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godotengine
GitHub Repository: godotengine/godot
Path: blob/master/editor/inspector/editor_sectioned_inspector.cpp
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/**************************************************************************/
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/* editor_sectioned_inspector.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "editor_sectioned_inspector.h"
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#include "editor/editor_string_names.h"
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#include "editor/inspector/editor_inspector.h"
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#include "editor/inspector/editor_property_name_processor.h"
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#include "editor/themes/editor_scale.h"
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#include "scene/gui/check_button.h"
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#include "scene/gui/line_edit.h"
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#include "scene/gui/tree.h"
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static bool _property_path_matches(const String &p_property_path, const String &p_filter, EditorPropertyNameProcessor::Style p_style) {
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if (p_property_path.containsn(p_filter)) {
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return true;
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}
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const Vector<String> sections = p_property_path.split("/");
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for (int i = 0; i < sections.size(); i++) {
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if (p_filter.is_subsequence_ofn(EditorPropertyNameProcessor::get_singleton()->process_name(sections[i], p_style, p_property_path))) {
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return true;
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}
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}
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return false;
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}
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class SectionedInspectorFilter : public Object {
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GDCLASS(SectionedInspectorFilter, Object);
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Object *edited = nullptr;
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String section;
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bool allow_sub = false;
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bool _set(const StringName &p_name, const Variant &p_value) {
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if (!edited) {
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return false;
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}
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String name = p_name;
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if (!section.is_empty()) {
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name = section + "/" + name;
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}
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bool valid;
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edited->set(name, p_value, &valid);
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return valid;
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}
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bool _get(const StringName &p_name, Variant &r_ret) const {
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if (!edited) {
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return false;
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}
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String name = p_name;
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if (!section.is_empty()) {
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name = section + "/" + name;
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}
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bool valid = false;
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r_ret = edited->get(name, &valid);
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return valid;
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}
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void _get_property_list(List<PropertyInfo> *p_list) const {
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if (!edited) {
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return;
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}
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List<PropertyInfo> pinfo;
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edited->get_property_list(&pinfo);
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for (PropertyInfo &pi : pinfo) {
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int sp = pi.name.find_char('/');
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if (pi.name == "resource_path" || pi.name == "resource_name" || pi.name == "resource_local_to_scene" || pi.name.begins_with("script/") || pi.name.begins_with("_global_script")) { //skip resource stuff
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continue;
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}
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if (sp == -1) {
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pi.name = "global/" + pi.name;
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}
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if (pi.name.begins_with(section + "/")) {
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pi.name = pi.name.replace_first(section + "/", "");
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if (!allow_sub && pi.name.contains_char('/')) {
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continue;
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}
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p_list->push_back(pi);
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}
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}
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}
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bool _property_can_revert(const StringName &p_name) const {
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return edited->property_can_revert(section + "/" + p_name);
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}
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bool _property_get_revert(const StringName &p_name, Variant &r_property) const {
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r_property = edited->property_get_revert(section + "/" + p_name);
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return true;
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}
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public:
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void set_section(const String &p_section, bool p_allow_sub) {
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section = p_section;
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allow_sub = p_allow_sub;
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notify_property_list_changed();
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}
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void set_edited(Object *p_edited) {
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edited = p_edited;
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notify_property_list_changed();
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}
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};
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void SectionedInspector::_bind_methods() {
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ClassDB::bind_method("update_category_list", &SectionedInspector::update_category_list);
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ADD_SIGNAL(MethodInfo("category_changed", PropertyInfo(Variant::STRING, "new_category")));
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}
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void SectionedInspector::_section_selected() {
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if (!sections->get_selected()) {
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return;
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}
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selected_category = sections->get_selected()->get_metadata(0);
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filter->set_section(selected_category, sections->get_selected()->get_first_child() == nullptr);
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inspector->set_property_prefix(selected_category + "/");
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inspector->set_scroll_offset(0);
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emit_signal(SNAME("category_changed"), selected_category);
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}
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void SectionedInspector::set_current_section(const String &p_section) {
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if (section_map.has(p_section)) {
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TreeItem *item = section_map[p_section];
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item->select(0);
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sections->scroll_to_item(item);
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}
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}
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String SectionedInspector::get_current_section() const {
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if (sections->get_selected()) {
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return sections->get_selected()->get_metadata(0);
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} else {
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return "";
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}
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}
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String SectionedInspector::get_full_item_path(const String &p_item) {
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String base = get_current_section();
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if (!base.is_empty()) {
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return base + "/" + p_item;
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} else {
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return p_item;
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}
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}
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void SectionedInspector::edit(Object *p_object) {
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if (!p_object) {
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obj = ObjectID();
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sections->clear();
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filter->set_edited(nullptr);
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inspector->edit(nullptr);
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return;
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}
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ObjectID id = p_object->get_instance_id();
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inspector->set_object_class(p_object->get_class());
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if (obj != id) {
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obj = id;
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update_category_list();
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filter->set_edited(p_object);
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inspector->edit(filter);
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TreeItem *first_item = sections->get_root();
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if (first_item) {
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while (first_item->get_first_child()) {
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first_item = first_item->get_first_child();
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}
