Book a Demo!
CoCalc Logo Icon
StoreFeaturesDocsShareSupportNewsAboutPoliciesSign UpSign In
godotengine
GitHub Repository: godotengine/godot
Path: blob/master/modules/gltf/structures/gltf_buffer_view.cpp
20849 views
1
/**************************************************************************/
2
/* gltf_buffer_view.cpp */
3
/**************************************************************************/
4
/* This file is part of: */
5
/* GODOT ENGINE */
6
/* https://godotengine.org */
7
/**************************************************************************/
8
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10
/* */
11
/* Permission is hereby granted, free of charge, to any person obtaining */
12
/* a copy of this software and associated documentation files (the */
13
/* "Software"), to deal in the Software without restriction, including */
14
/* without limitation the rights to use, copy, modify, merge, publish, */
15
/* distribute, sublicense, and/or sell copies of the Software, and to */
16
/* permit persons to whom the Software is furnished to do so, subject to */
17
/* the following conditions: */
18
/* */
19
/* The above copyright notice and this permission notice shall be */
20
/* included in all copies or substantial portions of the Software. */
21
/* */
22
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
25
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
26
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
27
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29
/**************************************************************************/
30
31
#include "gltf_buffer_view.h"
32
#include "gltf_buffer_view.compat.inc"
33
34
#include "../gltf_state.h"
35
36
void GLTFBufferView::_bind_methods() {
37
ClassDB::bind_method(D_METHOD("load_buffer_view_data", "state"), &GLTFBufferView::load_buffer_view_data);
38
39
ClassDB::bind_static_method("GLTFBufferView", D_METHOD("from_dictionary", "dictionary"), &GLTFBufferView::from_dictionary);
40
ClassDB::bind_method(D_METHOD("to_dictionary"), &GLTFBufferView::to_dictionary);
41
42
ClassDB::bind_method(D_METHOD("get_buffer"), &GLTFBufferView::get_buffer);
43
ClassDB::bind_method(D_METHOD("set_buffer", "buffer"), &GLTFBufferView::set_buffer);
44
ClassDB::bind_method(D_METHOD("get_byte_offset"), &GLTFBufferView::get_byte_offset);
45
ClassDB::bind_method(D_METHOD("set_byte_offset", "byte_offset"), &GLTFBufferView::set_byte_offset);
46
ClassDB::bind_method(D_METHOD("get_byte_length"), &GLTFBufferView::get_byte_length);
47
ClassDB::bind_method(D_METHOD("set_byte_length", "byte_length"), &GLTFBufferView::set_byte_length);
48
ClassDB::bind_method(D_METHOD("get_byte_stride"), &GLTFBufferView::get_byte_stride);
49
ClassDB::bind_method(D_METHOD("set_byte_stride", "byte_stride"), &GLTFBufferView::set_byte_stride);
50
ClassDB::bind_method(D_METHOD("get_indices"), &GLTFBufferView::get_indices);
51
ClassDB::bind_method(D_METHOD("set_indices", "indices"), &GLTFBufferView::set_indices);
52
ClassDB::bind_method(D_METHOD("get_vertex_attributes"), &GLTFBufferView::get_vertex_attributes);
53
ClassDB::bind_method(D_METHOD("set_vertex_attributes", "is_attributes"), &GLTFBufferView::set_vertex_attributes);
54
55
ADD_PROPERTY(PropertyInfo(Variant::INT, "buffer"), "set_buffer", "get_buffer"); // GLTFBufferIndex
56
ADD_PROPERTY(PropertyInfo(Variant::INT, "byte_offset"), "set_byte_offset", "get_byte_offset"); // int
57
ADD_PROPERTY(PropertyInfo(Variant::INT, "byte_length"), "set_byte_length", "get_byte_length"); // int
58
ADD_PROPERTY(PropertyInfo(Variant::INT, "byte_stride"), "set_byte_stride", "get_byte_stride"); // int
59
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "indices"), "set_indices", "get_indices"); // bool
60
