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godotengine
GitHub Repository: godotengine/godot
Path: blob/master/editor/scene/2d/particles_2d_editor_plugin.cpp
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/**************************************************************************/
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/* particles_2d_editor_plugin.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "particles_2d_editor_plugin.h"
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#include "core/io/image_loader.h"
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#include "editor/editor_node.h"
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#include "editor/editor_string_names.h"
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#include "editor/editor_undo_redo_manager.h"
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#include "editor/gui/editor_file_dialog.h"
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#include "scene/2d/cpu_particles_2d.h"
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#include "scene/2d/gpu_particles_2d.h"
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#include "scene/gui/box_container.h"
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#include "scene/gui/check_box.h"
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#include "scene/gui/margin_container.h"
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#include "scene/gui/option_button.h"
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#include "scene/gui/popup_menu.h"
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#include "scene/gui/spin_box.h"
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#include "scene/resources/image_texture.h"
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#include "scene/resources/particle_process_material.h"
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void GPUParticles2DEditorPlugin::_menu_callback(int p_idx) {
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if (p_idx == MENU_GENERATE_VISIBILITY_RECT) {
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if (need_show_lifetime_dialog(generate_seconds)) {
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generate_visibility_rect->popup_centered();
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} else {
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_generate_visibility_rect();
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}
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} else {
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Particles2DEditorPlugin::_menu_callback(p_idx);
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}
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}
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void GPUParticles2DEditorPlugin::_add_menu_options(PopupMenu *p_menu) {
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Particles2DEditorPlugin::_add_menu_options(p_menu);
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p_menu->add_item(TTR("Generate Visibility Rect"), MENU_GENERATE_VISIBILITY_RECT);
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}
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void Particles2DEditorPlugin::_browse_mask_texture_pressed() {
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browsing_texture_type = TEXTURE_TYPE_MASK;
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file_dialog->popup_file_dialog();
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}
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void Particles2DEditorPlugin::_browse_direction_texture_pressed() {
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browsing_texture_type = TEXTURE_TYPE_DIRECTION;
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file_dialog->popup_centered();
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}
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void Particles2DEditorPlugin::_file_selected(const String &p_file) {
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switch (browsing_texture_type) {
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case TEXTURE_TYPE_MASK: {
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mask_img_path_line_edit->set_text(p_file);
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break;
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}
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case TEXTURE_TYPE_DIRECTION: {
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direction_img_path_line_edit->set_text(p_file);
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break;
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}
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}
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_validate_textures();
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}
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void Particles2DEditorPlugin::_process_emission_masks(PackedVector2Array &r_valid_positions, PackedVector2Array &r_valid_normals, PackedByteArray &r_valid_colors, Vector2i &r_image_size) {
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Ref<Image> mask_img;
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mask_img.instantiate();
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Error err = ImageLoader::load_image(mask_img_path_line_edit->get_text(), mask_img);
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ERR_FAIL_COND_MSG(err != OK, vformat("Error loading image '%s'.", mask_img_path_line_edit->get_text()));
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if (mask_img->is_compressed()) {
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mask_img->decompress();
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}
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mask_img->convert(Image::FORMAT_RGBA8);
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ERR_FAIL_COND(mask_img->get_format() != Image::FORMAT_RGBA8);
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Size2i mask_img_size = mask_img->get_size();
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ERR_FAIL_COND(mask_img_size.width == 0 || mask_img_size.height == 0);
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r_image_size = mask_img_size;
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r_valid_positions.resize(mask_img_size.width * mask_img_size.height);
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MaskMode emission_mode = static_cast<MaskMode>(emission_mask_mode->get_selected());
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DirectionMode direction_mode = static_cast<DirectionMode>(emission_direction_mode->get_selected());
