Path: blob/master/editor/import/resource_importer_layered_texture.h
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/**************************************************************************/1/* resource_importer_layered_texture.h */2/**************************************************************************/3/* This file is part of: */4/* GODOT ENGINE */5/* https://godotengine.org */6/**************************************************************************/7/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */8/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */9/* */10/* Permission is hereby granted, free of charge, to any person obtaining */11/* a copy of this software and associated documentation files (the */12/* "Software"), to deal in the Software without restriction, including */13/* without limitation the rights to use, copy, modify, merge, publish, */14/* distribute, sublicense, and/or sell copies of the Software, and to */15/* permit persons to whom the Software is furnished to do so, subject to */16/* the following conditions: */17/* */18/* The above copyright notice and this permission notice shall be */19/* included in all copies or substantial portions of the Software. */20/* */21/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */22/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */23/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */24/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */25/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */26/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */27/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */28/**************************************************************************/2930#pragma once3132#include "core/io/image.h"33#include "core/io/resource_importer.h"34#include "core/object/ref_counted.h"3536class CompressedTexture2D;3738class LayeredTextureImport : public RefCounted {39GDCLASS(LayeredTextureImport, RefCounted);4041public:42Image::CompressSource *csource = nullptr;43String save_path;44HashMap<StringName, Variant> options;45List<String> *platform_variants = nullptr;46Ref<Image> image = nullptr;47Array formats_imported;48Vector<Ref<Image>> *slices = nullptr;49int compress_mode = 0;50float lossy = 1.0;5152Image::BasisUniversalPackerParams basisu_params;5354int hdr_compression = 0;55bool mipmaps = true;56bool high_quality = false;57Image::UsedChannels used_channels = Image::USED_CHANNELS_RGBA;58};5960class ResourceImporterLayeredTexture : public ResourceImporter {61GDCLASS(ResourceImporterLayeredTexture, ResourceImporter);6263public:64enum Mode {65MODE_2D_ARRAY,66MODE_CUBEMAP,67MODE_CUBEMAP_ARRAY,68MODE_3D,69};7071enum CubemapFormat {72CUBEMAP_FORMAT_1X6,73CUBEMAP_FORMAT_2X3,74CUBEMAP_FORMAT_3X2,75CUBEMAP_FORMAT_6X1,76};7778enum TextureFlags {79TEXTURE_FLAGS_MIPMAPS = 180};8182private:83Mode mode;84static const char *compression_formats[];8586protected:87static ResourceImporterLayeredTexture *singleton;8889public:90void _check_compress_ctex(const String &p_source_file, Ref<LayeredTextureImport> r_texture_import);9192static ResourceImporterLayeredTexture *get_singleton() { return singleton; }93virtual String get_importer_name() const override;94virtual String get_visible_name() const override;95virtual void get_recognized_extensions(List<String> *p_extensions) const override;96virtual String get_save_extension() const override;97virtual String get_resource_type() const override;9899enum CompressMode {100COMPRESS_LOSSLESS,101COMPRESS_LOSSY,102COMPRESS_VRAM_COMPRESSED,103COMPRESS_VRAM_UNCOMPRESSED,104COMPRESS_BASIS_UNIVERSAL105};106107virtual int get_preset_count() const override;108virtual String get_preset_name(int p_idx) const override;109110virtual void get_import_options(const String &p_path, List<ImportOption> *r_options, int p_preset = 0) const override;111virtual bool get_option_visibility(const String &p_path, const String &p_option, const HashMap<StringName, Variant> &p_options) const override;112113void _save_tex(Vector<Ref<Image>> p_images, const String &p_to_path, int p_compress_mode, float p_lossy, const Image::BasisUniversalPackerParams &p_basisu_params, Image::CompressMode p_vram_compression, Image::CompressSource p_csource, Image::UsedChannels used_channels, bool p_mipmaps, bool p_force_po2);114115virtual Error import(ResourceUID::ID p_source_id, const String &p_source_file, const String &p_save_path, const HashMap<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr) override;116117virtual bool are_import_settings_valid(const String &p_path, const Dictionary &p_meta) const override;118virtual String get_import_settings_string() const override;119120virtual bool can_import_threaded() const override { return true; }121122void set_mode(Mode p_mode) { mode = p_mode; }123124ResourceImporterLayeredTexture(bool p_singleton = false);125~ResourceImporterLayeredTexture();126};127128129