/**************************************************************************/1/* scene_create_dialog.h */2/**************************************************************************/3/* This file is part of: */4/* GODOT ENGINE */5/* https://godotengine.org */6/**************************************************************************/7/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */8/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */9/* */10/* Permission is hereby granted, free of charge, to any person obtaining */11/* a copy of this software and associated documentation files (the */12/* "Software"), to deal in the Software without restriction, including */13/* without limitation the rights to use, copy, modify, merge, publish, */14/* distribute, sublicense, and/or sell copies of the Software, and to */15/* permit persons to whom the Software is furnished to do so, subject to */16/* the following conditions: */17/* */18/* The above copyright notice and this permission notice shall be */19/* included in all copies or substantial portions of the Software. */20/* */21/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */22/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */23/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */24/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */25/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */26/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */27/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */28/**************************************************************************/2930#pragma once3132#include "scene/gui/dialogs.h"3334class ButtonGroup;35class CheckBox;36class CreateDialog;37class EditorFileDialog;38class EditorValidationPanel;39class Label;40class LineEdit;41class OptionButton;4243class SceneCreateDialog : public ConfirmationDialog {44GDCLASS(SceneCreateDialog, ConfirmationDialog);4546enum {47MSG_ID_PATH,48MSG_ID_ROOT,49};5051const StringName type_meta = StringName("type");5253public:54enum RootType {55ROOT_2D_SCENE,56ROOT_3D_SCENE,57ROOT_USER_INTERFACE,58ROOT_OTHER,59};6061private:62String directory;63String scene_name;64String root_name;6566Ref<ButtonGroup> node_type_group;67CheckBox *node_type_2d = nullptr;68CheckBox *node_type_3d = nullptr;69CheckBox *node_type_gui = nullptr;70CheckBox *node_type_other = nullptr;7172LineEdit *other_type_display = nullptr;73Button *select_node_button = nullptr;74CreateDialog *select_node_dialog = nullptr;7576LineEdit *scene_name_edit = nullptr;77OptionButton *scene_extension_picker = nullptr;78LineEdit *root_name_edit = nullptr;7980EditorValidationPanel *validation_panel = nullptr;8182void accept_create();83void browse_types();84void on_type_picked();85void update_dialog();8687protected:88void _notification(int p_what);8990public:91void config(const String &p_dir);9293String get_scene_path() const;94Node *create_scene_root();9596SceneCreateDialog();97};9899100