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if (direction_mode != DIRECTION_MODE_NONE) {
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r_valid_normals.resize(mask_img_size.width * mask_img_size.height);
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}
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bool capture_colors = emission_mask_colors->is_pressed();
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if (capture_colors) {
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r_valid_colors.resize(mask_img_size.width * mask_img_size.height * 4);
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}
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int valid_point_count = 0;
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{
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Vector<uint8_t> mask_img_data = mask_img->get_data();
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const uint8_t *mask_img_ptr = mask_img_data.ptr();
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for (int mask_img_x = 0; mask_img_x < mask_img_size.width; mask_img_x++) {
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for (int mask_img_y = 0; mask_img_y < mask_img_size.height; mask_img_y++) {
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uint8_t mask_alpha = mask_img_ptr[(mask_img_y * mask_img_size.width + mask_img_x) * 4 + 3];
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if (mask_alpha <= 128) {
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continue;
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}
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if (emission_mode == MASK_MODE_SOLID) {
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r_valid_positions.write[valid_point_count++] = Point2(mask_img_x, mask_img_y);
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} else {
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bool pixel_is_on_border = false;
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for (int x = mask_img_x - 1; x <= mask_img_x + 1; x++) {
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for (int y = mask_img_y - 1; y <= mask_img_y + 1; y++) {
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if (x < 0 || y < 0 || x >= mask_img_size.width || y >= mask_img_size.height || mask_img_ptr[(y * mask_img_size.width + x) * 4 + 3] <= 128) {
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pixel_is_on_border = true;
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break;
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}
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}
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if (pixel_is_on_border) {
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break;
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}
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}
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if (!pixel_is_on_border) {
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continue;
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}
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r_valid_positions.write[valid_point_count] = Point2(mask_img_x, mask_img_y);
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if (direction_mode == DIRECTION_MODE_GENERATE) {
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Vector2 normal;
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for (int x = mask_img_x - 2; x <= mask_img_x + 2; x++) {
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for (int y = mask_img_y - 2; y <= mask_img_y + 2; y++) {
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if (x == mask_img_x && y == mask_img_y) {
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continue;
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}
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if (x < 0 || y < 0 || x >= mask_img_size.width || y >= mask_img_size.height || mask_img_ptr[(y * mask_img_size.width + x) * 4 + 3] <= 128) {
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normal += Vector2(x - mask_img_x, y - mask_img_y).normalized();
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}
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}
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}
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normal.normalize();
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r_valid_normals.write[valid_point_count] = normal;
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}
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valid_point_count++;
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}
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}
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}
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if (capture_colors) {
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for (int i = 0; i < valid_point_count; ++i) {
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const Point2i point = r_valid_positions.get(i);
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r_valid_colors.write[i * 4 + 0] = mask_img_ptr[(point.y * mask_img_size.width + point.x) * 4 + 0];
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r_valid_colors.write[i * 4 + 1] = mask_img_ptr[(point.y * mask_img_size.width + point.x) * 4 + 1];
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r_valid_colors.write[i * 4 + 2] = mask_img_ptr[(point.y * mask_img_size.width + point.x) * 4 + 2];
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r_valid_colors.write[i * 4 + 3] = mask_img_ptr[(point.y * mask_img_size.width + point.x) * 4 + 3];
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}
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}
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}
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if (direction_mode == DIRECTION_MODE_TEXTURE) {
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Ref<Image> normal_img;
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normal_img.instantiate();
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err = ImageLoader::load_image(direction_img_path_line_edit->get_text(), normal_img);
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ERR_FAIL_COND_MSG(err != OK, vformat("Error loading image '%s'.", direction_img_path_line_edit->get_text()));
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if (normal_img->is_compressed()) {
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normal_img->decompress();
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}
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normal_img->convert(Image::FORMAT_RGB8);
