Path: blob/master/modules/jolt_physics/jolt_project_settings.cpp
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/**************************************************************************/1/* jolt_project_settings.cpp */2/**************************************************************************/3/* This file is part of: */4/* GODOT ENGINE */5/* https://godotengine.org */6/**************************************************************************/7/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */8/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */9/* */10/* Permission is hereby granted, free of charge, to any person obtaining */11/* a copy of this software and associated documentation files (the */12/* "Software"), to deal in the Software without restriction, including */13/* without limitation the rights to use, copy, modify, merge, publish, */14/* distribute, sublicense, and/or sell copies of the Software, and to */15/* permit persons to whom the Software is furnished to do so, subject to */16/* the following conditions: */17/* */18/* The above copyright notice and this permission notice shall be */19/* included in all copies or substantial portions of the Software. */20/* */21/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */22/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */23/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */24/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */25/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */26/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */27/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */28/**************************************************************************/2930#include "jolt_project_settings.h"3132#include "core/config/project_settings.h"33#include "core/object/callable_method_pointer.h"3435void JoltProjectSettings::register_settings() {36GLOBAL_DEF(PropertyInfo(Variant::INT, "physics/jolt_physics_3d/simulation/velocity_steps", PROPERTY_HINT_RANGE, U"2,16,or_greater"), 10);37GLOBAL_DEF(PropertyInfo(Variant::INT, "physics/jolt_physics_3d/simulation/position_steps", PROPERTY_HINT_RANGE, U"1,16,or_greater"), 2);38GLOBAL_DEF(PropertyInfo(Variant::BOOL, "physics/jolt_physics_3d/simulation/use_enhanced_internal_edge_removal"), true);39GLOBAL_DEF(PropertyInfo(Variant::BOOL, "physics/jolt_physics_3d/simulation/generate_all_kinematic_contacts"), false);40GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/jolt_physics_3d/simulation/penetration_slop", PROPERTY_HINT_RANGE, U"0,1,0.00001,or_greater,suffix:m"), 0.02f);41GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/jolt_physics_3d/simulation/speculative_contact_distance", PROPERTY_HINT_RANGE, U"0,1,0.00001,or_greater,suffix:m"), 0.02f);42GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/jolt_physics_3d/simulation/baumgarte_stabilization_factor", PROPERTY_HINT_RANGE, U"0,1,0.01"), 0.2f);43GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/jolt_physics_3d/simulation/soft_body_point_radius", PROPERTY_HINT_RANGE, U"0,1,0.001,or_greater,suffix:m"), 0.01f);44GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/jolt_physics_3d/simulation/bounce_velocity_threshold", PROPERTY_HINT_RANGE, U"0,1,0.001,or_greater,suffix:m/s"), 1.0f);45GLOBAL_DEF(PropertyInfo(Variant::BOOL, "physics/jolt_physics_3d/simulation/allow_sleep"), true);46GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/jolt_physics_3d/simulation/sleep_velocity_threshold", PROPERTY_HINT_RANGE, U"0,1,0.001,or_greater,suffix:m/s"), 