๋ฐ˜ ์ปจํŠธ๋กค์ด๊ณ  ์œ„์ชฝ(์ตœ์†Œ)๋ถ€ํ„ฐ ์•„๋ž˜์ชฝ(์ตœ๋Œ€)"
"๊นŒ์ง€ ์ด๋™ํ•ฉ๋‹ˆ๋‹ค. ์ด ๋ฐฉํ–ฅ์€ [VSlider]์˜ ๋ฐฉํ–ฅ๊ณผ ๋ฐ˜๋Œ€์ž„์„ ์ฐธ๊ณ ํ•˜์„ธ์š”."

msgid "A vertical line used for separating other controls."
msgstr "๋‹ค๋ฅธ ์ปจํŠธ๋กค์„ ๊ตฌ๋ถ„ํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋˜๋Š” ์„ธ๋กœ์„ ."

msgid ""
"A vertical separator used for separating other controls that are arranged "
"[b]horizontally[/b]. [VSeparator] is purely visual and normally drawn as a "
"[StyleBoxLine]."
msgstr ""
"[b]๊ฐ€๋กœ๋กœ[/b] ๋ฐฐ์—ด๋˜๋Š” ๋‹ค๋ฅธ ์ปจํŠธ๋กค์„ ๊ตฌ๋ถ„ํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋˜๋Š” ์„ธ๋กœ ๋ถ„๋ฆฌ์ž์ž…๋‹ˆ๋‹ค. "
"[VSeparator]๋Š” ์ˆœ์ˆ˜ ์‹œ๊ฐ์ ์ด๋ฉฐ ๋ณดํ†ต [StyleBoxLine]์œผ๋กœ ๊ทธ๋ ค์ง‘๋‹ˆ๋‹ค."

msgid "A vertical slider that goes from bottom (min) to top (max)."
msgstr "์•„๋ž˜์ชฝ(์ตœ์†Œ)๋ถ€ํ„ฐ ์œ„์ชฝ(์ตœ๋Œ€)๊นŒ์ง€ ์ด๋™ํ•˜๋Š” ์„ธ๋กœ ์Šฌ๋ผ์ด๋”."

msgid ""
"A vertical slider, used to adjust a value by moving a grabber along a "
"vertical axis. It is a [Range]-based control and goes from bottom (min) to "
"top (max). Note that this direction is the opposite of [VScrollBar]'s."
msgstr ""
"์„ธ๋กœ ์ถ•์„ ๋”ฐ๋ผ ๊ทธ๋ž˜๋ฒ„๋ฅผ ์›€์ง์—ฌ ๊ฐ’์„ ์กฐ์ •ํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋˜๋Š” ์„ธ๋กœ ์Šฌ๋ผ์ด๋”์ž…๋‹ˆ๋‹ค. "
"์ด๋Š” [Range] ๊ธฐ๋ฐ˜ ์ปจํŠธ๋กค์ด๊ณ  ์•„๋ž˜์ชฝ(์ตœ์†Œ)๋ถ€ํ„ฐ ์œ„์ชฝ(์ตœ๋Œ€)๊นŒ์ง€ ์ด๋™ํ•ฉ๋‹ˆ๋‹ค. ์ด ๋ฐฉ"
"ํ–ฅ์€ [VScrollBar]์˜ ๋ฐฉํ–ฅ๊ณผ ๋ฐ˜๋Œ€์ž„์„ ์ฐธ๊ณ ํ•˜์„ธ์š”."

msgid ""
"A container that splits two child controls vertically and provides a grabber "
"for adjusting the split ratio."
msgstr ""
"๋‘ ์ž์‹ ์ปจํŠธ๋กค์„ ์„ธ๋กœ๋กœ ๋ถ„ํ• ํ•˜๊ณ  ๋ถ„ํ•  ๋น„์œจ์„ ์กฐ์ •ํ•˜๊ธฐ ์œ„ํ•œ ๊ทธ๋ž˜๋ฒ„๋ฅผ ์ œ๊ณตํ•˜๋Š” "
"์ปจํ…Œ์ด๋„ˆ."

