Path: blob/master/editor/scene/2d/particles_2d_editor_plugin.cpp
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/**************************************************************************/1/* particles_2d_editor_plugin.cpp */2/**************************************************************************/3/* This file is part of: */4/* GODOT ENGINE */5/* https://godotengine.org */6/**************************************************************************/7/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */8/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */9/* */10/* Permission is hereby granted, free of charge, to any person obtaining */11/* a copy of this software and associated documentation files (the */12/* "Software"), to deal in the Software without restriction, including */13/* without limitation the rights to use, copy, modify, merge, publish, */14/* distribute, sublicense, and/or sell copies of the Software, and to */15/* permit persons to whom the Software is furnished to do so, subject to */16/* the following conditions: */17/* */18/* The above copyright notice and this permission notice shall be */19/* included in all copies or substantial portions of the Software. */20/* */21/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */22/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */23/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */24/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */25/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */26/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */27/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */28/**************************************************************************/2930#include "particles_2d_editor_plugin.h"3132#include "core/io/image_loader.h"33#include "editor/editor_node.h"34#include "editor/editor_undo_redo_manager.h"35#include "editor/gui/editor_file_dialog.h"36#include "scene/2d/cpu_particles_2d.h"37#include "scene/2d/gpu_particles_2d.h"38#include "scene/gui/box_container.h"39#include "scene/gui/check_box.h"40#include "scene/gui/option_button.h"41#include "scene/gui/popup_menu.h"42#include "scene/gui/spin_box.h"43#include "scene/resources/image_texture.h"44#include "scene/resources/particle_process_material.h"4546void GPUParticles2DEditorPlugin::_menu_callback(int p_idx) {47if (p_idx == MENU_GENERATE_VISIBILITY_RECT) {48if (need_show_lifetime_dialog(generate_seconds)) {49generate_visibility_rect->popup_centered();50} else {51_generate_visibility_rect();52}53} else {54Particles2DEditorPlugin::_menu_callback(p_idx);55}56}5758void GPUParticles2DEditorPlugin::_add_menu_options(PopupMenu *p_menu) {59Particles2DEditorPlugin::_add_menu_options(p_menu);60p_menu->add_item(TTR("Generate Visibility Rect"), MENU_GENERATE_VISIBILITY_RECT);61}6263void Particles2DEditorPlugin::_file_selected(const String &p_file) {64source_emission_file = p_file;65emission_mask->popup_centered();66}6768void Particles2DEditorPlugin::_get_base_emission_mask(PackedVector2Array &r_valid_positions, PackedVector2Array &r_valid_normals, PackedByteArray &r_valid_colors, Vector2i &r_image_size) {69Ref<Image> img;70img.instantiate();71Error err = ImageLoader::load_image(source_emission_file, img);72ERR_FAIL_COND_MSG(err != OK, "Error loading image '" + source_emission_file + "'.");7374if (img->is_compressed()) {75img->decompress();76}77img->convert(Image::FORMAT_RGBA8);78ERR_FAIL_COND(img->get_format() != Image::FORMAT_RGBA8);79Size2i s = img->get_size();80ERR_FAIL_COND(s.width == 0 || s.height == 0);8182r_image_size = s;8384r_valid_positions.resize(s.width * s.height);8586EmissionMode emode = (EmissionMode)emission_mask_mode->get_selected();8788if (emode == EMISSION_MODE_BORDER_DIRECTED) {89r_valid_normals.resize(s.width * s.height);90}9192bool capture_colors = emission_colors->is_pressed();9394if (capture_colors) {95r_valid_colors.resize(s.width * s.height * 4);96}9798int vpc = 0;99100{101Vector<uint8_t> img_data = img->get_data();102const uint8_t *r = img_data.ptr();103104for (int i = 0; i < s.width; i++) {105for (int j = 0; j < s.height; j++) {106uint8_t a = r[(j * s.width + i) * 4 + 3];107108if (a > 128) {109if (emode == EMISSION_MODE_SOLID) {110if (capture_colors) {111r_valid_colors.write[vpc * 4 + 0] = r[(j * s.width + i) * 4 + 0];112r_valid_colors.write[vpc * 4 + 1] = r[(j * s.width + i) * 4 + 1];113r_valid_colors.write[vpc * 4 + 2] = r[(j * s.width + i) * 4 + 2];114r_valid_colors.write[vpc * 4 + 3] = r[(j * s.width + i) * 4 + 3];115}116r_valid_positions.write[vpc++] = Point2(i, j);117118} else {119bool on_border = false;120for (int x = i - 1; x <= i + 1; x++) {121for (int y = j - 1; y <= j + 1; y++) {122if (x < 0 || y < 0 || x >= s.width || y >= s.height || r[(y * s.width + x) * 4 + 3] <= 128) {123on_border = true;124break;125}126}127128if (on_border) {129break;130}131}132133if (on_border) {134r_valid_positions.write[vpc] = Point2(i, j);135136if (emode == EMISSION_MODE_BORDER_DIRECTED) {137Vector2 normal;138for (int x = i - 2; x <= i + 2; x++) {139for (int y = j - 2; y <= j + 2; y++) {140if (x == i && y == j) {141continue;142}143144if (x < 0 || y < 0 || x >= s.width || y >= s.height || r[(y * s.width + x) * 4 + 3] <= 128) {145normal += Vector2(x - i, y - j).normalized();146}147}148}149150normal.normalize();151r_valid_normals.write[vpc] = normal;152}153154if (capture_colors) {155r_valid_colors.write[vpc * 4 + 0] = r[(j * s.width + i) * 4 + 0];156r_valid_colors.write[vpc * 4 + 1] = r[(j * s.width + i) * 4 + 1];157r_valid_colors.write[vpc * 4 + 2] = r[(j * s.width + i) * 4 + 2];158r_valid_colors.write[vpc * 4 + 3] = r[(j * s.width + i) * 4 + 3];159}160161vpc++;162}163}164}165}166}167}168169r_valid_positions.resize(vpc);170if (!r_valid_normals.is_empty()) {171r_valid_normals.resize(vpc);172}173}174175Particles2DEditorPlugin::Particles2DEditorPlugin() {176file = memnew(EditorFileDialog);177178List<String> ext;179ImageLoader::get_recognized_extensions(&ext);180for (const String &E : ext) {181file->add_filter("*." + E, E.to_upper());182}183184file->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE);185EditorNode::get_singleton()->get_gui_base()->add_child(file);186file->connect("file_selected", callable_mp(this, &Particles2DEditorPlugin::_file_selected));187188emission_mask = memnew(ConfirmationDialog);189emission_mask->set_title(TTR("Load Emission Mask"));190191VBoxContainer *emvb = memnew(VBoxContainer);192emission_mask->add_child(emvb);193194emission_mask_mode = memnew(OptionButton);195emission_mask_mode->add_item(TTR("Solid Pixels"), EMISSION_MODE_SOLID);196emission_mask_mode->add_item(TTR("Border Pixels"), EMISSION_MODE_BORDER);197emission_mask_mode->add_item(TTR("Directed Border Pixels"), EMISSION_MODE_BORDER_DIRECTED);198emvb->add_margin_child(TTR("Emission Mask"), emission_mask_mode);199200VBoxContainer *optionsvb = memnew(VBoxContainer);201emvb->add_margin_child(TTR("Options"), optionsvb);202203emission_mask_centered = memnew(CheckBox(TTR("Centered")));204optionsvb->add_child(emission_mask_centered);205emission_colors = memnew(CheckBox(TTR("Capture Colors from Pixel")));206optionsvb->add_child(emission_colors);207208EditorNode::get_singleton()->get_gui_base()->add_child(emission_mask);209210emission_mask->connect(SceneStringName(confirmed), callable_mp(this, &Particles2DEditorPlugin::_generate_emission_mask));211}212213void Particles2DEditorPlugin::_set_show_gizmos(Node *p_node, bool p_show) {214GPUParticles2D *gpu_particles = Object::cast_to<GPUParticles2D>(p_node);215if (gpu_particles) {216gpu_particles->set_show_gizmos(p_show);217}218CPUParticles2D *cpu_particles = Object::cast_to<CPUParticles2D>(p_node);219if (cpu_particles) {220cpu_particles->set_show_gizmos(p_show);221}222223// The `selection_changed` signal is deferred. A node could be deleted before the signal is emitted.224if (p_show) {225p_node->connect(SceneStringName(tree_exiting), callable_mp(this, &Particles2DEditorPlugin::_node_removed).bind(p_node));226} else {227p_node->disconnect(SceneStringName(tree_exiting), callable_mp(this, &Particles2DEditorPlugin::_node_removed));228}229}230231void Particles2DEditorPlugin::_selection_changed() {232List<Node *> current_selection = EditorNode::get_singleton()->get_editor_selection()->get_top_selected_node_list();233if (selected_particles.is_empty() && current_selection.is_empty()) {234return;235}236237// Turn gizmos off for nodes that are no longer selected.238for (List<Node *>::Element *E = selected_particles.front(); E;) {239Node *node = E->get();240List<Node *>::Element *N = E->next();241if (current_selection.find(node) == nullptr) {242_set_show_gizmos(node, false);243selected_particles.erase(E);244}245E = N;246}247248// Turn gizmos on for nodes that are newly selected.249for (Node *node : current_selection) {250if (selected_particles.find(node) == nullptr) {251_set_show_gizmos(node, true);252selected_particles.push_back(node);253}254}255}256257void Particles2DEditorPlugin::_node_removed(Node *p_node) {258List<Node *>::Element *E = selected_particles.find(p_node);259if (E) {260_set_show_gizmos(E->get(), false);261selected_particles.erase(E);262}263}264265void GPUParticles2DEditorPlugin::_generate_visibility_rect() {266GPUParticles2D *particles = Object::cast_to<GPUParticles2D>(edited_node);267268double time = generate_seconds->get_value();269270float running = 0.0;271272EditorProgress ep("gen_vrect", TTR("Generating Visibility Rect (Waiting for Particle Simulation)"), int(time));273274bool was_emitting = particles->is_emitting();275if (!was_emitting) {276particles->set_emitting(true);277OS::get_singleton()->delay_usec(1000);278}279280Rect2 rect;281while (running < time) {282uint64_t ticks = OS::get_singleton()->get_ticks_usec();283ep.step(TTR("Generating..."), int(running), true);284OS::get_singleton()->delay_usec(1000);285286Rect2 capture = particles->capture_rect();287if (rect == Rect2()) {288rect = capture;289} else {290rect = rect.merge(capture);291}292293running += (OS::get_singleton()->get_ticks_usec() - ticks) / 1000000.0;294}295296if (!was_emitting) {297particles->set_emitting(false);298}299300EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();301undo_redo->create_action(TTR("Generate Visibility Rect"));302undo_redo->add_do_method(particles, "set_visibility_rect", rect);303undo_redo->add_undo_method(particles, "set_visibility_rect", particles->get_visibility_rect());304undo_redo->commit_action();305}306307void Particles2DEditorPlugin::_notification(int p_what) {308switch (p_what) {309case NOTIFICATION_ENTER_TREE: {310EditorNode::get_singleton()->get_editor_selection()->connect("selection_changed", callable_mp(this, &Particles2DEditorPlugin::_selection_changed));311} break;312}313}314315void Particles2DEditorPlugin::_menu_callback(int p_idx) {316if (p_idx == MENU_LOAD_EMISSION_MASK) {317GPUParticles2D *particles = Object::cast_to<GPUParticles2D>(edited_node);318if (particles && particles->get_process_material().is_null()) {319EditorNode::get_singleton()->show_warning(TTR("Loading emission mask requires ParticleProcessMaterial."));320return;321}322323file->popup_file_dialog();324} else {325ParticlesEditorPlugin::_menu_callback(p_idx);326}327}328329void Particles2DEditorPlugin::_add_menu_options(PopupMenu *p_menu) {330p_menu->add_item(TTR("Load Emission Mask"), MENU_LOAD_EMISSION_MASK);331}332333Node *GPUParticles2DEditorPlugin::_convert_particles() {334GPUParticles2D *particles = Object::cast_to<GPUParticles2D>(edited_node);335336CPUParticles2D *cpu_particles = memnew(CPUParticles2D);337cpu_particles->convert_from_particles(particles);338cpu_particles->set_name(particles->get_name());339cpu_particles->set_transform(particles->get_transform());340cpu_particles->set_visible(particles->is_visible());341cpu_particles->set_process_mode(particles->get_process_mode());342cpu_particles->set_z_index(particles->get_z_index());343return cpu_particles;344}345346void GPUParticles2DEditorPlugin::_generate_emission_mask() {347GPUParticles2D *particles = Object::cast_to<GPUParticles2D>(edited_node);348Ref<ParticleProcessMaterial> pm = particles->get_process_material();349ERR_FAIL_COND(pm.is_null());350351PackedVector2Array valid_positions;352PackedVector2Array valid_normals;353PackedByteArray valid_colors;354Vector2i image_size;355_get_base_emission_mask(valid_positions, valid_normals, valid_colors, image_size);356357ERR_FAIL_COND_MSG(valid_positions.is_empty(), "No pixels with transparency > 128 in image...");358359EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();360undo_redo->create_action(TTR("Load Emission Mask"));361ParticleProcessMaterial *pmptr = pm.ptr();362363Vector<uint8_t> texdata;364365int vpc = valid_positions.size();366int w = 2048;367int h = (vpc / 2048) + 1;368369texdata.resize(w * h * 2 * sizeof(float));370371{372Vector2 offset;373if (emission_mask_centered->is_pressed()) {374offset = Vector2(-image_size.width * 0.5, -image_size.height * 0.5);375}376377uint8_t *tw = texdata.ptrw();378float *twf = reinterpret_cast<float *>(tw);379for (int i = 0; i < vpc; i++) {380twf[i * 2 + 0] = valid_positions[i].x + offset.x;381twf[i * 2 + 1] = valid_positions[i].y + offset.y;382}383}384385Ref<Image> img;386img.instantiate();387img->set_data(w, h, false, Image::FORMAT_RGF, texdata);388undo_redo->add_do_property(pmptr, "emission_point_texture", ImageTexture::create_from_image(img));389undo_redo->add_undo_property(pmptr, "emission_point_texture", pm->get_emission_point_texture());390undo_redo->add_do_property(pmptr, "emission_point_count", vpc);391undo_redo->add_undo_property(pmptr, "emission_point_count", pm->get_emission_point_count());392393if (emission_colors->is_pressed()) {394Vector<uint8_t> colordata;395colordata.resize(w * h * 4); //use RG texture396397{398uint8_t *tw = colordata.ptrw();399for (int i = 0; i < vpc * 4; i++) {400tw[i] = valid_colors[i];401}402}403404img.instantiate();405img->set_data(w, h, false, Image::FORMAT_RGBA8, colordata);406undo_redo->add_do_property(pmptr, "emission_color_texture", ImageTexture::create_from_image(img));407undo_redo->add_undo_property(pmptr, "emission_color_texture", pm->get_emission_color_texture());408}409410if (!valid_normals.is_empty()) {411undo_redo->add_do_property(pmptr, "emission_shape", ParticleProcessMaterial::EMISSION_SHAPE_DIRECTED_POINTS);412undo_redo->add_undo_property(pmptr, "emission_shape", pm->get_emission_shape());413pm->set_emission_shape(ParticleProcessMaterial::EMISSION_SHAPE_DIRECTED_POINTS);414415Vector<uint8_t> normdata;416normdata.resize(w * h * 2 * sizeof(float)); //use RG texture417418{419uint8_t *tw = normdata.ptrw();420float *twf = reinterpret_cast<float *>(tw);421for (int i = 0; i < vpc; i++) {422twf[i * 2 + 0] = valid_normals[i].x;423twf[i * 2 + 1] = valid_normals[i].y;424}425}426427img.instantiate();428img->set_data(w, h, false, Image::FORMAT_RGF, normdata);429undo_redo->add_do_property(pmptr, "emission_normal_texture", ImageTexture::create_from_image(img));430undo_redo->add_undo_property(pmptr, "emission_normal_texture", pm->get_emission_normal_texture());431} else {432undo_redo->add_do_property(pmptr, "emission_shape", ParticleProcessMaterial::EMISSION_SHAPE_POINTS);433undo_redo->add_undo_property(pmptr, "emission_shape", pm->get_emission_shape());434}435undo_redo->commit_action();436}437438GPUParticles2DEditorPlugin::GPUParticles2DEditorPlugin() {439handled_type = TTRC("GPUParticles2D");440conversion_option_name = TTR("Convert to CPUParticles2D");441442generate_visibility_rect = memnew(ConfirmationDialog);443generate_visibility_rect->set_title(TTR("Generate Visibility Rect"));444445VBoxContainer *genvb = memnew(VBoxContainer);446generate_visibility_rect->add_child(genvb);447448generate_seconds = memnew(SpinBox);449generate_seconds->set_min(0.1);450generate_seconds->set_max(25);451generate_seconds->set_value(2);452genvb->add_margin_child(TTR("Generation Time (sec):"), generate_seconds);453454EditorNode::get_singleton()->get_gui_base()->add_child(generate_visibility_rect);455456generate_visibility_rect->connect(SceneStringName(confirmed), callable_mp(this, &GPUParticles2DEditorPlugin::_generate_visibility_rect));457}458459Node *CPUParticles2DEditorPlugin::_convert_particles() {460CPUParticles2D *particles = Object::cast_to<CPUParticles2D>(edited_node);461462GPUParticles2D *gpu_particles = memnew(GPUParticles2D);463gpu_particles->convert_from_particles(particles);464gpu_particles->set_name(particles->get_name());465gpu_particles->set_transform(particles->get_transform());466gpu_particles->set_visible(particles->is_visible());467gpu_particles->set_process_mode(particles->get_process_mode());468return gpu_particles;469}470471void CPUParticles2DEditorPlugin::_generate_emission_mask() {472CPUParticles2D *particles = Object::cast_to<CPUParticles2D>(edited_node);473474PackedVector2Array valid_positions;475PackedVector2Array valid_normals;476PackedByteArray valid_colors;477Vector2i image_size;478_get_base_emission_mask(valid_positions, valid_normals, valid_colors, image_size);479480ERR_FAIL_COND_MSG(valid_positions.is_empty(), "No pixels with transparency > 128 in image...");481482EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();483undo_redo->create_action(TTR("Load Emission Mask"));484485int vpc = valid_positions.size();486if (emission_colors->is_pressed()) {487PackedColorArray pca;488pca.resize(vpc);489Color *pcaw = pca.ptrw();490for (int i = 0; i < vpc; i += 1) {491Color color;492color.r = valid_colors[i * 4 + 0] / 255.0f;493color.g = valid_colors[i * 4 + 1] / 255.0f;494color.b = valid_colors[i * 4 + 2] / 255.0f;495color.a = valid_colors[i * 4 + 3] / 255.0f;496pcaw[i] = color;497}498undo_redo->add_do_property(particles, "emission_colors", pca);499undo_redo->add_undo_property(particles, "emission_colors", particles->get_emission_colors());500}501502if (!valid_normals.is_empty()) {503undo_redo->add_do_property(particles, "emission_shape", CPUParticles2D::EMISSION_SHAPE_DIRECTED_POINTS);504undo_redo->add_undo_property(particles, "emission_shape", particles->get_emission_shape());505PackedVector2Array norms;506norms.resize(valid_normals.size());507Vector2 *normsw = norms.ptrw();508for (int i = 0; i < valid_normals.size(); i += 1) {509normsw[i] = valid_normals[i];510}511undo_redo->add_do_property(particles, "emission_normals", norms);512undo_redo->add_undo_property(particles, "emission_normals", particles->get_emission_normals());513} else {514undo_redo->add_do_property(particles, "emission_shape", CPUParticles2D::EMISSION_SHAPE_POINTS);515undo_redo->add_undo_property(particles, "emission_shape", particles->get_emission_shape());516}517518{519Vector2 offset;520if (emission_mask_centered->is_pressed()) {521offset = Vector2(-image_size.width * 0.5, -image_size.height * 0.5);522}523524PackedVector2Array points;525points.resize(valid_positions.size());526Vector2 *pointsw = points.ptrw();527for (int i = 0; i < valid_positions.size(); i += 1) {528pointsw[i] = valid_positions[i] + offset;529}530undo_redo->add_do_property(particles, "emission_points", points);531undo_redo->add_undo_property(particles, "emission_shape", particles->get_emission_points());532}533undo_redo->commit_action();534}535536CPUParticles2DEditorPlugin::CPUParticles2DEditorPlugin() {537handled_type = TTRC("CPUParticles2D");538conversion_option_name = TTR("Convert to GPUParticles2D");539}540541542