Path: blob/master/editor/scene/curve_editor_plugin.cpp
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/**************************************************************************/1/* curve_editor_plugin.cpp */2/**************************************************************************/3/* This file is part of: */4/* GODOT ENGINE */5/* https://godotengine.org */6/**************************************************************************/7/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */8/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */9/* */10/* Permission is hereby granted, free of charge, to any person obtaining */11/* a copy of this software and associated documentation files (the */12/* "Software"), to deal in the Software without restriction, including */13/* without limitation the rights to use, copy, modify, merge, publish, */14/* distribute, sublicense, and/or sell copies of the Software, and to */15/* permit persons to whom the Software is furnished to do so, subject to */16/* the following conditions: */17/* */18/* The above copyright notice and this permission notice shall be */19/* included in all copies or substantial portions of the Software. */20/* */21/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */22/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */23/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */24/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */25/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */26/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */27/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */28/**************************************************************************/2930#include "curve_editor_plugin.h"3132#include "canvas_item_editor_plugin.h"33#include "core/input/input.h"34#include "core/math/geometry_2d.h"35#include "core/os/keyboard.h"36#include "editor/editor_interface.h"37#include "editor/editor_node.h"38#include "editor/editor_string_names.h"39#include "editor/editor_undo_redo_manager.h"40#include "editor/gui/editor_spin_slider.h"41#include "editor/settings/editor_settings.h"42#include "editor/themes/editor_scale.h"43#include "scene/gui/flow_container.h"44#include "scene/gui/menu_button.h"45#include "scene/gui/popup_menu.h"46#include "scene/gui/separator.h"47#include "scene/resources/image_texture.h"4849CurveEdit::CurveEdit() {50set_focus_mode(FOCUS_ALL);51set_clip_contents(true);52}5354void CurveEdit::_bind_methods() {55ClassDB::bind_method(D_METHOD("set_selected_index", "index"), &CurveEdit::set_selected_index);56}5758void CurveEdit::set_curve(Ref<Curve> p_curve) {59if (p_curve == curve) {60return;61}6263if (curve.is_valid()) {64curve->disconnect_changed(callable_mp(this, &CurveEdit::_curve_changed));65curve->disconnect(Curve::SIGNAL_RANGE_CHANGED, callable_mp(this, &CurveEdit::_curve_changed));66curve->disconnect(Curve::SIGNAL_DOMAIN_CHANGED, callable_mp(this, &CurveEdit::_curve_changed));67}6869curve = p_curve;7071if (curve.is_valid()) {72curve->connect_changed(callable_mp(this, &CurveEdit::_curve_changed));73curve->connect(Curve::SIGNAL_RANGE_CHANGED, callable_mp(this, &CurveEdit::_curve_changed));74curve->connect(Curve::SIGNAL_DOMAIN_CHANGED, callable_mp(this, &CurveEdit::_curve_changed));75}7677// Note: if you edit a curve, then set another, and try to undo,78// it will normally apply on the previous curve, but you won't see it.79}8081Ref<Curve> CurveEdit::get_curve() {82return curve;83}8485void CurveEdit::set_snap_enabled(bool p_enabled) {86snap_enabled = p_enabled;87queue_redraw();88if (curve.is_valid()) {89if (snap_enabled) {90curve->set_meta(SNAME("_snap_enabled"), true);91} else {92curve->remove_meta(SNAME("_snap_enabled"));93}94}95}9697void CurveEdit::set_snap_count(int p_snap_count) {98snap_count = p_snap_count;99queue_redraw();100if (curve.is_valid()) {101if (snap_count != CurveEditor::DEFAULT_SNAP) {102curve->set_meta(SNAME("_snap_count"), snap_count);103} else {104curve->remove_meta(SNAME("_snap_count"));105}106}107}108109Size2 CurveEdit::get_minimum_size() const {110return Vector2(64, MAX(135, get_size().x * ASPECT_RATIO)) * EDSCALE;111}112113void CurveEdit::_notification(int p_what) {114switch (p_what) {115case NOTIFICATION_MOUSE_EXIT: {116if (hovered_index != -1 || hovered_tangent_index != TANGENT_NONE) {117hovered_index = -1;118hovered_tangent_index = TANGENT_NONE;119queue_redraw();120}121} break;122case NOTIFICATION_THEME_CHANGED: {123float gizmo_scale = EDITOR_GET("interface/touchscreen/scale_gizmo_handles");124point_radius = Math::round(BASE_POINT_RADIUS * get_theme_default_base_scale() * gizmo_scale);125hover_radius = Math::round(BASE_HOVER_RADIUS * get_theme_default_base_scale() * gizmo_scale);126tangent_radius = Math::round(BASE_TANGENT_RADIUS * get_theme_default_base_scale() * gizmo_scale);127tangent_hover_radius = Math::round(BASE_TANGENT_HOVER_RADIUS * get_theme_default_base_scale() * gizmo_scale);128tangent_length = Math::round(BASE_TANGENT_LENGTH * get_theme_default_base_scale());129} break;130case NOTIFICATION_DRAW: {131_redraw();132} break;133case NOTIFICATION_VISIBILITY_CHANGED: {134if (!is_visible()) {135grabbing = GRAB_NONE;136}137} break;138}139}140141void CurveEdit::gui_input(const Ref<InputEvent> &p_event) {142ERR_FAIL_COND(p_event.is_null());143if (curve.is_null()) {144return;145}146147Ref<InputEventKey> k = p_event;148if (k.is_valid()) {149// Deleting points or making tangents linear.150if (k->is_pressed() && k->get_keycode() == Key::KEY_DELETE) {151if (selected_tangent_index != TANGENT_NONE) {152toggle_linear(selected_index, selected_tangent_index);153} else