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godotengine
GitHub Repository: godotengine/godot
Path: blob/master/scene/animation/animation_node_extension.cpp
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/**************************************************************************/
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/* animation_node_extension.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "animation_node_extension.h"
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AnimationNode::NodeTimeInfo AnimationNodeExtension::_process(const AnimationMixer::PlaybackInfo p_playback_info, bool p_test_only) {
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PackedFloat32Array r_ret;
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GDVIRTUAL_CALL(
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_process_animation_node,
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_playback_info_to_array(p_playback_info),
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p_test_only,
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r_ret);
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return _array_to_node_time_info(r_ret);
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}
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bool AnimationNodeExtension::is_looping(const PackedFloat32Array &p_node_info) {
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return _array_to_node_time_info(p_node_info).is_looping();
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}
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double AnimationNodeExtension::get_remaining_time(const PackedFloat32Array &p_node_info, bool p_break_loop) {
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return _array_to_node_time_info(p_node_info).get_remain(p_break_loop);
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}
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void AnimationNodeExtension::_bind_methods() {
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ClassDB::bind_static_method("AnimationNodeExtension", D_METHOD("is_looping", "node_info"), &AnimationNodeExtension::is_looping);
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ClassDB::bind_static_method("AnimationNodeExtension", D_METHOD("get_remaining_time", "node_info", "break_loop"), &AnimationNodeExtension::get_remaining_time);
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GDVIRTUAL_BIND(_process_animation_node, "playback_info", "test_only");
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}
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AnimationNode::NodeTimeInfo AnimationNodeExtension::_array_to_node_time_info(const PackedFloat32Array &p_node_info) {
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ERR_FAIL_COND_V_MSG(p_node_info.size() != 6, AnimationNode::NodeTimeInfo(), "Invalid node info.");
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AnimationNode::NodeTimeInfo ret_val;
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ret_val.length = p_node_info[0];
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ret_val.position = p_node_info[1];
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ret_val.delta = p_node_info[2];
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ret_val.loop_mode = static_cast<Animation::LoopMode>(p_node_info[3]);
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ret_val.will_end = p_node_info[4] > 0.0;
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ret_val.is_infinity = p_node_info[5] > 0.0;
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return ret_val;
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}
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PackedFloat64Array AnimationNodeExtension::_playback_info_to_array(const AnimationMixer::PlaybackInfo &p_playback_info) {
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PackedFloat64Array playback_info_array;
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playback_info_array.push_back(p_playback_info.time);
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playback_info_array.push_back(p_playback_info.delta);
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playback_info_array.push_back(p_playback_info.start);
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playback_info_array.push_back(p_playback_info.end);
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playback_info_array.push_back(p_playback_info.seeked);
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playback_info_array.push_back(p_playback_info.is_external_seeking);
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playback_info_array.push_back(p_playback_info.looped_flag);
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playback_info_array.push_back(p_playback_info.weight);
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return playback_info_array;
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}
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