Path: blob/master/editor/shader/shader_globals_editor.h
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/**************************************************************************/1/* shader_globals_editor.h */2/**************************************************************************/3/* This file is part of: */4/* GODOT ENGINE */5/* https://godotengine.org */6/**************************************************************************/7/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */8/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */9/* */10/* Permission is hereby granted, free of charge, to any person obtaining */11/* a copy of this software and associated documentation files (the */12/* "Software"), to deal in the Software without restriction, including */13/* without limitation the rights to use, copy, modify, merge, publish, */14/* distribute, sublicense, and/or sell copies of the Software, and to */15/* permit persons to whom the Software is furnished to do so, subject to */16/* the following conditions: */17/* */18/* The above copyright notice and this permission notice shall be */19/* included in all copies or substantial portions of the Software. */20/* */21/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */22/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */23/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */24/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */25/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */26/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */27/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */28/**************************************************************************/2930#pragma once3132#include "editor/inspector/editor_sectioned_inspector.h"33#include "scene/gui/box_container.h"34#include "scene/gui/option_button.h"35#include "scene/gui/tree.h"3637class ShaderGlobalsEditorInterface;3839class ShaderGlobalsEditor : public VBoxContainer {40GDCLASS(ShaderGlobalsEditor, VBoxContainer)4142ShaderGlobalsEditorInterface *interface = nullptr;43EditorInspector *inspector = nullptr;4445LineEdit *variable_name = nullptr;46OptionButton *variable_type = nullptr;47Button *variable_add = nullptr;4849String _check_new_variable_name(const String &p_variable_name);5051void _variable_name_text_changed(const String &p_variable_name);52void _variable_added();53void _variable_deleted(const String &p_variable);54void _changed();5556protected:57static void _bind_methods();58void _notification(int p_what);5960public:61LineEdit *get_name_box() const;6263ShaderGlobalsEditor();64~ShaderGlobalsEditor();65};666768