/**************************************************************************/1/* steam_tracker.h */2/**************************************************************************/3/* This file is part of: */4/* GODOT ENGINE */5/* https://godotengine.org */6/**************************************************************************/7/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */8/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */9/* */10/* Permission is hereby granted, free of charge, to any person obtaining */11/* a copy of this software and associated documentation files (the */12/* "Software"), to deal in the Software without restriction, including */13/* without limitation the rights to use, copy, modify, merge, publish, */14/* distribute, sublicense, and/or sell copies of the Software, and to */15/* permit persons to whom the Software is furnished to do so, subject to */16/* the following conditions: */17/* */18/* The above copyright notice and this permission notice shall be */19/* included in all copies or substantial portions of the Software. */20/* */21/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */22/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */23/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */24/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */25/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */26/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */27/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */28/**************************************************************************/2930#pragma once3132#if defined(STEAMAPI_ENABLED)3334#include "core/os/os.h"3536// SteamTracker is used to load SteamAPI dynamic library and initialize37// the interface, this notifies Steam that Godot editor is running and38// allow tracking of the usage time of child instances of the engine39// (e.g., opened projects).40//41// Currently, SteamAPI is not used by the engine in any way, and is not42// exposed to the scripting APIs.4344enum SteamAPIInitResult {45SteamAPIInitResult_OK = 0,46SteamAPIInitResult_FailedGeneric = 1,47SteamAPIInitResult_NoSteamClient = 2,48SteamAPIInitResult_VersionMismatch = 3,49};5051// https://partner.steamgames.com/doc/api/steam_api#SteamAPI_Init52typedef bool (*SteamAPI_InitFunction)();53typedef SteamAPIInitResult (*SteamAPI_InitFlatFunction)(char *r_err_msg);5455// https://partner.steamgames.com/doc/api/steam_api#SteamAPI_Shutdown56typedef void (*SteamAPI_ShutdownFunction)();5758class SteamTracker {59void *steam_library_handle = nullptr;60SteamAPI_InitFunction steam_init_function = nullptr;61SteamAPI_InitFlatFunction steam_init_flat_function = nullptr;62SteamAPI_ShutdownFunction steam_shutdown_function = nullptr;63bool steam_initialized = false;6465public:66SteamTracker();67~SteamTracker();68};6970#endif // STEAMAPI_ENABLED717273