#pragma once
#include "box_container.h"
#include "scene/gui/button.h"
#include "scene/gui/label.h"
#include "scene/gui/panel.h"
#include "scene/gui/popup.h"
#include "scene/gui/texture_button.h"
#include "scene/main/window.h"
class LineEdit;
class AcceptDialog : public Window {
GDCLASS(AcceptDialog, Window);
Window *parent_visible = nullptr;
Panel *bg_panel = nullptr;
Label *message_label = nullptr;
HBoxContainer *buttons_hbox = nullptr;
Button *ok_button = nullptr;
bool popped_up = false;
String ok_text;
String default_ok_text;
bool hide_on_ok = true;
bool close_on_escape = true;
struct ThemeCache {
Ref<StyleBox> panel_style;
int buttons_separation = 0;
int buttons_min_width = 0;
int buttons_min_height = 0;
} theme_cache;
void _custom_action(const String &p_action);
void _button_visibility_changed(Button *button);
void _update_child_rects();
void _update_ok_text();
inline static bool swap_cancel_ok = false;
void _parent_focused();
protected:
virtual Size2 _get_contents_minimum_size() const override;
virtual void _input_from_window(const Ref<InputEvent> &p_event) override;
virtual void _post_popup() override;
void _notification(int p_what);
static void _bind_methods();
void _validate_property(PropertyInfo &p_property) const;
virtual void ok_pressed() {}
virtual void cancel_pressed() {}
virtual void custom_action(const String &) {}
void set_default_ok_text(const String &p_text);
void _text_submitted(const String &p_text);
void _ok_pressed();
void _cancel_pressed();
#ifndef DISABLE_DEPRECATED
void _register_text_enter_bind_compat_89419(Control *p_line_edit);
void _remove_button_bind_compat_89419(Control *p_button);
static void _bind_compatibility_methods();
#endif
public:
Label *get_label() { return message_label; }
static void set_swap_cancel_ok(bool p_swap);
void register_text_enter(LineEdit *p_line_edit);
Button *get_ok_button() { return ok_button; }
Button *add_button(const String &p_text, bool p_right = false, const String &p_action = "");
Button *add_cancel_button(const String &p_cancel = "");
void remove_button(Button *p_button);
void set_hide_on_ok(bool p_hide);
bool get_hide_on_ok() const;
void set_close_on_escape(bool p_enable);
bool get_close_on_escape() const;
void set_text(String p_text);
String get_text() const;
void set_autowrap(bool p_autowrap);
bool has_autowrap();
void set_ok_button_text(String p_ok_button_text);
String get_ok_button_text() const;
AcceptDialog();
~AcceptDialog();
};
class ConfirmationDialog : public AcceptDialog {
GDCLASS(ConfirmationDialog, AcceptDialog);
Button *cancel = nullptr;
protected:
static void _bind_methods();
public:
Button *get_cancel_button();
void set_cancel_button_text(String p_cancel_button_text);
String get_cancel_button_text() const;
ConfirmationDialog();
};