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "vertex_attributes"), "set_vertex_attributes", "get_vertex_attributes"); // bool
61
}
62
63
GLTFBufferIndex GLTFBufferView::get_buffer() const {
64
return buffer;
65
}
66
67
void GLTFBufferView::set_buffer(GLTFBufferIndex p_buffer) {
68
buffer = p_buffer;
69
}
70
71
int64_t GLTFBufferView::get_byte_offset() const {
72
return byte_offset;
73
}
74
75
void GLTFBufferView::set_byte_offset(int64_t p_byte_offset) {
76
byte_offset = p_byte_offset;
77
}
78
79
int64_t GLTFBufferView::get_byte_length() const {
80
return byte_length;
81
}
82
83
void GLTFBufferView::set_byte_length(int64_t p_byte_length) {
84
byte_length = p_byte_length;
85
}
86
87
int64_t GLTFBufferView::get_byte_stride() const {
88
return byte_stride;
89
}
90
91
void GLTFBufferView::set_byte_stride(int64_t p_byte_stride) {
92
byte_stride = p_byte_stride;
93
}
94
95
bool GLTFBufferView::get_indices() const {
96
return indices;
97
}
98
99
void GLTFBufferView::set_indices(bool p_indices) {
100
indices = p_indices;
101
}
102
103
bool GLTFBufferView::get_vertex_attributes() const {
104
return vertex_attributes;
105
}
106
107
void GLTFBufferView::set_vertex_attributes(bool p_attributes) {
108
vertex_attributes = p_attributes;
109
}
110
111
Vector<uint8_t> GLTFBufferView::load_buffer_view_data(const Ref<GLTFState> p_gltf_state) const {
112
ERR_FAIL_COND_V(p_gltf_state.is_null(), Vector<uint8_t>());
113
const Vector<PackedByteArray> &buffers = p_gltf_state->get_buffers();
114
ERR_FAIL_INDEX_V(buffer, buffers.size(), Vector<uint8_t>());
115
const PackedByteArray &buffer_data = buffers[buffer];
116
const int64_t byte_end = byte_offset + byte_length;
117
// Note that for buffer views with a byte stride, the parts of this data which get used may
118
// only be determined in combination with the accessors that reference this buffer view.
119
return buffer_data.slice(byte_offset, byte_end);
120
}
121
122
GLTFBufferViewIndex GLTFBufferView::write_new_buffer_view_into_state(const Ref<GLTFState> &p_gltf_state, const PackedByteArray &p_input_data, const int64_t p_alignment, const ArrayBufferTarget p_target, const int64_t p_byte_stride, const GLTFBufferIndex p_buffer_index, const bool p_deduplicate) {
123
ERR_FAIL_COND_V_MSG(p_buffer_index < 0, -1, "Buffer index must be greater than or equal to zero.");
124
const bool target_is_indices = p_target == ArrayBufferTarget::TARGET_ELEMENT_ARRAY_BUFFER;
125
const bool target_is_vertex_attributes = p_target == ArrayBufferTarget::TARGET_ARRAY_BUFFER;
126
if (target_is_vertex_attributes) {
127
ERR_FAIL_COND_V_MSG(p_byte_stride < 4 || p_byte_stride % 4 != 0, -1, "glTF export: Vertex attributes using TARGET_ARRAY_BUFFER must have a byte stride that is a multiple of 4 as required by section 3.6.2.4 of the glTF specification.");
128
}
129
// Check for duplicate buffer views before adding a new one.
130
Vector<Ref<GLTFBufferView>> state_buffer_views = p_gltf_state->get_buffer_views();
131
const int buffer_view_index = state_buffer_views.size();
132
if (p_deduplicate) {
133
for (int i = 0; i < buffer_view_index; i++) {
134
const Ref<GLTFBufferView> &existing_buffer_view = state_buffer_views[i];
135
if (existing_buffer_view->get_byte_offset() % p_alignment == 0 &&
136
existing_buffer_view->get_byte_length() == p_input_data.size() &&
137
existing_buffer_view->get_byte_stride() == p_byte_stride &&
138
existing_buffer_view->get_indices() == target_is_indices &&
139
existing_buffer_view->get_vertex_attributes() == target_is_vertex_attributes) {
140
if (existing_buffer_view->load_buffer_view_data(p_gltf_state) == p_input_data) {
141
// Duplicate found, return the index of the existing buffer view.
142
return i;
143
}
144
}
145
}
146
}
147
// Write the data into the buffer at the specified index.
