/**************************************************************************/1/* editor_dir_dialog.h */2/**************************************************************************/3/* This file is part of: */4/* GODOT ENGINE */5/* https://godotengine.org */6/**************************************************************************/7/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */8/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */9/* */10/* Permission is hereby granted, free of charge, to any person obtaining */11/* a copy of this software and associated documentation files (the */12/* "Software"), to deal in the Software without restriction, including */13/* without limitation the rights to use, copy, modify, merge, publish, */14/* distribute, sublicense, and/or sell copies of the Software, and to */15/* permit persons to whom the Software is furnished to do so, subject to */16/* the following conditions: */17/* */18/* The above copyright notice and this permission notice shall be */19/* included in all copies or substantial portions of the Software. */20/* */21/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */22/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */23/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */24/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */25/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */26/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */27/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */28/**************************************************************************/2930#pragma once3132#include "scene/gui/dialogs.h"3334class DirectoryCreateDialog;35class EditorFileSystemDirectory;36class Tree;37class TreeItem;3839class EditorDirDialog : public ConfirmationDialog {40GDCLASS(EditorDirDialog, ConfirmationDialog);4142DirectoryCreateDialog *makedialog = nullptr;4344Button *makedir = nullptr;45Button *copy = nullptr;46HashSet<String> opened_paths;47String new_dir_path;4849Tree *tree = nullptr;50bool updating = false;5152void _item_collapsed(Object *p_item);53void _item_activated();54void _update_dir(const Color &p_default_folder_color, const Dictionary &p_assigned_folder_colors, const HashMap<String, Color> &p_folder_colors, bool p_is_dark_theme, TreeItem *p_item, EditorFileSystemDirectory *p_dir, const String &p_select_path = String());5556void _make_dir();57void _make_dir_confirm(const String &p_path, const String &p_base_dir);5859void _copy_pressed();60void ok_pressed() override;6162bool must_reload = false;6364protected:65void _notification(int p_what);66static void _bind_methods();6768public:69void config(const Vector<String> &p_paths);70void reload(const String &p_path = "");7172EditorDirDialog();73};747576