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ERR_FAIL_COND(normal_img->get_format() != Image::FORMAT_RGB8);
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Size2i normal_img_size = normal_img->get_size();
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ERR_FAIL_COND(normal_img_size.width == 0 || normal_img_size.height == 0);
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ERR_FAIL_COND_MSG(normal_img_size != mask_img_size, "Mask and Normal texture must have the same size.");
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Vector<uint8_t> normal_img_data = normal_img->get_data();
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const uint8_t *normal_img_ptr = normal_img_data.ptr();
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for (int i = 0; i < valid_point_count; ++i) {
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const Point2i point = r_valid_positions.get(i);
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const uint8_t normal_r = normal_img_ptr[(point.y * normal_img_size.width + point.x) * 3 + 0];
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const uint8_t normal_g = normal_img_ptr[(point.y * normal_img_size.width + point.x) * 3 + 1];
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Vector2 normal;
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normal.x = static_cast<float>(normal_r) / 255.0f - 0.5f;
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normal.y = static_cast<float>(normal_g) / 255.0f - 0.5f;
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normal.normalize();
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r_valid_normals.write[i] = normal;
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}
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}
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r_valid_positions.resize(valid_point_count);
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if (!r_valid_normals.is_empty()) {
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r_valid_normals.resize(valid_point_count);
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}
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}
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Particles2DEditorPlugin::Particles2DEditorPlugin() {
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file_dialog = memnew(EditorFileDialog);
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List<String> ext;
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ImageLoader::get_recognized_extensions(&ext);
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for (const String &E : ext) {
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file_dialog->add_filter("*." + E, E.to_upper());
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}
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file_dialog->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE);
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file_dialog->connect("file_selected", callable_mp(this, &Particles2DEditorPlugin::_file_selected));
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emission_mask_dialog = memnew(ConfirmationDialog);
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emission_mask_dialog->set_title(TTRC("Load Emission Mask"));
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emission_mask_dialog->add_child(file_dialog);
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emission_mask_dialog->get_ok_button()->set_disabled(true);
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VBoxContainer *emvb = memnew(VBoxContainer);
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emission_mask_dialog->add_child(emvb);
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HBoxContainer *mask_img_hbox = memnew(HBoxContainer);
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mask_img_path_line_edit = memnew(LineEdit);
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mask_img_hbox->add_child(mask_img_path_line_edit);
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mask_img_path_line_edit->set_h_size_flags(Control::SIZE_EXPAND_FILL);
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mask_img_path_line_edit->set_editable(false);
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mask_img_path_line_edit->connect(SceneStringName(text_changed), callable_mp(this, &Particles2DEditorPlugin::_validate_textures).unbind(1));
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mask_browse_button = memnew(Button);
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mask_img_hbox->add_child(mask_browse_button);
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mask_browse_button->connect(SceneStringName(pressed), callable_mp(this, &Particles2DEditorPlugin::_browse_mask_texture_pressed));
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emvb->add_margin_child(TTRC("Mask Texture"), mask_img_hbox);
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emission_mask_mode = memnew(OptionButton);
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emission_mask_mode->add_item(TTRC("Solid Pixels"), MASK_MODE_SOLID);
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emission_mask_mode->add_item(TTRC("Border Pixels"), MASK_MODE_BORDER);
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emission_mask_mode->connect(SceneStringName(item_selected), callable_mp(this, &Particles2DEditorPlugin::_emission_mask_mode_item_changed));
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emvb->add_margin_child(TTRC("Mask Mode"), emission_mask_mode);
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emission_direction_mode = memnew(OptionButton);
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emission_direction_mode->add_item(TTRC("None"), DIRECTION_MODE_NONE);
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emission_direction_mode->add_item(TTRC("Generate"), DIRECTION_MODE_GENERATE);
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emission_direction_mode->add_item(TTRC("Texture"), DIRECTION_MODE_TEXTURE);
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emission_direction_mode->connect(SceneStringName(item_selected), callable_mp(this, &Particles2DEditorPlugin::_validate_textures).unbind(1));
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emission_direction_mode->set_item_disabled(DIRECTION_MODE_GENERATE, true);
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emvb->add_margin_child(TTRC("Direction Mode"), emission_direction_mode);
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direction_img_label = memnew(Label);
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direction_img_label->set_text(TTRC("Direction Texture"));