if (selected_index != -1) {154if (grabbing == GRAB_ADD) {155curve->remove_point(selected_index); // Point is temporary, so remove directly from curve.156set_selected_index(-1);157} else {158remove_point(selected_index);159}160grabbing = GRAB_NONE;161hovered_index = -1;162hovered_tangent_index = TANGENT_NONE;163}164accept_event();165}166167if (k->get_keycode() == Key::SHIFT || k->get_keycode() == Key::ALT) {168queue_redraw(); // Redraw to show the axes or constraints.169}170}171172Ref<InputEventMouseButton> mb = p_event;173if (mb.is_valid() && mb->is_pressed()) {174Vector2 mpos = mb->get_position();175176if (mb->get_button_index() == MouseButton::RIGHT || mb->get_button_index() == MouseButton::MIDDLE) {177if (mb->get_button_index() == MouseButton::RIGHT && grabbing == GRAB_MOVE) {178// Move a point to its old position.179curve->set_point_value(selected_index, initial_grab_pos.y);180curve->set_point_offset(selected_index, initial_grab_pos.x);181set_selected_index(initial_grab_index);182hovered_index = get_point_at(mpos);183grabbing = GRAB_NONE;184} else {185// Remove a point or make a tangent linear.186selected_tangent_index = get_tangent_at(mpos);187if (selected_tangent_index != TANGENT_NONE) {188toggle_linear(selected_index, selected_tangent_index);189} else {190int point_to_remove = get_point_at(mpos);191if (point_to_remove == -1) {192set_selected_index(-1); // Nothing on the place of the click, just deselect the point.193} else {194if (grabbing == GRAB_ADD) {195curve->remove_point(point_to_remove); // Point is temporary, so remove directly from curve.196set_selected_index(-1);197} else {198remove_point(point_to_remove);199}200hovered_index = get_point_at(mpos);201grabbing = GRAB_NONE;202}203}204}205}206207// Selecting or creating points.208if (mb->get_button_index() == MouseButton::LEFT) {209if (grabbing == GRAB_NONE) {210selected_tangent_index = get_tangent_at(mpos);211if (selected_tangent_index == TANGENT_NONE) {212set_selected_index(get_point_at(mpos));213}214queue_redraw();215}216217if (selected_index != -1) {218// If an existing point/tangent was grabbed, remember a few things about it.219grabbing = GRAB_MOVE;220initial_grab_pos = curve->get_point_position(selected_index);221initial_grab_index = selected_index;222if (selected_index > 0) {223initial_grab_left_tangent = curve->get_point_left_tangent(selected_index);224}225if (selected_index < curve->get_point_count() - 1) {226initial_grab_right_tangent = curve->get_point_right_tangent(selected_index);227}228} else if (grabbing == GRAB_NONE) {229// Adding a new point. Insert a temporary point for the user to adjust, so it's not in the undo/redo.230Vector2 new_pos = get_world_pos(mpos).clamp(Vector2(curve->get_min_domain(), curve->get_min_value()), Vector2(curve->get_max_domain(), curve->get_max_value()));231if (snap_enabled || mb->is_command_or_control_pressed()) {232new_pos.x = Math::snapped(new_pos.x - curve->get_min_domain(), curve->get_domain_range() / snap_count) + curve->get_min_domain();233new_pos.y = Math::snapped(new_pos.y - curve->get_min_value(), curve->get_value_range() / snap_count) + curve->get_min_value();234}235236new_pos.x = get_offset_without_collision(selected_index, new_pos.x, mpos.x >= get_view_pos(new_pos).x);237238// Add a temporary point for the user to adjust before adding it permanently.239int new_idx = curve->add_point_no_update(new_pos);240set_selected_index(new_idx);241grabbing = GRAB_ADD;242initial_grab_pos = new_pos;243}244}245}246247if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && !mb->is_pressed()) {248if (selected_tangent_index != TANGENT_NONE) {249// Finish moving a tangent control.250if (selected_index == 0) {251set_point_right_tangent(selected_index, curve->get_point_right_tangent(selected_index));252} else if (selected_index == curve->get_point_count() - 1) {253set_point_left_tangent(selected_index, curve->get_point_left_tangent(selected_index));254} else {255set_point_tangents(selected_index, curve->get_point_left_tangent(selected_index), curve->get_point_right_tangent(selected_index));256}257grabbing = GRAB_NONE;258} else if (grabbing == GRAB_MOVE) {259// Finish moving a point.260set_point_position(selected_index, curve->get_point_position(selected_index));261grabbing = GRAB_NONE;262} else if (grabbing == GRAB_ADD) {263// Finish inserting a new point. Remove the temporary point and insert a permanent one in its place.264Vector2 new_pos = curve->get_point_position(selected_index);265curve->remove_point(selected_index);266add_point(new_pos);267grabbing = GRAB_NONE;268}269queue_redraw();270}271272Ref<InputEventMouseMotion> mm = p_event;273if (mm.is_valid()) {274Vector2 mpos = mm->get_position();275276if (grabbing != GRAB_NONE && curve.is_valid()) {277if (selected_index != -1) {278if (selected_tangent_index == TANGENT_NONE) {279// Drag point.280Vector2 new_pos = get_world_pos(mpos).clamp(Vector2(curve->get_min_domain(), curve->get_min_value()), Vector2(curve->get_max_domain(), curve->get_max_value()));281282if (snap_enabled || mm->is_command_or_control_pressed()) {283new_pos.x = Math::snapped(new_pos.x - curve->get_min_domain(), curve->get_domain_range() / snap_count) + curve->get_min_domain();284new_pos.y = Math::snapped(new_pos.y - curve->get_min_value(), curve->get_value_range() / snap_count) + curve->get_min_value();285}286287// Allow to snap to axes with Shift.288if (mm->is_shift_pressed()) {289Vector2 initial_mpos = get_view_pos(initial_grab_pos);290if (Math::abs(mpos.x - initial_mpos.x) > Math::abs(mpos.y - initial_mpos.y)) {291new_pos.y = initial_grab_pos.y;292} else {293new_pos.x = initial_grab_pos.x;294}295}296297// Allow to constraint the point between the adjacent two with Alt.298if (mm->is_alt_pressed()) {299float prev_point_offset = (selected_index > 0) ? (curve->get_point_position(selected_index - 1).x + 0.00001) : curve->get_min_domain();300float next_point_offset = (selected_index < curve->get_point_count() - 1) ? (curve->get_point_position(selected_index + 1).x - 0.00001) : curve->get_max_domain();301new_pos.x = CLAMP(new_pos.x, prev_point_offset, next_point_offset);302}303304new_pos.x = get_offset_without_collision(selected_index, new_pos.x, mpos.x >= get_view_pos(new_pos).x);305306// The index may change if the point is dragged across another one.307int i = curve->set_point_offset(selected_index, new_pos.x);308hovered_index = i;309set_selected_index(i);310311new_pos.y = CLAMP(new_pos.y, curve->get_min_value(), curve->get_max_value());312curve->set_point_value(selected_index, new_pos.y);313314} else {315// Drag tangent.316317const Vector2 new_pos = curve->get_point_position(selected_index);318const Vector2 control_pos = get_world_pos(mpos);319320Vector2 dir = (control_pos - new_pos).normalized();321real_t tangent = dir.y / (dir.x > 0 ? MAX(dir.x, 0.00001) : MIN(dir.x, -0.00001));322323// Must keep track of the hovered index as the cursor might move outside of the editor while dragging.324hovered_tangent_index = selected_tangent_index;325326// Adjust the tangents.327if (selected_tangent_index == TANGENT_LEFT) {328curve->set_point_left_tangent(selected_index, tangent);329330// Align the other tangent if it isn't linear and Shift is not pressed.331// If Shift is pressed at any point, restore the initial angle of the other tangent.332if (selected_index != (curve->get_point_count() - 1) && curve->get_point_right_mode(selected_index) != Curve::TANGENT_LINEAR) {333curve->set_point_right_tangent(selected_index, mm->is_shift_pressed() ? initial_grab_right_tangent : tangent);334}335336} else {337curve->set_point_right_tangent(selected_index, tangent);338339if (selected_index != 0 && curve->get_point_left_mode(selected_index) != Curve::TANGENT_LINEAR) {340curve->set_point_left_tangent(selected_index, mm->is_shift_pressed() ? initial_grab_left_tangent : tangent);341}342}343}344}345} else {346// Grab mode is GRAB_NONE, so do hovering logic.347hovered_index = get_point_at(mpos);348hovered_tangent_index = get_tangent_at(mpos);349queue_redraw();350}351}352}353354void CurveEdit::use_preset(int p_preset_id) {355ERR_FAIL_COND(p_preset_id < 0 || p_preset_id >= PRESET_COUNT);356ERR_FAIL_COND(curve.is_null());357358Array previous_data = curve->get_data();359curve->clear_points();360361const float min_y = curve->get_min_value();362const float max_y = curve->get_max_value();363const float min_x = curve->get_min_domain();364const float max_x = curve->get_max_domain();365366switch (p_preset_id) {367case PRESET_CONSTANT:368curve->add_point(Vector2(min_x, (min_y + max_y) / 2.0));369curve->add_point(Vector2(max_x, (min_y + max_y) / 2.0));370curve->set_point_right_mode(0, Curve::TANGENT_LINEAR);371curve->set_point_left_mode(1, Curve::TANGENT_LINEAR);372break;373374case PRESET_LINEAR:375curve->add_point(Vector2(min_x, min_y));376curve->add_point(Vector2(max_x, max_y));377curve->set_point_right_mode(0, Curve::TANGENT_LINEAR);378curve->set_point_left_mode(1, Curve::TANGENT_LINEAR);379break;380381case PRESET_EASE_IN:382curve->add_point(Vector2(min_x, min_y));383curve->add_point(Vector2(max_x, max_y), curve->get_value_range() / curve->get_domain_range() * 1.4, 0);384break;385386case PRESET_EASE_OUT:387curve->add_point(Vector2(min_x, min_y), 0, curve->get_value_range() / curve->get_domain_range() * 1.4);388curve->add_point(Vector2(max_x, max_y));389break;390391case PRESET_SMOOTHSTEP:392curve->add_point(Vector2(min_x, min_y));393curve->add_point(Vector2(max_x, max_y));394break;395396default:397break;398}399400EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();401undo_redo->create_action(TTR("Load Curve Preset"));402undo_redo->add_do_method(*curve, "_set_data", curve->get_data());403undo_redo->add_do_method(this, "set_selected_index", -1);404undo_redo->add_undo_method(*curve, "_set_data", previous_data);405undo_redo->add_undo_method(this, "set_selected_index", selected_index);406undo_redo->commit_action();407}408409void CurveEdit::_curve_changed() {410queue_redraw();411// Point count can change in case of undo.412if (selected_index >= curve->get_point_count()) {413set_selected_index(-1);414}415}416417int CurveEdit::get_point_at(const Vector2 &p_pos) const {418if (curve.is_null()) {419return -1;420}421422// Use a square-shaped hover region. If hovering multiple points, pick the closer one.423const Rect2 hover_rect = Rect2(p_pos, Vector2(0, 0)).grow(hover_radius);424int closest_idx = -1;425float closest_dist_squared = hover_radius * hover_radius * 2;426427for (int i = 0; i < curve->get_point_count(); ++i) {428Vector2 p = get_view_pos(curve->get_point_position(i));429if (hover_rect.has_point(p) && p.distance_squared_to(p_pos) < closest_dist_squared) {430closest_dist_squared = p.distance_squared_to(p_pos);431closest_idx = i;432}433}434435return closest_idx;436}437438CurveEdit::TangentIndex CurveEdit::get_tangent_at(const Vector2 &p_pos) const {439if (curve.is_null() || selected_index < 0) {440return TANGENT_NONE;441}442443const Rect2 hover_rect = Rect2(p_pos, Vector2(0, 0)).grow(tangent_hover_radius);444445if (selected_index != 0) {446Vector2 control_pos = get_tangent_view_pos(selected_index, TANGENT_LEFT);447if (hover_rect.has_point(control_pos)) {448return TANGENT_LEFT;449}450}451452if (selected_index != curve->get_point_count() - 1) {453Vector2 control_pos = get_tangent_view_pos(selected_index, TANGENT_RIGHT);454if (hover_rect.has_point(control_pos)) {455return TANGENT_RIGHT;456}457}458459return TANGENT_NONE;460}461462// FIXME: This function should be bounded better.463float CurveEdit::get_offset_without_collision(int p_current_index, float p_offset, bool p_prioritize_right) {464float safe_offset = p_offset;465bool prioritizing_right = p_prioritize_right;466467for (int i = 0; i < curve->get_point_count(); i++) {468if (i == p_current_index) {469continue;470}471472if (curve->get_point_position(i).x > safe_offset) {473break;474}475476if (curve->get_point_position(i).x == safe_offset) {477if (prioritizing_right) {478safe_offset += 0.00001;479if (safe_offset > 1.0) {480safe_offset = 1.0;481prioritizing_right = false;482}483} else {484safe_offset -= 0.00001;485if (safe_offset < 0.0) {486safe_offset = 0.0;487prioritizing_right = true;488}489}490i = -1;491}492}493494return safe_offset;495}496497void CurveEdit::add_point(const Vector2 &p_pos) {498ERR_FAIL_COND(curve.is_null());499500// Add a point to get its index, then remove it immediately. Trick to feed the UndoRedo.501int new_idx = curve->add_point(p_pos);502curve->remove_point(new_idx);503504EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();505undo_redo->create_action(TTR("Add Curve Point"));506undo_redo->add_do_method(*curve, "add_point", p_pos);507undo_redo->add_do_method(this, "set_selected_index", new_idx);508undo_redo->add_undo_method(*curve, "remove_point", new_idx);509undo_redo->add_undo_method(this, "set_selected_index", -1);510undo_redo->commit_action();511}512513void CurveEdit::remove_point(int p_index) {514ERR_FAIL_COND(curve.is_null());515ERR_FAIL_INDEX_MSG(p_index, curve->get_point_count(), "Curve point is out of bounds.");516517Curve::Point p = curve->get_point(p_index);518Vector2 old_pos = (grabbing == GRAB_MOVE) ? initial_grab_pos : p.position;519520int new_selected_index = selected_index;521// Reselect the old selected point if it's not the deleted one.522if (new_selected_index > p_index) {523new_selected_index -= 1;524} else if (new_selected_index == p_index) {525new_selected_index = -1;526}527528EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();529undo_redo->create_action(TTR("Remove Curve Point"));530undo_redo->add_do_method(*curve, "remove_point", p_index);531undo_redo->add_do_method(this, "set_selected_index", new_selected_index);532undo_redo->add_undo_method(*curve, "add_point", old_pos, p.left_tangent, p.right_tangent, p.left_mode, p.right_mode);533undo_redo->add_undo_method(this, "set_selected_index", selected_index);534undo_redo->commit_action();535}536537void CurveEdit::set_point_position(int p_index, const Vector2 &p_pos) {538ERR_FAIL_COND(curve.is_null());539ERR_FAIL_INDEX_MSG(p_index, curve->get_point_count(), "Curve point is out of bounds.");540541if (initial_grab_pos == p_pos) {542return;543}544545// Pretend the point started from its old place.546curve->set_point_value(p_index, initial_grab_pos.y);547curve->set_point_offset(p_index, initial_grab_pos.x);548// Note: Changing the offset may modify the order.549EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();550undo_redo->create_action(TTR("Modify Curve Point"));551undo_redo->add_do_method(*curve, "set_point_value", initial_grab_index, p_pos.y);552undo_redo->add_do_method(*curve, "set_point_offset", initial_grab_index, p_pos.x);553undo_redo->add_do_method(this, "set_selected_index", p_index);554undo_redo->add_undo_method(*curve, "set_point_value", p_index, initial_grab_pos.y);555undo_redo->add_undo_method(*curve, "set_point_offset", p_index, initial_grab_pos.x);556undo_redo->add_undo_method(this, "set_selected_index", initial_grab_index);557undo_redo->commit_action();558}559560void CurveEdit::set_point_tangents(int p_index, float p_left, float p_right) {561ERR_FAIL_COND(curve.is_null());562ERR_FAIL_INDEX_MSG(p_index, curve->get_point_count(), "Curve point is out of bounds.");563564if (initial_grab_left_tangent == p_left) {565set_point_right_tangent(p_index, p_right);566return;567} else if (initial_grab_right_tangent == p_right) {568set_point_left_tangent(p_index, p_left);569return;570}571572curve->set_point_left_tangent(p_index, initial_grab_left_tangent);573curve->set_point_right_tangent(p_index, initial_grab_right_tangent);574EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();575undo_redo->create_action(TTR("Modify Curve Point's Tangents"));576undo_redo->add_do_method(*curve, "set_point_left_tangent", p_index, p_left);577undo_redo->add_do_method(*curve, "set_point_right_tangent", p_index, p_right);578undo_redo->add_do_method(this, "set_selected_index", p_index);579undo_redo->add_undo_method(*curve, "set_point_left_tangent", p_index, initial_grab_left_tangent);580undo_redo->add_undo_method(*curve, "set_point_right_tangent", p_index, initial_grab_right_tangent);581undo_redo->add_undo_method(this, "set_selected_index", p_index);582undo_redo->commit_action();583}584585void CurveEdit::set_point_left_tangent(int p_index, float p_tangent) {586ERR_FAIL_COND(curve.is_null());587ERR_FAIL_INDEX_MSG(p_index, curve->get_point_count(), "Curve point is out of bounds.");588589if (initial_grab_left_tangent == p_tangent) {590return;591}592593curve->set_point_left_tangent(p_index, initial_grab_left_tangent);594EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();595undo_redo->create_action(TTR("Modify Curve Point's Left