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godotengine
GitHub Repository: godotengine/godot
Path: blob/master/editor/gui/credits_roll.h
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/**************************************************************************/
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/* credits_roll.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#pragma once
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#include "scene/gui/popup.h"
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class Label;
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class VBoxContainer;
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class Font;
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class CreditsRoll : public Popup {
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GDCLASS(CreditsRoll, Popup);
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enum class LabelSize {
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NORMAL,
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HEADER,
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BIG_HEADER,
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};
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int font_size_normal = 0;
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int font_size_header = 0;
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int font_size_big_header = 0;
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Ref<Font> bold_font;
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bool mouse_enabled = false;
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VBoxContainer *content = nullptr;
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Label *project_manager = nullptr;
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Label *_create_label(const String &p_with_text, LabelSize p_size = LabelSize::NORMAL);
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void _create_nothing(int p_size = -1);
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String _build_string(const char *const *p_from) const;
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protected:
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void _notification(int p_what);
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public:
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void roll_credits();
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CreditsRoll();
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};
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