msgid "Base class for all windows, dialogs, and popups."
msgstr "๋ชจ๋“  ์ฐฝ, ๋Œ€ํ™” ์ƒ์ž ๋ฐ ํŒ์—…์„ ์œ„ํ•œ ๊ธฐ๋ณธ ํด๋ž˜์Šค."

msgid "Returns [code]true[/code] if the [param flag] is set."
msgstr "[param flag]๊ฐ€ ์„ค์ •๋˜์–ด ์žˆ์œผ๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns [code]true[/code] if the window is focused."
msgstr "์ฐฝ์— ํฌ์ปค์Šค๋˜์–ด ์žˆ์œผ๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns [code]true[/code] if the layout is right-to-left."
msgstr "๋ ˆ์ด์•„์›ƒ์ด ์˜ค๋ฅธ์ชฝ์—์„œ ์™ผ์ชฝ์œผ๋กœ๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Use [method Window.grab_focus] instead."
msgstr "๋Œ€์‹  [method Window.grab_focus]๋ฅผ ์‚ฌ์šฉํ•˜์„ธ์š”."

msgid "If [code]true[/code], the window will have no borders."
msgstr "[code]true[/code]์ด๋ฉด ์ฐฝ์€ ํ…Œ๋‘๋ฆฌ ์—†์Œ์ด ์„ค์ •๋ฉ๋‹ˆ๋‹ค."

msgid ""
"If [code]true[/code], the [Window] width is expanded to keep the title bar "
"text fully visible."
msgstr ""
"[code]true[/code]์ด๋ฉด [Window] ๋„ˆ๋น„๋Š” ์ œ๋ชฉ ํ‘œ์‹œ์ค„ ํ…์ŠคํŠธ๊ฐ€ ์™„์ „ํžˆ ๋ณด์ผ ์ •๋„๋กœ "
"ํ™•์žฅ๋˜๊ณ  ์œ ์ง€ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"If [code]true[/code], the [Window] can't be focused nor interacted with. It "
"can still be visible."
msgstr ""
"[code]true[/code]์ด๋ฉด [Window]๋Š” ์ง‘์ค‘ํ•˜๊ฑฐ๋‚˜ ์ƒํ˜ธ์ž‘์šฉํ•  ์ˆ˜ ์—†์Šต๋‹ˆ๋‹ค. ์—ฌ์ „ํžˆ ๋ณด"
"์ผ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค."

msgid "If [code]true[/code], the window can't be resized."
msgstr "[code]true[/code]์ด๋ฉด ์ฐฝ์˜ ํฌ๊ธฐ๋Š” ๋‹ค์‹œ ์„ค์ •๋  ์ˆ˜ ์—†์Šต๋‹ˆ๋‹ค."

msgid "If [code]true[/code], the window is visible."
msgstr "[code]true[/code]์ด๋ฉด ์ฐฝ์ด ๋ณด์ž…๋‹ˆ๋‹ค."

msgid "The background style used when the [Window] is embedded and unfocused."
msgstr "[Window]๊ฐ€ ์ž„๋ฒ ๋”ฉ๋˜๊ณ  ํฌ์ปค์Šค ์žƒ์„ ๋•Œ ์‚ฌ์šฉ๋˜๋Š” ๋ฐฐ๊ฒฝ ์Šคํƒ€์ผ."

msgid ""
"Default environment properties for the entire scene (post-processing effects, "
"lighting and background settings)."
msgstr "์ „์ฒด ์”ฌ์„ ์œ„ํ•œ ๋””ํดํŠธ ํ™˜๊ฒฝ ์†์„ฑ (ํ›„์ฒ˜๋ฆฌ ํšจ๊ณผ, ์กฐ๋ช…๊ณผ ๋ฐฐ๊ฒฝ ์„ค์ •)."

