#include "color_mode.h"
#include "core/math/color.h"
#include "scene/gui/slider.h"
#include "scene/resources/gradient_texture.h"
ColorMode::ColorMode(ColorPicker *p_color_picker) {
color_picker = p_color_picker;
}
String ColorModeRGB::get_slider_label(int idx) const {
ERR_FAIL_INDEX_V_MSG(idx, get_slider_count(), String(), "Couldn't get slider label.");
return labels[idx];
}
float ColorModeRGB::get_slider_value(int idx) const {
ERR_FAIL_INDEX_V_MSG(idx, get_slider_count(), 0, "Couldn't get slider value.");
return color_picker->color_normalized.components[idx] * 255;
}
Color ColorModeRGB::get_color() const {
Vector<float> values = color_picker->get_active_slider_values();
Color color;
for (int i = 0; i < 4; i++) {
color.components[i] = values[i] / 255.0;
}
return color;
}
void ColorModeRGB::_greater_value_inputted() {
HSlider **sliders = color_picker->sliders;
Color color_prev = color_picker->color;
for (int i = 0; i < 3; i++) {
if (sliders[i]->get_value() > 255) {
color_prev.components[i] = sliders[i]->get_value() / 255.0;
}
}
Color linear_color = color_prev.srgb_to_linear();
float multiplier = MAX(1, MAX(MAX(linear_color.r, linear_color.g), linear_color.b));
Color srgb = Color(linear_color.r / multiplier, linear_color.g / multiplier, linear_color.b / multiplier, linear_color.a).linear_to_srgb();
sliders[0]->set_value_no_signal(srgb.r * 255);
sliders[1]->set_value_no_signal(srgb.g * 255);
sliders[2]->set_value_no_signal(srgb.b * 255);
color_picker->intensity = Math::log2(multiplier);
color_picker->intensity_slider->set_value_no_signal(color_picker->intensity);
}
void ColorModeRGB::slider_draw(int p_which) {
Vector<Vector2> pos;
pos.resize(4);
Vector<Color> col;
col.resize(4);
HSlider *slider = color_picker->get_slider(p_which);
Size2 size = slider->get_size();
Color left_color;
Color right_color;
Color color = color_picker->color_normalized;
const real_t margin = 16 * color_picker->theme_cache.base_scale;
left_color = Color(
p_which == 0 ? 0 : color.r,
p_which == 1 ? 0 : color.g,
p_which == 2 ? 0 : color.b);
right_color = Color(
p_which == 0 ? 1 : color.r,
p_which == 1 ? 1 : color.g,
p_which == 2 ? 1 : color.b);
if (rgb_texture[p_which].is_null()) {
rgb_texture[p_which].instantiate();
rgb_texture[p_which]->set_width(400);
rgb_texture[p_which]->set_height(6);
}
Ref<GradientTexture2D> gradient_texture = rgb_texture[p_which];
Ref<Gradient> gradient = gradient_texture->get_gradient();
if (gradient.is_null()) {
gradient.instantiate();
PackedFloat32Array offsets = { 0, 1 };
gradient->set_offsets(offsets);
gradient->set_interpolation_color_space(Gradient::ColorSpace::GRADIENT_COLOR_SPACE_SRGB);
gradient_texture->set_gradient(gradient);
}
PackedColorArray colors = { left_color, right_color };
gradient->set_colors(colors);
slider->draw_texture_rect(gradient_texture, Rect2(Vector2(), Vector2(size.x, margin)), false);
}
void ColorModeHSV::_value_changed() {
Vector<float> values = color_picker->get_active_slider_values();
if (values[1] > 0 || values[0] != cached_hue) {
cached_hue = values[0];
}
if (values[2] > 0 || values[1] != cached_saturation) {
cached_saturation = values[1];
}
color_picker->h = color_picker->sliders[0]->get_value() / 360.0;
