Book a Demo!
CoCalc Logo Icon
StoreFeaturesDocsShareSupportNewsAboutPoliciesSign UpSign In
godotengine
GitHub Repository: godotengine/godot
Path: blob/master/scene/gui/container.h
9896 views
1
/**************************************************************************/
2
/* container.h */
3
/**************************************************************************/
4
/* This file is part of: */
5
/* GODOT ENGINE */
6
/* https://godotengine.org */
7
/**************************************************************************/
8
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10
/* */
11
/* Permission is hereby granted, free of charge, to any person obtaining */
12
/* a copy of this software and associated documentation files (the */
13
/* "Software"), to deal in the Software without restriction, including */
14
/* without limitation the rights to use, copy, modify, merge, publish, */
15
/* distribute, sublicense, and/or sell copies of the Software, and to */
16
/* permit persons to whom the Software is furnished to do so, subject to */
17
/* the following conditions: */
18
/* */
19
/* The above copyright notice and this permission notice shall be */
20
/* included in all copies or substantial portions of the Software. */
21
/* */
22
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
25
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
26
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
27
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29
/**************************************************************************/
30
31
#pragma once
32
33
#include "scene/gui/control.h"
34
35
class Container : public Control {
36
GDCLASS(Container, Control);
37
38
bool pending_sort = false;
39
void _sort_children();
40
void _child_minsize_changed();
41
42
protected:
43
enum class SortableVisibilityMode {
44
VISIBLE,
45
VISIBLE_IN_TREE,
46
IGNORE,
47
};
48
49
void queue_sort();
50
Control *as_sortable_control(Node *p_node, SortableVisibilityMode p_visibility_mode = SortableVisibilityMode::VISIBLE_IN_TREE) const;
51
52
virtual void add_child_notify(Node *p_child) override;
53
virtual void move_child_notify(Node *p_child) override;
54
virtual void remove_child_notify(Node *p_child) override;
55
56
GDVIRTUAL0RC(Vector<int>, _get_allowed_size_flags_horizontal)
57
GDVIRTUAL0RC(Vector<int>, _get_allowed_size_flags_vertical)
58
59
void _notification(int p_what);
60
static void _bind_methods();
61
62
public:
63
enum {
64
NOTIFICATION_PRE_SORT_CHILDREN = 50,
65
NOTIFICATION_SORT_CHILDREN = 51,
66
};
67
68
void fit_child_in_rect(Control *p_child, const Rect2 &p_rect);
69
70
virtual Vector<int> get_allowed_size_flags_horizontal() const;
71
virtual Vector<int> get_allowed_size_flags_vertical() const;
72
73
PackedStringArray get_configuration_warnings() const override;
74
75
Container();
76
};
77
78