msgid ""
"The [WorldEnvironment] node is used to configure the default [Environment] "
"for the scene.\n"
"The parameters defined in the [WorldEnvironment] can be overridden by an "
"[Environment] node set on the current [Camera3D]. Additionally, only one "
"[WorldEnvironment] may be instantiated in a given scene at a time.\n"
"The [WorldEnvironment] allows the user to specify default lighting parameters "
"(e.g. ambient lighting), various post-processing effects (e.g. SSAO, DOF, "
"Tonemapping), and how to draw the background (e.g. solid color, skybox). "
"Usually, these are added in order to improve the realism/color balance of the "
"scene."
msgstr ""
"[WorldEnvironment] ๋…ธ๋“œ๋Š” ์”ฌ์„ ์œ„ํ•œ ๋””ํดํŠธ [Environment]๋ฅผ ๊ตฌ์„ฑํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋ฉ"
"๋‹ˆ๋‹ค.\n"
"[WorldEnvironment]์— ์ •์˜๋œ ๋งค๊ฐœ๋ณ€์ˆ˜๋Š” ํ˜„์žฌ [Camera3D]์— ์„ค์ •๋œ [Environment] "
"๋…ธ๋“œ๋กœ ์˜ค๋ฒ„๋ผ์ด๋“œ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ๋˜ํ•œ ํ•œ ๋ฒˆ์— [WorldEnvironment] ํ•˜๋‚˜๋งŒ ์ฃผ์–ด"
"์ง„ ์”ฌ์—์„œ ์ธ์Šคํ„ด์Šคํ™”ํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.\n"
"[WorldEnvironment]๋ฅผ ํ†ตํ•ด ์‚ฌ์šฉ์ž๋Š” ๋””ํดํŠธ ์กฐ๋ช… ๋งค๊ฐœ๋ณ€์ˆ˜(์˜ˆ: ํ™˜๊ฒฝ๊ด‘), ๋‹ค์–‘ํ•œ ํ›„"
"์ฒ˜๋ฆฌ ํšจ๊ณผ(์˜ˆ: SSAO, DOF, ํ†ค๋งคํ•‘), ๋ฐฐ๊ฒฝ์„ ๊ทธ๋ฆฌ๋Š” ๋ฐฉ๋ฒ•(์˜ˆ: ๋‹จ์ƒ‰, ์Šค์นด์ด๋ฐ•์Šค)์„ "
"์ง€์ •ํ•  ์ˆ˜ ์žˆ๋„๋ก ํ•ฉ๋‹ˆ๋‹ค. ์ผ๋ฐ˜์ ์œผ๋กœ ์ด๋Š” ์”ฌ์˜ ์‚ฌ์‹ค๊ฐ/์ƒ‰์ƒ ๊ท ํ˜•์„ ๊ฐœ์„ ํ•˜๊ธฐ ์œ„"
"ํ•ด ์ถ”๊ฐ€๋ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns [code]true[/code] if the currently parsed element has an attribute "
"with the [param name]."
msgstr ""
"ํ˜„์žฌ ๊ตฌ๋ฌธ ๋ถ„์„๋œ ์š”์†Œ๊ฐ€ [param name]์œผ๋กœ ํŠน์„ฑ์ด ์žˆ์œผ๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜"
"ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns [code]true[/code] if the currently parsed element is empty, e.g. "
"[code]<element />[/code]."
msgstr ""
"ํ˜„์žฌ ๊ตฌ๋ฌธ ๋ถ„์„๋œ ์š”์†Œ๊ฐ€ ๋น„์–ด ์žˆ์œผ๋ฉด [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค, ์˜ˆ: "
"[code]<element />[/code]."

msgid "An unknown node type."
msgstr "์•Œ ์ˆ˜ ์—†๋Š” ๋…ธ๋“œ ์œ ํ˜•."

