Path: blob/master/modules/openxr/extensions/openxr_extension_wrapper.h
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/**************************************************************************/1/* openxr_extension_wrapper.h */2/**************************************************************************/3/* This file is part of: */4/* GODOT ENGINE */5/* https://godotengine.org */6/**************************************************************************/7/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */8/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */9/* */10/* Permission is hereby granted, free of charge, to any person obtaining */11/* a copy of this software and associated documentation files (the */12/* "Software"), to deal in the Software without restriction, including */13/* without limitation the rights to use, copy, modify, merge, publish, */14/* distribute, sublicense, and/or sell copies of the Software, and to */15/* permit persons to whom the Software is furnished to do so, subject to */16/* the following conditions: */17/* */18/* The above copyright notice and this permission notice shall be */19/* included in all copies or substantial portions of the Software. */20/* */21/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */22/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */23/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */24/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */25/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */26/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */27/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */28/**************************************************************************/2930#pragma once3132#include "core/error/error_macros.h"33#include "core/math/projection.h"34#include "core/object/class_db.h"35#include "core/object/gdvirtual.gen.h"36#include "core/object/ref_counted.h"37#include "core/templates/hash_map.h"38#include "core/templates/rid.h"39#include "core/variant/native_ptr.h"40#include "core/variant/typed_array.h"41#include "core/variant/variant.h"4243#include <openxr/openxr.h>4445class OpenXRAPI;46class OpenXRAPIExtension;47class OpenXRActionMap;4849// `OpenXRExtensionWrapper` allows us to implement OpenXR extensions.50class OpenXRExtensionWrapper : public Object {51GDCLASS(OpenXRExtensionWrapper, Object);5253Ref<OpenXRAPIExtension> _gdextension_get_openxr_api();54void _gdextension_register_extension_wrapper();5556protected:57static void _bind_methods();5859Ref<OpenXRAPIExtension> openxr_api_extension;6061public:62// `get_requested_extensions` should return a list of OpenXR extensions related to this extension.63// This function can be called multiple times.64// p_xr_version is the OpenXR version which we're attempting to initialize.65// Note: when called from the editor, p_xr_version will be 0 and we should return any extension we may initialize.66// If the bool * is a nullptr this extension is mandatory67// If the bool * points to a boolean, the boolean will be updated68// to true if the extension is enabled.69virtual HashMap<String, bool *> get_requested_extensions(XrVersion p_xr_version);7071GDVIRTUAL1R(Dictionary, _get_requested_extensions, uint64_t);7273// These functions allow an extension to add entries to a struct chain.74// `p_next_pointer` points to the last struct that was created for this chain75// and should be used as the value for the `pNext` pointer in the first struct you add.76// You should return the pointer to the last struct you define as your result.77// If you are not adding any structs, just return `p_next_pointer`.78// See existing extensions for examples of this implementation.79virtual void *set_system_properties_and_get_next_pointer(void *p_next_pointer); // Add additional data structures when we interrogate OpenXR's system abilities.80virtual void *set_instance_create_info_and_get_next_pointer(XrVersion p_xr_version, void *p_next_pointer); // Add additional data structures when we create our OpenXR instance.81virtual void *set_session_create_and_get_next_pointer(void *p_next_pointer); // Add additional data structures when we create our OpenXR session.82virtual void *set_swapchain_create_info_and_get_next_pointer(void *p_next_pointer); // Add additional data structures when creating OpenXR swap chains.83virtual void *set_hand_joint_locations_and_get_next_pointer(int p_hand_index, void *p_next_pointer);84virtual void *set_projection_views_and_get_next_pointer(int p_view_index, void *p_next_pointer);85virtual void *set_reference_space_create_info_and_get_next_pointer(int p_reference_space_type, void *p_next_pointer);86// These will only be called for extensions registered via OpenXRApi::register_frame_info_extension().87virtual void *set_frame_wait_info_and_get_next_pointer(void *p_next_pointer); // Add additional data structures when calling xrWaitFrame88virtual void *set_view_locate_info_and_get_next_pointer(void *p_next_pointer); // Add additional data structures when calling xrLocateViews89virtual void *set_frame_end_info_and_get_next_pointer(void *p_next_pointer); // Add additional data structures