Path: blob/master/editor/import/audio_stream_import_settings.h
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/**************************************************************************/1/* audio_stream_import_settings.h */2/**************************************************************************/3/* This file is part of: */4/* GODOT ENGINE */5/* https://godotengine.org */6/**************************************************************************/7/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */8/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */9/* */10/* Permission is hereby granted, free of charge, to any person obtaining */11/* a copy of this software and associated documentation files (the */12/* "Software"), to deal in the Software without restriction, including */13/* without limitation the rights to use, copy, modify, merge, publish, */14/* distribute, sublicense, and/or sell copies of the Software, and to */15/* permit persons to whom the Software is furnished to do so, subject to */16/* the following conditions: */17/* */18/* The above copyright notice and this permission notice shall be */19/* included in all copies or substantial portions of the Software. */20/* */21/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */22/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */23/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */24/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */25/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */26/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */27/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */28/**************************************************************************/2930#pragma once3132#include "editor/plugins/editor_plugin.h"33#include "scene/audio/audio_stream_player.h"34#include "scene/gui/color_rect.h"35#include "scene/gui/dialogs.h"36#include "scene/gui/spin_box.h"3738class CheckBox;3940class AudioStreamImportSettingsDialog : public ConfirmationDialog {41GDCLASS(AudioStreamImportSettingsDialog, ConfirmationDialog);4243CheckBox *bpm_enabled = nullptr;44SpinBox *bpm_edit = nullptr;45CheckBox *beats_enabled = nullptr;46SpinBox *beats_edit = nullptr;47Label *bar_beats_label = nullptr;48SpinBox *bar_beats_edit = nullptr;49CheckBox *loop = nullptr;50SpinBox *loop_offset = nullptr;51ColorRect *color_rect = nullptr;52Ref<AudioStream> stream;53AudioStreamPlayer *_player = nullptr;54ColorRect *_preview = nullptr;55Control *_indicator = nullptr;56Label *_current_label = nullptr;57Label *_duration_label = nullptr;5859HScrollBar *zoom_bar = nullptr;60Button *zoom_in = nullptr;61Button *zoom_reset = nullptr;62Button *zoom_out = nullptr;6364Button *_play_button = nullptr;65Button *_stop_button = nullptr;6667bool updating_settings = false;6869float _current = 0;70bool _dragging = false;71bool _beat_len_dragging = false;72bool _pausing = false;73int _hovering_beat = -1;7475HashMap<StringName, Variant> params;76String importer;77String path;7879void _audio_changed();8081static AudioStreamImportSettingsDialog *singleton;8283void _settings_changed();8485void _reimport();8687protected:88void _notification(int p_what);89void _preview_changed(ObjectID p_which);90void _preview_zoom_in();91void _preview_zoom_out();92void _preview_zoom_reset();93void _preview_zoom_offset_changed(double);9495void _play();96void _stop();97void _on_finished();98void _draw_preview();99void _draw_indicator();100void _on_input_indicator(Ref<InputEvent> p_event);101void _seek_to(real_t p_x);102void _set_beat_len_to(real_t p_x);103void _on_indicator_mouse_exited();104int _get_beat_at_pos(real_t p_x);105106public:107void edit(const String &p_path, const String &p_importer, const Ref<AudioStream> &p_stream);108109static AudioStreamImportSettingsDialog *get_singleton() { return singleton; }110111AudioStreamImportSettingsDialog();112};113114115