msgid "An anchor point in AR space."
msgstr "AR ๊ณต๊ฐ„์—์„œ์˜ ์•ต์ปค ์ ."

msgid "Represents the size of the [enum BoneUpdate] enum."
msgstr "[enum BoneUpdate] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "If [code]true[/code], the body tracking data is valid."
msgstr "[code]true[/code]์ด๋ฉด ๋ฐ”๋”” ์ถ”์  ๋ฐ์ดํ„ฐ๊ฐ€ ํ—ˆ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum Joint] enum."
msgstr "[enum Joint] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "A 3D node representing a spatially-tracked controller."
msgstr "๊ณต๊ฐ„์ ์œผ๋กœ ์ถ”์ ๋˜๋Š” ์ปจํŠธ๋กค๋Ÿฌ๋ฅผ ๋‚˜ํƒ€๋‚ด๋Š” 3D ๋…ธ๋“œ."

msgid "A tracked controller."
msgstr "์ถ”์ ๋œ ์ปจํŠธ๋กค๋Ÿฌ."

msgid "A node for driving standard face meshes from [XRFaceTracker] weights."
msgstr "[XRFaceTracker]๊ฐ€์ค‘์น˜์—์„œ ํ‘œ์ค€ ํŽ˜์ด์Šค ๋ฉ”์‹œ๋ฅผ ๊ตฌ๋™ํ•˜๊ธฐ ์œ„ํ•œ ๋…ธ๋“œ."

msgid "Represents the size of the [enum BlendShapeEntry] enum."
msgstr "[enum BlendShapeEntry] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "A tracked hand in XR."
msgstr "XR์—์„œ ์ถ”์ ๋œ ์†."

msgid "Returns the angular velocity for the given hand joint."
msgstr "์ฃผ์–ด์ง„ ์† ์กฐ์ธํŠธ์— ๋Œ€ํ•œ ๊ฐ์†๋„๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Returns flags about the validity of the tracking data for the given hand "
"joint."
msgstr ""
"์ฃผ์–ด์ง„ ์† ์กฐ์ธํŠธ์— ๋Œ€ํ•œ ์ถ”์  ๋ฐ์ดํ„ฐ์˜ ์œ ํšจ์„ฑ์— ๋Œ€ํ•œ ํ”Œ๋ž˜๊ทธ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the linear velocity for the given hand joint."
msgstr "์ฃผ์–ด์ง„ ์† ์กฐ์ธํŠธ์— ๋Œ€ํ•œ ์„ ์†๋„๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the radius of the given hand joint."
msgstr "์ฃผ์–ด์ง„ ์† ์กฐ์ธํŠธ์˜ ๋ฐ˜๊ฒฝ์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the transform for the given hand joint."
msgstr "์ฃผ์–ด์ง„ ์† ์กฐ์ธํŠธ์— ๋Œ€ํ•œ ๋ณ€ํ˜•์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets the angular velocity for the given hand joint."
msgstr "์ฃผ์–ด์ง„ ์† ์กฐ์ธํŠธ์— ๋Œ€ํ•œ ๊ฐ์†๋„๋ฅผ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid ""
"Sets flags about the validity of the tracking data for the given hand joint."
msgstr ""
"์ฃผ์–ด์ง„ ์† ์กฐ์ธํŠธ์— ๋Œ€ํ•œ ์ถ”์  ๋ฐ์ดํ„ฐ์˜ ์œ ํšจ์„ฑ์— ๋Œ€ํ•œ ํ”Œ๋ž˜๊ทธ๋ฅผ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets the linear velocity for the given hand joint."
msgstr "์ฃผ์–ด์ง„ ์† ์กฐ์ธํŠธ์— ๋Œ€ํ•œ ์„ ์†๋„๋ฅผ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets the radius of the given hand joint."
msgstr "์ฃผ์–ด์ง„ ์† ์กฐ์ธํŠธ์˜ ๋ฐ˜๊ฒฝ์„ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "Sets the transform for the given hand joint."
msgstr "์ฃผ์–ด์ง„ ์† ์กฐ์ธํŠธ์— ๋Œ€ํ•œ ๋ณ€ํ˜•์„ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค."