Tangent"));596undo_redo->add_do_method(*curve, "set_point_left_tangent", p_index, p_tangent);597undo_redo->add_do_method(this, "set_selected_index", p_index);598undo_redo->add_undo_method(*curve, "set_point_left_tangent", p_index, initial_grab_left_tangent);599undo_redo->add_undo_method(this, "set_selected_index", p_index);600undo_redo->commit_action();601}602603void CurveEdit::set_point_right_tangent(int p_index, float p_tangent) {604ERR_FAIL_COND(curve.is_null());605ERR_FAIL_INDEX_MSG(p_index, curve->get_point_count(), "Curve point is out of bounds.");606607if (initial_grab_right_tangent == p_tangent) {608return;609}610611curve->set_point_right_tangent(p_index, initial_grab_right_tangent);612EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();613undo_redo->create_action(TTR("Modify Curve Point's Right Tangent"));614undo_redo->add_do_method(*curve, "set_point_right_tangent", p_index, p_tangent);615undo_redo->add_do_method(this, "set_selected_index", p_index);616undo_redo->add_undo_method(*curve, "set_point_right_tangent", p_index, initial_grab_right_tangent);617undo_redo->add_undo_method(this, "set_selected_index", p_index);618undo_redo->commit_action();619}620621void CurveEdit::toggle_linear(int p_index, TangentIndex p_tangent) {622ERR_FAIL_COND(curve.is_null());623ERR_FAIL_INDEX_MSG(p_index, curve->get_point_count(), "Curve point is out of bounds.");624625if (p_tangent == TANGENT_NONE) {626return;627}628629EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();630undo_redo->create_action(TTR("Toggle Linear Curve Point's Tangent"));631632Curve::TangentMode prev_mode = (p_tangent == TANGENT_LEFT) ? curve->get_point_left_mode(p_index) : curve->get_point_right_mode(p_index);633Curve::TangentMode mode = (prev_mode == Curve::TANGENT_LINEAR) ? Curve::TANGENT_FREE : Curve::TANGENT_LINEAR;634float prev_angle = (p_tangent == TANGENT_LEFT) ? curve->get_point_left_tangent(p_index) : curve->get_point_right_tangent(p_index);635636// Add different methods in the UndoRedo based on the tangent passed.637if (p_tangent == TANGENT_LEFT) {638undo_redo->add_do_method(*curve, "set_point_left_mode", p_index, mode);639undo_redo->add_undo_method(*curve, "set_point_left_mode", p_index, prev_mode);640undo_redo->add_undo_method(*curve, "set_point_left_tangent", p_index, prev_angle);641} else {642undo_redo->add_do_method(*curve, "set_point_right_mode", p_index, mode);643undo_redo->add_undo_method(*curve, "set_point_right_mode", p_index, prev_mode);644undo_redo->add_undo_method(*curve, "set_point_right_tangent", p_index, prev_angle);645}646647undo_redo->commit_action();648}649650void CurveEdit::set_selected_index(int p_index) {651if (p_index != selected_index) {652selected_index = p_index;653queue_redraw();654}655}656657void CurveEdit::update_view_transform() {658Ref<Font> font = get_theme_font(SceneStringName(font), SNAME("Label"));659int font_size = get_theme_font_size(SceneStringName(font_size), SNAME("Label"));660661const real_t margin = font->get_height(font_size) + 2 * EDSCALE;662663float min_x = curve.is_valid() ? curve->get_min_domain() : 0.0;664float max_x = curve.is_valid() ? curve->get_max_domain() : 1.0;665float min_y = curve.is_valid() ? curve->get_min_value() : 0.0;666float max_y = curve.is_valid() ? curve->get_max_value() : 1.0;667668const Rect2 world_rect = Rect2(min_x, min_y, max_x - min_x, max_y - min_y);669const Size2 view_margin(margin, margin);670const Size2 view_size = get_size() - view_margin * 2;671const Vector2 scale = view_size / world_rect.size;672673Transform2D world_trans;674world_trans.translate_local(-world_rect.position - Vector2(0, world_rect.size.y));675world_trans.scale(Vector2(scale.x, -scale.y));676677Transform2D view_trans;678view_trans.translate_local(view_margin);679680_world_to_view = view_trans * world_trans;681}682683Vector2 CurveEdit::get_tangent_view_pos(int p_index, TangentIndex p_tangent) const {684Vector2 dir;685if (p_tangent == TANGENT_LEFT) {686dir = -Vector2(1, curve->get_point_left_tangent(p_index));687} else {688dir = Vector2(1, curve->get_point_right_tangent(p_index));689}690691Vector2 point_pos = curve->get_point_position(p_index);692Vector2 point_view_pos = get_view_pos(point_pos);693Vector2 control_view_pos = get_view_pos(point_pos + dir);694695Vector2 distance_from_point = tangent_length * (control_view_pos - point_view_pos).normalized();696Vector2 tangent_view_pos = point_view_pos + distance_from_point;697698// Since the tangent is long, it might slip outside of the area of the editor for points close to the domain/range boundaries.699// The code below shrinks the tangent control by up to 50% so it always stays inside the editor for points within the bounds.700float fraction_inside = 1.0;701if (distance_from_point.x != 0.0) {702fraction_inside = MIN(fraction_inside, ((distance_from_point.x > 0 ? get_rect().size.x : 0) - point_view_pos.x) / distance_from_point.x);703}704if (distance_from_point.y != 0.0) {705fraction_inside = MIN(fraction_inside, ((distance_from_point.y > 0 ? get_rect().size.y : 0) - point_view_pos.y) / distance_from_point.y);706}707708if (fraction_inside < 1.0 && fraction_inside > 0.5) {709tangent_view_pos = point_view_pos + distance_from_point * fraction_inside;710}711712return tangent_view_pos;713}714715Vector2 CurveEdit::get_view_pos(const Vector2 &p_world_pos) const {716return _world_to_view.xform(p_world_pos);717}718719Vector2 CurveEdit::get_world_pos(const Vector2 &p_view_pos) const {720return _world_to_view.affine_inverse().xform(p_view_pos);721}722723// Uses non-baked points, but takes advantage of ordered iteration to be faster.724void CurveEdit::plot_curve_accurate(float p_step, const Color &p_line_color, const Color &p_edge_line_color) {725const real_t min_x = curve->get_min_domain();726const real_t max_x = curve->get_max_domain();727if (curve->get_point_count() <= 1) { // Draw single line through entire plot.728real_t y = curve->sample(0);729draw_line(get_view_pos(Vector2(min_x, y)) + Vector2(0.5, 0), get_view_pos(Vector2(max_x, y)) - Vector2(1.5, 0), p_line_color, LINE_WIDTH, true);730return;731}732733Vector2 first_point = curve->get_point_position(0);734Vector2 last_point = curve->get_point_position(curve->get_point_count() - 1);735736// Transform pixels-per-step into curve domain. Only works for non-rotated transforms.737const float world_step_size = p_step / _world_to_view.get_scale().x;738739// Edge lines.740draw_line(get_view_pos(Vector2(min_x, first_point.y)) + Vector2(0.5, 0), get_view_pos(first_point), p_edge_line_color, LINE_WIDTH, true);741draw_line(get_view_pos(last_point), get_view_pos(Vector2(max_x, last_point.y)) - Vector2(1.5, 0), p_edge_line_color, LINE_WIDTH, true);742743// Draw section by section, so that we get maximum precision near points.744// It's an accurate representation, but slower than using the baked one.745for (int i = 1; i < curve->get_point_count(); ++i) {746Vector2 a = curve->get_point_position(i - 1);747Vector2 b = curve->get_point_position(i);748749Vector2 pos = a;750Vector2 prev_pos = a;751752float samples = (b.x - a.x) / world_step_size;753754for (int j = 1; j < samples; j++) {755float x = j * world_step_size;756pos.x = a.x + x;757pos.y = curve->sample_local_nocheck(i - 1, x);758draw_line(get_view_pos(prev_pos), get_view_pos(pos), p_line_color, LINE_WIDTH, true);759prev_pos = pos;760}761762draw_line(get_view_pos(prev_pos), get_view_pos(b), p_line_color, LINE_WIDTH, true);763}764}765766void CurveEdit::_redraw() {767if (curve.is_null()) {768return;769}770771update_view_transform();772773// Draw background.774775Vector2 view_size = get_rect().size;776draw_style_box(get_theme_stylebox(SceneStringName(panel), SNAME("Tree")), Rect2(Point2(), view_size));777778// Draw primary grid.779draw_set_transform_matrix(_world_to_view);780781Vector2 min_edge = get_world_pos(Vector2(0, view_size.y));782Vector2 max_edge = get_world_pos(Vector2(view_size.x, 0));783784const Color grid_color_primary = get_theme_color(SNAME("mono_color"), EditorStringName(Editor)) * Color(1, 1, 1, 0.25);785const Color grid_color = get_theme_color(SNAME("mono_color"), EditorStringName(Editor)) * Color(1, 1, 1, 0.1);786787const Vector2i grid_steps = Vector2i(4, 2);788const Vector2 step_size = Vector2(curve->get_domain_range(), curve->get_value_range()) / grid_steps;789790draw_line(Vector2(min_edge.x, curve->get_min_value()), Vector2(max_edge.x, curve->get_min_value()), grid_color_primary);791draw_line(Vector2(max_edge.x, curve->get_max_value()), Vector2(min_edge.x, curve->get_max_value()), grid_color_primary);792draw_line(Vector2(curve->get_min_domain(), min_edge.y), Vector2(curve->get_min_domain(), max_edge.y), grid_color_primary);793draw_line(Vector2(curve->get_max_domain(), max_edge.y), Vector2(curve->get_max_domain(), min_edge.y), grid_color_primary);794795for (int i = 1; i < grid_steps.x; i++) {796real_t x = curve->get_min_domain() + i * step_size.x;797draw_line(Vector2(x, min_edge.y), Vector2(x, max_edge.y), grid_color);798}799800for (int i = 1; i < grid_steps.y; i++) {801real_t y = curve->get_min_value() + i * step_size.y;802draw_line(Vector2(min_edge.x, y), Vector2(max_edge.x, y), grid_color);803}804805// Draw number markings.806draw_set_transform_matrix(Transform2D());807808Ref<Font> font = get_theme_font(SceneStringName(font), SNAME("Label"));809int font_size = get_theme_font_size(SceneStringName(font_size), SNAME("Label"));810float font_height = font->get_height(font_size);811Color text_color = get_theme_color(SceneStringName(font_color), EditorStringName(Editor));812813int pad = Math::round(2 * EDSCALE);814815for (int i = 0; i <= grid_steps.x; ++i) {816real_t x = curve->get_min_domain() + i * step_size.x;817draw_string(font, get_view_pos(Vector2(x, curve->get_min_value())) + Vector2(pad, font_height - pad), String::num(x, 2), HORIZONTAL_ALIGNMENT_CENTER, -1, font_size, text_color);818}819820for (int i = 0; i <= grid_steps.y; ++i) {821real_t y = curve->get_min_value() + i * step_size.y;822draw_string(font, get_view_pos(Vector2(curve->get_min_domain(), y)) + Vector2(pad, -pad), String::num(y, 2), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, text_color);823}824825// Draw curve in view coordinates. Curve world-to-view point conversion happens in plot_curve_accurate().826827const Color line_color = get_theme_color(SceneStringName(font_color), EditorStringName(Editor));828const Color edge_line_color = get_theme_color(SceneStringName(font_color), EditorStringName(Editor)) * Color(1, 1, 1, 0.75);829830plot_curve_accurate(STEP_SIZE, line_color, edge_line_color);831832// Draw points, except for the selected one.833834bool shift_pressed = Input::get_singleton()->is_key_pressed(Key::SHIFT);835836const Color point_color = get_theme_color(SceneStringName(font_color), EditorStringName(Editor));837838for (int i = 0; i < curve->get_point_count(); ++i) {839Vector2 pos = get_view_pos(curve->get_point_position(i));840if (selected_index != i) {841draw_rect(Rect2(pos, Vector2(0, 0)).grow(point_radius), point_color);842}843if (hovered_index == i && hovered_tangent_index == TANGENT_NONE) {844draw_rect(Rect2(pos, Vector2(0, 0)).grow(hover_radius - Math::round(3 * EDSCALE)), line_color, false, Math::round(1 * EDSCALE));845}846}847848// Draw selected point and its tangents.849850if (selected_index >= 0) {851const Vector2 point_pos = curve->get_point_position(selected_index);852const