#include "os_log_logger.h"
#include "core/string/print_string.h"
#include <cstdlib>
OsLogLogger::OsLogLogger(const char *p_subsystem) {
const char *subsystem = p_subsystem;
if (!subsystem) {
subsystem = "org.godotengine.godot";
os_log_info(OS_LOG_DEFAULT, "Missing subsystem for os_log logging; using %{public}s", subsystem);
}
log = os_log_create(subsystem, "engine");
error_log = os_log_create(subsystem, error_type_string(ErrorType::ERR_ERROR));
warning_log = os_log_create(subsystem, error_type_string(ErrorType::ERR_WARNING));
script_log = os_log_create(subsystem, error_type_string(ErrorType::ERR_SCRIPT));
shader_log = os_log_create(subsystem, error_type_string(ErrorType::ERR_SHADER));
}
void OsLogLogger::logv(const char *p_format, va_list p_list, bool p_err) {
constexpr int static_buf_size = 1024;
char static_buf[static_buf_size] = { '\0' };
char *buf = static_buf;
va_list list_copy;
va_copy(list_copy, p_list);
int len = vsnprintf(buf, static_buf_size, p_format, p_list);
if (len >= static_buf_size) {
buf = (char *)Memory::alloc_static(len + 1);
vsnprintf(buf, len + 1, p_format, list_copy);
}
va_end(list_copy);
os_log_type_t log_type = p_err ? OS_LOG_TYPE_ERROR : OS_LOG_TYPE_INFO;
os_log_with_type(log, log_type, "%{public}s", buf);
if (len >= static_buf_size) {
Memory::free_static(buf);
}
}
void OsLogLogger::log_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, bool p_editor_notify, ErrorType p_type, const Vector<Ref<ScriptBacktrace>> &p_script_backtraces) {
os_log_t selected_log;
switch (p_type) {
case ERR_WARNING:
selected_log = warning_log;
break;
case ERR_SCRIPT:
selected_log = script_log;
break;
case ERR_SHADER:
selected_log = shader_log;
break;
case ERR_ERROR:
default:
selected_log = error_log;
break;
}
const char *err_details;
if (p_rationale && *p_rationale) {
err_details = p_rationale;
} else {
err_details = p_code;
}
os_log_type_t log_type;
switch (p_type) {
case ERR_WARNING:
log_type = OS_LOG_TYPE_DEFAULT;
break;
case ERR_ERROR:
case ERR_SCRIPT:
case ERR_SHADER:
default:
log_type = OS_LOG_TYPE_ERROR;
break;
}
String back_trace;
for (const Ref<ScriptBacktrace> &backtrace : p_script_backtraces) {
if (backtrace.is_valid() && !backtrace->is_empty()) {
back_trace += "\n";
back_trace += backtrace->format(strlen(error_type_indent(p_type)));
}
}
if (back_trace.is_empty()) {
os_log_with_type(selected_log, log_type, "%{public}s:%d:%{public}s(): %{public}s %{public}s", p_file, p_line, p_function, err_details, p_code);
} else {
os_log_with_type(selected_log, log_type, "%{public}s:%d:%{public}s(): %{public}s %{public}s%{public}s", p_file, p_line, p_function, err_details, p_code, back_trace.utf8().ptr());
}
}