Path: blob/master/editor/audio/audio_stream_editor_plugin.h
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/**************************************************************************/1/* audio_stream_editor_plugin.h */2/**************************************************************************/3/* This file is part of: */4/* GODOT ENGINE */5/* https://godotengine.org */6/**************************************************************************/7/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */8/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */9/* */10/* Permission is hereby granted, free of charge, to any person obtaining */11/* a copy of this software and associated documentation files (the */12/* "Software"), to deal in the Software without restriction, including */13/* without limitation the rights to use, copy, modify, merge, publish, */14/* distribute, sublicense, and/or sell copies of the Software, and to */15/* permit persons to whom the Software is furnished to do so, subject to */16/* the following conditions: */17/* */18/* The above copyright notice and this permission notice shall be */19/* included in all copies or substantial portions of the Software. */20/* */21/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */22/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */23/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */24/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */25/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */26/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */27/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */28/**************************************************************************/2930#pragma once3132#include "editor/inspector/editor_inspector.h"33#include "editor/plugins/editor_plugin.h"34#include "scene/audio/audio_stream_player.h"35#include "scene/gui/button.h"36#include "scene/gui/color_rect.h"37#include "scene/gui/label.h"3839class AudioStreamEditor : public ColorRect {40GDCLASS(AudioStreamEditor, ColorRect);4142Ref<AudioStream> stream;4344AudioStreamPlayer *_player = nullptr;45ColorRect *_preview = nullptr;46Control *_indicator = nullptr;47Label *_current_label = nullptr;48Label *_duration_label = nullptr;4950Button *_play_button = nullptr;51Button *_stop_button = nullptr;5253float _current = 0;54bool _dragging = false;55bool _pausing = false;5657protected:58void _notification(int p_what);59void _preview_changed(ObjectID p_which);60void _play();61void _stop();62void _on_finished();63void _draw_preview();64void _draw_indicator();65void _on_input_indicator(Ref<InputEvent> p_event);66void _seek_to(real_t p_x);67void _stream_changed();6869public:70void set_stream(const Ref<AudioStream> &p_stream);7172AudioStreamEditor();73};7475class EditorInspectorPluginAudioStream : public EditorInspectorPlugin {76GDCLASS(EditorInspectorPluginAudioStream, EditorInspectorPlugin);77AudioStreamEditor *editor = nullptr;7879public:80virtual bool can_handle(Object *p_object) override;81virtual void parse_begin(Object *p_object) override;82};8384class AudioStreamEditorPlugin : public EditorPlugin {85GDCLASS(AudioStreamEditorPlugin, EditorPlugin);8687public:88AudioStreamEditorPlugin();89};909192