0.03f);47GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/jolt_physics_3d/simulation/sleep_time_threshold", PROPERTY_HINT_RANGE, U"0,5,0.01,or_greater,suffix:s"), 0.5f);48GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/jolt_physics_3d/simulation/continuous_cd_movement_threshold", PROPERTY_HINT_RANGE, U"0,1,0.01"), 0.75f);49GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/jolt_physics_3d/simulation/continuous_cd_max_penetration", PROPERTY_HINT_RANGE, U"0,1,0.01"), 0.25f);50GLOBAL_DEF(PropertyInfo(Variant::BOOL, "physics/jolt_physics_3d/simulation/body_pair_contact_cache_enabled"), true);51GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/jolt_physics_3d/simulation/body_pair_contact_cache_distance_threshold", PROPERTY_HINT_RANGE, U"0,0.01,0.00001,or_greater,suffix:m"), 0.001f);52GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/jolt_physics_3d/simulation/body_pair_contact_cache_angle_threshold", PROPERTY_HINT_RANGE, U"0,180,0.01,radians_as_degrees"), Math::deg_to_rad(2.0f));5354GLOBAL_DEF(PropertyInfo(Variant::BOOL, "physics/jolt_physics_3d/queries/use_enhanced_internal_edge_removal"), false);55GLOBAL_DEF_RST(PropertyInfo(Variant::BOOL, "physics/jolt_physics_3d/queries/enable_ray_cast_face_index"), false);5657GLOBAL_DEF(PropertyInfo(Variant::BOOL, "physics/jolt_physics_3d/motion_queries/use_enhanced_internal_edge_removal"), true);58GLOBAL_DEF(PropertyInfo(Variant::INT, "physics/jolt_physics_3d/motion_queries/recovery_iterations", PROPERTY_HINT_RANGE, U"1,8,or_greater"), 4);59GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/jolt_physics_3d/motion_queries/recovery_amount", PROPERTY_HINT_RANGE, U"0,1,0.01"), 0.4f);6061GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/jolt_physics_3d/collisions/collision_margin_fraction", PROPERTY_HINT_RANGE, U"0,1,0.00001"), 0.08f);62GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/jolt_physics_3d/collisions/active_edge_threshold", PROPERTY_HINT_RANGE, U"0,90,0.01,radians_as_degrees"), Math::deg_to_rad(50.0f));6364GLOBAL_DEF(PropertyInfo(Variant::INT, "physics/jolt_physics_3d/joints/world_node", PROPERTY_HINT_ENUM, U"Node A,Node B"), JOLT_JOINT_WORLD_NODE_A);6566GLOBAL_DEF(PropertyInfo(Variant::INT, "physics/jolt_physics_3d/limits/temporary_memory_buffer_size", PROPERTY_HINT_RANGE, U"1,32,or_greater,suffix:MiB"), 32);67GLOBAL_DEF_RST(PropertyInfo(Variant::FLOAT, "physics/jolt_physics_3d/limits/world_boundary_shape_size", PROPERTY_HINT_RANGE, U"2,2000,0.1,or_greater,suffix:m"), 2000.0f);68GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/jolt_physics_3d/limits/max_linear_velocity", PROPERTY_HINT_RANGE, U"0,500,0.01,or_greater,suffix:m/s"), 500.0f);69GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/jolt_physics_3d/limits/max_angular_velocity", PROPERTY_HINT_RANGE, U"0,2700,0.01,or_greater,radians_as_degrees,suffix:°/s"), Math::deg_to_rad(2700.0f));70GLOBAL_DEF_RST(PropertyInfo(Variant::INT, "physics/jolt_physics_3d/limits/max_bodies", PROPERTY_HINT_RANGE, U"1,10240,or_greater"), 10240);71GLOBAL_DEF(PropertyInfo(Variant::INT, "physics/jolt_physics_3d/limits/max_body_pairs", PROPERTY_HINT_RANGE, U"8,65536,or_greater"), 65536);72GLOBAL_DEF(PropertyInfo(Variant::INT, "physics/jolt_physics_3d/limits/max_contact_constraints", PROPERTY_HINT_RANGE, U"8,20480,or_greater"), 20480);7374read_settings();7576ProjectSettings::get_singleton()->connect("settings_changed", callable_mp_static(JoltProjectSettings::read_settings));77}7879void JoltProjectSettings::read_settings() {80simulation_velocity_steps = GLOBAL_GET("physics/jolt_physics_3d/simulation/velocity_steps");81simulation_position_steps = GLOBAL_GET("physics/jolt_physics_3d/simulation/position_steps");82use_enhanced_internal_edge_removal_for_bodies = GLOBAL_GET("physics/jolt_physics_3d/simulation/use_enhanced_internal_edge_removal");83generate_all_kinematic_contacts = GLOBAL_GET("physics/jolt_physics_3d/simulation/generate_all_kinematic_contacts");84penetration_slop = GLOBAL_GET("physics/jolt_physics_3d/simulation/penetration_slop");85speculative_contact_distance = GLOBAL_GET("physics/jolt_physics_3d/simulation/speculative_contact_distance");86baumgarte_stabilization_factor = GLOBAL_GET("physics/jolt_physics_3d/simulation/baumgarte_stabilization_factor");87soft_body_point_radius = GLOBAL_GET("physics/jolt_physics_3d/simulation/soft_body_point_radius");88bounce_velocity_threshold = GLOBAL_GET("physics/jolt_physics_3d/simulation/bounce_velocity_threshold");89sleep_allowed = GLOBAL_GET("physics/jolt_physics_3d/simulation/allow_sleep");90sleep_velocity_threshold = GLOBAL_GET("physics/jolt_physics_3d/simulation/sleep_velocity_threshold");91sleep_time_threshold = GLOBAL_GET("physics/jolt_physics_3d/simulation/sleep_time_threshold");92ccd_movement_threshold = GLOBAL_GET("physics/jolt_physics_3d/simulation/continuous_cd_movement_threshold");93ccd_max_penetration = GLOBAL_GET("physics/jolt_physics_3d/simulation/continuous_cd_max_penetration");94body_pair_contact_cache_enabled = GLOBAL_GET("physics/jolt_physics_3d/simulation/body_pair_contact_cache_enabled");95float body_pair_cache_distance = GLOBAL_GET("physics/jolt_physics_3d/simulation/body_pair_contact_cache_distance_threshold");96body_pair_cache_distance_sq = body_pair_cache_distance * body_pair_cache_distance;97float body_pair_cache_angle = GLOBAL_GET("physics/jolt_physics_3d/simulation/body_pair_contact_cache_angle_threshold");98body_pair_cache_angle_cos_div2 = Math::cos(body_pair_cache_angle / 2.0f);99100use_enhanced_internal_edge_removal_for_queries = GLOBAL_GET("physics/jolt_physics_3d/queries/use_enhanced_internal_edge_removal");101enable_ray_cast_face_index = GLOBAL_GET("physics/jolt_physics_3d/queries/enable_ray_cast_face_index");102103use_enhanced_internal_edge_removal_for_motion_queries = GLOBAL_GET("physics/jolt_physics_3d/motion_queries/use_enhanced_internal_edge_removal");104motion_query_recovery_iterations = GLOBAL_GET("physics/jolt_physics_3d/motion_queries/recovery_iterations");105motion_query_recovery_amount = GLOBAL_GET("physics/jolt_physics_3d/motion_queries/recovery_amount");106107collision_margin_fraction = GLOBAL_GET("physics/jolt_physics_3d/collisions/collision_margin_fraction");108float active_edge_threshold = GLOBAL_GET("physics/jolt_physics_3d/collisions/active_edge_threshold");109active_edge_threshold_cos = Math::cos(active_edge_threshold);110111joint_world_node = (JoltJointWorldNode)(int)GLOBAL_GET("physics/jolt_physics_3d/joints/world_node");112113temp_memory_mib = GLOBAL_GET("physics/jolt_physics_3d/limits/temporary_memory_buffer_size");114temp_memory_b = temp_memory_mib * 1024 * 1024;115world_boundary_shape_size = GLOBAL_GET("physics/jolt_physics_3d/limits/world_boundary_shape_size");116max_linear_velocity = GLOBAL_GET("physics/jolt_physics_3d/limits/max_linear_velocity");117max_angular_velocity = GLOBAL_GET("physics/jolt_physics_3d/limits/max_angular_velocity");118max_bodies = GLOBAL_GET("physics/jolt_physics_3d/limits/max_bodies");119max_body_pairs = GLOBAL_GET("physics/jolt_physics_3d/limits/max_body_pairs");120max_contact_constraints = GLOBAL_GET("physics/jolt_physics_3d/limits/max_contact_constraints");121}122123124