when calling xrEndFrame9091virtual void prepare_view_configuration(uint32_t p_view_count);92virtual void *set_view_configuration_and_get_next_pointer(uint32_t p_view, void *p_next_pointer); // Add additional data structures when calling xrEnumerateViewConfiguration93virtual void print_view_configuration_info(uint32_t p_view) const;9495//TODO workaround as GDExtensionPtr<void> return type results in build error in godot-cpp96GDVIRTUAL1R(uint64_t, _set_system_properties_and_get_next_pointer, GDExtensionPtr<void>);97GDVIRTUAL2R(uint64_t, _set_instance_create_info_and_get_next_pointer, uint64_t, GDExtensionPtr<void>);98GDVIRTUAL1R(uint64_t, _set_session_create_and_get_next_pointer, GDExtensionPtr<void>);99GDVIRTUAL1R(uint64_t, _set_swapchain_create_info_and_get_next_pointer, GDExtensionPtr<void>);100GDVIRTUAL2R(uint64_t, _set_hand_joint_locations_and_get_next_pointer, int, GDExtensionPtr<void>);101GDVIRTUAL2R(uint64_t, _set_projection_views_and_get_next_pointer, int, GDExtensionPtr<void>);102GDVIRTUAL1R(uint64_t, _set_frame_wait_info_and_get_next_pointer, GDExtensionPtr<void>);103GDVIRTUAL1R(uint64_t, _set_frame_end_info_and_get_next_pointer, GDExtensionPtr<void>);104GDVIRTUAL1R(uint64_t, _set_view_locate_info_and_get_next_pointer, GDExtensionPtr<void>);105GDVIRTUAL2R(uint64_t, _set_reference_space_create_info_and_get_next_pointer, int, GDExtensionPtr<void>);106GDVIRTUAL0R(int, _get_composition_layer_count);107GDVIRTUAL1R(uint64_t, _get_composition_layer, int);108GDVIRTUAL1R(int, _get_composition_layer_order, int);109GDVIRTUAL1(_prepare_view_configuration, int);110GDVIRTUAL2R(uint64_t, _set_view_configuration_and_get_next_pointer, uint32_t, GDExtensionPtr<void>);111GDVIRTUAL1C(_print_view_configuration_info, int);112113#ifndef DISABLE_DEPRECATED114GDVIRTUAL0R_COMPAT(_get_requested_extensions_bind_compat_109302, Dictionary, _get_requested_extensions);115GDVIRTUAL1R_COMPAT(_set_instance_create_info_and_get_next_pointer_bind_compat_109302, uint64_t, _set_instance_create_info_and_get_next_pointer, GDExtensionPtr<void>);116#endif117118virtual PackedStringArray get_suggested_tracker_names();119120GDVIRTUAL0R(PackedStringArray, _get_suggested_tracker_names);121122// `on_register_metadata` allows extensions to register additional controller metadata.123// This function is called even when OpenXRApi is not constructured as the metadata124// needs to be available to the editor.125// Also extensions should provide metadata regardless of whether they are supported126// on the host system as the controller data is used to setup action maps for users127// who may have access to the relevant hardware.128virtual void on_register_metadata();129130virtual void on_before_instance_created(); // `on_before_instance_created` is called before we create our OpenXR instance.131virtual void on_instance_created(const XrInstance p_instance); // `on_instance_created` is called right after we've successfully created our OpenXR instance.132virtual void on_instance_destroyed(); // `on_instance_destroyed` is called right before we destroy our OpenXR instance.133virtual void on_session_created(const XrSession p_session); // `on_session_created` is called right after we've successfully created our OpenXR session.134virtual void on_session_destroyed(); // `on_session_destroyed` is called right before we destroy our OpenXR session.135136// `on_process` is called as part of our OpenXR process handling,137// this happens right before physics process and normal processing is run.138// This is when controller data is queried and made available to game logic.139virtual void on_process();140virtual void on_sync_actions(); // `on_sync_actions` is called right after we sync our action sets.141virtual void on_pre_render(); // `on_pre_render` is called right before we start rendering our XR viewports.142virtual void on_main_swapchains_created(); // `on_main_swapchains_created` is called right after our main swapchains are (re)created.143virtual void on_pre_draw_viewport(RID p_render_target); // `on_pre_draw_viewport` is called right before we start rendering this viewport144virtual void on_post_draw_viewport(RID p_render_target); // `on_port_draw_viewport` is called right after we start rendering this viewport (note that on Vulkan draw commands may only be queued)145146GDVIRTUAL0(_on_register_metadata);147GDVIRTUAL0(_on_before_instance_created);148GDVIRTUAL1(_on_instance_created, uint64_t);149GDVIRTUAL0(_on_instance_destroyed);150GDVIRTUAL1(_on_session_created, uint64_t);151GDVIRTUAL0(_on_process);152GDVIRTUAL0(_on_sync_actions);153GDVIRTUAL0(_on_pre_render);154GDVIRTUAL0(_on_main_swapchains_created);155GDVIRTUAL0(_on_session_destroyed);156GDVIRTUAL1(_on_pre_draw_viewport, RID);157GDVIRTUAL1(_on_post_draw_viewport, RID);158159virtual void on_state_idle(); // `on_state_idle` is called when the OpenXR session state is changed to idle.160virtual void on_state_ready(); // `on_state_ready` is called when the OpenXR session state is changed to ready, this means OpenXR is ready to setup our session.161virtual void on_state_synchronized(); // `on_state_synchronized` is called when the OpenXR session