Path: blob/master/drivers/vulkan/rendering_shader_container_vulkan.h
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/**************************************************************************/1/* rendering_shader_container_vulkan.h */2/**************************************************************************/3/* This file is part of: */4/* GODOT ENGINE */5/* https://godotengine.org */6/**************************************************************************/7/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */8/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */9/* */10/* Permission is hereby granted, free of charge, to any person obtaining */11/* a copy of this software and associated documentation files (the */12/* "Software"), to deal in the Software without restriction, including */13/* without limitation the rights to use, copy, modify, merge, publish, */14/* distribute, sublicense, and/or sell copies of the Software, and to */15/* permit persons to whom the Software is furnished to do so, subject to */16/* the following conditions: */17/* */18/* The above copyright notice and this permission notice shall be */19/* included in all copies or substantial portions of the Software. */20/* */21/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */22/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */23/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */24/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */25/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */26/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */27/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */28/**************************************************************************/2930#pragma once3132#include "servers/rendering/rendering_shader_container.h"3334class RenderingShaderContainerVulkan : public RenderingShaderContainer {35GDSOFTCLASS(RenderingShaderContainerVulkan, RenderingShaderContainer);3637public:38static const uint32_t FORMAT_VERSION;3940enum CompressionFlagsVulkan {41COMPRESSION_FLAG_SMOLV = 0x10000,42};4344bool debug_info_enabled = false;4546protected:47virtual uint32_t _format() const override;48virtual uint32_t _format_version() const override;49virtual bool _set_code_from_spirv(const Vector<RenderingDeviceCommons::ShaderStageSPIRVData> &p_spirv) override;5051public:52RenderingShaderContainerVulkan(bool p_debug_info_enabled);53};5455class RenderingShaderContainerFormatVulkan : public RenderingShaderContainerFormat {56private:57bool debug_info_enabled = false;5859public:60virtual Ref<RenderingShaderContainer> create_container() const override;61virtual ShaderLanguageVersion get_shader_language_version() const override;62virtual ShaderSpirvVersion get_shader_spirv_version() const override;63void set_debug_info_enabled(bool p_debug_info_enabled);64RenderingShaderContainerFormatVulkan();65virtual ~RenderingShaderContainerFormatVulkan();66};676869