#!/usr/bin/env python from misc.utility.scons_hints import * Import("env") if env["vulkan"]: env.add_source_files(env.editor_sources, "shader_baker_export_plugin_platform_vulkan.cpp") if env["d3d12"]: env.add_source_files(env.editor_sources, "shader_baker_export_plugin_platform_d3d12.cpp") if env["metal"]: env.add_source_files(env.editor_sources, "shader_baker_export_plugin_platform_metal.cpp")