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direction_img_label->set_theme_type_variation("HeaderSmall");
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emvb->add_child(direction_img_label);
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direction_img_label->hide();
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direction_img_hbox = memnew(HBoxContainer);
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direction_img_path_line_edit = memnew(LineEdit);
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direction_img_hbox->add_child(direction_img_path_line_edit);
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direction_img_path_line_edit->set_h_size_flags(Control::SIZE_EXPAND_FILL);
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direction_img_path_line_edit->set_editable(false);
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direction_img_path_line_edit->connect(SceneStringName(text_changed), callable_mp(this, &Particles2DEditorPlugin::_validate_textures).unbind(1));
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direction_browse_button = memnew(Button);
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direction_img_hbox->add_child(direction_browse_button);
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direction_browse_button->connect(SceneStringName(pressed), callable_mp(this, &Particles2DEditorPlugin::_browse_direction_texture_pressed));
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emvb->add_child(direction_img_hbox);
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direction_img_hbox->hide();
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VBoxContainer *optionsvb = memnew(VBoxContainer);
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emvb->add_margin_child(TTRC("Options"), optionsvb);
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emission_mask_centered = memnew(CheckBox(TTRC("Centered")));
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emission_mask_centered->set_pressed(true);
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optionsvb->add_child(emission_mask_centered);
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emission_mask_colors = memnew(CheckBox(TTRC("Copy Color from Mask Texture")));
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optionsvb->add_child(emission_mask_colors);
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error_message = memnew(Label);
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error_message->set_autowrap_mode(TextServer::AUTOWRAP_WORD_SMART);
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error_message->set_h_size_flags(Control::SIZE_EXPAND_FILL);
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error_message->add_theme_color_override(SceneStringName(font_color), EditorNode::get_singleton()->get_editor_theme()->get_color(SNAME("error_color"), EditorStringName(Editor)));
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emvb->add_child(error_message);
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EditorNode::get_singleton()->get_gui_base()->add_child(emission_mask_dialog);
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emission_mask_dialog->connect(SceneStringName(confirmed), callable_mp(this, &Particles2DEditorPlugin::_generate_emission_mask));
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emission_mask_dialog->connect(SceneStringName(theme_changed), callable_mp(this, &Particles2DEditorPlugin::_theme_changed));
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}
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void Particles2DEditorPlugin::_set_show_gizmos(Node *p_node, bool p_show) {
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GPUParticles2D *gpu_particles = Object::cast_to<GPUParticles2D>(p_node);
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if (gpu_particles) {
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gpu_particles->set_show_gizmos(p_show);
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}
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CPUParticles2D *cpu_particles = Object::cast_to<CPUParticles2D>(p_node);
325
if (cpu_particles) {
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cpu_particles->set_show_gizmos(p_show);
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}
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// The `selection_changed` signal is deferred. A node could be deleted before the signal is emitted.
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if (p_show) {
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p_node->connect(SceneStringName(tree_exiting), callable_mp(this, &Particles2DEditorPlugin::_node_removed).bind(p_node));
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} else {
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p_node->disconnect(SceneStringName(tree_exiting), callable_mp(this, &Particles2DEditorPlugin::_node_removed));
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}
335
}
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void Particles2DEditorPlugin::_selection_changed() {
338
const List<Node *> &current_selection = EditorNode::get_singleton()->get_editor_selection()->get_top_selected_node_list();
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if (selected_particles.is_empty() && current_selection.is_empty()) {
340
return;
341
}
342
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// Turn gizmos on for nodes that are newly selected.
344
HashSet<ObjectID> nodes_in_current_selection;
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for (Node *node : current_selection) {
346
ObjectID nid = node->get_instance_id();
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nodes_in_current_selection.insert(nid);
348
if (!selected_particles.has(nid)) {
349
_set_show_gizmos(node, true);
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selected_particles.insert(nid);
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}
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}
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mask_img_path_line_edit->set_text("");
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emission_mask_mode->select(MASK_MODE_SOLID);
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emission_direction_mode->select(DIRECTION_MODE_NONE);
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emission_mask_centered->set_pressed(true);
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emission_mask_colors->set_pressed(false);
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direction_img_path_line_edit->set_text("");
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// Turn gizmos off for nodes that are no longer selected.
