Path: blob/master/editor/import/import_defaults_editor.cpp
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/**************************************************************************/1/* import_defaults_editor.cpp */2/**************************************************************************/3/* This file is part of: */4/* GODOT ENGINE */5/* https://godotengine.org */6/**************************************************************************/7/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */8/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */9/* */10/* Permission is hereby granted, free of charge, to any person obtaining */11/* a copy of this software and associated documentation files (the */12/* "Software"), to deal in the Software without restriction, including */13/* without limitation the rights to use, copy, modify, merge, publish, */14/* distribute, sublicense, and/or sell copies of the Software, and to */15/* permit persons to whom the Software is furnished to do so, subject to */16/* the following conditions: */17/* */18/* The above copyright notice and this permission notice shall be */19/* included in all copies or substantial portions of the Software. */20/* */21/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */22/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */23/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */24/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */25/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */26/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */27/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */28/**************************************************************************/2930#include "import_defaults_editor.h"3132#include "core/config/project_settings.h"33#include "core/io/resource_importer.h"34#include "editor/inspector/editor_inspector.h"35#include "editor/inspector/editor_sectioned_inspector.h"36#include "editor/settings/action_map_editor.h"37#include "scene/gui/center_container.h"38#include "scene/gui/label.h"3940class ImportDefaultsEditorSettings : public Object {41GDCLASS(ImportDefaultsEditorSettings, Object)42friend class ImportDefaultsEditor;43List<PropertyInfo> properties;44HashMap<StringName, Variant> values;45HashMap<StringName, Variant> default_values;4647Ref<ResourceImporter> importer;4849protected:50bool _set(const StringName &p_name, const Variant &p_value) {51if (values.has(p_name)) {52values[p_name] = p_value;53return true;54} else {55return false;56}57}58bool _get(const StringName &p_name, Variant &r_ret) const {59if (values.has(p_name)) {60r_ret = values[p_name];61return true;62} else {63r_ret = Variant();64return false;65}66}67void _get_property_list(List<PropertyInfo> *p_list) const {68if (importer.is_null()) {69return;70}71for (const PropertyInfo &E : properties) {72if (importer->get_option_visibility("", E.name, values)) {73p_list->push_back(E);74}75}76}77};7879void ImportDefaultsEditor::_notification(int p_what) {80switch (p_what) {81case NOTIFICATION_PREDELETE: {82inspector->edit(nullptr);83} break;84}85}8687void ImportDefaultsEditor::_reset() {88if (settings->importer.is_valid()) {89settings->values = settings->default_values;90settings->notify_property_list_changed();91}92}9394void ImportDefaultsEditor::_save() {95if (settings->importer.is_valid()) {96Dictionary modified;9798for (const KeyValue<StringName, Variant> &E : settings->values) {99if (E.value != settings->default_values[E.key]) {100modified[E.key] = E.value;101}102}103104if (modified.size()) {105ProjectSettings::get_singleton()->set("importer_defaults/" + settings->importer->get_importer_name(), modified);106} else {107ProjectSettings::get_singleton()->set("importer_defaults/" + settings->importer->get_importer_name(), Variant());108}109ProjectSettings::get_singleton()->save();110}111}112113void ImportDefaultsEditor::_update_importer() {114List<Ref<ResourceImporter>> importer_list;115ResourceFormatImporter::get_singleton()->get_importers(&importer_list);116Ref<ResourceImporter> importer;117for (const Ref<ResourceImporter> &E : importer_list) {118if (E->get_visible_name() == importers->get_item_text(importers->get_selected())) {119importer = E;120break;121}122}123124settings->properties.clear();125settings->values.clear();126settings->importer = importer;127128if (importer.is_valid()) {129List<ResourceImporter::ImportOption> options;130importer->get_import_options("", &options);131Dictionary d;132if (ProjectSettings::get_singleton()->has_setting("importer_defaults/" + importer->get_importer_name())) {133d = GLOBAL_GET("importer_defaults/" + importer->get_importer_name());134}135136for (const ResourceImporter::ImportOption &E : options) {137settings->properties.push_back(E.option);138if (d.has(E.option.name)) {139settings->values[E.option.name] = d[E.option.name];140} else {141settings->values[E.option.name] = E.default_value;142}143settings->default_values[E.option.name] = E.default_value;144}145146save_defaults->set_disabled(false);147reset_defaults->set_disabled(false);148149} else {150save_defaults->set_disabled(true);151reset_defaults->set_disabled(true);152}153154settings->notify_property_list_changed();155156// Set the importer class to fetch the correct class in the XML class reference.157// This allows tooltips to display when hovering properties.158inspector->set_object_class(importer->get_class_name());159inspector->edit(settings);160}161162void ImportDefaultsEditor::_importer_selected(int p_index) {163_update_importer();164}165166void ImportDefaultsEditor::clear() {167String last_selected;168169if (importers->get_selected() >= 0) {170last_selected = importers->get_item_text(importers->get_selected());171}172173importers->clear();174175List<Ref<ResourceImporter>> importer_list;176ResourceFormatImporter::get_singleton()->get_importers(&importer_list);177Vector<String> names;178for (const Ref<ResourceImporter> &E : importer_list) {179String vn = E->get_visible_name();180names.push_back(vn);181}182names.sort();183184// `last_selected.is_empty()` means it's the first time being called.185if (last_selected.is_empty() && !names.is_empty()) {186last_selected = names[0];187}188189for (int i = 0; i < names.size(); i++) {190importers->add_item(names[i]);191192if (names[i] == last_selected) {193importers->select(i);194_update_importer();195}196}197}198199ImportDefaultsEditor::ImportDefaultsEditor() {200ProjectSettings::get_singleton()->add_hidden_prefix("importer_defaults/");201202HBoxContainer *hb = memnew(HBoxContainer);203hb->add_child(memnew(Label(TTRC("Importer:"))));204importers = memnew(OptionButton);205hb->add_child(importers);206hb->add_spacer();207importers->connect(SceneStringName(item_selected), callable_mp(this, &ImportDefaultsEditor::_importer_selected));208reset_defaults = memnew(Button);209reset_defaults->set_text(TTRC("Reset to Defaults"));210reset_defaults->set_disabled(true);211reset_defaults->connect(SceneStringName(pressed), callable_mp(this, &ImportDefaultsEditor::_reset));212hb->add_child(reset_defaults);213add_child(hb);214215inspector = memnew(EditorInspector);216add_child(inspector);217inspector->set_v_size_flags(SIZE_EXPAND_FILL);218// Make it possible to display tooltips stored in the XML class reference.219// The object name is set when the importer changes in `_update_importer()`.220inspector->set_use_doc_hints(true);221222CenterContainer *cc = memnew(CenterContainer);223save_defaults = memnew(Button);224save_defaults->set_text(TTRC("Save"));225save_defaults->connect(SceneStringName(pressed), callable_mp(this, &ImportDefaultsEditor::_save));226cc->add_child(save_defaults);227add_child(cc);228229settings = memnew(ImportDefaultsEditorSettings);230}231232ImportDefaultsEditor::~ImportDefaultsEditor() {233memdelete(settings);234}235236237