Color selected_point_color = get_theme_color(SNAME("accent_color"), EditorStringName(Editor));853854// Draw tangents if not dragging a point, or if holding a point without having moved it yet.855if (grabbing == GRAB_NONE || initial_grab_pos == point_pos || selected_tangent_index != TANGENT_NONE) {856const Color selected_tangent_color = get_theme_color(SNAME("accent_color"), EditorStringName(Editor)).darkened(0.25);857const Color tangent_color = get_theme_color(SceneStringName(font_color), EditorStringName(Editor)).darkened(0.25);858859if (selected_index != 0) {860Vector2 control_pos = get_tangent_view_pos(selected_index, TANGENT_LEFT);861Color left_tangent_color = (selected_tangent_index == TANGENT_LEFT) ? selected_tangent_color : tangent_color;862863draw_line(get_view_pos(point_pos), control_pos, left_tangent_color, 0.5 * EDSCALE, true);864// Square for linear mode, circle otherwise.865if (curve->get_point_left_mode(selected_index) == Curve::TANGENT_FREE) {866draw_circle(control_pos, tangent_radius, left_tangent_color);867} else {868draw_rect(Rect2(control_pos, Vector2(0, 0)).grow(tangent_radius), left_tangent_color);869}870// Hover indicator.871if (hovered_tangent_index == TANGENT_LEFT || (hovered_tangent_index == TANGENT_RIGHT && !shift_pressed && curve->get_point_left_mode(selected_index) != Curve::TANGENT_LINEAR)) {872draw_rect(Rect2(control_pos, Vector2(0, 0)).grow(tangent_hover_radius - Math::round(3 * EDSCALE)), tangent_color, false, Math::round(1 * EDSCALE));873}874}875876if (selected_index != curve->get_point_count() - 1) {877Vector2 control_pos = get_tangent_view_pos(selected_index, TANGENT_RIGHT);878Color right_tangent_color = (selected_tangent_index == TANGENT_RIGHT) ? selected_tangent_color : tangent_color;879880draw_line(get_view_pos(point_pos), control_pos, right_tangent_color, 0.5 * EDSCALE, true);881// Square for linear mode, circle otherwise.882if (curve->get_point_right_mode(selected_index) == Curve::TANGENT_FREE) {883draw_circle(control_pos, tangent_radius, right_tangent_color);884} else {885draw_rect(Rect2(control_pos, Vector2(0, 0)).grow(tangent_radius), right_tangent_color);886}887// Hover indicator.888if (hovered_tangent_index == TANGENT_RIGHT || (hovered_tangent_index == TANGENT_LEFT && !shift_pressed && curve->get_point_right_mode(selected_index) != Curve::TANGENT_LINEAR)) {889draw_rect(Rect2(control_pos, Vector2(0, 0)).grow(tangent_hover_radius - Math::round(3 * EDSCALE)), tangent_color, false, Math::round(1 * EDSCALE));890}891}892}893894draw_rect(Rect2(get_view_pos(point_pos), Vector2(0, 0)).grow(point_radius), selected_point_color);895}896897// Draw help text.898899if (selected_index > 0 && selected_index < curve->get_point_count() - 1 && selected_tangent_index == TANGENT_NONE && hovered_tangent_index != TANGENT_NONE && !shift_pressed) {900float width = view_size.x - 50 * EDSCALE;901text_color.a *= 0.4;902903draw_multiline_string(font, Vector2(25 * EDSCALE, font_height - Math::round(2 * EDSCALE)), TTR("Hold Shift to edit tangents individually"), HORIZONTAL_ALIGNMENT_CENTER, width, font_size, -1, text_color);904905} else if (selected_index != -1 && selected_tangent_index == TANGENT_NONE) {906const Vector2 point_pos = curve->get_point_position(selected_index);907float width = view_size.x - 50 * EDSCALE;908text_color.a *= 0.8;909910draw_string(font, Vector2(25 * EDSCALE, font_height - Math::round(2 * EDSCALE)), vformat("(%.2f, %.2f)", point_pos.x, point_pos.y), HORIZONTAL_ALIGNMENT_CENTER, width, font_size, text_color);911912} else if (selected_index != -1 && selected_tangent_index != TANGENT_NONE) {913float width = view_size.x - 50 * EDSCALE;914text_color.a *= 0.8;915real_t theta = Math::rad_to_deg(Math::atan(selected_tangent_index == TANGENT_LEFT ? -1 * curve->get_point_left_tangent(selected_index) : curve->get_point_right_tangent(selected_index)));916917draw_string(font, Vector2(25 * EDSCALE, font_height - Math::round(2 * EDSCALE)), String::num(theta, 1) + String::utf8(" °"), HORIZONTAL_ALIGNMENT_CENTER, width, font_size, text_color);918}919920// Draw temporary constraints and snapping axes.921draw_set_transform_matrix(_world_to_view);922923if (Input::get_singleton()->is_key_pressed(Key::ALT) && grabbing != GRAB_NONE && selected_tangent_index == TANGENT_NONE) {924float prev_point_offset = (selected_index > 0) ? curve->get_point_position(selected_index - 1).x : curve->get_min_domain();925float next_point_offset = (selected_index < curve->get_point_count() - 1) ? curve->get_point_position(selected_index + 1).x : curve->get_max_domain();926927draw_line(Vector2(prev_point_offset, curve->get_min_value()), Vector2(prev_point_offset, curve->get_max_value()), Color(point_color, 0.6));928draw_line(Vector2(next_point_offset, curve->get_min_value()), Vector2(next_point_offset, curve->get_max_value()), Color(point_color, 0.6));929}930931if (shift_pressed && grabbing != GRAB_NONE && selected_tangent_index == TANGENT_NONE) {932draw_line(Vector2(initial_grab_pos.x, curve->get_min_value()), Vector2(initial_grab_pos.x, curve->get_max_value()), get_theme_color(SNAME("axis_x_color"), EditorStringName(Editor)).darkened(0.4));933draw_line(Vector2(curve->get_min_domain(), initial_grab_pos.y), Vector2(curve->get_max_domain(), initial_grab_pos.y), get_theme_color(SNAME("axis_y_color"), EditorStringName(Editor)).darkened(0.4));934}935}936937///////////////////////938939const int CurveEditor::DEFAULT_SNAP = 10;940941void CurveEditor::_set_snap_enabled(bool p_enabled) {942curve_editor_rect->set_snap_enabled(p_enabled);943snap_count_edit->set_visible(p_enabled);944}945946void