Path: blob/master/editor/project_manager/engine_update_label.h
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/**************************************************************************/1/* engine_update_label.h */2/**************************************************************************/3/* This file is part of: */4/* GODOT ENGINE */5/* https://godotengine.org */6/**************************************************************************/7/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */8/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */9/* */10/* Permission is hereby granted, free of charge, to any person obtaining */11/* a copy of this software and associated documentation files (the */12/* "Software"), to deal in the Software without restriction, including */13/* without limitation the rights to use, copy, modify, merge, publish, */14/* distribute, sublicense, and/or sell copies of the Software, and to */15/* permit persons to whom the Software is furnished to do so, subject to */16/* the following conditions: */17/* */18/* The above copyright notice and this permission notice shall be */19/* included in all copies or substantial portions of the Software. */20/* */21/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */22/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */23/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */24/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */25/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */26/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */27/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */28/**************************************************************************/2930#pragma once3132#include "scene/gui/link_button.h"3334class HTTPRequest;3536class EngineUpdateLabel : public LinkButton {37GDCLASS(EngineUpdateLabel, LinkButton);3839public:40enum class UpdateMode {41DISABLED,42NEWEST_UNSTABLE,43NEWEST_STABLE,44NEWEST_PATCH,45};4647private:48static constexpr int DEV_VERSION = 9999; // Version index for unnumbered builds (assumed to always be newest).4950enum class VersionType {51STABLE,52RC,53BETA,54ALPHA,55DEV,56UNKNOWN,57};5859enum class UpdateStatus {60NONE,61OFFLINE,62BUSY,63ERROR,64UPDATE_AVAILABLE,65UP_TO_DATE,66};6768struct ThemeCache {69Color default_color;70Color disabled_color;71Color error_color;72Color update_color;73} theme_cache;7475HTTPRequest *http = nullptr;7677UpdateStatus status = UpdateStatus::NONE;78bool checked_update = false;79String available_newer_version;8081bool _can_check_updates() const;82void _check_update();83void _http_request_completed(int p_result, int p_response_code, const PackedStringArray &p_headers, const PackedByteArray &p_body);8485void _set_message(const String &p_message, const Color &p_color);86void _set_status(UpdateStatus p_status);8788VersionType _get_version_type(const String &p_string, int *r_index) const;89String _extract_sub_string(const String &p_line) const;9091protected:92void _notification(int p_what);93static void _bind_methods();9495virtual void pressed() override;9697public:98EngineUpdateLabel();99};100101102