color_picker->s = color_picker->sliders[1]->get_value() / 100.0;
color_picker->v = color_picker->sliders[2]->get_value() / 100.0;
color_picker->hsv_cached = true;
}
String ColorModeHSV::get_slider_label(int idx) const {
ERR_FAIL_INDEX_V_MSG(idx, get_slider_count(), String(), "Couldn't get slider label.");
return labels[idx];
}
float ColorModeHSV::get_slider_max(int idx) const {
ERR_FAIL_INDEX_V_MSG(idx, get_slider_count(), 0, "Couldn't get slider max value.");
return slider_max[idx];
}
float ColorModeHSV::get_slider_value(int idx) const {
switch (idx) {
case 0: {
if (color_picker->color_normalized.get_s() > 0) {
return color_picker->color_normalized.get_h() * 360.0;
} else {
return cached_hue;
}
}
case 1: {
if (color_picker->color_normalized.get_v() > 0) {
return color_picker->color_normalized.get_s() * 100.0;
} else {
return cached_saturation;
}
}
case 2:
return color_picker->color_normalized.get_v() * 100.0;
default:
ERR_FAIL_V_MSG(0, "Couldn't get slider value.");
}
}
Color ColorModeHSV::get_color() const {
Vector<float> values = color_picker->get_active_slider_values();
Color color = Color::from_hsv(values[0] / 360.0, values[1] / 100.0, values[2] / 100.0, values[3] / 255.0);
return color;
}
void ColorModeHSV::slider_draw(int p_which) {
Vector<Vector2> pos;
pos.resize(4);
Vector<Color> col;
col.resize(4);
HSlider *slider = color_picker->get_slider(p_which);
Size2 size = slider->get_size();
Color left_color;
Color right_color;
Color color = color_picker->color_normalized;
const real_t margin = 16 * color_picker->theme_cache.base_scale;
if (p_which == 0) {
float v = color.get_v();
left_color = Color(v, v, v);
right_color = left_color;
} else {
Color s_col;
Color v_col;
s_col.set_hsv(color.get_h(), 0, color.get_v());
left_color = (p_which == 1) ? s_col : Color(0, 0, 0);
float s_col_hue = (Math::is_zero_approx(color.get_s())) ? cached_hue / 360.0 : color.get_h();
s_col.set_hsv(s_col_hue, 1, color.get_v());
v_col.set_hsv(color.get_h(), color.get_s(), 1);
right_color = (p_which == 1) ? s_col : v_col;
}
col.set(0, left_color);
col.set(1, right_color);
col.set(2, right_color);
col.set(3, left_color);
pos.set(0, Vector2(0, 0));
pos.set(1, Vector2(size.x, 0));
pos.set(2, Vector2(size.x, margin));
pos.set(3, Vector2(0, margin));
slider->draw_polygon(pos, col);
if (p_which == 0) {
Ref<Texture2D> hue = color_picker->theme_cache.color_hue;
slider->draw_texture_rect(hue, Rect2(Vector2(), Vector2(size.x, margin)), false, Color::from_hsv(0, 0, color.get_v(), color.get_s()));
}
}
String ColorModeLinear::get_slider_label(int idx) const {
ERR_FAIL_INDEX_V_MSG(idx, get_slider_count(), String(), "Couldn't get slider label.");
return labels[idx];
}
float ColorModeLinear::get_slider_max(int idx) const {
ERR_FAIL_INDEX_V_MSG(idx, get_slider_count(), 0, "Couldn't get slider max value.");
return slider_max[idx];
}
float ColorModeLinear::get_slider_value(int idx) const {
ERR_FAIL_INDEX_V_MSG(idx, get_slider_count(), 0, "Couldn't get slider value.");
Color color = color_picker->color_normalized.srgb_to_linear();
return color.components[idx];
}
float ColorModeLinear::get_alpha_slider_max() const {
return 1;
}
float ColorModeLinear::get_alpha_slider_value() const {