148
Vector<PackedByteArray> state_buffers = p_gltf_state->get_buffers();
149
if (state_buffers.size() <= p_buffer_index) {
150
state_buffers.resize(p_buffer_index + 1);
151
}
152
PackedByteArray state_buffer = state_buffers[p_buffer_index];
153
const int64_t input_data_size = p_input_data.size();
154
// This is used by accessors. The byte offset of an accessor MUST be a multiple of the accessor's component size.
155
// https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.html#data-alignment
156
int64_t byte_offset = state_buffer.size();
157
int64_t padding_bytes = 0;
158
if (byte_offset % p_alignment != 0) {
159
padding_bytes = p_alignment - (byte_offset % p_alignment);
160
byte_offset += padding_bytes;
161
}
162
state_buffer.resize(byte_offset + input_data_size);
163
if (padding_bytes > 0) {
164
memset(state_buffer.ptrw() + (byte_offset - padding_bytes), 0, padding_bytes);
165
}
166
uint8_t *buffer_ptr = state_buffer.ptrw();
167
memcpy(buffer_ptr + byte_offset, p_input_data.ptr(), input_data_size);
168
state_buffers.set(p_buffer_index, state_buffer);
169
p_gltf_state->set_buffers(state_buffers);
170
// Create a new GLTFBufferView that references the new buffer.
171
Ref<GLTFBufferView> buffer_view;
172
buffer_view.instantiate();
173
buffer_view->set_buffer(p_buffer_index);
174
buffer_view->set_byte_offset(byte_offset);
175
buffer_view->set_byte_length(input_data_size);
176
buffer_view->set_byte_stride(p_byte_stride);
177
buffer_view->set_indices(target_is_indices);
178
buffer_view->set_vertex_attributes(target_is_vertex_attributes);
179
// Add the new buffer view to the state.
180
state_buffer_views.append(buffer_view);
181
p_gltf_state->set_buffer_views(state_buffer_views);
182
return buffer_view_index;
183
}
184
185
Ref<GLTFBufferView> GLTFBufferView::from_dictionary(const Dictionary &p_dict) {
186
// See https://github.com/KhronosGroup/glTF/blob/main/specification/2.0/schema/bufferView.schema.json
187
Ref<GLTFBufferView> buffer_view;
188
buffer_view.instantiate();
189
if (p_dict.has("buffer")) {
190
buffer_view->set_buffer(p_dict["buffer"]);
191
}
192
if (p_dict.has("byteLength")) {
193
buffer_view->set_byte_length(p_dict["byteLength"]);
194
}
195
if (p_dict.has("byteOffset")) {
196
buffer_view->set_byte_offset(p_dict["byteOffset"]);
197
}
198
if (p_dict.has("byteStride")) {
199
buffer_view->byte_stride = p_dict["byteStride"];
200
if (buffer_view->byte_stride < 4 || buffer_view->byte_stride > 252 || buffer_view->byte_stride % 4 != 0) {
201
ERR_PRINT("glTF import: Invalid byte stride " + itos(buffer_view->byte_stride) + " for buffer view. If defined, byte stride must be a multiple of 4 and between 4 and 252.");
202
}
203
}
204
if (p_dict.has("target")) {
205
const int target = p_dict["target"];
206
buffer_view->indices = target == ArrayBufferTarget::TARGET_ELEMENT_ARRAY_BUFFER;
207
buffer_view->vertex_attributes = target == ArrayBufferTarget::TARGET_ARRAY_BUFFER;
208
}
209
return buffer_view;
210
}
211
212
Dictionary GLTFBufferView::to_dictionary() const {
213
Dictionary dict;
214
ERR_FAIL_COND_V_MSG(buffer == -1, dict, "Buffer index must be set to a valid buffer before converting to Dictionary.");
215
dict["buffer"] = buffer;
216
dict["byteLength"] = byte_length;
217
if (byte_offset != 0) {
218
dict["byteOffset"] = byte_offset;
219
}
220
if (byte_stride != -1) {
221
dict["byteStride"] = byte_stride;
222
}
223
if (indices) {
224
dict["target"] = ArrayBufferTarget::TARGET_ELEMENT_ARRAY_BUFFER;
225
} else if (vertex_attributes) {
226
dict["target"] = ArrayBufferTarget::TARGET_ARRAY_BUFFER;
227
}
228
return dict;
229
}
230
231