#pragma once
#ifdef GLES3_ENABLED
#include "core/config/project_settings.h"
#include "core/string/ustring.h"
#include "core/templates/hash_set.h"
#include "platform_gl.h"
#ifdef ANDROID_ENABLED
typedef void (*PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC)(GLenum, GLenum, GLuint, GLint, GLint, GLsizei);
typedef void (*PFNGLTEXSTORAGE3DMULTISAMPLEPROC)(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei, GLboolean);
typedef void (*PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC)(GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
typedef void (*PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC)(GLenum, GLenum, GLuint, GLint, GLsizei, GLint, GLsizei);
typedef void (*PFNEGLIMAGETARGETTEXTURE2DOESPROC)(GLenum, void *);
#endif
namespace GLES3 {
class Config {
private:
static Config *singleton;
public:
bool use_nearest_mip_filter = false;
bool use_depth_prepass = true;
GLint max_vertex_texture_image_units = 0;
GLint max_texture_image_units = 0;
GLint max_texture_size = 0;
GLint max_viewport_size[2] = { 0, 0 };
GLint64 max_uniform_buffer_size = 0;
uint32_t max_shader_varyings = 0;
int64_t max_renderable_elements = 0;
int64_t max_renderable_lights = 0;
int64_t max_lights_per_object = 0;
bool generate_wireframes = false;
HashSet<String> extensions;
bool float_texture_supported = false;
bool float_texture_linear_supported = false;
bool s3tc_supported = false;
bool rgtc_supported = false;
bool bptc_supported = false;
bool etc2_supported = false;
bool astc_supported = false;
bool astc_hdr_supported = false;
bool astc_layered_supported = false;
bool srgb_framebuffer_supported = false;
bool force_vertex_shading = false;
bool specular_occlusion = false;
bool support_anisotropic_filter = false;
float anisotropic_level = 0.0f;
GLint msaa_max_samples = 0;
bool msaa_supported = false;
bool msaa_multiview_supported = false;
bool rt_msaa_supported = false;
bool rt_msaa_multiview_supported = false;
bool multiview_supported = false;
bool external_texture_supported = false;
bool disable_particles_workaround = false;
bool disable_transform_feedback_shader_cache = false;
bool polyfill_half2float = true;
#ifdef ANDROID_ENABLED
PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC eglFramebufferTextureMultiviewOVR = nullptr;
PFNGLTEXSTORAGE3DMULTISAMPLEPROC eglTexStorage3DMultisample = nullptr;
PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC eglFramebufferTexture2DMultisampleEXT = nullptr;
PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC eglFramebufferTextureMultisampleMultiviewOVR = nullptr;
PFNEGLIMAGETARGETTEXTURE2DOESPROC eglEGLImageTargetTexture2DOES = nullptr;
#endif
static Config *get_singleton() { return singleton; }
Config();
~Config();
};
}
#endif