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godotengine
GitHub Repository: godotengine/godot
Path: blob/master/editor/gui/editor_title_bar.cpp
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/**************************************************************************/
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/* editor_title_bar.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "editor_title_bar.h"
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void EditorTitleBar::gui_input(const Ref<InputEvent> &p_event) {
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if (!can_move) {
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return;
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}
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Ref<InputEventMouseMotion> mm = p_event;
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if (mm.is_valid() && moving) {
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if (mm->get_button_mask().has_flag(MouseButtonMask::LEFT)) {
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Window *w = Object::cast_to<Window>(get_viewport());
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if (w) {
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Point2 mouse = DisplayServer::get_singleton()->mouse_get_position();
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w->set_position(mouse - click_pos);
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}
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} else {
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moving = false;
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}
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}
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Ref<InputEventMouseButton> mb = p_event;
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if (mb.is_valid() && has_point(mb->get_position())) {
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Window *w = Object::cast_to<Window>(get_viewport());
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if (w) {
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if (mb->get_button_index() == MouseButton::LEFT) {
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if (mb->is_pressed()) {
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if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_WINDOW_DRAG)) {
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DisplayServer::get_singleton()->window_start_drag(w->get_window_id());
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} else {
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click_pos = DisplayServer::get_singleton()->mouse_get_position() - w->get_position();
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moving = true;
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}
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} else {
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moving = false;
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}
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}
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if (mb->get_button_index() == MouseButton::LEFT && mb->is_double_click() && mb->is_pressed()) {
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if (DisplayServer::get_singleton()->window_maximize_on_title_dbl_click()) {
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if (w->get_mode() == Window::MODE_WINDOWED) {
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w->set_mode(Window::MODE_MAXIMIZED);
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} else if (w->get_mode() == Window::MODE_MAXIMIZED) {
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w->set_mode(Window::MODE_WINDOWED);
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}
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} else if (DisplayServer::get_singleton()->window_minimize_on_title_dbl_click()) {
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w->set_mode(Window::MODE_MINIMIZED);
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}
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moving = false;
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}
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}
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}
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}
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void EditorTitleBar::set_center_control(Control *p_center_control) {
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center_control = p_center_control;
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}
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Control *EditorTitleBar::get_center_control() const {
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return center_control;
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}
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void EditorTitleBar::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_EXIT_TREE: {
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SceneTree::get_singleton()->get_root()->disconnect(SceneStringName(nonclient_window_input), callable_mp(this, &EditorTitleBar::gui_input));
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get_window()->set_nonclient_area(Rect2i());
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} break;
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case NOTIFICATION_ENTER_TREE: {
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SceneTree::get_singleton()->get_root()->connect(SceneStringName(nonclient_window_input), callable_mp(this, &EditorTitleBar::gui_input));
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[[fallthrough]];
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}
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case NOTIFICATION_RESIZED: {
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get_window()->set_nonclient_area(get_global_transform().xform(Rect2i(get_position(), get_size())));
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} break;
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case NOTIFICATION_SORT_CHILDREN: {
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if (!center_control) {
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break;
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}
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Control *prev = nullptr;
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Control *base = nullptr;
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Control *next = nullptr;
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bool rtl = is_layout_rtl();
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int start;
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int end;
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int delta;
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if (rtl) {
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start = get_child_count() - 1;
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end = -1;
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delta = -1;
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} else {
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start = 0;
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end = get_child_count();
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delta = +1;
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}
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for (int i = start; i != end; i += delta) {
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Control *c = as_sortable_control(get_child(i));
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if (!c) {
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continue;
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}
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if (base) {
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next = c;
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break;
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}
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if (c != center_control) {
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prev = c;
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continue;
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}
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base = c;
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}
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if (base && prev && next) {
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Size2i title_size = get_size();
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Size2i c_size = base->get_combined_minimum_size();
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int min_offset = prev->get_position().x + prev->get_combined_minimum_size().x;
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int max_offset = next->get_position().x + next->get_size().x - next->get_combined_minimum_size().x - c_size.x;
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int offset = (title_size.width - c_size.width) / 2;
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offset = CLAMP(offset, min_offset, max_offset);
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fit_child_in_rect(prev, Rect2i(prev->get_position().x, 0, offset - prev->get_position().x, title_size.height));
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fit_child_in_rect(base, Rect2i(offset, 0, c_size.width, title_size.height));
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fit_child_in_rect(next, Rect2i(offset + c_size.width, 0, next->get_position().x + next->get_size().x - (offset + c_size.width), title_size.height));
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}
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} break;
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}
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}
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void EditorTitleBar::set_can_move_window(bool p_enabled) {
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can_move = p_enabled;
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set_process_input(can_move);
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}
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bool EditorTitleBar::get_can_move_window() const {
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return can_move;
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}
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