Book a Demo!
CoCalc Logo Icon
StoreFeaturesDocsShareSupportNewsAboutPoliciesSign UpSign In
godotengine
GitHub Repository: godotengine/godot
Path: blob/master/editor/scene/particles_editor_plugin.cpp
9902 views
1
/**************************************************************************/
2
/* particles_editor_plugin.cpp */
3
/**************************************************************************/
4
/* This file is part of: */
5
/* GODOT ENGINE */
6
/* https://godotengine.org */
7
/**************************************************************************/
8
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10
/* */
11
/* Permission is hereby granted, free of charge, to any person obtaining */
12
/* a copy of this software and associated documentation files (the */
13
/* "Software"), to deal in the Software without restriction, including */
14
/* without limitation the rights to use, copy, modify, merge, publish, */
15
/* distribute, sublicense, and/or sell copies of the Software, and to */
16
/* permit persons to whom the Software is furnished to do so, subject to */
17
/* the following conditions: */
18
/* */
19
/* The above copyright notice and this permission notice shall be */
20
/* included in all copies or substantial portions of the Software. */
21
/* */
22
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
25
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
26
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
27
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29
/**************************************************************************/
30
31
#include "particles_editor_plugin.h"
32
33
#include "editor/docks/scene_tree_dock.h"
34
#include "editor/editor_undo_redo_manager.h"
35
#include "editor/settings/editor_settings.h"
36
#include "scene/gui/box_container.h"
37
#include "scene/gui/menu_button.h"
38
#include "scene/gui/spin_box.h"
39
40
void ParticlesEditorPlugin::_notification(int p_what) {
41
switch (p_what) {
42
case NOTIFICATION_ENTER_TREE: {
43
if (handled_type.ends_with("2D")) {
44
add_control_to_container(CONTAINER_CANVAS_EDITOR_MENU, toolbar);
45
} else if (handled_type.ends_with("3D")) {
46
add_control_to_container(CONTAINER_SPATIAL_EDITOR_MENU, toolbar);
47
} else {
48
DEV_ASSERT(false);
49
}
50
51
menu->set_button_icon(menu->get_editor_theme_icon(handled_type));
52
menu->set_text(handled_type);
53
54
PopupMenu *popup = menu->get_popup();
55
popup->add_shortcut(ED_SHORTCUT("particles/restart_emission", TTRC("Restart Emission"), KeyModifierMask::CTRL | Key::R), MENU_RESTART);
56
_add_menu_options(popup);
57
popup->add_item(conversion_option_name, MENU_OPTION_CONVERT);
58
} break;
59
}
60
}
61
62
bool ParticlesEditorPlugin::need_show_lifetime_dialog(SpinBox *p_seconds) {
63
// Add one second to the default generation lifetime, since the progress is updated every second.
64
p_seconds->set_value(MAX(1.0, std::trunc(edited_node->get("lifetime").operator double()) + 1.0));
65
66
if (p_seconds->get_value() >= 11.0 + CMP_EPSILON) {
67
// Only pop up the time dialog if the particle's lifetime is long enough to warrant shortening it.
68
return true;
69
} else {
70
// Generate the visibility rect/AABB immediately.
71
return false;
72
}
73
}
74
75
void ParticlesEditorPlugin::_menu_callback(int p_idx) {
76
switch (p_idx) {
77
case MENU_OPTION_CONVERT: {
78
Node *converted_node = _convert_particles();
79
80
EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton();
81
ur->create_action(conversion_option_name, UndoRedo::MERGE_DISABLE, edited_node);
82
SceneTreeDock::get_singleton()->replace_node(edited_node, converted_node);
83
ur->commit_action(false);
84
} break;
85
86
case MENU_RESTART: {
87
edited_node->call("restart");
88
}
89
}
90
}
91
92
void ParticlesEditorPlugin::edit(Object *p_object) {
93
edited_node = Object::cast_to<Node>(p_object);
94
}
95
96
bool ParticlesEditorPlugin::handles(Object *p_object) const {
97
return p_object->is_class(handled_type);
98
}
99
100
void ParticlesEditorPlugin::make_visible(bool p_visible) {
101
toolbar->set_visible(p_visible);
102
}
103
104
ParticlesEditorPlugin::ParticlesEditorPlugin() {
105
toolbar = memnew(HBoxContainer);
106
toolbar->hide();
107
108
menu = memnew(MenuButton);
109
menu->set_switch_on_hover(true);
110
menu->set_flat(false);
111
menu->set_theme_type_variation("FlatMenuButton");
112
toolbar->add_child(menu);
113
menu->get_popup()->connect(SceneStringName(id_pressed), callable_mp(this, &ParticlesEditorPlugin::_menu_callback));
114
}
115
116