/**************************************************************************/1/* joint_2d.h */2/**************************************************************************/3/* This file is part of: */4/* GODOT ENGINE */5/* https://godotengine.org */6/**************************************************************************/7/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */8/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */9/* */10/* Permission is hereby granted, free of charge, to any person obtaining */11/* a copy of this software and associated documentation files (the */12/* "Software"), to deal in the Software without restriction, including */13/* without limitation the rights to use, copy, modify, merge, publish, */14/* distribute, sublicense, and/or sell copies of the Software, and to */15/* permit persons to whom the Software is furnished to do so, subject to */16/* the following conditions: */17/* */18/* The above copyright notice and this permission notice shall be */19/* included in all copies or substantial portions of the Software. */20/* */21/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */22/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */23/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */24/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */25/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */26/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */27/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */28/**************************************************************************/2930#pragma once3132#include "scene/2d/node_2d.h"3334class PhysicsBody2D;3536class Joint2D : public Node2D {37GDCLASS(Joint2D, Node2D);3839RID joint;40RID ba, bb;4142NodePath a;43NodePath b;44real_t bias = 0.0;4546bool exclude_from_collision = true;47bool configured = false;48String warning;4950protected:51void _disconnect_signals();52void _body_exit_tree();53void _update_joint(bool p_only_free = false);5455void _notification(int p_what);56virtual void _configure_joint(RID p_joint, PhysicsBody2D *body_a, PhysicsBody2D *body_b) = 0;5758static void _bind_methods();5960_FORCE_INLINE_ bool is_configured() const { return configured; }6162public:63virtual PackedStringArray get_configuration_warnings() const override;6465void set_node_a(const NodePath &p_node_a);66NodePath get_node_a() const;6768void set_node_b(const NodePath &p_node_b);69NodePath get_node_b() const;7071void set_bias(real_t p_bias);72real_t get_bias() const;7374void set_exclude_nodes_from_collision(bool p_enable);75bool get_exclude_nodes_from_collision() const;7677RID get_rid() const { return joint; }78Joint2D();79~Joint2D();80};818283