CurveEditor::_set_snap_count(int p_snap_count) {947curve_editor_rect->set_snap_count(CLAMP(p_snap_count, 2, 100));948}949950void CurveEditor::_on_preset_item_selected(int p_preset_id) {951curve_editor_rect->use_preset(p_preset_id);952}953954void CurveEditor::set_curve(const Ref<Curve> &p_curve) {955curve_editor_rect->set_curve(p_curve);956}957958void CurveEditor::_notification(int p_what) {959switch (p_what) {960case NOTIFICATION_THEME_CHANGED: {961spacing = Math::round(BASE_SPACING * get_theme_default_base_scale());962snap_button->set_button_icon(get_editor_theme_icon(SNAME("SnapGrid")));963PopupMenu *p = presets_button->get_popup();964p->clear();965p->add_icon_item(get_editor_theme_icon(SNAME("CurveConstant")), TTR("Constant"), CurveEdit::PRESET_CONSTANT);966p->add_icon_item(get_editor_theme_icon(SNAME("CurveLinear")), TTR("Linear"), CurveEdit::PRESET_LINEAR);967p->add_icon_item(get_editor_theme_icon(SNAME("CurveIn")), TTR("Ease In"), CurveEdit::PRESET_EASE_IN);968p->add_icon_item(get_editor_theme_icon(SNAME("CurveOut")), TTR("Ease Out"), CurveEdit::PRESET_EASE_OUT);969p->add_icon_item(get_editor_theme_icon(SNAME("CurveInOut")), TTR("Smoothstep"), CurveEdit::PRESET_SMOOTHSTEP);970} break;971case NOTIFICATION_READY: {972Ref<Curve> curve = curve_editor_rect->get_curve();973if (curve.is_valid()) {974// Set snapping settings based on the curve's meta.975snap_button->set_pressed(curve->get_meta("_snap_enabled", false));976snap_count_edit->set_value(curve->get_meta("_snap_count", DEFAULT_SNAP));977}978} break;979case NOTIFICATION_RESIZED:980curve_editor_rect->update_minimum_size();981break;982}983}984985CurveEditor::CurveEditor() {986HFlowContainer *toolbar = memnew(HFlowContainer);987add_child(toolbar);988989snap_button = memnew(Button);990snap_button->set_tooltip_text(TTR("Toggle Grid Snap"));991snap_button->set_toggle_mode(true);992toolbar->add_child(snap_button);993snap_button->connect(SceneStringName(toggled), callable_mp(this, &CurveEditor::_set_snap_enabled));994995toolbar->add_child(memnew(VSeparator));996997snap_count_edit = memnew(EditorSpinSlider);998snap_count_edit->set_min(2);999snap_count_edit->set_max(100);1000snap_count_edit->set_accessibility_name(TTRC("Snap Step"));1001snap_count_edit->set_value(DEFAULT_SNAP);1002snap_count_edit->set_custom_minimum_size(Size2(65 * EDSCALE, 0));1003toolbar->add_child(snap_count_edit);1004snap_count_edit->connect(SceneStringName(value_changed), callable_mp(this, &CurveEditor::_set_snap_count));10051006presets_button = memnew(MenuButton);1007presets_button->set_text(TTR("Presets"));1008presets_button->set_switch_on_hover(true);1009presets_button->set_h_size_flags(SIZE_EXPAND | SIZE_SHRINK_END);1010toolbar->add_child(presets_button);1011presets_button->get_popup()->connect(SceneStringName(id_pressed), callable_mp(this, &CurveEditor::_on_preset_item_selected));10121013curve_editor_rect = memnew(CurveEdit);1014add_child(curve_editor_rect);10151016// Some empty space below. Not a part of the curve editor so it can't draw in it.1017Control *empty_space = memnew(Control);1018empty_space->set_custom_minimum_size(Vector2(0, spacing));1019add_child(empty_space);10201021set_mouse_filter(MOUSE_FILTER_STOP);1022_set_snap_enabled(snap_button->is_pressed());1023_set_snap_count(snap_count_edit->get_value());1024}10251026///////////////////////10271028bool EditorInspectorPluginCurve::can_handle(Object *p_object) {1029return Object::cast_to<Curve>(p_object) != nullptr;1030}10311032void EditorInspectorPluginCurve::parse_begin(Object *p_object) {1033Curve *curve = Object::cast_to<Curve>(p_object);1034ERR_FAIL_NULL(curve);1035Ref<Curve> c(curve);10361037CurveEditor *editor = memnew(CurveEditor);1038editor->set_curve(c);1039add_custom_control(editor);1040}10411042CurveEditorPlugin::CurveEditorPlugin() {1043Ref<EditorInspectorPluginCurve> plugin;1044plugin.instantiate();1045add_inspector_plugin(plugin);10461047EditorInterface::get_singleton()->get_resource_previewer()->add_preview_generator(memnew(CurvePreviewGenerator));1048}10491050///////////////////////10511052bool CurvePreviewGenerator::handles(const String &p_type) const {1053return p_type == "Curve";1054}10551056Ref<Texture2D> CurvePreviewGenerator::generate(const Ref<Resource> &p_from, const Size2 &p_size, Dictionary &p_metadata) const {1057Ref<Curve> curve = p_from;1058if (curve.is_null()) {1059return Ref<Texture2D>();1060}10611062Ref<Image> img_ref;1063img_ref.instantiate();1064Image &im = **img_ref;1065im.initialize_data(p_size.x, p_size.y, false, Image::FORMAT_RGBA8);10661067Color line_color = EditorInterface::get_singleton()->get_editor_theme()->get_color(SceneStringName(font_color), EditorStringName(Editor));10681069// Set the first pixel of the thumbnail.1070float v = (curve->sample_baked(curve->get_min_domain()) - curve->get_min_value()) / curve->get_value_range();1071int y = CLAMP(im.get_height() - v * im.get_height(), 0, im.get_height() - 1);1072im.set_pixel(0, y, line_color);10731074// Plot a line towards the next point.1075int prev_y = y;1076for (int x = 1; x < im.get_width(); ++x) {1077float t = static_cast<float>(x) / im.get_width() * curve->get_domain_range() + curve->get_min_domain();1078v = (curve->sample_baked(t) - curve->get_min_value()) / curve->get_value_range();1079y = CLAMP(im.get_height() - v * im.get_height(), 0, im.get_height() - 1);10801081Vector<Point2i> points = Geometry2D::bresenham_line(Point2i(x - 1, prev_y), Point2i(x, y));1082for (Point2i point : points) {1083im.set_pixelv(point, line_color);1084}1085prev_y = y;1086}10871088return ImageTexture::create_from_image(img_ref);1089}109010911092