msgid "The source of the hand tracking data."
msgstr "์† ์ถ”์  ๋ฐ์ดํ„ฐ์˜ ์†Œ์Šค."

msgid "If [code]true[/code], the hand tracking data is valid."
msgstr "[code]true[/code]์ด๋ฉด ์† ์ถ”์  ๋ฐ์ดํ„ฐ๊ฐ€ ์˜ฌ๋ฐ”๋ฆ…๋‹ˆ๋‹ค."

msgid "The source of hand tracking data is unknown."
msgstr "์† ์ถ”์  ๋ฐ์ดํ„ฐ์˜ ์†Œ์Šค๋Š” ์•Œ ์ˆ˜ ์—†์Šต๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum HandTrackingSource] enum."
msgstr "[enum HandTrackingSource] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Represents the size of the [enum HandJoint] enum."
msgstr "[enum HandJoint] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."

msgid "Returns [code]true[/code] if this interface has been initialized."
msgstr "์ด ์ธํ„ฐํŽ˜์ด์Šค๊ฐ€ ์ดˆ๊ธฐํ™”๋œ ๊ฒฝ์šฐ [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns [code]true[/code] if passthrough is enabled."
msgstr "ํŒจ์Šค์Šค๋ฃจ๊ฐ€ ํ™œ์„ฑํ™”๋œ ๊ฒฝ์šฐ [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns [code]true[/code] if this interface supports passthrough."
msgstr ""
"์ด ์ธํ„ฐํŽ˜์ด์Šค๊ฐ€ ํŒจ์Šค์Šค๋ฃจ๋ฅผ ์ง€์›ํ•˜๋Š” ๊ฒฝ์šฐ [code]true[/code]๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "This interface supports quad rendering (not yet supported by Godot)."
msgstr ""
"์ด ์ธํ„ฐํŽ˜์ด์Šค๋Š” ์‚ฌ๋ณ€ํ˜• ๋ Œ๋”๋ง์„ ์ง€์›ํ•ฉ๋‹ˆ๋‹ค(Godot์— ์˜ํ•ด ์•„์ง ์ง€์›๋˜์ง€ ์•Š์Œ)."

msgid ""
"Additive blend mode. This is typically used for AR devices or VR devices with "
"passthrough."
msgstr ""
"๋ง์…ˆ ๋ธ”๋ Œ๋“œ ๋ชจ๋“œ. ์ผ๋ฐ˜์ ์œผ๋กœ ํŒจ์Šค์Šค๋ฃจ๊ฐ€ ์žˆ๋Š” AR ๊ธฐ๊ธฐ๋‚˜ VR ๊ธฐ๊ธฐ์— ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค."

msgid "Returns the capabilities of this interface."
msgstr "์ด ์ธํ„ฐํŽ˜์ด์Šค์˜ ๋Šฅ๋ ฅ์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "Returns the name of this interface."
msgstr "์ด ์ธํ„ฐํŽ˜์ด์Šค์˜ ์ด๋ฆ„์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค."

msgid "A 3D node that has its position automatically updated by the [XRServer]."
msgstr "[XRServer]์—์„œ ์œ„์น˜๊ฐ€ ์ž๋™์œผ๋กœ ์—…๋ฐ์ดํŠธ๋˜๋Š” 3D ๋…ธ๋“œ."

msgid "The origin point in AR/VR."
msgstr "AR/VR์—์„œ์˜ ์›์ ."

msgid "Represents the size of the [enum TrackerHand] enum."
msgstr "[enum TrackerHand] ์—ด๊ฑฐํ˜•์˜ ํฌ๊ธฐ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค."