Path: blob/master/editor/gui/editor_object_selector.h
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/**************************************************************************/1/* editor_object_selector.h */2/**************************************************************************/3/* This file is part of: */4/* GODOT ENGINE */5/* https://godotengine.org */6/**************************************************************************/7/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */8/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */9/* */10/* Permission is hereby granted, free of charge, to any person obtaining */11/* a copy of this software and associated documentation files (the */12/* "Software"), to deal in the Software without restriction, including */13/* without limitation the rights to use, copy, modify, merge, publish, */14/* distribute, sublicense, and/or sell copies of the Software, and to */15/* permit persons to whom the Software is furnished to do so, subject to */16/* the following conditions: */17/* */18/* The above copyright notice and this permission notice shall be */19/* included in all copies or substantial portions of the Software. */20/* */21/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */22/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */23/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */24/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */25/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */26/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */27/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */28/**************************************************************************/2930#pragma once3132#include "scene/gui/box_container.h"33#include "scene/gui/button.h"34#include "scene/gui/label.h"35#include "scene/gui/popup_menu.h"36#include "scene/gui/texture_rect.h"3738class EditorSelectionHistory;3940class EditorObjectSelector : public Button {41GDCLASS(EditorObjectSelector, Button);4243EditorSelectionHistory *history = nullptr;4445TextureRect *current_object_icon = nullptr;46Label *current_object_label = nullptr;47TextureRect *sub_objects_icon = nullptr;48PopupMenu *sub_objects_menu = nullptr;4950Vector<ObjectID> objects;5152void _show_popup();53void _id_pressed(int p_idx);54void _about_to_show();55void _add_children_to_popup(Object *p_obj, int p_depth = 0);5657protected:58void _notification(int p_what);5960public:61virtual Size2 get_minimum_size() const override;6263void update_path();64void clear_path();65void enable_path();6667EditorObjectSelector(EditorSelectionHistory *p_history);68};697071