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LocalVector<ObjectID> to_erase;
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for (const ObjectID &nid : selected_particles) {
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if (!nodes_in_current_selection.has(nid)) {
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Node *node = ObjectDB::get_instance<Node>(nid);
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if (node) {
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_set_show_gizmos(node, false);
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}
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to_erase.push_back(nid);
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}
371
}
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for (const ObjectID &nid : to_erase) {
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selected_particles.erase(nid);
375
}
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}
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void Particles2DEditorPlugin::_node_removed(Node *p_node) {
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if (p_node && selected_particles.erase(p_node->get_instance_id())) {
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_set_show_gizmos(p_node, false);
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}
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}
383
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void GPUParticles2DEditorPlugin::_generate_visibility_rect() {
385
GPUParticles2D *particles = Object::cast_to<GPUParticles2D>(edited_node);
386
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double time = generate_seconds->get_value();
388
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float running = 0.0;
390
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EditorProgress ep("gen_vrect", TTR("Generating Visibility Rect (Waiting for Particle Simulation)"), int(time));
392
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bool was_emitting = particles->is_emitting();
394
if (!was_emitting) {
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particles->set_emitting(true);
396
OS::get_singleton()->delay_usec(1000);
397
}
398
399
Rect2 rect;
400
while (running < time) {
401
uint64_t ticks = OS::get_singleton()->get_ticks_usec();
402
ep.step(TTR("Generating..."), int(running), true);
403
OS::get_singleton()->delay_usec(1000);
404
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Rect2 capture = particles->capture_rect();
406
if (rect == Rect2()) {
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rect = capture;
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} else {
409
rect = rect.merge(capture);
410
}
411
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running += (OS::get_singleton()->get_ticks_usec() - ticks) / 1000000.0;
413
}
414
415
if (!was_emitting) {
416
particles->set_emitting(false);
417
}
418
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EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
420
undo_redo->create_action(TTR("Generate Visibility Rect"));
421
undo_redo->add_do_method(particles, "set_visibility_rect", rect);
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undo_redo->add_undo_method(particles, "set_visibility_rect", particles->get_visibility_rect());
423
undo_redo->commit_action();
424
}
425
426
void Particles2DEditorPlugin::_notification(int p_what) {
427
switch (p_what) {
428
case NOTIFICATION_ENTER_TREE: {
429
EditorNode::get_singleton()->get_editor_selection()->connect("selection_changed", callable_mp(this, &Particles2DEditorPlugin::_selection_changed));
430
} break;
431
}
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}
433
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void Particles2DEditorPlugin::_theme_changed() {
435
mask_browse_button->set_button_icon(mask_browse_button->get_editor_theme_icon(SNAME("FileBrowse")));
436
direction_browse_button->set_button_icon(direction_browse_button->get_editor_theme_icon(SNAME("FileBrowse")));
437
}
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void Particles2DEditorPlugin::_menu_callback(int p_idx) {
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if (p_idx == MENU_LOAD_EMISSION_MASK) {
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GPUParticles2D *particles = Object::cast_to<GPUParticles2D>(edited_node);