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first_item->select(0);
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selected_category = first_item->get_metadata(0);
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}
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} else {
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update_category_list();
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}
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}
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void SectionedInspector::update_category_list() {
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sections->clear();
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Object *o = ObjectDB::get_instance(obj);
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if (!o) {
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return;
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}
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List<PropertyInfo> pinfo;
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o->get_property_list(&pinfo);
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section_map.clear();
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TreeItem *root = sections->create_item();
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section_map[""] = root;
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String filter_text;
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if (search_box) {
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filter_text = search_box->get_text();
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}
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const EditorPropertyNameProcessor::Style name_style = EditorPropertyNameProcessor::get_settings_style();
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const EditorPropertyNameProcessor::Style tooltip_style = EditorPropertyNameProcessor::get_tooltip_style(name_style);
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for (PropertyInfo &pi : pinfo) {
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if (pi.usage & PROPERTY_USAGE_CATEGORY) {
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continue;
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} else if (!(pi.usage & PROPERTY_USAGE_EDITOR) ||
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(filter_text.is_empty() && restrict_to_basic && !(pi.usage & PROPERTY_USAGE_EDITOR_BASIC_SETTING))) {
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continue;
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}
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if (pi.name.contains_char(':') || pi.name == "script" || pi.name == "resource_name" || pi.name == "resource_path" || pi.name == "resource_local_to_scene" || pi.name.begins_with("_global_script")) {
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continue;
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}
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if (!filter_text.is_empty() && !_property_path_matches(pi.name, filter_text, name_style)) {
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continue;
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}
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int sp = pi.name.find_char('/');
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if (sp == -1) {
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pi.name = "global/" + pi.name;
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}
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Vector<String> sectionarr = pi.name.split("/");
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String metasection;
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int sc = MIN(2, sectionarr.size() - 1);
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for (int i = 0; i < sc; i++) {
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TreeItem *parent = section_map[metasection];
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//parent->set_custom_bg_color(0, get_theme_color(SNAME("prop_subsection"), EditorStringName(Editor)));
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parent->set_custom_font(0, get_theme_font(SNAME("bold"), EditorStringName(EditorFonts)));
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if (i > 0) {
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metasection += "/" + sectionarr[i];
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} else {
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metasection = sectionarr[i];
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}
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if (!section_map.has(metasection)) {
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TreeItem *ms = sections->create_item(parent);
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section_map[metasection] = ms;
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const String text = EditorPropertyNameProcessor::get_singleton()->process_name(sectionarr[i], name_style, pi.name);
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const String tooltip = EditorPropertyNameProcessor::get_singleton()->process_name(sectionarr[i], tooltip_style, pi.name);
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ms->set_text(0, text);
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ms->set_tooltip_text(0, tooltip);
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ms->set_metadata(0, metasection);
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ms->set_selectable(0, false);
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}
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if (i == sc - 1) {
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//if it has children, make selectable
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section_map[metasection]->set_selectable(0, true);
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}
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}
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}
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if (section_map.has(selected_category)) {
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section_map[selected_category]->select(0);
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}
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inspector->update_tree();
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}
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void SectionedInspector::register_search_box(LineEdit *p_box) {
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search_box = p_box;
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inspector->register_text_enter(p_box);
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search_box->connect(SceneStringName(text_changed), callable_mp(this, &SectionedInspector::_search_changed));
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}
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void SectionedInspector::register_advanced_toggle(CheckButton *p_toggle) {
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advanced_toggle = p_toggle;
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advanced_toggle->connect(SceneStringName(toggled), callable_mp(this, &SectionedInspector::_advanced_toggled));
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_advanced_toggled(advanced_toggle->is_pressed());
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}
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void SectionedInspector::_search_changed(const String &p_what) {
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if (advanced_toggle) {
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if (p_what.is_empty()) {
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advanced_toggle->set_pressed_no_signal(!restrict_to_basic);
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advanced_toggle->set_disabled(false);
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advanced_toggle->set_tooltip_text(String());
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} else {
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advanced_toggle->set_pressed_no_signal(true);
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advanced_toggle->set_disabled(true);
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advanced_toggle->set_tooltip_text(TTRC("Advanced settings are always shown when searching."));
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}
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}
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update_category_list();
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}
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void SectionedInspector::_advanced_toggled(bool p_toggled_on) {
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restrict_to_basic = !p_toggled_on;
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update_category_list();
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inspector->set_restrict_to_basic_settings(restrict_to_basic);
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}
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void SectionedInspector::_notification(int p_notification) {
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if (p_notification == NOTIFICATION_TRANSLATION_CHANGED) {
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if (sections->get_root()) {
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// Only update when initialized.
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callable_mp(this, &SectionedInspector::update_category_list).call_deferred();
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}
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}
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}
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EditorInspector *SectionedInspector::get_inspector() {
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return inspector;
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}
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SectionedInspector::SectionedInspector() :
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sections(memnew(Tree)),
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filter(memnew(SectionedInspectorFilter)),
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inspector(memnew(EditorInspector)) {
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add_theme_constant_override("autohide", 1); // Fixes the dragger always showing up
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VBoxContainer *left_vb = memnew(VBoxContainer);
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left_vb->set_custom_minimum_size(Size2(190, 0) * EDSCALE);
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add_child(left_vb);
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sections->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED);
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sections->set_v_size_flags(SIZE_EXPAND_FILL);
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sections->set_hide_root(true);
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sections->set_theme_type_variation("TreeSecondary");
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left_vb->add_child(sections, true);
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VBoxContainer *right_vb = memnew(VBoxContainer);
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right_vb->set_custom_minimum_size(Size2(300, 0) * EDSCALE);
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right_vb->set_h_size_flags(SIZE_EXPAND_FILL);
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add_child(right_vb);
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inspector->set_v_size_flags(SIZE_EXPAND_FILL);
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right_vb->add_child(inspector, true);
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inspector->set_use_doc_hints(true);
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sections->connect("cell_selected", callable_mp(this, &SectionedInspector::_section_selected));
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}
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SectionedInspector::~SectionedInspector() {
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memdelete(filter);
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}
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