return color_picker->get_pick_color().a;
}
Color ColorModeLinear::get_color() const {
Vector<float> values = color_picker->get_active_slider_values();
Color color;
for (int i = 0; i < 4; i++) {
color.components[i] = values[i];
}
return color.linear_to_srgb();
}
void ColorModeLinear::_greater_value_inputted() {
HSlider **sliders = color_picker->sliders;
Color color_prev = color_picker->color;
Color linear_color = color_prev.srgb_to_linear();
for (int i = 0; i < 3; i++) {
if (sliders[i]->get_value() > 1 + CMP_EPSILON) {
linear_color.components[i] = sliders[i]->get_value();
}
}
float multiplier = MAX(1, MAX(MAX(linear_color.r, linear_color.g), linear_color.b));
sliders[0]->set_value_no_signal(linear_color.r / multiplier);
sliders[1]->set_value_no_signal(linear_color.g / multiplier);
sliders[2]->set_value_no_signal(linear_color.b / multiplier);
color_picker->intensity = Math::log2(multiplier);
color_picker->intensity_slider->set_value_no_signal(color_picker->intensity);
}
void ColorModeLinear::slider_draw(int p_which) {
Vector<Vector2> pos;
pos.resize(4);
Vector<Color> col;
col.resize(4);
HSlider *slider = color_picker->get_slider(p_which);
Size2 size = slider->get_size();
Color left_color;
Color right_color;
Color color = color_picker->color_normalized;
const real_t margin = 16 * color_picker->theme_cache.base_scale;
left_color = Color(
p_which == 0 ? 0 : color.r,
p_which == 1 ? 0 : color.g,
p_which == 2 ? 0 : color.b);
right_color = Color(
p_which == 0 ? 1 : color.r,
p_which == 1 ? 1 : color.g,
p_which == 2 ? 1 : color.b);
if (rgb_texture[p_which].is_null()) {
rgb_texture[p_which].instantiate();
rgb_texture[p_which]->set_width(400);
rgb_texture[p_which]->set_height(6);
}
Ref<GradientTexture2D> gradient_texture = rgb_texture[p_which];
Ref<Gradient> gradient = gradient_texture->get_gradient();
if (gradient.is_null()) {
gradient.instantiate();
PackedFloat32Array offsets = { 0, 1 };
gradient->set_offsets(offsets);
gradient->set_interpolation_color_space(Gradient::ColorSpace::GRADIENT_COLOR_SPACE_LINEAR_SRGB);
gradient_texture->set_gradient(gradient);
}
PackedColorArray colors = { left_color, right_color };
gradient->set_colors(colors);
slider->draw_texture_rect(gradient_texture, Rect2(Vector2(), Vector2(size.x, margin)), false);
}
void ColorModeOKHSL::_value_changed() {
Vector<float> values = color_picker->get_active_slider_values();
if (values[1] > 0 || values[0] != cached_hue) {
cached_hue = values[0];
}
if (values[2] > 0 || values[1] != cached_saturation) {
cached_saturation = values[1];
}
color_picker->ok_hsl_h = color_picker->sliders[0]->get_value() / 360.0;
color_picker->ok_hsl_s = color_picker->sliders[1]->get_value() / 100.0;
color_picker->ok_hsl_l = color_picker->sliders[2]->get_value() / 100.0;
color_picker->okhsl_cached = true;
}
String ColorModeOKHSL::get_slider_label(int idx) const {
ERR_FAIL_INDEX_V_MSG(idx, get_slider_count(), String(), "Couldn't get slider label.");
return labels[idx];
}
float ColorModeOKHSL::get_slider_max(int idx) const {
ERR_FAIL_INDEX_V_MSG(idx, get_slider_count(), 0, "Couldn't get slider max value.");
return slider_max[idx];
}
float ColorModeOKHSL::get_slider_value(int idx) const {
switch (idx) {
case 0: {
