Path: blob/master/editor/settings/editor_layouts_dialog.h
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/**************************************************************************/1/* editor_layouts_dialog.h */2/**************************************************************************/3/* This file is part of: */4/* GODOT ENGINE */5/* https://godotengine.org */6/**************************************************************************/7/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */8/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */9/* */10/* Permission is hereby granted, free of charge, to any person obtaining */11/* a copy of this software and associated documentation files (the */12/* "Software"), to deal in the Software without restriction, including */13/* without limitation the rights to use, copy, modify, merge, publish, */14/* distribute, sublicense, and/or sell copies of the Software, and to */15/* permit persons to whom the Software is furnished to do so, subject to */16/* the following conditions: */17/* */18/* The above copyright notice and this permission notice shall be */19/* included in all copies or substantial portions of the Software. */20/* */21/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */22/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */23/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */24/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */25/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */26/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */27/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */28/**************************************************************************/2930#pragma once3132#include "scene/gui/dialogs.h"3334class LineEdit;35class ItemList;3637class EditorLayoutsDialog : public ConfirmationDialog {38GDCLASS(EditorLayoutsDialog, ConfirmationDialog);3940LineEdit *name = nullptr;41ItemList *layout_names = nullptr;42VBoxContainer *makevb = nullptr;4344void _line_gui_input(const Ref<InputEvent> &p_event);45void _update_ok_disable_state();46void _deselect_layout_names();4748protected:49static void _bind_methods();50virtual void ok_pressed() override;51virtual void _post_popup() override;5253public:54EditorLayoutsDialog();5556void set_name_line_enabled(bool p_enabled);57};585960