442
if (particles && particles->get_process_material().is_null()) {
443
EditorNode::get_singleton()->show_warning(TTR("Loading emission mask requires ParticleProcessMaterial."));
444
return;
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}
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emission_mask_dialog->popup_centered();
448
} else {
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ParticlesEditorPlugin::_menu_callback(p_idx);
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}
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}
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void Particles2DEditorPlugin::_add_menu_options(PopupMenu *p_menu) {
454
p_menu->add_item(TTR("Load Emission Mask"), MENU_LOAD_EMISSION_MASK);
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}
456
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void Particles2DEditorPlugin::_validate_textures() {
458
DirectionMode direction_mode = static_cast<DirectionMode>(emission_direction_mode->get_selected());
459
direction_img_label->set_visible(direction_mode == DIRECTION_MODE_TEXTURE);
460
direction_img_hbox->set_visible(direction_mode == DIRECTION_MODE_TEXTURE);
461
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error_message->hide();
463
emission_mask_dialog->get_ok_button()->set_disabled(true);
464
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if (mask_img_path_line_edit->get_text().is_empty()) {
466
emission_mask_dialog->reset_size();
467
return;
468
}
469
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Ref<Image> mask_img;
471
mask_img.instantiate();
472
Error err = ImageLoader::load_image(mask_img_path_line_edit->get_text(), mask_img);
473
if (err != OK) {
474
error_message->show();
475
error_message->set_text(TTRC("Failed to load mask texture."));
476
emission_mask_dialog->reset_size();
477
return;
478
}
479
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if (mask_img->is_compressed()) {
481
mask_img->decompress();
482
}
483
mask_img->convert(Image::FORMAT_RGBA8);
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if (mask_img->get_format() != Image::FORMAT_RGBA8) {
486
error_message->show();
487
error_message->set_text(TTRC("Failed to convert mask texture to RGBA8."));
488
emission_mask_dialog->reset_size();
489
return;
490
}
491
492
Size2i mask_img_size = mask_img->get_size();
493
if (mask_img_size.width == 0 || mask_img_size.height == 0) {
494
error_message->show();
495
error_message->set_text(TTRC("Mask texture has an invalid size."));
496
emission_mask_dialog->reset_size();
497
return;
498
}
499
500
if (direction_mode == DIRECTION_MODE_TEXTURE) {
501
if (direction_img_path_line_edit->get_text().is_empty()) {
502
return;
503
}
504
505
Ref<Image> direction_img;
506
direction_img.instantiate();
507
err = ImageLoader::load_image(direction_img_path_line_edit->get_text(), direction_img);
508
509
if (err != OK) {
510
error_message->show();
511
error_message->set_text(TTRC("Failed to load direction texture."));
512
emission_mask_dialog->reset_size();
513
return;
514
}
515
516
if (direction_img->is_compressed()) {
517
direction_img->decompress();
518
}
519
direction_img->convert(Image::FORMAT_RGBA8);
520
521
if (direction_img->get_format() != Image::FORMAT_RGBA8) {
522
error_message->show();
523
error_message->set_text(TTRC("Failed to convert direction texture to RGBA8."));
524
emission_mask_dialog->reset_size();
525
return;
526
}
527
528
Size2i direction_img_size = direction_img->get_size();
529
530
if (direction_img_size.width == 0 || direction_img_size.height == 0 || direction_img_size != mask_img_size) {
531
error_message->show();
532
error_message->set_text(TTRC("Direction texture has an invalid size. It must have the same size as the mask texture."));
533
emission_mask_dialog->reset_size();
534
return;
535
}
536
}
537
538
emission_mask_dialog->get_ok_button()->set_disabled(false);
539
emission_mask_dialog->reset_size();
540
}
541
542
void Particles2DEditorPlugin::_emission_mask_mode_item_changed(int p_idx) const {
543
emission_direction_mode->set_item_disabled(DIRECTION_MODE_GENERATE, p_idx == static_cast<int>(MASK_MODE_SOLID));
544
545
if (emission_direction_mode->get_selected() == DIRECTION_MODE_GENERATE) {
546
emission_direction_mode->select(DIRECTION_MODE_NONE);
547
}
548
}
549
550
