Path: blob/master/drivers/wasapi/audio_driver_wasapi.h
9896 views
/**************************************************************************/1/* audio_driver_wasapi.h */2/**************************************************************************/3/* This file is part of: */4/* GODOT ENGINE */5/* https://godotengine.org */6/**************************************************************************/7/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */8/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */9/* */10/* Permission is hereby granted, free of charge, to any person obtaining */11/* a copy of this software and associated documentation files (the */12/* "Software"), to deal in the Software without restriction, including */13/* without limitation the rights to use, copy, modify, merge, publish, */14/* distribute, sublicense, and/or sell copies of the Software, and to */15/* permit persons to whom the Software is furnished to do so, subject to */16/* the following conditions: */17/* */18/* The above copyright notice and this permission notice shall be */19/* included in all copies or substantial portions of the Software. */20/* */21/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */22/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */23/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */24/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */25/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */26/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */27/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */28/**************************************************************************/2930#pragma once3132#ifdef WASAPI_ENABLED3334#include "core/os/mutex.h"35#include "core/os/thread.h"36#include "core/templates/safe_refcount.h"37#include "servers/audio_server.h"3839#include <audioclient.h>40#include <mmdeviceapi.h>41#define WIN32_LEAN_AND_MEAN42#include <windows.h>4344class AudioDriverWASAPI : public AudioDriver {45class AudioDeviceWASAPI {46public:47IAudioClient *audio_client = nullptr;48IAudioRenderClient *render_client = nullptr; // Output49IAudioCaptureClient *capture_client = nullptr; // Input50SafeFlag active;5152WORD format_tag = 0;53WORD bits_per_sample = 0;54unsigned int channels = 0;55unsigned int frame_size = 0;5657String device_name = "Default"; // Output OR Input58String new_device = "Default"; // Output OR Input5960AudioDeviceWASAPI() {}61};6263AudioDeviceWASAPI audio_input;64AudioDeviceWASAPI audio_output;6566Mutex mutex;67Thread thread;6869Vector<int32_t> samples_in;7071unsigned int channels = 0;72int mix_rate = 0;73int buffer_frames = 0;74int target_latency_ms = 0;75float real_latency = 0.0;76bool using_audio_client_3 = false;7778SafeFlag exit_thread;7980static _FORCE_INLINE_ void write_sample(WORD format_tag, int bits_per_sample, BYTE *buffer, int i, int32_t sample);81static _FORCE_INLINE_ int32_t read_sample(WORD format_tag, int bits_per_sample, BYTE *buffer, int i);82static void thread_func(void *p_udata);8384Error init_output_device(bool p_reinit = false);85Error init_input_device(bool p_reinit = false);8687Error finish_output_device();88Error finish_input_device();8990Error audio_device_init(AudioDeviceWASAPI *p_device, bool p_input, bool p_reinit, bool p_no_audio_client_3 = false);91Error audio_device_finish(AudioDeviceWASAPI *p_device);92PackedStringArray audio_device_get_list(bool p_input);9394public:95virtual const char *get_name() const override {96return "WASAPI";97}9899virtual Error init() override;100virtual void start() override;101virtual int get_mix_rate() const override;102virtual SpeakerMode get_speaker_mode() const override;103virtual float get_latency() override;104105virtual void lock() override;106virtual void unlock() override;107virtual void finish() override;108109virtual PackedStringArray get_output_device_list() override;110virtual String get_output_device() override;111virtual void set_output_device(const String &p_name) override;112113virtual Error input_start() override;114virtual Error input_stop() override;115116virtual PackedStringArray get_input_device_list() override;117virtual String get_input_device() override;118virtual void set_input_device(const String &p_name) override;119120AudioDriverWASAPI();121};122123#endif // WASAPI_ENABLED124125126