#pragma once
#include "scene/gui/container.h"
class FoldableGroup;
class TextLine;
class FoldableContainer : public Container {
GDCLASS(FoldableContainer, Container);
public:
enum TitlePosition {
POSITION_TOP,
POSITION_BOTTOM,
POSITION_MAX
};
private:
bool folded = false;
String title;
Ref<FoldableGroup> foldable_group;
String language;
TextDirection title_text_direction = TEXT_DIRECTION_AUTO;
HorizontalAlignment title_alignment = HORIZONTAL_ALIGNMENT_LEFT;
TextServer::OverrunBehavior overrun_behavior = TextServer::OVERRUN_NO_TRIMMING;
TitlePosition title_position = POSITION_TOP;
Ref<TextLine> text_buf;
bool changing_group = false;
bool is_hovering = false;
mutable Vector2 title_minimum_size;
LocalVector<Control *> title_controls;
struct ThemeCache {
Ref<StyleBox> title_style;
Ref<StyleBox> title_hover_style;
Ref<StyleBox> title_collapsed_style;
Ref<StyleBox> title_collapsed_hover_style;
Ref<StyleBox> panel_style;
Ref<StyleBox> focus_style;
Color title_font_color;
Color title_hovered_font_color;
Color title_collapsed_font_color;
Color title_font_outline_color;
Ref<Font> title_font;
int title_font_size = 0;
int title_font_outline_size = 0;
Ref<Texture2D> expanded_arrow;
Ref<Texture2D> expanded_arrow_mirrored;
Ref<Texture2D> folded_arrow;
Ref<Texture2D> folded_arrow_mirrored;
int h_separation = 0;
} theme_cache;
Ref<StyleBox> _get_title_style() const;
Ref<Texture2D> _get_title_icon() const;
int _get_h_separation() const { return MAX(theme_cache.h_separation, 0); }
real_t _get_title_controls_width() const;
void _update_title_min_size() const;
void _shape();
HorizontalAlignment _get_actual_alignment() const;
void _update_group();
void _draw_flippable_stylebox(const Ref<StyleBox> p_stylebox, const Rect2 &p_rect);
protected:
virtual void gui_input(const Ref<InputEvent> &p_event) override;
virtual String get_tooltip(const Point2 &p_pos) const override;
void _notification(int p_what);
static void _bind_methods();
public:
void fold();
void expand();
void set_folded(bool p_folded);
bool is_folded() const;
void set_foldable_group(const Ref<FoldableGroup> &p_group);
Ref<FoldableGroup> get_foldable_group() const;
void set_title(const String &p_text);
String get_title() const;
void set_title_alignment(HorizontalAlignment p_alignment);
HorizontalAlignment get_title_alignment() const;
void set_title_text_direction(TextDirection p_text_direction);
TextDirection get_title_text_direction() const;
void set_title_text_overrun_behavior(TextServer::OverrunBehavior p_overrun_behavior);
TextServer::OverrunBehavior get_title_text_overrun_behavior() const;
void set_language(const String &p_language);
String get_language() const;
void set_title_position(TitlePosition p_title_position);
TitlePosition get_title_position() const;
void add_title_bar_control(Control *p_control);
void remove_title_bar_control(Control *p_control);
virtual Size2 get_minimum_size() const override;
virtual Vector<int> get_allowed_size_flags_horizontal() const override { return { SIZE_FILL, SIZE_SHRINK_BEGIN, SIZE_SHRINK_CENTER, SIZE_SHRINK_END }; }
virtual Vector<int> get_allowed_size_flags_vertical() const override { return { SIZE_FILL, SIZE_SHRINK_BEGIN, SIZE_SHRINK_CENTER, SIZE_SHRINK_END }; }
FoldableContainer(const String &p_text = String());
~FoldableContainer();
};
VARIANT_ENUM_CAST(FoldableContainer::TitlePosition);
class FoldableGroup : public Resource {
GDCLASS(FoldableGroup, Resource);
friend class FoldableContainer;
HashSet<FoldableContainer *> containers;
bool allow_folding_all = false;
bool updating_group = false;
protected:
static void _bind_methods();
public:
FoldableContainer *get_expanded_container() const;
void get_containers(List<FoldableContainer *> *r_containers) const;
TypedArray<FoldableContainer> _get_containers() const;
void set_allow_folding_all(bool p_enabled);
bool is_allow_folding_all() const;
FoldableGroup();
};