Path: blob/master/drivers/metal/rendering_context_driver_metal.cpp
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/**************************************************************************/1/* rendering_context_driver_metal.cpp */2/**************************************************************************/3/* This file is part of: */4/* GODOT ENGINE */5/* https://godotengine.org */6/**************************************************************************/7/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */8/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */9/* */10/* Permission is hereby granted, free of charge, to any person obtaining */11/* a copy of this software and associated documentation files (the */12/* "Software"), to deal in the Software without restriction, including */13/* without limitation the rights to use, copy, modify, merge, publish, */14/* distribute, sublicense, and/or sell copies of the Software, and to */15/* permit persons to whom the Software is furnished to do so, subject to */16/* the following conditions: */17/* */18/* The above copyright notice and this permission notice shall be */19/* included in all copies or substantial portions of the Software. */20/* */21/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */22/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */23/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */24/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */25/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */26/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */27/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */28/**************************************************************************/2930#include "rendering_context_driver_metal.h"3132#include "metal3_objects.h"33#include "metal_objects_shared.h"34#include "rendering_device_driver_metal3.h"3536#include "core/templates/sort_array.h"3738#include <os/log.h>39#include <os/signpost.h>4041#include <objc/message.h>4243// Selector helper for calling ObjC methods from C++44#define _APPLE_PRIVATE_DEF_SEL(accessor, symbol) static SEL s_k##accessor = sel_registerName(symbol)45#define _APPLE_PRIVATE_SEL(accessor) (Private::Selector::s_k##accessor)4647namespace Private::Selector {4849_APPLE_PRIVATE_DEF_SEL(setOpaque_, "setOpaque:");5051template <typename _Ret, typename... _Args>52_NS_INLINE _Ret sendMessage(const void *pObj, SEL selector, _Args... args) {53using SendMessageProc = _Ret (*)(const void *, SEL, _Args...);54const SendMessageProc pProc = reinterpret_cast<SendMessageProc>(&objc_msgSend);55return (*pProc)(pObj, selector, args...);56}5758} // namespace Private::Selector5960#pragma mark - Logging6162os_log_t LOG_DRIVER;63// Used for dynamic tracing.64os_log_t LOG_INTERVALS;6566__attribute__((constructor)) static void InitializeLogging(void) {67LOG_DRIVER = os_log_create("org.godotengine.godot.metal", OS_LOG_CATEGORY_POINTS_OF_INTEREST);68LOG_INTERVALS = os_log_create("org.godotengine.godot.metal", "events");69}7071RenderingContextDriverMetal::RenderingContextDriverMetal() {72}7374RenderingContextDriverMetal::~RenderingContextDriverMetal() {75}7677Error RenderingContextDriverMetal::initialize() {78if (OS::get_singleton()->get_environment("MTL_CAPTURE_ENABLED") == "1" || OS::get_singleton()->get_environment("MTLCAPTURE_DESTINATION_DEVELOPER_TOOLS_ENABLE") == "1") {79capture_available = true;80}8182metal_device = MTL::CreateSystemDefaultDevice();83#if TARGET_OS_OSX84if (__builtin_available(macOS 13.3, *)) {85metal_device->setShouldMaximizeConcurrentCompilation(true);86}87#endif88device.type = DEVICE_TYPE_INTEGRATED_GPU;89device.vendor = Vendor::VENDOR_APPLE;90device.workarounds = Workarounds();9192MetalDeviceProperties props(metal_device);93int version = (int)props.features.highestFamily - (int)MTL::GPUFamilyApple1 + 1;94device.name = vformat("%s (Apple%d)", metal_device->name()->utf8String(), version);9596return OK;97}9899const RenderingContextDriver::Device &RenderingContextDriverMetal::device_get(uint32_t p_device_index) const {100DEV_ASSERT(p_device_index < 1);101return device;102}103104uint32_t RenderingContextDriverMetal::device_get_count() const {105return 1;106}107108RenderingDeviceDriver *RenderingContextDriverMetal::driver_create() {109return memnew(MTL3::RenderingDeviceDriverMetal(this));110}111112void RenderingContextDriverMetal::driver_free(RenderingDeviceDriver *p_driver) {113memdelete(p_driver);114}115116class API_AVAILABLE(macos(11.0), ios(14.0), tvos(14.0)) SurfaceLayer : public RenderingContextDriverMetal::Surface {117CA::MetalLayer *layer = nullptr;118LocalVector<MDFrameBuffer> frame_buffers;119LocalVector<MTL::Drawable *> drawables;120uint32_t rear = -1;121uint32_t front = 0;122uint32_t count = 0;123124public:125SurfaceLayer(CA::MetalLayer *p_layer, MTL::Device *p_device) :126Surface(p_device), layer(p_layer) {127layer->setAllowsNextDrawableTimeout(true);128layer->setFramebufferOnly(true);129Private::Selector::sendMessage<void>(layer, _APPLE_PRIVATE_SEL(setOpaque_), !OS::get_singleton()->is_layered_allowed());130layer->setPixelFormat(get_pixel_format());131layer->setDevice(p_device);132}133134~SurfaceLayer() override {135layer = nullptr;136}137138Error resize(uint32_t p_desired_framebuffer_count) override final {139if (width == 0 || height == 0) {140// Very likely the window is minimized, don't create a swap chain.141return ERR_SKIP;142}143144CGSize drawableSize = CGSizeMake(width, height);145CGSize current = layer->drawableSize();146if (!CGSizeEqualToSize(current, drawableSize)) {147layer->setDrawableSize(drawableSize);148}149150// Metal supports a maximum of 3 drawables.151p_desired_framebuffer_count = MIN(3U, p_desired_framebuffer_count);152layer->setMaximumDrawableCount(p_desired_framebuffer_count);153154#if TARGET_OS_OSX155// Display sync is only supported on macOS.156switch (vsync_mode) {157case DisplayServer::VSYNC_MAILBOX:158case DisplayServer::VSYNC_ADAPTIVE:159case DisplayServer::VSYNC_ENABLED:160layer->setDisplaySyncEnabled(true);161break;162case DisplayServer::VSYNC_DISABLED:163layer->setDisplaySyncEnabled(false);164break;165}166#endif167drawables.resize(p_desired_framebuffer_count);168frame_buffers.resize(p_desired_framebuffer_count);169for (uint32_t i = 0; i < p_desired_framebuffer_count; i++) {170// Reserve space for the drawable texture.171frame_buffers[i].set_texture_count(1);172}173174return OK;175}176177RDD::FramebufferID acquire_next_frame_buffer() override final {178if (count == frame_buffers.size()) {179return RDD::FramebufferID();180}181182rear = (rear + 1) % frame_buffers.size();183count++;184185MDFrameBuffer &frame_buffer = frame_buffers[rear];186frame_buffer.size = Size2i(width, height);187188CA::MetalDrawable *drawable = layer->nextDrawable();189ERR_FAIL_NULL_V_MSG(drawable, RDD::FramebufferID(), "no drawable available");190drawables[rear] = drawable;191frame_buffer.set_texture(0, drawable->texture());192193return RDD::FramebufferID(&frame_buffer);194}195196void present(MTL3::MDCommandBuffer *p_cmd_buffer) override final {197if (count == 0) {198return;199}200201// Release texture and drawable.202frame_buffers[front].unset_texture(0);203MTL::Drawable *drawable = drawables[front];204drawables[front] = nullptr;205206count--;207front = (front + 1) % frame_buffers.size();208209if (vsync_mode != DisplayServer::VSYNC_DISABLED) {210p_cmd_buffer->get_command_buffer()->presentDrawableAfterMinimumDuration(drawable, present_minimum_duration);211} else {212p_cmd_buffer->get_command_buffer()->presentDrawable(drawable);213}214}215216MTL::Drawable *next_drawable() override final {217if (count == 0) {218return nullptr;219}220221// Release texture and drawable.222frame_buffers[front].unset_texture(0);223MTL::Drawable *drawable = drawables[front];224drawables[front] = nullptr;225226count--;227front = (front + 1) % frame_buffers.size();228229return drawable;230}231232API_AVAILABLE(macos(26.0), ios(26.0))233MTL::ResidencySet *get_residency_set() const override final {234return layer->residencySet();235}236};237238class API_AVAILABLE(macos(11.0), ios(14.0), tvos(14.0)) SurfaceOffscreen : public RenderingContextDriverMetal::Surface {239int frame_buffer_size = 3;240MDFrameBuffer *frame_buffers;241LocalVector<MTL::Texture *> textures;242LocalVector<MTL::Drawable *> drawables;243244int32_t rear = -1;245std::atomic_int count;246uint64_t target_time = 0;247CA::MetalLayer *layer;248249public:250SurfaceOffscreen(CA::MetalLayer *p_layer, MTL::Device *p_device) :251Surface(p_device), layer(p_layer) {252layer->setAllowsNextDrawableTimeout(true);253layer->setFramebufferOnly(true);254Private::Selector::sendMessage<void>(layer, _APPLE_PRIVATE_SEL(setOpaque_), !OS::get_singleton()->is_layered_allowed());255layer->setPixelFormat(get_pixel_format());256layer->setDevice(p_device);257#if TARGET_OS_OSX258layer->setDisplaySyncEnabled(false);259#endif260target_time = OS::get_singleton()->get_ticks_usec();261262textures.resize(frame_buffer_size);263drawables.resize(frame_buffer_size);264265frame_buffers = memnew_arr(MDFrameBuffer, frame_buffer_size);266for (int i = 0; i < frame_buffer_size; i++) {267frame_buffers[i].set_texture_count(1);268}269}270271~SurfaceOffscreen() override {272memdelete_arr(frame_buffers);273}274275Error resize(uint32_t p_desired_framebuffer_count) override final {276if (width == 0 || height == 0) {277// Very likely the window is minimized, don't create a