state is changed to synchronized, note that OpenXR also returns to this state when our application looses focus.162virtual void on_state_visible(); // `on_state_visible` is called when the OpenXR session state is changed to visible, OpenXR is now ready to receive frames.163virtual void on_state_focused(); // `on_state_focused` is called when the OpenXR session state is changed to focused, this state is the active state when our game runs.164virtual void on_state_stopping(); // `on_state_stopping` is called when the OpenXR session state is changed to stopping.165virtual void on_state_loss_pending(); // `on_state_loss_pending` is called when the OpenXR session state is changed to loss pending.166virtual void on_state_exiting(); // `on_state_exiting` is called when the OpenXR session state is changed to exiting.167168GDVIRTUAL0(_on_state_idle);169GDVIRTUAL0(_on_state_ready);170GDVIRTUAL0(_on_state_synchronized);171GDVIRTUAL0(_on_state_visible);172GDVIRTUAL0(_on_state_focused);173GDVIRTUAL0(_on_state_stopping);174GDVIRTUAL0(_on_state_loss_pending);175GDVIRTUAL0(_on_state_exiting);176177// These will only be called on extensions registered via OpenXRAPI::register_composition_layer_provider().178virtual int get_composition_layer_count();179virtual XrCompositionLayerBaseHeader *get_composition_layer(int p_index);180virtual int get_composition_layer_order(int p_index);181182virtual void *set_viewport_composition_layer_and_get_next_pointer(const XrCompositionLayerBaseHeader *p_layer, const Dictionary &p_property_values, void *p_next_pointer); // Add additional data structures to composition layers created via OpenXRCompositionLayer.183virtual void on_viewport_composition_layer_destroyed(const XrCompositionLayerBaseHeader *p_layer); // `on_viewport_composition_layer_destroyed` is called when a composition layer created via OpenXRCompositionLayer is destroyed.184virtual void get_viewport_composition_layer_extension_properties(List<PropertyInfo> *p_property_list); // Get additional property definitions for OpenXRCompositionLayer.185virtual Dictionary get_viewport_composition_layer_extension_property_defaults(); // Get the default values for the additional property definitions for OpenXRCompositionLayer.186virtual void *set_android_surface_swapchain_create_info_and_get_next_pointer(const Dictionary &p_property_values, void *p_next_pointer);187188GDVIRTUAL3R(uint64_t, _set_viewport_composition_layer_and_get_next_pointer, GDExtensionConstPtr<void>, Dictionary, GDExtensionPtr<void>);189GDVIRTUAL1(_on_viewport_composition_layer_destroyed, GDExtensionConstPtr<void>);190GDVIRTUAL0R(TypedArray<Dictionary>, _get_viewport_composition_layer_extension_properties);191GDVIRTUAL0R(Dictionary, _get_viewport_composition_layer_extension_property_defaults);192GDVIRTUAL2R(uint64_t, _set_android_surface_swapchain_create_info_and_get_next_pointer, Dictionary, GDExtensionPtr<void>);193194// `on_event_polled` is called when there is an OpenXR event to process.195// Should return true if the event was handled, false otherwise.196virtual bool on_event_polled(const XrEventDataBuffer &event);197198GDVIRTUAL1R(bool, _on_event_polled, GDExtensionConstPtr<void>);199200OpenXRExtensionWrapper();201virtual ~OpenXRExtensionWrapper() override;202};203204// `OpenXRGraphicsExtensionWrapper` implements specific logic for each supported graphics API.205class OpenXRGraphicsExtensionWrapper : public OpenXRExtensionWrapper {206public:207virtual void get_usable_swapchain_formats(Vector<int64_t> &p_usable_swap_chains) = 0; // `get_usable_swapchain_formats` should return a list of usable color formats.208virtual void get_usable_depth_formats(Vector<int64_t> &p_usable_swap_chains) = 0; // `get_usable_depth_formats` should return a list of usable depth formats.209virtual String get_swapchain_format_name(int64_t p_swapchain_format) const = 0; // `get_swapchain_format_name` should return the constant name of a given format.210virtual bool get_swapchain_image_data(XrSwapchain p_swapchain, int64_t p_swapchain_format, uint32_t p_width, uint32_t p_height, uint32_t p_sample_count, uint32_t p_array_size, void **r_swapchain_graphics_data) = 0; // `get_swapchain_image_data` extracts image IDs for the swapchain images and stores there in an implementation dependent data structure.211virtual void cleanup_swapchain_graphics_data(void **p_swapchain_graphics_data) = 0; // `cleanup_swapchain_graphics_data` cleans up the data held in our implementation dependent data structure and should free up its memory.212virtual bool create_projection_fov(const XrFovf p_fov, double p_z_near, double p_z_far, Projection &r_camera_matrix) = 0; // `create_projection_fov` creates a proper projection matrix based on asymmetric FOV data provided by OpenXR.213virtual RID get_texture(void *p_swapchain_graphics_data, int p_image_index) = 0; // `get_texture` returns a Godot texture RID for the current active texture in our swapchain.214virtual RID get_density_map(void *p_swapchain_graphics_data, int p_image_index) = 0; // `get_density_map` returns a Godot texture RID for the current active density map in our swapchain (if any).215};216217218