if (color_picker->color_normalized.get_ok_hsl_s() > 0) {
return color_picker->color_normalized.get_ok_hsl_h() * 360.0;
} else {
return cached_hue;
}
}
case 1: {
if (color_picker->color_normalized.get_ok_hsl_l() > 0) {
return color_picker->color_normalized.get_ok_hsl_s() * 100.0;
} else {
return cached_saturation;
}
}
case 2:
return color_picker->color_normalized.get_ok_hsl_l() * 100.0;
default:
ERR_FAIL_V_MSG(0, "Couldn't get slider value.");
}
}
Color ColorModeOKHSL::get_color() const {
Vector<float> values = color_picker->get_active_slider_values();
Color color = Color::from_ok_hsl(values[0] / 360.0, values[1] / 100.0, values[2] / 100.0, values[3] / 255.0);
return color;
}
void ColorModeOKHSL::slider_draw(int p_which) {
HSlider *slider = color_picker->get_slider(p_which);
Size2 size = slider->get_size();
const real_t margin = 16 * color_picker->theme_cache.base_scale;
Vector<Vector2> pos;
Vector<Color> col;
Color left_color;
Color right_color;
Color color = color_picker->color_normalized;
float okhsl_l = color.get_ok_hsl_l();
float slider_hue = (Math::is_zero_approx(color.get_ok_hsl_s())) ? cached_hue / 360.0 : color.get_ok_hsl_h();
float slider_sat = (Math::is_zero_approx(okhsl_l) || Math::is_equal_approx(okhsl_l, 1)) ? cached_saturation / 100.0 : color.get_ok_hsl_s();
if (p_which == 2) {
pos.resize(6);
col.resize(6);
left_color = Color(0, 0, 0);
Color middle_color = Color::from_ok_hsl(slider_hue, slider_sat, 0.5);
right_color.set_ok_hsl(slider_hue, slider_sat, 1);
col.set(0, left_color);
col.set(1, middle_color);
col.set(2, right_color);
col.set(3, right_color);
col.set(4, middle_color);
col.set(5, left_color);
pos.set(0, Vector2(0, 0));
pos.set(1, Vector2(size.x * 0.5, 0));
pos.set(2, Vector2(size.x, 0));
pos.set(3, Vector2(size.x, margin));
pos.set(4, Vector2(size.x * 0.5, margin));
pos.set(5, Vector2(0, margin));
slider->draw_polygon(pos, col);
} else if (p_which == 1) {
pos.resize(4);
col.resize(4);
left_color.set_ok_hsl(slider_hue, 0, okhsl_l);
right_color.set_ok_hsl(slider_hue, 1, okhsl_l);
col.set(0, left_color);
col.set(1, right_color);
col.set(2, right_color);
col.set(3, left_color);
pos.set(0, Vector2(0, 0));
pos.set(1, Vector2(size.x, 0));
pos.set(2, Vector2(size.x, margin));
pos.set(3, Vector2(0, margin));
slider->draw_polygon(pos, col);
} else if (p_which == 0) {
const int precision = 7;
if (hue_texture.is_null()) {
hue_texture.instantiate();
hue_texture->set_width(400);
hue_texture->set_height(6);
}
Ref<Gradient> hue_gradient = hue_texture->get_gradient();
if (hue_gradient.is_null()) {
hue_gradient.instantiate();
PackedFloat32Array offsets;
offsets.resize(precision);
for (int i = 0; i < precision; i++) {
float h = i / float(precision - 1);
offsets.write[i] = h;
}
hue_gradient->set_offsets(offsets);
hue_gradient->set_interpolation_color_space(Gradient::ColorSpace::GRADIENT_COLOR_SPACE_OKLAB);
hue_texture->set_gradient(hue_gradient);
}
PackedColorArray colors;
colors.resize(precision);
for (int i = 0; i < precision; i++) {
float h = i / float(precision - 1);
colors.write[i] = Color::from_ok_hsl(h, slider_sat, okhsl_l);
}
hue_gradient->set_colors(colors);
slider->draw_texture_rect(hue_texture, Rect2(Vector2(), Vector2(size.x, margin)), false);
}
}