Node *GPUParticles2DEditorPlugin::_convert_particles() {
551
GPUParticles2D *particles = Object::cast_to<GPUParticles2D>(edited_node);
552
553
CPUParticles2D *cpu_particles = memnew(CPUParticles2D);
554
cpu_particles->convert_from_particles(particles);
555
cpu_particles->set_name(particles->get_name());
556
cpu_particles->set_transform(particles->get_transform());
557
cpu_particles->set_visible(particles->is_visible());
558
cpu_particles->set_process_mode(particles->get_process_mode());
559
cpu_particles->set_z_index(particles->get_z_index());
560
return cpu_particles;
561
}
562
563
void GPUParticles2DEditorPlugin::_generate_emission_mask() {
564
GPUParticles2D *particles = Object::cast_to<GPUParticles2D>(edited_node);
565
Ref<ParticleProcessMaterial> pm = particles->get_process_material();
566
ERR_FAIL_COND(pm.is_null());
567
568
PackedVector2Array emission_positions;
569
PackedVector2Array emission_normals;
570
PackedByteArray emission_colors;
571
Vector2i texture_size;
572
_process_emission_masks(emission_positions, emission_normals, emission_colors, texture_size);
573
574
ERR_FAIL_COND_MSG(emission_positions.is_empty(), "No pixels with transparency > 128 in image...");
575
576
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
577
undo_redo->create_action(TTR("Load Emission Mask"));
578
ParticleProcessMaterial *pmptr = pm.ptr();
579
580
Vector<uint8_t> mask_texture_data;
581
582
int valid_positions_count = emission_positions.size();
583
int w = 2048;
584
int h = (valid_positions_count / 2048) + 1;
585
586
mask_texture_data.resize_initialized(w * h * 2 * sizeof(float));
587
588
{
589
Vector2 offset;
590
if (emission_mask_centered->is_pressed()) {
591
offset = Vector2(-texture_size.width * 0.5, -texture_size.height * 0.5);
592
}
593
594
uint8_t *tw = mask_texture_data.ptrw();
595
float *twf = reinterpret_cast<float *>(tw);
596
for (int i = 0; i < valid_positions_count; i++) {
597
twf[i * 2 + 0] = emission_positions[i].x + offset.x;
598
twf[i * 2 + 1] = emission_positions[i].y + offset.y;
599
}
600
}
601
602
Ref<Image> img;
603
img.instantiate();
604
img->set_data(w, h, false, Image::FORMAT_RGF, mask_texture_data);
605
undo_redo->add_do_property(pmptr, "emission_point_texture", ImageTexture::create_from_image(img));
606
undo_redo->add_undo_property(pmptr, "emission_point_texture", pm->get_emission_point_texture());
607
undo_redo->add_do_property(pmptr, "emission_point_count", valid_positions_count);
608
undo_redo->add_undo_property(pmptr, "emission_point_count", pm->get_emission_point_count());
609
610
if (emission_mask_colors->is_pressed()) {
611
Vector<uint8_t> color_texture_data;
612
color_texture_data.resize_initialized(w * h * 4);
613
614
{
615
uint8_t *tw = color_texture_data.ptrw();
616
for (int i = 0; i < valid_positions_count * 4; i++) {
617
tw[i] = emission_colors[i];
618
}
619
}
620
621
img.instantiate();
622
img->set_data(w, h, false, Image::FORMAT_RGBA8, color_texture_data);
623
undo_redo->add_do_property(pmptr, "emission_color_texture", ImageTexture::create_from_image(img));
624
undo_redo->add_undo_property(pmptr, "emission_color_texture", pm->get_emission_color_texture());
625
}
626
627
if (emission_normals.size()) {
628
undo_redo->add_do_property(pmptr, "emission_shape", ParticleProcessMaterial::EMISSION_SHAPE_DIRECTED_POINTS);
629
undo_redo->add_undo_property(pmptr, "emission_shape", pm->get_emission_shape());
630
pm->set_emission_shape(ParticleProcessMaterial::EMISSION_SHAPE_DIRECTED_POINTS);
631
632
Vector<uint8_t> normal_texture_data;
633
normal_texture_data.resize_initialized(w * h * 2 * sizeof(float));
634
635
{
636
uint8_t *tw = normal_texture_data.ptrw();
637
float *twf = reinterpret_cast<float *>(tw);
638
for (int i = 0; i < valid_positions_count; i++) {
639
twf[i * 2 + 0] = emission_normals[i].x;
640
twf[i * 2 + 1] = emission_normals[i].y;
641
}
642
}
643
644
img.instantiate();
645
img->set_data(w, h, false, Image::FORMAT_RGF, normal_texture_data);
646
undo_redo->add_do_property(pmptr, "emission_normal_texture", ImageTexture::create_from_image(img));
647
undo_redo->add_undo_property(pmptr, "emission_normal_texture", pm->get_emission_normal_texture());
648
} else {
649
undo_redo->add_do_property(pmptr, "emission_shape", ParticleProcessMaterial::EMISSION_SHAPE_POINTS);
650
undo_redo->add_undo_property(pmptr, "emission_shape", pm->get_emission_shape());
651
}
652
undo_redo->commit_action();
653
}
654
655
GPUParticles2DEditorPlugin::GPUParticles2DEditorPlugin() {
656
handled_type = TTRC("GPUParticles2D");
657
conversion_option_name = TTR("Convert to CPUParticles2D");
658
659
generate_visibility_rect = memnew(ConfirmationDialog);
660
generate_visibility_rect->set_title(TTR("Generate Visibility Rect"));
661
662
VBoxContainer *genvb = memnew(VBoxContainer);
663
generate_visibility_rect->add_child(genvb);
664
665
generate_seconds = memnew(SpinBox);
666
generate_seconds->set_min(0.1);
667
generate_seconds->set_max(25);
668
generate_seconds->set_value(2);
669
genvb->add_margin_child(TTR("Generation Time (sec):"), generate_seconds);
670
671
EditorNode::get_singleton()->get_gui_base()->add_child(generate_visibility_rect);
672
673
generate_visibility_rect->connect(SceneStringName(confirmed), callable_mp(this, &GPUParticles2DEditorPlugin::_generate_visibility_rect));
674
}
675
676
Node *CPUParticles2DEditorPlugin::_convert_particles() {
677
CPUParticles2D *particles = Object::cast_to<CPUParticles2D>(edited_node);
678
679
GPUParticles2D *gpu_particles = memnew(GPUParticles2D);
680
gpu_particles->convert_from_particles(particles);
681
gpu_particles->set_name(particles->get_name());
682
gpu_particles->set_transform(particles->get_transform());
683
gpu_particles->set_visible(particles->is_visible());
684
gpu_particles->set_process_mode(particles->get_process_mode());
685
return gpu_particles;
686
}
687
688
void CPUParticles2DEditorPlugin::_generate_emission_mask() {
689
CPUParticles2D *particles = Object::cast_to<CPUParticles2D>(edited_node);
690
691
PackedVector2Array valid_positions;
692
PackedVector2Array valid_normals;
693
PackedByteArray valid_colors;
694
Vector2i image_size;
695
_process_emission_masks(valid_positions, valid_normals, valid_colors, image_size);
696
697
ERR_FAIL_COND_MSG(valid_positions.is_empty(), "No pixels with transparency > 128 in image...");
698
699
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
700
undo_redo->create_action(TTR("Load Emission Mask"));
701
702
int valid_point_count = valid_positions.size();
703
if (emission_mask_colors->is_pressed()) {
704
PackedColorArray pca;
705
pca.resize(valid_point_count);
706
Color *pcaw = pca.ptrw();
707
for (int i = 0; i < valid_point_count; i += 1) {
708
Color color;
709
color.r = valid_colors[i * 4 + 0] / 255.0f;
710
color.g = valid_colors[i * 4 + 1] / 255.0f;
711
color.b = valid_colors[i * 4 + 2] / 255.0f;
712
color.a = valid_colors[i * 4 + 3] / 255.0f;
713
pcaw[i] = color;
714
}
715
undo_redo->add_do_property(particles, "emission_colors", pca);
716
undo_redo->add_undo_property(particles, "emission_colors", particles->get_emission_colors());
717
}
718
719
if (!valid_normals.is_empty()) {
720
undo_redo->add_do_property(particles, "emission_shape", CPUParticles2D::EMISSION_SHAPE_DIRECTED_POINTS);
721
undo_redo->add_undo_property(particles, "emission_shape", particles->get_emission_shape());
722
PackedVector2Array norms;
723
norms.resize(valid_normals.size());
724
Vector2 *normsw = norms.ptrw();
725
for (int i = 0; i < valid_normals.size(); i += 1) {
726
normsw[i] = valid_normals[i];
727
}
728
undo_redo->add_do_property(particles, "emission_normals", norms);
729
undo_redo->add_undo_property(particles, "emission_normals", particles->get_emission_normals());
730
} else {
731
undo_redo->add_do_property(particles, "emission_shape", CPUParticles2D::EMISSION_SHAPE_POINTS);
732
undo_redo->add_undo_property(particles, "emission_shape", particles->get_emission_shape());
733
}
734
735
{
736
Vector2 offset;
737
if (emission_mask_centered->is_pressed()) {
738
offset = Vector2(-image_size.width * 0.5, -image_size.height * 0.5);
739
}
740
741
PackedVector2Array points;
742
points.resize(valid_positions.size());
743
Vector2 *pointsw = points.ptrw();
744
for (int i = 0; i < valid_positions.size(); i += 1) {
745
pointsw[i] = valid_positions[i] + offset;
746
}
747
undo_redo->add_do_property(particles, "emission_points", points);
748
undo_redo->add_undo_property(particles, "emission_shape", particles->get_emission_points());
749
}
750
undo_redo->commit_action();
751
}
752
753
CPUParticles2DEditorPlugin::CPUParticles2DEditorPlugin() {
754
handled_type = TTRC("CPUParticles2D");
755
conversion_option_name = TTR("Convert to GPUParticles2D");
756
}
757
758