#include "editor_icons.h"
#include "editor/editor_string_names.h"
#include "editor/themes/editor_color_map.h"
#include "editor/themes/editor_icons.gen.h"
#include "editor/themes/editor_scale.h"
#include "scene/resources/dpi_texture.h"
#include "scene/resources/image_texture.h"
#include "modules/svg/image_loader_svg.h"
void editor_configure_icons(bool p_dark_theme) {
if (p_dark_theme) {
ImageLoaderSVG::set_forced_color_map(HashMap<Color, Color>());
} else {
ImageLoaderSVG::set_forced_color_map(EditorColorMap::get_color_conversion_map());
}
}
Ref<DPITexture> editor_generate_icon(int p_index, float p_scale, float p_saturation, const Dictionary &p_convert_colors = Dictionary()) {
return DPITexture::create_from_string(editor_icons_sources[p_index], p_scale, p_saturation, p_convert_colors);
}
float get_gizmo_handle_scale(const String &p_gizmo_handle_name, float p_gizmo_handle_scale) {
if (p_gizmo_handle_scale > 1.0f) {
static HashSet<StringName> gizmo_to_scale;
if (gizmo_to_scale.is_empty()) {
gizmo_to_scale.insert("EditorHandle");
gizmo_to_scale.insert("EditorHandleAdd");
gizmo_to_scale.insert("EditorHandleDisabled");
gizmo_to_scale.insert("EditorCurveHandle");
gizmo_to_scale.insert("EditorPathSharpHandle");
gizmo_to_scale.insert("EditorPathSmoothHandle");
gizmo_to_scale.insert("EditorControlAnchor");
}
if (gizmo_to_scale.has(p_gizmo_handle_name)) {
return EDSCALE * p_gizmo_handle_scale;
}
}
return EDSCALE;
}
void editor_register_icons(const Ref<Theme> &p_theme, bool p_dark_theme, float p_icon_saturation, int p_thumb_size, float p_gizmo_handle_scale) {
Dictionary color_conversion_map_light;
Dictionary color_conversion_map_dark;
for (KeyValue<Color, Color> &E : EditorColorMap::get_color_conversion_map()) {
color_conversion_map_light[E.key] = E.value;
}
const Color error_color = p_theme->get_color(SNAME("error_color"), EditorStringName(Editor));
const Color success_color = p_theme->get_color(SNAME("success_color"), EditorStringName(Editor));
const Color warning_color = p_theme->get_color(SNAME("warning_color"), EditorStringName(Editor));
color_conversion_map_dark[Color::html("#ff5f5f")] = error_color;
color_conversion_map_dark[Color::html("#5fff97")] = success_color;
color_conversion_map_dark[Color::html("#ffdd65")] = warning_color;
color_conversion_map_light[Color::html("#ff5f5f")] = error_color;
color_conversion_map_light[Color::html("#5fff97")] = success_color;
color_conversion_map_light[Color::html("#ffdd65")] = warning_color;
Dictionary color_conversion_map = p_dark_theme ? color_conversion_map_dark : color_conversion_map_light;
HashSet<StringName> native_menu_icons;
native_menu_icons.insert("HelpSearch");
native_menu_icons.insert("ActionCopy");
native_menu_icons.insert("Heart");
native_menu_icons.insert("PackedScene");
native_menu_icons.insert("FileAccess");
native_menu_icons.insert("Folder");
native_menu_icons.insert("AnimationTrackList");
native_menu_icons.insert("Object");
native_menu_icons.insert("History");
HashSet<StringName> conversion_exceptions = EditorColorMap::get_color_conversion_exceptions();
HashSet<StringName> saturation_exceptions;
saturation_exceptions.insert("DefaultProjectIcon");
saturation_exceptions.insert("Godot");
saturation_exceptions.insert("Logo");
Dictionary accent_color_map;
HashSet<StringName> accent_color_icons;
const Color accent_color = p_theme->get_color(SNAME("accent_color"), EditorStringName(Editor));
accent_color_map[Color::html("699ce8")] = accent_color;
if (accent_color.get_luminance() > 0.75) {
accent_color_map[Color::html("ffffff")] = Color(0.2, 0.2, 0.2);
}
accent_color_icons.insert("GuiChecked");
accent_color_icons.insert("GuiRadioChecked");
accent_color_icons.insert("GuiIndeterminate");
