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godotengine
GitHub Repository: godotengine/godot
Path: blob/master/modules/openxr/scene/openxr_render_model_manager.h
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/**************************************************************************/
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/* openxr_render_model_manager.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#pragma once
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#include "modules/modules_enabled.gen.h"
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#ifdef MODULE_GLTF_ENABLED
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#include "openxr_render_model.h"
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#include "scene/3d/node_3d.h"
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#include "scene/resources/packed_scene.h"
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#include "servers/xr/xr_positional_tracker.h"
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#include <openxr/openxr.h>
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class OpenXRRenderModelManager : public Node3D {
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GDCLASS(OpenXRRenderModelManager, Node3D);
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public:
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enum RenderModelTracker {
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RENDER_MODEL_TRACKER_ANY,
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RENDER_MODEL_TRACKER_NONE_SET,
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RENDER_MODEL_TRACKER_LEFT_HAND,
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RENDER_MODEL_TRACKER_RIGHT_HAND,
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};
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virtual PackedStringArray get_configuration_warnings() const override;
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void set_tracker(RenderModelTracker p_tracker);
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RenderModelTracker get_tracker() const;
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void set_make_local_to_pose(const String &p_action);
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String get_make_local_to_pose() const;
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private:
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HashMap<RID, Node3D *> render_models;
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Node3D *container = nullptr;
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bool is_dirty = false;
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RenderModelTracker tracker = RENDER_MODEL_TRACKER_ANY;
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String make_local_to_pose;
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// cached values
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Ref<XRPositionalTracker> positional_tracker;
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XrPath xr_path = XR_NULL_PATH;
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bool _has_filters();
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void _on_render_model_added(RID p_render_model);
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void _on_render_model_removed(RID p_render_model);
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void _on_render_model_top_level_path_changed(RID p_path);
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void _update_models();
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protected:
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static void _bind_methods();
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void _notification(int p_what);
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};
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VARIANT_ENUM_CAST(OpenXRRenderModelManager::RenderModelTracker);
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#endif // MODULE_GLTF_ENABLED
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