swap chain.278return ERR_SKIP;279}280281CGSize drawableSize = CGSizeMake(width, height);282CGSize current = layer->drawableSize();283if (!CGSizeEqualToSize(current, drawableSize)) {284layer->setDrawableSize(drawableSize);285}286287return OK;288}289290RDD::FramebufferID acquire_next_frame_buffer() override final {291if (count.load(std::memory_order_relaxed) == 3) {292// Wait for a frame to be presented.293return RDD::FramebufferID();294}295296rear = (rear + 1) % 3;297count.fetch_add(1, std::memory_order_relaxed);298299MDFrameBuffer &frame_buffer = frame_buffers[rear];300301if (textures[rear] == nullptr || textures[rear]->width() != width || textures[rear]->height() != height) {302MTL::TextureDescriptor *texture_descriptor = MTL::TextureDescriptor::texture2DDescriptor(get_pixel_format(), width, height, false);303texture_descriptor->setUsage(MTL::TextureUsageRenderTarget);304texture_descriptor->setHazardTrackingMode(MTL::HazardTrackingModeUntracked);305texture_descriptor->setStorageMode(MTL::StorageModePrivate);306textures[rear] = device->newTexture(texture_descriptor);307}308309frame_buffer.size = Size2i(width, height);310uint64_t now = OS::get_singleton()->get_ticks_usec();311if (now >= target_time) {312target_time = now + 1'000'000; // 1 second into the future.313CA::MetalDrawable *drawable = layer->nextDrawable();314ERR_FAIL_NULL_V_MSG(drawable, RDD::FramebufferID(), "no drawable available");315drawables[rear] = drawable;316frame_buffer.set_texture(0, drawable->texture());317} else {318frame_buffer.set_texture(0, textures[rear]);319}320321return RDD::FramebufferID(&frame_buffers[rear]);322}323324void present(MTL3::MDCommandBuffer *p_cmd_buffer) override final {325MDFrameBuffer *frame_buffer = &frame_buffers[rear];326327if (drawables[rear] != nullptr) {328p_cmd_buffer->get_command_buffer()->presentDrawable(drawables[rear]);329drawables[rear] = nullptr;330}331332p_cmd_buffer->get_command_buffer()->addScheduledHandler([frame_buffer, this](MTL::CommandBuffer *) {333frame_buffer->unset_texture(0);334count.fetch_add(-1, std::memory_order_relaxed);335});336}337338MTL::Drawable *next_drawable() override final {339if (count == 0) {340return nullptr;341}342343MDFrameBuffer *frame_buffer = &frame_buffers[rear];344345MTL::Drawable *next = drawables[rear];346drawables[rear] = nullptr;347348frame_buffer->unset_texture(0);349count--;350351return next;352}353354API_AVAILABLE(macos(26.0), ios(26.0))355MTL::ResidencySet *get_residency_set() const override final {356return layer->residencySet();357}358};359360RenderingContextDriver::SurfaceID RenderingContextDriverMetal::surface_create(const void *p_platform_data) {361const WindowPlatformData *wpd = (const WindowPlatformData *)(p_platform_data);362Surface *surface;363if (String v = OS::get_singleton()->get_environment("GODOT_MTL_OFF_SCREEN"); v == U"1") {364surface = memnew(SurfaceOffscreen(wpd->layer, metal_device));365} else {366surface = memnew(SurfaceLayer(wpd->layer, metal_device));367}368369return SurfaceID(surface);370}371372void RenderingContextDriverMetal::surface_set_size(SurfaceID p_surface, uint32_t p_width, uint32_t p_height) {373Surface *surface = (Surface *)(p_surface);374if (surface->width == p_width && surface->height == p_height) {375return;376}377surface->width = p_width;378surface->height = p_height;379surface->needs_resize = true;380}381382void RenderingContextDriverMetal::surface_set_vsync_mode(SurfaceID p_surface, DisplayServer::VSyncMode p_vsync_mode) {383Surface *surface = (Surface *)(p_surface);384if (surface->vsync_mode == p_vsync_mode) {385return;386}387surface->vsync_mode = p_vsync_mode;388surface->needs_resize = true;389}390391DisplayServer::VSyncMode RenderingContextDriverMetal::surface_get_vsync_mode(SurfaceID p_surface) const {392Surface *surface = (Surface *)(p_surface);393return surface->vsync_mode;394}395396uint32_t RenderingContextDriverMetal::surface_get_width(SurfaceID p_surface) const {397Surface *surface = (Surface *)(p_surface);398return surface->width;399}400401uint32_t RenderingContextDriverMetal::surface_get_height(SurfaceID p_surface) const {402Surface *surface = (Surface *)(p_surface);403return surface->height;404}405406void RenderingContextDriverMetal::surface_set_needs_resize(SurfaceID p_surface, bool p_needs_resize) {407Surface *surface = (Surface *)(p_surface);408surface->needs_resize = p_needs_resize;409}410411bool RenderingContextDriverMetal::surface_get_needs_resize(SurfaceID p_surface) const {412Surface *surface = (Surface *)(p_surface);413return surface->needs_resize;414}415416void RenderingContextDriverMetal::surface_destroy(SurfaceID p_surface) {417Surface *surface = (Surface *)(p_surface);418memdelete(surface);419}420421422