accent_color_icons.insert("GuiToggleOn");
accent_color_icons.insert("GuiToggleOnMirrored");
accent_color_icons.insert("PlayOverlay");
{
for (int i = 0; i < editor_icons_count; i++) {
const String &editor_icon_name = editor_icons_names[i];
if (native_menu_icons.has(editor_icon_name)) {
float saturation = p_icon_saturation;
if (saturation_exceptions.has(editor_icon_name)) {
saturation = 1.0;
}
Ref<DPITexture> icon_dark = editor_generate_icon(i, get_gizmo_handle_scale(editor_icon_name, p_gizmo_handle_scale), saturation, color_conversion_map_dark);
Ref<DPITexture> icon_light = editor_generate_icon(i, get_gizmo_handle_scale(editor_icon_name, p_gizmo_handle_scale), saturation, color_conversion_map_light);
p_theme->set_icon(editor_icon_name + "Dark", EditorStringName(EditorIcons), icon_dark);
p_theme->set_icon(editor_icon_name + "Light", EditorStringName(EditorIcons), icon_light);
p_theme->set_icon(editor_icon_name, EditorStringName(EditorIcons), p_dark_theme ? icon_dark : icon_light);
} else {
Ref<DPITexture> icon;
if (accent_color_icons.has(editor_icon_name)) {
icon = editor_generate_icon(i, get_gizmo_handle_scale(editor_icon_name, p_gizmo_handle_scale), 1.0, accent_color_map);
} else {
float saturation = p_icon_saturation;
if (saturation_exceptions.has(editor_icon_name)) {
saturation = 1.0;
}
if (conversion_exceptions.has(editor_icon_name)) {
icon = editor_generate_icon(i, get_gizmo_handle_scale(editor_icon_name, p_gizmo_handle_scale), saturation);
} else {
icon = editor_generate_icon(i, get_gizmo_handle_scale(editor_icon_name, p_gizmo_handle_scale), saturation, color_conversion_map);
}
}
p_theme->set_icon(editor_icon_name, EditorStringName(EditorIcons), icon);
}
}
}
if (p_thumb_size >= 64) {
const float scale = (float)p_thumb_size / 64.0 * EDSCALE;
for (int i = 0; i < editor_bg_thumbs_count; i++) {
const int index = editor_bg_thumbs_indices[i];
Ref<DPITexture> icon;
if (accent_color_icons.has(editor_icons_names[index])) {
icon = editor_generate_icon(index, scale, 1.0, accent_color_map);
} else {
float saturation = p_icon_saturation;
if (saturation_exceptions.has(editor_icons_names[index])) {
saturation = 1.0;
}
if (conversion_exceptions.has(editor_icons_names[index])) {
icon = editor_generate_icon(index, scale, saturation);
} else {
icon = editor_generate_icon(index, scale, saturation, color_conversion_map);
}
}
p_theme->set_icon(editor_icons_names[index], EditorStringName(EditorIcons), icon);
}
} else {
const float scale = (float)p_thumb_size / 32.0 * EDSCALE;
for (int i = 0; i < editor_md_thumbs_count; i++) {
const int index = editor_md_thumbs_indices[i];
Ref<DPITexture> icon;
if (accent_color_icons.has(editor_icons_names[index])) {
icon = editor_generate_icon(index, scale, 1.0, accent_color_map);
} else {
float saturation = p_icon_saturation;
if (saturation_exceptions.has(editor_icons_names[index])) {
saturation = 1.0;
}
if (conversion_exceptions.has(editor_icons_names[index])) {
icon = editor_generate_icon(index, scale, saturation);
} else {
icon = editor_generate_icon(index, scale, saturation, color_conversion_map);
}
}
p_theme->set_icon(editor_icons_names[index], EditorStringName(EditorIcons), icon);
}
}
}
void editor_copy_icons(const Ref<Theme> &p_theme, const Ref<Theme> &p_old_theme) {
for (int i = 0; i < editor_icons_count; i++) {
p_theme->set_icon(editor_icons_names[i], EditorStringName(EditorIcons), p_old_theme->get_icon(editor_icons_names[i], EditorStringName(EditorIcons)));
}
}
String get_default_project_icon() {
for (int i = 0; i < editor_icons_count; i++) {
if (strcmp(editor_icons_names[i], "DefaultProjectIcon") == 0) {
return String(editor_icons_sources[i]);
}
}
return String();
}